It just shows what the majority of the console crowd is. As this was not the case on pc at all. The player count for cod is extremely low for them on pc and decline massively since launch, and arc raiders was the best selling title in Nov as well as being in the top 5 in the concurrent players list for weeks now. It apparently has sold 7 million copies since launch as well.
You'd be crazy to buy a ps5 at this point in the generation, considering the quality of that Gen first party wise, even at a "discount." (code for an ease on the inflated price gouging)
The short answer yes, a huge sequel problem. The reasoning for that for me is complicated though. A lot of it boils down to overall true first party output which is down 70% from where it was even in the ps3 era.
Sequels are fine but when your portfolio has bottlnecked down to basically only being sequels, remasters or remakes we have a problem. Especially when they take half a decade or more to churn out. Take Yotei, how of war ragnarok, uncharted, Spiderman, and horizon as examples. Setting aside whether you like these games or not you cannot deny that all of these basically have the same assets, animations, and gameplay across their sequels.
When you have games/ IPS like these that were so similiar in their sequels to play, they begin to feel unremarkable due to the time they take to make, and very little else coming from the first party front. We have another one in the pipeline in saros. I loved returnal2, but the last thing I wanted was for that studio to basically make the same gameplay loop again, slap in a new protaganist in the exact same framework and call it a new IP. Its returnal2 in all but name. We have insomniac pushing out wolverine and so far that trailer looks like another Spiderman game with some additional animation work and a character model change to use much of the same framework to make it a wolverine game.
Don't even get me started on naughty dog, who went the route of literally double and tripping dipping on their content for the entire generation....
Again: since the ps3 generation, Sony's first party offerings are down 70%. That means that aside from a few outliers almost all of what they are doing is sequels, live service titles and remasterakes. That's the issue, the portfolio is so less diverse that not only is there less variety, but it takes longer to produce that which we get. Bring back that diversity of game in both creativity and scope and this conversation wouldn't even be happening.
I mean Yotei is the first major Sony game I just skipped entirely in a long time. I didn't even need to play it to know what it was and what it was just didn't come off as that compelling for me this time nor does the idea of another God of War game in that format nor another Marvel or Horizon title. I just have grown to value my time more than to be interested in another sequel that plays so similar that it kind of just becomes this turn your brain off comfort food that was pretty to look at but grows stale to play.
However, after this generations output and the constant hardware/peripheral releases just to pad the coffers, I'm checked out of the next generation.
If this generation is anything to go on in terms of first party Ip: remasters of remasters, generic marvel stuff, live service unicorn chasing without quality effort put in and constant price increases.
I don't want to shell out 6-800 dollars for the exclusives anymore as they just aren't as compelling as they once were, in favor of sequels that basically are the exact same thing as their predecessor yet take half a decade to churn out. The library just isn't impressive and most of the banger 3rd party games that carried this gen can be played elsewhere and of higher quality if willing to invest in superior hardware
This just isn't the diverse library, best platform to game on Playstation i had been a dedicated fan of since their inception. on the gamer facing front Sony has lost the plot and is completely mismanaged In favor of a sole focus on shareholder profit. They would need an enormous change in direction to win me back, but because profit is the name of the game and on that front they are winning, that simply will not happen.
@EfYI Pretty sad when your choice in response is a "you can't afford it," troll attempt my man.
I just invested in a 2k pc that showed up two weeks ago lol. That was my whole point. I absolutely looked at testing which reports a non existent cpu upgrade and middling pssr functionality, albeit you do often get better framerates at certain visual tiers in games that support it with dedicated modes. However it still uses a year's old and far inferior version of AMDs FSR that unfortunately really nerfs minor improvements to upscalimg resolution windows.
Users on a ps dedicated site are often heavily biased and I can completely empathasize with the notion to also defend something you purchased regardless of whether you actually like it or have regrets.
I'll tell you what though, native 1440p max settings at 160 fps on a 32 inch oled is a game changer.
