I'll go against the grain and say I don't like the tone or the green. We've got grim settings for days in games. The vibranct Persona style was what made it stand out.
@MathiasBS this was a trailer from the antagonist's point of view. She hates whimsy, and hijinks and dicking around marrying your chickens or whatever it is Fable protagonists do. And that's why she hates you, the player.
I disagree that Sony have been unlucky. They've had plenty of good wind and wasted it
The pandemic was a boom time for gaming, not a bust. Many people had a lot of money they'd normally spend on other activities and nothing to do but spend it on games. Sony were supply constrained because the demand was up.
Sony's main competitor completely gave up. That's millions of Xbox sales that went to Sony instead. They had access to a much bigger pool of console gamers than any time before
Sony's sales have been weak because they prioritised profit margins over subsidising hardware, got outflanked by both the Switch and Valve in the third-party space, and wasted billions of capital on a live service failure. And most of all they have had no good strategy to bring console gaming to younger generations.
If it's good, Sony should do 'closed' betas, with more and more people, Valve style. Let people think they've stumbled on a secret. Let them whisper it on the web "Break In is actually fun".
If it's not good, no amount of marketing will help
This game has maybe the worst start of any game I've played in years. The characters are unbelievably annoying, every cutscene (and there are a lot at the beginning) feels like it takes multiple minutes to say very little, and you have to wait for any animation to play out before you can skip text.
There's been a mission with a story for ten years olds about stealing tomato juice and being nicely behaved on social media, and another mission where you move very very slowly through a photography studio and they 'spookily' make some of the walls disappear.
The buildings I've been in so far are mostly those MMO buildings where every room is a massive stretch of empty space designed for a hundred people to stand in.
The Y (but not X) axis of the camera controls is ridiculously oversensitive, and the camera lock-on struggled a lot during boss fights, who all love to stand around in the air (they do have a few interesting patterns though)
I've had one mission bug out because the boss fell off a tower. Another challenging on map mission I was a couple of hits away from defeating when I hit too many trash cans or something and the enemy teleported out and was replaced by police. I moved maybe fifteen yards away from the static police and they disappeared and came back and the enemy had been restored to full health.
I just want to get to the management sim parts! Why do I have to click through so many menus that change which button does what every time you change screen or click? Why do I have to listen to so many boring characters drone on, before they give me permission to the bits that sound fun?
Law of Gacha: The longer a gacha game exists, the more it's character designs resemble any other gacha game. This is independent of how unique the original concept was.
i.e. These ZZZ designs aren't urban fantasy anymore. You could stick them in Honkai or Genshin and no-one could tell the difference.
It was a mistake for Xbox to get rid of exclusives in the first place, it absolutely neutered their ability to influence hardware in the future (which is strategically important for Microsoft, more than just making money).
I don't know if they can put the genie back in the bottle now though. People will assume they'll just fold and flip flop again later.
The power of exclusives is the loyalty and trust you build up over a long period of time. People will buy a Switch 2 even if it has no games, because they trust that Nintendo will come out with exclusives they like eventually. Sony built up their studios reputations for high quality exclusives over years - and it tides them over even in the rough patches of releases.
The PS store is truly terrible so to my mind, pretty much anything would be an improvement.
Tags in particular would be amazing. The fact you can't easily search for a co-op game on the PS store is neolithic.
And whilst I get the auto playing being annoying, easy access to trailers would be great. It's so many button presses at the moment.
As would some text describing the game. The PS store even makes that hard at the moment. Most of the description for a game is filled with quasi-legal text
@PuppetMaster fair enough, I won't say it's a side project. Its a great game, they're clearly really proud of it and put in the love.
But when it comes to how they're in a position to buy another studio it's because of the game that's made them $800 million, not the $80 million one. And I bet they have a lot more staff working on the $800 million game.
The UK is getting screwed there. The EU and US prices are roughly launch price + inflation since launch + 10 to 20 bucks. That UK price hike is a lot larger
@Reyzore the Xbox Series have already had prices increases. They did it earlier when the RAM issue kicked off.
