
It's almost impossible to knock Ghost of Yotei's Legends update. It's free to everyone who owns the game, adding an entire online co-op mode, complete with a large number of missions, four playable classes, and loads of unlockable cosmetics.
Sucker Punch has gone above and beyond here, and it wouldn't be for the first time. Those already familiar with Ghost of Tsushima's Legends update will largely know what to expect — but Yotei's weapon-switching combat system, together with a host of new gameplay mechanics, make this second incarnation of Legends a more in-depth offering.
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You start off by tackling a series of two-player campaign missions, which are themed around four big bad bosses. There's something of a narrative thread tying these quests together, but it basically just boils down to you playing as vengeful 'Ghosts' — warrior spirits tasked with taking on fearsome demons.

The campaign missions are fairly brief, and — at least initially — surprisingly tricky. It's not just Yotei's central combat system you need to reacquaint yourself with; as alluded, you'll also need to wrap your head around additional threats that often promote teamwork.
For example, in the Spider's campaign, you'll come up against corrupted trees that spread evil tendrils towards your position. To deal with them efficiently, you'll need to concentrate ranged attacks on their bulbous weak spots — which sounds straightforward, until you're having to deal with a horde of demonic soldiers at the same time.
The mechanics quickly add up, and it only gets more frantic as the campaigns continue. In truth, we're not totally sold on some of this stuff; Yotei's combat is often so slick and satisfying that the new mechanics can feel like they actually get in the way of the action, rather than expand upon it.
Still, this is part of the newfound depth that we mentioned earlier, and we can see plenty of players learning to love the overall difficulty curve.
Speaking of which, there are four difficulty tiers to overcome: Bronze, Silver, Gold, and Platinum — a nice nod to PlayStation Trophies. We haven't been playing long enough to test out the latter ranks, but we can easily see how they spiral into relative madness.
But the campaigns are only one part of Legends — and they're the least replayable part, at that. Most players will find themselves gravitating towards the wave-based survival offering sooner rather than later, as that's where the action is at its most dynamic.
Four players, one big map, 12 waves of enemies, and three locations that you need to defend. This is a returning (and winning) formula from Tsushima, but greater enemy variety gives it some extra spice.
It's often total chaos, in a good way, and standing back-to-back with three other players as the hordes descend is what Legends is ultimately all about. A well-oiled team remains a thing of beauty, as special class abilities pop off and you hold your ground at all costs.
Success in any mode nets you increasingly powerful equipment. New weapons and charms come with better gear scores, bolstering your overall power level and paving the way to the higher difficulties. It's a simple progression system — again, something that's been carried over from Tsushima — but why fix what isn't broken?
The grind is clearly there for those who want it; you'll get to a point where your overall goal is to acquire the ideal equipment for your style of play, praying for that one randomised drop with perfect passive perks.
To be clear, this ain't Diablo, but there's always something to work towards, and that includes a range of gorgeous cosmetics, which are unlocked through the completion of preset challenges.
If it wasn't already clear, Legends is meaty — and we haven't even mentioned the fact that there's now a lobby space, where you can play your pals at Zeni Hajiki (the coin-based minigame from the main release) and bamboo strikes.
Legends is the kind of content that you could charge money for. Hell, it's the kind of content that could exist as its own game. But no, it's a free update to an already fantastic PS5 exclusive.
Sucker Punch has pulled this off not once, but twice now — and we think that's something that should absolutely be celebrated.
Have you tried Ghost of Yotei's Legends mode for yourself? How are you liking it so far? Stick together in the comments section below.





Comments 43
Jumping in tonight with my buddy, looking forward to it!
Hope they add a single player DLC in the near future, like with the first game.
Great that it's free for goy owners but I would gladly pay 30/40€ for this
I just hope they add an expansion in upcoming months
Wish i could try it, but i have no one to play with and no PS Plus, and to be fair, I'm not fond of playing co-op with other folks other than my friend (who doesn't own a PS5), but it's good to see that SP is supporting this awesome game. Hopefully they'll release a single player DLC in the future too
Still gonna come back to this game and try NG+ soon. GoY is so so good
Shame they stopping the PC port now..My mate was going to buy this just so could do co-op
If those 2 player co-op modes were couch available I'd consider buying the game sooner rather than later. Waiting for whatever island single player decides they come up with.
@VatoLoco47 I'm in exactly the same boat, my best friend is a PC gamer and we were hoping to play this together.
The mode looks great, very surprising it's free.
I'm saving it for the weekend, actually can't wait to get back into Yotei again!
If only it was its own game, then I wouldn’t have to slog through this tedious chore just to get back my rightful 100%+Platinum. Oh, and I loved the actual Ghost of Yotei. Easily one of the best games this gen. It’s repetitive, multiplayer oriented slop I don’t care for.
Sounds enough like a live service game to turn me off. Enjoyed the base game, I'll probably just leave well enough alone
SP could charge it for $30-40 but they did it for free. I don't understand how they gonna recoup some of the cost considering all contents are unlockable without paying.
Did all the Spiders 2 player missions myself. Trying to find players for the 4player raid on The Spider and can't find anyone
@tselliot Its literally the same as last game and you didn't pay for anything "live-service"
@Balaam_ Umm... You're complaining because it no longer says 100%? Who are you trying to impress?
