Comments 2,650

Re: The Future of the Baldur's Gate Series Will Soon Be Revealed

Nem

I don't envy who gets the "honor". Fans are already hating on it and the game hasn't even started development.
Honestly, they should just give it a wide birth and do nothing. It's what those people deserve. They have been going around trying to kill every other RPG that isn't a CRPG. I am starting to think BG3 was the worst thing to happen to the genre just due to the entitled jerks it created and how toxic they are.
Good on larian for having jumped that ship. There is no winning with those people.

Re: Disc Rot Already Afflicts Your Physical Game Collection

Nem

@Bamila My oldest one is Sonic CD. It's 32 years old. Still fine.
Actually, they are all fine. I only had one rot in hundreds from one i burned myself on the pc and they are all still fine. Honestly the rot came from the golden top surface. I believe that was the issue. It was a bad quality disc.

Re: Disc Rot Already Afflicts Your Physical Game Collection

Nem

Not a single one.

The only one that did was a cheap cd burn i did back in the day. Console games are all perfect.

If you store them in your moldy basement without any protection then i can see it.

But, another thing, don't use this to say digital is better cause hard drive discs are subject to the same thing.

Re: Horizon Dev Promises It Isn't Trying to Replace Aloy Actress with AI

Nem

Well... I have yet to hear an AI that isn't completely bonkers and broken in some way.
Sure, with perfectionioning it might get better. But, I have doubts it will resonate with audiences.
Also, to improve said AI will require lifting up the work of many others and I can see legal issues with that.
In the end what an AI does is gather up lots of examples of what you want done and create an average approximation. Is that really original work or plagiarism en-masse? 🤷‍♂️

Without real artists adding to the data pool will AI keep being able to come up with new pieces of art? It's certainly not a great spot to be in. I can see it getting stale and repetitive fast.
Actually, I already see it in art AI bots. They are all very samey with what they draw. They aren't capable of originality.

Re: Monster Hunter Wilds Player Shows Off Extent of Its Massive Open World

Nem

The game really isn't an open world. Just a bunch of the usual MH maps connected by a corridor to mask the loading time.

If you grabbed MH world and put a corridor between each zone to mask the loading it would be the same.

Just preparing people who read stuff like this and expect a real vast open world game. That's not what this is.

Re: Poll: What Review Score Would You Give Monster Hunter Wilds?

Nem

I will not give it a final score yet.
I have not even entered high rank yet.

But, i have been enjoying it minus the issues with performance and the low res textures. I think they really hold back the game. I could not in good conscious give it more than a 7 while those remain. When those are gone, it may upgrade to 8 or 9.

Re: Release Window for Anticipated Superhero Game Marvel 1943: Rise of Hydra Seemingly Revealed

Nem

@HotGoomba The game is written and likely directed by the legacy of kain and first 3 uncharted writer, Amy Hennig.
It will certainly be good.

My worry is if people will care. This game went radio silent for a long time and still is. The studio is working on a star wars game too. They are a studio built to make story driven games.
I do hope this game does well. But i am worried.

My dream is for the studio to do well and be hired by embracer to make a new legacy of kain.

Re: Poll: So, Is Monster Hunter Wilds 'Too Easy'?

Nem

I think the difficulty is fine. The problem is the inconsistent presentation with high and low res textures mashed together for a completely terrible image and ofc, the performance.
They just need to fix the game on a technical level and then it will be one not to miss.
The difficulty is right where it should be. It is easier for long time players, but it's not for new ones. Also, the new mechanics that make it more approachable and more abusable by the experienced players. The weapons also lost some of the complexity, which isn't necessarily a bad thing. But without the extra moves and switch skills from rise sunbreak they do feel a bit simplistic.
Let's hope the expansion brings back some switch skills to spice things up.

Re: Monster Hunter Wilds a Best-Seller in the UK as Series Continues Upwards Trajectory

Nem

@Cutmastavictory Are you kidding? How is using 2 combos the whole game "hard"?
Rise sunbreak is leagues better. There is no comparison. There is so much more customisation with playstyle with switch skills and silkbind moves. The monsters have much cooler moves. The mobility makes it faster paced and fun.

I like Wilds but there is no comparison. If they released this and a rise expansion at the same time, i know what i would be buying. 😅
And it's not cause of difficulty. It's just fun factor. I get way more satisfaction from rise sunbreak combat.
I can agree Wilds is a good entry point cause of it. But, so was rise and there is so much more meat to it.

