Over 300 hours into the character I have got furthest with in BG3. I'm in Act 3, but only the lower city. Just cleaning up everything there before I move on, in case I push the story forward by progressing the main quest and lock things off.
And then I got a bit tired of it and have yet to return. I have something like 900 hours in total in that game. I keep making new characters to see how things go differently and I really should just see that one character through to the end before I do anything else.
This game seems right up my alley... if I had the time. Perhaps if I could convince my Mrs to take a long holiday and find some way to offload some toddlers... hrmmm.
I had several completed playthroughs of DA:O and DA2 on my 360.
Dragon Age used to have a dark, gritty, fantasy setting, with compelling characters. That's what I liked about it. From what I can see online, they've been moving away from what I enjoyed by trying to make it more saccharine and mainstream.
IMO, that's why DA lost its 'core' audience - it failed to understand who those people were and went after a different audience. Fine, if they're there.
What Wilson doesn't seem to understand about the 'connected world' crowd is that they have found their games already. You have to do something truly amazing to drag people away from Fortnite and the like these days, where they have probably sunk thousands of hours, hundreds of dollars, and made friends with whom they interact regularly. Go after those people if you want, but they'll only ever be temporary visitors to your game (if they come across at all).
@Cornpop76 Agree with you to an extent. Abby being muscly didn't break my immersion, personally, but like I say I had to come up with some plausible head-canon to explain it. It seems plausible to me that she would take anabolic steroids if she found some to prepare herself to achieve her goal. The only unexplained thing is where she got them, but finding something overlooked in a medical facility isn't totally out of the question in a world where people have apparently left the odd bullets and weapons lying around even years after the apocalypse.
I'd be getting into spoilers, and off topic, and probably start a whole thing if I mention what did break my immersion, so I'll leave things there.
@LifeGirl I always assumed that Abby (in the game) got her physique from a combination of working out and abusing some supply of anabolic steroids. Her physique is that of an enhanced female. (Having lifted very heavy weights myself for two decades as a non-enhanced powerlifter, and meeting non-enhanced female powerlifters, I can tell the difference between who is and is not abusing steroids.) I took it as implied that Abby did this to herself after she decided she would be taking vengeance, which seemed believable in the context of her story.
If Naughty Dog has said anywhere that Abby is not enhanced then I'd say they should have consulted with a sports physician or something if they were going for realism.
I was quite excited for Hot Pursuit until I booted it up and realised I was actually thinking of NfS: Most Wanted as being the game from two generations ago that I really gelled with and wanted to play again. As I already had Stanley Parable, January was a bit of a bust for me. (But if you didn't already have Stanley Parable, then you should play it and it was a decent month.)
@Kenobi42
I think there still will be competition for Sony, but not in the narrow category of consoles. I think that the fact that Sony has started measuring and reporting their MAUs and player engagement metrics in their financial statements shows that they're already thinking beyond the console device itself. It's why they've created a device like the Portal - a way to keep you on the platform when the TV is being used by someone else in your household (and, latterly, to allow you to play your games while not even at home).
Microsoft's incentive will be to maximise the amount of time people spend within it's ecosystem, spending money via XBL. They're choosing to run with a loss-leader like Gamepass to try and get you in the door, and making every device into an XBox via cloud streaming. And sure, if you want to buy their games on your PlayStation, that's cool too, MS gets your money that way.
Sony will want to attract and keep people on PSN. Sony will do so via having a top-of-the-line dedicated device that sits under your TV, and by having tentpole, best-in-class game experiences that can't be played first anywhere else.
Both those options have their merits, downsides and risks. But one thing they have in common is that you need to be creating great games that get people into your ecosystem.
It's a very interesting time for the industry but I don't think its fair to say that Sony won't be feeling the pressure and will stop thinking about the competition.
@get2sammyb On the second question on the survey, there's no difference between "They should be exclusive to PS5 for at least a year" and "They should be exclusive to PS5 for longer than a year". Both options would be satisfied with a hypothetical release on PC 366 days after a PS5 release.
Is there much point to these articles anymore? My expectation is that everything will make its way over sooner or later. The pattern seems to be that new games will receive a day-and-date (or only a few months delay, depending on developer capacity) release on PlayStation, while older stuff will be staggered not to hurt their own sales by flooding PlayStation with too much at once and competing with themselves.
