Comments 2,634

Re: Soul Hackers 2 Brings Shin Megami Tensei to PS5, PS4 in August

Haruki_NLI

@Vincent294 Looking at the game, it appears to be using the Tokyo Mirage Sessions engine....so......ya know.

I dont think this is a case of "It cant run" and more Atlus being its usual self - Seeing money and coming up in a rash.

@ShogunRok That's a dream. Or Maybe Persona 6 Royal for the same platform Persona 6 is already on.

Re: Soul Hackers 2 Brings Shin Megami Tensei to PS5, PS4 in August

Haruki_NLI

In fact, it's so not exclusive to a Nintendo system that it isnt even releasing on one!

....Which does make me wonder how this will sell. Probably just fine given its got 5 total platforms holding it up in the West. Not so much in Japan.

@ShogunRok they gave SMT5 a worldwide release date as well. Welcome to modern Atlus. Still making weird decisions though.

Re: Reaction: Can We Chill Out About Sony's Commitment to PS4, Please?

Haruki_NLI

As I put under the other article on this, it's likely Sony is maximising whatever remaining supply chains for PS4 they have rather than make new ones or transition them to PS5, because that's just going to be wasted with how supply is right now.

I imagine the decision to do so was largely pandemic based. I have no doubt based on previous comments that the PS4 would maybe do 500k for those smaller markets by now.

But it also can't be understated that it remains likely that some of these cross gen games weren't meant to be. Especially with how it's been handled.

You mean to tell me Sony didn't want a clean break to $70 for these games entirely? Stuff like Miles Morales and maybe Horizon, yeah it makes sense. But just because a game started development on one system doesn't mean it launches there.

I reckon God of War and Gran Turismo were late "keep the PS4 versions" as retail releases instead of just the bulk of development because of the pandemic.

In that regard it's smart. It's a buffer financially and keeps smaller markets happy, and also means more games can sell.

But all the prior indications were that wouldn't be the case, but clearly they had to change that very fast, as that was wise.

They should have just been more clear about it. We'll get there in the end.

Re: Sony Reportedly Planned to Cease PS4 Production at the End of 2021

Haruki_NLI

It does feel like Sony planned for all the PS5/4 cross gen games to be largely PS5 only with a little overlap, and massively cut down the PS4 production through 2020-2021 until discontinuing it at the holiday point.

But I think once PS5s started production they realized what would happen. A mix of yields and chip shortages among other pandemic induced factors likely led to a quick PS4 version addendum for games that likely started life on PS4, before the system came out, and dragging the PS4 along a little longer.

I reckon they did in fact plan to discontinue the PS4 in 2021. Heck they clearly weren't making any, the things basically disappeared from stores the world over with various SKUs being pulled very rapidly and the overall shipment numbers nosedived faster than most "last-gen" systems do, especially ones that popular, plus the second hand market boomed, and this tells me that even as a remedy for the PS5 situation, a million isn't a lot for 12 months.

It's likely this million units is whatever remaining production lines they had that weren't already changed to PS5 being maximised. Because they sure as hell won't make new ones for this.

Still, smart business move. Not sure it's needed but if it gets some cheap to make hardware out there for some extra software sales, sure.

Re: Soapbox: Sony's Bet on PSVR2 Is Brave and That's a Brilliant Thing

Haruki_NLI

No harm in innovating at all, or in this case, iterating. I can't use VR myself for health reasons, but it has its place.

My big issue for Sony pushing for PSVR2 right now...is how do they expect to make it and at what cost? I expect price will be at minimum $400, but with the ongoing chip shortages making producing the actual console you need to use VR harder than Sony wants it to be so they cut expectations, how can they also make these?

Surely investors would rather see the PS5, the one that by nature has to sell more than VR because you need it, get full production grunt, shipping and marketing rather than trying to source ..what? A few million headsets that won't be cheap and likely have parts shortages too?

I feel like yes this is a good idea....at any time but now.

Re: Reaction: Sony Has Quietly But Confidently Grown Its First-Party Lineup

Haruki_NLI

They've been quiet about what they've been buying.

