
While many of the most popular games these days are free-to-play, there's still plenty of room to find success with a premium release model, and ARC Raiders is a prime example.
It was initially planned to be a free game, but switched to a traditional launch with a price tag, and has been hugely popular regardless.
Speaking in an interview with GamesBeat, Embark Studios founder Patrick Söderlund explains the rationale behind the game's $40 price point. It seems the similarly successful Helldivers 2 — also $40 — is partly responsible.
Subscribe to Push Square on YouTube167k
"It's something we discussed as the game went from free-to-play to a traditional business model," he says. "We basically looked at games like [Helldivers 2] and other games and decided, 'OK, that is where we should sit'."
He's pleased with the game's price point, saying that because it's "relatively affordable" it encourages more people to "come in and try the game".
On top of that, Söderlund says the team wanted to ensure the game provided value for money. "We didn't have a campaign, so we figured we don't want the price to be an offender for someone. We'd rather make people feel like it's totally worth 40 bucks."
We'd say it's definitely worked out for Embark; the extraction shooter has been consistently popular since launch, with sales estimated to be in the region of 12 million.
Are you happy with ARC Raider's price, or would you have rather it used the free-to-play model instead? Tell us in the comments section below.
[source youtube.com, via eurogamer.net, gamesradar.com]





Comments 14
I think 40 for a game like this is reasonable, but if I remember Marathon got flamed when they said it would be the same price... The "good" thing when there's a price tag attached it stops a lot of hackers/cheaters ruining the game for everyone else. A prime example of this is Destiny 2 when they moved the paid model to F2P the amount of cheaters spiked!!
If it was free to play you would see more cheaters in it
Worth every penny so far and I haven't felt the need to spend anything on in-game currency either - the cosmetic rewards you get from playing are pretty well meted out.
I ended up biting and buying the Deluxe version as it was on sale over the Xmas period. Pretty happy its very solo friendly and the playerbase for the most part are pretty chill.
Good value for many. Great game! Got it on sale during xmas. Totally hooked. I skippet COD this year, for the first time since 2003, and I'm not gonna look back ...
I'm happy for Embark, I love The finals and they definitely deserve the success.
I do hope they release a free weekend to try Arc again, the beta jam pushed me away but seeing videos online, it looks like a great time.
I got it for 25. I'm kinda glad I didn't pay more than that tho, it's still not grabbing me the way I'd hoped. It's still pretty fun but I feel like all I'm doing is looting lol
£$40 is a very good price point for these types of games imo. It’s means the experience isn’t completely ruined by pay to win mechanics or having ugly shop menus all over the place. I honestly think the £70-80 model for games will tank sales for many many games. I certainly know that before I pay out that sort of money I do much more research about the quality of the game.
I only buy games day one for premium prices for the very top tier games (scores of 9-10 across the board) where as I’m much more comfortable and liberal with my cash for games in the £30-£50 range. You only need look at last years top selling games on steam to see that the majority are doing the same.
I've heard quite a few people say they wouldn't have tried the game if it was $60/$70, so good on the devs for making it $40.
@DennisReynolds Yeah I upgraded to the Deluxe after a while, since I felt Embark had earned a little extra. The player base can actually be pretty ruthless, but the matchmaking tailors to your playstyle, which is nice. The more friendly you are, the more friendly lobbies you'll be placed into.
I tend to be pretty friendly when I'm solo queueing, but am very aggressive when playing in teams. Each time I move back to solo queues, it takes a few rounds before it stops placing me in suckerpunch lobbies.
Worth every penny. I've played almost every evening since I bought it and I'm not getting bored.
Worth every dollar. Such a gem. Had hell divers evolved or listened to the fanbase it would still be a mega hit as well.
It also makes you wonder how big of a blunder it was to cancel the Last of Us mp game.
People crave something different and as much as many don't want to realize it sometimes it's as simple as emergent moments created via proximity chat alongside third person perspective. There are a very few third person multiplayer games that require some level of tactics aside from these mundane generic hero shooters.
The reason why Socom was so popular back in the day was because it required a certain level of tactical gameplay that the third person perspective warrants alongside its gameplay and map design. Not everyone wants to run around mindlessly in first person shooting respawning shooting respawning over and over and over again.
Looking forward forward to enjoying Arc as it carries its success and expands in this new year
For me personally it still wasn't worth the price, wish i got it on a sale.
Picked it up on sale, but I haven't played more than a couple of hours. Looking forward to getting into it a bit when I have some time.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...