Comments 2,983

Re: Naughty Dog Forces Crunch to Get PS5 Exclusive Intergalactic 'Back on Track' for Mid 2027 Release

KundaliniRising333

This comment thread is a perfect example of the delusion that sets in when a platform that is meant to offer you a service morphs into a brand you are allegiant to no matter the circumstances.

We have a little sprinkle of the typical "I walk uphill both ways everyday all day. Crunch is my way of life!“ as well for a good Ole dose of work to pay to live is pride boomer talk. Classic

My take is pretty simple. This is meant to be a high pedigree studio. Since tlou2, they have a failed live service project and a bunch of retread partially outsourced projects put out and thats literally it for this entire Gen.
On top of that they said they were moving forward after tlou2 with steps to avoid crunch. Why then are they forcing a holiday time crunch to appease there overlords? Because they are behind on deadlines and dev schedule. That should be the concerning thing here. This supposed high pedigree studio that hasn't produced a new title in 5 years is so far behind in the dev of this game that they had to scramble to have something to show. Not great.

Re: Bungie's Marathon Locks In March 2026 Release Date on PS5, Priced at $40

KundaliniRising333

First impressions matter.

I don't think Marathon has a chance of success beyond launch period videos on YouTube ***** on it. This isn't some single player fraud that they can fix over the course of year Ala cyberpunk. It's a live service title that has to be compelling at launch. This lost the hype and now is releasing under the cloud of having to essentially pull it and rework it because of all the negative sentiment surrounding it.

It won't last a year.

Re: Poll: Vote for Your PS5 Game of the Year 2025

KundaliniRising333

expedition 33, Arc Raiders, and blue prince were standouts. Yotei is such a generic safe disappointment, it was only considered because it was basically the only thing put out from ps studios this year and they always get a shoe in for consideration regardless of their actual reception. Love it or hate it, everyone is still talking about E 33 because it was that impactful, same with Arc raiders.

Yotei and many more that were considered left the overall gaming sphere conversation in a week or less.

Re: Poll: How Would You Rate The Game Awards 2025?

KundaliniRising333

I mean there was some interesting announcements for sure but I think this is the least amount of gameplay I've seen in any of the award shows ever. To end on some generic ass looking live service shooter was just the saddest display of paid marketing I've seen. Like you've got to be pretty shallow to be like yes pay me anything and I will put your s***** ass game at the end of my award show....

If you really break away from the excitement of some of these CGI trailers the reality is it was a lot of padding for games that were nowhere near completion and unable to even show gameplay....

I think my most anticipated thing from it is the reboot of the original Tomb Raider as it holds such Nostalgia for me.

Re: This RAM Crisis Is Looking Like a Nightmare for the PS6

KundaliniRising333

@Fatewalker Not going to lie. I revert back to using the Nacon Revolution 5 Pro most of the time. I have it set on zero dead zone linear pro mode, so the aiming isn't too bad going up against mouse shooters in Arc Raiders at least. I figure ill get used to playing with m/k in single players games first like outer worlds 2, hopefully get used to it.

But yah I'm using fsr 4 quality in those two games right now and still getting great visuals and fps. It's awesome.

Re: This RAM Crisis Is Looking Like a Nightmare for the PS6

KundaliniRising333

@Fatewalker 🤣 thanks it's been great so far! the level of clarity missing with ps5 basically being nerfed due to everything using fsr2 has been a godsend to be rid of. Games look so much better now.

My only issue is getting used to keyboard. Mouse aiming is obviously massively better and more accurate but damn keyboard controlling of everything else is really cumbersome to get used to even with changing binds.

Re: Black Ops 7 Dominates PS5 Downloads Despite Backlash

KundaliniRising333

It just shows what the majority of the console crowd is. As this was not the case on pc at all. The player count for cod is extremely low for them on pc and decline massively since launch, and arc raiders was the best selling title in Nov as well as being in the top 5 in the concurrent players list for weeks now. It apparently has sold 7 million copies since launch as well.

A true gem of a game.

Re: Talking Point: Does PS5 Have a Sequel Problem?

KundaliniRising333

The short answer yes, a huge sequel problem. The reasoning for that for me is complicated though. A lot of it boils down to overall true first party output which is down 70% from where it was even in the ps3 era.

