I wonder what the dropoff point was for most viewers. It was apparent from the start that it was going to be lackluster. Most of it should have just been revealed in blog posts.
Best announcement of the SoP by far. So stoked for this. Maneater was entertaining af in a popcorn summer blockbuster schlock horror movie sort of way.
I think both look enjoyable as all heck. I appreciate that we're getting 2 big budget sci-fi RPGs, even if it's in somewhat rapid succession. I love swords and sorcery, don't get me wrong, but I will always prefer space and lasers.
Can't people already pay for their consoles over time through existing payment plan options (which Microsoft embraced ages ago) and standard credit card payments?
I love that we all act as though these multi (b/tr)illion dollar companies HAVE to raise prices. We've been so conditioned to just accept that companies need to continue to make the same or more amounts of money to get anything done that we just accept it.
They could ALL choose to make a bit less money or take a loss but they don't. We the people would all survive just fine if they did.
@Damage99 It got a bad reputation because it launched in a subpar state, which it apparently deserved. What's sad is it didn't shake that reputation even after loads of patches. I played it late in the PS4 lifecycle after things were ironed out and I adored it. But look up videos of its release state and you'll see exactly why it got a bad reputation.
Days Gone was fantastic. No ifs, ands, or buts about it. That game rocked. A sequel that took all that horde tech to a new level and refined the gameplay systems could have been an all-timer.
I had a hard time playing the first one with a controller and I bounced off of it after a few hours. Hopefully this one has slightly less overwhelming encounter design and more fluid controller inputs.
If Ubisoft is supporting old titles like this with fresh updates, it surprises me they wouldn't also be pushing out ports to Switch 2. I'd totally double dip on this to play it on the go.
Microsoft is a trillion dollar company. They don't NEED to raise prices. They could just take the losses. Let's not act like they're barely surviving and need better margins on their hardware sales to make ends meet.
I tried to get into the first one 3 times but just couldn't manage. It felt supremely slow and obtuse, even for a Souls-like, and it just put me off completely. Why Souls-like games feel the need to pepper their games with nonsense word salad titles for the simplest things and also actively make things harder to understand by not explaining nearly a thing is something I will never understand. I always love the core combat but bounce off so many of them because they're aggravatingly obtuse.
Microsoft makes billions of dollars. They could stomach losing even more per console if they wanted to. But shareholders wouldn't like that, so they raise prices on consumers instead of eating the losses.
Valve could have done the same with their hardware but actively chose not to.
Let's not act like these companies making hand over fist NEED to raise prices on their customers. They choose to.
I think the biggest concern has been the reports that the team that manages their engine, specifically, has been gutted. You'd think Microsoft would understand the importance of maintaining in-house software solutions as a competitive advantage, but apparently not. No rebuttals to THOSE reports have been provided, which I think is what's worrying people. The idea of id not making games on their bonkers good engine is wild.
@MrPeanutbutterz You're not wrong. But all that stuff made the game supremely difficult for young kids - the primary target demographic for Hot Wheels - to play.
That's my biggest gripe with the series: it's not kid friendly. And I believe it wholeheartedly should be.
If the developer wanted to make a hard(er) core arcade racer, cool. Please do that. I love the genre. But if you slap the Hot Wheels IP on something, I really think kids should be able to play it and have fun.
As it stands, the series is deceivingly difficult and I think that's a drawback.
@RobN I got the first one on Switch thinking my kids would enjoy it but it was so brutal with the track traps and the physics. The fact you could run off track and just... keep going the wrong way made it nearly impossible for my kids to enjoy.
I played it with a neighbor kid who's really into cars thinking he'd love it and he took one jump weird, ran off track and couldn't figure out how to get back to where he needed to be. He handed me the controller and said it just wasn't very fun.
I always felt it was a shame they didn't truly make a Hot Wheels game playable for young kids.
I hope this is a bit less vague than the first one. I tried 3x to get into it but the classic obtuseness of the Souls-like formula just drove me off. I don't understand why a game with Souls-like combat can't also just easily explain its own systems and give the player some direction. It was so vague it annoyed the heck out of me.
I find it weird Ubisoft calls this the"Resynced" edition, but then went out of its way to excise the "syncing" aspect of the storyline. Seems like they can't decide if this series is still the weird DNA-based sci-fi series it started as, or just a historical action series.
For anyone looking for some counterpoints, the PCGamer reviewer played both versions back to back and has some fair criticisms levied at Resynced. As someone who never played this entry, I am certainly waiting for a deep sale before diving in. (As is best practice with Ubisoft titles.)
