I played it in Japanese, since it's a Japanese high school game, so I don't care much.
I'd concede it's a weird choice if they're retaining the og Japanese voice actors, but since it's a full remake I'm not totally surprised. I wouldn't be surprised if they didn't want to meet those VAs fees. Many of them are bigger names then they were 20 years ago.
I'll play anything Housemarque makes. I would be really happy to see them make something along the lines of their previous work. With that said, Returnal is still my top PS5 game, so they can work at that level too.
As someone who hasn't played this and will likely give it a go, I will take this advice to heart. I don't have the stamina for a lot of long games anymore, and if it's long and tedious... just, no.
I actually had a conversation with my gaming pal several months back and I said the number one franchise I wanted to come back that never would was Stuntman. I'm very pleased to be wrong.
I loved the previous games. They are the most insanely infuriating games when you fail, but damn, I do enjoy slamming my head into that wall.
The licenses are a really clever, and in hindsight quite obvious, way to bring the series back. I don't honestly care about them, just as long as the game has great level design and feels fun to play.
I don't have a problem with staggering game releases per se for Plus, but I do think it's a bit annoying I have to remember when certain titles release now. Is it today? Is it next week? Is it the end of the month? If they're going to spread it out there needs to be a Remind Me, kind of like Netflix.
If they want more engagement then they need to add more tools for browsing the store, and stuff like game gifting. I'd love an option in Game Catalog to build your own Playlist so I can sort the games I'm interested rather than have to browse again anytime I want to download something new.
I think this is kind of a non issue. It's not like Capcom packed up and moved away, they had Onimusha's release date trailer at SoP. As this article mentions, these are all big multiplatform games that their respective publishers want people hyped for across all platforms targeted.
I don't for a minute think their reveal at SGF diminishes their association with Sony or PS5 - people are going to buy these games on PS5.
I mean... you don't show 20 minutes of gameplay for a game that isn't coming out relatively soon. I would guess either fall next year or Winter 2028 at the latest. I think it ultimately depends on Intergalactic and what Naughty Dog's release window is.
This just makes me sad that we only got (checks math) 4 games on the UbiArt Engine. I think the switch to 3D is a downgrade. It doesn't look bad, but it lacks the vibrancy of the original.
I paid $600 for a PS3 but I honestly can't see myself spending much more than that again. I'm probably going to get a Switch 2 before the price increase on that, which now looks downright quaint at only $50. If the PS6 hits in the next year plus and is closer to $1k than not I'll probably just be a Switch 2 guy.
Bummer about Flames of Fate. I was interested to see what a "mature" DQ looked like, but I also felt like that would be a tight rope to walk given DQ's established looks and vibe.
New one looks ok. I'm also not in love with the character designs. However, I'm sure whenever it comes out it'll be a solid DQ romp.
It's funny, my gut reaction is to agree to the general " I don't know what it would take to get me into live service" and then I remembered I play 2XKO everyday 😅
I know I'm not the target demo for thiz type of game - I haven't consistently logged in for an online shooter since the Destiny: The Taken King - but I really don't know how you make a dent. Obviously it is possible, but it's definitely an uphill battle with huge risks.
With that said, I would have bought Last of Us: Factions.
I mean Hot Shots has sort of been around, but it hasn't had a great iteration since Fore! on PS2, IMO. I think hardware really outpaced Clap Hanz and they never quite recaptured what made the PSX/2 versions the best.
I'm not a big Jak fan. Precursor is a very well made platformer that was still very forgettable to me; Jak II was an interesting experiment; Jak 3 was just the worst.
I would love a new Sly Cooper game, but the series needs a rethink. Thieves in Time was faithful to the PS2 games to a fault and eas really underwhelming as a result.
The games don't surprise me and I don't begrudge everyone wanting a piece of the pie. It's cool they added this feature but it doesn't really add any value to me personally. I don't care that big live service games are popular. I want to know how many people are playing games of interest to me, like 2XKO.
My first reaction is also why? I mean by all means port the game to PS5, but I don't know how you remake a game that is already a high def 2D game. And if the answer is make it 3D instead, well, naaaaaaaaah.
