@guacguacboo yeah this is what I was hoping as well as it had a lot of needed improvements. The amount of time in between I would have thought just modernization may happen. Sounds like it's not only the same but worse than the first. Despite that feeling very dated for the time.
What a load of horshit. If you believe this is the reason they would try and fomo peddle you into a digital only copy, you've been living under a Rock for the past decade. Hell just look at the launcher Mtx filled trash they turned gta5 into alongside its attachment to that online mode garbage. A bloated mess of a download is all it will be.
However the truth is you will be forced to download it whether you have a disc version or not..... Also given the heavy mainstream game media foreshadowing going on it's likely that the digital version is going to be the only version that's a fair price.... Stagger releasing that rumor coming true may also be an attempt to soften the blow.
I already planned to happily avoid this unless it had major qol improvements to gameplay and it's controls. This just makes that easier.
They should absolutely delay this and do a playtest. This already has the taint marathon had. The delay has changed overall sentiment for Marathon, though i think its still going to be mediocre and fizzle. This Highguard though needs a playtest for sure unless they are trying to avoid that.....
@Mintie I hear you but if your loot system needs filters in place to sift out all the junk, that's a problem. Not to mention the loot is just a pool of the exact same handful of weapons with slightly different stats and rarities. If there were actually a myriad of unique weapons for each weapon type that would feel entirely different.
as it is now it just feel lazy to see, and a slog to engage with after a dozen hrs or so.
This shouldn't come as a surprise. The handlers of the yakuza series have been cash grabbing endlessly for years with recycled content. Them, and the persona series are frankly disgusting with the practice. What we are seeing above is what happens when you let AI try and put a coat of paint on so you can double dip at the lowest possible cost.
Say want you want about them, fanboy all you want about Sony. Yet there is no denying Xbox put together far better showcases than Sony has in a generation.
Loved the first. A AA gem, however the changes they made to the 2nd instead of evolving the gameplay mechanics of the first has me hesitant/cautiously optomistic.
The battle system seems to be bad considering the poor companion AI as well.
The early access steam reviews are definitely a cause for concern, considering even as recent as a week or so ago there are problems. 2 years in early access, it shouldn't be like what is described...
I think this one is going to be a hit. My most anticipated game for the beginning of the year that actually has a release date aside from possibly LOTF 2. Glad I have a PC that will be able to run it properly because its looking like the console version may be pretty watered down to get it to run.
Incredible game. Loved every bit of it. Definitely a mess on Ps5 but they eventually got it to run better. Sadly I had already almost finished it by then, however it was that good that I wanted to see it through despite some bugs and crashes.
An utterly embarrassing amount of ads attempting to cash in on additional gimmicks around this release.
I'm gonna pass on this just like Capcom continue to ride years old positive sentiment that has given them a pass for some very shoddy practices and releases they have still yet to address.
Aside from the sad levels of peddling, I just think resident evil really has no story anymore in favor of these random episodes in order to milk the franchise until the end of time. This playing as grace or Leon gimmick just feels like a confused vision. Like trying to cash in on lovers of re 7 and re 4 at the same time, despite many people not liking the gameplay in one or the other. That coupled with catering to all difficulty levels just cheapens what re is.
This presentation was a shameful corporate adfest. It makes you wonder home many shots in game will be advertising the car or watch via close ups of their logos alongside whatever else they may schill for.
Worth every dollar. Such a gem. Had hell divers evolved or listened to the fanbase it would still be a mega hit as well.
It also makes you wonder how big of a blunder it was to cancel the Last of Us mp game.
People crave something different and as much as many don't want to realize it sometimes it's as simple as emergent moments created via proximity chat alongside third person perspective. There are a very few third person multiplayer games that require some level of tactics aside from these mundane generic hero shooters.
The reason why Socom was so popular back in the day was because it required a certain level of tactical gameplay that the third person perspective warrants alongside its gameplay and map design. Not everyone wants to run around mindlessly in first person shooting respawning shooting respawning over and over and over again.
Looking forward forward to enjoying Arc as it carries its success and expands in this new year
I want to continue to hold firm and not give into fomo or hype when it comes to major AAA releases along with avoiding these AI driven remasters/remakes.
