Comments 1,123

Re: $70 Games Are Just a Phase, Believes Saber Interactive CEO

RudeAnimat0r

I mean, I think he's right that there might be some course correction on certain developers, realizing the cannot risk making AAA games anymore. However, I don't see these AA costing a whole lot less. Don't Nod considers themselves AA and Banishers is $60 - not commenting on whether that is a good price for it or not.

But there is no way $70, or whatever the premium price point is is going away. I can't see $80 until the next generation, but it's certainly possible. Development costs more and the same audience buys the game.

Re: Poll: Are You Happy with Your PS Plus Essential Games for April 2024?

RudeAnimat0r

Probably skip all of these. I think Immortals is a nice type of game to throw on Plus, but it looks so generic to me, I have literally no interest in it at all.

I'm not into Minecraft at all, so a spinoff of that is meh.

Skul looks kind of neat and has good reviews, but I still haven't finished Rogue Legacy 2, so I just don't think I want another platforming rogue-lite to play.

Re: Reminder: You're Losing Access to 7 Great PS Plus Extra Games Tomorrow

RudeAnimat0r

Got the Haven platinum over the weekend. Absolutely adored it, was a very refreshing experience.

I also got the Ghostwite platinum a while back. I thought it was a pretty cool game that has a bit too much open world bloat, or needed a little more variety in activities.

Played some Tchia and Outer Wilds too. Both seemed really cool but neither totally hooked me.

Re: Warner Bros' Reaction to Suicide Squad Flop Will Make You Question Your Sanity

RudeAnimat0r

No, it's not surprising. If there's an IP that seems well suited for live service it's definitely something like HP. Built in seasons of school years, houses to sort players into, etc.

Whether they can make that game, and make it well is a major question, but there is clear potential.

When examining Suicide Squad, I think it's hard to judge it. It doesn't seem like a good fit for live service to begin with. Nor was Rocksteady necessarily the right studio.

Re: Reaction: The Problem with PlayStation Right Now

RudeAnimat0r

There isn't an easy answer, but it's clear the answer wasn't to double down on 40 hour AAAA prestige games. The market for these titles are only so large - GTA excluded - and you can only sell them for so much.

The answer also certainly doesn't seem to be live service games, as we've now seen Sony cancel multiple titles that were never even officially shown. And the titles that have been announced don't have gameplay and the audience reception is already looking pretty apathetic.

I know first-party indie style experiences do no sell consoles, but I think there is a market and an appetite for shorter AAA games. Miles Morales did use recycled assets, but it was also just a tighter experience overall.

I think the obsession with flashier graphics and reigning in the scope of these games is where to start. I mean, it's wild to think, but the PS5 is in its fourth year and there are still multiple first-party teams that haven't released an original game this generation. I know making games is hard, super hard, but we don't even have games officially announced from Naughty Dog, Bend, Sucker Punch, Media Molecule.

I think this is where we look at Nintendo. I know they have their secret IP sauce, but it's highly unlikely their flagship titles, a Mario Odyssey for example, is costing hundreds of millions of dollars to produce.

Re: Little Devil Inside Finally Resurfaces with New Trailer, Kickstarter Update

RudeAnimat0r

Scope looks pretty insane. I don't entirely understand what type of game it is, kind of bounces around every genre.

I'm very interested though. They should approach Annapurna, Devolver or Private Division.

I'm not sold on the art. The hyper realism of some of the textures, lighting and world map are a little jarring with character designs. Kind of a Good Dinosaur thing going on.

Re: Helldivers 2 Is Now Comfortably Sony's Biggest Ever PC Launch

RudeAnimat0r

It's an interesting co-op shooter on PC. That is totally the right market for it. The first game was definitely a cult thing, but people that got into it seemed to really love it, so I bet there was some interest for this and people could easily convince a friend or two to grab it since it isn't full MSRP.

What I would be really curious about is what the numbers are on PC versus console. I bet PC totally dwarfs console.

Re: Final Fantasy 7 Rebirth's Long Trophy List Revealed, 61 to Unlock

RudeAnimat0r

Replay trophies on harder difficulties are largely a no go for me. A 60 hour RPG is already a big lift for me, so doing it twice with more frustration is a firm no.

I've got some Platinums for replays in other games, but they have to be titles you can really plow through. Anything that's going to be a long grind is just a waste of time to me.

Re: Poll: Are You Playing Tekken 8?

RudeAnimat0r

I'm not sure if I will get Tekken 8. I got both 6 and 7 and barely played both. Locals will certainly get into 8, so if I go and play there regularly I might end up getting it. However, if I continue to go occasionally I'll likely just stick with SF6, and possibly GBVSR.

Re: Madcap Action Game Wanted: Dead Gets an Update Almost One Year After Release

RudeAnimat0r

@JB_Whiting Similar boat here. I had been keeping an eye on this as I also thought it looked like a perfect "seven out of ten" from the PS2 era. I wouldn't call it the worst game, but it's janky and frustrating for all the wrong reasons.

I expected an enjoyable action romp with dated graphics and questionable writing, but it's not fun, unfair and really punishing. It's a throwback that focused on the wrong stuff.

Oh, and I think the game would need some fundamental gameplay changes to be fun. Bug fixes and unattainable trophies are this game's last problems.

Re: Poll: Are You Playing The Last of Us Part 2 Remastered?

RudeAnimat0r

I feel like getting this is a no brainer with the upgrade path, but the last time I played I was working on my second playthrough to get the Platinum, so I'm worried about losing that progress somehow.

I'm also just not in a hurry to play this again. It's a great but grueling game. It's also damn long.

I might try to finish my playthrough on the PS4 version and then upgrade to check put the rogue-like mode.

Re: 18 PS5 Predictions for 2024

RudeAnimat0r

I could see Larian announcing an expansion for BG3, but not releasing it this year. Both of their recent Divinity games were well loved successes and never got expansions, and BG3 was in production for 6 years. Larian also said there are practical issues with having OP characters in DnD beyond the BG3 level cap.