Comments 1,710

Re: Highguard (PS5) - Jack of All Trades PS5 Shooter Is Fine

MFTWrecks

This single mode is more fun than anything CoD has done in years. And I say that as someone who thoroughly enjoyed DMZ. It's more original than anything BF6 has outside player made content.

Apparently the game is too different from everything, but also too similar to some things... I don't know. I have fun playing it. Most fun I've had in a shooter since Apex's own small 3v3 mode they killed off (forget it's name).

The broader reaction to this game's existence is why we can't have nice things in this hobby. And why we're doomed to just get rehash after rehash of the same stuff.

Re: Ubisoft May Have Put Watch Dogs Down for Good

MFTWrecks

I only played the second one, but I liked it. Sad to see Ubislft shoot themselves in the foot yet again.

It's like they never know what makes their games fun, as they never iterate on good ideas, they just mix and match gameplay elements from other series at random and hope for the best. They have no true identity or direction/soul.

Re: Prince of Persia Remake and 5 Other Games Cancelled by Ubisoft

MFTWrecks

If you can't remake a proven all-timer that fans were actively clamoring for, then I don't have faith in you to knock it out of the park with anything "new" you may be cooking up.

Ubisoft needs to be wrestled from the hands of that damn family. They are fumbling the company into irrelevance.

Re: Xbox's Avowed Will Be $20 Cheaper When It Launches on PS5

MFTWrecks

This is how rereleased should work. They should never be full price imo. Plus, games drop in price pretty quickly. $20 off in a year is pretty standard for the majority of titles. Why are people acting like it's not normal or somehow unfair to first day buyers? This is dumb.

Re: Fans Wonder if The Game Awards' Big Finale Highguard Is Even Coming Out

MFTWrecks

@Jammer Aww boo hoo the last commercial at a meaningless awards show full of commercials didn't put the commercial you wanted in the spot you wanted it to be in. Do you understand how ridiculous that sounds as a "good reason" to demean a product you've never played before? It's absurd.

I'm American. It's like if people got pissed at Super Bowl commercials being in the wrong order. It's so beyond ridiculous to even think about.

There is no good reason to roast this game in the way it has been. No one knows a damn thing about how it plays. I, personally, am super hyped for a game made by devs who created some of the most fluid and entertaining multiplayer titles in recent memory. Titanfall 2 is goated and Apex Legends is, if anything, one of the best-feeling FPS games on the market. The fact people don't want a game that may play just as smoothly with a new coat of paint, like... What?! How is that not at least something cool to look forward to?

Oh, sorry, people wanted Bloodborne 2 or some other big sequel. Yeah. Because THAT makes sense.

"I don't want more of the same of THIS. I want more of the same of THAT."

Our community is simply childish and toxic. Simple as.

Re: PS5 Fave Expedition 33 Stripped of Indie Game Awards, But Not for the Reasons You May Think

MFTWrecks

@Mr_Singh That's already happening. There are many digital professions requiring its use. Mine included.

Everyone screaming about its use either doesn't understand it or is taking a very un-nuanced look at its use. It's a tool. Another software tool. That's it.

It can be used for good and it can be used poorly. Like any tool.

Sounds to me like the team here did what it set out to do: make sure man-made assets were used throughout the title. It removed those that were not. I don't see the problem here.

Re: Divinity Dev's Comments on Generative AI Trigger a Total Social Media Sh*tstorm

MFTWrecks

If you don't think AI can be useful, or you think it's pure evil, or you think that it's not already deeply a part of many creative processes, you are a fool. It's here. It's being used whether you like it or not AND it can actually be very helpful, yes, even in creative enterprises.

It is, simply put, another tool in the toolbox for a vast number of creative industries and professional roles. Hell, its use is mandatory at many a software company.

Yes, it CAN be bad and dangerous, but it doesn't need to be nor is it so automatically. It can, and is, in fact a very powerful TOOL. (A knife cuts both ways, so they say.)

If anything, supremely early in the creative process IS where we should want it used, not later. We don't WANT it replacing full jobs or reaching production, surely. But if you think for one second there aren't artists the world over using it to help influence their creative ideation, you are literally a fool.

I say this as someone in software design who themselves is very hesitant about it. But even I know full well that it can be useful and is ever present whether I like it or not.

Anyone shrieking about its use does not understand it and/or doesn't work in a field where it has shown its usefulness.

Re: 'These Claims Are Not Accurate': Activision Denies Complete Call of Duty Rethink After Sluggish Black Ops 7 Sales

MFTWrecks

Here you go, Microsoft:

Reframe the entire suite to operate more like Fortnite in structure. Make Call of Duty a F2P platform.

Multiplayer as we know it, Zombies, and Warzone would operate as the main pillars/modes within that platform. Operate a singular, evolving store of cosmetics to generate the primary revenue stream alongside battle passes.

Produce co-op campaigns that would be purchased for, say, $20-30 a pop on whatever cadence makes sense development-wise. The campaigns would provide unique, mini battle passes with cosmetics and goodies to entice players to purchase them.

