Comments 839

Re: Poll: Does the Steam Machine Pose a Threat to PS5?

StrickenBiged

I think it’ll be more of a problem for Xbox than PlayStation. it’ll be a cheaper alternative to what Microsoft is trying to do with the PC pretending to be a console thing. Except that Steam Machine (I prefer Gabe Cube as a name) runs Linux, so it’ll probably run a lot better without all the Windows bloat under the hood.
Still, I hope it does well, PlayStation could use the competition to keep them honest.

Re: Here's Why Sony Is Making a Japan-Specific PS5 Console

StrickenBiged

How does locking the language and region lead to such a dramatic price cut? My layman's guess would be that this is just a software issue, and that it would be cheaper to just have one operating system for the PS5, with all supported languages available, rather than have to maintain separate operating systems for multiple regions.

Re: PS5 Fans Say Ghost of Yotei Plays Better, But Can't Match Ghost of Tsushima's Story or Hero

StrickenBiged

Everything aside from the main story is better in Yotei. I replayed the PS5 version of Tsushima recently and found I really enjoyed Jin's struggle between the honour system of samurai culture and the more effective tactics of the Ghost. While I'm fully behind Atsu's quest of vengeance - who doesn't love a good revenge plot? - it just doesn't have the same depth of character development, IMO.

Re: Sony Stands with Japan's Creators in AI Copyright Crackdown

StrickenBiged

@LifeGirl I've heard Disney described as a law firm that just happens to make movies, it has that many in-house lawyers.

Interesting side-note: that whole thing in the 2010s where the Steamboat Willie version of Mickey Mouse started turning up before the films in anything put out by Disney Animation Studios was an attempt to establish the character as a trademark (where he'd enjoy ongoing trademark protection for as long as it was used) and in anticipation that the copyright was going to run out. They failed in that attempt in the end, and you can now use Steamboat Willie's version of MM for whatever you like, but it was a good try.

Re: New EA Partnership Will 'Reimagine How Games Are Made' with AI

StrickenBiged

All depends on how it's used, in my view.

Personally, I'm kinda hyped for the first game on the scale and depth of BG3 that uses something like Ubisoft's Neo NPCs. Imagine a fully fledged RPG where you can have natural conversations with every NPC, not just select between 2-3 pre-scripted lines.

Edit: Oh yeah, and this AI announcement shouldn't come as too much of a shock: they'll be those intended costs savings that EA's buyers will be interested in. That slipped my mind.

Re: 'Even I Can't Tell the Difference': Shuhei Yoshida Thinks PS6 Needs Something Other Than Just More Power

StrickenBiged

Graphically, I don't know where we go from the PS5; from across the room on a massive 4k screen, many games look amazing and run well. But surely there's a direction to go in with increased computational power and being able to simulate more things at once. Imagine being a soldier in a battlefield with hundreds of other soldiers, but the others (aside from the one's you're expected to fight) aren't just props carrying out pre-scripted animations, but NPCs reacting to one another in real-time that you could go and interact with - maybe an RTS game where you could possess any individual character and take part in the fight. Or more realistic physics and fluid dynamics engines enabling more realistic destruction or interactivity with the play space. Or entire ecosystems could be modelled and messed with - what happens in a survival game if you hunt the apex predators to extinction, etc.

Shu's imagination may be limited by what has come before. Now that games are basically photorealistic, it's maintaining that while pushing for bigger, more dynamic games that can literally do more that will be the next step, and may even lead to the creation of new genres.