CotW is a really fun game but everything surrounding the game is such a turnoff to me. I got it at release and played a bit but the original guest characters, having SF guests in season one, the disappointing story mode, the Saudi connection, etc. I don't know, I just can't see the game other than a massive disappointment as a followup to Mark of the Wolves, which is easily my favorite SNK game.
Also, where is Freeman!? I've also realized outside of the Mark of the Wolves roster, I don't like most of the legacy Fatal Fury characters.
I think it's weird that it's complete but doesn't include Defender of the Future. I would guess that might be due to some licensing issues, but it's a bummer none the less. It was a pretty good game in its own right.
I'll probably mess around with The Crew, but otherwise a bit of a dud. Have more interest in revisiting Zero Dawn; I thought it was silly to remaster it so soon to begin with.
@nomither6 I think the style is kind of ugly, it was over reliant on links at a higher level, I didn't think the Focus attack system was a great mechanic, it kind of homgenized things a bit, and it was the game that popularized a big revenge mechanic.
I don't think it's a bad game and I played a lot of it. It had some great characters, like Juri, Abel, Goken and others I'm forgetting. But I don't think I'd ever choose to boot it up unless I had others that wanted to play it. I don't have that same nostalgia for it that I do earlier games in the series. I can play 3s forever :shrug:
I know this is all subjective, but the community hates Tekken 8; it's laughable being ranked so high. Also, I know SFIV has its fans, but I would take 6 over it easily, as well as 3s, Alpha 2 and 3, etc. It definitely is an important game for the community, but I don't think it's a great SF game.
I'd probably have City of the Wolves and 2XKO on my list, but admittedly I don't play or like NetherRealm games. Both have some deficiencies as total packages but have solid gameplay.
I think it looks great. I love the art, it actually feels unique and it's cool seeing Castlevania through a new lense. Castlevania has looked like all sorts of things over the years: Super Castlevania doesn't look like Symphony of the Night, which doesn't look at all like Portrait of Ruin. I'm sure people said Symphony of the Night didn't look like Castlevania either.
I'm excited. Motion Twin is a great developer and it's nice to see one of the genre heavyweights back!
I have no knowledge of LoL except Arcane, so the IP is not a turn off for me; I've never been interested in MOBAs.
I also don't have a problem with it being a live service game. I've paid $10 for a battle pass and gotten nearly 50 hours out of the game so far. I don't know that I would have paid $60 for it on a whim, and yeah, it doesn't have all the bells and whistles of a boxed game.
I adore 2XKO, it's honestly my favorite fighter in a long time - I might like it more than SF6.
I'm not sure what the game needs to catch on with more players. Most of the core FGC don't seem interested in it and I'm not sure what it is exactly - easy inputs, lots of universal mechanics, hodgepoge design?
I think the best thing Riot can do is support the game, continue to tweak it and just show the community the game is here to stay and thus worth investing some time into.
I think some sort of SP mode might help to attract a wider audience, but I'm not sure how they monetize that and convert players to MP, unless they did some novel stuff, like maybe making the boss of an arcade run an online player of similar skill or something unique. Or maybe players could invade your arcade run occasionally just to mix things up.
The game is a lot of fun and I want to see if thrive. I'd also love for it to get a physical release. I want to be able to play this for the long haul, regardless of its success.
I bought a PS3 for $600 and honestly can't imagine spending that much again. I'm sympathetic with the factors working against them but anything above $500 is just not realistic to me.
This is a truly unfortunate but also hilarious self own by Capcom. They're riding high on RE sales and building hype for Pragmata... and then an arcade mode ending is now the Capcomversation.
I'm pretty pumped for this. I think Majima is a lame choice, but I'm sure it'll all be super fun. Mr. X Nightmare was an awesome DLC for SoR4, so I have a lot of faith in LizardCube.
I think Saros should be on PC. It's a perfect game for the platform: it's a hardcore roguelike, and I agree, it is a niche game, so finding more players where they are is worthwhile. I said it in the other comments too, but if you're a dedicated PC gamer you're not buying a PS5 for anything.
