@StitchJones Why would the publisher of a game paying the bills on said game who is paying for development and publishing said game on PC go about a Switch 2 version of said game?
Spend $3bn on a studio that hasn't done too hot, buy a studio from a woman who hasn't managed to put out a game in over a decade, buy multiple other studios then kill them, then start chopping at ones that are proven to work well.
@UltimateOtaku91 Not much. They revealed a small team is directing and managing, and the actual game is being made by multiple outsourced companies.
Edit: Several dozen companies.
"The director added how "fortunate" Game Freak was to have the "support of several dozen reliable development partners" working on Beast of Reincarnation. "Game Freak handles the creative direction, technical problem-solving, production leadership, and overall project management to ensure everything stays on track," Furushima closed"
@PuppetMaster That was physical copies only, and it was reported as being widely out of stock across the country. Digitally it's topping the eShop in several regions.
I mean, I get it, given the licensing involved, and the fact it took 9 years to get this collection on a Nintendo platform is probably the more insane story.
@ThroughTheIris56 They just clarified in other interviews, that GameFreak themselves provided the concept, management and direction, and the actual number of GameFreak staff working on the game is minimal. It's been confirmed to be developed by being outsourced to many other companies.
designed to capture the heart and humor that defined the original trilogy while bringing contemporary storytelling, world design, and player agency to the forefront.
Such as companions in your ear every 10 seconds telling you how to finish the puzzle, yellow paint in case you get lost, a map full of icons and busywork, and generative AI because its Microsoft.
And for true player agency, when the game inevitably doesn't meet expectations and they need more AI money, you'll get free player agency in playing something else as they shut the studio.
This stuff has uses in development certainly. Tiny refinements to models, removing excess vertices, quicker repeat bug testing (run into this corner 5000 times to see how/If it breaks), using it to iterate texture placements to quickly narrow down ideals.
Really it needs to be used less for creative and more for menial and repetitive.
Does it have Atreus tell you how to drive if you dont do it within 30 seconds?
Also, sure, I have 89k on standby. But do I spend it on this, or on a PS5 Pro, the PlayStation speakers, headsets, the Portal, the earbuds, the second headset and earbuds that work with the Portal because no Bluetooth, the remote, PSVR2, a disc drive, a stand and a Dualsense Edge controller?
Also assuming any of the goodies are quality. Or not delayed from the rest of the shipment. Or if they remember to actually press data onto the discs this time.
@RoomWithaMoose Game Awards, Summer Games Fest and Gamescom Opening Night Live are all Geoff's events, charging premiums for ad slots to what is a well noted very large audience across even cable TV.
@Enuo Super Smash Bros Ultimate launched on the day of the Game Awards and was included in the following year.
I know WHY Geoff doesn't host it in January to include all of a year, because early December is prime and time, and this he can charge the Megabucks to fuel his coffers.
But releasing early December means by the following event you've been forgotten by the hotness from the new year.
Then again, centralising the industry around one guy is a bit...hm.
@PuppetMaster "You mean they need to spam experimental small titles that most of them was a flop just like they did back in PS3 and PSP era?"
Yes, they do, but they need to do it in a Nintendo way. There is a reason they can get away with pumping out numerous smaller games and series that only sell 1m units at a push:
It's all subsidised by the profits from their bigger games.
Mario Kart 8 deluxe sold 70m units. Thats going to be around 68m units of pure profit right there. Does those 10s of millions of dollars go into just the next Mario Kart? No. It funds Advance Wars, Metroid, Bayonetta, Astral Chain, Tomodachi Life, and so on so forth.
Nintendo doesn't live game to game like other developers do, because they've nailed value retention and longevity. This lets them make smaller games, hire out third party devs to help on projects, with minimal risk.
Sony, and just about every other developer, pumps 10s to 100s of millions into each game, plus marketing on top of that, and that money has to be recouped for the next one. They need a game like Spider Man 2018 to go and hit 20 to 30m units, to fund other things. But if the game cost 300m to make, then the margins are way slimmer, and the money will just be funneled into the next game from that studio.
Smaller budgets, smaller timeframes, more sensible spending, better profits, more games. At least in theory.
I recall Miyamoto said BOTW needed to hit 2m copies to make a profit, and that implies, at $60 per unit, the game cost $120m or there about to make. Over 7 years.
Comments 2,703
Re: Guerrilla Games Came Up with Its Own Upscaling Tech for Decima Engine, and It Rivals PSSR
Horizon Zero Performance Dips
Horizon Forbidden Resolutions
I got nothing for the third one.
