@PuppetMaster That was physical copies only, and it was reported as being widely out of stock across the country. Digitally it's topping the eShop in several regions.
I mean, I get it, given the licensing involved, and the fact it took 9 years to get this collection on a Nintendo platform is probably the more insane story.
@ThroughTheIris56 They just clarified in other interviews, that GameFreak themselves provided the concept, management and direction, and the actual number of GameFreak staff working on the game is minimal. It's been confirmed to be developed by being outsourced to many other companies.
designed to capture the heart and humor that defined the original trilogy while bringing contemporary storytelling, world design, and player agency to the forefront.
Such as companions in your ear every 10 seconds telling you how to finish the puzzle, yellow paint in case you get lost, a map full of icons and busywork, and generative AI because its Microsoft.
And for true player agency, when the game inevitably doesn't meet expectations and they need more AI money, you'll get free player agency in playing something else as they shut the studio.
This stuff has uses in development certainly. Tiny refinements to models, removing excess vertices, quicker repeat bug testing (run into this corner 5000 times to see how/If it breaks), using it to iterate texture placements to quickly narrow down ideals.
Really it needs to be used less for creative and more for menial and repetitive.
Does it have Atreus tell you how to drive if you dont do it within 30 seconds?
Also, sure, I have 89k on standby. But do I spend it on this, or on a PS5 Pro, the PlayStation speakers, headsets, the Portal, the earbuds, the second headset and earbuds that work with the Portal because no Bluetooth, the remote, PSVR2, a disc drive, a stand and a Dualsense Edge controller?
Also assuming any of the goodies are quality. Or not delayed from the rest of the shipment. Or if they remember to actually press data onto the discs this time.
@RoomWithaMoose Game Awards, Summer Games Fest and Gamescom Opening Night Live are all Geoff's events, charging premiums for ad slots to what is a well noted very large audience across even cable TV.
@Enuo Super Smash Bros Ultimate launched on the day of the Game Awards and was included in the following year.
I know WHY Geoff doesn't host it in January to include all of a year, because early December is prime and time, and this he can charge the Megabucks to fuel his coffers.
But releasing early December means by the following event you've been forgotten by the hotness from the new year.
Then again, centralising the industry around one guy is a bit...hm.
@PuppetMaster "You mean they need to spam experimental small titles that most of them was a flop just like they did back in PS3 and PSP era?"
Yes, they do, but they need to do it in a Nintendo way. There is a reason they can get away with pumping out numerous smaller games and series that only sell 1m units at a push:
It's all subsidised by the profits from their bigger games.
Mario Kart 8 deluxe sold 70m units. Thats going to be around 68m units of pure profit right there. Does those 10s of millions of dollars go into just the next Mario Kart? No. It funds Advance Wars, Metroid, Bayonetta, Astral Chain, Tomodachi Life, and so on so forth.
Nintendo doesn't live game to game like other developers do, because they've nailed value retention and longevity. This lets them make smaller games, hire out third party devs to help on projects, with minimal risk.
Sony, and just about every other developer, pumps 10s to 100s of millions into each game, plus marketing on top of that, and that money has to be recouped for the next one. They need a game like Spider Man 2018 to go and hit 20 to 30m units, to fund other things. But if the game cost 300m to make, then the margins are way slimmer, and the money will just be funneled into the next game from that studio.
Smaller budgets, smaller timeframes, more sensible spending, better profits, more games. At least in theory.
I recall Miyamoto said BOTW needed to hit 2m copies to make a profit, and that implies, at $60 per unit, the game cost $120m or there about to make. Over 7 years.
Selling it for less than your nearest competitor, who to be fair isn't going to be discounting a new machine 6 months in, should lead to increased sales.
Heck it was so good of a deal, it was actually better than launch price for once!
Well they sold Shovel Knight, released expansions that took years and were their own games for free to existing purchasers, and then spent years making a game that is barely playable.
You can't ask for specifically which one scored higher, have two options that scored the same, and then tell the player you picked the wrong correct answer because what we actually asked was highest rated game with the highest number of reviews.
