I'm playing this currently and love it, despite its flaws. I think the idea of deck building and cards does not have "mass appeal", I'll be honest I didn't follow the trailers and such after I heard it was that. But beyond that, I just don't think this is a game that was easy to explain or market, nor was basing a game around a Marvel B-team a great idea. I like Marvel, generally, but had no idea what a Midnight Sun was.
It's a bummer it flopped. I think there's a really solid core. It's been a fun ride.
I mean most of the spin offs have been good to great, so I don't necessarily have an issue with this. I'd just like to see mainline entries a little more frequently. Persona 5 is so old it was a PS3/4 cross gen game.
As a casual Assassin's Creed fan I already feel like there are too many titles, so this doesn't do much for me. I've played 1, 2 and Odyssey. One of these games evert several years is more than enough for me.
I'm a little interested in Red, but with GoT and RotR around a feudal Japan open world game is no longer the novelty everyone wanted 10-15 years ago.
I beat Persona 2 back in the day, so I'm not especially concerned. I also prefer combat that requires a little consideration, rather than just mashing on the next action to get it over faster.
Losing Tango and Arkane Austin is a major bummer. This is just another sign that major publishers see no market for these sub-AAAA titles. Redfall had to have done Arkane in, and I'd say it never felt like Ghostwire found an audience - plus it was included in both Game Pass and Plus.
Everyone is tightening their belts and doubling down on only the biggest franchises. It's sad.
I'm glad they acquiesced as quickly as they did. If they hadn't they would have done serious damage toward their PC business going forward.
The only question now is what they do going forward. Sucker Punch already daid GoT will require PSN to play Legends. That needs to be active at launch if Sony actually wants to make that happen.
I'm skeptical of Tomb Raider working in a true open world, and frankly, the open areas in Shadow kind of ruined that game for me. I got so overwhelmed with the side quests and villages that I just gave up.
I loved Reboot and Rise, so Crystal Dynamics has the chops. I'm curious how it'll turn out.
Sony really toasted this game and community. I get it, in an entirely cold, detached sort of capitalism prevails kind of way, but this is just the worst possible way to have handled this situation.
The player's reactions are both justified and completely predictable. The idea that most players were actually aware they would need a PSN account is laughable. It's like assuming players read the EULAs when you install a new game - I literally have no idea what I am agreeing to.
And people saying players need to grow up and take the 5 minutes, this is like if you bought a PS5 game and then needed a Ubisoft account to play something. Would I do it? Probably, but I'll moan about it the whole time.
I don't actually think it's a bad selection, I'm just not personally interested. Tunic is awesome, but I bought that at launch. I never finished the original Ghostrunner, and the sequel definitely got worse reviews. And Destiny and FC aren't for me.
I don't think it's made up for the lack of first party games. You can have as many exclusive third party games as you want, but they're not Naughty Dog, Sucker Punch, etc. games. And I'm not saying those third party games can't be great, it's just wanting some output from certain studios many of us love.
I think this is really unfortunate for the devs and the game. Helldivers has easily been the feel good gaming story of the year and this reaction is entirely predictable. Sony really dropped the ball here and this snafu will likely have major consequences for their live service business on PC going forward.
This socks, Roll7 is a great little studio. Rollerdrome and OlliOlli World were both excellent games. I have them both installed on my PS5 still, although I'll admit I didn't pay for either since they were on Plus.
I can't imagine with all of the CRPG studios under Microsoft's umbrella now that we won't see some non-Bethesda Fallout games in the future. Elder Scrolls, I'm not so sure, since that is their baby.
Not sure why everyone is so miffed by them teasing the announcement yesterday. If you really thought they were going to announce a new game, well, that's on you.
I'm kind of interested in the artbook. I might have been interested in the comic, but it sounds like it's just the story of the game? I also really loathe animated trailers for comics. It's impossible to see what the actual book will look like and it's just not reflective of what you're buying.
