Dead Island 2 was already on Extra, so that's not terribly exciting. TR collection is mostly TR games that are supposedly bad. So I guess it's Monster Train that is most exciting to me, but that's a genre where the benchmark is Slay the Spire, so best of luck!
Bioware was probably on borrowed time at this point, but closing the studio that makes their queer friendly games after being bought out by the Saudis and inherit billions in debt is not a good look. Canceling The Sims is also pretty telling, considering that is easily one of EA's strongest brands.
$1000 is more than I paid for my last PC. I can't see myself spending more than $600 on a console. I get that that is unlikely going forward, but I guess I'll just have to make do with a PS5 and Switch 2 for a long while. And considering how many cool games are always coming out, well, I don't think that's a major issue.
I doubt it's an unannounced game. My bet is for either Stranger than Heaven or the SP campaign for Virtua Fighter: Crossroads. I guess my wild card is the new Jet Set Radio, supposing that hasn't been secretly canned.
I'm curious what the expectations were, if it "far exceeded them". It's also not super informative that it was the number 3 selling game of the month considering the titles below it have been on the market longer and had their bigger numbers earlier on.
I think Tokon can still be a success, but the chatter about the game is a reality to some degree. Even Arc Sys has acknowledged it's poor start.
I've always wanted to play the earlier Sakura Wars games, but if we're bringing Sega Saturn games back from the dead, can we please get Shining Force III!?
They all get a skip for me. Kind of bummed there isn't a good spooky game. Maybe Extra will get something, but then it's only 2 weeks until Halloween is over.
Seems wild to announce a livestream 6 months in advance. I can't imagine Persona 6 won't be thr star of the show, but I'd love an official announcement of Persona 1 and 2 revival, or just ports of the Vita versions.
I think it's a really good month, despite having a few of the titles already. Ball X Pit, Date Everything and Slitterhead are all getting a shot from me. Hinterburg and Ragebound are both awesome games.
Who knows if it was the right call, the game is likely at least 3 years away. I think it's kind of wild considering all their internal studios must have clearly missed some deadlines this generation as well.
As for exclusivity, who cares? I know some people do, but I definitely do not- just like I didn't care when 1st party games ended up on PC a year or so later.
However, if Sony was concerned about the potential revenue of the game, I think it's fair to think a new MGS-like might sell better than Death Stranding, which is a pretty niche title, despite AAA scale and production.
Banishers is really good, if too long. I love the relationship between the main characters. I'd highly recommend it as almost a AA modern God of War game.
I was really excited about Lost Records, but it didn't click with me. I may go back to it at some point but I feel like it took too long to get to the big reveal. I almost feel like it would have benefited from being 4 or 5 episodes like LiS, rather than 2.
I haven't played any of the others, though I was interested in Aphelion.
Sunset Overdrive, by your own admission, made over $500 in profit! Cheekiness aside, it sold nearly 2m units. It's not Spider-Man numbers but it sold, and it sold as an exclusive on a platform that was an unmitigated disaster. I don't think it's hard to squint and see Sunset Overdrive a hit as a PlayStation exclusive from a team PS fans know and love.
Song of the Deep and Fuse both were widely panned. One was published by Gamestop, which tells you about as much as you need to know about that, and Fuse was an unfortunately generic attempt to turn Resistance 2 MP into a franchise - one that EA didn't know what to do with. They were both failures, undoubtedly. Again, I'd rather them take risks than play the hits forever.
@PuppetMaster Would a new IP from Insomniac sell? Yes, it would. Would it sell as well as Spider-Man? Of course not, but I was answering the question of what I would like to see them do, not what makes most financial sense for them, and vis a vie Sony - and let's not pretend Insomniac "decided" to focus on Marvel when they were coincidentally bought by Sony, who owns the Spidey movie IP.
