I think this could have become the next Rocket League had they launched into PS+ the way RL did. I liked the demo (even without being a soccer fan) but couldn't convince any friends to buy it.
I actually expected it to be on PS+ or have some free weeks of play for the World Cup. Odd to me they didn't try to capitalize on any hype.
When 20 developers can put this together, you have to call into question the need for hundreds of developers on a single AAA release.
The industry isn't in trouble because of anything other than its own excess, mismanagement, and lack of vision.
Bigger dev teams don't equate to better games, no matter what the big studios seem to believe.
I HOPE there's a reset across the industry. One that brings along with it dozens of smaller studios that put out games like THIS instead of constantly rehashing the same big budget drivel.
Gamers can't always tell the difference between TPS and FPS. You think we were going to notice a change in writing style?! You give us too much credit. 😜
You can't launch AA titles at $70 and expect incredible numbers. You just can't. This is true for Playstation and Xbox. The market is simply saturated with choice, much of it decent quality at low prices, especially on PC (where Xbox competes even moreso than Playstation).
Game Pass complicated matters but the PC market has always been the bigger thorn in the side of AAA market. The moment someone gets their hands on a laptop that they can throw just a few titles on and play casually, their eyes get opened to how bad the AAA market truly is.
Depending on one's tastes, you can get a literal arm load of titles for the same price as one new $70 AAAA "hit" from Ubisoft or whomever else. And that's before they upsell you with special editions and battle passes and DLC.
I love Borderlands. You think I want to spend $130 on B4's ultimate edition bundle or grab myself more than a dozen PC titles (possibly for even less money depending on sales)? Which will give me more enjoyment as a player of games?
Saros' problem was its price. I'm sorry, I loved Returnal (one of my most proud platinums) but single player rogue likes, no matter the production costs, are NOT $70 titled these days.
The biggest juggernauts in the genre can be had for a fraction of the cost. You can buy the entire Hades series (the critical darling of the genre) at full price and have money to spare.
@AdamNovice The problem is there's a difference between being interested in the games shown and still not being IMPRESSED by what was shown ABOUT those games.
I am literally all in on titles like Dune and No Rest for the Wicked. I've been interested in their PC releases but am holding out for PS5 so I can potentially play with more friends... but that doesn't mean I want an E3-like presser to waste time on something that could be a blog or twitter post.
I expected brand new announcements. We mostly got release dates and demo announcements. THAT'S what was disappointing (to me, at least).
I wanted to see brand new game announcements. I mostly got release date announcements.
The show was a solid SoP if it were a mid-year or out of the blue one. It was not, by any metric, deserving of the hype it got as an E3 presser replacement.
The tonal dissonance certainly affected me. Playing matches with ninja turtles and celebrities running around is a large part of what ruined MW2 for me. I haven't been back since and likely won't be. They've lied before. They'll do it again.
And that sucks, because DMZ was my jam. I'm glad to see it coming back. But I'm not dropping $70 to get my ***** kicked in by Cheech and Chong.
I stand by the fact a co-op-enabled campaign with this extraction mode as the multiplayer suite would have sold like gangbusters. It would have been a shot in the arm to Sony's AAA franchises that they need since letting all their FPS franchises die on the vine.
Give it its own SoP or some sort of re-reveal showcase to show it off in the best light possible. Then all the inevitable negativity won't taint this broader SoP.
People don't seem to have actually watched the gameplay where you can clearly hear Moon Girl providing commentary for DD's actions and then you see her star motif used in some of his effects. This seems like she'll not be playable but instead incorporated off screen, which to me makes some sense.
Considering, in hindsight, Sony had dev studios waiting in the wings for a hit to save themselves from closure, the mismanagement/misunderstanding of their resources is the biggest issue here.
Think: Why not have Naughty Dog lead Factions' development but then hand it off to Bluepoint or Firewalk (or someone else) who has now been entirely shuttered anyway? If Factions was going to be "too big" to let ND focus on single player titles (a fact the ENTIRE MANAGEMENT SUITE should have seen coming from a mile away, mind you, given what ND was being tasked with producing), then Sony should have let someone else focus on its upkeep. Then they'd at least have not wasted the entire Factions development budget, had a game in the market to try and make money back, AND saved a studio or two (not to mention public/fan sentiment). If COD can support something like 8 studios, Factions could have been supported by 1-2, easily.