It's nice that they did this but Fallout 4 is my least favorite of the Bethesda era titles. Other than some of the companions I found 4 to be kind of forgettable. Far Harbor was also pretty awesome.
I still haven't tried this out, but plan on doing so when I see it dirt cheap. I'm not surprised they're moving to sequel town, the first one sold well and they clearly spent a lot of time on the first, so it makes sense to iterate on it rather than reinvent again so soon.
@rusty82 I was actually pretty shocked, but one of the libraries near me has a small collection of modern console games. I was also eyeballing Unicorn Overlord, but knew PoP was short enough I might actually beat it during a borrowing period.
I borrowed PoP: The Lost Crown from my library and am really enjoying it. I forgot how much I missed this franchise. I'm glad it's getting some new life in the AA scope.
This is pretty bizarre, but I'm low key excited. Animation is being done by Titmouse, the studio behind Vox Machina, which is also a comedic high fantasy action series. Since it'll be a comedy I can see the outfits being semi faithful.
My thoughts are it's a ton of money, but also, why would anyone pre-order an Ultimate Edition!? I'm not big on buying games that aren't even out yet to begin with, but then dropping another $60 on cosmetics and a Season Pass we know almost nothing about? It's just crazy to me.
Ubisoft will do this because they know some people will bite right now, especially since it's Star Wars. They also know most people won't bite at this price point, but, when the inevitable sales come they'll still be able to sell it all at a premium from starting at a higher MSRP.
Only season pass I'll ever buy in advance is for a fighting game, because, I want all the characters.
I mean, I think he's right that there might be some course correction on certain developers, realizing the cannot risk making AAA games anymore. However, I don't see these AA costing a whole lot less. Don't Nod considers themselves AA and Banishers is $60 - not commenting on whether that is a good price for it or not.
But there is no way $70, or whatever the premium price point is is going away. I can't see $80 until the next generation, but it's certainly possible. Development costs more and the same audience buys the game.
Probably skip all of these. I think Immortals is a nice type of game to throw on Plus, but it looks so generic to me, I have literally no interest in it at all.
I'm not into Minecraft at all, so a spinoff of that is meh.
Skul looks kind of neat and has good reviews, but I still haven't finished Rogue Legacy 2, so I just don't think I want another platforming rogue-lite to play.
I played a little bit of it. Seems alright, I definitely wasn't blown away. I'll check out reviews and if it's well received I'll keep an eye out for it down the road.
I haven't finished BG3 yet, but I'm happy to see them continue to do their own thing. I'd be happy with a third Original Sin game or a new IP entirely.
Got the Haven platinum over the weekend. Absolutely adored it, was a very refreshing experience.
I also got the Ghostwite platinum a while back. I thought it was a pretty cool game that has a bit too much open world bloat, or needed a little more variety in activities.
Played some Tchia and Outer Wilds too. Both seemed really cool but neither totally hooked me.
Really not interested in Team Ninja going open world. I'm not a huge fan of theirs to begin with, although I've played all the modern Ninja Gaiden games, but I shudder to think about their open world activities.
As someone who never played FES, how long is this additional content?
I haven't bought Reload and am not in any hurry to do so, but I'd love to play this epilogue when I do get around to it. I just hope they sell it separately, because I'm never buying costumes/music for a single player game.
No, it's not surprising. If there's an IP that seems well suited for live service it's definitely something like HP. Built in seasons of school years, houses to sort players into, etc.
Whether they can make that game, and make it well is a major question, but there is clear potential.
When examining Suicide Squad, I think it's hard to judge it. It doesn't seem like a good fit for live service to begin with. Nor was Rocksteady necessarily the right studio.
There isn't an easy answer, but it's clear the answer wasn't to double down on 40 hour AAAA prestige games. The market for these titles are only so large - GTA excluded - and you can only sell them for so much.
The answer also certainly doesn't seem to be live service games, as we've now seen Sony cancel multiple titles that were never even officially shown. And the titles that have been announced don't have gameplay and the audience reception is already looking pretty apathetic.
