Comments 3,113

Re: Starfield PS5 Needs a Serious Chunk of Your Console Storage

KundaliniRising333

This is absolutely NOT A 2.0 launch. They have said as much to greatly temper expectations. If what you heard about Starfield before put you off this is largely the same very flawed new iteration of Bethesda floundering at evolving.

They really could have grown through their success with these games. Instead they have done the opposite and are quickly becoming a shadow of their former selves.

Re: Epic to 'Solve' Life Insurance After Terminally Ill Employee Was Laid Off

KundaliniRising333

Epic made 6 billion last year....
They didn't needed to fire anyone. They chose too. We all know why. Fortnite has no real story besides new text dialog and some changes to map and npcs. Along with their skin shop scam, which literally just retuxtures models over and over again.

There is nothing they do that AI cannot replace. I think people are crazy to not realize how destructive AI is going to be for the current human societal system. The medium of gaming alone it will be catastrophic in terms of the artform and employment aspects.

Re: Sony Announces Gigantic PS5 Price Increases, Effective from April 2026

KundaliniRising333

No one is going to buy these for those prices. Wtf are they doing.

Not even GTA6 for those overhyped for that, will compel people to drop near a G for these consoles. That have long showed there underpowered nature compared to current hardware power.

Can't blame this on AI. They claimed just a month or so ago they were fine on ram shortages through at least the end of the year. Sony has indeed completely lost the plot. As has anyone above defending this.

I guarantee you ps plus raises are next.

Re: PlayStation's Disastrous First-Party Leadership Culminates in Yet Another Studio Closure

KundaliniRising333

Yet voices get attacked by the bandwagon drones whenever they are critical of Sony's trajectory this gen. While it sounds like a great game, marathon may spell the end of bungie as well. They can't sustain that size of studio on 30-50k concurrent a short time after release(it's obviously more than that but its the data point we have) .

History will keep repeating until you don't forget yesterday because of promises of tommorrow and instead vote with your wallet accordingly.

Re: One of PS5's Most Graphically Intensive Games Patched to Support Low Power Mode

KundaliniRising333

Paving the way for yet another new piece of hardware to play old games as the selling point because they spent Most of the generation pissing away studio dev time chasing live service unicorns.

This will just be another portal like handheld meant to siphon money from the die hards yet not actually deliver anything new. It would be hilarious if this isn't even a new handheld, and instead just the also rumored portal oled.

Re: Dev Pledges to Make Crimson Desert 'Even More Enjoyable' as It Sells Over 3 Million Copies in First Week

KundaliniRising333

Genuinely an incredible game. The controls system is nowhere near as bad as stated. You just have to learn them. Imagine that. This used to be the norm before all games became a homogonous soup of trying to be a the most appealing to all audiences and thus not be bold.

Had such a blast doing nothing but exploring last night. It really felt like the best parts of Skyrim or oblivion (also games with throw away stories). If you enjoy great combat and exploration all wrapped up in a visually stunning world without hand holding, get past the hate campaign that worked on you and give it a try. This game has held a 200k concurrent despite that, sold 3 million in a handful of days, and it's user review scores went from mid to upper 50s to nearly 80 in a matter of 3 days once the fog of that hate cleared and it turned out those actually playing the game like it.

This one rises above that boredom and tedium of open world titles like horizon, ghost of, and the AC franchise. Genuinely up there with the best games I've played this gen with a community all sharing discoveries much like a Fromsoft game.

Re: Rumour: Dragon's Dogma 2 DLC Heavily Hinted at in 2nd Anniversary Artwork

KundaliniRising333

@PeteyPiranha not at all. I was super hyped for dd2. Purchased and played it day one.

It was just super disappointing. Empty world, shockingly low amount of enemy types, and extremely repetitive. Both games have garbage story and implementation of it.

Bottom line if Crimson desert didn't exist at all. I'd still say the same thing regarding an announcement of yet another dlc rumor article. Which boils down to.... Meh.

Performance wise I wouldn't be able to compare. I played dd2 on Ps5 and it was fine especially considering the graphics were not great. Still had problems that took nearly a year to try and fix. CD I'm playing on pc. I would never attempt to play cd on base ps5 even before footage was released. a game pushing that level of graphical fidelity was always going to be severely compromised to get running on the very aged power of ps5. It seems that many are reporting that they love it on the base console and looks decent. However, I genuinely wouldn't want to experience it like that.