Maybe this IS PSSR 2.0, and it's Hermen's solution.
Re: PlayStation Visited Kojima Productions Lately, But What For?
@StitchJones Why would the publisher of a game paying the bills on said game who is paying for development and publishing said game on PC go about a Switch 2 version of said game?
Money.
Re: PlayStation Visited Kojima Productions Lately, But What For?
Maybe they want to acquire him.
And then shut it all down within a few years.
Re: If This Marathon Trailer Doesn't Get You Hyped for the PS5 FPS, Nothing Will
Huh.
Then I guess nothing will.
Re: Phil Spencer Stepping Down, Sarah Bond Leaving Microsoft in Huge Xbox Shake-Up
Sony: Closes studio and goes quiet
Microsoft: Everyone leaves, AI head takes over
Nintendo: You like games? Here's Pokémon and Xenoblade see you next week for more.
What the hell is happening
Re: Mini Review: Rayman: 30th Anniversary Edition (PS5) - A Limbless But Not Quite Soulless Retro Collection
This review is on point, but it does make me chuckle.
It goes from 5 games, noting the GBC version is interesting, to then ending with "four identical games", implying actually, it isn't.
Re: Sony Goes Silent on Social Media as Fans Turn Feral Following Bluepoint Closure
Spend $3bn on a studio that hasn't done too hot, buy a studio from a woman who hasn't managed to put out a game in over a decade, buy multiple other studios then kill them, then start chopping at ones that are proven to work well.
Seems legit. Let's see if it pays off Cotton.
Re: This Musical Turn-Based RPG Could Be a Breath of Fresh Air on PS5, and It's Out Very Soon
That screenshot is straight out of Fortnite, and I've not played that since 2019.
That's damning.
Re: 'It's Going to Be a While Yet': The Elder Scrolls 6 Passes a Big Milestone, But Is Still Years Away
Going for the Duke Nukem Award
Re: Resident Evil Requiem PS5 Spoilers Are Starting to Circulate, So Be Safe Out There
As a Nintendo Switch player for the past 8 years, you get used to this experience.
Then again, its nice its not the Nintendo version leaking for a change, though no word if a Game Key Card would even function before launch day.
Re: Despite Big Multiformat Push, Square Enix's Acclaimed New Visual Novel Will Skip PS5
They didn't lie, their games are in fact multi platform and not locked to one system.
Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me
@UltimateOtaku91 Absolutely, we can have it launch and not buy it in 2027.
Then when many of us do feel obliged to upgrade and move on from PS5 to PS6, it'll be more expensive than it was at launch again.
Re: Random: Sony Surprises Couple with Free PS5 Games to Celebrate Their Wedding
@AhmadSumadi No, I'm saying that's what the card could have said if we went full corporate.
As I said, I'm cynical. It's a nice gesture but it also could have been so much funnier.
Re: Random: Sony Surprises Couple with Free PS5 Games to Celebrate Their Wedding
And almost all of these games are available now, in PS+ Premium!
I'm too cynical.
Re: These Console Classics May Have the Laziest Trophy Lists in PS5 History
Sometimes I do wonder about the things gamers worry about.
Re: Sony's Santa Monica Studio Has Another Unannounced PS5 Project in Production
I thought he was busy fighting Ryu from Streets in the World Fighter Tournament.
Re: PS5's Marvel Fighter Will Add Four More Characters, One New Stage as Year 1 DLC
It costs HOW MUCH for such a small game?
Re: Fire Emblem Fans May Want to Pay Attention to Brigandine: Abyss for PS5
Fire Emblem fans are busy paying attention to Fire Emblem Fortune's Weave.
Theyre already proven to not be able to focus on much more than one thing at a time.
Re: Pokémon Dev's Gorgeous PS5 Action RPG Beast of Reincarnation Conjures a 4th August Release
@UltimateOtaku91 Not much. They revealed a small team is directing and managing, and the actual game is being made by multiple outsourced companies.
Edit: Several dozen companies.
"The director added how "fortunate" Game Freak was to have the "support of several dozen reliable development partners" working on Beast of Reincarnation. "Game Freak handles the creative direction, technical problem-solving, production leadership, and overall project management to ensure everything stays on track," Furushima closed"
Re: God of War Trilogy Remake Announced for PS5
Bold assumption it's for PS5 if it's early development.
Big Metroid Prime 4 and Bayonetta 3 energy there. Flash a JPG and say see ya in a few years, we were working on nothing until now.