I know first-party indie style experiences do no sell consoles, but I think there is a market and an appetite for shorter AAA games. Miles Morales did use recycled assets, but it was also just a tighter experience overall.
I think the obsession with flashier graphics and reigning in the scope of these games is where to start. I mean, it's wild to think, but the PS5 is in its fourth year and there are still multiple first-party teams that haven't released an original game this generation. I know making games is hard, super hard, but we don't even have games officially announced from Naughty Dog, Bend, Sucker Punch, Media Molecule.
I think this is where we look at Nintendo. I know they have their secret IP sauce, but it's highly unlikely their flagship titles, a Mario Odyssey for example, is costing hundreds of millions of dollars to produce.
I think this is pretty much all the proof you need that the industry in its current configuration is unsustainable. The PS5 by all accounts has been quite successful, but if you have to layoff nearly 1000 people then something is going wrong.
Comments 1,103
Re: Reaction: Why You Shouldn't Worry Too Much About PS5's Year-on-Year Decline
Why would I worry about this?
Re: Strategy Legend Jake Solomon Explains Where Marvel's Midnight Suns Went Wrong
I'm playing this currently and love it, despite its flaws. I think the idea of deck building and cards does not have "mass appeal", I'll be honest I didn't follow the trailers and such after I heard it was that. But beyond that, I just don't think this is a game that was easy to explain or market, nor was basing a game around a Marvel B-team a great idea. I like Marvel, generally, but had no idea what a Midnight Sun was.
It's a bummer it flopped. I think there's a really solid core. It's been a fun ride.
Re: Vague Sly Cooper PS5 Game Rumours Debunked
I'd love a new Sly game, but Thieves in Time was a really average, and thus disappointing, entry. If Sly comes back it needs a rethink.
Re: Rumour: SEGA Wants Persona to Be an Annual Franchise Alongside Like a Dragon, Sonic
I mean most of the spin offs have been good to great, so I don't necessarily have an issue with this. I'd just like to see mainline entries a little more frequently. Persona 5 is so old it was a PS3/4 cross gen game.
Re: Rumour: Ubisoft Is Going All-In on Assassin's Creed with Black Flag Remake, Another Remake, Co-op Multiplayer Games, and More
As a casual Assassin's Creed fan I already feel like there are too many titles, so this doesn't do much for me. I've played 1, 2 and Odyssey. One of these games evert several years is more than enough for me.
I'm a little interested in Red, but with GoT and RotR around a feudal Japan open world game is no longer the novelty everyone wanted 10-15 years ago.
Re: Metaphor: ReFantazio Might Be a Much Harder RPG Than We Realise
I beat Persona 2 back in the day, so I'm not especially concerned. I also prefer combat that requires a little consideration, rather than just mashing on the next action to get it over faster.
Re: Tango Gameworks, Arkane Austin, More Closed in Brutal Bethesda Restructure
Losing Tango and Arkane Austin is a major bummer. This is just another sign that major publishers see no market for these sub-AAAA titles. Redfall had to have done Arkane in, and I'd say it never felt like Ghostwire found an audience - plus it was included in both Game Pass and Plus.
Everyone is tightening their belts and doubling down on only the biggest franchises. It's sad.
Re: Helldivers 2 Blasted with Over 200,000 Positive User Reviews Following Sony's PSN Backtrack
I'm glad they acquiesced as quickly as they did. If they hadn't they would have done serious damage toward their PC business going forward.
The only question now is what they do going forward. Sucker Punch already daid GoT will require PSN to play Legends. That needs to be active at launch if Sony actually wants to make that happen.
Re: Rumour: Next Tomb Raider Said to Be Open World, Set in India
I'm skeptical of Tomb Raider working in a true open world, and frankly, the open areas in Shadow kind of ruined that game for me. I got so overwhelmed with the side quests and villages that I just gave up.
I loved Reboot and Rise, so Crystal Dynamics has the chops. I'm curious how it'll turn out.