I listened to my gut and skipped Yotei over this and am glad I did. First major first party Sony title I skipped aside from the endless TLOU cash grabs. Loved Tsushima but it had a lot of room for improvement. Yet they didn't do any of it. I made the opposite mistake with the horizon series. While I liked Horizon it had loads that could have been improved in a sequel. Next to none of it was, and as a result, Forbidden west became as boring as a Ubisoft title.
Much like Yotei, I'm going to keep trusting my gut so I don't waste time or money on things that become a chore to complete. I instead will continue to try games that spark my interest even if they get unfairly judged from gaming reviewers.
Lmfao. We'll someone better tell Sony to start making games again....
This Gen has been abysmal on that front. Unless you like playing double dip old games again.
Exclusives are obviously great for the said console platform. However, I would say that the idea that people only buy a console in this day and age, for the exclusives is flat wrong. The price of goods is so ridiculously high, that consoles are the cheapest price to entry for gaming. Many buy them to game period and will pickup whatever is the best value.
interestingly enough though this is really weird because now I'm on the other side of it the entire PC crowd believes that it's the console players that are the more toxic exploiters.
I have to turn cross play on because my partner plays on my old PS5 and I've noticed no differencr honestly. just as chill lobbies as long as you play chill or PVP if you play PVP which always brings out the scum. The only major difference I've seen is that a lot of console players don't seem to use proximity chat at all which is kind of problematic in this game.
The bottom line though there's some info going around about people infiltrating some of the cheating marketplaces and there are hundreds of thousands of active cheaters in this game. so yeah it's a huge problem. They are early on, so hopefully they address it but right now it it is just a massive problem especially if you're wanting to play this PVP but because it's becoming more clear that it uses play style based matchmaking. Therefore as a stopgap, you can avoid almost all cheaters by just not shooting first.
I personally have almost 200 hours in the game already and have not come across a single cheater. However it's clearly a big problem especially if what you're wanting to get out of the game is pVP combat. There is also a lot of glitches and exploits being used that absolutely need to be addressed and it's kind of shocking that some of them have been a problem for months now.
All of that aside though I just keep coming back to the game because of how fun and socially interactive it is.
Most fun I've had gaming since ps2. Although playing on pc now. It's just a great game that can be amazing and incredibly frustrating as well. It's the emergent moments that the game compels that make it my game of the year. The enemy AI of the arc, incredible, sound design, visuals stunning, and hilarious and wholesome moments that can come from proximity chat. There is a tension this game creates that is addicting and it's not the threat of pvp hungry players or scumbag players. It's the Arc enemies and how well designed and deadly they can be and how well the sound design can amplify that aspect and also be your saving grace at the same time.
It has some very poor end game design elements, cheaters, sociopathic players, and the lot. However given the current state of humanity that shouldn't surprise. Also needs a lot of balancing and glitch/bug fixes for sure.
You get what you play as and that really can make it such a rewarding experience. I haven't really enjoyed or even had interest in most of the multi-player run and gun slop games I've tried since the socom series, this one brought back my love for that genre. It also helps that so many of the single player narrative games coming out from the big AAA outfits have grown so stale.
My partner is pretty terrible at difficult and fast paced games, and even she is loving this. Pretty fun experience to bond through.
This one is a gem and breakout success beating out all of the heavy hitter AAA slop mp releases this year.
Not just my personal game of the year but along with Expedition 33, one of the best games I've played in decades as a gamer.
This comment thread is a perfect example of the delusion that sets in when a platform that is meant to offer you a service morphs into a brand you are allegiant to no matter the circumstances.
We have a little sprinkle of the typical "I walk uphill both ways everyday all day. Crunch is my way of life!“ as well for a good Ole dose of work to pay to live is pride boomer talk. Classic
My take is pretty simple. This is meant to be a high pedigree studio. Since tlou2, they have a failed live service project and a bunch of retread partially outsourced projects put out and thats literally it for this entire Gen.
On top of that they said they were moving forward after tlou2 with steps to avoid crunch. Why then are they forcing a holiday time crunch to appease there overlords? Because they are behind on deadlines and dev schedule. That should be the concerning thing here. This supposed high pedigree studio that hasn't produced a new title in 5 years is so far behind in the dev of this game that they had to scramble to have something to show. Not great.
I don't think Marathon has a chance of success beyond launch period videos on YouTube ***** on it. This isn't some single player fraud that they can fix over the course of year Ala cyberpunk. It's a live service title that has to be compelling at launch. This lost the hype and now is releasing under the cloud of having to essentially pull it and rework it because of all the negative sentiment surrounding it.
