The PCGamer review highlighted the exact sorts of design decisions that would annoy the ever-loving hell out of me (terrible tutorials, nonsensical story, awful fast travel placement, forced character switching, boss battle stun locking, plus I heard the cutscenes are unskippable). I've abandoned games for fewer transgressions.
If I ever play it, it'll be because it was on a deep deep sale (~$20) or given out on PS+. Whichever comes first. I have way more to play that isn't prone to making me grind my teeth in frustration.
I was just thinking of B4 the other day. Really feels like this game came and went faster than most AAA titles. I've heard next to nothing about it since it released, which is odd since the series sells well. I wonder how it did.
Returnal and Saros are exactly the "size" of exclusive Sony should be investing in to bolster the exclusive library.
They're made with the utmost care, fantastic to play, and they push the system's capabilities in ways many cross-platform games don't. Now all Sony has to do is acknowledge a game like this should be $40-50 and not full price.
@StitchJones Are you me?! I can't play turn-based games. The ludonarrative dissonance required to make sense of turn-based fighting just can't be overcome by my brain.
I never understood why Bungie, of all developers, is afraid to make a single player campaign. They were giants of the industry because of their craft. Now they refuse to touch the damn mode.
I love the aesthetic of Marathon. But I don't think this single mode is my cup of tea. I'd have played the hell out of a story or co-op mode in this world though.
Just for people's reference... Highguard had more modes within a week of its launch. Just saying.
It sucks that live service games aren't allowed to mature in today's market. Players want new experiences, we get them, and then they don't do Fortnite numbers over night and get forced to shut down.
It sucks for the developers and players of all types. Games like Fortnite weren't Fortnite on day one. It can take years for games to find themselves. But in today's market, they aren't given the chance. RIP
It's getting supremely annoying that y'all seem to focus your technical reviews on PS Pro almost exclusively these days when the majority of players don't have that hardware. It's doing a disservice to your audience to make Pro hardware the baseline by which you judge how a game plays.
This is another step for me toward going PC first going forward. Playstation has slowly been killing what made it special: its first party output. I see fewer reasons to be faithful to them if they aren't faithful to their own brand and personnel.
@MichaelNau I've always imagined John Wick playing like the Arkham games with the rhythmic combat. Have him use melee to build up the ability to execute enemies at the end of combos.
I still can't believe they've never bothered overhauling how absolutely atrocious the build mechanics are. For a game all about building bases, they're some of the worst gameplay systems for actually constructing things.
Every time I get into the game, it's the obnoxious base building and finicky controls surrounding them that push me away. I can just not be bothered to engage with such an awful player experience. It blows my mind that they have never bothered trying to improve on such a core system.
The art style is pretty great to me. The problem is, Horizon HAS an art style. Why develop an all new look and feel for an established IP?
If this style was tied to a new IP I think it would have been received better. I mean, it looks kind of painterly like Arcane and that show won awards aplenty. It's not like it's bad bad. It's just not a fit for this particular IP and I think people are reacting to that.
But then, I'm someone who prefers artistry in my graphics to realism.
This looks like a slightly more stylized Arcane, which literally won awards for its gorgeous art style.
I think it looks far more interesting visually than Horizon itself. I dig the f out of it. But, I love when games go for stylized looks versus realism. It gives them more character and identity, imo.
This single mode is more fun than anything CoD has done in years. And I say that as someone who thoroughly enjoyed DMZ. It's more original than anything BF6 has outside player made content.
Apparently the game is too different from everything, but also too similar to some things... I don't know. I have fun playing it. Most fun I've had in a shooter since Apex's own small 3v3 mode they killed off (forget it's name).
The broader reaction to this game's existence is why we can't have nice things in this hobby. And why we're doomed to just get rehash after rehash of the same stuff.
I only played the second one, but I liked it. Sad to see Ubislft shoot themselves in the foot yet again.
It's like they never know what makes their games fun, as they never iterate on good ideas, they just mix and match gameplay elements from other series at random and hope for the best. They have no true identity or direction/soul.
I have had my eye on this for a while. Didn't know it was coming to PS5. I hope a few friends snag it. But I'm also hesitant with Light No Fire on the way.
If you can't remake a proven all-timer that fans were actively clamoring for, then I don't have faith in you to knock it out of the park with anything "new" you may be cooking up.
Ubisoft needs to be wrestled from the hands of that damn family. They are fumbling the company into irrelevance.
If they would have agreed to make it - at most - a co-op RPG experience and not a live service title, it could have succeeded. Their RPGs have always been SO CLOSE to co-op experiences what with so much squad management and the narratively always working in squads. That was the logical next step. I think it's the jump to the online looter shooter junk that truly derailed it.