Sequels are fine but when your portfolio has bottlnecked down to basically only being sequels, remasters or remakes we have a problem. Especially when they take half a decade or more to churn out. Take Yotei, how of war ragnarok, uncharted, Spiderman, and horizon as examples. Setting aside whether you like these games or not you cannot deny that all of these basically have the same assets, animations, and gameplay across their sequels.

When you have games/ IPS like these that were so similiar in their sequels to play, they begin to feel unremarkable due to the time they take to make, and very little else coming from the first party front. We have another one in the pipeline in saros. I loved returnal2, but the last thing I wanted was for that studio to basically make the same gameplay loop again, slap in a new protaganist in the exact same framework and call it a new IP. Its returnal2 in all but name. We have insomniac pushing out wolverine and so far that trailer looks like another Spiderman game with some additional animation work and a character model change to use much of the same framework to make it a wolverine game.

Don't even get me started on naughty dog, who went the route of literally double and tripping dipping on their content for the entire generation....

Again: since the ps3 generation, Sony's first party offerings are down 70%. That means that aside from a few outliers almost all of what they are doing is sequels, live service titles and remasterakes. That's the issue, the portfolio is so less diverse that not only is there less variety, but it takes longer to produce that which we get. Bring back that diversity of game in both creativity and scope and this conversation wouldn't even be happening.

I mean Yotei is the first major Sony game I just skipped entirely in a long time. I didn't even need to play it to know what it was and what it was just didn't come off as that compelling for me this time nor does the idea of another God of War game in that format nor another Marvel or Horizon title. I just have grown to value my time more than to be interested in another sequel that plays so similar that it kind of just becomes this turn your brain off comfort food that was pretty to look at but grows stale to play.

Re: Poll: Five Years of PS5 - How Would You Rate Sony's Console?

KundaliniRising333

The ps5 is a fine console.

However, after this generations output and the constant hardware/peripheral releases just to pad the coffers, I'm checked out of the next generation.

If this generation is anything to go on in terms of first party Ip: remasters of remasters, generic marvel stuff, live service unicorn chasing without quality effort put in and constant price increases.

I don't want to shell out 6-800 dollars for the exclusives anymore as they just aren't as compelling as they once were, in favor of sequels that basically are the exact same thing as their predecessor yet take half a decade to churn out. The library just isn't impressive and most of the banger 3rd party games that carried this gen can be played elsewhere and of higher quality if willing to invest in superior hardware

This just isn't the diverse library, best platform to game on Playstation i had been a dedicated fan of since their inception. on the gamer facing front Sony has lost the plot and is completely mismanaged In favor of a sole focus on shareholder profit. They would need an enormous change in direction to win me back, but because profit is the name of the game and on that front they are winning, that simply will not happen.

Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore

KundaliniRising333

@EfYI Pretty sad when your choice in response is a "you can't afford it," troll attempt my man.

I just invested in a 2k pc that showed up two weeks ago lol. That was my whole point. I absolutely looked at testing which reports a non existent cpu upgrade and middling pssr functionality, albeit you do often get better framerates at certain visual tiers in games that support it with dedicated modes. However it still uses a year's old and far inferior version of AMDs FSR that unfortunately really nerfs minor improvements to upscalimg resolution windows.

Users on a ps dedicated site are often heavily biased and I can completely empathasize with the notion to also defend something you purchased regardless of whether you actually like it or have regrets.

I'll tell you what though, native 1440p max settings at 160 fps on a 32 inch oled is a game changer.

Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore

KundaliniRising333

It also doesn't look all that powerful and that's the real point for the critics. Price for performance upgrade compared to the base ps5 is pretty weak. It will be dated and obsolete if it isn't already in just a year, at that point saving the coins to put toward more expensive hardware that can be upgraded part by part is far better an investment (or would have been if that's the route you took before this AI unicorn rush ramped up).

Re: Are Shadow Drops the Future? Bethesda's Betting on Them After Oblivion Remastered Success

KundaliniRising333

This just shows how much a moron Todd in is thinking any person of sound mind believes this.

The success wasn't Based on the shadow drop. Nor did they shadow drop it for any other reason than they knowingly released it in a poor technical state. If this will be their tactic going forward to avoid reviews and technical analysis, I'm glad at least old hobbit Todd has given me the heads up to avoid his dated stuff like the plague during release window, and anything from virtuous.