I just don't see this being great for my tastes. It's like fearful on rails amnesia like stereotypical hide from the unkillable thing gameplay, then you get to go full re43 badass with leon. Its going to be jarring to switch between the two. I miss the re 1-3 style of gameplay.
hopefully it pans out to be more than the glorified boss rush game that Black Myth turned out to be. I really enjoy rewarding exploration in souls likes just as much as the combat, as the difficulty makes it all the more satisfying.
expedition 33, Arc Raiders, and blue prince were standouts. Yotei is such a generic safe disappointment, it was only considered because it was basically the only thing put out from ps studios this year and they always get a shoe in for consideration regardless of their actual reception. Love it or hate it, everyone is still talking about E 33 because it was that impactful, same with Arc raiders.
Yotei and many more that were considered left the overall gaming sphere conversation in a week or less.
I mean there was some interesting announcements for sure but I think this is the least amount of gameplay I've seen in any of the award shows ever. To end on some generic ass looking live service shooter was just the saddest display of paid marketing I've seen. Like you've got to be pretty shallow to be like yes pay me anything and I will put your s***** ass game at the end of my award show....
If you really break away from the excitement of some of these CGI trailers the reality is it was a lot of padding for games that were nowhere near completion and unable to even show gameplay....
I think my most anticipated thing from it is the reboot of the original Tomb Raider as it holds such Nostalgia for me.
@Fatewalker Not going to lie. I revert back to using the Nacon Revolution 5 Pro most of the time. I have it set on zero dead zone linear pro mode, so the aiming isn't too bad going up against mouse shooters in Arc Raiders at least. I figure ill get used to playing with m/k in single players games first like outer worlds 2, hopefully get used to it.
But yah I'm using fsr 4 quality in those two games right now and still getting great visuals and fps. It's awesome.
This is probably not great for the gaming space. I wonder what this does to HBO max. Will they just put it all under the Netflix Umbrella or just double dip and keep the two seperate sub servives?
@Fatewalker 🤣 thanks it's been great so far! the level of clarity missing with ps5 basically being nerfed due to everything using fsr2 has been a godsend to be rid of. Games look so much better now.
My only issue is getting used to keyboard. Mouse aiming is obviously massively better and more accurate but damn keyboard controlling of everything else is really cumbersome to get used to even with changing binds.
It just shows what the majority of the console crowd is. As this was not the case on pc at all. The player count for cod is extremely low for them on pc and decline massively since launch, and arc raiders was the best selling title in Nov as well as being in the top 5 in the concurrent players list for weeks now. It apparently has sold 7 million copies since launch as well.
You'd be crazy to buy a ps5 at this point in the generation, considering the quality of that Gen first party wise, even at a "discount." (code for an ease on the inflated price gouging)
The short answer yes, a huge sequel problem. The reasoning for that for me is complicated though. A lot of it boils down to overall true first party output which is down 70% from where it was even in the ps3 era.
Sequels are fine but when your portfolio has bottlnecked down to basically only being sequels, remasters or remakes we have a problem. Especially when they take half a decade or more to churn out. Take Yotei, how of war ragnarok, uncharted, Spiderman, and horizon as examples. Setting aside whether you like these games or not you cannot deny that all of these basically have the same assets, animations, and gameplay across their sequels.
When you have games/ IPS like these that were so similiar in their sequels to play, they begin to feel unremarkable due to the time they take to make, and very little else coming from the first party front. We have another one in the pipeline in saros. I loved returnal2, but the last thing I wanted was for that studio to basically make the same gameplay loop again, slap in a new protaganist in the exact same framework and call it a new IP. Its returnal2 in all but name. We have insomniac pushing out wolverine and so far that trailer looks like another Spiderman game with some additional animation work and a character model change to use much of the same framework to make it a wolverine game.
Don't even get me started on naughty dog, who went the route of literally double and tripping dipping on their content for the entire generation....
Again: since the ps3 generation, Sony's first party offerings are down 70%. That means that aside from a few outliers almost all of what they are doing is sequels, live service titles and remasterakes. That's the issue, the portfolio is so less diverse that not only is there less variety, but it takes longer to produce that which we get. Bring back that diversity of game in both creativity and scope and this conversation wouldn't even be happening.