Y'all seem to misunderstand the man was stating this as it pertains to a very real lawsuit. Like... that's not the time nor the place to make ***** up.
I'm surprised Ubisoft hasn't made Division some sort of f2p platform by now. Just link em together through map fast travel (or straight traversal where it makes sense), unify the loot pools... And then expand it with a whole game's extra amount of content, please! Lol
This is how rereleased should work. They should never be full price imo. Plus, games drop in price pretty quickly. $20 off in a year is pretty standard for the majority of titles. Why are people acting like it's not normal or somehow unfair to first day buyers? This is dumb.
@Jammer Fortnite is aimed at people who are interested in Fortnite.
There have been "adult" skins for years. Pulp Fiction, John Wick, Alien, Predator, Kill Bill, various horror franchises... it's very much an all ages affair and has been for a long time.
@Jammer Aww boo hoo the last commercial at a meaningless awards show full of commercials didn't put the commercial you wanted in the spot you wanted it to be in. Do you understand how ridiculous that sounds as a "good reason" to demean a product you've never played before? It's absurd.
I'm American. It's like if people got pissed at Super Bowl commercials being in the wrong order. It's so beyond ridiculous to even think about.
There is no good reason to roast this game in the way it has been. No one knows a damn thing about how it plays. I, personally, am super hyped for a game made by devs who created some of the most fluid and entertaining multiplayer titles in recent memory. Titanfall 2 is goated and Apex Legends is, if anything, one of the best-feeling FPS games on the market. The fact people don't want a game that may play just as smoothly with a new coat of paint, like... What?! How is that not at least something cool to look forward to?
Oh, sorry, people wanted Bloodborne 2 or some other big sequel. Yeah. Because THAT makes sense.
"I don't want more of the same of THIS. I want more of the same of THAT."
Our community is simply childish and toxic. Simple as.
@Mr_Singh That's already happening. There are many digital professions requiring its use. Mine included.
Everyone screaming about its use either doesn't understand it or is taking a very un-nuanced look at its use. It's a tool. Another software tool. That's it.
It can be used for good and it can be used poorly. Like any tool.
Sounds to me like the team here did what it set out to do: make sure man-made assets were used throughout the title. It removed those that were not. I don't see the problem here.
@Dalamar NFTs are a great example of a good, useful technology that was misunderstood (and misused) and whose benefits the world now frequently misses out on because of people who didn't understand it shrieking that it was evil or dumb.
If you don't think AI can be useful, or you think it's pure evil, or you think that it's not already deeply a part of many creative processes, you are a fool. It's here. It's being used whether you like it or not AND it can actually be very helpful, yes, even in creative enterprises.
It is, simply put, another tool in the toolbox for a vast number of creative industries and professional roles. Hell, its use is mandatory at many a software company.
Yes, it CAN be bad and dangerous, but it doesn't need to be nor is it so automatically. It can, and is, in fact a very powerful TOOL. (A knife cuts both ways, so they say.)
If anything, supremely early in the creative process IS where we should want it used, not later. We don't WANT it replacing full jobs or reaching production, surely. But if you think for one second there aren't artists the world over using it to help influence their creative ideation, you are literally a fool.
I say this as someone in software design who themselves is very hesitant about it. But even I know full well that it can be useful and is ever present whether I like it or not.
Anyone shrieking about its use does not understand it and/or doesn't work in a field where it has shown its usefulness.
Comments 1,736
Re: It Sounds Like PS6 Will Support a Form of FSR Frame Generation
I won't know whether I like this until I see how hot Resident Evil characters look with it turned on.
Re: Crimson Desert's Mixed Reviews See Dev's Share Price Drop Almost 30%
@MrPeanutbutterz Yeah. There's no stash whatsoever. You can't store anything anywhere.
How tf do you hold onto loot and items over a 150+ adventure?! Bonkers.
Re: Crimson Desert's Mixed Reviews See Dev's Share Price Drop Almost 30%
The PCGamer review highlighted the exact sorts of design decisions that would annoy the ever-loving hell out of me (terrible tutorials, nonsensical story, awful fast travel placement, forced character switching, boss battle stun locking, plus I heard the cutscenes are unskippable). I've abandoned games for fewer transgressions.
If I ever play it, it'll be because it was on a deep deep sale (~$20) or given out on PS+. Whichever comes first. I have way more to play that isn't prone to making me grind my teeth in frustration.
Re: Highguard Joins the Great Concord in the Sky, Now Officially Delisted on PS5
I liked what I played and wish it had time to evolve and grow.