I guarantee this has nothing to do with any protest cancellations. This is a common marketing tactic with subscription services. Amazon Prime and Peacock have been doing it for years.
I'm glad this game is still coming. It intrigues me. Sad that it was even in question after the studio has been knocking it out of the park for so long.
I love the complete dream world people live in where they think retailers selling digital codes will choose to cut into their own profits by selling the games cheaper to match old physical prices. Stores will lower prices for one reason: to clear stock and free up space on shelves for things that sell better. That's it. You people are delusional.
@Dart-TheRedDragoon They specifically say it's base game and Ultimate which has PL packaged in. If it included individual PL sales, there'd be no reason to not have said it.
I wouldn't be surprised if Sony took the route many expected Nintendo to in that the handheld will be able to be docked, which will act like an eGPU and unlock the full PS6 experience. But they'll sell the handheld on its own and make the dock an upsell.
I paid $85 for the ultimate edition. I bought a new TV and a Pro for this game. Spending the extra dosh is nothing at this point to play the game of the generation in the best way possible.
Comments 1,901
Re: Alien Deathstorm Is Not the Sci-Fi Horror I Expected
Sounds way more interesting than the comically poor title suggests.
Re: After a Record Breaking State of Play in June, the Latest Edition Did Disappointing Numbers
I wonder what the dropoff point was for most viewers. It was apparent from the start that it was going to be lackluster. Most of it should have just been revealed in blog posts.
Re: Our Favourite Shark-PG Returns! Maneater 2 Comes to PS5 in 2027
Best announcement of the SoP by far. So stoked for this. Maneater was entertaining af in a popcorn summer blockbuster schlock horror movie sort of way.
Re: Godfall Dev's Single Player Action Shooter Armatus Takes Aim at January Release Date on PS5
I think this looks cool in a "shut my brain off and blast stuff" sort of way. Which is really all you need some times.
Re: The Battle of the Mass Effect-Likes Continues, as The Expanse: Osiris Reborn Drops New Gameplay
I think both look enjoyable as all heck. I appreciate that we're getting 2 big budget sci-fi RPGs, even if it's in somewhat rapid succession. I love swords and sorcery, don't get me wrong, but I will always prefer space and lasers.
Re: Next-Gen Xbox Prioritises 'Affordability' as Rumours of Stupidly Expensive PS6 Continue
Can't people already pay for their consoles over time through existing payment plan options (which Microsoft embraced ages ago) and standard credit card payments?
Re: Black Myth: Wukong's Follow-Up, Zhong Kui, Looks Absolutely Stunning in New Gameplay
I'm playing Wukong right now and am continually impressed. Glad to know the team has something cooking.
Re: PS6's Purported $1,000 Price Point Could Lead to a 40% Slump in Sales
I love that we all act as though these multi (b/tr)illion dollar companies HAVE to raise prices. We've been so conditioned to just accept that companies need to continue to make the same or more amounts of money to get anything done that we just accept it.
They could ALL choose to make a bit less money or take a loss but they don't. We the people would all survive just fine if they did.
Re: 'I Think We'll See That in the Next Year or Two': Days Gone Dev Could Reveal New Project Soon
@Damage99 It got a bad reputation because it launched in a subpar state, which it apparently deserved. What's sad is it didn't shake that reputation even after loads of patches. I played it late in the PS4 lifecycle after things were ironed out and I adored it. But look up videos of its release state and you'll see exactly why it got a bad reputation.
Re: 'I Think We'll See That in the Next Year or Two': Days Gone Dev Could Reveal New Project Soon
Days Gone was fantastic. No ifs, ands, or buts about it. That game rocked. A sequel that took all that horde tech to a new level and refined the gameplay systems could have been an all-timer.
Re: Ghost of Yotei: Complete Edition Announced, Includes New Expansion, Game Mode, More
It pays to be patient.
Re: Sick PS2-Style Shooter Sprawl Zero Unloads on PS5 in September
I had a hard time playing the first one with a controller and I bounced off of it after a few hours. Hopefully this one has slightly less overwhelming encounter design and more fluid controller inputs.
Re: Free 4K, 60fps PS5 Update for Ghost Recon Wildlands Out Now, Included with PS Plus Extra
If Ubisoft is supporting old titles like this with fresh updates, it surprises me they wouldn't also be pushing out ports to Switch 2. I'd totally double dip on this to play it on the go.
Re: 'We're Entering This Next Chapter from a Position of Strength': EA Completes $55 Billion Buyout
I give it less than a year before there are layoffs and/or studio closures.