I understand Sony wanting some live service hits to call their own. I really REALLY do. It was a smart strategy, no one can convince me otherwise. Where they failed was in the management of the assets they had at their disposal. They completely dropped the ball regarding what studios worked on what and how. THAT'S the biggest failure of this generational strategy and I blame 2 people for it: Jim Ryan and Herman Hulst. Simple as.
I certainly can't be the only person who looks at this and, as great as Returnal is, doesn't see its spiritual successor as a $70 title. If you're a rogue like fan, you can snag Hades and its sequel for less (even when both are at full price). I don't understand companies pricing themselves out of sales so frequently.
I have this downloaded thanks to PS+ but I haven't gotten around to it yet due to my backlog. It may have to be my next AAA on the docket. Itching to turn my brain off and blast some stuff.
Ubisoft may be one of the most tone deaf collections of developers in the business. It's like they're allergic to understanding what fans actually like about the successes they achieve. Rarely does a Ubisoft game actually take what's good about one iteration and improve upon it, instead usually throwing out a ton of what people love and shoehorning needless bloat.
As a publisher known for sequels, you'd think they'd understand that "the same, but just more of the good stuff" was a really, really easy strategy for making ***** tons of money. Instead, we get absolutely bizarre sequels and reboots that make next to no sense. Or, we get nothing out of series that are begging for literally just "more of the same." It's wild they are still in business.
I was excited for this game but this breakdown has completely turned me off from even attempting to engage with this game's systems. This BS can f all the way off.
Which is worse: Cyberpunk having this happen on launch at a larger scale, or Starfield having it happen 2 years post-release but at (presumably) a smaller scale?
Made by 4 people in a matter of months. Sold like gangbusters at $8. But people say that gaming is broken. I hold stuff up like this and argue it's specifically AAA gaming that is broken.
A single player campaign with full co-op, with this as the multiplayer mode, would have absolutely crushed.
Thinking this product, as it stands, is worth anywhere close to $200mm in upfront costs is staggeringly stupid.
I don't know what is happening at Sony internally (and neither do you, let's be clear), but they ABSOLUTELY need to be firing some of these studio leads that are just utterly botching one game after another. The whole generation will be remembered for what it failed to release, not what it managed to put out.
Comments 1,901
Re: Opinion: The PS6 Cannot Come Out in This Era of $1,000+ Consoles
I don't care what the games are: it would simply price me out of consoles entirely. I'd transition to PC full time, without a second thought.
Re: Sifu Dev's PS5 Football Game Rematch Has Had a Great First Year
I think this could have become the next Rocket League had they launched into PS+ the way RL did. I liked the demo (even without being a soccer fan) but couldn't convince any friends to buy it.
I actually expected it to be on PS+ or have some free weeks of play for the World Cup. Odd to me they didn't try to capitalize on any hype.
Re: Opinion: This PS5 Magic Shooter Has Been the Perfect Summer Distraction
@nielsonjuan I got it for free and could only handle a handful of hours before getting bored.
Re: 'Density Over Scale': Open World Cyberpunk Shooter No Law Has Serious Potential on PS5
When 20 developers can put this together, you have to call into question the need for hundreds of developers on a single AAA release.
The industry isn't in trouble because of anything other than its own excess, mismanagement, and lack of vision.
Bigger dev teams don't equate to better games, no matter what the big studios seem to believe.
I HOPE there's a reset across the industry. One that brings along with it dozens of smaller studios that put out games like THIS instead of constantly rehashing the same big budget drivel.
Re: Site News: Oh, Hi Everyone! Did You Notice Anything Different Here Recently?
Gamers can't always tell the difference between TPS and FPS. You think we were going to notice a change in writing style?! You give us too much credit. 😜
Re: Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming
The big issue is pricing. Straight up.