Re: First Major Borderlands 4 DLC Adds Story Content, New Character Later This Month on PS5
I was just thinking of B4 the other day. Really feels like this game came and went faster than most AAA titles. I've heard next to nothing about it since it released, which is odd since the series sells well. I wonder how it did.
Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy
Returnal and Saros are exactly the "size" of exclusive Sony should be investing in to bolster the exclusive library.
They're made with the utmost care, fantastic to play, and they push the system's capabilities in ways many cross-platform games don't. Now all Sony has to do is acknowledge a game like this should be $40-50 and not full price.
Re: Round Up: GreedFall 2 PS5 Reviews Suggest a Rough Start for the RPG Sequel
@StitchJones Are you me?! I can't play turn-based games. The ludonarrative dissonance required to make sense of turn-based fighting just can't be overcome by my brain.
Re: Round Up: GreedFall 2 PS5 Reviews Suggest a Rough Start for the RPG Sequel
@StitchJones This is what annoys me. I wanted a sequel that was an improvement, not a totally different genre of game.
Re: Fortnite, the Biggest Game in the World, Wants You to Help Pay Its Bills
If you think Fortnite is the biggest game in the world, you don't understand Roblox.
Re: 7 PS Plus Extra, Premium Games for March 2026 Leaked Early
Space Marine 2 and Metal Eden are 2 big gets off my wishlist!
Re: 'We're Discussing Ways to Improve': Marathon Dev Tweaking Monetisation and Difficulty as FPS Fails to Blow Up
I never understood why Bungie, of all developers, is afraid to make a single player campaign. They were giants of the industry because of their craft. Now they refuse to touch the damn mode.
I love the aesthetic of Marathon. But I don't think this single mode is my cup of tea. I'd have played the hell out of a story or co-op mode in this world though.
Just for people's reference... Highguard had more modes within a week of its launch. Just saying.
Re: After Cancelling Most PC Ports, Sony Promotes New 'PC Ready' Controller
Considering you don't get a cable with their other controllers nowadays, this is at least SOME added value, unless they removed features.
Re: 'We're Not Hiding Anything': Crimson Desert Dev 'Sick' of Claims Around No PS5 Footage
Or... say it slowly with me... don't pre-order games.
Re: Highguard Permanently Shuts Down on 12th March
It sucks that live service games aren't allowed to mature in today's market. Players want new experiences, we get them, and then they don't do Fortnite numbers over night and get forced to shut down.
It sucks for the developers and players of all types. Games like Fortnite weren't Fortnite on day one. It can take years for games to find themselves. But in today's market, they aren't given the chance. RIP
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
This regime at Sony has no idea what it wants to do. It has no clear visions whatsoever.
Re: The New LEGO Batman Only Has 7 Playable Characters, But They're Far More Fully Formed
Removed
Re: Konami's Iconic X-Men Arcade Game Coming to PS5 Alongside Other Marvel Classics
Wish it had the X-Men Genesis games (Clone Wars is goated) but this is still a solid collection.
Re: Resident Evil Requiem (PS5) - Two-in-One Horror Not Quite an All-Timer
It's getting supremely annoying that y'all seem to focus your technical reviews on PS Pro almost exclusively these days when the majority of players don't have that hardware. It's doing a disservice to your audience to make Pro hardware the baseline by which you judge how a game plays.
Re: Opinion: Sony's Disgraceful Bluepoint Closure Should Concern Every PS Studios Fan
This is another step for me toward going PC first going forward. Playstation has slowly been killing what made it special: its first party output. I see fewer reasons to be faithful to them if they aren't faithful to their own brand and personnel.
Re: Sony Makes Shocking Decision to Shut Down Bluepoint Games
Meanwhile, Bungie BLEEDS money faster than its player counts and they're still kicking. Makes no sense.
Re: God of War Dev's Next Big PS5 Exclusive Plotted for 2027 Release
@WolfyTn Read his name again. But this time, read it more slowly.
Re: AAA John Wick Game Announced for PS5
@MichaelNau I've always imagined John Wick playing like the Arkham games with the rhythmic combat. Have him use melee to build up the ability to execute enemies at the end of combos.
Re: God of War: Sons of Sparta Is the Long-Rumoured 2D Game, Out Now on PS5
Put it back in the shadows. This looks awful.
Re: AAA John Wick Game Announced for PS5
This is literally an all-time dream game of mine, so to say I am hyped is an understatement.
Re: No Man's Sky Gets a Gravity Gun in Its Latest Game-Changing Update on PS5, PS4
I still can't believe they've never bothered overhauling how absolutely atrocious the build mechanics are. For a game all about building bases, they're some of the worst gameplay systems for actually constructing things.
