Comments 2,603

Re: Naughty Dog Forces Crunch to Get PS5 Exclusive Intergalactic 'Back on Track' for Mid 2027 Release

Nem

@Jammer the worst paid devs there make 90-100k dollars a year, the best paid up to 200k (google it). Wether you consider that good or bad is up to you. But, it's a 400 person studio (insomniac is 450 for comparison). We can ballpark these studios cost 40-50m a year to keep open.
In the same 6 years since TLOU2, insomniac will have released released 4 new games and a remaster. Naughty dog released 2 remasters.
I hope you understand why they aren't in the best of positions atm. Missing milestones in the new project at this time would make sony very nervous, if they aren't already.

Re: Naughty Dog Forces Crunch to Get PS5 Exclusive Intergalactic 'Back on Track' for Mid 2027 Release

Nem

I know some people will be upset with me saying this, but this studio hasn't put out a new game in 5 years, and it will likely be another 2 or 3 before it does.
We know there was mismanagement, but it's time they start putting out again and being this far behind one year after the announcement is worrying.
I am not surprised that Sony put them under fire. I am sure everyone there is very well paid and the studio is now at risk of closure if they don't pick up.
So, i am afraid this may be required to save the studio at this time. They need to start hitting those milestones.

Re: Star Wars: Fate of the Old Republic Announced, from Mass Effect Director

Nem

This... raises a lot of questions.
In the old republic... when?

This is not KOTOR 3 like some miscreants were in delusion of to the rest of their days. That story had been told.
So, this is either a side story during SWTOR, that is still ongoing, or takes place after? That is the big question. A galaxy on the brink of rebirth presumes that it's after or in parallel with the current arc.

With that said, the cynic in me knows that this is a pitch trailer more than anything and they are looking for funding. I don't want to get excited before i know this will be real.
The remake should still be coming. I was surprised we didn't get news. The remake should release way before this does. I am thinking 2027 release with unveil next year.

Re: 'The Fans' Voices Gave Us Power': Monster Hunter Wilds Dev Admits to Difficulties After Awards Show Win

Nem

That is simply not true. The game didn't change at all from beta to release. The low res textures and bad performance were still there as they still are to this day.

It's pretty depressing that the devs are listening to the vocal "souls" crowd more.

I have little hope for the next TU reading what i just did. I will see what sort of improvements arrive, but i am not optimistic.
It is almost certain i will be skipping on the expansion without drastic improvements. Bring on the next rise. I have had enough of this half baked game.

Re: Rumour: We've Been Robbed of a Soul Reaver Reboot

Nem

I think the Action RPG part is a bit odd. It's not how i would describe titles in the series, perhaps with the exception of Blood Omen. So, maybe it was a remake/remaster of that?
I really don't think this was a soul reaver remake.

Re: Final Fantasy X Was the 'Ultimate Perfection' of the Series, Says Dragon Quest Creator

Nem

God i hate that. No, the silent protagonist does not become the player. I am clearly not the character in the screen nor do i live in that world. It just makes that mute character look very weird cause the other characters need to speak for it.
With that said FFX took some steps back as well. The size of the world felt much smaller with the loss of the traversible world map.

I really wish the silent protagonist trope would go away. It's a huge bummer that hurts the storytelling.

Re: Sony Estimated to Have Made $1.5 Billion from Steam, But the Novelty Is Wearing Off

Nem

Ultimately, consoles made the mistake of pushing online communities to the PC due to the online play barrier they put up.
As such, it's unsurprising that multiplayer live service games like helldivers 2 gain more traction on pc than single-player games.
So, yeah, after the novelty wears out, i am not surprised PC gamers lose interest.
Online pay walling was a greedy shot in the foot with real consequences. They got money in one hand and let it escape in the other.

Re: Are Shadow Drops the Future? Bethesda's Betting on Them After Oblivion Remastered Success

Nem

I am afraid that with the way social media is and how negativity drives engagement, this is the way forward to prevent an uncontested negative narrative from being formed.
I am in support of it. I have seen several good games fall prey to the disinformation in the last year and i do believe that it is the best for companies that will often be under fire and unfair scrutiny such as big RPG developers like Bethesda and Bioware, which are often dragged into social wars.

I bought the oblivion remaster day 1. If i had read all the negativity beforehand, i probably wouldn't and would have missed a perfectly good game that i loved. I do care about performance, but people nowadays tend to exaggerate in order to again, drive that engagement. I simply reached a point where i don't trust social media anymore.
Having a plurality of opinions out there from day one does allow more opinions to be heard and not be smothered by parroting and disinformation.

Re: Dragon's Dogma 2 Sales Top 4 Million with Still No Sign of an Expansion

Nem

Well... the fact that they decided to say something is well... something?
But, "team"? I don't think there is a team any more. The series creator left after release. The staff likely were put working on MH wilds and/or got reassigned to the new Kamiya team.
I doubt there is an actual DD team left. They will be working on Okami atm and probably the next DMC after.

I would be very surprised if they were working on anything for this game, even this series atm. This one will be in cold ice until the next DMC comes out. Even then... i don't know if they have someone that will champion it. I don't see Kamiya picking it up.
But, given these sales, the higher ups might try and get a new project going in the future.

Re: Tomb Raider Dev Loses Another 30 Staff in New Round of Layoffs

Nem

@BearsEatBeets They still have over 200 people. I don't know exactly with all the lay-offs. They were 273 in 2022.
I also have found out that they hired at least one person this year. Hopefully she is not part of these lay-offs, as she is the best chance at a new legacy of kain game.

Re: The Best BioWare Can Do on N7 Day Is Insist Mass Effect PS5 Is Still in Dev

Nem

I'm a bit disappointed to see such a negativity farming article, but it's just the internet these days.
What did you want? For them to show pre-alpha stuff so you can say how rough it looks? Bioware just released a game. Mass effect is only now starting full development.

Btw as i see the usual silly comment, DA the veilguard is a great game. Don't listen to the negative nancy's.