Smart moves by MS. They'd sell multiple millions of copies almost immediately, I reckon. With ABK, MS is already the biggest third party publisher on PlayStation. Why would MS leave money on the table? I hope MS' commitment to maintain a hardware division lasts. Sure, I doubt PlayStation would ever publish there, but by continuing to be in the space it would at least give PlayStation some reason to try. One thought I've had is whether MS could make the XBox platform itself open, so that other companies could make an XBox, in the same way that they can make a PC running windows. Imagine a range of XBoxes being offered by Dell, HP, Microsoft itself, Samsung, etc, at different specs and price points. Microsoft has an edge with its cloud tech and compatibility of its games across its devices on the back-end, so its possible that it would be able to find a way that building games for multiple SKUs of XBoxes isn't too burdensome on developers.
@nomither6 Don't worry about that; sometimes I feel like I'm the only person not hyped for GTA6. I enjoyed GTAV and Red Dead 2 a lot (though the latter was too long and everything after the trip away from the main setting felt like a slog). I'm sure I'll get it at some point down the line, but I'm still waiting to hear what kind of experience it's going to deliver that iterates on Rockstar's formula. Same old Rockstar is fine by me, just nothing to get particularly excited about.
The more pressing question for me is whether Rockstar has done anything with its game design. Failing missions because I stepped one toe out of the narrow and invisible confines of what the mission designer intended the experience to be is tedious. I hope reviews touch on this aspect of the game in due course.
I’ve been playing a couple hours of SM2 almost daily since mid-November and I’m nowhere near unlocking and upgrading all the weapons, unlocking all the cosmetics, etc. I think the issue is the most engaged and hardcore fans are the ones that join the official discord server and sub the the Reddit, and they talk to one another and think that they are the whole community of players.
Hello Games' strategy seems to be paying off. NMS is certainly the most significant asset in their portfolio. The company generated £28m in revenue (£22m profit!) in the year ending October 2023, according to their corporate filings. This was down from almost £40m in the YE Oct 22.
It'd have been nicer if Murray had made clearer what was ambition and what was going to ship with NMS at launch, or launch in early access, but at least the message this success sends is "fix it, and fix it for free".
I can see the logic behind how Ubisoft got into this position of having so many staff. It essentially decided it was going to minimise the extent to which it outsourced work, so hired people internationally to try and keep almost all stages of the game-production pipeline in-house. The risk in that approach is that you need to be a very well oiled machine so that deadlines are met and one stage of the pipeline can begin just as another is winding down and moving on to the next project. Interruptions leads to waste due to staff not having things to do. It requires a hell of a lot of co-ordination and planning. With that in mind, the comparison with PS Studios may not be the most apt. Yes, it is less than a quarter of Ubisoft's headcount, but PS Studios will outsource work where they need to.
@djlard I'd have thought that Underworlds would be a great setting for a roguelike given the lore that the various warbands are continuously fighting and being resurrected when they fall.
Has a squad-based roguelike been done before? Could be interesting, finding upgrades and having to choose which member of the warband should get the item or perk.
Weird sub-headline and comment at the end of the article. When a publicly traded company's share price falls, that money isn't "gone". The shareholders who sold got money for selling their shares.
PlayStation is making more money than ever - just look at Sony's financial reports. Sure, they leveraged somewhat to acquire Bungie and that hasn't panned out like they'd hoped, and they're cancelling a lot of stuff right now, but to think that Sony/PlayStation are in trouble or doing badly is just naïve. I see this as PlayStation learning from its success with Helldivers 2 (do something original) and failure with Concord (do something original!) and making necessary readjustments. At the end of the day, whatever the most vocal, terminally online fanboys like us say will pale in comparison to the almighty dollar, and on that front PlayStation are doing just fine.
Being selfish, I'd like Bluepoint to work on a glow-up of something I missed from the PS3 generation (when I had a 360), like a Resistance remastered collection, or Infamous 1&2, or something. They did great work on Uncharted Collection.
Bend I don't know well enough, other than from Days Gone (which I enjoyed most in the late-game - there should have been more hordes overall and the pacing needed addressing). I think Sony does need a studio doing more experimental, lower-budget, AA-type things to try and develop new IP and concepts. I dunno if that role would suit Bend.
