Comments 2,634

Re: Sony Predicts Slide in PS5 Sales with No Major Existing IPs Planned Before March 2025

Haruki_NLI

@themightyant We do.

Miyanoto said in an interview that BOTW needed to sell 2m units to start being profitable after 6 years of development. That puts it around $120m.

Plus also consider, Mario Kart 8 has sold 60m units. Plus DLC. All that money isn't being funneled exclusively into the next one. It's being spread around for smaller titles, more niche games, library fillers. That's how they work the business.

Big hits fund smaller titles for variety and bulk out the library.

Sony's problem, and the industry at large, is the budgets are so damn high they only have the option of profits going exclusively into the next game because they can't sell enough to have enough funds to spread around.

Re: The Game Awards Is Getting Ripped for Urging Award Winners to Wrap It Up

Haruki_NLI

The industry makes more money than Hollywood yet he insists on bringing out Hollywood people to pull views to get that ad revenue and more eyes on trailers, yet only gives some, not all, award winners 30 seconds to speak.

But if we had more time to the people behind the games and not the content creators, eSports players and the voice actors, and more time to the award winners in a similar timeslot that he keeps giving Kojima, then the people behind the games could become as big as the Hollywood names and it'll all work out.

And sure, it'd drag on, but its already 4 damn hours of ads for crying out loud. It drags on as it is.

For a show that wants to award the best games and the best the industry has, we sure dont see them.

Re: Sony Delays Six Live Service PS5 Games, But Company Remains Committed to Model

Haruki_NLI

@get2sammyb Agreed that the money COULD fund loads of other single player games.

But, doing 12 at once? That's a lot of development cost, and we already know Deviation Games had theirs canned, so thats already sunk costs to be recovered by whichever of the twelve is successful.

But then, saying you're going to realise 12 and hope one sticks....that's not inspiring confidence. That's saying quite plainly, throw it at the wall and see if it sticks, and with that knowledge that they most probably intend to can the 11 unsuccessful ones, why would you even bother getting invested in any of the games at all?

If it was three or four, sure. But 12? That's insane, and should the first 6 not land, then is there going to be any faith in the latter 6? Especially when the two we DO know of actually releasing anytime soon are Jade "Hasn't released a game in a decade" Raymond's "Transforming multiplayer" game that's just Payday, and whatever the hell Concorde is.

Re: Jim Ryan Retires as PlayStation Boss in March 2024

Haruki_NLI

@Deoxyr1bose It's hard to say if it'll change in the interim. Obviously what's already in the pipeline will still come, and with an interim leader being the CFO, the guy counting the money Jim made them by doing his controversial moves....don't get hopes up too high.

In the future? Who knows.

Re: Spyro Reignited Trilogy Glides Past 10 Million Sales as Series Turns 25

Haruki_NLI

It's amazing to me how Spyro started off as equal to Crash in status, right through the PS2 generation and even into their reboots where they both faded from obscurity (Crash went first there somehow with only 2 games to Spyro's three).

And then the remakes started with Crash, the safer bet, then Spyro, both back on equal treatment as it used to be and then....Spyro became a Crash Bandicoot character.

And here we are. He's gonna be added to Crash Team Rumble at some point, because of course he is, and that'll be about it.

Re: PS5's Remote Play Handheld PS Portal Releases on 15th November

Haruki_NLI

@Luigia Bluetooth on the Switch was used for controllers first and foremost, with it opening to audio later.

This device has no need of Bluetooth, even though I wouldn't be stunned to see a Bluetooth chip in there anyway given factory level teardowns have revealed it's basically an Android tablet.

So that'll be fun.

Re: Saints Row May Be Free on PS Plus Soon, But Its Developer Is No More

Haruki_NLI

@get2sammyb I think buying up every developer, IP and publisher within arms reach and having over 400 games in active development with thousands of staff was already.....very weird, especially when we see just how few of those games actually come out over the past few years, and how.....eh.....they all are.

The money had to keep flowing, which meant constant investment into Embracer, and evidently, cold feet happened and it became unsustainable.

It almost reeks of a Ponzi scheme.

Re: PS5, PS4 Owners Are Understandably Irate with PS Plus Price Hike

Haruki_NLI

@KaijuKaiser You also get the vouchers to be fair, which, for a new game at launch over on my side of the pond, is a pair of vouchers for £84 (Not including gold points for a discount).