The Switch 2 will probably take a little longer - they set their price more recently so inflation hasn't eroded it so much yet. But I'd bet on a price increase next year if we still have a RAM shortage
If you want proof that last year lacked big hitters, there's only two publishers on that list with a game with a score higher than 90 that's not a port or remake. Blue Prince (Raw Fury), and Split Fiction (EA).
@Flaming_Kaiser Yeah and, if you see my second comment, it was Jeff's idea to do OW2 as both PvP and PvE instead of keeping OW1 as PvP and OW2 as PvE.
We got to play the PvE mode Kaplan created after many many years of working on it. It was released, and it was very boring and people stopped playing within a few weeks. If they wanted a PvE game, he should have taken the suggestion to make a dedicated PvE game instead of cramming it into a multiplayer combat system.
@somnambulance Kaplan was offered to have a separate team to.make a dedicated PvE Overwatch game whilst another team continued to update Overwatch 1 but he didn't want that either. Instead he spent years trying to do two things at once, and as a result failed to do either.
I put "maybe" because I think Sony might communicate why the PS6 is getting delayed if it's getting delayed, which technically counts as talking about the PS6.
The Helix announcement was just chucked out to bolster the new CEO. This wasn't a strategic announcement or a change in the status quo of what Xbox are doing
Even without Steam machines and Nextboxes, PC was already becoming a major rival to Sony. Without this, I would have probably jumped ship next generation.
As it stands today, PC gamers have by far the best to games.
In every new generation we've seen the previous generation get increasingly bad ports, and fewer titles as people focus on the new generation.
It's not just case of "don't buy one" the longer it takes the PS6 to exist, the more games PS5 owners get that are specifically tuned for their hardware
Comments 706
Re: Persona 6 Finally Announced for PS5 with a Surprisingly Dark Reveal
I'll go against the grain and say I don't like the tone or the green. We've got grim settings for days in games. The vibranct Persona style was what made it stand out.
Re: Koei Tecmo Just Can't Stop Making Action RPGs, Announces Wo Long 2 for PS5
That was the world's most generic trailer. But I guess it didn't need to do more. As a sequel players already know if they're going to love it.
Re: Fable Gets PS5 Release Date and Hayley Atwell in Latest Gameplay Trailer
@MathiasBS this was a trailer from the antagonist's point of view. She hates whimsy, and hijinks and dicking around marrying your chickens or whatever it is Fable protagonists do. And that's why she hates you, the player.
Re: Stellar Blade: Blood Rain Is the PS5 Sequel You've Been Waiting For
Some FfXIII inspiration in the music perhaps? I loved that soundtrack
Re: Bandai Namco's Actually Making a Big Budget, Original Gundam Game on PS5
Most mecha games, this one included, fail to sell the scale of a mecha. And they end up with a toy / diorama look.
Re: Crossfire Is a Single Player PS5 Shooter with Soul from Ex-Naughty Dog Devs
This one's got me hooked.
Re: 'The Best Single Player Campaign and the Best Fighting Game': Virtua Fighter Crossroads Is the Biggest PS5 Brawler Yet
This looks great. This is going to be the latest fighting gamer to convince me to buy it, only for me to remember I can't play fighting games.
Re: Lara Croft Battles Dinosaurs in New $60 PS5 Tomb Raider Next Year
Why do Lara's arms look way out of proportion for her body? She's got noodle tubes for limbs
Re: 'One of the Best Showcases I've Seen': 70% of PS5 Fans Loved State of Play
Oof, May 2024 to September 2025 was such a rough period.
Re: PS5 Price Hike Has Flushed UK Hardware Sales Down the Toilet
I disagree that Sony have been unlucky. They've had plenty of good wind and wasted it
Sony's sales have been weak because they prioritised profit margins over subsidising hardware, got outflanked by both the Switch and Valve in the third-party space, and wasted billions of capital on a live service failure. And most of all they have had no good strategy to bring console gaming to younger generations.