Re: Poll: Vote for Your PS5 Game of the Month (October 2025)

KundaliniRising333

@Max_the_German yah its a fun time, you just cant go into it expected some fps run around guns blazing and respawn to do it all over mentality. It really is one of the bst mp games ive played period. That all boils down to how dynamic and different every run can feel and the people you meet along the way.

The best way i can describe the tension is that of an action movie. surviving with a dodge roll into an elevator or tunnel before a rocket shooting drone ordinance hit you. Or the music ramping up as the time ticks down to extract. It's all so well done. With a pair of headphones, the sound design is also some of the most impressive I've ever experienced.

I too went in having never played extraction, nor did it appeal to me, however this one really hits. (I play mostly solo and love it, however team is also great, although a lot of folks on PS5 don't seem to use mics which is definitely not great when playing team in this. The ping system works, but mics are so much better.

Re: Remakes Eclipse Remasters for PS5 Gamers, Generate Double the Money

KundaliniRising333

so tired of these remakes. It's just them cutting costs and using AI to double dip at the expense of creativity and new ideas. Make no mistake this is all about turning a profit with as little effort and investment as possible for most.
RE 4 remake is the last one I will ever buy, and I only got that because i never played the original so for me it was entirely fresh. However, this is getting out of hand.

Re: Obsidian's Already Trying to Improve The Outer Worlds 2's Poor Presentation on PS5 Pro

KundaliniRising333

@DennisReynolds I'm just making that conclusion based on the digital foundry tech reports that have released regarding psssr in games that support that pro feature. Most have not been glowing. In this game however, it's just terribly optomized.

A 5090 can't run this game well if rt is on

However it is pretty notable when making fixes, a dev chooses to ditch pssr altogether......

Re: Obsidian's Already Trying to Improve The Outer Worlds 2's Poor Presentation on PS5 Pro

KundaliniRising333

PSSR has been one hell of a puff piece it seems. It's just not resolving to an image worthy of the marketing and hefty pro price tag in most games. It often can't even best the very dated and subpar fsr2 that seems to be the norm crutch used in most console games these days.

At the very least devs should take note and always include the option to forgo using pssr in favor of the other solution they have already implemented for the other consoles.

Re: ARC Raiders (PS5) - A Triumph in Multiplayer Immersion

KundaliniRising333

@Northern_munkey yeah honestly those comments make zero sense to me. The only thing I can think of why they would come to that conclusion is that they want the microtransactions and the fact that it's not really earned through a typical battle pass that maybe it's fomo? Because I don't understand how they could say that they're thrown in your face. they hold no gameplay value and there is no such thing as a battlepass that requires massive time sinks for cosmetic. there's just a currency system you gain through completing challenges and all it does is unlock skins and honestly the Skins are so hokey that it's not like you want them one you settle on what you have. So I don't understand any type of feeling stating they are shoved in your face at all.

I think that's why I like this game so much it's just straight up fun to play. you're not like grinding for fomo instead you're grinding to be able to craft enough gear and upgrade your character for the next fun raid.

It genuinely feels like a game where Microtransactions were not designed into it in a way to just Milk money . They're just a side piece as they always really should have been. That's why I completely understand why they charged a premium for the game itself. Who's to say though that they don't add some more apparently scummy s*** in the future considering how massive a launch this was. Hope not
We should run a few some time.

Re: ARC Raiders (PS5) - A Triumph in Multiplayer Immersion

KundaliniRising333

One of the most addicting, tense, and just plain fun games I have played in some time. Brings back the joy I got from the Socom series despite it being an extraction looter shooter. Each raid is a different story, and I've already met some hilarious people and teamed up via proximity chat alone more often than not. Already a thriving community.
I've also had a great time solo and like I said if you use commands or prox chat you end up with a team or duo partner to help extract going in solo more often than not anyways. I've only once run into a team, when matchmaking solo. It's very rare

Highly recommend.

Re: Arc Raiders Wants You to Play into the PS6 Generation and Beyond

KundaliniRising333

I'll be there day one. Really enjoyed the test. Despite the naysayers, this game likely had near 300,000 (near 200k steam alone), concurrent during the server slam. Glad they fixed the arcs seeing through trees, walls, foliage. They still need to fix the folk doing the fortnite garbage and turning settings to low to get rid of foliage though. As cover is crucial in this one.

Aside from that they have a solid framework and future plans for this one.
It's going to be a big launch