Comments 6,882

Re: Cinematic Specialist Blizzard Helping Out on Fable's Cutscenes

Deadlyblack

@Oram77 The big thing with Blizzard is their top-tier cinematics are reserved for their trailers or short videos. Their WoW trailers look better then big budget 3D movies and their old Overwatch trailers give so much depth to the characters.

I do remember some of the pre-rendered cutscenes for Starcraft and Warcraft 3 were pretty good too for the time.

Re: Starfield PS5 Sales Estimates Leave Much to Be Desired

Deadlyblack

Since the sales are so low, then there was really no reason for Bethesda to port it to PS5 since they'll barely make anything from it, but I guess a stagnated release didn't help, and a lot of people won't pay full price for it and rather wait for a sale before buying it.

Boy, that strategy sure sounds oddly familiar to something else hmmmmmmm.

Re: Naughty Dog Embraced Crunch Culture After The Last of Us, as It's 'What It Takes to Make Games at Our Level'

Deadlyblack

They shouldn't have to crunch though but they do it to hit deadlines, regardless if it's internal or external. Management should be able to manage the teams to prevent crunch, but if they're crunching then they're not doing their job effectively.

Honestly it's a shame and no dev teams should be put through crunch. The guy in the interview may be someone that completely normalizes crunch culture or is someone that enjoys it.