Thanks for your comment. Hope you have a great rest of your day.

Re: 'We Will Work to Make Improvements Quickly': Crimson Desert Sells 2 Million Copies on Launch Day

KundaliniRising333

@lazarus11 yah they will for sure add a storage box. The unlooted supply chest is right at thay tent you walk to in the first town but it sounds like there will be one at the grey mane camp and every temp lodging in every town.

It blows my mind that people keep comparing this game to the Witcher. It was never intended to be that. Of I had to sum it up it would be skrim like exploration mixed with red dead2/dragons dogma movement and gameplay. At first the movement felt off but after only a few hours you really learn to get fluid with it and understand why the controls are what they are. There's just so many combat combos and mechanics that no matter how they tailored the control scheme, it has a learning curve because of that depth.

Glad you are liking it man, once I get out of the first town/area I'm bee lining it to the quarry to murder that boss and get his drill arms 🀣

Re: 'We Will Work to Make Improvements Quickly': Crimson Desert Sells 2 Million Copies on Launch Day

KundaliniRising333

Well deserved.

It's definitely a diamond in the rough. Loving it but there are several key areas that need be improved alongside odd qol omissions that need to be added. The devs already have shown they listen and act fast both pre release and day of with quick fixes to things raised.

The things regarding story don't matter to those that paid attention to what this game was advertised as and what all the previews spelled out clearly. This is not a story driven rpg. What it lacks in storytelling it makes up for in breadth of exploration and open world sandbox gameplay.

Re: Crimson Desert's Mixed Reviews See Dev's Share Price Drop Almost 30%

KundaliniRising333

Lol I have a feeling sales revenue come end of quarter will shift that right back up.

This is only because of missing the investor target of 80. Which in my opinion is only as low as it is because of some very ridiculous outlier takes out of Portugal and Germany that were included in the tally.

6/7 is fine but a 4 gtfoh. The many reviewers not part of the mainstream machine have all given glowing reviews despite it's flaws

All that aside, I can't wait to play it this eveningπŸ‘

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

KundaliniRising333

If Saros gets the same score or better score, it really doesn't matter. I'm playing it no matter what as I loved returnal. I'm playing crimson desert because it speaks to what I love in game design despite it's flaws. I'm confused as to why you are so stuck on me liking this, and disgusted that I'm not stoked on Sony's decisions this gen. It's not as much an extreme perspective as you think.

We can agree to disagree no?

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

KundaliniRising333

@Enuo we already know what Saros is.

I loved returnal and it's clearly returnal 2 with a different coat of surface level paint. If they improve mechanics and storytelling on top of that it earned all the glowing reviews it may get.

Returnal is in fact my favorite Sony game this entire generation 🀣. I gushed over that game on this very site. anything else?

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

KundaliniRising333

@lazarus11 10000% agreed loved tainted grail. Even with the release window performance, I had a great time with that game on base ps5. Genuinely one of the better games I've played in the last few years, along with cairn and arc raiders.

The ACG review is also a great detailed watch. Highly recommend.
This game looks like an exploration lovers wet dream. Stoked for it.

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

KundaliniRising333

@RoomWithaMoose yah for the main story. I've platinumed elden ring. There are entire areas you can miss if you don't fully explore the world or pay attention to npcs. Sure you can Google your way through. one of the primary highlights of elden ring that is a consensus among fans is its lack of hand holding.

Why are you so upset with me being excited for this game? Just state your lack of interest and move on. No need to single out folks and ***** on them, just because...

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

KundaliniRising333

@Enuo
"If this was a Sony published game, you would absolutely not be saying that. Enlighten me how the biggest killjoy on this site can pledge this kind of trust to a game that's done nothing to earn it."

you just proved you don't care about gaming more than you do adhering to the ficticious view you hold renting space in your mind. In this case of me. I say something positive, I get attacked via keyboard warriors just as much so as I do when I say something critical.... You're now upset that I'm positive, hopeful, and excited for a game because I haven't been so for much of what Sony has been doing this gen. Do you see how insane that is?