I mean Yotei is the first major Sony game I just skipped entirely in a long time. I didn't even need to play it to know what it was and what it was just didn't come off as that compelling for me this time nor does the idea of another God of War game in that format nor another Marvel or Horizon title. I just have grown to value my time more than to be interested in another sequel that plays so similar that it kind of just becomes this turn your brain off comfort food that was pretty to look at but grows stale to play.
However, after this generations output and the constant hardware/peripheral releases just to pad the coffers, I'm checked out of the next generation.
If this generation is anything to go on in terms of first party Ip: remasters of remasters, generic marvel stuff, live service unicorn chasing without quality effort put in and constant price increases.
I don't want to shell out 6-800 dollars for the exclusives anymore as they just aren't as compelling as they once were, in favor of sequels that basically are the exact same thing as their predecessor yet take half a decade to churn out. The library just isn't impressive and most of the banger 3rd party games that carried this gen can be played elsewhere and of higher quality if willing to invest in superior hardware
This just isn't the diverse library, best platform to game on Playstation i had been a dedicated fan of since their inception. on the gamer facing front Sony has lost the plot and is completely mismanaged In favor of a sole focus on shareholder profit. They would need an enormous change in direction to win me back, but because profit is the name of the game and on that front they are winning, that simply will not happen.
Comments 3,113
Re: Larian CEO Swen Vincke Sticks His Foot in It Again, Thinks Game Reviewers Should Also Be Reviewed
Sorry Push, I think most gamers agree with Swen here.
Re: Final Fantasy 7 Remake Dev Explains Why It's Not Upgrading to Unreal Engine 5 for Third Chapter
Rebirth looked awful on base ps5 to cover for terrible optomization. So basically they are doubling down on that?
Re: Code Vein 2 (PS5) - Repetitive Vampiric Soulslike May Still Sate Your Bloodlust
@guacguacboo yeah this is what I was hoping as well as it had a lot of needed improvements. The amount of time in between I would have thought just modernization may happen. Sounds like it's not only the same but worse than the first. Despite that feeling very dated for the time.
Re: Code Vein 2 (PS5) - Repetitive Vampiric Soulslike May Still Sate Your Bloodlust
@ErrantRob how is AI limit. Heard very mixed things on it
Re: Hands On: Highguard Is Real and Potentially Great on PS5
Actual players seem to think this is far more a dud then the mainstream game journalist take in there previews/early reviews...
Trust the people
Re: Rumour: GTA 6 Might Not Launch Physically at First to Avoid Leaks
What a load of horshit. If you believe this is the reason they would try and fomo peddle you into a digital only copy, you've been living under a Rock for the past decade. Hell just look at the launcher Mtx filled trash they turned gta5 into alongside its attachment to that online mode garbage. A bloated mess of a download is all it will be.
However the truth is you will be forced to download it whether you have a disc version or not..... Also given the heavy mainstream game media foreshadowing going on it's likely that the digital version is going to be the only version that's a fair price.... Stagger releasing that rumor coming true may also be an attempt to soften the blow.
I already planned to happily avoid this unless it had major qol improvements to gameplay and it's controls. This just makes that easier.
Re: Highguard Finally Breaks Silence, Watch the Launch Showcase Next Week
They should absolutely delay this and do a playtest. This already has the taint marathon had. The delay has changed overall sentiment for Marathon, though i think its still going to be mediocre and fizzle. This Highguard though needs a playtest for sure unless they are trying to avoid that.....
Re: Prepare Yourself for Nioh 3 with This 17-Minute PS5 Gameplay Video
@Mintie I hear you but if your loot system needs filters in place to sift out all the junk, that's a problem. Not to mention the loot is just a pool of the exact same handful of weapons with slightly different stats and rarities. If there were actually a myriad of unique weapons for each weapon type that would feel entirely different.
as it is now it just feel lazy to see, and a slog to engage with after a dozen hrs or so.
Re: Captivating Historical Italian Adventure Becomes PS5 Console Exclusive to 'Deliver the Best Experience'
looks promising!
