Comments 369

Re: Sony Investing in External Japanese Development Group

viktorcode

@Iroha You are exactly right. Mobile games market is by far the biggest money maker. Like it or not, it will have impact on game design on all platforms. For now Sony seems to follow the path of offering something exclusive, which you cannot have in a form of a mobile game. That, plus allowing for experiments (like Death Stranding, Returnal) makes for much better strategy than relying on wide audience AAA heavy hitters. Those will come from third party publishers anyway, and Sony is poised to make more unique games.

Re: Poll: Did You Buy Ghost of Tsushima: Director's Cut?

viktorcode

@Bad-MuthaAdebisi Not to rain on your reasonable expectations, but do you understand that the massive free-to-play industry with season passes and endless grind for cosmetics exists because of the prevalence of opinions like yours among the gamers?

If a game or a DLC or an upgrade is priced too high for you, that's fine. But many others will gladly pay the same for things they want. Games aren't made for one person. They are made for the whole market. And by paying for good games we create that market.

Re: There's Not a Single PS5, PS4 Game in the Japanese Sales Charts

viktorcode

@__jamiie Because different systems have different storefronts. On PlayStation it is very easy and convenient to buy games digitally, and especially desirable during large sales. Nintendo on the other hand is known for quite high prices on their online store, which pushes customers into retail.

The only way you can compare sales is by using total number of games sold.

Re: Hellblade: Senua's Sacrifice Next-Gen Upgrade Skipping PS5

viktorcode

I played it twice just to platinum it (because I skipped a rune). Very enjoyable experience, the one that resonated with some experiences from my life. Wouldn't play it again though; the game isn't really designed to be replayable.

I'm going to wait for the sequel, and if it won't be a timed exclusive (which I think is a possibility once Microsoft start searching for the ways to recoup money they were giving away previous years to get Gamepass off the ground) then maybe I will pay $15 for one month just to play it. Depends on how good it will be, of course.

Re: Report: How PlayStation Is Failing Indie Developers

viktorcode

Many of the problems outlined in the article are not exclusive to indie developers. Promotion through Sony's YouTube channel, developer portals, documentation — that's for everyone.

The rest of grievances doesn't strike me as platform specific; but rather indie specific. You don't get a lot of face to face with managers if you are small. Yow will be featured way less on the most lucrative storefront pages. You will miss out on many of grand sales, which are promotions too.

Honestly, I don't get why it is framed as Sony's problem with Indies. Seems more like Sony's problem with devs in general.

Re: Sony Under Heavy Fire for Handling of Indies on PS Store

viktorcode

"If Platform X doesn't like your game, no fanfare no feature no love. There is nothing you can do to fix this."

As a customer I love this. I don't want to open PlayStation Store to be greeted with games that payed their way to be featured, rather than earned it with product quality.

Stay the course, Sony.

Re: Reaction: Xbox Game Pass Is the Thorn in PS5's Side

viktorcode

People will still be buying PS5 games (that is, I expect the platform to maintain top revenue among consoles) and additionally they will be getting MS exclusives for cheap. It is Xbox as a console that has to worry, as their revenue stream will be cut, at least in the first few years.

Unlike music and video, games as a subscription service has yet to prove its profitability.

Re: More Outriders Content Planned, 'Poised' to Be Square Enix's Next Big IP

viktorcode

The game is rather good. Power fantasy done right, through the whole campaign.

However, the end game turned out to be anything but. Even disregarding the bugs, you are a weakling, grinding endlessly for the gear that will allow you to kill trash mobs a bit faster. Until you max up your build, the combat becomes a slog. And you won't be able to play the way you want, as there are few viable builds with viable abilities, the rest is being useless. In short, not fun at all.

Re: Class Action Lawsuit Claims Sony Has Monopoly on PS Store Games

viktorcode

Prediction: Sony will win.

I see from the comments that for many it is hard to understand why disks in retail may cost less than digital copies which aren't physically produced.

First, nothing is priced at the cost. Everything is priced at the market rate, and you drop the price down to move more copies.
Second, retail stores have more immediate competition from second hand games market. They have to drop prices. But PSN is affected by that as well. That's why older games are offered for less there.

Re: PS5 Game Boost Trailer Raises Eyebrows

viktorcode

Is up to game developers to patch the game, not Sony. What Sony can do is to follow Microsoft's lead in allowing for FPS boost in compatible games, that requires no patching. I'm strongly against doing fake HDR though, because it is guaranteed to break original artistic vision.

Re: Round Up: NieR Replicant Reviews Love the Yoko Taro Experience

viktorcode

I bought it because I liked Automata, and because I think Yoko Taro is a genius. There will be no negative surprises for me as I spent hours of watching the original gameplay, so I'm happy with the purchase.

But I wonder why won't PushSquare buy themselves a copy? Is it a policy to only play publisher-provided games?