I actually say tons of positive things all the damn time. You and many others narrow into a specific set of opinions I hold and have been extremely consistent on for years now, and thus assume I'm some sort of Sony basher. Despite having been a Sony only platform player since I was a preteen.

The grievenaces I have with specific aspects of Sony's trajectory as a platform as well as their studio offerings are valid despite your disagreement with them and assertions you make based on that disagreement.

In terms of this game. It was clear to me right from the beginning of detailed coverage on the game that this was going to be a game for me. The exploration, the combat mechanics, the lack of hand holding it's all things that I wish open world games implemented or didn't so to speak. so no amount of boring side quests or busy work padding was going to detract me from that simply because those things are in every open world game including horizon zero Dawn and the ghost games just as much as they are in every Ubisoft designed open world.

The devs and previewers were very clear for months and months now that the story and narrative were not the focus of this game nor was it an rpg. I'm looking forward to this and I know I'm going to enjoy it because the sandbox gameplay and exploration, while some things may be obtuse, it sounds absolutely excellent and exactly what I love about games of old.

Re: Round Up: Crimson Desert Reviews Are a Major Disappointment

KundaliniRising333

some of these reviews are from sites no one has ever heard of. the general avg consensus is between a 7-9 with some bizarre outliers pulling the overall down with ridiculous low scores that if it were the next boring AC game it would get an 8.... That being said, you weed out the outliers it lands at about an 8/10 avg which is exactly what I expected.

The reviewers I resonate with absolutely love it. Some of which suggest in many ways it's one of the best games they've played in a very long time.

Don't just base your opinion on these scores or vague end of review bullet points. Read into things. Much of what someone might think is a negative such as a lack of hand holding and unassisted exploration may actually be something that's a huge selling point for you like it is for me Ala elden ring

I'm sticking with it and playing it day one
.

Re: 'This Is Finally Living Up to Its Promise': PS5 Pro Owners Thrilled with PSSR 2 Upgrade

KundaliniRising333

The better up scaling is great but the system can never really live up to its promise/price tag because it was such a fundamentally minor upgrade and near nonexistent Improvement to the cpu. The fact the Ps5 in general still can't even push fsr3, is a huge downgrade though, so pssr does hold value in that regard.

The best you are going to get is pssr and some slightly better resolution ranges and rt VS performance improvements compared to the base model.

Glad many are happy, however I'm glad I never jumped on it and stuck with the base model.

Re: Here Is Crimson Desert Gameplay on Base PS5

KundaliniRising333

Looks great as expected
Considering the scope I'm actually surprised so many effects are intact. You can't expect anywhere near pc given the dated power of the Ps5. Hopefully the hate campaign can stop and people just play the game or not.

I'll be there day one. This game looks awesome.

Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy

KundaliniRising333

This is such a ragebait article. You can't pose as a professional site and cherry pick a few comments in order to get some clicks and continue the bizarre brand allegiant bandwagon echo chamber of toxic garbage. Gamers cheering on gatekeeping and the unavailability for other gamers is just sad.

In all reality I would have bought this game on pc. I will not buy it on Ps5. The reason being is really about fidelity for me. It's a rogue like which I just find to be lazy design. I loved the gameplay of returnal but I absolutely felt like the game would have been far better if the game had handcrafted levels or sandboxes and an actual storyline that progressed smoothly. Playing the same handful of randomly assembled tiles over and over and over again lessened the experience.

This game isn't a system seller.
Yet I think the pullback from pc has nothing to do with selling/notselling ps5s. I don't think that was ever the goal. I believe they are pulling the plug and leaving money on the table for one simple reason. Hardware power. The next Xbox offering is already leaked to be vastly more powerful than the ps6. It may have been OK for their games to run and look vastly better on a pc that is nearly double in price. However ps6 games running vastly better on their competitors device hurts their ego.

It's sad because they are absolutely leaving money on the table and weren't losing anything by making the games more widely available. Xbot made boatloads from the indy game and forza cross-platform releases alone. Some of the mid sequels didn't sell as well on pc because they were mid sequels imo. They also sold less than their first iterations on Playstation (Spiderman, GOW, yotei).

