Comments 7,180

Re: Future Xbox Exclusivity Will Be 'Case-by-Case', PS5 Ports Will Be Revealed Alongside Release Dates

Deadlyblack

"Our big multiplayer games, our big live service games are going to continue to be multiplatform."

No different then what Schreier reported for Sony and their single-player game and multiplayer/live service games.

Seriously how is Xbox getting torn apart by this when we went through this same thing regarding Sony's PC port back and forth with Screier's reports a few months ago! At least Xbox is being straight forward about their stance on exclusivity, Sony never came out and said they're pulling back on PC ports.

This whole thing is exhausting.

Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties

Deadlyblack

They probably want to show that the games they're revealing will be on other platforms, and the best way to do that is to show it at a neutral gaming event.

Shift Up wants to self-publish after seeing how successful Stellar Blade's pc port was received last year, Capcom have had success with day and date multiplatform releases, and Square are moving away from console exclusivity for their big time titles.

On a side note, people worrying about a company's "brand" kinda tells you that they worry more about bragging rights then the games that are releasing.

On a second side note, I do think the SGF was a banger with the announcements this year.

Re: 'We Are So Back': Helldivers 2 Dev Lays Out Plans to Improve Game

Deadlyblack

@zhoont Yeah, all the improvements sound neat but they never address any way to gain super credits outside of endless grinding or whipping out the credit card. It's one of the reasons I dropped the game, due to how much of a grind fest it is and the fact that my friends want to play with the fun equipment/weapons but can't unless they sink 50-75 hours grinding.

Re: PS5 First-Party Sales Have Fallen Sharply, But It Doesn't Tell the Full Story

Deadlyblack

I think the big problem is we're not seeing the eye popping, unique or even innovative first party titles from Sony in the last few years. Astro was really the only one, their other outings are either safe sequels or are viewed as being very samey to each other.

That and they never drop the games enough on a sale so people that don't want to spend $70-$80 on them will just get something else.

Re: Mina the Hollower (PS5) - Masterpiece for Many, But Not for Me

Deadlyblack

@Americansamurai1 "...top-down adventuring combine in a mix that may remind you of classic titles like Castlevania, The Legend of Zelda: Link’s Awakening, or even Bloodborne."

Taken from the first paragraph on the Kickstarter page. The game combines elements from Zelda, Bloodborne and Castlevania, it was never meant to just be a Zelda-like.