@themightyant Well if that's your criteria, then go game ever made has the same team if Devs move around.
It may be better to think of EPD as just one big studio (which it seems to be given how often they migrate around each other) with producers being set to games/series and picking their teams.
But given Nintendo's over 95% employee retainment rate, if a "studio" in EPD does get closed, they don't lose the staff.
@themightyant You can attribute which team did what based on the producer and developer interviews.
For instance we know the 3D Mario team made DK Bananza based on the tech used, developer interviews, and the producer.
Same for Splatoon and Animal Crossing, Mario Kart and ARMS, all the weird experimental games come from one team.
But beyond that, it's easy to tell since it's well known what studio does what. Nintendo Cube does party games, Monolith does Xenoblade, Retro does whatever they want, Camelot does Mario Sports, Next Level does Luigi's Mansion and Strikers, BST does smaller games, NERD is the retro games studio.
The only teams we don't actually get a good idea on are the really small ones like Shiver, mostly because they haven't done anything....yet.
This just in, 5 year old hardware on steep discount (relative to it's recently raised prices so it's not much of a discount) is outselling 6 month old hardware with no discount and 5 year old hardware that keeps going up in price with no discount.
@Oram77 By priotise in some way, I believe they mean building for the hardware first, and then scaling features up to the more capable wall mounted machines.
Instead of starting off expensive, and then trying to scale a bloated high end game down.
It should benefit everyone, cheaper overall, quicker to make, better optimisation on higher end devices.
For previous management to say their financial risk assessments and market assessments wouldn't even bother looking at Nintendo, this is a stark difference.
Shame previous management also spent a good while not caring about Japan at all. This ain't gonna be some short term thing
Comments 2,634
Re: God of War Trilogy Remake Announced for PS5
Bold assumption it's for PS5 if it's early development.
Big Metroid Prime 4 and Bayonetta 3 energy there. Flash a JPG and say see ya in a few years, we were working on nothing until now.
Also, all those rumours of a God of War Remake a while back, and they clearly looked at those and went....oh yeah, we COULD do that!
Re: Poll: How Would You Rate State of Play for February 2026?
So what was Santa Monica doing for the past four years?
Also I look forward to God of War Trilogy Remake on PS6 in 6 years. I thought the industry learned from flashing a JPG and saying "Now In Development"
Re: Digimon Story Time Stranger Confirms 60FPS Performance Mode Coming to PS5
And this is the benefit to building and optimising for the lower spec first. You get better performance.
Re: Rumour: Final Fantasy 7 Remake Part 3 Skips PS5 Exclusivity, Will Be Multi-Platform Straight Away
@PuppetMaster That was physical copies only, and it was reported as being widely out of stock across the country. Digitally it's topping the eShop in several regions.
Safe to say it's done well enough for SquareEnix.
Re: No, GTA 6 PS5 Physical Copies Won't Be Delayed
He said the physical copies won't be delayed.
Because there won't be any to delay. Kekw
Re: GDC Survey Reveals Developers Are Twice as Interested in Making Games for PS5 Than Xbox
PC has the least barriers to entry.
PS5 and Switch 2 are the market leaders.
You know it's bad when the Steam Deck, an option that's only sold about 4m units, is more popular with developers than Xbox.
At least the Wii U and Vita died quickly.
Re: Capcom Compilation Disney Afternoon Collection Getting Two New Games, But Not on PS4
I mean, I get it, given the licensing involved, and the fact it took 9 years to get this collection on a Nintendo platform is probably the more insane story.
Re: Silent Hill 2, Cronos Studio Seemingly Teasing Its Next Game
Most likely whatever Project M is.
Re: Yakuza Fan Concerns Come to a Head Over Dodgy Kiwami 3 Graphics
Must be the Switch 2 holding the game back. For shame.
Re: Pokémon Dev Game Freak Steps Up the Production Values for Beast of Reincarnation on PS5
@ThroughTheIris56 They do. Its how we get the spinoffs, and more directly, Brilliant Diamond and Shining Pearl.
So you know.....not great.
