@LifeGirl for COD and multiplayer games sure. But Microsoft said internally they were looking to "crush Sony" with their buying power 3 years ago, and I absolutely do not believe they've changed their minds.
Uncharted wasn't particularly original in taking inspiration from films either, including that scene. Saying that, the luggage rack shot is very similar!
It was the director, Christopher McQuarrie who wanted to do a train crash. Just guessing from his age, I don't think he played Uncharted.
There's no "game industry" agenda to kill physical games here. Tesco are a big profit-obssessed supermarket. If they stopped stocking physical games it was because not enough people were buying them.
Big recommendation for Kingdom Come Deliverance at that price, one of the greatest sleeper hit RPGS of the last generation. One for Witcher fans and Fallout Vegas fans - quality storytelling with a big focus on immersion in the world.
Not having to store discs is a big deal at this point in my life. I'm at the stage where the clutter and storage space are bigger concerns than paying a little bit extra for the game.
@Markatron84 I read that as how few physical sales you need to get on the charts after the handful of AAA releases. Remember when Gollum made the charts despite selling nothing?
I'm guessing only Final Fantasy and Zelda sold anything meaningful this week.
10% of all PS5 owners in Japan isn't bad, especially as this is physical only I think. With digital sales included that's easily more than 1 in 5 Japanese PS5 owners.
I knew it would turn out like this, not because of anything about AEW in particular, but because people underestimate how difficult and expensive it is to make a game from scratch these days. The WWE games have a much bigger budget and get to iterate on work they've built up over a decade.
Chances are, a sequel would do much better (although it would still probably lack polish)
Let's hope you actually have a reason to run away this time, unlike the original games, where running away was fun, but the objectively better strategy was just to hold block and spam the counter button for a few minutes.
I doubt Microsoft payed much for the embargo if anything, it's probably just in exchange for a spot in their showcase and maybe some contribution towards marketing.
For Atlus it's a win. They get the initial hype, then they get a couple of days of 'is this coming to playstation' articles, then they get to announce it for Playstation. I've paid more attention to the game because of the embargo.
From the Microsoft side of things, they don't want to be promoting PlayStation the same day they're promoting their own games. They want the headlines to be xlook what's on Xbox" not "look what game we're all getting". It makes sense to push back the the PS announcements a couple of days after their showcase.
@Th3solution the question will be not just how many sign up, but how long they stay. If people sign up, play it for a couple of months and then leave again, they'll have just been selling Skyrim for a $40 discount at launch.
I thought the controversy was going to be that some people who really didn't like the tone shift from ME1 to ME2 view that event as the best example of Mass Effect losing its way - the main character dying for about a minute of game time and getting resurrected with very little consequence.
The thing about TV and films is, they're short, particularly nowadays. And a lot of it can be made cheaply, outside of your tent poles.
With them, I'm always struggling to find things to watch, because I run out of the stuff I'm interested in.
Games are the total opposite. I always own more games than I manage to play, because a good game can take a month + worth of time by itself. And they're really expensive to make. I just don't see subscription services working out, aside from giving you access to a back catalogue of older games.
The really problem TV / film streaming solved was that before streaming, you couldn't watch a TV or film at the time you wanted to. Games have never had that problem.
I really enjoy Marvel Midnight Suns and would heartily recommend it, but I think there are some things going against it
1) The Marvel IP holds it back more than it helps it. My favourite characters in the game were the ones I knew least about (Magika, Nico, The Caretaker). These strategy games are mostly about getting to know your characters and it doesn't work so well for characters you already know. Amongst the bigger names, the best were those who were different from the depictions I'm familiar with (Doctor Strange). The game also doesn't recreate the feeling of being a hero, so it's not tapping into the core Marvel fantasy. Instead it's tapping into the core strategy game fantasy (which it does well).
2) The games economy systems are broken. There's an emphasis on time, choice and resources and yet you have infinite time and resources.
They've got a fair argument to make there. People are looking more and more at walled gardened ecosystems (iPhone app store) and questioning whether that's an allowable practice.
We need price competition, we all know that when Sony get on top they tend to start seeing what they can get away with. The only strong price competition Sony sees is buying games for an alternative platform.
@JohntheRaptor what I'm saying is the trailer is throwing out some strong flags, including making the main character some half dead / half alive thing trying to reclaim their humanity. I.e. the concept of half of every Soulslike
Massive deal, Dragon Dogma is one of the few true blue RPGs out there. One that's seriously committed to it's world and making you feel like an actual walking, sleeping part of the world. An RPG that demands character growth.