Also, all those rumours of a God of War Remake a while back, and they clearly looked at those and went....oh yeah, we COULD do that!
Re: Poll: How Would You Rate State of Play for February 2026?
So what was Santa Monica doing for the past four years?
Also I look forward to God of War Trilogy Remake on PS6 in 6 years. I thought the industry learned from flashing a JPG and saying "Now In Development"
Re: Digimon Story Time Stranger Confirms 60FPS Performance Mode Coming to PS5
And this is the benefit to building and optimising for the lower spec first. You get better performance.
Re: Rumour: Final Fantasy 7 Remake Part 3 Skips PS5 Exclusivity, Will Be Multi-Platform Straight Away
@PuppetMaster That was physical copies only, and it was reported as being widely out of stock across the country. Digitally it's topping the eShop in several regions.
Safe to say it's done well enough for SquareEnix.
Re: No, GTA 6 PS5 Physical Copies Won't Be Delayed
He said the physical copies won't be delayed.
Because there won't be any to delay. Kekw
Re: GDC Survey Reveals Developers Are Twice as Interested in Making Games for PS5 Than Xbox
PC has the least barriers to entry.
PS5 and Switch 2 are the market leaders.
You know it's bad when the Steam Deck, an option that's only sold about 4m units, is more popular with developers than Xbox.
At least the Wii U and Vita died quickly.
Re: Capcom Compilation Disney Afternoon Collection Getting Two New Games, But Not on PS4
I mean, I get it, given the licensing involved, and the fact it took 9 years to get this collection on a Nintendo platform is probably the more insane story.
Re: Silent Hill 2, Cronos Studio Seemingly Teasing Its Next Game
Most likely whatever Project M is.
Re: Yakuza Fan Concerns Come to a Head Over Dodgy Kiwami 3 Graphics
Must be the Switch 2 holding the game back. For shame.
Re: Pokémon Dev Game Freak Steps Up the Production Values for Beast of Reincarnation on PS5
@ThroughTheIris56 They do. Its how we get the spinoffs, and more directly, Brilliant Diamond and Shining Pearl.
So you know.....not great.
Re: Pokémon Dev Game Freak Steps Up the Production Values for Beast of Reincarnation on PS5
@ThroughTheIris56 They just clarified in other interviews, that GameFreak themselves provided the concept, management and direction, and the actual number of GameFreak staff working on the game is minimal. It's been confirmed to be developed by being outsourced to many other companies.
So that explains that.
Re: Fable Announced for PS5, Releases in Autumn 2026
designed to capture the heart and humor that defined the original trilogy while bringing contemporary storytelling, world design, and player agency to the forefront.
Such as companions in your ear every 10 seconds telling you how to finish the puzzle, yellow paint in case you get lost, a map full of icons and busywork, and generative AI because its Microsoft.
And for true player agency, when the game inevitably doesn't meet expectations and they need more AI money, you'll get free player agency in playing something else as they shut the studio.
Re: Prince of Persia Series Isn't Dead Yet Despite Remake Cancellation
And yet, somehow, Beyond Good and Evil 2 remains in development.
Somehow.
Re: Bubsy 4D Might Actually Be Good When It Pounces on PS5, PS4 in May
The fact Bubsy refuses to shut up and die while other franchises sit rotting is insane to me.
Guess there's truth to the old saying about publicity.
Re: Amazon's God of War TV Series Casts Its Kratos, Story Setup Revealed
I love Kratos' beard in that image. Looks like plastic on an action figure.
Re: PS1 Ridge Racer Poised for PS5, PS4 via PS Plus Premium
At least when NSP got Ridge Racer 64 that was helped by being....Ridge Racer 64. And also before Arcade Archives happened.
Here it's Ridge Racer. But runs worse. After Arcade Archives already did that game.
Re: Divinity Dev's Boss Backpedals on Generative AI, But Not All the Way
This stuff has uses in development certainly. Tiny refinements to models, removing excess vertices, quicker repeat bug testing (run into this corner 5000 times to see how/If it breaks), using it to iterate texture placements to quickly narrow down ideals.
Really it needs to be used less for creative and more for menial and repetitive.
Re: Sony, Honda's Afeela 1 Car Can Be Customised with Astro Bot, God of War Dashboards
@Flaming_Kaiser Very tough choices.
But that RAM, thats an investment I can make money on in about a week.
Re: Sony, Honda's Afeela 1 Car Can Be Customised with Astro Bot, God of War Dashboards
Does it have Atreus tell you how to drive if you dont do it within 30 seconds?