I get the impression that GW is starting to realise the extra value that being selective can add to the Warhammer IPs. From what I read and see online, recent releases have tended towards a higher quality than was the case, say, a decade ago. I think they're starting to realise that crappy games leveraging a particular setting may satisfy parts of their community who are already Warhammer fans, but that good games have a potentially wider reach and would actually grow the community by introducing new fans to the IP.
Who doesn't love a good time-loop movie... Suddenly far more interested in this. Not go-to-the-movies-to-see-it interested, but certainly watch-as-soon-as-it-drops-on-streaming interested.
@Northern_munkey Oh, don't worry, I remember how much fun Hot Pursuit was. I don't know Outrun, but I recall greatly enjoying NfS:HP on 360 and the incredible cop-chases I would find myself in.
I just want to know what the hell Rocksteady and WB did with the almost year-long delay they did after the initial reveal was roundly panned on social media. I haven't played the game but I can't see any differences between the gameplay reveal and the streams/reviews/commentary I've seen since release. I suspect that the time was mainly used to try and 'reset' the marketing cycle by WB, rather than try to take into account any of the feedback that had come from players. (I appreciate it would have been a momentous ask in many respects, but it's not like WB/Rocksteady weren't warned that the game had the appeal of a bucket of tepid sick to the market broadly.)
I only shut it down if I'm going on holiday or something. Rest mode allows the system to apply updates, download any digital purchases, and lets you get straight back to where you paused your game. Why would you shut it down?
I'll take NfS. I remember getting Hot Pursuit with my 360 back in the day, and playing the hell out of it. Might be fun to revisit. Already have Stanley Parable. Suicide Squad I'll just leave where it is. Thanks, but no thanks.
I’d like them to stick to co-op, I’m not a fan of competitive games. Maybe try to push co-op into a new genre within the HD setting. Elsewhere it’s been reported that they prototyped a Star-Fox style dogfighting game, though that feels too niche these days.
If everything is an XBox, and given how Microsoft's other divisions are all about their software being available on any hardware, how long until Microsoft doesn't manufacture the only XBox console? I can see a future where they let HP, Dell, whoever, manufacture a box that sits under your telly but runs the XBox OS and plays XBox games, and maybe Microsoft makes their own too like they do with some laptops.
Excited to see that it’s ND, in whom I have a lot of faith, but retro sci-fi again? I want to know more. Combat will probably look amazing with all ND’s animation prowess.
@PuppetMaster It's not poker, you just play poker hands to score. (And if you get the right jokers for your build, you might not even have to do that.) Give it a shot, it's fantastic.
Dev: What should we do to avoid a trademark claim from whoever it is that makes Conan the Barbarian...? 2nd Dev: ... Kronan? Lawyer: Good enough, ship it.
It's a crying shame that these guys couldn't get licences from official toys and IP. This looks cool and all, but I'd be more excited if I actually could pit actual TMNT against G.I. Joe or Skeletor or Conan, etc. I think 10 year old me would have a religious experience if that were the case.
Sweet, the Sly games are £8 each for non-Premium members. Definitely gonna pick those up to vote with my wallet.
@AFCC The PSN store is telling me that I already own Jak & Daxter 1. I already had it on PS4. So maybe it's that version or, if it is a PS2 emulated version, it's bundled for people that own the PS4 version already.
It needs to be an “and” product. PS6 and a portable alternative, not one device that does both like the switch, as I wouldn’t want there to be compromises on the games when docked for the sake of portability.
Comments 839
Re: Poll: How Long Does It Take You to Beat a Big RPG?
Over 300 hours into the character I have got furthest with in BG3. I'm in Act 3, but only the lower city. Just cleaning up everything there before I move on, in case I push the story forward by progressing the main quest and lock things off.
And then I got a bit tired of it and have yet to return. I have something like 900 hours in total in that game. I keep making new characters to see how things go differently and I really should just see that one character through to the end before I do anything else.
Re: Almost 2,000 PS5, PS4 Games Discounted in Behemoth Sale
Lots of my PSN Wishlist is on sale this time. But I already have so much in my backlog I think I'll hold onto my money for the time being.
Re: Kingdom Come: Deliverance 2 Immediately Sells 1 Million Copies
This game seems right up my alley... if I had the time. Perhaps if I could convince my Mrs to take a long holiday and find some way to offload some toddlers... hrmmm.