Re: PS5's New Star Wars Strategy Game, Zero Company, Is Just Months Away
I'm looking forward to this one
Re: Rumour: Persona 6 Protagonist Leaks Catch Fans Off Guard, Reveal Whispers Intensify
I'm glad we know that Persona 6 will involve Japanese kids who go to school
Re: 'Launching the Game Is Just the Beginning': Don't Trade in 007 First Light for PS5
My first read of the title was "booting up the game is just the beginning"
Re: Bungie Is Not Making Destiny 3, Dev to Be Rocked by 'Significant' Layoffs
Bungie is dead. I don't see how they get through this. Truly terrible decisions by management to get to this point
Re: Talking Point: Sony, Don't Re-Reveal Fairgames at the Next State of Play
If it's good, Sony should do 'closed' betas, with more and more people, Valve style. Let people think they've stumbled on a secret. Let them whisper it on the web "Break In is actually fun".
If it's not good, no amount of marketing will help
Re: Lord of the Rings RPG from Kingdom Come: Deliverance Dev Confirmed
I'd love to see a LOTR RPG made with the kind of skill Warhorse makes their RPGs. That's a dream game.
...but I've got no interest in playing a LOTR game with first person melee combat. Particularly not the Kingdom Come style combat
Re: PS5 Will Reveal the Most Played Games with Steam-Like Player Numbers
I'm always a fan of more data, but I suspect this top 10 isn't going to show a whole lot
Re: NTE: Neverness to Everness (PS5) - Ambitious Anime Open World Gets a Lot Right
This game has maybe the worst start of any game I've played in years. The characters are unbelievably annoying, every cutscene (and there are a lot at the beginning) feels like it takes multiple minutes to say very little, and you have to wait for any animation to play out before you can skip text.
There's been a mission with a story for ten years olds about stealing tomato juice and being nicely behaved on social media, and another mission where you move very very slowly through a photography studio and they 'spookily' make some of the walls disappear.
The buildings I've been in so far are mostly those MMO buildings where every room is a massive stretch of empty space designed for a hundred people to stand in.
The Y (but not X) axis of the camera controls is ridiculously oversensitive, and the camera lock-on struggled a lot during boss fights, who all love to stand around in the air (they do have a few interesting patterns though)
I've had one mission bug out because the boss fell off a tower. Another challenging on map mission I was a couple of hits away from defeating when I hit too many trash cans or something and the enemy teleported out and was replaced by police. I moved maybe fifteen yards away from the static police and they disappeared and came back and the enemy had been restored to full health.
I just want to get to the management sim parts! Why do I have to click through so many menus that change which button does what every time you change screen or click? Why do I have to listen to so many boring characters drone on, before they give me permission to the bits that sound fun?
Re: Zenless Zone Zero Fires Back at NTE with Stunning Season 3 Reveal Trailer
Law of Gacha: The longer a gacha game exists, the more it's character designs resemble any other gacha game. This is independent of how unique the original concept was.
i.e. These ZZZ designs aren't urban fantasy anymore. You could stick them in Honkai or Genshin and no-one could tell the difference.
Re: Steelrising, GreedFall PS5 Dev Spiders Is Reportedly Soon to Close
I really enjoyed Greedfall 1 in all it's Eurojank glory. Its a shame they couldn't build on it.
Re: The Last of Us Online Was 'the Best Multiplayer Game' Devs Ever Played
You can't believe a developer talking about their own game. They poured years of their life into it, of course they believe it's great.
And you definitely can't trust a developer who says a project was 80% done. Infamously the last 20% takes 50% of the time.
Re: Xbox Will 'Reevaluate' Its Game Exclusivity, Throwing Potential Doubt Over PS5 Ports
It was a mistake for Xbox to get rid of exclusives in the first place, it absolutely neutered their ability to influence hardware in the future (which is strategically important for Microsoft, more than just making money).
I don't know if they can put the genie back in the bottle now though. People will assume they'll just fold and flip flop again later.