Re: Prepare Yourself for Nioh 3 with This 17-Minute PS5 Gameplay Video
If they just refined the terrible loot system, I'd love these games. It's just so bad. Diablo levels of needless filler
Re: Yakuza Fan Concerns Come to a Head Over Dodgy Kiwami 3 Graphics
This shouldn't come as a surprise. The handlers of the yakuza series have been cash grabbing endlessly for years with recycled content. Them, and the persona series are frankly disgusting with the practice. What we are seeing above is what happens when you let AI try and put a coat of paint on so you can double dip at the lowest possible cost.
Reminds me of the GTA trilogy garbage.
Re: Fable Announced for PS5, Releases in Autumn 2026
@darylb24 same. Will be playing some of these bangers in pc gamepass for sure.
Re: Fable Announced for PS5, Releases in Autumn 2026
Say want you want about them, fanboy all you want about Sony. Yet there is no denying Xbox put together far better showcases than Sony has in a generation.
This game looks very promising.
Re: GreedFall 2 Adds to Busy March 2026 Schedule with Final PS5 Release Date
Loved the first. A AA gem, however the changes they made to the 2nd instead of evolving the gameplay mechanics of the first has me hesitant/cautiously optomistic.
The battle system seems to be bad considering the poor companion AI as well.
The early access steam reviews are definitely a cause for concern, considering even as recent as a week or so ago there are problems. 2 years in early access, it shouldn't be like what is described...
Re: Crimson Desert Goes Gold, Ambitious PS5 Open Worlder Locks in March Release Date
I think this one is going to be a hit. My most anticipated game for the beginning of the year that actually has a release date aside from possibly LOTF 2. Glad I have a PC that will be able to run it properly because its looking like the console version may be pretty watered down to get it to run.
Re: Skyrim-Like RPG Tainted Grail Proves a Huge Success
Incredible game. Loved every bit of it. Definitely a mess on Ps5 but they eventually got it to run better. Sadly I had already almost finished it by then, however it was that good that I wanted to see it through despite some bugs and crashes.
Re: You Can Theme Your PS5 Console and Controller Entirely Around Marathon
Lmfao every one of these controller design releases look like Sony just slapped some stickers on a regular dual sense and called it good.
Re: Marathon's PS5 Release Date Looks Like It's Leaked
@B_Lindz not in the slightest
Re: Resident Evil Requiem Reveals More Horror, Action Gameplay in Low-Key Showcase
An utterly embarrassing amount of ads attempting to cash in on additional gimmicks around this release.
I'm gonna pass on this just like Capcom continue to ride years old positive sentiment that has given them a pass for some very shoddy practices and releases they have still yet to address.
Aside from the sad levels of peddling, I just think resident evil really has no story anymore in favor of these random episodes in order to milk the franchise until the end of time. This playing as grace or Leon gimmick just feels like a confused vision. Like trying to cash in on lovers of re 7 and re 4 at the same time, despite many people not liking the gameplay in one or the other. That coupled with catering to all difficulty levels just cheapens what re is.
This presentation was a shameful corporate adfest. It makes you wonder home many shots in game will be advertising the car or watch via close ups of their logos alongside whatever else they may schill for.
Re: ARC Raiders Is a $40 Game Partly Because of Helldivers 2
Worth every dollar. Such a gem. Had hell divers evolved or listened to the fanbase it would still be a mega hit as well.
It also makes you wonder how big of a blunder it was to cancel the Last of Us mp game.
People crave something different and as much as many don't want to realize it sometimes it's as simple as emergent moments created via proximity chat alongside third person perspective. There are a very few third person multiplayer games that require some level of tactics aside from these mundane generic hero shooters.
The reason why Socom was so popular back in the day was because it required a certain level of tactical gameplay that the third person perspective warrants alongside its gameplay and map design. Not everyone wants to run around mindlessly in first person shooting respawning shooting respawning over and over and over again.
Looking forward forward to enjoying Arc as it carries its success and expands in this new year
Re: Sony Needs to Move Mountains to Get Samson: A Tyndalston Story on PS5
Glad I moved to pc👍
Re: ARC Raiders Battles Sports Games for PS5 Download Dominance in December
@Northern_munkey doing God's work👍
Re: The Year Starts Off with the New Game+ Showcase, Presenting 45 Games This Week
Anything is better than the paid advertisement Geoff slop
Re: Talking Point: What Are Your PS5 New Year's Resolutions?
I want to continue to hold firm and not give into fomo or hype when it comes to major AAA releases along with avoiding these AI driven remasters/remakes.