Re: Pokémon Dev Game Freak Steps Up the Production Values for Beast of Reincarnation on PS5
@ThroughTheIris56 They just clarified in other interviews, that GameFreak themselves provided the concept, management and direction, and the actual number of GameFreak staff working on the game is minimal. It's been confirmed to be developed by being outsourced to many other companies.
So that explains that.
Re: Fable Announced for PS5, Releases in Autumn 2026
designed to capture the heart and humor that defined the original trilogy while bringing contemporary storytelling, world design, and player agency to the forefront.
Such as companions in your ear every 10 seconds telling you how to finish the puzzle, yellow paint in case you get lost, a map full of icons and busywork, and generative AI because its Microsoft.
And for true player agency, when the game inevitably doesn't meet expectations and they need more AI money, you'll get free player agency in playing something else as they shut the studio.
Re: Prince of Persia Series Isn't Dead Yet Despite Remake Cancellation
And yet, somehow, Beyond Good and Evil 2 remains in development.
Somehow.
Re: Bubsy 4D Might Actually Be Good When It Pounces on PS5, PS4 in May
The fact Bubsy refuses to shut up and die while other franchises sit rotting is insane to me.
Guess there's truth to the old saying about publicity.
Re: Amazon's God of War TV Series Casts Its Kratos, Story Setup Revealed
I love Kratos' beard in that image. Looks like plastic on an action figure.
Re: PS1 Ridge Racer Poised for PS5, PS4 via PS Plus Premium
At least when NSP got Ridge Racer 64 that was helped by being....Ridge Racer 64. And also before Arcade Archives happened.
Here it's Ridge Racer. But runs worse. After Arcade Archives already did that game.
Re: Divinity Dev's Boss Backpedals on Generative AI, But Not All the Way
This stuff has uses in development certainly. Tiny refinements to models, removing excess vertices, quicker repeat bug testing (run into this corner 5000 times to see how/If it breaks), using it to iterate texture placements to quickly narrow down ideals.
Really it needs to be used less for creative and more for menial and repetitive.
Re: Sony, Honda's Afeela 1 Car Can Be Customised with Astro Bot, God of War Dashboards
@Flaming_Kaiser Very tough choices.
But that RAM, thats an investment I can make money on in about a week.
Re: Sony, Honda's Afeela 1 Car Can Be Customised with Astro Bot, God of War Dashboards
Does it have Atreus tell you how to drive if you dont do it within 30 seconds?
Also, sure, I have 89k on standby. But do I spend it on this, or on a PS5 Pro, the PlayStation speakers, headsets, the Portal, the earbuds, the second headset and earbuds that work with the Portal because no Bluetooth, the remote, PSVR2, a disc drive, a stand and a Dualsense Edge controller?
Or do I spend that 89k on 32GB of RAM?
Re: Sony Patents AI Assistant That Can Help You Beat Games, or Just Beat Them For You
Welcome back Super Guide.
Re: You'll Soon Be Able to Own Former Xbox Exclusive Hi-Fi Rush Physically on PS5
You say soon, it'll be about a year later.
Also assuming any of the goodies are quality. Or not delayed from the rest of the shipment. Or if they remember to actually press data onto the discs this time.
Re: Episodic Sensation Dispatch Will Be Eligible for The Game Awards 2026
@RoomWithaMoose Game Awards, Summer Games Fest and Gamescom Opening Night Live are all Geoff's events, charging premiums for ad slots to what is a well noted very large audience across even cable TV.
Re: Episodic Sensation Dispatch Will Be Eligible for The Game Awards 2026
@Enuo Super Smash Bros Ultimate launched on the day of the Game Awards and was included in the following year.
I know WHY Geoff doesn't host it in January to include all of a year, because early December is prime and time, and this he can charge the Megabucks to fuel his coffers.
But releasing early December means by the following event you've been forgotten by the hotness from the new year.
Then again, centralising the industry around one guy is a bit...hm.
Re: Zenless Zone Zero's Milestone Update Is One of the Most Generous in Gacha Gaming History
Kleenex be rubbing their....hands....at the idea of this crossover.
