Comments 622

Re: Expedition 33, Ghost of Yotei Have Started Scooping Up GOTY Awards

ThomasHL

@dark_knightmare2 I agree with you. I love Expedition 33, it deserves to win best soundtrack three times over, but it's visual design is essentially "store bought asset flip" - random props scattered everywhere, with little attention paid to their meaning.

For a while I tried to make sense out of the environmental storytelling, why is this here, what does this corpse mean - and then I realised the environmental storytelling doesn't exist.

I think they made some smart choices in setting their game in a world where things didn't have to make sense, and they do some fun tricks with the tools they have (the sequence of lamps lighting themselves). They also make smart use of cranking up the lighting effects to 11 in interesting ways.

But it's not the best visual design. It's far from being the best visual design in an indie game from this year even.

Re: 'Our Biggest Competition Isn't Another Console': Xbox Doubles Down on Multiformat After Halo PS5 Shock

ThomasHL

Netflix get to say they're competing with TikTok. Nintendo could say they're competing with TikTok.

You don't get to say you're competing with TikTok, when you're already struggling to compete within your own industry. Microsoft would love to be in the world where Gamepass growth hadn't flatlined despite spending $70 billion dollars and they could have honestly said they're competing with TikTok, instead of EA and Steam.

Re: Tekken 8 Newcomer Miary Zo Bursts into the King of Iron Fist Tournament This December

ThomasHL

@J2theEzzo they don't commit hard aesthetically. Look at this character. She's got a flower bikini, okay on theme, she's got a manacle on her hand (?), plus gloves, she's got ogres powers, and she's got pole dancing moves.

She doesn't even have consistent colours. Her powers are blue, her outfit is mostly yellow (if you can say it's mostly anything).

If you showed me this character, I would guess it was made in a character creator. I don't think I'd be able to guess she was meant to be Madagascan or even African. If you told me she was a dancer from Hawaii, that'd make about as much sense.

Re: People Don't Buy Anywhere Near As Many Games As You Think

ThomasHL

I bought Expedition 33 in August. I'm still in Act 2. Time just disappears so quickly. A handful of games will easily keep me busy in a year.

It's why Day 1 Gamepass was doomed. Games aren't films, I can't consume one in an evening and then look for my next fix. Why rent 100 AAA games when I can't play them anyway? I might as well buy the one AAA game I'm going to love rather than the one Microsoft happened to make.

Re: Talking Point: Are You Getting Sick of Sony's Supposedly 'Samey' Approach to Story Telling?

ThomasHL

I think the IGN article is way off the mark with the content of the stories. "Grief" and "Revenge" are way too broad brushes.

But there is a similarity in style and delivery between many Sony games that is a little too common. I.e. Mocap driven linear stories, which are fairly serious with a bit of banter dropped in.

Astrobot is exactly the kind of thing that breaks this mould and I wouldn't mind more of that level of difference.

Not just in goofiness, but let's have civilisation spanning grand stories about kingdoms clashing, or world-building obsessed space operas.

It's not a big deal, but there was a point in time where God of War, Horizon, and Naughty Dog games were beginning to blur together.

IMO Ghosts of Tsushima was a welcome change of pace with it's attention on Japanese films and artistic backgrounds over and above the in-house Sony mocap.

Re: Saros Launches Exclusively on PS5 in March 2026, and It Looks Fantastic in First Gameplay

ThomasHL

Great trailer, but the dev could have sold that so much better. Maybe it's part of the indie vibe? But like a five minute conversation could have made it so much snappier.

Why are you telling people that you can activate the shield with L2? How is knowing it's on L2 convincing people to buy your game?

If you're going to talk about the shield at all, tell me what's cool about it, tell me the strategy, tell me how they've combined that ability with another ability in a smart way, tell me it's one of many other ways to play out a run...

Re: 'There's No Real Need for a PS6': Industry Veteran Weighs in on Next-Gen Debate

ThomasHL

The PS5 is the first Sony generation where I don't feel over the moon about buying in. I don't regret it exactly either, but what I got was a mild upgrade over the PS4 and basically PS4 games that ran a bit better.

I'm sure a PS6 will sell fine, but I'm going to wait a bit and maybe even see how SteamOS goes. PCs have access to a lot more games these days.