I was vaguely interested until they got to the combat and I saw the character switching and figured it was gacha. Then it just kind of seemed like Zenless Zone Zero to me, which isn't necessarily a bad thing, but eh...
Jin's story was over. Narratively and thematically I don't even know where they would go with him.
I have no problem with a new protagonist or it being a woman. All I care about is whether Yötei is a better open world game. I adored GoT by the end, but it through and through an open world game by the Ubisoft book with Sucker Punch's flair. I want to see honest evolution of the genre. This is the exact reason I never finished Forbidden West: too big, too much of the same.
I'm basically sold on the game already, so I don't think I'd want to play a chunk of it out context, nor would I really want to play the opening only to have to wait to continue the game - assuming progress carried over. So I guess I'd skip it?
I'm not sure if I am getting the game at launch. I rarely buy games at full MSRP, so I might not start it until Christmas.
Without the upgrade path I wouldn't have, but for $10, sure, why not. Now, whether or not I'll actually play it again... probably not, or at least not for a while.
The Lake House for AW2 is supposed to be this fall, so I kind of assumed we'd get a trailer and release date. I'm just hoping it's a little meatier than Night Springs was.
I've been waiting for a good sale on Banishers. Jusant just never looked appealing to me. Bummer their games aren't finding an audience, I really appreciate them working in this like AA space.
My friend adores this game. I played 20 or so hours and I just did not like it much. I just don't like Bioware combat. I played 15 hours of Origins and fell off, and I loathed KotoR, too.
I'm sure this must be heresy, but just give me turn-based combat in my RPGs or true 3D action game controls. Hybrids largely do not work for me - although I did get on with FF7R.
The perception isn't that none of Sony's first parties have nothing cooking. The reality is new, prestige, AAA single-player games take 5+ years to make and the life cycle of a console isn't a whole lot longer.
I used to be able to say I bought PlayStation for titles from certain developers, but the best you can hope for now is ONE original title per generation, it seems. It isn't a perception issue, it's a logistics and scope issue.
Sure, more formats will help FF sell more units, but the bigger issue is an overall brand issue, IMO. The games are stupidly expensive to make and regardless of whether they change the tone and core gameplay, ie. FF16, it's still a Japanese fantasy series that either doesn't appeal to everyone or is impenetrable or just the words Final Fantasy puts someone off.
I think the first thing they need to do is scale back their relentless pursuit of zomg graphics. This would allow them to be on Nintendo platforms, with mainline entries, save them money, and actually be where Japanese gamers are. Dragon Quest still sells gangbusters over there, and it is at least partly because most entries are on Nintendo hardware - plus, eventhough they still take years to make, they must be cheaper!
And for context, I haven't bought either Remake or Rebirth - I played Remake on Plus and loved it. I was really hype for Rebirth, and considered buying close to launch until every review mentioned open world bloat and I lost basically all interest - I still have it on my sale watch list and maybe I'll bite at Black Friday. As for 16, the style always looked dull and barely FF to me and the gameplay continues to stray so far from what I want out of FF that I was never interested a lick.
Ubisoft released one of the best games of this year, IMO, in PoP: The Lost Crown. People complain a lot about them but they make solid, if not spectacular, games.
@Maubari Foamstars was a Squeenix game, one that I suspect Sony took a chance on, hoping it could be their Splatoon.
Sony is a company. Their legacy is whatever people choose to remember about them. Their legacy could still be the PS3 launching for $600 and being impossible to program for.
Every platform holder makes huge gaffes. It basically runs in cycles, ie. the WiiU, or Xbone "game sharing". The point is, I think anyone being overly invested in this or Sony's "legacy" is silly :shrug:
Although, after that response, I guess I'm silly too 🤪
@AdamNovice lol this is my reaction too, but props to them. I feel like this is a game where it at least makes sense. Now, should fishing in a space faring game still just be a dude with a pole...