Re: Sony Doubles Down on Helldivers 2 PSN Requirement by Taking It Off Sale for PC in Numerous Countries
Sony really toasted this game and community. I get it, in an entirely cold, detached sort of capitalism prevails kind of way, but this is just the worst possible way to have handled this situation.
The player's reactions are both justified and completely predictable. The idea that most players were actually aware they would need a PSN account is laughable. It's like assuming players read the EULAs when you install a new game - I literally have no idea what I am agreeing to.
And people saying players need to grow up and take the 5 minutes, this is like if you bought a PS5 game and then needed a Ubisoft account to play something. Would I do it? Probably, but I'll moan about it the whole time.
Re: Poll: Are You Happy with Your PS Plus Essential Games for May 2024?
I don't actually think it's a bad selection, I'm just not personally interested. Tunic is awesome, but I bought that at launch. I never finished the original Ghostrunner, and the sequel definitely got worse reviews. And Destiny and FC aren't for me.
Re: Talking Point: Have Sony's Third-Party PS5 Deals Made Up for Its Lack of First-Party Games?
I don't think it's made up for the lack of first party games. You can have as many exclusive third party games as you want, but they're not Naughty Dog, Sucker Punch, etc. games. And I'm not saying those third party games can't be great, it's just wanting some output from certain studios many of us love.
Re: Helldivers 2 PC Is Getting Review Bombed Over PSN Requirement
I think this is really unfortunate for the devs and the game. Helldivers has easily been the feel good gaming story of the year and this reaction is entirely predictable. Sony really dropped the ball here and this snafu will likely have major consequences for their live service business on PC going forward.
Re: Final Fantasy 7 Rebirth Sales Remain Muted in the USA, Compared to Past Games
I'm looking forward to playing this still, just waiting for a steep discount. I really liked Remake.
Re: OlliOlli, Kerbal Space Program Teams Shut Down by GTA Publisher
This socks, Roll7 is a great little studio. Rollerdrome and OlliOlli World were both excellent games. I have them both installed on my PS5 still, although I'll admit I didn't pay for either since they were on Plus.
Re: PS Plus Essential Games for May 2024 Announced
Tunic is excellent. Hopefully everyone gives it a shot.
Re: The Elder Scrolls, Fallout Dev Wants to Shorten Time Between Games
I can't imagine with all of the CRPG studios under Microsoft's umbrella now that we won't see some non-Bethesda Fallout games in the future. Elder Scrolls, I'm not so sure, since that is their baby.
Re: Returnal Artbook and Graphic Novel Mark PS5 Game's Third Anniversary
Not sure why everyone is so miffed by them teasing the announcement yesterday. If you really thought they were going to announce a new game, well, that's on you.
I'm kind of interested in the artbook. I might have been interested in the comic, but it sounds like it's just the story of the game? I also really loathe animated trailers for comics. It's impossible to see what the actual book will look like and it's just not reflective of what you're buying.
Re: Tomorrow's Returnal News Is Likely a Comic Book Announcement
Could also be an art book. Dark Horse is heavy on vg art books, and the quality is pretty great. I'd be interested in seeing Returnal concept art.
Re: Returnal Studio Housemarque Teases News for Tomorrow
Will jump in to lump on more praise. Returnal is easily my favorite first party game this generation and one the best games I've played on PS5.
I'm not interested in a VR mode, but I'm sure it would be neat for those with the hardware.
Hopefully we'll hear about their next project in due course.
Re: Poll: Are You Playing Fallout 4's Next-Gen Version?
It's nice that they did this but Fallout 4 is my least favorite of the Bethesda era titles. Other than some of the companions I found 4 to be kind of forgettable. Far Harbor was also pretty awesome.
Re: Gori: Cuddly Carnage Gets Meow Release Date Trailer on PS5, PS4
Looks wild. I'm curious enough.
Re: Rumour: Sonic Frontiers 2 in the Works, Say Multiple Sources
I still haven't tried this out, but plan on doing so when I see it dirt cheap. I'm not surprised they're moving to sequel town, the first one sold well and they clearly spent a lot of time on the first, so it makes sense to iterate on it rather than reinvent again so soon.