The last thing I'd say is, Returnal didn't explode on PC, but, it didn't explode on PS5 either. I think it sold 2m copies? A perfectly respectable number for a game of its type, I think, but if it sells 100k on PC that is a much larger share than say Spider-Man 2 selling 100k vs 10-20m.
I'm not a huge Falcom fan, but I've always admired their commitment to their franchises and their fans. They've always worked within their means and made quality titles for a somewhat niche market, and over time they have organically grown their audience.
The JRPG space is always richer with them a part of it.
Comments 1,241
Re: Persona 4 Fans Torn Over Remake's Totally New English Voice Cast
I played it in Japanese, since it's a Japanese high school game, so I don't care much.
I'd concede it's a weird choice if they're retaining the og Japanese voice actors, but since it's a full remake I'm not totally surprised. I wouldn't be surprised if they didn't want to meet those VAs fees. Many of them are bigger names then they were 20 years ago.
Re: Housemarque Hints Its Next PS5 Game Could Be Smaller Than Saros
I'll play anything Housemarque makes. I would be really happy to see them make something along the lines of their previous work. With that said, Returnal is still my top PS5 game, so they can work at that level too.
Re: Poll: What's Your PS5 Game of the Year for 2026 So Far?
I've only played 2XKO and Saros, as far as 2026 releases go. 2XKO is great and likely my overall GOTY, unless Control Resonant is a masterpiece.
Re: Opinion: PS Plus Users, You Should Play Final Fantasy 16 (But Only If You Play It Like This)
As someone who hasn't played this and will likely give it a go, I will take this advice to heart. I don't have the stamina for a lot of long games anymore, and if it's long and tedious... just, no.
Re: Stuntman: Hollywood PS5 Gameplay Is Popping Up Online, and It Looks Brilliant
I actually had a conversation with my gaming pal several months back and I said the number one franchise I wanted to come back that never would was Stuntman. I'm very pleased to be wrong.
I loved the previous games. They are the most insanely infuriating games when you fail, but damn, I do enjoy slamming my head into that wall.
The licenses are a really clever, and in hindsight quite obvious, way to bring the series back. I don't honestly care about them, just as long as the game has great level design and feels fun to play.
Re: Sony 'Exploring New Ways' to Deliver PS Plus Games
I don't have a problem with staggering game releases per se for Plus, but I do think it's a bit annoying I have to remember when certain titles release now. Is it today? Is it next week? Is it the end of the month? If they're going to spread it out there needs to be a Remind Me, kind of like Netflix.
If they want more engagement then they need to add more tools for browsing the store, and stuff like game gifting. I'd love an option in Game Catalog to build your own Playlist so I can sort the games I'm interested rather than have to browse again anytime I want to download something new.
Re: 8 PS Plus Extra, Premium Games Announced for June 2026
Happy for FF16, Blades of Fire and Kingdom Come. They're all games I've had an itch to try but unlikely to ever bug.
Sonic X Shadow is a nice get too, but I played rhe original Generations and don't care for Shadow. My son might want to check it out though.
Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties
I think this is kind of a non issue. It's not like Capcom packed up and moved away, they had Onimusha's release date trailer at SoP. As this article mentions, these are all big multiplatform games that their respective publishers want people hyped for across all platforms targeted.
I don't for a minute think their reveal at SGF diminishes their association with Sony or PS5 - people are going to buy these games on PS5.
Re: God of War Laufey Is Much Closer to Releasing on PS5 Than You Think
I mean... you don't show 20 minutes of gameplay for a game that isn't coming out relatively soon. I would guess either fall next year or Winter 2028 at the latest. I think it ultimately depends on Intergalactic and what Naughty Dog's release window is.
Re: Rayman Returns in a Stunning Modern Retelling of Legends on PS5
This just makes me sad that we only got (checks math) 4 games on the UbiArt Engine. I think the switch to 3D is a downgrade. It doesn't look bad, but it lacks the vibrancy of the original.
Re: Poll: How Would You Rate State of Play for June 2026?