Insomniac is an impressive studio that consistently puts out very good but safe games. I would like to see them move outside of their comfort zone - I get that that won't happen as Sony's only AAA studio that releases games at a regular cadence. Resistance was an inconsistent series with some highs and lows, but they tried new things with every game. Each Spidey game is effectively the same, just like every Ratchet game is basically a prettier version of a late PS2 game - I know people generally liked Rift in Time, but I thought it was about as Ratchet by the numbers as the series has ever been, much to its detriment.
I know I'm in the minority, and I'm okay with that. But I haven't bought an Insomniac game since the first Spider-Man (even then it was the GOTY version for $20) and assume I'll be playing Wolverine in 2.5 years on Plus. It'll be a good game, no doubt, it just does not excite me, and I still see most MCU movies in theaters - I know I have a problem and am a bit of a hypocrite
I'd like to see Insomniac do a new IP. I bet Venom would be cool, but I'm tired of them being a Marvel factory and occasional maker of tired Ratchet games.
I didn't watch the show live and I'm glad I didn't. Scarlet Rhapsody looks potentially neat and weird, but nothing else interesting announced. A few other games shown I'm interested, like Metro and FF7R3, but these are games I will eventually buy and play and don't need further info about.
If they continue to switch developers and continue to have new takes I don't see a problem with annual releases. However, I don't think I have it in me to play a new SH game every year
Welp, I am a sucker for Jurassic and Stuntman so this might be a day one for me now. However, I think missed opportunity not having The Lost World t-rex chase in downtown San Diego.
I'll agree, Chained Echoes is great. I've been playing it this summer on Switch. I don't know that I like it better than Sea of Stars, which many have said, but I think there's plenty of room for both of them.
MLB 26 is a nice add. I've been itching to play a baseball game again - I wish Super Mega Baseball hadn't kind of lost its way, I adored the first one.
I'm actually playing 1st Chapter now, and it's a solid little game - I had briefly played a little of the og on PC like 10 years ago. My only experience with the franchise is 14 hours on Cold Steel 1, which I liked but did not love - I thought it had some cool world building but found it a bit of chore to play.
Assuming I continue on with 1st Chapter I'll likely get 2nd. I don't have an opinion on this, I suppose. I don't see myself getting too deep into the series just due to the volume - it feels like trying to keep up with Yakuza games.
Yoooooooo, if PJ Monsters 3 goes back to 2D I am all over it. I did not give with 2 at all, it really felt like a fundamentally different game being in 3D - not bad at all, but just not what I wanted out of a sequel.
On a side note, I'd loke a new PJ Shooter. I loved moving water and magma around in a shoot 'em up.
This is a major bummer to me. I've dumped over 120 hours in 2XKO this year and it's easily the most fun I've had with a fighting game since SF6 at launch.
I don't think it being F2P was a bad thing. I think this is actually a great model for FG now, since they've all moved to annual character and balance patch schemes. With this model you don't pay for the characters, ever!!! There's never a barrier to jumping back in - whereas if I want to get back into SF6 I feel compelled to shell out another $30.
I think 2XKO failed for a few reasons.
One, I still think the game is fairly complex for people who don't know the genre. The simple inputs are great and the game has some good teaching tools, but it is still using all of the FG lexicon and intricacies of 30 years. That legacy will never be as easy to understand as pointing a digital gun at someone and pressing a mouse button. The other issue is beginners will always get whipped in this genre and I don't know how we find a way to teach why they lose and how to keep plugging away until you improve - I personally lost so much when I went to college before needing to unlearn so many bad habits I picked up playing SF2 as a kid. But this was playing locally with my best friends. It was a great environment that didn't let me give up.
Two, I think the game can feel a bit homogenized at a high level. Similar strats work across the whole cast, to a degree, and that leads to the game feeling stale at a certain level of play - one which is a few levels above me at Emerald 1 rank.
Last, the market is just really crowded with Tokon, Avatar, Invincible Vs. and obviously older titles that people are still playing. For what it is worth I think 2XKO is an easier game to get into than Tokon and to me, so far, is a lot more fun.