The power of exclusives is the loyalty and trust you build up over a long period of time. People will buy a Switch 2 even if it has no games, because they trust that Nintendo will come out with exclusives they like eventually. Sony built up their studios reputations for high quality exclusives over years - and it tides them over even in the rough patches of releases.
Re: 'He's a Distant Relative of My Mum or Something': Street Fighter 6 Patched to Be Slightly Less Incestuous
Its even funnier now. Someone at Capcom really cares that these guys are related, and was not willing to budge.
Re: PS5's PS Store Is Getting a Netflix-Style Makeover Soon
The PS store is truly terrible so to my mind, pretty much anything would be an improvement.
Tags in particular would be amazing. The fact you can't easily search for a co-op game on the PS store is neolithic.
And whilst I get the auto playing being annoying, easy access to trailers would be great. It's so many button presses at the moment.
As would some text describing the game. The PS store even makes that hard at the moment. Most of the description for a game is filled with quasi-legal text
Re: Stellar Blade Dev Acquires Shinji Mikami's New Studio, Will Publish Its Games
@PuppetMaste if every single of those 6.1 million people paid $80 for Stellar Blade, that's still not close to Nikke's total revenue.
Re: Stellar Blade Dev Acquires Shinji Mikami's New Studio, Will Publish Its Games
@PuppetMaster fair enough, I won't say it's a side project. Its a great game, they're clearly really proud of it and put in the love.
But when it comes to how they're in a position to buy another studio it's because of the game that's made them $800 million, not the $80 million one. And I bet they have a lot more staff working on the $800 million game.
Re: Stellar Blade Dev Acquires Shinji Mikami's New Studio, Will Publish Its Games
@PuppetMaster Nikke literally makes that much money every 4 months
Re: Stellar Blade Dev Acquires Shinji Mikami's New Studio, Will Publish Its Games
@PuppetMaster they run one of the biggest mobile gacha games around. It makes them $20 million -a month-
Stellar Blade is just a side project.
Re: Sony Announces Gigantic PS5 Price Increases, Effective from April 2026
The UK is getting screwed there. The EU and US prices are roughly launch price + inflation since launch + 10 to 20 bucks. That UK price hike is a lot larger
Re: Sony Announces Gigantic PS5 Price Increases, Effective from April 2026
@Reyzore the Xbox Series have already had prices increases. They did it earlier when the RAM issue kicked off.
The Switch 2 will probably take a little longer - they set their price more recently so inflation hasn't eroded it so much yet. But I'd bet on a price increase next year if we still have a RAM shortage
Re: Rumour: Dramatic PS5 Price Increases Incoming, Potential Announcement Tomorrow
Inflation is a compound effect. 5 years of high inflation is much worse than just adding those 5 years together.
Re: Rumour: Dramatic PS5 Price Increases Incoming, Potential Announcement Tomorrow
Here is why it's probably true:
500 euros in 2020 is worth 630 euros today.
There's every chance that with RAM taken into account (and Iran inflation), Sony will still be making a loss, or just breaking even at 650.
Most of us don't remember living through a period of high inflation. We don't realise how big the hits are
Re: Mass Effect Fans, You Cannot Ignore The Expanse: Osiris Reborn on PS5 Next Year
This is close to a guaranteed purchase for me. Even if it turns out to be flawed, I'd still want to see how they did it
The Expanse is some of the best sci fi out there
Re: Despite PS5 Hits, Sony Sinks to 21st in Metacritic's Publisher Rankings
If you want proof that last year lacked big hitters, there's only two publishers on that list with a game with a score higher than 90 that's not a port or remake. Blue Prince (Raw Fury), and Split Fiction (EA).
Re: Despite PS5 Hits, Sony Sinks to 21st in Metacritic's Publisher Rankings
Annapurna at #23 is another publisher facing a massive slide
Re: 'We'll Lay Off a Thousand People': Blizzard CFO's Outrageous Threat Was the Last Straw for Overwatch Director
@Flaming_Kaiser Yeah and, if you see my second comment, it was Jeff's idea to do OW2 as both PvP and PvE instead of keeping OW1 as PvP and OW2 as PvE.