Bummer about 13 Sentinels, but oh well. I'm not going to try and sneak it in over the next 2 weeks. I'll just have to buy it on the cheap sometime if I actually get around to it.
Sure, Sony needs to consider the direction of their MP live service initiative, but I guess I just don't care about this all that much? They payed for and released a dud. It happens, they hopefully learn, and we move on?
I think it's ridiculous talking about their legacy forever being tarnished. Every dev and publisher has their share of bombs, deserving or not - most of the reviews seemed to think Concord was more fine, than awful.
Last, I just can't get worked up about Sony that much. Concord and Fairgame$ and Marathon and Helldivers 2 are not the reason we don't have more singleplayer games. It's because Sony's teams are perfectionists and their dev cycles are like 5 years now. They need to revise the scope of their internal games.
It could be an awesome game, but I think most importantly Sony will need to do a lot of heavy lifting communicating why it's awesome, and why someone should play it versus the other live service shooter you've already got 300 hours in.
I'd love to see them succeed, but I'm not personally invested. I'm just not interested live service shooters. I want new experiences on the regular.
I don't get mad about games being expensive because I understand they are increasingly expensive to make. But I rarely buy $70 games, in fact I think BG3 is the only game I've bought for that price. So I just can't envision myself buying any games for more, other than maybe Street Fighter, which I'm always at on Day One.
I think the more important argument is devs need to scale back and really look at viability. If your game is too big to fail, maybe it's too big?
I finally tried this out a week ago and was pretty disappointed. I thought the controls were a bit sluggish and it was hard to tell when hits register since there is very little feedback.
I think I'm just spoiled by Power Stone when it comes to arena fighters :/
This was the coolest new reveal of the day for me, other than Capcom FC2. I'm a little tired of rogue-likes, but the art style and uniqueness of this has me interested.
If this is a post that actually wants to analyze whether Soul Reaver is popular enough for a revival, it should look at the numbers a little more closely. I don't know if Soul Reaver has a big fan base, but I would guess it's pretty niche. $1m is a nice round, impressive number, but the number of backers is less than 6k. That means those people are backing at an average of $175!
It's hard to compare this Kickstarter to other gaming ones since it's for a comic. However, I think it's worth looking at it slightly more objectively than this piece even attempts.
I might try it when it's free on Plus down the line, but even then... maybe not? I don't think it looks bad, I just am totally uninterested in the genre.
The other point I wanted to make is Xbox is still in the hardware business, whether they like it or not. Announcing their full slate of PS5 ports will crater any demand for a physical Xbox that remains.
I don't expect Microsoft to make an Xbox on PlayStation roadmap. The Xbox team clearly isn't thrilled they even have to do this. The fact Sea of Theives sold 1m copies already on PS5 illustrates they don't need a long marketing runway.
It's honestly no different than PlayStation Studios on PC.
I guess I don't care much because I'm not interested in most of their first party stuff right now. Frankly, I'm surprised they announced Indy before it even hits Xbox. But it's a game that makes sense since it isn't an Xbox franchise.
I think this is great that they're including season 1 with the base game. It's smart and it gets the game into player's hands sooner than waiting for those 5 characters to be ready.
Fatal Fury is not a household name and SNK needs the new generation to give this game a shot - I imagine some people commenting weren't even born when Garou released!
Anyway, I don't think there is anything cheeky about this. I love that there will be a steady stream of new characters that I do not have to pay additional for. It's a great incentive for me to pop in after a few months, if I lapse.
Last, I know people aren't happy with fg becoming live service titles, but this is the only viable model - unless 2XKO blows up, but Riot can afford to make it free. Fighting games do not sell gangbusters - it took SF5 six years to sell 5 million copies, and you can assume a lot of those sales were at steep discounts beyond the first couple of years.
It's kind of off-putting how much the main character looks like Vyse.
Not sure I had heard of this before. The turn-based ship combat looks alright, but the exploration stuff looks very rudimentary, in both the air and on foot. I'll likely pass, but I'm open to having my mind changed by positive reviews and word of mouth.