It also doesn't look all that powerful and that's the real point for the critics. Price for performance upgrade compared to the base ps5 is pretty weak. It will be dated and obsolete if it isn't already in just a year, at that point saving the coins to put toward more expensive hardware that can be upgraded part by part is far better an investment (or would have been if that's the route you took before this AI unicorn rush ramped up).
This just shows how much a moron Todd in is thinking any person of sound mind believes this.
The success wasn't Based on the shadow drop. Nor did they shadow drop it for any other reason than they knowingly released it in a poor technical state. If this will be their tactic going forward to avoid reviews and technical analysis, I'm glad at least old hobbit Todd has given me the heads up to avoid his dated stuff like the plague during release window, and anything from virtuous.
Expedition 33, followed closely by Arc raiders.... By far.
Ds2, and ghost of tsushima is laughable.
The fact that Arc raiders didn't even get a nod in the sound department is frankly pathetic and already tanks the credibility of the game awards beyond the marketing arm it truly is.
pretty strange to have it pc and mobile only. It looks alright but honestly it just looks like they copied monster hunter gameplay and put a horizon skin on it. This is going to be a grind slogfest. Ill pass.
Still monster hunter is on consoles, so this just seems like a stupid business decision to exclude console.
It was fine. A solid 7, however Bethesda systems are and were dated then. Scaling it back so much even more so she'd light on the basic gameplay and copy and paste assets.
@Max_the_German yah its a fun time, you just cant go into it expected some fps run around guns blazing and respawn to do it all over mentality. It really is one of the bst mp games ive played period. That all boils down to how dynamic and different every run can feel and the people you meet along the way.
The best way i can describe the tension is that of an action movie. surviving with a dodge roll into an elevator or tunnel before a rocket shooting drone ordinance hit you. Or the music ramping up as the time ticks down to extract. It's all so well done. With a pair of headphones, the sound design is also some of the most impressive I've ever experienced.
I too went in having never played extraction, nor did it appeal to me, however this one really hits. (I play mostly solo and love it, however team is also great, although a lot of folks on PS5 don't seem to use mics which is definitely not great when playing team in this. The ping system works, but mics are so much better.
so tired of these remakes. It's just them cutting costs and using AI to double dip at the expense of creativity and new ideas. Make no mistake this is all about turning a profit with as little effort and investment as possible for most.
RE 4 remake is the last one I will ever buy, and I only got that because i never played the original so for me it was entirely fresh. However, this is getting out of hand.
@DennisReynolds I'm just making that conclusion based on the digital foundry tech reports that have released regarding psssr in games that support that pro feature. Most have not been glowing. In this game however, it's just terribly optomized.
A 5090 can't run this game well if rt is on
However it is pretty notable when making fixes, a dev chooses to ditch pssr altogether......
PSSR has been one hell of a puff piece it seems. It's just not resolving to an image worthy of the marketing and hefty pro price tag in most games. It often can't even best the very dated and subpar fsr2 that seems to be the norm crutch used in most console games these days.
At the very least devs should take note and always include the option to forgo using pssr in favor of the other solution they have already implemented for the other consoles.
@Northern_munkey yeah honestly those comments make zero sense to me. The only thing I can think of why they would come to that conclusion is that they want the microtransactions and the fact that it's not really earned through a typical battle pass that maybe it's fomo? Because I don't understand how they could say that they're thrown in your face. they hold no gameplay value and there is no such thing as a battlepass that requires massive time sinks for cosmetic. there's just a currency system you gain through completing challenges and all it does is unlock skins and honestly the Skins are so hokey that it's not like you want them one you settle on what you have. So I don't understand any type of feeling stating they are shoved in your face at all.
I think that's why I like this game so much it's just straight up fun to play. you're not like grinding for fomo instead you're grinding to be able to craft enough gear and upgrade your character for the next fun raid.
It genuinely feels like a game where Microtransactions were not designed into it in a way to just Milk money . They're just a side piece as they always really should have been. That's why I completely understand why they charged a premium for the game itself. Who's to say though that they don't add some more apparently scummy s*** in the future considering how massive a launch this was. Hope not
We should run a few some time.