Re: Dragon Age: The Veilguard Failed Because It Wasn't Live Service, EA CEO Seems to Suggest
I had several completed playthroughs of DA:O and DA2 on my 360.
Dragon Age used to have a dark, gritty, fantasy setting, with compelling characters. That's what I liked about it. From what I can see online, they've been moving away from what I enjoyed by trying to make it more saccharine and mainstream.
IMO, that's why DA lost its 'core' audience - it failed to understand who those people were and went after a different audience. Fine, if they're there.
What Wilson doesn't seem to understand about the 'connected world' crowd is that they have found their games already. You have to do something truly amazing to drag people away from Fortnite and the like these days, where they have probably sunk thousands of hours, hundreds of dollars, and made friends with whom they interact regularly. Go after those people if you want, but they'll only ever be temporary visitors to your game (if they come across at all).
Re: Abby's Muscles Less Relevant to HBO's The Last of Us Adaption
@Cornpop76 Agree with you to an extent. Abby being muscly didn't break my immersion, personally, but like I say I had to come up with some plausible head-canon to explain it. It seems plausible to me that she would take anabolic steroids if she found some to prepare herself to achieve her goal. The only unexplained thing is where she got them, but finding something overlooked in a medical facility isn't totally out of the question in a world where people have apparently left the odd bullets and weapons lying around even years after the apocalypse.
I'd be getting into spoilers, and off topic, and probably start a whole thing if I mention what did break my immersion, so I'll leave things there.
Re: Abby's Muscles Less Relevant to HBO's The Last of Us Adaption
@LifeGirl I always assumed that Abby (in the game) got her physique from a combination of working out and abusing some supply of anabolic steroids. Her physique is that of an enhanced female. (Having lifted very heavy weights myself for two decades as a non-enhanced powerlifter, and meeting non-enhanced female powerlifters, I can tell the difference between who is and is not abusing steroids.) I took it as implied that Abby did this to herself after she decided she would be taking vengeance, which seemed believable in the context of her story.
If Naughty Dog has said anywhere that Abby is not enhanced then I'd say they should have consulted with a sports physician or something if they were going for realism.
Re: Reminder: Redeem These 3 PS Plus Games Before They're Gone
I was quite excited for Hot Pursuit until I booted it up and realised I was actually thinking of NfS: Most Wanted as being the game from two generations ago that I really gelled with and wanted to play again. As I already had Stanley Parable, January was a bit of a bust for me. (But if you didn't already have Stanley Parable, then you should play it and it was a decent month.)
Re: Ex-Sony Boss Says Xbox Can Find Multiplatform Software Success, Just Like SEGA
@Kenobi42
I think there still will be competition for Sony, but not in the narrow category of consoles. I think that the fact that Sony has started measuring and reporting their MAUs and player engagement metrics in their financial statements shows that they're already thinking beyond the console device itself. It's why they've created a device like the Portal - a way to keep you on the platform when the TV is being used by someone else in your household (and, latterly, to allow you to play your games while not even at home).
Microsoft's incentive will be to maximise the amount of time people spend within it's ecosystem, spending money via XBL. They're choosing to run with a loss-leader like Gamepass to try and get you in the door, and making every device into an XBox via cloud streaming. And sure, if you want to buy their games on your PlayStation, that's cool too, MS gets your money that way.
Sony will want to attract and keep people on PSN. Sony will do so via having a top-of-the-line dedicated device that sits under your TV, and by having tentpole, best-in-class game experiences that can't be played first anywhere else.
Both those options have their merits, downsides and risks. But one thing they have in common is that you need to be creating great games that get people into your ecosystem.
It's a very interesting time for the industry but I don't think its fair to say that Sony won't be feeling the pressure and will stop thinking about the competition.
Re: Spider-Man 2's Looking Like Another PC Own Goal from Sony
@get2sammyb On the second question on the survey, there's no difference between "They should be exclusive to PS5 for at least a year" and "They should be exclusive to PS5 for longer than a year". Both options would be satisfied with a hypothetical release on PC 366 days after a PS5 release.
Re: Rumour: Gears of War to Make PS5 Debut with Full Crossplay in Trilogy Collection
Nice, this was the rumour I was waiting for.
Re: Rumour: Xbox's Fable, Killer Instinct, More to Join Forza Horizon 5 on PS5
Is there much point to these articles anymore? My expectation is that everything will make its way over sooner or later. The pattern seems to be that new games will receive a day-and-date (or only a few months delay, depending on developer capacity) release on PlayStation, while older stuff will be staggered not to hurt their own sales by flooding PlayStation with too much at once and competing with themselves.