We got to play the PvE mode Kaplan created after many many years of working on it. It was released, and it was very boring and people stopped playing within a few weeks. If they wanted a PvE game, he should have taken the suggestion to make a dedicated PvE game instead of cramming it into a multiplayer combat system.
Re: 'We'll Lay Off a Thousand People': Blizzard CFO's Outrageous Threat Was the Last Straw for Overwatch Director
@somnambulance Kaplan was offered to have a separate team to.make a dedicated PvE Overwatch game whilst another team continued to update Overwatch 1 but he didn't want that either. Instead he spent years trying to do two things at once, and as a result failed to do either.
Re: Overwatch's Director Quit Following Outrageous Ultimatum from Blizzard Big Wig
@nomither6 it was Kaplan who had the disastrous plan of devoting their resources to a PvE mode instead of focusing on the core Overwatch game.
Re: The Until Dawn PS5 Remake Studio Is Officially Gone for Good
They were based in the UK. The name of the game for remakes now is contract work, somewhere where labour is cheap.
This is another (very small) step in the Western games industry de-professionalising
Re: Opinion: I Wonder if Xbox Helix Will Force Sony to Break Its PS6 Silence
I put "maybe" because I think Sony might communicate why the PS6 is getting delayed if it's getting delayed, which technically counts as talking about the PS6.
The Helix announcement was just chucked out to bolster the new CEO. This wasn't a strategic announcement or a change in the status quo of what Xbox are doing
Re: Opinion: If Sony's Doubling Down on Its Most Popular Franchises, Where's Uncharted?
For all of Expedition 33's game of the year awards, it's core message hasn't connected with people. Uncharted 4 was an amazing ending. Let art die
Make new IP, for those who come after!
Re: More God of War PS5 Details Leak, Out in 2027 with New Protagonist
I'm in the camp that Freya would have been an easier sell to me.
But Faye is still a bit of a blank canvas, so they've got plenty of room to do something fun that will get me onboard
Re: Rumour: God of War Dev Working on 'A New Franchise Within the God of War Universe'
I don't want it to be Kratos or Atreus, because to me Kratos' story is kind of done now.
But I also don't have much faith that they'll be able to create an interesting protagonist in their place.
Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again
Even without Steam machines and Nextboxes, PC was already becoming a major rival to Sony. Without this, I would have probably jumped ship next generation.
As it stands today, PC gamers have by far the best to games.
Re: Original Xbox Creator Shares Brutal Opinion of New Leadership, Believes This Is the End of Xbox
Phil did a plenty good enough job at sunsetting Xbox by himself.
Re: This Musical Turn-Based RPG Could Be a Breath of Fresh Air on PS5, and It's Out Very Soon
I really liked the concept, but for a musical game that trailer didn't have great music
Re: Failing FPS Highguard's Concord Arc Seems Almost Complete as Website Goes Down
The barrier to entry for new multiplayer games only gets higher. But the indie space shows innovation is still possible.
Re: Opinion: The Euphoric Reaction to PS6's Rumoured Delay Really Confuses Me
In every new generation we've seen the previous generation get increasingly bad ports, and fewer titles as people focus on the new generation.
It's not just case of "don't buy one" the longer it takes the PS6 to exist, the more games PS5 owners get that are specifically tuned for their hardware
Re: 'I Feel Cheated and I Want a Refund': Fans Lash Out at New PS5 God of War's Unlockable Local Multiplayer Mode
Co-op is terrible to have as unlockable because it means you have to play through the experience to dive in.
If it was a single player only challenge mode, fine, no problem making it unlockable
Re: PS5's Wolverine Won't Be at This Week's State of Play
Meteorological spring starts on 1st March and is the superior spring.
Astronomical seasons would tell you that "Midsomers day" is the first day of summer.