Re: Two Trails beyond the Horizon Demos Out Now, and One Is Exclusive to PS5, PS4
Exclusive demos now, jesus christ
Re: Japan's New Language Locked PS5 Hasn't Made a Massive Difference to the Format's Domestic Fortunes
@PuppetMaster "You mean they need to spam experimental small titles that most of them was a flop just like they did back in PS3 and PSP era?"
Yes, they do, but they need to do it in a Nintendo way. There is a reason they can get away with pumping out numerous smaller games and series that only sell 1m units at a push:
It's all subsidised by the profits from their bigger games.
Mario Kart 8 deluxe sold 70m units. Thats going to be around 68m units of pure profit right there. Does those 10s of millions of dollars go into just the next Mario Kart? No. It funds Advance Wars, Metroid, Bayonetta, Astral Chain, Tomodachi Life, and so on so forth.
Nintendo doesn't live game to game like other developers do, because they've nailed value retention and longevity. This lets them make smaller games, hire out third party devs to help on projects, with minimal risk.
Sony, and just about every other developer, pumps 10s to 100s of millions into each game, plus marketing on top of that, and that money has to be recouped for the next one. They need a game like Spider Man 2018 to go and hit 20 to 30m units, to fund other things. But if the game cost 300m to make, then the margins are way slimmer, and the money will just be funneled into the next game from that studio.
Smaller budgets, smaller timeframes, more sensible spending, better profits, more games. At least in theory.
I recall Miyamoto said BOTW needed to hit 2m copies to make a profit, and that implies, at $60 per unit, the game cost $120m or there about to make. Over 7 years.
Re: PS5, PS4 Compilation Mega Man Star Force Legacy Collection Adds 7 More RPGs to Your Stacked 2026
It's on my radar because like many Mega Man games, Europe never got Star Force 3.
And in many cases even if we did get it, it was published by some random company like Virgin Interactive, and got a super limited run.
Re: 'New Areas, Bosses, Tools, and More': Hollow Knight: Silksong Gets Even Bigger and Better Next Year
See you in 6 years!
Re: Capcom Wants You to Design a Mega Man: Dual Override Boss Who Sucks
@Veritas7Ax It's a cool idea they've been doing since Mega Man 2 actually.
Re: Star Wars: Fate of the Old Republic Director Rubbishes 2030 Release Date Claims
I mean sure. He's the KOTOR and Mass Effect guy.
Also Anthem.
I could see...maybe 2028 earliest. But that's with typical western developer crunch included.
Re: Not Even Hideo Kojima Is Sure if Xbox Game OD Will Be Any Good
"New ideas like making deliveries"
Crazy Taxi Pedestrian Edition sure was creative.
Anyway, if he's unsure about how this game will turn out, that's an omen.
And I wouldn't say he only ever made great games. Metal Gear 2 exists.
Re: PS5 Dominates UK on Black Friday, Sells More Than 60% of All Consoles
I mean, you'd damn well hope so.
Selling it for less than your nearest competitor, who to be fair isn't going to be discounting a new machine 6 months in, should lead to increased sales.
Heck it was so good of a deal, it was actually better than launch price for once!
Wait...that's not much of a deal.
Re: Classic PS1 Platformer Tomba! 2 Grabs a December Release Date on PS5
So it's still coming on Switch 1 but not PS4? Weird world.
Re: Red Dead Redemption PS5 Another Subpar Re-Release from Rockstar
That's weird, since the Switch 2 version got touch screen and mouse controls....which takes MORE effort.
Re: Shovel Knight Dev Might Live or Die Based on the Sales of Mina the Hollower
Well they sold Shovel Knight, released expansions that took years and were their own games for free to existing purchasers, and then spent years making a game that is barely playable.
Turns out that doesn't work out.
Re: Over 10.5 Million Concurrent Players Show Up for Avengers: Endgame-Esque Fortnite Event
Man I love Tencent's Epic's Disney's Marvel & Lucas film's Unreal Engine Battle Pass Game featuring Fox.