Here's an example: in Dragons Dogma you can make the player character tall, short, thin, fat, muscular unmuscular - but it has real game consequences. Light characters get knocked around much more easily but aren't going to run out of stamina clambering up the kneck of a giant
"It's not Dark Souls, it just looks like it"
I could see market research highlighting that as a concern people actual have. It's a series which has traditionally been light on reflexes and timing.
There's a massive amount of potential here. We're at the very beginning of what can be done. With time we'll be able to give NPCs distinct voices, and deepen their memories and responsiveness to real situations.
Researchers have already created a game where NPCs have social lives, they talk to each other, gossip, spread rumours, hold parties, take actions and remember grudges.
It's important to remember 1) there's always going to be distinction between written content and generated content, something we're already familiar with in games. Most games these days are a mix of handcrafted and generated levels, and this just deepens that toolset
And 2) there's already a distinction between carefully crafted human written dialogue and filler human written dialogue. When you have to write 1,000 NPC barks you don't sit and carefully craft each sentence. It's pleasing background noise, not a deep thoughtful experience.
Comments 706
Re: Poll: Who's the Best Final Fantasy Protagonist?
@somnambulance you convinced me, I'm voting Noctis
Re: Microsoft Extends Deadline of $69 Billion Activision Blizzard Acquisition
@LifeGirl for COD and multiplayer games sure. But Microsoft said internally they were looking to "crush Sony" with their buying power 3 years ago, and I absolutely do not believe they've changed their minds.
Re: Uncharted 2 Director Notes Familiarity of New Mission: Impossible Flick's Train Sequence
Uncharted wasn't particularly original in taking inspiration from films either, including that scene. Saying that, the luggage rack shot is very similar!
It was the director, Christopher McQuarrie who wanted to do a train crash. Just guessing from his age, I don't think he played Uncharted.
Re: Every Little Helps! UK Giant Tesco Will Stop Stocking Physical Video Games
There's no "game industry" agenda to kill physical games here. Tesco are a big profit-obssessed supermarket. If they stopped stocking physical games it was because not enough people were buying them.
Re: New PS Store Essential Picks Sale Has 1,400 PS5, PS4 Game Discounts
Big recommendation for Kingdom Come Deliverance at that price, one of the greatest sleeper hit RPGS of the last generation. One for Witcher fans and Fallout Vegas fans - quality storytelling with a big focus on immersion in the world.
Re: Over 56% of Final Fantasy 16 UK Launch Sales Were Digital, But the Charts Only Count Physical
Not having to store discs is a big deal at this point in my life. I'm at the stage where the clutter and storage space are bigger concerns than paying a little bit extra for the game.
Re: UK Sales Charts: Final Fantasy 16 Booted from the Top While God of War Ragnarok Climbs
@Markatron84 I read that as how few physical sales you need to get on the charts after the handful of AAA releases. Remember when Gollum made the charts despite selling nothing?
I'm guessing only Final Fantasy and Zelda sold anything meaningful this week.
Re: Expect New Info on Loads of PS5, PS4 Anime Games This Weekend
Arena fighters and grinder RPGs roll out
Re: Publishers Don't Like 'Value Destructive' Subs Like Xbox Game Pass, Says Sony Boss
25 million is shockingly low
Re: There's Already Concern Over Crash Team Rumble's Future
I didn't know it existed
Re: Even with Final Fantasy 16, PS5 Can't Outsell Switch in Japan
10% of all PS5 owners in Japan isn't bad, especially as this is physical only I think. With digital sales included that's easily more than 1 in 5 Japanese PS5 owners.
Re: AEW: Fight Forever (PS5) - A Superkick Party Pooper Fit for Elite Fans Only
I knew it would turn out like this, not because of anything about AEW in particular, but because people underestimate how difficult and expensive it is to make a game from scratch these days. The WWE games have a much bigger budget and get to iterate on work they've built up over a decade.
Chances are, a sequel would do much better (although it would still probably lack polish)
Re: Xbox Boss Wishy-Washy on Whether The Elder Scrolls 6 Will Come to PS6, PS5
"There's so many competition regulators that have to give us the go ahead before we're willing to tell people it will be exclusive"
Re: Jusant Is a PS5 Puzzle Platformer with Some Uncharted Energy
Definitely developed by some people who actually climb. Look at them shake out their hands! And they even have a handwavy version of cams.