Anyway, I'm glad Riot is being honest about the game. I pray the game can live on at least with an offline mode - I'll happily keep it on my PS5 until it bricks.
I think a new perspective may be necessary, but I also think Hulst isn't exactly to blame for everything. I think a dramatic rethink on what PS Studios does is necessary. I don't think all of their studios should be focused on AAA bleeding edge games. This puts every studio, at best, launching one exclusive title per generation.
I also don't think their live service desire was necessarily a bad idea, but I think they should have worked on smaller scale projects to see it they could find a hit, rather than developing several AAA titles that would have likely cannibalized each other if they landed.
A lot of the stuff that blows up on Steam, outside of the core mega hits, is indie games. I know that is difficult to replicate, but it has to be more affordable and put less people's jobs in jeopardy.
I'd really be happy to just have the existing re-releases on modern platforms. It makes no sense they port Portable and Golden and left the others stuck on Vita.
They should have delayed the game entirely. It could have came out in the fall and been better off - it's not the type of game that directly competes with the other fall stuff.
Pumped to play Signalis this spooky season - I was planning on buying it. Haven't followed Big Walk, but Goose Game was great so I'll check it out with my co-operator.
I know it's imperfect, but this would be the time to push game streaming. If people can't afford new consoles, do the computing power online and beam the results.
I have no appetite for a new console yet and won't spend north of $600 to get one. Sony needs to find a viable path forward, otherwise they need to to nickle and dime their power users until the RAM crisis subsides.
Look, no disrespect to Square, but 7 does not need to be 3 games. Midgard famously takes less than 5 hours in the og and it's a 30-40 hour game in Remake.
Arguing that the scope of a game like FF6, and no disrespect to it at all, is somehow larger than modern RPGs like Witcher 3 are laughable.
I think the real answer is that Square spends a ton of money on their games and actually still has a relatively small audience. FF7 needed to be 3 games to be profitable.
I have one trophy left on this and I just couldn't be bothered to keep grinding for it - I was missing one audiolog on Biome 3, I think, and it's random so I tried maybe 5 times and then no more.
Other than that gripe, my favorite PS5 game so far.
I adore Obsidian and I'm sorry to see their squad slashed so heavily. I'd honestly like to see them separate from Xbox, they seemed to be better off, creativity wise, when they were independent. With that said, Pentiment is awesome, if anyone hasn't played that yet.
I haven't bought a console at launch since the Dreamcast, so I was never going to be there day one. However, I would have assumed that I would get a PS6 eventually, and it's still very possible, but certainly all the speculation and official news has sapped any potential enthusiasm I might have felt. I'd also say I still very much feel the PS5 is a perfectly fine box that I plan on using for a while yet. It also feels largely untapped because the list of first party teams that haven't released an original title on it is staggering.
I absolutely buy more games digitally than I do physical these days, but this is garbage news. I love to have a shelf with games on it, even if it's a fraction of the games I actually play anymore. However, I will never buy a box with a code in it.
Ultimately this is anti-consumer and anti-industry as a whole. Digital will always be the primary driver but you close off the industry to a lot of folks without physical media and it's terrible for preservation.
Honestly relieved about this acquisition. Thunderful hasn't had a hit for a while and was worried Image & Form, and thus Steamworld, might be an unfortunate casualty.
Maybe Atari can help them find their audience again. I liked Heist 2, it was more of the same, but that wasn't a bad thing.
Studio closures always suck, but if Microsoft end up shuttering Double Fine and Arkane, ugh.
I'll be honest, I would expect Blade to have a bigger chance of being a hit than Cloxkwork Revolution. I adore inXile, but they've never made a game at that scale and their work so far has always had a fair amount of jank.
I mean, is there confirmation that it's even a cartoon versus a video game? Character designs look like that Green family on Disney, or whatever it is called.
Honestly, I would be more interested in a weird chibi Tekken than Tekken proper.
I got Shinobi at launch and it's a solid game that I enjoyed and then put down. I did feel like it kind of got lost after release and also shared a small spotlight with Ninja Gaiden Ragebound, which I can't imagine sold phenomenally either.