Re: Five Years of PS5 - How Well Do You Know Sony's Console?
Yeah, Question 9 is a bad question.
You can't ask for specifically which one scored higher, have two options that scored the same, and then tell the player you picked the wrong correct answer because what we actually asked was highest rated game with the highest number of reviews.
Re: Geoff Keighley's Cryptic Post Has Fans Speculating Wildly About The Game Awards Announcement
The Game Awards streamed live from the middle of the desert!
Re: Leaked Footage of Prince of Persia: Sands of Time Remake Almost Two Years Old, Ubisoft Confirms
So if that footage is two years old, that puts it at around the third attempt at making this game, and has been rebooted a further two times since.
Re: Nintendo Buys Singapore Studio Behind Papercraft PS5 Console Exclusive Hirogami
@themightyant Well if that's your criteria, then go game ever made has the same team if Devs move around.
It may be better to think of EPD as just one big studio (which it seems to be given how often they migrate around each other) with producers being set to games/series and picking their teams.
But given Nintendo's over 95% employee retainment rate, if a "studio" in EPD does get closed, they don't lose the staff.
Re: Nintendo Buys Singapore Studio Behind Papercraft PS5 Console Exclusive Hirogami
@themightyant You can attribute which team did what based on the producer and developer interviews.
For instance we know the 3D Mario team made DK Bananza based on the tech used, developer interviews, and the producer.
Same for Splatoon and Animal Crossing, Mario Kart and ARMS, all the weird experimental games come from one team.
But beyond that, it's easy to tell since it's well known what studio does what. Nintendo Cube does party games, Monolith does Xenoblade, Retro does whatever they want, Camelot does Mario Sports, Next Level does Luigi's Mansion and Strikers, BST does smaller games, NERD is the retro games studio.
The only teams we don't actually get a good idea on are the really small ones like Shiver, mostly because they haven't done anything....yet.
Re: Cult Hit PS5 Horror Game Cronos: The New Dawn Cracks Half a Million Sales
Bit early to be calling something a cult classic.
Re: Looks Like PS5 Is Going to Clean Up This Black Friday
This just in, 5 year old hardware on steep discount (relative to it's recently raised prices so it's not much of a discount) is outselling 6 month old hardware with no discount and 5 year old hardware that keeps going up in price with no discount.
Re: Suddenly the PS5 Pro Doesn't Look That Expensive Anymore
Why would Microsoft have bought loads of RAM for their hardware they aren't selling?
Re: Prince of Persia Remake Might Finally Launch in the Next Six Months
I'll believe it when I see it. What government did they take a paycheque from this time that mandates it HAS to come out?
Re: PS5 Sales Collapse in Japan as Sony Readies Overdue Rescue Plan
@Oram77 By priotise in some way, I believe they mean building for the hardware first, and then scaling features up to the more capable wall mounted machines.
Instead of starting off expensive, and then trying to scale a bloated high end game down.
It should benefit everyone, cheaper overall, quicker to make, better optimisation on higher end devices.
Re: PlayStation CEO Pushed Through Cut-Price PS5 in Japan After Seeing System Slump Against Switch 2
For previous management to say their financial risk assessments and market assessments wouldn't even bother looking at Nintendo, this is a stark difference.
Shame previous management also spent a good while not caring about Japan at all. This ain't gonna be some short term thing
Re: Ratchet & Clank Mobile May Be Okay Actually, First Gameplay Revealed
I can't see controlling Ratchet with a digital stick and 4 digital buttons as particularly fun...or intuitive.
Then again this is the series that twice mapped strafing to a Dpad and then to a back touchpanel
Re: New Ratchet & Clank Game Announced, But Not for the Platform You Want
Huh. A handheld spinoff of a beloved franchise no one asked for that is multiplayer focused and has a side mode called Blast Ball?
I've heard this before....
Re: Sony's Zelda Movie Starts Shooting in New Zealand
Sony's Nintendo's The Legend of Zelda movie.
Just like Sony's Disney's Marvel's Spider-Man films and games.