Every time I get into the game, it's the obnoxious base building and finicky controls surrounding them that push me away. I can just not be bothered to engage with such an awful player experience. It blows my mind that they have never bothered trying to improve on such a core system.
Re: The Internet Has Not Been Kind to Horizon Hunters Gathering
The art style is pretty great to me. The problem is, Horizon HAS an art style. Why develop an all new look and feel for an established IP?
If this style was tied to a new IP I think it would have been received better. I mean, it looks kind of painterly like Arcane and that show won awards aplenty. It's not like it's bad bad. It's just not a fit for this particular IP and I think people are reacting to that.
But then, I'm someone who prefers artistry in my graphics to realism.
Re: Sony Finally Confirms Horizon Co-Op Game, Horizon Hunters Gathering for PS5, PC
This looks like a slightly more stylized Arcane, which literally won awards for its gorgeous art style.
I think it looks far more interesting visually than Horizon itself. I dig the f out of it. But, I love when games go for stylized looks versus realism. It gives them more character and identity, imo.
Re: Highguard (PS5) - Jack of All Trades PS5 Shooter Is Fine
@VeganH It got a 5v5 mode earlier today.
Also... Remnant is goated in my book. 😂
Re: Highguard (PS5) - Jack of All Trades PS5 Shooter Is Fine
@Contimaloris It got a 5v5 mode earlier today.
Re: Highguard (PS5) - Jack of All Trades PS5 Shooter Is Fine
This single mode is more fun than anything CoD has done in years. And I say that as someone who thoroughly enjoyed DMZ. It's more original than anything BF6 has outside player made content.
Apparently the game is too different from everything, but also too similar to some things... I don't know. I have fun playing it. Most fun I've had in a shooter since Apex's own small 3v3 mode they killed off (forget it's name).
The broader reaction to this game's existence is why we can't have nice things in this hobby. And why we're doomed to just get rehash after rehash of the same stuff.
Re: Ubisoft May Have Put Watch Dogs Down for Good
I only played the second one, but I liked it. Sad to see Ubislft shoot themselves in the foot yet again.
It's like they never know what makes their games fun, as they never iterate on good ideas, they just mix and match gameplay elements from other series at random and hope for the best. They have no true identity or direction/soul.
Re: Captivating Historical Italian Adventure Becomes PS5 Console Exclusive to 'Deliver the Best Experience'
This looks great. Love what indie devs are doing nowadays.
Re: Assassin's Creed: Black Flag Remake Reportedly Delayed by Up to a Year
@Zeke68 Lol is this a joke? Insomniac was rather famously thrown off by their internal leak and it is rumored to have impacted multiple titles.
Re: Highly Rated Survival Action RPG Enshrouded Targets a Fall 2026 Release on PS5
I have had my eye on this for a while. Didn't know it was coming to PS5. I hope a few friends snag it. But I'm also hesitant with Light No Fire on the way.
Re: Prince of Persia Remake and 5 Other Games Cancelled by Ubisoft
If you can't remake a proven all-timer that fans were actively clamoring for, then I don't have faith in you to knock it out of the park with anything "new" you may be cooking up.
Ubisoft needs to be wrestled from the hands of that damn family. They are fumbling the company into irrelevance.
Re: 'Could You Tell at the Time?': Ex-Producer Defends BioWare's Decision to Make ANTHEM
If they would have agreed to make it - at most - a co-op RPG experience and not a live service title, it could have succeeded. Their RPGs have always been SO CLOSE to co-op experiences what with so much squad management and the narratively always working in squads. That was the logical next step. I think it's the jump to the online looter shooter junk that truly derailed it.
Re: The Sands of Time Are Running Out on Prince of Persia's PS5 Remake Shadow Dropping Today
Never put faith in rumors or rumor mongerers. It's just people making a ploy for engagement.
Re: 'Call of Duty on Track to Perform Over 60% Below Last Year': Ex-Activision Boss Bobby Kotick Sticks Knife in Flagging FPS Franchise
Y'all seem to misunderstand the man was stating this as it pertains to a very real lawsuit. Like... that's not the time nor the place to make ***** up.
Re: Hardware Review: Sony INZONE H9 II - The Perfect Gaming Headset?
How good is the battery life? I feel that's an important factor for wireless headsets. Surprised it wasn't mentioned.