Re: These New Xbox Prices Are Truly Terrifying for PS6
Microsoft is a trillion dollar company. They don't NEED to raise prices. They could just take the losses. Let's not act like they're barely surviving and need better margins on their hardware sales to make ends meet.
Re: Poll: Are You Happy with Your PS Plus Essential Games for August 2026?
Dying Light 2 is a big get for me. Excited to murder some zombies, especially since I bounced of Dead Island 2 supremely quickly.
Re: Soulslike Enjoyers, the Open Beta for Action RPG Mortal Shell 2 Is Live Right Now on PS5
I tried to get into the first one 3 times but just couldn't manage. It felt supremely slow and obtuse, even for a Souls-like, and it just put me off completely. Why Souls-like games feel the need to pepper their games with nonsense word salad titles for the simplest things and also actively make things harder to understand by not explaining nearly a thing is something I will never understand. I always love the core combat but bounce off so many of them because they're aggravatingly obtuse.
Re: This Revelation Should Terrify All Console Fans, Particularly Those Looking Forward to PS6
Microsoft makes billions of dollars. They could stomach losing even more per console if they wanted to. But shareholders wouldn't like that, so they raise prices on consumers instead of eating the losses.
Valve could have done the same with their hardware but actively chose not to.
Let's not act like these companies making hand over fist NEED to raise prices on their customers. They choose to.
Re: Early Data Suggests Unspectacular Start for Halo on PS5
Halo isn't Halo without multiplayer. Releasing a Halo game without its multiplayer suite was simply a boneheaded move.
Re: Poll: Did You Buy Halo: Campaign Evolved on PS5?
I'll never buy a Halo game that doesn't come with multiplayer.
Re: Rumour: 'Really Ambitious' Open World Far Cry Game Enters Development as Ubisoft Kills Series' Extraction Shooter
Farcry games have been open world games from the beginning haven't they? How is a new one being open world news?
Re: Black Ops Fans Sure Showed Up for PS5's Overpriced Call of Duty Ports
COD players will never beat the allegations.
Re: Marathon's Rescue Mission Begins with This New Roguelite Mode, Playable Solo or Co-Op on PS5
This game would have sold better if it would have been a single player/co-op FPS roguelite without any of the PvP elements at all. Guaranteed.
Re: Ghost Recon: Wildlands Looks Set for PS5 Upgrade at 4K, 60FPS
This better be an upgrade for existing owners because despite how much I adore this game, there's no chance I'm paying $100 for it.
Re: Wolverine PS5 Trailer Quietly Confirms Another Major Villain
@nessisonett Because woman. That's as complicated as it gets.
Re: DOOM Maker Continues to Repel Rumours It's Been Gutted by Xbox
I think the biggest concern has been the reports that the team that manages their engine, specifically, has been gutted. You'd think Microsoft would understand the importance of maintaining in-house software solutions as a competitive advantage, but apparently not. No rebuttals to THOSE reports have been provided, which I think is what's worrying people. The idea of id not making games on their bonkers good engine is wild.
Re: Wolverine PS5 Trailer Quietly Confirms Another Major Villain
@nessisonett The internet's man children are miserable people, why else?
Re: Hot Wheels: Infinite Rush Is Drifting onto PS5 Earlier Than Expected
@MrPeanutbutterz You're not wrong. But all that stuff made the game supremely difficult for young kids - the primary target demographic for Hot Wheels - to play.
That's my biggest gripe with the series: it's not kid friendly. And I believe it wholeheartedly should be.
If the developer wanted to make a hard(er) core arcade racer, cool. Please do that. I love the genre. But if you slap the Hot Wheels IP on something, I really think kids should be able to play it and have fun.
As it stands, the series is deceivingly difficult and I think that's a drawback.
Re: Hot Wheels: Infinite Rush Is Drifting onto PS5 Earlier Than Expected
@RobN I got the first one on Switch thinking my kids would enjoy it but it was so brutal with the track traps and the physics. The fact you could run off track and just... keep going the wrong way made it nearly impossible for my kids to enjoy.
I played it with a neighbor kid who's really into cars thinking he'd love it and he took one jump weird, ran off track and couldn't figure out how to get back to where he needed to be. He handed me the controller and said it just wasn't very fun.
I always felt it was a shame they didn't truly make a Hot Wheels game playable for young kids.
Re: DOOM PS5 DLC Quietly Becomes One of 2026's Best-Rated Releases
@DennisReynolds The fact you forgot Marathon completely says a lot.