Re: Talking Point: What Are You Playing This Weekend? - Issue 525
@rusty82 I was actually pretty shocked, but one of the libraries near me has a small collection of modern console games. I was also eyeballing Unicorn Overlord, but knew PoP was short enough I might actually beat it during a borrowing period.
Re: Talking Point: What Are You Playing This Weekend? - Issue 525
I borrowed PoP: The Lost Crown from my library and am really enjoying it. I forgot how much I missed this franchise. I'm glad it's getting some new life in the AA scope.
Re: It Looks Like Kena: Bridge of Spirits Is Heading to New Platforms
I was hoping this was a sequel post when I saw Kena in the headline :/
Re: Sony Collaborating on SEGA's Golden Axe Animated Series
This is pretty bizarre, but I'm low key excited. Animation is being done by Titmouse, the studio behind Vox Machina, which is also a comedic high fantasy action series. Since it'll be a comedy I can see the outfits being semi faithful.
Re: Take Back King City in Super-Powered Tactics Game Capes on PS5, PS4
Looks like it could be a solid tactics game, just wish it wasn't so drab looking.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for April 2024?
I think it's a decent month with Dave and Tales of Kenzera. I plan on trying both of those out, and wouldn't have bought them otherwise.
Re: $130 Version of Star Wars Outlaws Under Fire as Ubisoft Prices Increase
My thoughts are it's a ton of money, but also, why would anyone pre-order an Ultimate Edition!? I'm not big on buying games that aren't even out yet to begin with, but then dropping another $60 on cosmetics and a Season Pass we know almost nothing about? It's just crazy to me.
Ubisoft will do this because they know some people will bite right now, especially since it's Star Wars. They also know most people won't bite at this price point, but, when the inevitable sales come they'll still be able to sell it all at a premium from starting at a higher MSRP.
Only season pass I'll ever buy in advance is for a fighting game, because, I want all the characters.
Re: $70 Games Are Just a Phase, Believes Saber Interactive CEO
I mean, I think he's right that there might be some course correction on certain developers, realizing the cannot risk making AAA games anymore. However, I don't see these AA costing a whole lot less. Don't Nod considers themselves AA and Banishers is $60 - not commenting on whether that is a good price for it or not.
But there is no way $70, or whatever the premium price point is is going away. I can't see $80 until the next generation, but it's certainly possible. Development costs more and the same audience buys the game.
Re: Sea of Thieves Reportedly a 'Key Test' for More Xbox Games on PS5
I hope we see more Xbox games but I'm not interested in Sea of Thieves. I might pick up Pentiment at some point though.
Re: Poll: Are You Happy with Your PS Plus Essential Games for April 2024?
Probably skip all of these. I think Immortals is a nice type of game to throw on Plus, but it looks so generic to me, I have literally no interest in it at all.
I'm not into Minecraft at all, so a spinoff of that is meh.
Skul looks kind of neat and has good reviews, but I still haven't finished Rogue Legacy 2, so I just don't think I want another platforming rogue-lite to play.
Re: Poll: Are You Playing the Stellar Blade Demo?
I played a little bit of it. Seems alright, I definitely wasn't blown away. I'll check out reviews and if it's well received I'll keep an eye out for it down the road.
Re: Don't Nod Has Seven Games in the Works, Four of Them Unannounced
I'm glad they have a plan and are confident about their niche. I'm looking forward to checking out Banishers sometime soon.
Re: Poll: Are You Playing Rise of the Ronin?
RotR will probably be a Plus Extra game for me down the road.
Re: Cult Classic Shadows of the Damned Gets Hella Remastered for PS5, PS4
Probably won't revisit this, but definitely a fun, sophomoric game. Certainly the Suda game with the most solid gameplay.
Re: No Baldur's Gate 3 DLC from Larian Studios, and It's Not Making Baldur's Gate 4 Either
I haven't finished BG3 yet, but I'm happy to see them continue to do their own thing. I'd be happy with a third Original Sin game or a new IP entirely.