I listened to my gut and skipped Yotei over this and am glad I did. First major first party Sony title I skipped aside from the endless TLOU cash grabs. Loved Tsushima but it had a lot of room for improvement. Yet they didn't do any of it. I made the opposite mistake with the horizon series. While I liked Horizon it had loads that could have been improved in a sequel. Next to none of it was, and as a result, Forbidden west became as boring as a Ubisoft title.
Much like Yotei, I'm going to keep trusting my gut so I don't waste time or money on things that become a chore to complete. I instead will continue to try games that spark my interest even if they get unfairly judged from gaming reviewers.
Re: 40+ PS5 Games to Play in 2026
Looking forward to crimson desert, control, and dawnwalker if they turn out. There are also a bunch that show promise but we will wait to see.
Over the same old thing in re games and a lot of these sequels retreading, and have far outgrown what gta offers.
Still, a lot of variety coming indeed!
Re: Rumour: PS6 Could Be Delayed Due to RAM Price Chaos
🤣 Maybe some of there studios can actually catch up and release a new game this gen with a delay
Re: Ex-PlayStation Boss Believes Exclusives Make Consoles 'Sing'
Lmfao. We'll someone better tell Sony to start making games again....
This Gen has been abysmal on that front. Unless you like playing double dip old games again.
Exclusives are obviously great for the said console platform. However, I would say that the idea that people only buy a console in this day and age, for the exclusives is flat wrong. The price of goods is so ridiculously high, that consoles are the cheapest price to entry for gaming. Many buy them to game period and will pickup whatever is the best value.
Re: Game of the Year: #6 - ARC Raiders
@Northern_munkey you too buddy!!
interestingly enough though this is really weird because now I'm on the other side of it the entire PC crowd believes that it's the console players that are the more toxic exploiters.
I have to turn cross play on because my partner plays on my old PS5 and I've noticed no differencr honestly. just as chill lobbies as long as you play chill or PVP if you play PVP which always brings out the scum. The only major difference I've seen is that a lot of console players don't seem to use proximity chat at all which is kind of problematic in this game.
The bottom line though there's some info going around about people infiltrating some of the cheating marketplaces and there are hundreds of thousands of active cheaters in this game. so yeah it's a huge problem. They are early on, so hopefully they address it but right now it it is just a massive problem especially if you're wanting to play this PVP but because it's becoming more clear that it uses play style based matchmaking. Therefore as a stopgap, you can avoid almost all cheaters by just not shooting first.
I personally have almost 200 hours in the game already and have not come across a single cheater. However it's clearly a big problem especially if what you're wanting to get out of the game is pVP combat. There is also a lot of glitches and exploits being used that absolutely need to be addressed and it's kind of shocking that some of them have been a problem for months now.
All of that aside though I just keep coming back to the game because of how fun and socially interactive it is.
Re: Game of the Year: #6 - ARC Raiders
Most fun I've had gaming since ps2. Although playing on pc now. It's just a great game that can be amazing and incredibly frustrating as well. It's the emergent moments that the game compels that make it my game of the year. The enemy AI of the arc, incredible, sound design, visuals stunning, and hilarious and wholesome moments that can come from proximity chat. There is a tension this game creates that is addicting and it's not the threat of pvp hungry players or scumbag players. It's the Arc enemies and how well designed and deadly they can be and how well the sound design can amplify that aspect and also be your saving grace at the same time.
It has some very poor end game design elements, cheaters, sociopathic players, and the lot. However given the current state of humanity that shouldn't surprise. Also needs a lot of balancing and glitch/bug fixes for sure.
You get what you play as and that really can make it such a rewarding experience. I haven't really enjoyed or even had interest in most of the multi-player run and gun slop games I've tried since the socom series, this one brought back my love for that genre. It also helps that so many of the single player narrative games coming out from the big AAA outfits have grown so stale.
My partner is pretty terrible at difficult and fast paced games, and even she is loving this. Pretty fun experience to bond through.
This one is a gem and breakout success beating out all of the heavy hitter AAA slop mp releases this year.
Not just my personal game of the year but along with Expedition 33, one of the best games I've played in decades as a gamer.