I will say I don't feel like anyone talked about the DLC at launch - I didn't even know it had come out. I bought it but haven't even gone back to check it out yet.
I love established publishers partnering with indies to revive franchises. It does seem like their expectations are either unrealistic or they haven't found the right way to connect with their audience.
I'm not really worried about this. This is Sony's problem to solve and I can't be bothered. I have a PS5 and a Switch 2 - I will be happy for the foreseeable future.
I hope Sony does delay PS6 and maybe rethinks their business along with it. The race to fancier graphics is always going to cost more and more. Find new ways to innovate with modest hardware upgrades. Have your studios push existing hardware and work on better pipelines.
It's hard for me to emphasize how much interest I've lost in this game. It's a fun game, but too many guest stars, dull single player, boring legacy characters, still no Freeman...
Comments 1,241
Re: Poll: Are You Happy with Your PS Plus Essential Games for November 2026?
Dead Island 2 was already on Extra, so that's not terribly exciting. TR collection is mostly TR games that are supposedly bad. So I guess it's Monster Train that is most exciting to me, but that's a genre where the benchmark is Slay the Spire, so best of luck!
Re: EA Shutting Down RPG Dev BioWare, Next Mass Effect Game Cancelled
Bioware was probably on borrowed time at this point, but closing the studio that makes their queer friendly games after being bought out by the Saudis and inherit billions in debt is not a good look. Canceling The Sims is also pretty telling, considering that is easily one of EA's strongest brands.
Re: Poll: Would You Pay $1,000 for a PS6?
$1000 is more than I paid for my last PC. I can't see myself spending more than $600 on a console. I get that that is unlikely going forward, but I guess I'll just have to make do with a PS5 and Switch 2 for a long while. And considering how many cool games are always coming out, well, I don't think that's a major issue.
Re: Clair Obscur: Expedition 33 Actor Outs Mysterious SEGA Game
I doubt it's an unannounced game. My bet is for either Stranger than Heaven or the SP campaign for Virtua Fighter: Crossroads. I guess my wild card is the new Jet Set Radio, supposing that hasn't been secretly canned.
Re: Marvel Tokon Far Exceeds Expectations in US Sales Charts, PS5 Dollar Spend Up
I'm curious what the expectations were, if it "far exceeded them". It's also not super informative that it was the number 3 selling game of the month considering the titles below it have been on the market longer and had their bigger numbers earlier on.
I think Tokon can still be a success, but the chatter about the game is a reality to some degree. Even Arc Sys has acknowledged it's poor start.
Re: 'We Want to Find a Way': SEGA Eager to Bring Sakura Wars Games to Modern Consoles
@get2sammyb I don't think they have the technical chops to port Saturn games and/or have lost the source code, like Panzer Dragoon Saga.
Re: 'We Want to Find a Way': SEGA Eager to Bring Sakura Wars Games to Modern Consoles
I've always wanted to play the earlier Sakura Wars games, but if we're bringing Sega Saturn games back from the dead, can we please get Shining Force III!?
Re: PS Plus Essential Games for October 2026 Announced
They all get a skip for me. Kind of bummed there isn't a good spooky game. Maybe Extra will get something, but then it's only 2 weeks until Halloween is over.
Re: Persona 6 Could Get Its Big Reveal in March, as Atlus Announces First Super Live Show in Four Years
Seems wild to announce a livestream 6 months in advance. I can't imagine Persona 6 won't be thr star of the show, but I'd love an official announcement of Persona 1 and 2 revival, or just ports of the Vita versions.
Re: Poll: 10 Years Later, Is Persona 5 a True JRPG Masterpiece?
It's a great game, but it's not even my favorite Persona
Re: Poll: Are You Hyped for These 10 New PS Plus Games?
I think it's a really good month, despite having a few of the titles already. Ball X Pit, Date Everything and Slitterhead are all getting a shot from me. Hinterburg and Ragebound are both awesome games.