One of the most addicting, tense, and just plain fun games I have played in some time. Brings back the joy I got from the Socom series despite it being an extraction looter shooter. Each raid is a different story, and I've already met some hilarious people and teamed up via proximity chat alone more often than not. Already a thriving community.
I've also had a great time solo and like I said if you use commands or prox chat you end up with a team or duo partner to help extract going in solo more often than not anyways. I've only once run into a team, when matchmaking solo. It's very rare
I'll be there day one. Really enjoyed the test. Despite the naysayers, this game likely had near 300,000 (near 200k steam alone), concurrent during the server slam. Glad they fixed the arcs seeing through trees, walls, foliage. They still need to fix the folk doing the fortnite garbage and turning settings to low to get rid of foliage though. As cover is crucial in this one.
Aside from that they have a solid framework and future plans for this one.
It's going to be a big launch
A weird decision for sure to even go that route using the connected universe. ALAN WAKE 2 is so good to, if not niche and thus didn't sell immensely well either.
Looking forward to control 2, and even max Payne updates too because it's remedy.
This is a nonsense take. The Ps5 was underpowered at release. The low framerates on the most demanding games. The insane over reliance on dated versions of inferior upscalers also turns many amazing games into a blurry mess in motion. We are commonly getting medium/high hybrid graphics settings using FSR 2 tying to upscale 5-700p to 4k and still can't maintain a locked targeted framerate. More power is absolutely important. Yoshida is suggesting a gimmick here and the only one that has ever been successful is the switch.
I'm not saying 4k here by any means, that's a pipe dream for anything other than high end pcs. However don't act like rereading portable gimmicks is the answer. They sell to a small select group of enthusiasts for sure but a great deal of people have no interest in gaming on what amount to a very small tablet screen just to get their gaming fix on the go. The truth is blurring the line between the pc and console was the transformative move. Xbox beat them to that.
You want transformative? New and interesting ips/games and less price gouging would be evolutionary compared to this gen.
@Oramlol here we go again with this. I simply answered the question raised in the article. I get that many just come on here to praise allegiance but it's not a bad thing in my mind to maintain a position unless otherwise inclined to change it. I'm also not alone in these sentiments regarding current Gen, despite the common echo chamber seen online.
@StitchJones well I would firstly say like if you're looking for more Fast Pace action firefights then this just might not be what gets you going. The genre is much more of a slow burn in fact third person multiplayer games that have a PVP element usually are more of a slow burn because there's more tactical aspects that you have to consider when you can see around corners or see yourself in a bush and things like that but yeah the core gameplay is essentially and build your character over time. If you do look in the menus though you can see that there's stuff that's just not available during this server slam that are different like challenges and stuff like that so I think there's definitely going to be more content but if you don't like the core gameplay loop I don't think it's going to change your mind much.
My favorite multiplayer game of all time was the socom series and while it was a little more fast-paced because it's third person it just requires a little bit more tactical thought and it's less running gun in by Nature. Setting aside third person though it I pretty sure like hunt Showdown and obviously tarkov and stuff they're all very much so more of a high skill ceiling tactical slow Burn. However just like any multiplayer game especially one with live service elements the real goal is to just progress your character there's not really much else to these types of games I do like how this one though has a skill tree which I think is pretty cool because that's not as common in a lot of these multiplayer games and instead they opt for things like perks which is similar don't get me wrong.
But yeah my understanding is the core elements are the Looting extracting I think some of the aI enemies are actually quite good in terms of being more difficult . And it sounds like another aspect that's just not in this test is there's a lot of building different craft tables so that you can have the ability if you store it up enough resources to kind of have higher Rarity and more powerful gear that you can craft even if you do die and you kind of have that as a fallback.
I do agree with you though that I haven't seen many actual players but I have heard reports of a lot of camping of the extraction zones my biggest complaint really is the thick a bunch of the extraction zones disappear the longer you stay in a map so it just makes everyone have to use the same one at the end and half the time you've got someone camping in a bush and if you have to contend with that and drones also alerted and looking over the extraction site it can get kind of b*******.