Re: PS Portal Is Proving Everyone's Predictions Wrong
I mean it's not all hits. You ran a story this week about PSVR2 stock collecting dust...
Re: Reminder: You're Losing Access to 7 Great PS Plus Extra Games Tomorrow
Got the Haven platinum over the weekend. Absolutely adored it, was a very refreshing experience.
I also got the Ghostwite platinum a while back. I thought it was a pretty cool game that has a bit too much open world bloat, or needed a little more variety in activities.
Played some Tchia and Outer Wilds too. Both seemed really cool but neither totally hooked me.
Re: Rumour: PS5 Pro Is Up to Three Times Faster Than PS5 as Specs Surface
I have no interest in a PS5 Pro. I don't even feel like the PS5 itself has been pushed far enough to warrant a refresh.
Re: 13 New Games Land on PS Plus Extra, Premium Next Week
Hell yeah, I've been assuming Midnight Suns would be coming and have put off buying it multiple times! Might try RE3 also.
Re: Cancelled Live Service Spider-Man PS5 Game Allegedly Surfaces
Spider-Man gameplay is barely interesting enough to last the amount of time it takes to 100% the map, so a Live Service version seems like a bad idea.
Re: Preview: Rise of the Ronin Shows Promise, But It's No Showstopper Yet
Really not interested in Team Ninja going open world. I'm not a huge fan of theirs to begin with, although I've played all the modern Ninja Gaiden games, but I shudder to think about their open world activities.
Re: Persona 3 Reload: Episode Aigis Expansion Pass Priced at Roughly £30 / $35
As someone who never played FES, how long is this additional content?
I haven't bought Reload and am not in any hurry to do so, but I'd love to play this epilogue when I do get around to it. I just hope they sell it separately, because I'm never buying costumes/music for a single player game.
Re: Persona 3 Reload: Episode Aigis Releases in September, Is Part of an Expansion Pass
Done dirty. I'll grab the game and DLC next year.
Re: Warner Bros' Reaction to Suicide Squad Flop Will Make You Question Your Sanity
No, it's not surprising. If there's an IP that seems well suited for live service it's definitely something like HP. Built in seasons of school years, houses to sort players into, etc.
Whether they can make that game, and make it well is a major question, but there is clear potential.
When examining Suicide Squad, I think it's hard to judge it. It doesn't seem like a good fit for live service to begin with. Nor was Rocksteady necessarily the right studio.
Re: Poll: Are You Happy with Your PS Plus Essential Games for March 2024?
Happy to check out Sifu.
Re: Reaction: The Problem with PlayStation Right Now
There isn't an easy answer, but it's clear the answer wasn't to double down on 40 hour AAAA prestige games. The market for these titles are only so large - GTA excluded - and you can only sell them for so much.
The answer also certainly doesn't seem to be live service games, as we've now seen Sony cancel multiple titles that were never even officially shown. And the titles that have been announced don't have gameplay and the audience reception is already looking pretty apathetic.
I know first-party indie style experiences do no sell consoles, but I think there is a market and an appetite for shorter AAA games. Miles Morales did use recycled assets, but it was also just a tighter experience overall.
I think the obsession with flashier graphics and reigning in the scope of these games is where to start. I mean, it's wild to think, but the PS5 is in its fourth year and there are still multiple first-party teams that haven't released an original game this generation. I know making games is hard, super hard, but we don't even have games officially announced from Naughty Dog, Bend, Sucker Punch, Media Molecule.
I think this is where we look at Nintendo. I know they have their secret IP sauce, but it's highly unlikely their flagship titles, a Mario Odyssey for example, is costing hundreds of millions of dollars to produce.
Re: 900 PlayStation Employees Laid Off, London Studio Closed
I think this is pretty much all the proof you need that the industry in its current configuration is unsustainable. The PS5 by all accounts has been quite successful, but if you have to layoff nearly 1000 people then something is going wrong.