If you're a first timer I think you can get your money's worth, but if you've already gotten your fill it's a big ask.
I like Until Dawn, but am firmly in the "did this need to be remade?" camp. I know there are new players on PS5 that Sony is hoping to capture, it's just not even vaguely old or dated.
Looks like Atomic Heart and Cyber Punk had a baby. Kidding aside, while the game looks technically impressive in some ways, it also looks super generic in many others.
Comments 1,103
Re: Anime GTA Neverness to Everness Could Be PS5's Next Big Thing
I was vaguely interested until they got to the combat and I saw the character switching and figured it was gacha. Then it just kind of seemed like Zenless Zone Zero to me, which isn't necessarily a bad thing, but eh...
Re: PS5's Ghost of Yotei Triggers Social Media, Ex-Sony Exec Says 'If You Don't Like It, Don't Buy It'
Jin's story was over. Narratively and thematically I don't even know where they would go with him.
I have no problem with a new protagonist or it being a woman. All I care about is whether Yötei is a better open world game. I adored GoT by the end, but it through and through an open world game by the Ubisoft book with Sucker Punch's flair. I want to see honest evolution of the genre. This is the exact reason I never finished Forbidden West: too big, too much of the same.
Re: RPG Fans Rejoice! Metaphor: ReFantazio PS5, PS4 Demo Seems Inevitable
I'm basically sold on the game already, so I don't think I'd want to play a chunk of it out context, nor would I really want to play the opening only to have to wait to continue the game - assuming progress carried over. So I guess I'd skip it?
I'm not sure if I am getting the game at launch. I rarely buy games at full MSRP, so I might not start it until Christmas.
Re: Your Horizon Zero Dawn PS4 Progress Will Transition to PS5 Remaster
Without the upgrade path I wouldn't have, but for $10, sure, why not. Now, whether or not I'll actually play it again... probably not, or at least not for a while.
Re: Dark Fantasy Adventure The Midnight Walk Flares Up on PS5, PSVR2 in Spring
Definitely intrigued, it was a beautiful trailer.
Re: Sony Appears to Leak Many Games from State of Play
The Lake House for AW2 is supposed to be this fall, so I kind of assumed we'd get a trailer and release date. I'm just hoping it's a little meatier than Night Springs was.
Re: Soul Reaver 1 & 2 Remastered Leaks for PS5, PS4
These are the types of games I can get behind being Remastered.
Re: Don't Nod 'Disappointed' by Banishers: Ghosts of New Eden, Jusant Sales
I've been waiting for a good sale on Banishers. Jusant just never looked appealing to me. Bummer their games aren't finding an audience, I really appreciate them working in this like AA space.
Re: Rumour: PS6 Could Span a Console and Handheld Device
I would be very happy if the PS6 had Switch functionality. If it's basically another PS Portal situation, probably naaaaah.
Re: Dragon Age: Inquisition Massively Oversold Projections, Remains BioWare's Biggest Game
My friend adores this game. I played 20 or so hours and I just did not like it much. I just don't like Bioware combat. I played 15 hours of Origins and fell off, and I loathed KotoR, too.
I'm sure this must be heresy, but just give me turn-based combat in my RPGs or true 3D action game controls. Hybrids largely do not work for me - although I did get on with FF7R.
Re: Sony Priming 'Even Less Exciting' PS5 Remaster for State of Play
The perception isn't that none of Sony's first parties have nothing cooking. The reality is new, prestige, AAA single-player games take 5+ years to make and the life cycle of a console isn't a whole lot longer.
I used to be able to say I bought PlayStation for titles from certain developers, but the best you can hope for now is ONE original title per generation, it seems. It isn't a perception issue, it's a logistics and scope issue.
Re: Mini Review: Lollipop Chainsaw RePOP (PS5) - A Sweet Return with a Bittersweet Bite
I thought this was terrible back in the day and sounds like it's now worse. I'll take Shadows of the Damned for this era of Suda.