You can't launch AA titles at $70 and expect incredible numbers. You just can't. This is true for Playstation and Xbox. The market is simply saturated with choice, much of it decent quality at low prices, especially on PC (where Xbox competes even moreso than Playstation).
Game Pass complicated matters but the PC market has always been the bigger thorn in the side of AAA market. The moment someone gets their hands on a laptop that they can throw just a few titles on and play casually, their eyes get opened to how bad the AAA market truly is.
Depending on one's tastes, you can get a literal arm load of titles for the same price as one new $70 AAAA "hit" from Ubisoft or whomever else. And that's before they upsell you with special editions and battle passes and DLC.
I love Borderlands. You think I want to spend $130 on B4's ultimate edition bundle or grab myself more than a dozen PC titles (possibly for even less money depending on sales)? Which will give me more enjoyment as a player of games?
The AAA market is F'ed.
Re: Fascinating PS5 Sales Estimates Peg Ghost of Yotei as a Triumph
Saros' problem was its price. I'm sorry, I loved Returnal (one of my most proud platinums) but single player rogue likes, no matter the production costs, are NOT $70 titled these days.
The biggest juggernauts in the genre can be had for a fraction of the cost. You can buy the entire Hades series (the critical darling of the genre) at full price and have money to spare.
Saros should have launched for $50 max.
Re: First PS Plus Essential Game for August 2026 Announced
@Bluemoon2008 Damn. You must hate sports.
Re: Rumour: Insider Hints The Simpsons Hit & Run Remaster 'Is Happening'
That Fortnite season showed you could do a really great job of capturing the show's look in 3D so I'd love to see this happen.
Re: Remember PS5 Launch Game Godfall? Its Developer Returns with a Slick Action Shooter
Come in at a budget price like $40-50 and this is a top notch AA purchase in my book.
Re: Call of Duty: Modern Warfare 4 Guns for ARC Raiders with Tense PS5 Extraction Mode
DMZ was my jam in MW2. This mode alone may convince me to buy 4 and I legit swore off COD after MW2. I wish this was F2P like Warzone, but alas...
Re: Poll: How Would You Rate Summer Game Fest 2026?
@old_gamer74 Because you got release dates and "wishlist now" announcements at SoP and not game reveals like at SGF.
Re: Poll: How Would You Rate Summer Game Fest 2026?
Whipped the pants off of SoP, that's for sure.
Re: PS5's Fairgames Dodged State of Play, But Could It Be Rebranded at Summer Game Fest?
@LogicStrikesAgain See, that's your problem: you think such characters are "full grown" and "adult" when they are, in fact, neither.
Re: Hands On: Marathon's New Season Is Impressive, But Probably Not Enough
@Ashkorsair In what world is 206 hours "not invested"???
Re: Reaction: Leaks Robbed State of Play of Its Biggest Surprise, But Show Still Spotlighted Many PS5 Games I'll Buy
@AdamNovice The problem is there's a difference between being interested in the games shown and still not being IMPRESSED by what was shown ABOUT those games.
I am literally all in on titles like Dune and No Rest for the Wicked. I've been interested in their PC releases but am holding out for PS5 so I can potentially play with more friends... but that doesn't mean I want an E3-like presser to waste time on something that could be a blog or twitter post.
I expected brand new announcements. We mostly got release dates and demo announcements. THAT'S what was disappointing (to me, at least).
Re: Reaction: Leaks Robbed State of Play of Its Biggest Surprise, But Show Still Spotlighted Many PS5 Games I'll Buy
I wanted to see brand new game announcements. I mostly got release date announcements.
The show was a solid SoP if it were a mid-year or out of the blue one. It was not, by any metric, deserving of the hype it got as an E3 presser replacement.
Re: Poll: How Would You Rate State of Play for June 2026?
@FreasurePlanten It was an average SoP. Average isn't good enough when it's the SoP replacing your E3 presser.
Re: Poll: How Would You Rate State of Play for June 2026?
Too many release date announcements, not enough new game announcements.
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2026?
My buddies and I have been itching for a co-op shooter, so getting Darktide is great in my book.