Re: This PS5 Gameplay Trailer Is Our Best Look Yet at Fairgames
I think that's a pretty decent trailer for a type of game that seems vaguely interesting to me but will never play, personally.
For Sony's sake, I hope it finds an audience.
Re: Sony Stopped Physint Development Over Budget, Exclusivity Concerns
Who knows if it was the right call, the game is likely at least 3 years away. I think it's kind of wild considering all their internal studios must have clearly missed some deadlines this generation as well.
As for exclusivity, who cares? I know some people do, but I definitely do not- just like I didn't care when 1st party games ended up on PC a year or so later.
However, if Sony was concerned about the potential revenue of the game, I think it's fair to think a new MGS-like might sell better than Death Stranding, which is a pretty niche title, despite AAA scale and production.
Re: If Things Don't Turn Around for DON'T NOD, It May Face Closure in a Matter of Months
Banishers is really good, if too long. I love the relationship between the main characters. I'd highly recommend it as almost a AA modern God of War game.
I was really excited about Lost Records, but it didn't click with me. I may go back to it at some point but I feel like it took too long to get to the big reveal. I almost feel like it would have benefited from being 4 or 5 episodes like LiS, rather than 2.
I haven't played any of the others, though I was interested in Aphelion.
Re: Capcom's Focused on Reviving Dormant Franchises, and That's Got Me All Excited About Ace Attorney
New Power Stone, please.
Re: Marvel's Venom Still in Dev for PS5, Will Surely Be Huge
Sunset Overdrive, by your own admission, made over $500 in profit! Cheekiness aside, it sold nearly 2m units. It's not Spider-Man numbers but it sold, and it sold as an exclusive on a platform that was an unmitigated disaster. I don't think it's hard to squint and see Sunset Overdrive a hit as a PlayStation exclusive from a team PS fans know and love.
Song of the Deep and Fuse both were widely panned. One was published by Gamestop, which tells you about as much as you need to know about that, and Fuse was an unfortunately generic attempt to turn Resistance 2 MP into a franchise - one that EA didn't know what to do with. They were both failures, undoubtedly. Again, I'd rather them take risks than play the hits forever.
Re: Marvel's Venom Still in Dev for PS5, Will Surely Be Huge
@PuppetMaster Would a new IP from Insomniac sell? Yes, it would. Would it sell as well as Spider-Man? Of course not, but I was answering the question of what I would like to see them do, not what makes most financial sense for them, and vis a vie Sony - and let's not pretend Insomniac "decided" to focus on Marvel when they were coincidentally bought by Sony, who owns the Spidey movie IP.
Insomniac is an impressive studio that consistently puts out very good but safe games. I would like to see them move outside of their comfort zone - I get that that won't happen as Sony's only AAA studio that releases games at a regular cadence. Resistance was an inconsistent series with some highs and lows, but they tried new things with every game. Each Spidey game is effectively the same, just like every Ratchet game is basically a prettier version of a late PS2 game - I know people generally liked Rift in Time, but I thought it was about as Ratchet by the numbers as the series has ever been, much to its detriment.
I know I'm in the minority, and I'm okay with that. But I haven't bought an Insomniac game since the first Spider-Man (even then it was the GOTY version for $20) and assume I'll be playing Wolverine in 2.5 years on Plus. It'll be a good game, no doubt, it just does not excite me, and I still see most MCU movies in theaters - I know I have a problem and am a bit of a hypocrite
Re: Marvel's Venom Still in Dev for PS5, Will Surely Be Huge
I'd like to see Insomniac do a new IP. I bet Venom would be cool, but I'm tired of them being a Marvel factory and occasional maker of tired Ratchet games.
Re: Poll: How Would You Rate State of Play for September 2026?
I didn't watch the show live and I'm glad I didn't. Scarlet Rhapsody looks potentially neat and weird, but nothing else interesting announced. A few other games shown I'm interested, like Metro and FF7R3, but these are games I will eventually buy and play and don't need further info about.