Also, sure, I have 89k on standby. But do I spend it on this, or on a PS5 Pro, the PlayStation speakers, headsets, the Portal, the earbuds, the second headset and earbuds that work with the Portal because no Bluetooth, the remote, PSVR2, a disc drive, a stand and a Dualsense Edge controller?
Or do I spend that 89k on 32GB of RAM?
Re: Sony Patents AI Assistant That Can Help You Beat Games, or Just Beat Them For You
Welcome back Super Guide.
Re: You'll Soon Be Able to Own Former Xbox Exclusive Hi-Fi Rush Physically on PS5
You say soon, it'll be about a year later.
Also assuming any of the goodies are quality. Or not delayed from the rest of the shipment. Or if they remember to actually press data onto the discs this time.
Re: Episodic Sensation Dispatch Will Be Eligible for The Game Awards 2026
@RoomWithaMoose Game Awards, Summer Games Fest and Gamescom Opening Night Live are all Geoff's events, charging premiums for ad slots to what is a well noted very large audience across even cable TV.
Re: Episodic Sensation Dispatch Will Be Eligible for The Game Awards 2026
@Enuo Super Smash Bros Ultimate launched on the day of the Game Awards and was included in the following year.
I know WHY Geoff doesn't host it in January to include all of a year, because early December is prime and time, and this he can charge the Megabucks to fuel his coffers.
But releasing early December means by the following event you've been forgotten by the hotness from the new year.
Then again, centralising the industry around one guy is a bit...hm.
Re: Zenless Zone Zero's Milestone Update Is One of the Most Generous in Gacha Gaming History
Kleenex be rubbing their....hands....at the idea of this crossover.
Re: Two Trails beyond the Horizon Demos Out Now, and One Is Exclusive to PS5, PS4
Exclusive demos now, jesus christ
Re: Japan's New Language Locked PS5 Hasn't Made a Massive Difference to the Format's Domestic Fortunes
@PuppetMaster "You mean they need to spam experimental small titles that most of them was a flop just like they did back in PS3 and PSP era?"
Yes, they do, but they need to do it in a Nintendo way. There is a reason they can get away with pumping out numerous smaller games and series that only sell 1m units at a push:
It's all subsidised by the profits from their bigger games.
Mario Kart 8 deluxe sold 70m units. Thats going to be around 68m units of pure profit right there. Does those 10s of millions of dollars go into just the next Mario Kart? No. It funds Advance Wars, Metroid, Bayonetta, Astral Chain, Tomodachi Life, and so on so forth.
Nintendo doesn't live game to game like other developers do, because they've nailed value retention and longevity. This lets them make smaller games, hire out third party devs to help on projects, with minimal risk.
Sony, and just about every other developer, pumps 10s to 100s of millions into each game, plus marketing on top of that, and that money has to be recouped for the next one. They need a game like Spider Man 2018 to go and hit 20 to 30m units, to fund other things. But if the game cost 300m to make, then the margins are way slimmer, and the money will just be funneled into the next game from that studio.
Smaller budgets, smaller timeframes, more sensible spending, better profits, more games. At least in theory.
I recall Miyamoto said BOTW needed to hit 2m copies to make a profit, and that implies, at $60 per unit, the game cost $120m or there about to make. Over 7 years.
Re: PS5, PS4 Compilation Mega Man Star Force Legacy Collection Adds 7 More RPGs to Your Stacked 2026
It's on my radar because like many Mega Man games, Europe never got Star Force 3.
And in many cases even if we did get it, it was published by some random company like Virgin Interactive, and got a super limited run.
Re: 'New Areas, Bosses, Tools, and More': Hollow Knight: Silksong Gets Even Bigger and Better Next Year
See you in 6 years!
Re: Capcom Wants You to Design a Mega Man: Dual Override Boss Who Sucks
@Veritas7Ax It's a cool idea they've been doing since Mega Man 2 actually.
Re: Star Wars: Fate of the Old Republic Director Rubbishes 2030 Release Date Claims
I mean sure. He's the KOTOR and Mass Effect guy.
Also Anthem.
I could see...maybe 2028 earliest. But that's with typical western developer crunch included.
Re: Not Even Hideo Kojima Is Sure if Xbox Game OD Will Be Any Good
"New ideas like making deliveries"
Crazy Taxi Pedestrian Edition sure was creative.
Anyway, if he's unsure about how this game will turn out, that's an omen.
And I wouldn't say he only ever made great games. Metal Gear 2 exists.