Comments 369

Re: Xbox Boss 'Trusts' PlayStation Not to Damage Gaming Industry, Cautions Against Tech Giants

viktorcode

@Integrity I mostly agree with you, except the part about the effect of the deal on other industry players.

Google is done buying game studios. Stadia was enough gaming for them, and now they want to sell it as a service to other businesses, rather than players.
Apple won't start buying game publishers. There's no point; they own the biggest game store on the planet in terms of revenue, and are also paying developers directly for presence on Arcade.
Even Amazon at this point had enough of buying studios. Year after year of failed projects will do that.

After all, game development is a high-risk business. Especially comparing to running online game store.

Re: Sony Responds to Activision Blizzard Buyout, Expects Games to Still Come to PS5, PS4

viktorcode

For those who believe that cloud gaming is popular and Microsoft is going to reach everyone on every piece of hardware through GamePass cloud subscription, here's some analysis:

In 2021 whole cloud gaming market is estimated to have generated $1.5B revenue.
In 5 years time this number is projected to reach $3-6B by various estimates.
In 10 years time it is projected to grow further, but is still expected to lag existing platforms.

In short, cloud streaming will earn less money than native port. This trend is expected to continue for at least 10 years.

Re: Reaction: Activision Blizzard Buyout Is Devastating for PS5, PS4

viktorcode

@get2sammyb
" there’s no acquisition that the Japanese giant could feasibly make to fill the void of one of the biggest brands on its platform"

Apple buys Sony. Boom. All of a sudden there's lot of money and access to bleeding edge hardware teams. PlayStation incorporates Apple Arcade and other services into PS+, and that alone can't be matched by Microsoft.

Re: Remember Outriders? It's Getting a Big Free Update This Week

viktorcode

Enjoyed it, but stopped at expeditions because that was the place where fun stops and grinding starts. Balancing issues made the game most fun at the beginning, where your powers are actually at peak, and later the enemies grow faster than you do. I might come back if balancing will patch this reverse power play.

Re: Elden Ring Frame-Rates and Resolutions Detailed for PS5, PS4 Pro, PS4

viktorcode

I noticed people here are using "RT" term, like some sort of known effect. Raytracing is used for very different things in games. There are raytraced reflections in some games. There is global illumination and shadows, like in Metro. And then there's just behind the scenes calculations, like in Returnal.

In the essence, the last example is what RT actually is: acceleration of some graphics related jobs. Different games employ it for different purposes, and results vary greatly.

Re: Elden Ring Looks Awesome in 20 Minutes of Gameplay Action

viktorcode

@Nightcrawler71 Based on my experience with Demon's Souls, they aren't hard per se. They are "unusual". Your experience in previous games does not matter. But since the mechanics in every From game is repeatable, you learn what to expect and how to react. After that the game is easy

Re: You Can Save Scum Using Returnal's New Suspend Cycle Feature on PS5

viktorcode

Earlier in the game I might have used that, but then the game finally clicked for me, and I'm sold. Sounds tired, but the more you play, the better you get. And I'm enjoying the game much more than when I started. Not playing now, but intend to try platinum that. Don't really care about saving a run (and yes, I have a toddler), I'm okay to continue from scratch.

Re: Sony Pimps Perfect for PS5 Bravia XR TVs

viktorcode

@jinx20001 Sorry, yeah, you are totally right that there is boost mode that drops input lag even more. My original reply though was to the claim that LG С1 has input lag of 1ms (and thus Sony's 6ms is so slow).

Re: Soapbox: I Don't Know How to Feel About This PS4-to-PS5 Upgrade Uproar

viktorcode

@get2sammyb Why Sony need an excuse for not participating in the race to the bottom of game prices? Their games are selling well enough allowing them to experiment with the pricing.

On the other hand, if Sony had a product like Metro Exodus, that's been on permanent sale for a very long time, and then decided to upgrade it to PS5 using the technology already existing in a PC version, then yes, that kind of upgrade is expected to be free.

Re: Crysis Remastered Trilogy Hooks 15th October Release Date

viktorcode

The trajectory of Crytek as a company is spectacular. They started with a tech demo for GeForce cards. Then, seemingly out of nowhere, FarCry came out. And it brought open world gameplay to shooters, as we know it now. Freedom of movement + vehicles + encounters on your own terms. And the amount of content was staggering.

Then Crysis came out. This was a point where gameplay and technologies diverged at the company: technology climbed higher and became better with every game instalment, while the fun parts, i.e. what makes game a game, suffered. Crysis, as a game, was boring when compared to FarCry. But nobody cared; it was the tech masterpiece.

I never played Crysis 2, but haven't heard anything good about it. And Crysis 3 became more a rail shooter, than anything open world stands for. To make it even worse, you spend the latter part of the game in darkness, so you won't even be able to see the technological prowess that is still lurking there somewhere.

And modern Crytek struggles to survive, with delayed salaries and a single ongoing niche game to its name. This is very sad. I wish they made FarCry 2 instead. Not that Ubimination, but the real one. A continuation of the game, that change the genre forever.