It's cliché, but I think any State of Play where Naughty Dog and Media Molecule are both still silent is going to be a wash at this point.
Re: Konami Wants to Annualise Silent Hill, Has 'Many' Unannounced Games
If they continue to switch developers and continue to have new takes I don't see a problem with annual releases. However, I don't think I have it in me to play a new SH game every year
Re: Stuntman: Hollywood Welcomes You to Jurassic World in Latest Trailer
Welp, I am a sucker for Jurassic and Stuntman so this might be a day one for me now. However, I think missed opportunity not having The Lost World t-rex chase in downtown San Diego.
Re: PS Plus Essential Games for September 2026 Announced
I'll agree, Chained Echoes is great. I've been playing it this summer on Switch. I don't know that I like it better than Sea of Stars, which many have said, but I think there's plenty of room for both of them.
MLB 26 is a nice add. I've been itching to play a baseball game again - I wish Super Mega Baseball hadn't kind of lost its way, I adored the first one.
Re: Massively Upgraded The Witcher 3 Remaster Comes to PS5 in September, Free for Existing Players
I assume you can't use your save data from a previous version?
Re: 'We're Hoping to Continue the Remakes for a While': Falcom Doubles Down on Remaking Classic Trails Games
I'm actually playing 1st Chapter now, and it's a solid little game - I had briefly played a little of the og on PC like 10 years ago. My only experience with the franchise is 14 hours on Cold Steel 1, which I liked but did not love - I thought it had some cool world building but found it a bit of chore to play.
Assuming I continue on with 1st Chapter I'll likely get 2nd. I don't have an opinion on this, I suppose. I don't see myself getting too deep into the series just due to the volume - it feels like trying to keep up with Yakuza games.
Re: The Next Game from the PixelJunk Devs Leaks Online as Gamescom Looms
Yoooooooo, if PJ Monsters 3 goes back to 2D I am all over it. I did not give with 2 at all, it really felt like a fundamentally different game being in 3D - not bad at all, but just not what I wanted out of a sequel.
On a side note, I'd loke a new PJ Shooter. I loved moving water and magma around in a shoot 'em up.
Re: PS5 Fighting Game 2XKO Throws in the Towel, Just Can't Get Enough Players
This is a major bummer to me. I've dumped over 120 hours in 2XKO this year and it's easily the most fun I've had with a fighting game since SF6 at launch.
I don't think it being F2P was a bad thing. I think this is actually a great model for FG now, since they've all moved to annual character and balance patch schemes. With this model you don't pay for the characters, ever!!! There's never a barrier to jumping back in - whereas if I want to get back into SF6 I feel compelled to shell out another $30.
I think 2XKO failed for a few reasons.
One, I still think the game is fairly complex for people who don't know the genre. The simple inputs are great and the game has some good teaching tools, but it is still using all of the FG lexicon and intricacies of 30 years. That legacy will never be as easy to understand as pointing a digital gun at someone and pressing a mouse button. The other issue is beginners will always get whipped in this genre and I don't know how we find a way to teach why they lose and how to keep plugging away until you improve - I personally lost so much when I went to college before needing to unlearn so many bad habits I picked up playing SF2 as a kid. But this was playing locally with my best friends. It was a great environment that didn't let me give up.
Two, I think the game can feel a bit homogenized at a high level. Similar strats work across the whole cast, to a degree, and that leads to the game feeling stale at a certain level of play - one which is a few levels above me at Emerald 1 rank.
Last, the market is just really crowded with Tokon, Avatar, Invincible Vs. and obviously older titles that people are still playing. For what it is worth I think 2XKO is an easier game to get into than Tokon and to me, so far, is a lot more fun.
Anyway, I'm glad Riot is being honest about the game. I pray the game can live on at least with an offline mode - I'll happily keep it on my PS5 until it bricks.