I thought it was excellent. It had some new and unexpected stuff, like Stuntman Hollywood, which is a personal win for me.
Re: 17 PS5 Predictions for State of Play June 2026
I'd be surprised if we saw anything about SF6 Season 4 with Evo in July and Season 3 literally ending last week.
What about a Judas release date? That might be Summer Games Fest fodder.
Re: Poll: Are You Happy with Your PS Plus Essential Games for June 2026?
Not super into most mp stuff so kind of a bummer, but I've always been curious about Grounded, so might check that out.
Re: Sudden Steam Deck Price Increase Pins More Questions on PS6
I paid $600 for a PS3 but I honestly can't see myself spending much more than that again. I'm probably going to get a Switch 2 before the price increase on that, which now looks downright quaint at only $50. If the PS6 hits in the next year plus and is closer to $1k than not I'll probably just be a Switch 2 guy.
Re: Dragon Quest 12 Renamed and Re-Revealed After Development Restart, First Gameplay Shown
Bummer about Flames of Fate. I was interested to see what a "mature" DQ looked like, but I also felt like that would be a tight rope to walk given DQ's established looks and vibe.
New one looks ok. I'm also not in love with the character designs. However, I'm sure whenever it comes out it'll be a solid DQ romp.
Re: PS Plus Essential, Extra Games for June 2026 Announced
I've been curious about Grounded and actually watched 'Honey, I Shrunk the Kids' with my son over the weekend.
Re: We Have to Talk About Live Service, After Heavy Rain Dev's Online Gambit Is Scrapped
It's funny, my gut reaction is to agree to the general " I don't know what it would take to get me into live service" and then I remembered I play 2XKO everyday 😅
I know I'm not the target demo for thiz type of game - I haven't consistently logged in for an online shooter since the Destiny: The Taken King - but I really don't know how you make a dent. Obviously it is possible, but it's definitely an uphill battle with huge risks.
With that said, I would have bought Last of Us: Factions.
Re: PS5 Fans Vote Jak & Daxter As Their Most Wanted PlayStation Revival
I mean Hot Shots has sort of been around, but it hasn't had a great iteration since Fore! on PS2, IMO. I think hardware really outpaced Clap Hanz and they never quite recaptured what made the PSX/2 versions the best.
I'm not a big Jak fan. Precursor is a very well made platformer that was still very forgettable to me; Jak II was an interesting experiment; Jak 3 was just the worst.
I would love a new Sly Cooper game, but the series needs a rethink. Thieves in Time was faithful to the PS2 games to a fault and eas really underwhelming as a result.
Re: PS5's New Weekly Player Tracker Has Revealed Some Brutal Truths for Fans
The games don't surprise me and I don't begrudge everyone wanting a piece of the pie. It's cool they added this feature but it doesn't really add any value to me personally. I don't care that big live service games are popular. I want to know how many people are playing games of interest to me, like 2XKO.
Re: You'll No Longer Need a Pricey Headset to Play Two of PSVR2's Best Games
I want to see what reviews think of this without VR, but I'm intrigued.
Re: Poll: Would You Buy an inFAMOUS Collection for PS5?
I love infamous but have little interest in revisiting the games. First Light is the best the series ever was.
Re: Poll: Is Saros Better Than Returnal?
Haven't played enough Saros yet to weigh in, but the critical response leaves me thinking I'll prefer Returnal.
Re: Rumour: Rayman Legends Remake May Be Announced This Summer
My first reaction is also why? I mean by all means port the game to PS5, but I don't know how you remake a game that is already a high def 2D game. And if the answer is make it 3D instead, well, naaaaaaaaah.
Re: Meet the Man Making PS5 Manuals for Your Physical Games
This is cool but he doesn't have a lot of overlap with the games I buy.
Re: Fatal Fury: City of the Wolves Adds Free Story Mode, Price Drops to $19.99 on PS5, PS4
CotW is a really fun game but everything surrounding the game is such a turnoff to me. I got it at release and played a bit but the original guest characters, having SF guests in season one, the disappointing story mode, the Saudi connection, etc. I don't know, I just can't see the game other than a massive disappointment as a followup to Mark of the Wolves, which is easily my favorite SNK game.