I had my eye on this one mainly because of the aesthetic and that it was third person because I think aside from fortnite there hasn't been any really good third person multiplayer games since so calm and Sony's just completely screwed that off. So for me it kind of scratches that old Socom itch even though it's kind of a different genre but yeah I could see where it does seem very repetitive but I mean isn't that the case with all of these games and I don't really like the fortnite aesthetic so this is a good alternative. But if you want more just PVE fighting I would assume helldivers is your best bet but I'm not real big on that. So I might not be the best person to like respond to what you're asking only because I prefer slow Burns but if you like more running gun firefights this is probably not your genre and that's totally okay
Writing was on the wall with this one. Sad though as the first is such a nostalgic game for me. I'm surprised they went ahead with this for so long when it clearly wasn't materializing. What released is clearly a corners cut dud.
Damn. Even with the delays it's a dud. Pretty insane they tried to lock clans behind a pay wall with it being such an undercooked unoptimized mess as well.
Comments 2,971
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
So glad I moved to pc when I did.
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
@zhoont they just did yesterday. They will no longer include ram with their gpus when selling to third party board makers...
Lol
Re: Black Ops 7 Dominates PS5 Downloads Despite Backlash
It just shows what the majority of the console crowd is. As this was not the case on pc at all. The player count for cod is extremely low for them on pc and decline massively since launch, and arc raiders was the best selling title in Nov as well as being in the top 5 in the concurrent players list for weeks now. It apparently has sold 7 million copies since launch as well.
A true gem of a game.
Re: PS5 Outsold by an Unexpected Rival in the Run Up to Black Friday
You'd be crazy to buy a ps5 at this point in the generation, considering the quality of that Gen first party wise, even at a "discount." (code for an ease on the inflated price gouging)
Re: Talking Point: Does PS5 Have a Sequel Problem?
The short answer yes, a huge sequel problem. The reasoning for that for me is complicated though. A lot of it boils down to overall true first party output which is down 70% from where it was even in the ps3 era.
Sequels are fine but when your portfolio has bottlnecked down to basically only being sequels, remasters or remakes we have a problem. Especially when they take half a decade or more to churn out. Take Yotei, how of war ragnarok, uncharted, Spiderman, and horizon as examples. Setting aside whether you like these games or not you cannot deny that all of these basically have the same assets, animations, and gameplay across their sequels.
When you have games/ IPS like these that were so similiar in their sequels to play, they begin to feel unremarkable due to the time they take to make, and very little else coming from the first party front. We have another one in the pipeline in saros. I loved returnal2, but the last thing I wanted was for that studio to basically make the same gameplay loop again, slap in a new protaganist in the exact same framework and call it a new IP. Its returnal2 in all but name. We have insomniac pushing out wolverine and so far that trailer looks like another Spiderman game with some additional animation work and a character model change to use much of the same framework to make it a wolverine game.
Don't even get me started on naughty dog, who went the route of literally double and tripping dipping on their content for the entire generation....
Again: since the ps3 generation, Sony's first party offerings are down 70%. That means that aside from a few outliers almost all of what they are doing is sequels, live service titles and remasterakes. That's the issue, the portfolio is so less diverse that not only is there less variety, but it takes longer to produce that which we get. Bring back that diversity of game in both creativity and scope and this conversation wouldn't even be happening.
I mean Yotei is the first major Sony game I just skipped entirely in a long time. I didn't even need to play it to know what it was and what it was just didn't come off as that compelling for me this time nor does the idea of another God of War game in that format nor another Marvel or Horizon title. I just have grown to value my time more than to be interested in another sequel that plays so similar that it kind of just becomes this turn your brain off comfort food that was pretty to look at but grows stale to play.
Re: Destiny 3 Allegedly in 'Extremely Early Development', Could Be a Tentpole Title for PS6
Lol just scrap the soon to flop marathon and work on this live service scheme then. Read the room.
Re: Poll: Five Years of PS5 - How Would You Rate Sony's Console?
The ps5 is a fine console.
However, after this generations output and the constant hardware/peripheral releases just to pad the coffers, I'm checked out of the next generation.