The key is that, once it's all a singular platform, they could finally just let the studios cook on whatever they are best at instead of having them all juggle between support and lead and whatever else. And they could let things like skins carry across weapons (again, like Fortnite), which would then carry forward for years instead of being thrown away every year or two.

Seasons could switch up map rotations and guns. Chapters could switch up thematic elements like timelines.

They could still establish seasons with unique mechanics for those that like that. Fortnite does it all the time.

They could also experiment with new modes here or there and really flesh out what it means to play CoD. (Yes, I'm still bitter DMZ died with barely any support.)

Clearly, there are cracks forming in the foundation of what CoD offers consumers. They should just ape what Fortnite doe. You can dislike Fortnite as a game, but its platform is pretty much rock solid, especially from a development perspective.

Re: Free-to-Play FPS Highguard Closes Out The Game Awards, Coming to PS5 on 26th January

MFTWrecks

@crossbit But that's the thing: it's only a dud in YOUR opinion. Not everything is made for everyone. That's life.

We are out here as a community just pissing on people's enjoyment for no good reason. This is a hobby that is meant , like any, to elicit joy and to let people have some fun. It's okay to not like everything everyone else likes. But to always be jumping into conversations just to ***** on something that isn't to your tastes is wild behavior that has, for some reason, been normalized.

Look, not everything they announced was to my tastes. So be it. I don't go to articles about those games just to say I think it's dumb or looks bad. Like, what is even the point? Let people enjoy what they want to enjoy.

Mega Man? Does nothing for me. Resident Evil? Doesn't register. Hell, the GOTY means ABSOLUTELY nothing to me because of the style of game it is. And that's okay! I don't need to go and tell everyone else that I think those games suck or try and argue about whether something looks good/fun/cool, as it's all subjective.

Why we, as a community, think it's totally normal behavior to try and tear down the things that don't match our tastes 100% is just... it's wild to me. It's sad. And it sucks for those of us that do like the stuff no one else seems to. It's so tiring to feel like we all have to defend our personal tastes at all turns. If ya don't like something, there is literally no need to "call it out." Just don't buy/play/engage with it. Silence also speaks volumes. I wish we'd all just let each other alone and stop picking apart the things that we may not personally be into.

It's like we've come so far as a medium and as a community, but after decades of being outsiders, we're cool kids now. Everyone plays games. Awesome. But now we don't have anyone bullying us for being videogame loving nerds so we have to turn inward and pick on each other. It's messed up.

And no. I don't know why this happened to hit me so hard as it did. It's not like this is the first time it's happened. I dunno... it just really sucks, I guess, and I'm tired of engaging with a community that seems to hate itself.

Re: Open World RPG Shooter No Law Announced for PS5

MFTWrecks

@tangyzesty Oh. Right. Because comparing two completely different games by different developers with different gameplay styles and different ambitions was crystal clear.

It looks cool as hell. Gives strong Cyberpunk vibes with fluid combat. If you don't think it looks cool, why even bother commenting?

Re: We'll Soon See Whether Heavy Rain Dev's Live Service Multiplayer Gamble Pays Off

MFTWrecks

@Sketti The point is developers NEED to try new things, otherwise the entire market stagnates. (As do creative minds.)

Like it or not, the answer to success is NOT "doing the same thing forever." Especially artistic endeavors. They must evolve and change to survive.

It's fine if the result is not to someone's liking, but hating the fact new things get made should excite us all. That's how the broader market pushes forward.

You want the old thing? Go enjoy the old thing. But plenty of people want to see new IPs, new gameplay, and new experiments by devs they enjoy. To me, that's far more exciting than COD 128462 or Assassin's Creed 3735.

The irony that Fortnite - the heavy hitter everyone is chasing - ITSELF was a brand new experiment by its developer should not be lost on anyone.

No one will make the game that becomes the next Fortnite by building the same old ***** that Fortnite already crushed. They will make it by trying something new. Period.

Re: The Much Maligned PS5 Shooter Marathon Returns for Another Playtest in December

MFTWrecks

I want this to be good so badly. I don't hold water for Bungie, I simply love the art direction and want it to be as fun to play as it is to look at.

At this point, I have little faith in it living up to anyone's expectations, but hopefully we can all be happily surprised by it. I'm just real worried with it not (afaik) incorporating any sort of meta progression, which I think helped make Arc Raiders the hit that it is.

Re: Horizon MMO Uses AI 'Extensively' in Development, Says NCSOFT

MFTWrecks

If you expect your software to be developed with 0 AI usage nowadays, you don't understand the transformation that is happening/has arguably already happened throughout software development around the globe.

It's everywhere, people, whether you like it or not. Vote with your wallet, you are free to, but sooner rather than later software developed with 0 AI will be as rare as brand new NES carts.

If you don't like AI in your software, go grab yourself a rotary phone, a paper map, and get your pen and paper ready to be writing letters to your friends. It's everywhere, y'all. Simple as.

  • someone in software development at a company where its usage is literally mandatory