Also, where is Freeman!? I've also realized outside of the Mark of the Wolves roster, I don't like most of the legacy Fatal Fury characters.
Re: Ecco the Dolphin Returns in Retro Collection Featuring a Brand New Game, But Will It Be on PS5?
I think it's weird that it's complete but doesn't include Defender of the Future. I would guess that might be due to some licensing issues, but it's a bummer none the less. It was a pretty good game in its own right.
Re: 'I Want to Tell My Own Stories': The Last of Us Star Troy Baker Is Building a Game Studio
Wasn't he briefly an AI shill? He's a solid voice actor and I wish him well, but he has some opinions I'm not overly fond of.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for April 2026?
I'll probably mess around with The Crew, but otherwise a bit of a dud. Have more interest in revisiting Zero Dawn; I thought it was silly to remaster it so soon to begin with.
Re: Metro 2039 Goes Back to Its Roots for Series' Darkest Game Yet, Out on PS5 This Winter
Pumped they are ditching the open zone stuff from Exodus. I didn't think it was bad, it just wasn't Metro to me anymore.
Re: Metro 2039 Confirmed for Reveal in Xbox Livestream This Thursday
I never finished Exodus. I found that I liked the semi-open environments less than the more scripted linear stuff in the previous games.
I'm still interested. Maybe I'll start Exodus over on PS5.
Re: Best PS5 Fighting Games to Play in 2026
@nomither6 I think the style is kind of ugly, it was over reliant on links at a higher level, I didn't think the Focus attack system was a great mechanic, it kind of homgenized things a bit, and it was the game that popularized a big revenge mechanic.
I don't think it's a bad game and I played a lot of it. It had some great characters, like Juri, Abel, Goken and others I'm forgetting. But I don't think I'd ever choose to boot it up unless I had others that wanted to play it. I don't have that same nostalgia for it that I do earlier games in the series. I can play 3s forever :shrug:
Re: Best PS5 Fighting Games to Play in 2026
I know this is all subjective, but the community hates Tekken 8; it's laughable being ranked so high. Also, I know SFIV has its fans, but I would take 6 over it easily, as well as 3s, Alpha 2 and 3, etc. It definitely is an important game for the community, but I don't think it's a great SF game.
I'd probably have City of the Wolves and 2XKO on my list, but admittedly I don't play or like NetherRealm games. Both have some deficiencies as total packages but have solid gameplay.
Re: Castlevania: Belmont's Curse Is Shaping Up to Be a Bloody Brilliant Series Revival on PS5
I think it looks great. I love the art, it actually feels unique and it's cool seeing Castlevania through a new lense. Castlevania has looked like all sorts of things over the years: Super Castlevania doesn't look like Symphony of the Night, which doesn't look at all like Portrait of Ruin. I'm sure people said Symphony of the Night didn't look like Castlevania either.
I'm excited. Motion Twin is a great developer and it's nice to see one of the genre heavyweights back!
Re: 2XKO Will Add Six Characters This Year, Despite Dev Scaling Down
I have no knowledge of LoL except Arcane, so the IP is not a turn off for me; I've never been interested in MOBAs.
I also don't have a problem with it being a live service game. I've paid $10 for a battle pass and gotten nearly 50 hours out of the game so far. I don't know that I would have paid $60 for it on a whim, and yeah, it doesn't have all the bells and whistles of a boxed game.
Re: 2XKO Will Add Six Characters This Year, Despite Dev Scaling Down
I adore 2XKO, it's honestly my favorite fighter in a long time - I might like it more than SF6.
I'm not sure what the game needs to catch on with more players. Most of the core FGC don't seem interested in it and I'm not sure what it is exactly - easy inputs, lots of universal mechanics, hodgepoge design?
I think the best thing Riot can do is support the game, continue to tweak it and just show the community the game is here to stay and thus worth investing some time into.