Re: PS5 Exclusives Final Fantasy 16, Final Fantasy 7 Rebirth Failed to Meet Expectations
Sure, more formats will help FF sell more units, but the bigger issue is an overall brand issue, IMO. The games are stupidly expensive to make and regardless of whether they change the tone and core gameplay, ie. FF16, it's still a Japanese fantasy series that either doesn't appeal to everyone or is impenetrable or just the words Final Fantasy puts someone off.
I think the first thing they need to do is scale back their relentless pursuit of zomg graphics. This would allow them to be on Nintendo platforms, with mainline entries, save them money, and actually be where Japanese gamers are. Dragon Quest still sells gangbusters over there, and it is at least partly because most entries are on Nintendo hardware - plus, eventhough they still take years to make, they must be cheaper!
And for context, I haven't bought either Remake or Rebirth - I played Remake on Plus and loved it. I was really hype for Rebirth, and considered buying close to launch until every review mentioned open world bloat and I lost basically all interest - I still have it on my sale watch list and maybe I'll bite at Black Friday. As for 16, the style always looked dull and barely FF to me and the gameplay continues to stray so far from what I want out of FF that I was never interested a lick.
Re: Horizon Zero Dawn's PS5, PC Remaster Is Very Much the Real Deal
It is what it is. I love Zero Dawn, easily my top PS4 first-party game, but it's just too soon and is easily playable.
I'm sure some people missed it the first time, and I hope this remaster is a treat for them.
Re: PS5's Astro Bot the USA's Second Best-Selling Game in Its First Week
Bought it day one. Probably the only game I'll pay full MSRP for this year, with the only possible exception being Metaphor.
Re: Preview: Unknown 9 Awakening Plays Like a Long Lost PS3 Remaster on PS5, PS4
This seems like something I'll play at deep discount or once it's on Plus. I'm all for more linear games, though.
Re: Poll: What Review Score Would You Give Astro Bot?
Astro Bot is excellent, I gave it a 9. My only real complaint is that I would love to see a lot of the unique mechanics iterated upon more.
Re: Astro Bot PS5 Sales Trending Ahead of Ratchet & Clank: Rift Apart in the UK
Great game and glad to see people picking it up. For the record, I think it's light years better than Rift Apart.
Re: Poll: Are You Sold on PS5 Pro?
Maybe it's worth $700, but like I already dropped $500 on a normal PS5...
Re: PS5 Pro Announced, Costs $700 and Out in November
As has been said, ad nauseum, $700!? Woof!
Re: Ubisoft Investor Calls for Company to Go Private, and CEO Yves Guillemot to Be Replaced
Ubisoft released one of the best games of this year, IMO, in PoP: The Lost Crown. People complain a lot about them but they make solid, if not spectacular, games.
Re: PS5 Pro Showcase Set for Tomorrow, Hosted by Mark Cerny
If they don't show the Pro running an unannounced game then I don't care 🤷
Re: Sony Execs Seem to Think the Company Doesn't Have Enough Original IP
I mean, I think Sony lacks any IP that transcends gaming. They don't have characters that the average person knows, like Mario, Sonic, Master Chief.
Re: Soapbox: Astro Bot PS5 Is Not a Graveyard, It's a Joyful Demonstration of Sony's Unique Ability to Reinvent Itself
I mean, it could be both.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
@Maubari Foamstars was a Squeenix game, one that I suspect Sony took a chance on, hoping it could be their Splatoon.
Sony is a company. Their legacy is whatever people choose to remember about them. Their legacy could still be the PS3 launching for $600 and being impossible to program for.
Every platform holder makes huge gaffes. It basically runs in cycles, ie. the WiiU, or Xbone "game sharing". The point is, I think anyone being overly invested in this or Sony's "legacy" is silly :shrug:
Although, after that response, I guess I'm silly too 🤪
Re: New Fishing Mechanic the Highlight of Next No Man's Sky PS5, PS4 Update
@AdamNovice lol this is my reaction too, but props to them. I feel like this is a game where it at least makes sense. Now, should fishing in a space faring game still just be a dude with a pole...