Re: Halo PS5 Rumours Intensify in Aftermath of Forza Horizon 5 Reveal
Smart moves by MS. They'd sell multiple millions of copies almost immediately, I reckon. With ABK, MS is already the biggest third party publisher on PlayStation. Why would MS leave money on the table?
I hope MS' commitment to maintain a hardware division lasts. Sure, I doubt PlayStation would ever publish there, but by continuing to be in the space it would at least give PlayStation some reason to try.
One thought I've had is whether MS could make the XBox platform itself open, so that other companies could make an XBox, in the same way that they can make a PC running windows. Imagine a range of XBoxes being offered by Dell, HP, Microsoft itself, Samsung, etc, at different specs and price points. Microsoft has an edge with its cloud tech and compatibility of its games across its devices on the back-end, so its possible that it would be able to find a way that building games for multiple SKUs of XBoxes isn't too burdensome on developers.
Re: Former Rockstar Animator Doubtful GTA 6 Will Run at 60fps on PS5
@nomither6 Don't worry about that; sometimes I feel like I'm the only person not hyped for GTA6. I enjoyed GTAV and Red Dead 2 a lot (though the latter was too long and everything after the trip away from the main setting felt like a slog). I'm sure I'll get it at some point down the line, but I'm still waiting to hear what kind of experience it's going to deliver that iterates on Rockstar's formula. Same old Rockstar is fine by me, just nothing to get particularly excited about.
Re: Former Rockstar Animator Doubtful GTA 6 Will Run at 60fps on PS5
The more pressing question for me is whether Rockstar has done anything with its game design. Failing missions because I stepped one toe out of the narrow and invisible confines of what the mission designer intended the experience to be is tedious. I hope reviews touch on this aspect of the game in due course.
Re: Space Marine 2 Publisher Attempts to Placate Fans Hungry for Content
I’ve been playing a couple hours of SM2 almost daily since mid-November and I’m nowhere near unlocking and upgrading all the weapons, unlocking all the cosmetics, etc. I think the issue is the most engaged and hardcore fans are the ones that join the official discord server and sub the the Reddit, and they talk to one another and think that they are the whole community of players.
Re: PS Plus Essential Games for February 2025 Announced
High on Life sounds like a fun little addition, will probably even go as far as actually downloading it rather than just adding it to my library!
Re: No Man's Sky Gets Another Huge, Game-Changing Update with Worlds Part II
Hello Games' strategy seems to be paying off. NMS is certainly the most significant asset in their portfolio. The company generated £28m in revenue (£22m profit!) in the year ending October 2023, according to their corporate filings. This was down from almost £40m in the YE Oct 22.
It'd have been nicer if Murray had made clearer what was ambition and what was going to ship with NMS at launch, or launch in early access, but at least the message this success sends is "fix it, and fix it for free".
Re: Live a Life Medieval in Hype-Building Kingdom Come: Deliverance 2 Trailer
Nice to have part of the first game spoiled for me without warning.
Re: Rumour: God of War Will Tackle Egyptian Mythology in Next Game
@ChrisDeku And the rest of the Super Best Friends to give us some mini-bosses to fight. Kratos vrs Joseph Smith, make it happen Santa Monica.
Re: Studio Closure, Layoffs at Ubisoft in 'Targeted Restructuring'
I can see the logic behind how Ubisoft got into this position of having so many staff. It essentially decided it was going to minimise the extent to which it outsourced work, so hired people internationally to try and keep almost all stages of the game-production pipeline in-house. The risk in that approach is that you need to be a very well oiled machine so that deadlines are met and one stage of the pipeline can begin just as another is winding down and moving on to the next project. Interruptions leads to waste due to staff not having things to do. It requires a hell of a lot of co-ordination and planning.
With that in mind, the comparison with PS Studios may not be the most apt. Yes, it is less than a quarter of Ubisoft's headcount, but PS Studios will outsource work where they need to.
Re: Games Workshop, Nexon's Cancelled Game an Age of Sigmar RPG
@djlard I'd have thought that Underworlds would be a great setting for a roguelike given the lore that the various warbands are continuously fighting and being resurrected when they fall.