If this generation is anything to go on in terms of first party Ip: remasters of remasters, generic marvel stuff, live service unicorn chasing without quality effort put in and constant price increases.
I don't want to shell out 6-800 dollars for the exclusives anymore as they just aren't as compelling as they once were, in favor of sequels that basically are the exact same thing as their predecessor yet take half a decade to churn out. The library just isn't impressive and most of the banger 3rd party games that carried this gen can be played elsewhere and of higher quality if willing to invest in superior hardware
This just isn't the diverse library, best platform to game on Playstation i had been a dedicated fan of since their inception. on the gamer facing front Sony has lost the plot and is completely mismanaged In favor of a sole focus on shareholder profit. They would need an enormous change in direction to win me back, but because profit is the name of the game and on that front they are winning, that simply will not happen.
Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore
@8bitOG well said. This is exactly my feelings on the pro and this gen as well.
Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore
@EfYI Pretty sad when your choice in response is a "you can't afford it," troll attempt my man.
I just invested in a 2k pc that showed up two weeks ago lol. That was my whole point. I absolutely looked at testing which reports a non existent cpu upgrade and middling pssr functionality, albeit you do often get better framerates at certain visual tiers in games that support it with dedicated modes. However it still uses a year's old and far inferior version of AMDs FSR that unfortunately really nerfs minor improvements to upscalimg resolution windows.
Users on a ps dedicated site are often heavily biased and I can completely empathasize with the notion to also defend something you purchased regardless of whether you actually like it or have regrets.
I'll tell you what though, native 1440p max settings at 160 fps on a 32 inch oled is a game changer.
Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore
It also doesn't look all that powerful and that's the real point for the critics. Price for performance upgrade compared to the base ps5 is pretty weak. It will be dated and obsolete if it isn't already in just a year, at that point saving the coins to put toward more expensive hardware that can be upgraded part by part is far better an investment (or would have been if that's the route you took before this AI unicorn rush ramped up).
Re: Are Shadow Drops the Future? Bethesda's Betting on Them After Oblivion Remastered Success
This just shows how much a moron Todd in is thinking any person of sound mind believes this.
The success wasn't Based on the shadow drop. Nor did they shadow drop it for any other reason than they knowingly released it in a poor technical state. If this will be their tactic going forward to avoid reviews and technical analysis, I'm glad at least old hobbit Todd has given me the heads up to avoid his dated stuff like the plague during release window, and anything from virtuous.
Re: Dragon's Dogma 2 Sales Top 4 Million with Still No Sign of an Expansion
The game director bounced right after release. There will be no expansion.
Re: Talking Point: The Game Awards 2025 Nominations Announced - Who Are Your Winners?
Expedition 33, followed closely by Arc raiders.... By far.
Ds2, and ghost of tsushima is laughable.
The fact that Arc raiders didn't even get a nod in the sound department is frankly pathetic and already tanks the credibility of the game awards beyond the marketing arm it truly is.
Re: Embarrassing AI Art Plagues Call of Duty: Black Ops 7 Launch
I suspect the folks that play these mindless fps shooter games don't give two *****...
Re: Promising PS5 RPG The Blood of Dawnwalker Looks Way More Polished in Huge Gameplay Demo
combat still looks clunky, but this is my type of game and a likely day one regardless lol.
Re: The Next Horizon Game Is an MMO for Mobile and PC, Prompting Fury from PS5 Fans
pretty strange to have it pc and mobile only. It looks alright but honestly it just looks like they copied monster hunter gameplay and put a horizon skin on it. This is going to be a grind slogfest. Ill pass.
Still monster hunter is on consoles, so this just seems like a stupid business decision to exclude console.
Re: Fallout 4 Anniversary Edition Upgrade Costs a Whopping $40 / £36, Out Now on PS5
You are a complete shlub if you buy this....
Re: Poll: Is Fallout 4 Underrated, 10 Years Later?
It was fine. A solid 7, however Bethesda systems are and were dated then. Scaling it back so much even more so she'd light on the basic gameplay and copy and paste assets.