Re: Modern Warfare 4 Trots Out the Same Messaging of Realistic Skins in Call of Duty
The tonal dissonance certainly affected me. Playing matches with ninja turtles and celebrities running around is a large part of what ruined MW2 for me. I haven't been back since and likely won't be. They've lied before. They'll do it again.
And that sucks, because DMZ was my jam. I'm glad to see it coming back. But I'm not dropping $70 to get my ***** kicked in by Cheech and Chong.
Re: Can Season 2 Turn Bungie's Marathon Around?
I stand by the fact a co-op-enabled campaign with this extraction mode as the multiplayer suite would have sold like gangbusters. It would have been a shot in the arm to Sony's AAA franchises that they need since letting all their FPS franchises die on the vine.
Re: Amid Xbox Exclusives Uncertainty, RPG Fable Recommits to PS5
I hope this game doesn't take itself too seriously.
Re: Bungie Is Not Making Destiny 3, Dev to Be Rocked by 'Significant' Layoffs
Put Bungie on Killzone and make it the true first-party must-have AAA FPS it always deserved to be.
Re: Talking Point: Sony, Don't Re-Reveal Fairgames at the Next State of Play
Give it its own SoP or some sort of re-reveal showcase to show it off in the best light possible. Then all the inevitable negativity won't taint this broader SoP.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for May 2026?
Flintlock Siege of Dawn is awesome. Just throwing that out there.
Re: Subnautica 2 Is the Biggest Game Around Right Now, But When Is It Coming to PS5?
@Balaam_ Someone doesn't understand the PC crowd...
Re: Marvel Rivals Goes Wild with Ferocious New Character in Season 8 on PS5
People don't seem to have actually watched the gameplay where you can clearly hear Moon Girl providing commentary for DD's actions and then you see her star motif used in some of his effects. This seems like she'll not be playable but instead incorporated off screen, which to me makes some sense.
Re: 8 PS Plus Extra, Premium Games for May 2026 Announced
I was JUST wanting to play Outlaws. Good month for me.
And Flintlock is one of my favorite games in recent years.
Damn good month, by my estimation.
Re: Saros PS5 Sales Estimates at 300k, Selling Slower Than Returnal on a Bigger Install Base
@Retron Heaven forbid you read the article.
Re: Horizon Hunters Gathering Closed Beta: Start Times, How to Play, and What's Included
@DartLOD What does Highguard have to do with Sony live service projects?
Re: SEGA Cancels Super Game Project and Moves Away from Live Service
I can't wait for the Jet Set revival. Bomb Rush Cyberfunk was a banger.
Re: Is Bungie Sony's Worst Ever Acquisition After $765 Million Write-Down?
Considering, in hindsight, Sony had dev studios waiting in the wings for a hit to save themselves from closure, the mismanagement/misunderstanding of their resources is the biggest issue here.
Think: Why not have Naughty Dog lead Factions' development but then hand it off to Bluepoint or Firewalk (or someone else) who has now been entirely shuttered anyway? If Factions was going to be "too big" to let ND focus on single player titles (a fact the ENTIRE MANAGEMENT SUITE should have seen coming from a mile away, mind you, given what ND was being tasked with producing), then Sony should have let someone else focus on its upkeep. Then they'd at least have not wasted the entire Factions development budget, had a game in the market to try and make money back, AND saved a studio or two (not to mention public/fan sentiment). If COD can support something like 8 studios, Factions could have been supported by 1-2, easily.
I understand Sony wanting some live service hits to call their own. I really REALLY do. It was a smart strategy, no one can convince me otherwise. Where they failed was in the management of the assets they had at their disposal. They completely dropped the ball regarding what studios worked on what and how. THAT'S the biggest failure of this generational strategy and I blame 2 people for it: Jim Ryan and Herman Hulst. Simple as.
Re: Poor Start for PS5 Exclusive Saros as First Sales Data Emerges
I certainly can't be the only person who looks at this and, as great as Returnal is, doesn't see its spiritual successor as a $70 title. If you're a rogue like fan, you can snag Hades and its sequel for less (even when both are at full price). I don't understand companies pricing themselves out of sales so frequently.