Re: PS Plus Extra's September Cull Has 4 More Great PS5, PS4 Games Added to It, 16 in Total
Bummer about 13 Sentinels, but oh well. I'm not going to try and sneak it in over the next 2 weeks. I'll just have to buy it on the cheap sometime if I actually get around to it.
Glad I own NieR Replicant already, though.
Re: Reaction: PlayStation Needs to Take a Long, Hard Look at Itself
Soul searching? It's a video game!
Sure, Sony needs to consider the direction of their MP live service initiative, but I guess I just don't care about this all that much? They payed for and released a dud. It happens, they hopefully learn, and we move on?
I think it's ridiculous talking about their legacy forever being tarnished. Every dev and publisher has their share of bombs, deserving or not - most of the reviews seemed to think Concord was more fine, than awful.
Last, I just can't get worked up about Sony that much. Concord and Fairgame$ and Marathon and Helldivers 2 are not the reason we don't have more singleplayer games. It's because Sony's teams are perfectionists and their dev cycles are like 5 years now. They need to revise the scope of their internal games.
Re: Internal Sony Fairgame$ Chatter Is Reportedly Quite Positive
It could be an awesome game, but I think most importantly Sony will need to do a lot of heavy lifting communicating why it's awesome, and why someone should play it versus the other live service shooter you've already got 300 hours in.
I'd love to see them succeed, but I'm not personally invested. I'm just not interested live service shooters. I want new experiences on the regular.
Re: How Much Would You Pay for Your PS5 Games? Dev Says Industry Is Waiting for GTA 6 to Hike Prices
I don't get mad about games being expensive because I understand they are increasingly expensive to make. But I rarely buy $70 games, in fact I think BG3 is the only game I've bought for that price. So I just can't envision myself buying any games for more, other than maybe Street Fighter, which I'm always at on Day One.
I think the more important argument is devs need to scale back and really look at viability. If your game is too big to fail, maybe it's too big?
Re: The Witcher 4 Close to Full Production, Next Cyberpunk Progressing as Planned
@ShogunRok Ah, cool, wasn't aware it wasn't in house.
Re: The Witcher 4 Close to Full Production, Next Cyberpunk Progressing as Planned
I thought their next release was supposed to be a Witcher 1 remake?
Re: Promising Persona-Inspired RPG Demonschool Hit with Hefty Delay
Hadn't realized it had a release date, let alone 2 weeks from now. Happy to wait until the developers are pleased with it.
Re: Brilliant Kaiju Brawler GigaBash Is Powering Up with More PS5, PS4 DLC
I finally tried this out a week ago and was pretty disappointed. I thought the controls were a bit sluggish and it was hard to tell when hits register since there is very little feedback.
I think I'm just spoiled by Power Stone when it comes to arena fighters :/
Re: Retro Inspired Rugrats Platformer Makes a Play for PS5, PS4 Next Month
Was never really a Rugrats fan, despite watching it with the other Nick Toons, bit this looks pretty neat.
Where's my Doug platformer!?
Re: Online RPG Blue Protocol Shutting Down, Western Release Cancelled
Pretty wild. Amazon is a real dud so far in the games business.
Re: Annapurna Interactive Reveals Morsels, a Creature-Collecting Roguelite Coming to PS5
This was the coolest new reveal of the day for me, other than Capcom FC2. I'm a little tired of rogue-likes, but the art style and uniqueness of this has me interested.
Re: Legacy of Kain Fans Turn Up for Soul Reaver Prequel Comic, Smashing Kickstarter Goal
If this is a post that actually wants to analyze whether Soul Reaver is popular enough for a revival, it should look at the numbers a little more closely. I don't know if Soul Reaver has a big fan base, but I would guess it's pretty niche. $1m is a nice round, impressive number, but the number of backers is less than 6k. That means those people are backing at an average of $175!