Re: Halo Infinite Is in Fact Finite, Dev Focusing on Campaign Evolved for PS5
So the entire studio is focused on nothing but another damn drip feed of remasters nobody asked for.
Re: Poll: What Review Score Would You Give ARC Raiders?
Easily my game of the year
Re: GTA 6 Delayed Again, Pushed Back to November 2026
Lmfao. All because of them firing folks unjustly and lying about it and worrying about image. Typical corpos
I mean it's not like this game isn't going to sell enormously no matter what lol
Re: Poll: Vote for Your PS5 Game of the Month (October 2025)
@Max_the_German yah its a fun time, you just cant go into it expected some fps run around guns blazing and respawn to do it all over mentality. It really is one of the bst mp games ive played period. That all boils down to how dynamic and different every run can feel and the people you meet along the way.
The best way i can describe the tension is that of an action movie. surviving with a dodge roll into an elevator or tunnel before a rocket shooting drone ordinance hit you. Or the music ramping up as the time ticks down to extract. It's all so well done. With a pair of headphones, the sound design is also some of the most impressive I've ever experienced.
I too went in having never played extraction, nor did it appeal to me, however this one really hits. (I play mostly solo and love it, however team is also great, although a lot of folks on PS5 don't seem to use mics which is definitely not great when playing team in this. The ping system works, but mics are so much better.
Re: Poll: Vote for Your PS5 Game of the Month (October 2025)
Arc raiders by a long shot in my book.
Re: Remakes Eclipse Remasters for PS5 Gamers, Generate Double the Money
so tired of these remakes. It's just them cutting costs and using AI to double dip at the expense of creativity and new ideas. Make no mistake this is all about turning a profit with as little effort and investment as possible for most.
RE 4 remake is the last one I will ever buy, and I only got that because i never played the original so for me it was entirely fresh. However, this is getting out of hand.
Re: Obsidian's Already Trying to Improve The Outer Worlds 2's Poor Presentation on PS5 Pro
@DennisReynolds I'm just making that conclusion based on the digital foundry tech reports that have released regarding psssr in games that support that pro feature. Most have not been glowing. In this game however, it's just terribly optomized.
A 5090 can't run this game well if rt is on
However it is pretty notable when making fixes, a dev chooses to ditch pssr altogether......
Re: Obsidian's Already Trying to Improve The Outer Worlds 2's Poor Presentation on PS5 Pro
PSSR has been one hell of a puff piece it seems. It's just not resolving to an image worthy of the marketing and hefty pro price tag in most games. It often can't even best the very dated and subpar fsr2 that seems to be the norm crutch used in most console games these days.
At the very least devs should take note and always include the option to forgo using pssr in favor of the other solution they have already implemented for the other consoles.
Re: Talking Point: What Are You Playing This Weekend? - Issue 605
Arc raiders. Such a fun game
Re: ARC Raiders (PS5) - A Triumph in Multiplayer Immersion
@Northern_munkey yah that's the one I sent it too. Sent it to your psn account though, not in the game is it the same in game?
Re: ARC Raiders (PS5) - A Triumph in Multiplayer Immersion
Already sent you an invite last night when I saw your comment that you bought it 🤣 at least I think it was you lol n_munkey yah
Re: ARC Raiders (PS5) - A Triumph in Multiplayer Immersion
@Northern_munkey yeah honestly those comments make zero sense to me. The only thing I can think of why they would come to that conclusion is that they want the microtransactions and the fact that it's not really earned through a typical battle pass that maybe it's fomo? Because I don't understand how they could say that they're thrown in your face. they hold no gameplay value and there is no such thing as a battlepass that requires massive time sinks for cosmetic. there's just a currency system you gain through completing challenges and all it does is unlock skins and honestly the Skins are so hokey that it's not like you want them one you settle on what you have. So I don't understand any type of feeling stating they are shoved in your face at all.
I think that's why I like this game so much it's just straight up fun to play. you're not like grinding for fomo instead you're grinding to be able to craft enough gear and upgrade your character for the next fun raid.