@tselliot It's not a live service. It will not be updated for months and months. It's just a, multilayer add on. The likes of which we used to get in the ps3 era for every game.
I loved legends 1. Such a great addition to GhostOfT! there’s been so many incredible games come out this last 18 months. I just don’t have the time for them all. This is an absolute must buy however! It’s on the list.
It's crazy when you realize this is a FREE update for existing owners with no micro transactions and everything unlocked through playing 🙏
I was kinda shocked that Sony didn't make it a standalone release. Though I suppose if they did that it would set the expectation that they planned to support it for a long while.
It sounded good, not my thing but I respect it, fair waves or story based levels, not exact but reminds me of Uncharted 3 multiplayer with the story chapters and wave after wave. The story chapters was a good idea, just never made it to PS4 version, so I keep the PS3 version for those as a reminder. That or 3D support, visual quality differences, etc.
@JackiePriest That and it's part of an existing game, not some standalone multiplayer that tries to fit in with trends and waste more money/time. XD
Sucker Punch did it well, it may be almost a PS3 era strategy of singleplayer/multiplayer in the package, but it works, a solid game and bonus multiplayer to offer for a fair amount of time till the next one, but a fair angle of handling that content too.
Waves, stories or raids (so like MMOs or a Destiny raid or others)
I think this multiplayer content is more interesting then the standalone multiplayer ones that just don't target the market they are going for well and get forgotten about, their 'stand out' design isn't strong enough. XD
That and more memorable I'd say then other multiplayer matches.
@PuppetMaster It is questionable but I guess if they get enough word of mouth or discounts and people see the trailers and go oh I get this singleplayer and multiplayer value?
I mean for those already deep into monetised progression sure, are they targeting a Destiny or others type audience with the raids, no idea, existing Ghost of Yotei owners I assume so.
Who knows, I think its' a fair strategy then a standalone multiplayer game that disappears too quickly.
But yeah for development efforts/costs not sure. Unless they only offer a fair amount of content for a short while, a few months maybe.
They may do another singleplayer DLC or they may not. Or whatever way they see a need to offer such other story/things in the universe and just do it for their own reasons.
Not sure. Or they are comfortable enough with the sales and just offering the value for the game to a point and know they are safe then having to monetise it heavily, but them not doing even a little is odd. Their choice though.
@PuppetMaster I remember recently in an interview SP said that Legends was developed alongside Yotei this time, not afterward like with Tsushima. So I'd assume their budget (which was already quite small compared to most PS games) was for both Legends and Yotei. They also probably didn't charge for it since they aren't planning to update and add to it forever. That's just speculation though.
Let’s go Sucker Punch!! 💪🏼👏🏼
@Afroducc not that surprsing PS Studios give free modes almost all the time
1. Gravity Rush 2 gave Ravens ark for free
2. Ragnarok gave Valhalla for free
3. Returnal gave us Ascension for free
4. Tsuhi/Yotei gave Legends free
5. Astro Bot gave extra levels for free
6. Days Gone got those Arcade modes for free
7. I'm pretty sure ND gave us Jak 1 for free with the Lost Legacy. But I think because it was delayed.
You know how Iki Island gave us Jins Father and fleshed out the character. I'd love if we had one where Atsu goes to Lord Saitos prefecture and we finally figure out the betrayal that kicks of Yotei or something like that. I feel Saito generally got underutilised for a very charismatic villain
@JackiePriest Yeah they said the budget was around $60 million similar to Tsushima and that alone was "cheap" for an AAA game. I guess since Yotei already profitable, Legend is like a bonus for them.
@AdamNovice They'll probably release a standalone version of it later down the line, if they follow their approach to Tsushima Legends.
It’s absolutely non stop fun so far. I knew SP wouldn’t disappoint but I didn’t expect it to be so great.
@PuppetMaster This is probably what will bring new players in, probably!
@Balaam_ this is the only reason I skipped this game! Same with RDR 2. Multiplayer should never be integrated into single player games, just my opinion.
I really liked Tsushima’s Legends when they added it so I’ll be def be playing this
Hordes. Not hoards.
I played a few hours and I'm hooked in..it feels like I'm playing the campaign in co-op
Sounds dope, shame you can’t download/purchase individually. Have zero interest in the base game.
Everyone so surprised that SP didn't release this as a standalone... well, just wait! As they did with the original Legends, eventually, I'm sure this too will hit the ps store for £20.
Lovin' it so far.
There another mode to be added too so look forward to its updates as time goes on.
Looking for the epic gear too!
“Big enough to be its own game”…then make it its own game so i csn buy it 😂👍
hopefully they do add an expansion , the first one dlc was great, i just bought the horizon fw dlc on sale , so i gotta do that at some point, if they added one to this game it would give me a reason to go back.
@Simulated-Soul if you’re willing to buy Legends then just buy Yotei! Lol
It’s fantastic. The best F2P co-op games out there. Highly underrated.
@J2theEzzo absolutely. It’s how I ended up getting into Tsushima! I played Legends first and loved it so much that I bought the full game.
@Midnyte-Monkey weird flex but ok.
It sounds great!
Hey, could you put a score on this like a regular review so it tracks on Opencritic? 😅
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