Re: Monster Hunter Wilds Eclipses All Expectations on Launch Day

Nem

@B0udoir Not during hunting. In town is when it's worse. I noticed the ground after i ended the hunt and when farming for materials.
I don't even mention overall resolution, just the textures. It's the mode that is called that. Though performance mode is clearly blurrier.

No it's not the same. You have cut-scenes with these characters and the camera zooms in on them and it's impossible not to see it. For example, the merchant that sells you items (you will interact with him often) has one texture resolution and he has a sort of half kilt on his waist that is low res. It's impossible not to see the contrast.
Even in cutscenes they put a rug which is a triangular mess with low res texture in front of the screen. It's all over the place and it's definitely very noticeable. It's messy.

You are very mistaken if you think i am nit-picking. This stuff is literally front and center.

Did you think i was zooming in on the book? Literally have to talk to the guy and the camera zooms on him.
Stop assuming we are all trolls around here. This game has issues and you should not wave them off based on what are nit-pickers, which btw i dislike as well. You will never seem me picking on something such as trees on gran turismo unless the game was zooming in on them and that is even not the biggest issue. It's the contrast of high res textures next to low res textures.

Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection

Nem

Ok, now that i played it i can dispute this review when it says near perfection and top of class combat.
The game is good, don't get me wrong. But first, the combat is a step back from Rise/Sunbreak and it gets dull pretty fast. The aim feature actually removes the importance of positioning. It's what makes the game "easier" as they say.
The performance and graphics the review addresses a bit but are completely unacceptable. There are tons of low res textures all over the place and many are even streched on the ground. Something like a book on the hands of an NPC looks like a PS2 model... it's alarming. The models in cutscenes look much better than the ones in the game on resolution mode. It's like we are playing on the switch and not PS5. Heck Rise on switch looked more consistent than this does.

This is not an issue solved with hardware either. A PS5Pro will not solve the texture and performance problems. It will just make them slightly less pronounced in the performance and will do nothing for the textures, ofc.

This game is clearly still in a beta state and was rushed to make the fiscal year for capcom. We should really push back against this kind of release.

I do not recommend anyone expect a polished experience to buy it yet. Wait until they fix this stuff and buy on sale or be prepared to deal with them. I expected this to be the case after i played the beta. I did not believe the copium cause i have done this dance enough times to know this stuff doesn't get fixed in 3 months. I was prepared to deal with it. But i am still tempted to just wait for patches before continuing. The gall to print discs with this though...

Re: Monster Hunter Wilds Eclipses All Expectations on Launch Day

Nem

The game looks bad even in fidelity mode on ps5 with lots of warped and low res textures.
Main characters and cut-scenes look fine but it's like playing it with a graphics card 2 gens old.
This is not a hardware issue. It's a rushed game. I hope they work to fix those textures and the performance.

Re: Poll: Are You Playing Monster Hunter Wilds?

Nem

The game itself is good, but the performance and graphics are lacking. Lot's of bad textures. Warped and stretched textures and triangles just popping up in places. Ground textures can be appalling too.

This quite frankly is a game in beta still. Capcom does deserve flak for it. They rushed it out for their fiscal numbers and it's not in a good state.

But, if they fix it, it will be great.

Re: Bloober Team Partnering with Konami Once Again Following Silent Hill 2 Success

Nem

@Anthony_Daniels You don't get the definition of a remake even though you just gave it.
Hey, it's not my fault you don't like it. But it exists.

SH2 remake does have changes in all those areas. Even if they are smaller. That is a creative choice. Because that SH1 remake exists is why we got a SH2 remake this time. I am sorry you don't like or don't want to recognise the remake of SH1, but it exists.

Re: PS5 Pro Is By Far the Best Way to Play Monster Hunter Wilds on Console

Nem

Still not getting one.
Good try though.

The problem is not in the hardware, it's in the software and they will be fixing it.
I am not gonna throw 800 euros on a digital only machine to slightly solve the problem for them.
That's the equivalent of flushing money down the toilet.
The 30fps resolution mode was fine for me in the beta. I knew what I was getting into.

I may eventually get a ps6 in a few years and then I will have even better performance without spending all the additional money and having access to a new library of games.

Re: Some Monster Hunter Wilds Fans Are Losing Their Minds Over the Game Being 'Too Easy'

Nem

@Nepp67 OK, well have that talk with them then over what a souls game is cause they are literally saying how they want the monsters to kill them over and over. I don't share that masoquism. I don't enjoy Souls games and I don't want MH to go overboard again like it did in iceborne. I don't play for bragging right like the no-lifers.
I want to be able to clear all TU's like I did in Sunbreak. They were challenging and fair fights. That is what I want, not whatever the hell those scripted Alatreon and Fatalis fights were.