It genuinely feels like a game where Microtransactions were not designed into it in a way to just Milk money . They're just a side piece as they always really should have been. That's why I completely understand why they charged a premium for the game itself. Who's to say though that they don't add some more apparently scummy s*** in the future considering how massive a launch this was. Hope not
We should run a few some time.
Re: ARC Raiders (PS5) - A Triumph in Multiplayer Immersion
One of the most addicting, tense, and just plain fun games I have played in some time. Brings back the joy I got from the Socom series despite it being an extraction looter shooter. Each raid is a different story, and I've already met some hilarious people and teamed up via proximity chat alone more often than not. Already a thriving community.
I've also had a great time solo and like I said if you use commands or prox chat you end up with a team or duo partner to help extract going in solo more often than not anyways. I've only once run into a team, when matchmaking solo. It's very rare
Highly recommend.
Re: PS5 Extraction Shooter Arc Raiders Is Looking Like a Hit as Servers Immediately Struggle
Not a single server issue on my end. Played the second it launched. Put 7 rounds in. It matchmakes very quickly even with crossplay off.
This game is going to be a huge hit.
Re: PS Plus Essential Games for November 2025 Announced
OUCH, thats one helluva terrible month. Stray is ok but been here before.
Re: Loulan: The Cursed Sand Looks Like Another Must Play PS5 Console Exclusive
Looks very promising!
Re: Arc Raiders Wants You to Play into the PS6 Generation and Beyond
Removed
Re: Arc Raiders Wants You to Play into the PS6 Generation and Beyond
I'll be there day one. Really enjoyed the test. Despite the naysayers, this game likely had near 300,000 (near 200k steam alone), concurrent during the server slam. Glad they fixed the arcs seeing through trees, walls, foliage. They still need to fix the folk doing the fortnite garbage and turning settings to low to get rid of foliage though. As cover is crucial in this one.
Aside from that they have a solid framework and future plans for this one.
It's going to be a big launch
Re: The Outer Worlds 2 (PS5) - Mechanically Fantastic RPG Struggles to Be Memorable
Outerworld 2: great rpg fundamentals, forgettable story. 7/10
Ghost of Yotei: great but interative fundamentals, far more bloat/repetitive exploration incentives, forgettable story. 9/10
🤣
Re: The Outer Worlds 2 (PS5) - Mechanically Fantastic RPG Struggles to Be Memorable
The game runs worst on PS5 pro FYI, and ps5 in general runs worse than the other box.
Re: Xbox Boss Believes Sony's Strategy of Console Exclusives Is 'Antiquated'
10000% agreed especially when the returns on those iterative console exclusive sequels are starting to feel greatly diminished.
Re: Remedy CEO Out in Aftermath of FBC: Firebreak Disaster
A weird decision for sure to even go that route using the connected universe. ALAN WAKE 2 is so good to, if not niche and thus didn't sell immensely well either.
Looking forward to control 2, and even max Payne updates too because it's remedy.
Re: Avatar: Frontiers of Pandora's Third-Person Update Practically Makes It a New PS5 Game
When does this update release?
Re: 'Even I Can't Tell the Difference': Shuhei Yoshida Thinks PS6 Needs Something Other Than Just More Power
This is a nonsense take. The Ps5 was underpowered at release. The low framerates on the most demanding games. The insane over reliance on dated versions of inferior upscalers also turns many amazing games into a blurry mess in motion. We are commonly getting medium/high hybrid graphics settings using FSR 2 tying to upscale 5-700p to 4k and still can't maintain a locked targeted framerate. More power is absolutely important. Yoshida is suggesting a gimmick here and the only one that has ever been successful is the switch.
I'm not saying 4k here by any means, that's a pipe dream for anything other than high end pcs. However don't act like rereading portable gimmicks is the answer. They sell to a small select group of enthusiasts for sure but a great deal of people have no interest in gaming on what amount to a very small tablet screen just to get their gaming fix on the go. The truth is blurring the line between the pc and console was the transformative move. Xbox beat them to that.
You want transformative? New and interesting ips/games and less price gouging would be evolutionary compared to this gen.