Has a squad-based roguelike been done before? Could be interesting, finding upgrades and having to choose which member of the warband should get the item or perk.
Re: Mini Review: Tails of Iron 2: Whiskers of Winter (PS5) - A Simple Tail of Bigger and Better
I started Tails of Iron 1 last night and can already see that I'm in for a treat. Looking forward to picking this up after I'm done with that.
Re: Mailbox: The Joy of Astro Bot, Ciri in The Witcher 4, and Terrible Trophy Lists
Letters must be 300 words or fewer!!!!!
Good selection of letters though! A good start to this initiative. Kudos.
Re: Assassin's Creed Shadows' Now 'Super Fluid' Parkour Was the Reason for Its Second Delay
Reminds me I should go back and plat Unity at some point...
Re: EA Stock Price Plummets After Dragon Age: The Veilguard, FC 25 Disappointments
Weird sub-headline and comment at the end of the article. When a publicly traded company's share price falls, that money isn't "gone". The shareholders who sold got money for selling their shares.
Re: Horizon's MMO Appears to Have Been Cancelled
PlayStation is making more money than ever - just look at Sony's financial reports. Sure, they leveraged somewhat to acquire Bungie and that hasn't panned out like they'd hoped, and they're cancelling a lot of stuff right now, but to think that Sony/PlayStation are in trouble or doing badly is just naïve.
I see this as PlayStation learning from its success with Helldivers 2 (do something original) and failure with Concord (do something original!) and making necessary readjustments.
At the end of the day, whatever the most vocal, terminally online fanboys like us say will pale in comparison to the almighty dollar, and on that front PlayStation are doing just fine.
Re: Days Gone Dev Says It Still Plans to Create 'Cool Sh*t' for PS5 After Live Service Cancellation
Being selfish, I'd like Bluepoint to work on a glow-up of something I missed from the PS3 generation (when I had a 360), like a Resistance remastered collection, or Infamous 1&2, or something. They did great work on Uncharted Collection.
Bend I don't know well enough, other than from Days Gone (which I enjoyed most in the late-game - there should have been more hordes overall and the pacing needed addressing). I think Sony does need a studio doing more experimental, lower-budget, AA-type things to try and develop new IP and concepts. I dunno if that role would suit Bend.
Re: Would You Pay $100 for GTA 6?
I wouldn't pay $/£100 for GTA6, no. But then I'm not particularly looking forward to it. I am waiting for reviews.
Re: Games Workshop Reportedly Cancels Mysterious Fantasy Warhammer RPG
I get the impression that GW is starting to realise the extra value that being selective can add to the Warhammer IPs. From what I read and see online, recent releases have tended towards a higher quality than was the case, say, a decade ago. I think they're starting to realise that crappy games leveraging a particular setting may satisfy parts of their community who are already Warhammer fans, but that good games have a potentially wider reach and would actually grow the community by introducing new fans to the IP.
Re: Until Dawn Movie First Look Reveals Twist on PS5, PS4 Game's Choices
@AhmadSumadi I'd never heard of that, it looks fun, thanks!
Re: Until Dawn Movie First Look Reveals Twist on PS5, PS4 Game's Choices
Who doesn't love a good time-loop movie... Suddenly far more interested in this. Not go-to-the-movies-to-see-it interested, but certainly watch-as-soon-as-it-drops-on-streaming interested.
Re: Random: You'll Want to Plunge a Knife into Zayn Malik's The Last of Us Birthday Cake
Disney used to sue local bakers for making cakes based on Disney characters. I wonder if Sony will be as litigious with its IP?
Re: Sony Patents Predictive AI Button Presses, So You Don't Have To
Who’s the model for the guy in the diagram? Whatever he’s playing seems intense.
Re: Godfall Team Counterplay Games Has Seemingly Shut Down
I had completely forgotten Godfall ever existed...
Re: PS Plus Essential's January 2025 PS5, PS4 Games Available to Download
@Northern_munkey Oh, don't worry, I remember how much fun Hot Pursuit was. I don't know Outrun, but I recall greatly enjoying NfS:HP on 360 and the incredible cop-chases I would find myself in.
Re: Suicide Squad Dev Rocksteady Suffers More Layoffs as PS5 Game Hits PS Plus
I just want to know what the hell Rocksteady and WB did with the almost year-long delay they did after the initial reveal was roundly panned on social media. I haven't played the game but I can't see any differences between the gameplay reveal and the streams/reviews/commentary I've seen since release.