Re: Insane Space Marine 2 Support Will Extend into a Third Year of Updates
I have this downloaded thanks to PS+ but I haven't gotten around to it yet due to my backlog. It may have to be my next AAA on the docket. Itching to turn my brain off and blast some stuff.
Re: Rumour: Assassin's Creed Invictus Is So Bad That It Could Get Cancelled
Ubisoft may be one of the most tone deaf collections of developers in the business. It's like they're allergic to understanding what fans actually like about the successes they achieve. Rarely does a Ubisoft game actually take what's good about one iteration and improve upon it, instead usually throwing out a ton of what people love and shoehorning needless bloat.
As a publisher known for sequels, you'd think they'd understand that "the same, but just more of the good stuff" was a really, really easy strategy for making ***** tons of money. Instead, we get absolutely bizarre sequels and reboots that make next to no sense. Or, we get nothing out of series that are begging for literally just "more of the same." It's wild they are still in business.
Re: Invincible VS (PS5) - Comic Book Carnage That Comes Alive Online
I've always wanted an Invincible game, but I don't do fighting games :/
Re: All-Time Great Ultra Street Fighter 4 on Sale for the First Time in 5 Years, Lowest Ever Price
"Shoryuken resist it" is an all-timer. Bravo.
Re: Round Up: Saros PS5 Reviews Rate It as One of the Best Games of 2026
@Exerion76 Uh, you absolutely have to start over when you lose all your lives in arcade games. What are you talking about?
There are differences, I'm not saying there aren't, but they are pretty damn similar when you think about it.
Re: Round Up: Saros PS5 Reviews Rate It as One of the Best Games of 2026
I always enjoy how much hate rogue likes get, when they're fundamentally just arcade games with upgrades.
There's fundamentally little different between playing a roguelike and playing, say, Pacman except that a roguelike gets easier over time.
People are weird.
Re: Xbox Is Flip-Flopping on PS5 Again, and It's Truly Getting Tiring
Choosing to go back to not to making money would be an interesting business decision, to say the least.
Re: PS5's NTE Blows Up Gacha Norms with 470 Free Pulls and No 50/50
I was excited for this game but this breakdown has completely turned me off from even attempting to engage with this game's systems. This BS can f all the way off.
Re: Crimson Desert's Next PS5 Patch Could Be Its Biggest Yet
@lazarus11 23% of us appreciate y'all paying to beta test the game while we sit back, enjoy other titles, and wait for it to be finished.
When we grab it for cheap it'll be a better game than any of y'all played through for way less money.
Re: Rumour: Xbox Debating Whether to Make Its Games Exclusive Again
Deciding to go back to not selling copies of their games is certainly a choice.
Re: Starfield's 'Unplayable' PS5 Crashing Issues Prompt Sony to Refund Players
Which is worse: Cyberpunk having this happen on launch at a larger scale, or Starfield having it happen 2 years post-release but at (presumably) a smaller scale?
Re: These 18+ New PS5, PS4 Games Are Coming Out Next Week (13th-19th April)
I wish I had time for Hades 2 and Pragmata, but they're going to have to wait until I cut down on my backlog a bit.
Re: Golf Gets Chaotic in PS5 Party Game with Lasers, Rocket Launchers, and Runaway Carts
Made by 4 people in a matter of months. Sold like gangbusters at $8. But people say that gaming is broken. I hold stuff up like this and argue it's specifically AAA gaming that is broken.
Re: You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon
A single player campaign with full co-op, with this as the multiplayer mode, would have absolutely crushed.
Thinking this product, as it stands, is worth anywhere close to $200mm in upfront costs is staggeringly stupid.
I don't know what is happening at Sony internally (and neither do you, let's be clear), but they ABSOLUTELY need to be firing some of these studio leads that are just utterly botching one game after another. The whole generation will be remembered for what it failed to release, not what it managed to put out.
Re: The Last of Us Multiplayer Was 80% Complete Before Cancellation, Spent 7 Years in Development
I still don't understand how Sony can't figure out how to design interesting multiplayer games.
Re: Rumour: Halo's PS5 Debut Launches in June, According to Fanta-Related Fan Theory
What good are skins in an FPS game that doesn't have multiplayer?