Re: The Possibility of Ghost of Yotei DLC Could Be Down to You
@Oramlol here we go again with this. I simply answered the question raised in the article. I get that many just come on here to praise allegiance but it's not a bad thing in my mind to maintain a position unless otherwise inclined to change it. I'm also not alone in these sentiments regarding current Gen, despite the common echo chamber seen online.
Free thinking is what it is.
Re: The Possibility of Ghost of Yotei DLC Could Be Down to You
Please No
Sucker punch should be allowed to break free from the Sony sequel factory purgatory and make something new.
No dlc
No remasterakes
Get creative again.
Re: Talking Point: What Are You Playing This Weekend? - Issue 603
@StitchJones sorry for the wall of text I was speech to texting this while at the gym
Re: Talking Point: What Are You Playing This Weekend? - Issue 603
@StitchJones well I would firstly say like if you're looking for more Fast Pace action firefights then this just might not be what gets you going. The genre is much more of a slow burn in fact third person multiplayer games that have a PVP element usually are more of a slow burn because there's more tactical aspects that you have to consider when you can see around corners or see yourself in a bush and things like that but yeah the core gameplay is essentially and build your character over time. If you do look in the menus though you can see that there's stuff that's just not available during this server slam that are different like challenges and stuff like that so I think there's definitely going to be more content but if you don't like the core gameplay loop I don't think it's going to change your mind much.
My favorite multiplayer game of all time was the socom series and while it was a little more fast-paced because it's third person it just requires a little bit more tactical thought and it's less running gun in by Nature. Setting aside third person though it I pretty sure like hunt Showdown and obviously tarkov and stuff they're all very much so more of a high skill ceiling tactical slow Burn. However just like any multiplayer game especially one with live service elements the real goal is to just progress your character there's not really much else to these types of games I do like how this one though has a skill tree which I think is pretty cool because that's not as common in a lot of these multiplayer games and instead they opt for things like perks which is similar don't get me wrong.
But yeah my understanding is the core elements are the Looting extracting I think some of the aI enemies are actually quite good in terms of being more difficult . And it sounds like another aspect that's just not in this test is there's a lot of building different craft tables so that you can have the ability if you store it up enough resources to kind of have higher Rarity and more powerful gear that you can craft even if you do die and you kind of have that as a fallback.
I do agree with you though that I haven't seen many actual players but I have heard reports of a lot of camping of the extraction zones my biggest complaint really is the thick a bunch of the extraction zones disappear the longer you stay in a map so it just makes everyone have to use the same one at the end and half the time you've got someone camping in a bush and if you have to contend with that and drones also alerted and looking over the extraction site it can get kind of b*******.
I had my eye on this one mainly because of the aesthetic and that it was third person because I think aside from fortnite there hasn't been any really good third person multiplayer games since so calm and Sony's just completely screwed that off. So for me it kind of scratches that old Socom itch even though it's kind of a different genre but yeah I could see where it does seem very repetitive but I mean isn't that the case with all of these games and I don't really like the fortnite aesthetic so this is a good alternative. But if you want more just PVE fighting I would assume helldivers is your best bet but I'm not real big on that. So I might not be the best person to like respond to what you're asking only because I prefer slow Burns but if you like more running gun firefights this is probably not your genre and that's totally okay
Re: Talking Point: What Are You Playing This Weekend? - Issue 603
Alan Wake 2 and trying out arc raiders(loving it).
Re: Vampire: The Masquerade - Bloodlines 2 (PS5) - A Disastrously Paced, Technical Mess of a Sequel
Writing was on the wall with this one. Sad though as the first is such a nostalgic game for me. I'm surprised they went ahead with this for so long when it clearly wasn't materializing. What released is clearly a corners cut dud.
Re: Vampire: The Masquerade - Bloodlines 2 (PS5) - A Disastrously Paced, Technical Mess of a Sequel
Damn. Even with the delays it's a dud. Pretty insane they tried to lock clans behind a pay wall with it being such an undercooked unoptimized mess as well.
Re: Highly Rated, Overlooked Stealth Strategy Game Shadow Tactics Gets Free PS5 Upgrade
@ShogunRok right?! Score