Comments 666

Re: PS5 Officially Outsells PS3, Now at 92.2 Million Units

ThomasHL

They've done well to outlast a major rival, but in that context, these sales figures aren't amazing.

Xbox sales have been almost non-existent this generation but Sony haven't managed to expand their install base much beyond what it was when they were a competitor.

Re: PS5 Climbing Game Cairn Is the First Success Story of 2026

ThomasHL

This game already feels like a forever game for me.

There's something so zen about carefully making your way up a cliff face handhold by handhold. It takes up my whole attention.

A single route takes up a perfect chunk of time, to feel like you accomplished something.

I was surprised how many things there are to explore and see too. I could spend hours on a single section, trying out all the routes looking for different secrets.

And in terms of simulating the experience of climbing, this is no contest, the best game to ever do it. Real life bouldering knowledge is directly applicable.

Re: Game of the Year: Best PS5 Art Direction of 2025

ThomasHL

I definitely don't feel the same about E33's art direction. It's got a strong asset flip quality, where most of the scenes aren't arranged in a meaningful way and there is almost no environmental storytelling. They took their handful of assets and just ctrl+z'd them everywhere.

There is also a lot of massive jank, particularly in some of the side games which often don't even have working animations. And the direction even works against the gameplay - there's lots of insivible walls, but also environmental exploration jumping puzzles and it can be very unclear when you're meant to explore and when you're meant to stay on track.

It uses some very strong lighting effects, that look good in some places, but you visibly watch the game transition between lighting effects in a very abrupt way that pulls you out. It's particularly funny if you backtrack and the lighting switches back to "sombre" after the mood is meant to have passed.

Re: PS5 Wins a Nightmarish November for All Console Hardware in the US

ThomasHL

@Max_the_German This isn't the kind of question where ChatGPT will give you a reliable answer. Its not doing advanced calculations for you. When you ask it a question like that it's literally googling Reddit and summarising the results (site search analytics are now full of ChatGPT search requests).

I asked ChatGPT whether a particular building counted as a type of castle. It said yes and gave me a link. The first line of the link was "This building is not a castle"

Re: Divinity Dev's Comments on Generative AI Trigger a Total Social Media Sh*tstorm

ThomasHL

I know there's been some revisionist history about the Luddites, but the one factual truth is that they did not prevent the spread of the cotton mill.

This is a pointless issue to take sides on. If AI is useful, it will inevitably get used, and if it's not useful it'll die off.

The idea that holding and promoting an opinion on that will in some way change things, is just an expression of the human wish for control over the bigger forces that impact our lives.

Re: Expedition 33, Ghost of Yotei Have Started Scooping Up GOTY Awards

ThomasHL

@dark_knightmare2 I agree with you. I love Expedition 33, it deserves to win best soundtrack three times over, but it's visual design is essentially "store bought asset flip" - random props scattered everywhere, with little attention paid to their meaning.

For a while I tried to make sense out of the environmental storytelling, why is this here, what does this corpse mean - and then I realised the environmental storytelling doesn't exist.

I think they made some smart choices in setting their game in a world where things didn't have to make sense, and they do some fun tricks with the tools they have (the sequence of lamps lighting themselves). They also make smart use of cranking up the lighting effects to 11 in interesting ways.

But it's not the best visual design. It's far from being the best visual design in an indie game from this year even.