Re: We Wish You a Very Merry Christmas
Merry Christmas motherfowkers
Re: Ghost of Yotei Wins Big in PS Blog's Game of the Year Awards
@bizzysgs exactly
Re: Naughty Dog Forces Crunch to Get PS5 Exclusive Intergalactic 'Back on Track' for Mid 2027 Release
This comment thread is a perfect example of the delusion that sets in when a platform that is meant to offer you a service morphs into a brand you are allegiant to no matter the circumstances.
We have a little sprinkle of the typical "I walk uphill both ways everyday all day. Crunch is my way of life!“ as well for a good Ole dose of work to pay to live is pride boomer talk. Classic
My take is pretty simple. This is meant to be a high pedigree studio. Since tlou2, they have a failed live service project and a bunch of retread partially outsourced projects put out and thats literally it for this entire Gen.
On top of that they said they were moving forward after tlou2 with steps to avoid crunch. Why then are they forcing a holiday time crunch to appease there overlords? Because they are behind on deadlines and dev schedule. That should be the concerning thing here. This supposed high pedigree studio that hasn't produced a new title in 5 years is so far behind in the dev of this game that they had to scramble to have something to show. Not great.
Re: Bungie's Marathon Locks In March 2026 Release Date on PS5, Priced at $40
First impressions matter.
I don't think Marathon has a chance of success beyond launch period videos on YouTube ***** on it. This isn't some single player fraud that they can fix over the course of year Ala cyberpunk. It's a live service title that has to be compelling at launch. This lost the hype and now is releasing under the cloud of having to essentially pull it and rework it because of all the negative sentiment surrounding it.
It won't last a year.
Re: 'Grace Is the Biggest Scaredy-Cat in Resident Evil History': Capcom Details How Leon's Gameplay Will Differ in Requiem
I just don't see this being great for my tastes. It's like fearful on rails amnesia like stereotypical hide from the unkillable thing gameplay, then you get to go full re43 badass with leon. Its going to be jarring to switch between the two. I miss the re 1-3 style of gameplay.
Re: PS5 Will Be the Only Console You Can Play Phantom Blade Zero for at Least 12 Months
PC for sure if it turns out great!
hopefully it pans out to be more than the glorified boss rush game that Black Myth turned out to be. I really enjoy rewarding exploration in souls likes just as much as the combat, as the difficulty makes it all the more satisfying.
Re: Poll: Vote for Your PS5 Game of the Year 2025
expedition 33, Arc Raiders, and blue prince were standouts. Yotei is such a generic safe disappointment, it was only considered because it was basically the only thing put out from ps studios this year and they always get a shoe in for consideration regardless of their actual reception. Love it or hate it, everyone is still talking about E 33 because it was that impactful, same with Arc raiders.
Yotei and many more that were considered left the overall gaming sphere conversation in a week or less.
Re: Poll: How Would You Rate The Game Awards 2025?
I mean there was some interesting announcements for sure but I think this is the least amount of gameplay I've seen in any of the award shows ever. To end on some generic ass looking live service shooter was just the saddest display of paid marketing I've seen. Like you've got to be pretty shallow to be like yes pay me anything and I will put your s***** ass game at the end of my award show....
If you really break away from the excitement of some of these CGI trailers the reality is it was a lot of padding for games that were nowhere near completion and unable to even show gameplay....
I think my most anticipated thing from it is the reboot of the original Tomb Raider as it holds such Nostalgia for me.
Re: Baldur's Gate 3 Dev Announces New Divinity RPG, Its 'Biggest Game Ever'
100% getting this in 2028 after the year long beta lol
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
@Fatewalker Not going to lie. I revert back to using the Nacon Revolution 5 Pro most of the time. I have it set on zero dead zone linear pro mode, so the aiming isn't too bad going up against mouse shooters in Arc Raiders at least. I figure ill get used to playing with m/k in single players games first like outer worlds 2, hopefully get used to it.
But yah I'm using fsr 4 quality in those two games right now and still getting great visuals and fps. It's awesome.
Re: Hogwarts Legacy, Mortal Kombat Publisher Warner Bros Bought for $82 Billion by Netflix
@BrownOwl word!
Re: Hogwarts Legacy, Mortal Kombat Publisher Warner Bros Bought for $82 Billion by Netflix
This is probably not great for the gaming space. I wonder what this does to HBO max. Will they just put it all under the Netflix Umbrella or just double dip and keep the two seperate sub servives?
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
@Fatewalker 🤣 thanks it's been great so far! the level of clarity missing with ps5 basically being nerfed due to everything using fsr2 has been a godsend to be rid of. Games look so much better now.