Not Nintendo quiet when it comes to acquisitions, they don't even tweet about it or do posts on their websites: that stays strictly to corporate press releases and someone noticing on the yearly employee count that the number of subsidiaries bumped up by 1.

At least Sony tells the world about it? No huge song and dance, but it's known. A middle of the road approach.

Re: Netflix Buys Oxenfree Developer Night School Studio

Haruki_NLI

Video games are going the way of the video media it seems.

Everyone has the rights and exclusivity to various things fragmenting the market and making things just worse until someone comes along and starts Disneying it.

Stadia, Amazon, Steam, Epic Games, Nintendo, Microsoft, Sony now Netflix too.

Want game X? Subscribe to Netflix. Want game Y? Xbox bought it for a year. Want game Z? Sony exclusive. Want it on your PC? Epic only.

Re: Sony Will Make You Pay Extra to Upgrade Horizon Forbidden West from PS4 to PS5

Haruki_NLI

@SJBUK They could just...not charge $70 for the PS5 version if its also a PS4 game? The game will make it's money back anyway, that's basically guaranteed. They know this. It's just seeing how far the market can be pushed.

For context on this price, I'm now management, and here in the UK, a PS5 game is now more than a days wages. That's insane.

@get2sammyb It's good business, but the longer it goes on, the worse the optics will get.

But I suppose, they have the PS4 backing them up, there are free to try.

Re: Sony Will Make You Pay Extra to Upgrade Horizon Forbidden West from PS4 to PS5

Haruki_NLI

I dont understand this.

You can patch in all the controller features, enhanced framerates and resolution for backwards compatability, as The Last of Us did, and Ghost of Tsushima did, and Horizon did.

But they then also charge to get marginally better performance for Ghost of Tsushima that still isn't native 4k, still only targets 60fps, like the earlier free patch, and now charge for this?

Re: PS5 Revision Teardown Prompts Cooling Concerns

Haruki_NLI

The power draw is the same.

The internal components on the chip side are the same.

It runs quieter, implying the fan does less work.

The heatsink is massively reduced.

That to me sounds like it'll get hotter. Quite a logical conclusion.

The real worry is how hot does a certain chip get. Namely, there is some RAM on the reverse side of the board away from the metal shield, heatsink, fan and extensive cooling. That single chip gets exceptionally hot. If this things runs hotter, that chip is going to be scorching.

Re: Soapbox: I Don't Understand Service Games That Don't Add Trophies

Haruki_NLI

@zupertramp @naruball @thefourfoldroot Depends. I feel as though trophies should be supplemental and something like this, chastising a game for creating more content but not creating "more content" for a checklist is....weird.

You just got more game. Why does it matter if the checklist gets bigger too? You clearly enjoyed it enough the first time to get the trophies.

I feel like that's what I'm getting at. A game can have trophies, you enjoy it, do em all, move on. But if the DLC or a service game doesnt add MORE trophies with new content drops...you wont go back or its offensive?

Clearly then you see no merit in going back even though you enjoyed the game enough to get the platinum?

Trying to articulate this is quite hard

@james_games I guess it just depends on what the trophies entail. Sometimes...I see a trophy list be stretched out. Do x things while playing that either arent an actual feat, like Jump x times (Unless you're a games journalist I guess?) and other stuff like beating a game 100% in x time.

One of em you'll just do. I dont see why that is worthy of accomplishment. A story beat, sure. A collection milestone, yeah. Opening a menu? Nah.

I guess for general trophies there is a balance to be had.

Re: Soapbox: I Don't Understand Service Games That Don't Add Trophies

Haruki_NLI

If you need the operating system to give you a reward for playing instead of the game itself, you have a problem.

Ratchet and Clank killed off skill points for Trophies, and Rift Apart doesnt even have you do everything to "Complete" it in many gamers eyes.

The fact a game's value, replayability and enjoyment now seemingly comes from how much the developers let the system itself reward you is...baffling to me.

At what point are you playing the game to see your profile number go up, instead of for the game itself? Are the games now not fun or not offering enough to make it worthwhile?