I suspect that the time was mainly used to try and 'reset' the marketing cycle by WB, rather than try to take into account any of the feedback that had come from players. (I appreciate it would have been a momentous ask in many respects, but it's not like WB/Rocksteady weren't warned that the game had the appeal of a bucket of tepid sick to the market broadly.)
Re: Do You Put Your PS5 in Rest Mode or Shut It Down?
I only shut it down if I'm going on holiday or something. Rest mode allows the system to apply updates, download any digital purchases, and lets you get straight back to where you paused your game. Why would you shut it down?
Re: PS Plus Essential's January 2025 PS5, PS4 Games Available to Download
I'll take NfS. I remember getting Hot Pursuit with my 360 back in the day, and playing the hell out of it. Might be fun to revisit.
Already have Stanley Parable.
Suicide Squad I'll just leave where it is. Thanks, but no thanks.
Re: Helldivers 2 Dev Is Starting to Think About What's Next
I’d like them to stick to co-op, I’m not a fan of competitive games. Maybe try to push co-op into a new genre within the HD setting. Elsewhere it’s been reported that they prototyped a Star-Fox style dogfighting game, though that feels too niche these days.
Re: Praise Khorne, PvP Content Inbound for Space Marine 2 in 2025
The Emperor would approve. Thoroughly good game.
Re: Amazon's Secret Level Has Been Renewed for a Second Season
I've only watched the Warhammer 40k episode three times, probably below average on their telemetrics.
Re: Poll: What Are Your Most Anticipated PS5 Games of 2025?
Looks like its going to be a great year. I went with (in no particular order):
Death Stranding 2
Judas
Hell is Us
Ghost of Yotei
DOOM: The Dark Ages
Re: Xbox Is Eager to Build the Best Games You Can Enjoy Everywhere
If everything is an XBox, and given how Microsoft's other divisions are all about their software being available on any hardware, how long until Microsoft doesn't manufacture the only XBox console? I can see a future where they let HP, Dell, whoever, manufacture a box that sits under your telly but runs the XBox OS and plays XBox games, and maybe Microsoft makes their own too like they do with some laptops.
Re: Naughty Dog's New PS5 Game Is Finally Announced, Sci-Fi Action Title Intergalactic
Excited to see that it’s ND, in whom I have a lot of faith, but retro sci-fi again?
I want to know more. Combat will probably look amazing with all ND’s animation prowess.
Re: Indie Phenomenon Balatro Passes Another Impressive Sales Milestone
@PuppetMaster It's not poker, you just play poker hands to score. (And if you get the right jokers for your build, you might not even have to do that.) Give it a shot, it's fantastic.
Re: Stop-Motion Action Figure Fighting Game Knock Off Looks Awesome, Coming to PS5
Dev: What should we do to avoid a trademark claim from whoever it is that makes Conan the Barbarian...?
2nd Dev: ... Kronan?
Lawyer: Good enough, ship it.
It's a crying shame that these guys couldn't get licences from official toys and IP. This looks cool and all, but I'd be more excited if I actually could pit actual TMNT against G.I. Joe or Skeletor or Conan, etc. I think 10 year old me would have a religious experience if that were the case.
Re: Sony Highlights Biggest PS5 Games for 2025 in New Trailer
Fantastic lineup. Maybe I'll get to them before the PS6 drops at this rate!
Re: 3 Bonus PS Plus Premium PS2 Games Available to Download Now
Sweet, the Sly games are £8 each for non-Premium members. Definitely gonna pick those up to vote with my wallet.
@AFCC The PSN store is telling me that I already own Jak & Daxter 1. I already had it on PS4. So maybe it's that version or, if it is a PS2 emulated version, it's bundled for people that own the PS4 version already.
Re: Talking Point: Would You Want a Steam Deck-Like Portable PlayStation?
It needs to be an “and” product. PS6 and a portable alternative, not one device that does both like the switch, as I wouldn’t want there to be compromises on the games when docked for the sake of portability.
Re: Capcom Strategy Game Kunitsu-Gami Fails to Meet Sales Targets
Buy Kunitsu-Gami. It’s great. And it constantly re-invents itself with new or twisted mechanics on every new stage. Thoroughly enjoying this one.