Re: 'Bare Bones' PS5 Black Ops Ports Reportedly Have More Players Than Latest Game, Already Best Sellers on PS Store
I can't imagine paying $20 for a PS3 game.
Re: 'PS5 Has Put a Dampener on Gaming': 45% of Enthusiasts 'Seriously Considering' Leaving Sony for PC
Removed
Re: Mortal Shell 2 Promises Quality Souls Action on PS5, Out Next Month
I hope this is a bit less vague than the first one. I tried 3x to get into it but the classic obtuseness of the Souls-like formula just drove me off. I don't understand why a game with Souls-like combat can't also just easily explain its own systems and give the player some direction. It was so vague it annoyed the heck out of me.
Re: Assassin's Creed: Black Flag Resynced (PS5) - Swashbuckling Classic Restored with Love and Respect
I find it weird Ubisoft calls this the"Resynced" edition, but then went out of its way to excise the "syncing" aspect of the storyline. Seems like they can't decide if this series is still the weird DNA-based sci-fi series it started as, or just a historical action series.
For anyone looking for some counterpoints, the PCGamer reviewer played both versions back to back and has some fair criticisms levied at Resynced. As someone who never played this entry, I am certainly waiting for a deep sale before diving in. (As is best practice with Ubisoft titles.)
Re: PS Plus Discounts Being Offered to Fans Cancelling in Protest
I guarantee this has nothing to do with any protest cancellations. This is a common marketing tactic with subscription services. Amazon Prime and Peacock have been doing it for years.
Re: James Bond, Hitman Studio's Project Fantasy Still Coming After Xbox Cuts
I'm glad this game is still coming. It intrigues me. Sad that it was even in question after the studio has been knocking it out of the park for so long.
Re: Reaction: Travelling the World Made Me Realise What PlayStation Is About to Lose
I love the complete dream world people live in where they think retailers selling digital codes will choose to cut into their own profits by selling the games cheaper to match old physical prices. Stores will lower prices for one reason: to clear stock and free up space on shelves for things that sell better. That's it. You people are delusional.
Re: Cyberpunk 2077 Now an Indisputable Success at 40 Million Units Sold
@Dart-TheRedDragoon They specifically say it's base game and Ultimate which has PL packaged in. If it included individual PL sales, there'd be no reason to not have said it.
Re: Cyberpunk 2077 Now an Indisputable Success at 40 Million Units Sold
I still can't believe I got this game for $5. It's a top 3 rpg for me and in my top 5 of all time. Just utterly unreal game.
Re: Reaction: PlayStation's Reputation Is at Rock Bottom - Where Do We Go from Here?
It's really sad to see people flailing about after finding out they're in the minority.
Re: The Outer Worlds Dev Obsidian Is Yet Another Xbox Team at Risk of Closure
Heaven forbid Microsoft closes one of the half dozen studios making CoD into a shell of its former self.
Re: Rumour: State of Decay 3 Dev Also Facing Xbox Axe, Weeks After Game Was Revealed for PS5
They already cancelled my #1 most anticipated game in development (Perfect Dark), so they may as well go and cancel my #2... Ugh.
Re: Sony Can't Stop Hinting at the Portable Nature of PS6
I wouldn't be surprised if Sony took the route many expected Nintendo to in that the handheld will be able to be docked, which will act like an eGPU and unlock the full PS6 experience. But they'll sell the handheld on its own and make the dock an upsell.
Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?
I paid $85 for the ultimate edition. I bought a new TV and a Pro for this game. Spending the extra dosh is nothing at this point to play the game of the generation in the best way possible.
Re: Bungie Boss Gone After 'Significant' Layoffs at Sony Studio
Put them on Killzone. Revive the IP and make it a top tier AAA FPS like it deserves to be.
Re: PS5 Costs Too Much, But These New Xbox Price Increases Are Just Absurd
Glad I got my Pro right before the price increase happened.
Re: Bungie Confirms Studio Layoffs After Destiny 2 Content Ends
Put Bungie on a revival of Killzone. Print money. You're welcome, Herman.
Re: Pokémon Dev's PS5 Game Beast of Reincarnation Looks Fantastic in New Video Preview
This looks better than I expected it to.
Re: Sony Scrubs Most Mentions of GTA 6 'Playing Best' on PS5
This is going to play best on PS7 via the Ultimate GTA6 Anniversary Edition.
Re: One of PS5's Most Promising Open World Games Is Finally Being Showcased in August
This is one of my most anticipated titles. I hope it plays as good as it looks.