If I was to go buy Smash and Tears of the Kingdom with those two vouchers, that's £120 worth of games for £84. I'd say that's a pretty good discount on any Nintendo published digital title.

But, that's not the point. And I do believe @Smiffy01 also missed the point at large, for 8 people to get the highest tier of NSO...is the same price as the base tier of PS+ for one person. Think about that. 8 people get online access for the same price as one on another system. Sure there are other perks around it, but when you really break down what this is, a fee to play online, that's not a good look.

You also seem to have missed the rest of the post, which is about Sony going full proprietary again and price gouging, simply because they can. It's gonna keep happening, it always does with every company, it's now a matter of how far are they going to go.

Now they arent even using inflation as a justification, there has been no justification, and the quality of the service thus far, which they are already getting more money for than they used to by the way, which they have openly stated, hasn't improved.

So what is this price hike doing? Nothing. And we all know it's simply for profit.

Re: PS5, PS4 Owners Are Understandably Irate with PS Plus Price Hike

Haruki_NLI

I don't think there will be any improvements to the service. Sony has a history of this kind of stuff and we all know it.

Take the PlayStation Link accessories for instance, $150 or $200 for a headset or earbuds, but these are the only wireless options for your PS Portal because they omitted Bluetooth in favour of a new proprietary tech and gave some vague reason as to why. It reeks of the Vita needing memory cards because they expect certain speeds, but turns out SD Cards work just fine thanks.

I'm willing to bet if we open the PS Portal, there's a Bluetooth chip in there.

I also expect, for the new PS5 revision, that the existing, expensive, Pulse headset the system launched with wont work, because it'll use PS Link accessories instead. So that'd be two seperate headsets in not even 4 years, all because.....reasons?

It's the same with PS+, its a price increase....because they can. Sure, Xbox just raised the price of Game Pass and PS+ works out cheaper yearly, but the value proposition you can argue isn't there for that highest tier compared to the highest tier of Gamepass.

But also, $80 a year to play online? What in the hell is this? It says something that people online are starting to look at the Nintendo Switch Online Expansion Pack Family Plan (For 8 people) and realise that's now the same price as as the base PS+.

When your traditional expensive and overpriced competitor is offering a bundle for 8 people at a discount to their highest tier for online and its the same price as you basic offering, there's something wrong.

If you're doing things with accessories that even Apple wouldnt do, there's something wrong.

Live services, increasing prices on consoles, games, services, locking you into new accessories by forced compatibility, it's all so unnecessary and yet here we are.

Re: Sony Has a State of Play Livestream for September, Rumours Suggest

Haruki_NLI

@ED_209 See, I can get that idea, but my thought is Sony wants to maintain the PS Plus sub levels that CoD brings in, because let's be honest that's basically it for them in terms of paid multiplayer games.

So they're honestly more likely to have their live service games be paid retail releases that you then need to subscribe to PS+ for, with in game purchases. Just like Call of Duty.

Re: PS Portal's Battery Life Aiming to Match PS5 Controller

Haruki_NLI

@lightningbolt79 and you can only use wireless headphones with it if you buy the new expensive ones that use a proprietary tech for connecting because Sony does that again, and you can't use Bluetooth because it's not supported.

So you can't even use your expensive PS5 headset from when the PS5 launched. It's insane

Re: Poll: Is 'Live Service' Becoming an Excuse to Release Unfinished Games?

Haruki_NLI

I find it interesting that some of the best and most played "live service" games are the ones that didn't really start out with that goal.

Fortnite, Mario Kart 8, Splatoon, Call of Duty managed to adapt into it.

A lot of the failures seem to come from diving head first into trying to force it when almost all the big hits got there slowly, or by complete accident.

Re: Over 56% of Final Fantasy 16 UK Launch Sales Were Digital, But the Charts Only Count Physical

Haruki_NLI

@Splat Unfortunately some storefronts, platforms or publishers don't provide digital sales data, and more often than not, that digital data is paywalled even to outlets.

So until both of those things changes, sales charts are by and large meaningless as an objective look at sales. Though even now through extrapolation and the idea of "roughly half of sales are digital" you can still get some rough estimate.