Comments 684

Re: In the US, PS5 Is Selling Much Faster Than PS4 At a Higher Price

ThomasHL

@graymamba for Microsoft though, it was Gamepass or get out of the games industry altogether.

Nadella had no interest in spending a huge amount of capital and resource just to stay in an industry with a lot of competition and limited growth potential.

Now they've spend over a hundred billion, they'll probably stay in gaming if just to recover their investment, but if Nadella knew Gamepass wouldn't go anywhere, he'd have just axed the whole division

Re: Dragon Age: The Veilguard Director Is Leaving BioWare

ThomasHL

I'm enjoying Veilguard a lot. The biggest problem is the beginning is very very slow, and low stakes. Once your recruit the Warden and start unlocking the major party member side missions the game really gets on a roll. The Dragon Age lore, and everything Solas does in particular is fantastic.

Re: The Final Suicide Squad PS5 Ending Is a Real Sorry Sight

ThomasHL

I've never really enjoyed the "Batman planned everything from the beginning" stories. Especially as it's usually something super high tech.

I prefer the idea that he's an incredibly smart man on the street level, picking up clues, reacting to the situation and planning on the fly - like a detective not a super scientist.

I always figured the story about Batman being prepared for the Justice League turning evil should have been about understanding their characters and planning based on that instead of supersonic bullets and magic neurotoxins

Re: Talking Point: What Are You Playing This Weekend? - Issue 563

ThomasHL

Still going through Dragon Age: Veilguard, the story started slow but I'm into the good bits now.

I love how these games sway me into opinions I didn't start out with. I was very sympathetic to Solas in Inquisition, yet as I've played through, I've come to realise my Rook feels totally different

Re: Industry Journalist Says Xbox Game Pass Does Increase Premium Sales, But Mainly on PS5

ThomasHL

You get a similar affect with discounts. Valve talked about how a game going on discount could boost sales after the discount ended.

Lots of people buy the game during the discount. If it's good they talk about it to their friends, and their friends buy it. It makes sense.

Thing is there can be some subtle longer term effects. If I know games cycle in and out of discounts ~every 2 months (which is true), then after a while when my friends recommend the game, I'll just wait until the next discount.

Re: Square Enix Wonders Why Life is Strange: Double Exposure Didn't Work Out

ThomasHL

@ATaco that is a much more interesting comment. But I mean Life is Strange one was super progressive. I can't really agree that the series has pushed much harder in that direction (because there wasn't much space left to go).

Out of interest, which games in the series did you drop off at? I can't say I felt a change in the politics, but I do think the writing and magic hasn't been the same since Before the Storm

Re: Square Enix Wonders Why Life is Strange: Double Exposure Didn't Work Out

ThomasHL

@ATaco it's always the exact same comment copy pasted everywhere without a smigeon of interesting thought put into it.

Like this is a comment designed to be put on a new IP that flopped. And you've gone and added it to a franchise that has sold 20 million copies.

"Those people don't play games" the person says about a game series that has outsold even things like Space Marine.

Your meant to think about the situation and come up with a take that fits it. You can't just ctrl+c what your saw a thousand other people say before and expect it to make sense.

Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation

ThomasHL

It's Robot Dinosaurs. That's a film I'd watch by itself. You don't even need to add "post-post apocalypse" to make it cool.

For the series itself, I still maintain that Forbidden West was a big downgrade in writing quality.

My belief is that John Gonzalez, the lead writer of Fallout: New Vegas and Zero Dawn is a genius at world building, and him leaving early in Forbidden West's cycle was a big loss.

Sadly he moved to a new Spanish studio who we've heard zilch from since.

Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation

ThomasHL

@GymratAmarillo it's well known that one of the biggest problems in the world is we all have too much money. We're helplessly forced to buy games that we don't want to even see, never mind play because it's too painful to let all that money pile up. Also little known fact, Horizon is the only videogame series available to be purchased

Re: WWE 2K23's PS5, PS4 Platinum Trophy Is No Longer Obtainable

ThomasHL

I've got zero interest in trophies, and I think it makes most sense to play games because you'll enjoy playing the game.

But some people do like the achievement hunt, so I think Sony should make it possible for devs to edit their platinums if a game goes offline, and devs with sincere intentions should use those features.

Re: GameStop Shutters Large Number of US Stores with Usual Tact

ThomasHL

GameStop is an awful company that's awfully run, and it's baffling that as a society we've given them a free $2 billion from newly issued stock which they've just stuffed in their pockets instead of doing anything to try and save their failing company.

The only thing they reinvested in was an attempt at a NFT scam

Re: Talking Point: Is PlayStation Right in Saying PC Isn't a 'Major Risk' to Console Business?

ThomasHL

The PC experience is getting way more plug and play. We're maybe a couple of years away from some kind of SteamOS box you can plug into your TV.

The PC marker has grown hugely, and there are regions of the world now where PC gaming is the default core gamer experience. Even Japan is getting more PC friendly.

PC gaming offers

  • Cheaper games
  • More games
  • Mods (much better than you can get on consoles).

In the old days a lot of the arguments in this thread held true - and they still mostly do which is why I have a PS5 and not a PC. But I'm not convinced they'll hold true by the time a PS6 rolls around.

Ten years ago you'd have said "I get a console because they have more games in the style I like", outside of Nintendo that's a 100% not true now. Every indie and AA studio releases to Pc first. Every developer who avoided PC now releases on PC eventually.

In 5 years time, it will be as easy and intuitive to play on a PC on a TV in your living room as it will be on a console. And then they'll start taking bites out of Sony (Sony will still be around because they'll have a cheaper initial product, but there going to get pushed)

Re: Almost 3,000 Massive PS5, PS4 Deals Added to PS Store

ThomasHL

@TedLassoNikes which is why I'm going to be very skeptical of getting a PS6.You need competition to keep prices down, and physical second hand is the only competition Sony has (and that is getting weaker by the year).

Nintendo have shown a company can keep their game prices high when there aren't other markets.

Re: Wuthering Waves, Another Gargantuan Gacha, Is Available Now on PS5

ThomasHL

I download every big gatcha game that comes out, but I'm beginning to develop a revulsion reflex to gacha UI.

As soon as they send you to that shop screen where there are ten tabs, with two mini tabs in each, and every single one has it's own currency, with a bunch of 'sales' and per month capped purchases, I'm out.

Re: Infinity Nikki (PS5) - Impeccably Presented Fashion Sim Is an Open World Essential

ThomasHL

@MaelysLeFleau I've come across it quite a lot as a complaint about fantasy stories. Some stories chuck a lot of meaningless names at you without doing the groundwork to imbue them with meaning first.

"In the gogg'ark keep of Nazeroth the tweelibs guard the Omenspectre from the Zortle hordes"

Some stories can pull it off. Dune loves throwing proper nouns at the reader without explaining them, but Dune had a mad genius that made it work.

Re: Game of the Year: Best PS5 Art Direction of 2024

ThomasHL

I don't think Metaphor's art direction is that brilliant. It's a big step down from the style, boldness and pop of the Persona games. And that makes the design of the 3D environments and dungeons more prominent - which are very generic and flat out ugly.

If we didn't have the history to know how much pedigree their art team has, Metaphor doesn't reach 2nd on this list.

I agree with other commenters that Zenless Zone Zero deserves a place. The game may have its issues but the art direction is top notch. Unicorn Overlord is another good shout