Comments 1,123

Re: Talking Point: PS6 In 2027 - How Do You Feel About Sony's Next-Gen Console?

RudeAnimat0r

I didn't mind Ragnarök and Forbidden West also being on PS4, but I don't think there's a feeling that we haven't even gotten PS5 exclusives from MOST of Sony's first-party studios. I don't really feel like I'm close to being done with the PS5 personally - I haven't even played a Naughty Dog game on it yet, nor a Media Molecule game!

I get that tech continually advances and the PS5 is older than I think it is, but it still feels newish to me. I can't see myself upgrading until 2028 or 2029.

Re: Control Dev Remedy Issues 'Profit Warning' Over Live Service Spin-Off FBC: Firebreak

RudeAnimat0r

I tried out Firebreak when it launched, but like others, I found it to be a meh-to-decent co-op shooter. While I liked the Control dressings of the game, I just didn't really jive with it as a game.

It's a bummer. I too hope it doesn't totally drag down the studio. They make great single player games, and I'm glad to see them experiment, hopefully they've learned some important lessons.

Re: People Don't Buy Anywhere Near As Many Games As You Think

RudeAnimat0r

I would guess on average per year I buy a game per month, but 90% of those games are probably digital versions for $20 or less, usually marked down a lot. I possibly buy 1 or 2 AAA games for close to full MSRP per year - I think the only games I got at launch this year were the new Shinobi, for $40, and City of the Wolves for $60. I'm probably done buying full priced games for the year, though.

I guess my point is I'm not sure I'm exactly a whale. Maybe I spend $300/year on new games? I'm definitely not buying any premium editions or fancy accessories.

Re: Preview: Marvel Tokon's Biggest Battle Isn't in the Arena

RudeAnimat0r

@Meowmixes98 Almost every fighting game has auto combos and some version of "modern" inputs these days. They're completely optional and most experienced fg players don't use them.

I'm not really worried about this game. I haven't played it yet, but these are the same people that made DBFZ, which was a huge breakout success in the fg space. I don't think it's going to be moving Smash numbers, though @_@

Re: PS6 May Go Uncontested as Rumours of Next-Gen Xbox Cancellation Spiral

RudeAnimat0r

Microsoft should get out of hardware, at least internally developed. What exactly is the selling point of a new Xbox? Every console generation has largely been pushed as a means to play exclusive titles to that ecosystem, and if Xbox publishes everywhere, it has nothing of its own. Spencer has talked many times about making all sorts of things "Xboxs", so a dedicated Microsoft branded box seems pointless - certainly one that Redmond spends a lot of money for R&D on.

Sony still has to compete with other media, but I think Microsoft getting out of hardware is still an overall negative for the industry - just like letting them buy Activision @_@

Re: Poll: How Would You Rate State of Play for September 2025?

RudeAnimat0r

Uninterested in most of what they showed, but was happy we got a Saros date, which I'll probably get day one.

Otherwise, it's cool Deus Ex is getting updated officially, although I'd love to see a more thorough remake, cause the game while excellent, definitely shows it's age now.

Wolverine looks pretty solid at first blush. I know it fits him, but kind of taken aback by the violence. I think being a dad now my first reaction is, "well, guess this is a 9pm or later game..."

Re: 'It Was a Little Callous': Hell Is Us Dev Bemoans Impact of Hollow Knight: Silksong

RudeAnimat0r

I felt pretty bad for Rogue Factor when. Team Cherry landed on the same release date. As everyone has said, Team Cherry is free to do whatever they want, but Silksong has definitely taken over the current gaming conversation.

Outside of reviews, Hell is Us (and Cronos) have very little coverage, while opinions and features about Silksong become fiercely debated topics. For example, every site covered Steam collapsing from people buying it, players bemoaning Hornet's diagonal attack, whether it's too hard, can it dethrone Expedition 33, etc.

I really hope Hell is Us finds it's audience. I do think there is crossover, because if your game sells millions of units at launch, sure, some of those people might have been interested in Hell is Us at launch.

Re: Sucker Punch Thinks Only 10% of Studio Would Be Hyped to Make Sly Cooper

RudeAnimat0r

@LogicStrikesAgain I just disagree. Rift Apart was totally solid, but also the most Ratchet by numbers game since, well, the previous Ratchet.

I was also just totally let down about the rifts. Insomniac really leaned into how they were game changing and NEXT GEN and then they were mostly just bonus levels that loaded seamlessly.

Again, it's not a bad game, but I haven't been blown away by a Ratchet game since Tools of Destruction.

Re: The Sheer Presence of Hollow Knight: Silksong Is Delaying PS5 Indie Games

RudeAnimat0r

I think it's totally fair to get out of Silksong's way. I don't think just because Demonschool, and the others mentioned, aren't in the same genre makes it any less a good idea. Silksong has basically become this mythical unicorn since announcement, and considering that Hollow Knight has sold 15m units, it's an indie juggernaut that is bound to suck the air out of the indie scene on release.

I won't be playing it personally. Hollow Knight is excellent, but I never actually finished it. I'm hype for Demonschool, but also happy to play it later in the fall anyway.

Re: Ryo Hazuki Returns in Shenmue 3 Enhanced on PS5

RudeAnimat0r

Awesome, I backed Shenmue 3 but never actually got very far into - I was really bummed out how little they'd modernized basically anything. I've wanted to give it another shot and this certainly would be the ticket. Hopefully the upgrade path is reasonable.

Re: Fans Think Ken's Ending in Fatal Fury Is Hinting at a New SNK vs Capcom

RudeAnimat0r

@donnyPS5 I highly doubt Capcom decided to not work on a new Marvel title. I would assume that Marvel decided they wanted to work with ArkSys, who people may forget, made the all time best selling licensed tag fighter, DBFZ. We can certainly debate how good DBFZ is - I think it's fun and very accessible - but I wouldn't be surprised if it has single handedly outsole the entire MvC franchise. It certainly isn't as universally beloved, but between $$$ and MvC Infinite, I'm sure Marvel and possibly Sony, who is publishing, wanted to try and reach a larger audience than MvC ever has.

Re: Fans Think Ken's Ending in Fatal Fury Is Hinting at a New SNK vs Capcom

RudeAnimat0r

I'd love to see another cross over, and I think the companies are cozy enough again for it to happen, I just still see it as a long shot logistically.

Capcom has basically been a 1 fg company for the last decade, so the idea of them supporting 2 fg doesn't make any sense to me. The only way that changes is if a new CvS was like a Vs series game, rather than a slower team fighter - since they no longer have a tag fighter and lost the Marvel license apparently to ArkSys.

Now SNK, they have been a bit more prolific with game releases. But the question is will people show up for a new SvC? I'm not sure, clearly KoF is still successful, and it seemed like SamSho was successful, but Fatal Fury seems to have been a commercial dud - though, I'll say I think the game is pretty fun, but a bit underwhelming as an overall package compared to other AAA fg released. Does Capcom trust them to make a big game with 50% their characters? I think Ken and Chun are definitely a test bed.

Re: Lost Soul Aside's PS5, PC Price Could Be Its Biggest Bottle Neck

RudeAnimat0r

I don't have an issue with them charging $60 for this. If it doesn't justify that price tag people won't buy it and the game will be discounted.

In general, I don't have a problem with developers and publishers pricing their titles aggressively. It may not have cost $100m to make, but they probably aren't also expecting to sell 5m copies of it.

I also think AA versus AAA is kind of hard to parse. Stellar Blade released at $70 and was from a first time console developer. Hell is Us is coming out at $60. It's all very subjective.