Re: Opinion: Hermen Hulst Has Failed and PS Studios Needs a Change
I think a new perspective may be necessary, but I also think Hulst isn't exactly to blame for everything. I think a dramatic rethink on what PS Studios does is necessary. I don't think all of their studios should be focused on AAA bleeding edge games. This puts every studio, at best, launching one exclusive title per generation.
I also don't think their live service desire was necessarily a bad idea, but I think they should have worked on smaller scale projects to see it they could find a hit, rather than developing several AAA titles that would have likely cannibalized each other if they landed.
A lot of the stuff that blows up on Steam, outside of the core mega hits, is indie games. I know that is difficult to replicate, but it has to be more affordable and put less people's jobs in jeopardy.
Re: Irate Physical Game Fans Prepare for Their Big PS5 Blackout
I would participate if the PS5 wasn't our house's media station. Try telling my son he can't watch cartoons for a week!
Re: Crazy Taxi's Gena Now Looks Like a Life Is Strange NPC on PS5
I guess I'm in the minority, but I like the new Gena. I think both versions are major stereotypes, but she feels a bit more like a person to me now.
I would generally agree with the sentiment that the art direction is a bit too tame for World Tour. I also felt Axel felt a bit too muted.
Re: 'I Think We Have to Do It': Persona 1 and 2 Remakes Sound More Likely Than Ever
I'd really be happy to just have the existing re-releases on modern platforms. It makes no sense they port Portable and Golden and left the others stuck on Vita.
Re: 'It's Really Sh*t': Disaster for Marvel Tokon as FGC Icon Uninstalls Botched PC Port Live on Stream
They should have delayed the game entirely. It could have came out in the fall and been better off - it's not the type of game that directly competes with the other fall stuff.
Re: Sony's Looking to Bring More Ads to PlayStation, and Fans Won't Like It
Man, if ads become egregious on console, plus high prices and no discs, I would seriously consider sitting PS6 out.
I could probably be happy enough playing Nintendo and indies on Switch 2.
Re: Poll: Are You Happy with Your PS Plus Essential Games for August 2026?
Pumped to play Signalis this spooky season - I was planning on buying it. Haven't followed Big Walk, but Goose Game was great so I'll check it out with my co-operator.
Re: This Revelation Should Terrify All Console Fans, Particularly Those Looking Forward to PS6
I know it's imperfect, but this would be the time to push game streaming. If people can't afford new consoles, do the computing power online and beam the results.
I have no appetite for a new console yet and won't spend north of $600 to get one. Sony needs to find a viable path forward, otherwise they need to to nickle and dime their power users until the RAM crisis subsides.
Re: Final Fantasy 6 Remake Would Have to Be '4 or 5' Games, Suggests Series Producer
Look, no disrespect to Square, but 7 does not need to be 3 games. Midgard famously takes less than 5 hours in the og and it's a 30-40 hour game in Remake.
Arguing that the scope of a game like FF6, and no disrespect to it at all, is somehow larger than modern RPGs like Witcher 3 are laughable.
I think the real answer is that Square spends a ton of money on their games and actually still has a relatively small audience. FF7 needed to be 3 games to be profitable.
That's my take.
Re: PS5's War for Attention Finds a New Foe with Games on Amazon Prime
Can I play it on Prime on PS5?
Re: DC's Free-to-Play Marvel Tokon Rival Doesn't Look Great
Yoooooo, doesn't look great, BUT, is that John Constantine!?
Re: Going Platinum: It Was a Pleasure to Grind Returnal for That RNG Trophy
I have one trophy left on this and I just couldn't be bothered to keep grinding for it - I was missing one audiolog on Biome 3, I think, and it's random so I tried maybe 5 times and then no more.
Other than that gripe, my favorite PS5 game so far.
Re: Poll: Are You Hyped for These 9 New PS Plus Games?
I'll probably try Power Rangers and Citizen Sleeper 2, but otherwise nothing for me. Ronin is solid, but I fell off it kind of quickly.
Re: Awesome Animated Trailer Teases New Fatal Fury: City of the Wolves DLC for PS5, PS4
Still waiting for Freeman. It's wild he isn't in this game considering everyone else, other than Grant, from Mark of the Wolves is.
