While ongoing support for Dreams has come to an end, it lives on with a small but dedicated community, and they're still creating some great stuff.
BadRobo82, a longstanding member of the Dreams community who has created many visually impressive pieces, has gone viral with a video of their latest effort: a Crash Bandicoot level that, if you're not paying full attention, could be mistaken for the real deal.
While it doesn't appear to have been shared publicly, you can watch a video of the stage below:
On X, BadRobo82 says the level was made "just for fun in one week", with the Crash character made by PickaPlayer. "Fully playable on PSVR too," they say. "Seriously, people have no idea how powerful Dreams is."
The stage looks very similar to the early levels of Crash Bandicoot 1; it's pretty much a straight corridor, with crates to break, enemies to spin, and obstacles to dodge. Surrounding the core level is a high degree of jungle-themed set dressing, just like the real game.
It's not quite on the same level as the concerted effort put into Banjo-Kazooie: Mumbomania, but the pleasant, colourful visuals and recognisable elements from the Crash games is still another great example of what's possible in Media Molecule's toolset.
PC and PS5 versions of Dreams were apparently in the works at some stage, but scrapped following the game's lacklustre impact. Media Molecule is now working on something new.
Have you seen any other impressive things in Dreams lately? Tell us in the comments section below.
[source youtube.com, via x.com]





Comments 12
Sony chasing that live service train, but left this wonderful creative game behind 🙄🙄🙄🙄
I was a day one purchaser of dreams because I wanted to support the project. Creatively I’m useless so I knew I wouldn’t play it much but I did fine some gems to play.
The abandonment of this game is as much of a travesty as WB locking the nemesis system behind a patent.
So glad Dreams came along I can go weeks without feeling creative then I get the urge to leave reality to make something and Media Molecule made that possible.
This is the one PS game that needs a PC port the most. Even though I’m a filthy console peasant, this is the sort of thing that the PC creative type would love.
Thanks for the update. Got a few hours of your last Dreams update about Banjo, may go play this one now. Think I still have a few more levels in my list as well.
It's a shame the ps5 and pc versions were scrapped, I like to think the game could've had a resurgence from it.
Dreams is the most underrated first party game in the Sony catalog
This would have done so well on PC! Incredible game and amazing level.
Yeah Dream, ProjectSpark (RIP) and Game Builder Garage really show off game development for audiences to make whatever.
I am on the fence here, is it good, yes, but at the same time, I also just go 'really recognizable IP' again, ok sure whatever. You can make whatever you want, but has to be something people know to get people to watch it then some new project they could make (and like others lead it to an actual game not just a mod or fan game).
And happens to be 'Crash Bandicoot' like. Which even then I've seen plenty of Crash Bandicoot style Indies and just sigh.
That aside it also shows when people recreate things they 'get' what the devs were going for. Maybe not as much the hardware tweaks they pulled of but at least the gameplay. mechanics, AI and level design, the exciting stuff I care about not visuals, story and worlds lacking interactivity/mechanics that are exciting. Many Indies fail that test and I get disappointed.
Dear friend @FinneasGH
I can not agree more.
@Can-You-Believe-Sith Sony hasn't really had anything to do with Crash in over 25 years now lol.
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