My only issue is getting used to keyboard. Mouse aiming is obviously massively better and more accurate but damn keyboard controlling of everything else is really cumbersome to get used to even with changing binds.
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
So glad I moved to pc when I did.
Re: This RAM Crisis Is Looking Like a Nightmare for the PS6
@zhoont they just did yesterday. They will no longer include ram with their gpus when selling to third party board makers...
Lol
Re: Black Ops 7 Dominates PS5 Downloads Despite Backlash
It just shows what the majority of the console crowd is. As this was not the case on pc at all. The player count for cod is extremely low for them on pc and decline massively since launch, and arc raiders was the best selling title in Nov as well as being in the top 5 in the concurrent players list for weeks now. It apparently has sold 7 million copies since launch as well.
A true gem of a game.
Re: PS5 Outsold by an Unexpected Rival in the Run Up to Black Friday
You'd be crazy to buy a ps5 at this point in the generation, considering the quality of that Gen first party wise, even at a "discount." (code for an ease on the inflated price gouging)
Re: Talking Point: Does PS5 Have a Sequel Problem?
The short answer yes, a huge sequel problem. The reasoning for that for me is complicated though. A lot of it boils down to overall true first party output which is down 70% from where it was even in the ps3 era.
Sequels are fine but when your portfolio has bottlnecked down to basically only being sequels, remasters or remakes we have a problem. Especially when they take half a decade or more to churn out. Take Yotei, how of war ragnarok, uncharted, Spiderman, and horizon as examples. Setting aside whether you like these games or not you cannot deny that all of these basically have the same assets, animations, and gameplay across their sequels.
When you have games/ IPS like these that were so similiar in their sequels to play, they begin to feel unremarkable due to the time they take to make, and very little else coming from the first party front. We have another one in the pipeline in saros. I loved returnal2, but the last thing I wanted was for that studio to basically make the same gameplay loop again, slap in a new protaganist in the exact same framework and call it a new IP. Its returnal2 in all but name. We have insomniac pushing out wolverine and so far that trailer looks like another Spiderman game with some additional animation work and a character model change to use much of the same framework to make it a wolverine game.
Don't even get me started on naughty dog, who went the route of literally double and tripping dipping on their content for the entire generation....
Again: since the ps3 generation, Sony's first party offerings are down 70%. That means that aside from a few outliers almost all of what they are doing is sequels, live service titles and remasterakes. That's the issue, the portfolio is so less diverse that not only is there less variety, but it takes longer to produce that which we get. Bring back that diversity of game in both creativity and scope and this conversation wouldn't even be happening.
I mean Yotei is the first major Sony game I just skipped entirely in a long time. I didn't even need to play it to know what it was and what it was just didn't come off as that compelling for me this time nor does the idea of another God of War game in that format nor another Marvel or Horizon title. I just have grown to value my time more than to be interested in another sequel that plays so similar that it kind of just becomes this turn your brain off comfort food that was pretty to look at but grows stale to play.
Re: Destiny 3 Allegedly in 'Extremely Early Development', Could Be a Tentpole Title for PS6
Lol just scrap the soon to flop marathon and work on this live service scheme then. Read the room.
Re: Poll: Five Years of PS5 - How Would You Rate Sony's Console?
The ps5 is a fine console.
However, after this generations output and the constant hardware/peripheral releases just to pad the coffers, I'm checked out of the next generation.
If this generation is anything to go on in terms of first party Ip: remasters of remasters, generic marvel stuff, live service unicorn chasing without quality effort put in and constant price increases.
I don't want to shell out 6-800 dollars for the exclusives anymore as they just aren't as compelling as they once were, in favor of sequels that basically are the exact same thing as their predecessor yet take half a decade to churn out. The library just isn't impressive and most of the banger 3rd party games that carried this gen can be played elsewhere and of higher quality if willing to invest in superior hardware
This just isn't the diverse library, best platform to game on Playstation i had been a dedicated fan of since their inception. on the gamer facing front Sony has lost the plot and is completely mismanaged In favor of a sole focus on shareholder profit. They would need an enormous change in direction to win me back, but because profit is the name of the game and on that front they are winning, that simply will not happen.
Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore
@8bitOG well said. This is exactly my feelings on the pro and this gen as well.