Re: Gigantic Xbox Layoffs See The Outer Worlds Dev Obsidian Lose 25% of Workforce
I adore Obsidian and I'm sorry to see their squad slashed so heavily. I'd honestly like to see them separate from Xbox, they seemed to be better off, creativity wise, when they were independent. With that said, Pentiment is awesome, if anyone hasn't played that yet.
Re: Poll: $1,000 and No Disc Drive - Is PS6 Dead on Arrival?
I haven't bought a console at launch since the Dreamcast, so I was never going to be there day one. However, I would have assumed that I would get a PS6 eventually, and it's still very possible, but certainly all the speculation and official news has sapped any potential enthusiasm I might have felt. I'd also say I still very much feel the PS5 is a perfectly fine box that I plan on using for a while yet. It also feels largely untapped because the list of first party teams that haven't released an original title on it is staggering.
Re: PlayStation Consoles to Stop Getting Disc-Based Physical Releases in 2028
I absolutely buy more games digitally than I do physical these days, but this is garbage news. I love to have a shelf with games on it, even if it's a fraction of the games I actually play anymore. However, I will never buy a box with a code in it.
Ultimately this is anti-consumer and anti-industry as a whole. Digital will always be the primary driver but you close off the industry to a lot of folks without physical media and it's terrible for preservation.
Re: Atari's Rise Continues as It Acquires SteamWorld Maker Thunderful
Honestly relieved about this acquisition. Thunderful hasn't had a hit for a while and was worried Image & Form, and thus Steamworld, might be an unfortunate casualty.
Maybe Atari can help them find their audience again. I liked Heist 2, it was more of the same, but that wasn't a bad thing.
Re: Xbox Wants to Cancel Marvel's Blade, Close Arkane Studios
Studio closures always suck, but if Microsoft end up shuttering Double Fine and Arkane, ugh.
I'll be honest, I would expect Blade to have a bigger chance of being a hit than Cloxkwork Revolution. I adore inXile, but they've never made a game at that scale and their work so far has always had a fair amount of jank.
Re: Tekken! Cartoon Presents Bandai Namco's Fighting Game Series Like Never Before
I mean, is there confirmation that it's even a cartoon versus a video game? Character designs look like that Green family on Disney, or whatever it is called.
Honestly, I would be more interested in a weird chibi Tekken than Tekken proper.
Bring back VF Kids!
Re: Sonic Racing: CrossWorlds, Shinobi: Art of Vengeance Sell Below SEGA's Expectations
I got Shinobi at launch and it's a solid game that I enjoyed and then put down. I did feel like it kind of got lost after release and also shared a small spotlight with Ninja Gaiden Ragebound, which I can't imagine sold phenomenally either.
I will say I don't feel like anyone talked about the DLC at launch - I didn't even know it had come out. I bought it but haven't even gone back to check it out yet.
I love established publishers partnering with indies to revive franchises. It does seem like their expectations are either unrealistic or they haven't found the right way to connect with their audience.
Re: Opinion: The PS6 Cannot Come Out in This Era of $1,000+ Consoles
I'm not really worried about this. This is Sony's problem to solve and I can't be bothered. I have a PS5 and a Switch 2 - I will be happy for the foreseeable future.
I hope Sony does delay PS6 and maybe rethinks their business along with it. The race to fancier graphics is always going to cost more and more. Find new ways to innovate with modest hardware upgrades. Have your studios push existing hardware and work on better pipelines.
Re: Valve's New Steam Machine Costs Almost Twice as Much as a PS5
I'm interested in such a device, theoretically, but I don't have more gaming dollars and this was supposed to be something at entry level.
Re: Fist of the North Star's Kenshiro Looks Like the Perfect Fit for Fatal Fury PS5
It's hard for me to emphasize how much interest I've lost in this game. It's a fun game, but too many guest stars, dull single player, boring legacy characters, still no Freeman...