Re: A Month After PS5 Performance Update, The Division: Definitive Edition Leaks
I'm surprised Ubisoft hasn't made Division some sort of f2p platform by now. Just link em together through map fast travel (or straight traversal where it makes sense), unify the loot pools... And then expand it with a whole game's extra amount of content, please! Lol
Re: Xbox's Avowed Will Be $20 Cheaper When It Launches on PS5
This is how rereleased should work. They should never be full price imo. Plus, games drop in price pretty quickly. $20 off in a year is pretty standard for the majority of titles. Why are people acting like it's not normal or somehow unfair to first day buyers? This is dumb.
Re: Fable Is 'Understood' to Be Coming to PS5, Says New Report
If it's a big Xbox game under development, it should be understood it's a matter of when it comes to PS5, not if.
Re: South Park Is Coming to Fortnite, But Fans Aren't Sure Exactly How It'll Work
@carlos82 If this isn't available as an emote/voice line, then I'm not sure what we're really doing here with this collab. Lol
Re: South Park Is Coming to Fortnite, But Fans Aren't Sure Exactly How It'll Work
@Jammer Fortnite is aimed at people who are interested in Fortnite.
There have been "adult" skins for years. Pulp Fiction, John Wick, Alien, Predator, Kill Bill, various horror franchises... it's very much an all ages affair and has been for a long time.
Re: Fans Wonder if The Game Awards' Big Finale Highguard Is Even Coming Out
@Jammer Aww boo hoo the last commercial at a meaningless awards show full of commercials didn't put the commercial you wanted in the spot you wanted it to be in. Do you understand how ridiculous that sounds as a "good reason" to demean a product you've never played before? It's absurd.
I'm American. It's like if people got pissed at Super Bowl commercials being in the wrong order. It's so beyond ridiculous to even think about.
There is no good reason to roast this game in the way it has been. No one knows a damn thing about how it plays. I, personally, am super hyped for a game made by devs who created some of the most fluid and entertaining multiplayer titles in recent memory. Titanfall 2 is goated and Apex Legends is, if anything, one of the best-feeling FPS games on the market. The fact people don't want a game that may play just as smoothly with a new coat of paint, like... What?! How is that not at least something cool to look forward to?
Oh, sorry, people wanted Bloodborne 2 or some other big sequel. Yeah. Because THAT makes sense.
"I don't want more of the same of THIS. I want more of the same of THAT."
Our community is simply childish and toxic. Simple as.
Re: PS5 Fave Expedition 33 Stripped of Indie Game Awards, But Not for the Reasons You May Think
@Mr_Singh That's already happening. There are many digital professions requiring its use. Mine included.
Everyone screaming about its use either doesn't understand it or is taking a very un-nuanced look at its use. It's a tool. Another software tool. That's it.
It can be used for good and it can be used poorly. Like any tool.
Sounds to me like the team here did what it set out to do: make sure man-made assets were used throughout the title. It removed those that were not. I don't see the problem here.
Re: Divinity Dev's Comments on Generative AI Trigger a Total Social Media Sh*tstorm
@Dalamar NFTs are a great example of a good, useful technology that was misunderstood (and misused) and whose benefits the world now frequently misses out on because of people who didn't understand it shrieking that it was evil or dumb.
Re: Divinity Dev's Comments on Generative AI Trigger a Total Social Media Sh*tstorm
If you don't think AI can be useful, or you think it's pure evil, or you think that it's not already deeply a part of many creative processes, you are a fool. It's here. It's being used whether you like it or not AND it can actually be very helpful, yes, even in creative enterprises.
It is, simply put, another tool in the toolbox for a vast number of creative industries and professional roles. Hell, its use is mandatory at many a software company.
Yes, it CAN be bad and dangerous, but it doesn't need to be nor is it so automatically. It can, and is, in fact a very powerful TOOL. (A knife cuts both ways, so they say.)
If anything, supremely early in the creative process IS where we should want it used, not later. We don't WANT it replacing full jobs or reaching production, surely. But if you think for one second there aren't artists the world over using it to help influence their creative ideation, you are literally a fool.
I say this as someone in software design who themselves is very hesitant about it. But even I know full well that it can be useful and is ever present whether I like it or not.
Anyone shrieking about its use does not understand it and/or doesn't work in a field where it has shown its usefulness.
Re: 'This Is Going to Be Us Unleashed': Divinity Is Baldur's Gate 3 Dev at Its 'Next Level'
Damn. I was really hoping this would be a real-time RPG. I simply cannot get into turn-based titles. Hope it's a banger for those that enjoy them!
Re: Bungie's Marathon Locks In March 2026 Release Date on PS5, Priced at $40
@kyleforrester87 "People tend not to talk about just how good the game play in a bungie game is."