Re: Crimson Desert PS5 Concern as Physical Copies Won't Run without Download

KundaliniRising333

I wonder how many of these people claiming to not buy anything but physical games still stream their music, movie, and shows.

Highly doubt these folks have physical only libraries of music/movies they put into cd players in their cars or Blu ray players at home...

This is so common in gaming now it doesn't even make sense that this still gets raised as an issue.

Also, the whole denuvo thing: the devs already confirmed that all review versions as well as DF tech review versions are the denuvo included version of the game.

Re: 'This Is Big Unemployed Behaviour': Overwatch Dev Roasts SteamDB Fanatics

KundaliniRising333

The reality is, whether you by this cope and misdirection or not, or like the game or not, player numbers in a live service game absolutely matter.

Ask Concord devs, battlefield devs, Redfall devs, high guard devs, and the dozens and dozens of other live service games and their developers that lost their jobs and were shuttered based on this single data point alone throughout the last 5 years.

Citing data that has historically proven to be the prime metric for success relative to development and ongoing maintenance cost is not hate. It's what has shown to matter, and thus gamers have been conditioned to pay attention to it closely.

Re: 'We're Discussing Ways to Improve': Marathon Dev Tweaking Monetisation and Difficulty as FPS Fails to Blow Up

KundaliniRising333

Bungie is at like 800+ employees even after they got chopped up by Sony. There is no way this likely player count is going to sustain that size of studio. I don't think that marathon is going to shut down by any means but I guarantee you that there's going to be a ton of more cuts at Bungie.

The entire team was working on this game and it just didn't pop off like they were hoping albeit that should have been obvious based on its initial pre -delay testing.

I can't imagine what the total cost to make that game was but there's just no way they're going to make their money back and even if they do move on to Destiny 3 something is going to have to change as well as some consequences incurred due to the tepid launch. we've seen it time and time again.

I'm glad for those that find it compelling though and hopefully it continues to be supported even if it's player base whittles down to a smaller sustained number in the coming weeks.

Hopefully this alongside the inevitable result of the Horizon live service mess will finally get Herman the f*** out.

Re: 'Sony Finally Understands': Over 70% of PS5 Fans Agree with Decision to Scrap PC Ports

KundaliniRising333

@Gunnerzaurus not at all true. I was a Playstation player exclusively, ps1-5. I never once drifted until this gen. I also never once rooted for the idea that other gamers could not experience something due to brand allegiance. I think you far overestimate brand value and whether gamers care about that aside from a few close minded souls.

Why would I want to promote another missing out unless they follow a prescribed path. Nor do I want to promote an idea that comoels said for profit corporation to take advantage of loyalty and exclusivity to price gouge, raise prices, and gatekeep.

I have largely moved away from using the Ps5 simply because of these practices, lack of player forward thinking, and a terrible generation in terms of output and focus.

They lost a lifelong Playstation die hard because they no longer care to keep me. Instead the brand and players like me are merely a thing to monetize above all else. Their most recent earnings call said that out loud. The idea that I would cheer for exclusivity is insane. Just as insane as it is to ***** on anything released or done from competitors.

All I want are great games and a craft still caring about those that enjoy experiencing it, rather than design by boardroom and investor profits alone.

Re: 'Sony Finally Understands': Over 70% of PS5 Fans Agree with Decision to Scrap PC Ports

KundaliniRising333

The logic doesn't make sense to me. You are absolutely not losing anything by porting to pc a year later. No one is not getting a ps5 to play year old ps5 ports. Nor is anyone buying a ps5 that wouldn't already have done so just to play the few exclusives, very few, that they put out now. You especially aren't getting pc converts switching to console. If anything you are merely getting more revenue after the console only players get there taste.

This decision has to solely be based on the development cost of porting alongside them not wanting to see their titles on the upcoming steam box and Xbox.

Which is pretty hilarious when you see how much of an injection of revenue Xbox has made by making the decision to go multi-platform. I get it Sony diehards are going to say what they say but by the Numbers it doesn't seem very intelligent this late into a generation alongside the quality of this generations output on the first party front.

If sony was putting out must play bangers every other year or so that would make more sense, but they aren't. Seems like hubris is bound to give them a strong dose of reality when the dust settles in a few years and they realize that hubris led to complacency.