It's hard to compare this Kickstarter to other gaming ones since it's for a comic. However, I think it's worth looking at it slightly more objectively than this piece even attempts.
Re: Poll: Are You Playing Concord?
I might try it when it's free on Plus down the line, but even then... maybe not? I don't think it looks bad, I just am totally uninterested in the genre.
Re: Atlus, It's Time to Stop Spoiling Metaphor: ReFantazio
@NathanKang This. I watched the first trailer or two, but otherwise media blackout on this for me. All I really needed was Persona Team + new IP.
Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't
The other point I wanted to make is Xbox is still in the hardware business, whether they like it or not. Announcing their full slate of PS5 ports will crater any demand for a physical Xbox that remains.
Re: Reaction: It's Time for Xbox to Tell Us Which Games It's Bringing to PS5, and Which Games It Isn't
I don't expect Microsoft to make an Xbox on PlayStation roadmap. The Xbox team clearly isn't thrilled they even have to do this. The fact Sea of Theives sold 1m copies already on PS5 illustrates they don't need a long marketing runway.
It's honestly no different than PlayStation Studios on PC.
I guess I don't care much because I'm not interested in most of their first party stuff right now. Frankly, I'm surprised they announced Indy before it even hits Xbox. But it's a game that makes sense since it isn't an Xbox franchise.
Re: Surreal Turn-Based JRPG Bloomtown: A Different Story Begins in September
Totally up my alley. Can't resist stuff in that sort of '80s Amblin Entertainment mold.
Re: Explore an Apocalyptic Britain in Atomfall on PS5, PS4 Early Next Year
Looks pretty solid. Have to decide if I have the patience for these types of games anymore.
Re: Fatal Fury: City of the Wolves Confirms 17 Characters, April 2025 Release on PS5, PS4
I think this is great that they're including season 1 with the base game. It's smart and it gets the game into player's hands sooner than waiting for those 5 characters to be ready.
Fatal Fury is not a household name and SNK needs the new generation to give this game a shot - I imagine some people commenting weren't even born when Garou released!
Anyway, I don't think there is anything cheeky about this. I love that there will be a steady stream of new characters that I do not have to pay additional for. It's a great incentive for me to pop in after a few months, if I lapse.
Last, I know people aren't happy with fg becoming live service titles, but this is the only viable model - unless 2XKO blows up, but Riot can afford to make it free. Fighting games do not sell gangbusters - it took SF5 six years to sell 5 million copies, and you can assume a lot of those sales were at steep discounts beyond the first couple of years.
Re: 11 Major PS5, PS4 Games Leaving PS Plus, Including Horizon Forbidden West
Glad I played through Midnight Suns when I did. I own Horizon and NieR, so I'm good otherwise.
Re: PS Plus Premium Classic Herc's Adventures Retrofitted with Trophies on PS4
Does this mean the version I bought as PSOne classic on a previous generation of hardware has trophies now?
This is an all time favorite of mine. I would totally replay it for a Platinum.
Re: Skies of Arcadia Inspired RPG Sky Oceans: Wings For Hire Swoops onto PS5 in October
It's kind of off-putting how much the main character looks like Vyse.
Not sure I had heard of this before. The turn-based ship combat looks alright, but the exploration stuff looks very rudimentary, in both the air and on foot. I'll likely pass, but I'm open to having my mind changed by positive reviews and word of mouth.
Re: Until Dawn PS5 Is Priced at $60 / £60
If you're a first timer I think you can get your money's worth, but if you've already gotten your fill it's a big ask.
I like Until Dawn, but am firmly in the "did this need to be remade?" camp. I know there are new players on PS5 that Sony is hoping to capture, it's just not even vaguely old or dated.
Re: Never Has a Game Looked So Good Yet So Jank as PS5's Neo Berlin 2087
Looks like Atomic Heart and Cyber Punk had a baby. Kidding aside, while the game looks technically impressive in some ways, it also looks super generic in many others.
Good luck to them!