I think some sort of SP mode might help to attract a wider audience, but I'm not sure how they monetize that and convert players to MP, unless they did some novel stuff, like maybe making the boss of an arcade run an online player of similar skill or something unique. Or maybe players could invade your arcade run occasionally just to mix things up.
The game is a lot of fun and I want to see if thrive. I'd also love for it to get a physical release. I want to be able to play this for the long haul, regardless of its success.
Re: Poll: Are You Happy with Your PS Plus Essential Games for April 2026?
Tomb Raider is the only one I'm interested and I already own it.
Re: Poll: Do You Think PS5 Can Outsell PS4 with Its New Price Point?
I would have said no before seeing it's sold 95m units already. I think there's a chance. With GTA6, anything is possible.
Re: It Never Ends: Eidos Montreal Confirms Mass Layoffs Including Veteran Studio Head
They're toast. I loved these guys but ever since Mankind Divided landed with a bit of a thud it's seems they've been snake bitten.
Re: Full List of PS Plus Extra Game Removals for April 2026 Confirmed
I'm working through Lost Records now. Dave the Diver is great, I never finished it though. May have to buy it at some point.
Re: '$1,000+ Consoles Could Become the Norm': PS6's Price Touted to Touch Four Figures
@twitchtvpat Sure, but when I spent $600 on a PS3 I didn't have a wife, a child and a mortgage, so inflation aside, it's not the same.
Re: '$1,000+ Consoles Could Become the Norm': PS6's Price Touted to Touch Four Figures
I bought a PS3 for $600 and honestly can't imagine spending that much again. I'm sympathetic with the factors working against them but anything above $500 is just not realistic to me.
I guess I could just be a Nintendo gamer lol
Re: You Lose These 2 PS Plus Extra Games in April 2026
I figured Lost Records was due to leave soon, so it's actually the next game up for me.
Re: Shenmue 3 Enhanced Brings Big Upgrades and Must-Have Collector's Editions to PS5
I never got around to playing 3 on PS4 despite backing it. Maybe I'll sell that version and play this one.
Re: Street Fighter 6's Incestuous New Storyline Divides Opinion
This is a truly unfortunate but also hilarious self own by Capcom. They're riding high on RE sales and building hype for Pragmata... and then an arcade mode ending is now the Capcomversation.
Re: Shinobi: Art of Vengeance DLC Dated in One of the Best PS5 Trailers You'll See Today
I'm pretty pumped for this. I think Majima is a lame choice, but I'm sure it'll all be super fun. Mr. X Nightmare was an awesome DLC for SoR4, so I have a lot of faith in LizardCube.
Re: Starfield Finally Lands on PS5 in April with New DLC and Huge Updates
Going to wait for a sale, like $30, but I still want to try it out for myself.
Re: 'No One Is Buying This on PS5': PC Port Begging Already Unbearable as Sony Switches Strategy
I think Saros should be on PC. It's a perfect game for the platform: it's a hardcore roguelike, and I agree, it is a niche game, so finding more players where they are is worthwhile. I said it in the other comments too, but if you're a dedicated PC gamer you're not buying a PS5 for anything.
The last thing I'd say is, Returnal didn't explode on PC, but, it didn't explode on PS5 either. I think it sold 2m copies? A perfectly respectable number for a game of its type, I think, but if it sells 100k on PC that is a much larger share than say Spider-Man 2 selling 100k vs 10-20m.
Re: Poll: Has PS5's Dynamic Pricing Debacle Changed Your Relationship with the PS Store at All?
I use Deku Deals and track PS Store prices, so I'm not too worried... but I don't think this sort of practice is pretty scummy.
Re: 8 PS Plus Extra, Premium Games for March 2026 Announced
Hell yeah, Blasphemous 2 and Metal Eden. Great indies I've wanted to play for a while.
Re: Trails, Ys Dev Falcom Celebrates 45th Anniversary, Announces New Dragon Slayer Project
I'm not a huge Falcom fan, but I've always admired their commitment to their franchises and their fans. They've always worked within their means and made quality titles for a somewhat niche market, and over time they have organically grown their audience.
The JRPG space is always richer with them a part of it.