I'd love to play a climbing game that put serious emphasis on foot and hand placement though. This still looks like you'll jump from node to node
Re: Assassin's Creed Mirage Does Its Best Impression of the Old Games in First Gameplay Demo
Let's hope you actually have a reason to run away this time, unlike the original games, where running away was fun, but the objectively better strategy was just to hold block and spam the counter button for a few minutes.
Re: SEGA Word Salad Attempts to Explain Like a Dragon: Infinite Wealth's Name
I've got a friend who is very wary about playing games with large numbers in the title, because he feels like he should start from 1.
Re: Xbox Had Embargoed Persona Dev's Metaphor: ReFantazio After All, as Fantasy RPG Is Confirmed for PS5, PS4
I doubt Microsoft payed much for the embargo if anything, it's probably just in exchange for a spot in their showcase and maybe some contribution towards marketing.
For Atlus it's a win. They get the initial hype, then they get a couple of days of 'is this coming to playstation' articles, then they get to announce it for Playstation. I've paid more attention to the game because of the embargo.
From the Microsoft side of things, they don't want to be promoting PlayStation the same day they're promoting their own games. They want the headlines to be xlook what's on Xbox" not "look what game we're all getting". It makes sense to push back the the PS announcements a couple of days after their showcase.
Re: Sony Says Not Making PS5, PS4 Exclusives Free with PS Plus on Day One Is a Strategy That's Working
@Th3solution the question will be not just how many sign up, but how long they stay. If people sign up, play it for a couple of months and then leave again, they'll have just been selling Skyrim for a $40 discount at launch.
Re: Mass Effect's Dead Shepard Statue Pulled from Sale, BioWare Admits Communication Error
I thought the controversy was going to be that some people who really didn't like the tone shift from ME1 to ME2 view that event as the best example of Mass Effect losing its way - the main character dying for about a minute of game time and getting resurrected with very little consequence.
But nope, whatever this was, it was way dumber.
Re: Harry Potter, The Patriot Antagonist Rules Baldur's Gate 3 with an Iron Fist
@gigiard ah that makes sense, thanks!
Re: Mortal Kombat 1's Breathtaking First PS5 Footage Stains Summer Game Fest
The visual flow of those Kameos is weird. I hope at least they're pretty rare
Re: Tricked Out Magic FPS Immortals of Aveum Makes One Final Push for PS5 Launch
Was not expecting the Never Have I Ever guy
Re: Honkai: Star Rail, HoYoverse's Gacha Sensation, Shows First PS5 Footage
Is this the first time we got a release window? Q4 2023
(Also note to marketers: Q4 is a business term, don't put that in trailers.)
Re: Baby Steps Is the Weirdest PS5 Game You'll See Today
This is a true Getting Over It sequel
Re: Persona 5 Tactica Launches 17th November, Persona 3 Reload Early 2024
The chibi style is a real disappointment - for a game based on its visual style as much as Persona, it's a fairly big deal
Re: Harry Potter, The Patriot Antagonist Rules Baldur's Gate 3 with an Iron Fist
Who was the guy in the sting at the end? I didn't understand why that bit was dramatic
Re: Star-Crossed Lovers Battle the Supernatural in Banishers: Ghosts of New Eden on PS5
DONTNOD always put in effort with their games. They've always got new ideas, so I'll follow any game from them with interest.
Re: Dating Action Game Eternights Makes the Most Out of the Apocalypse on PS5, PS4
The trailer voiceover seemed way better than the footage being shown.
Re: PS Plus, Game Pass Subscription Growth Has Totally Stalled in USA
@belmont Microsoft really wanted to attract non-gamers. That was the key to their plan - lower the cost but widen the market.
Re: PS Plus, Game Pass Subscription Growth Has Totally Stalled in USA
The thing about TV and films is, they're short, particularly nowadays. And a lot of it can be made cheaply, outside of your tent poles.
With them, I'm always struggling to find things to watch, because I run out of the stuff I'm interested in.
Games are the total opposite. I always own more games than I manage to play, because a good game can take a month + worth of time by itself. And they're really expensive to make. I just don't see subscription services working out, aside from giving you access to a back catalogue of older games.
The really problem TV / film streaming solved was that before streaming, you couldn't watch a TV or film at the time you wanted to. Games have never had that problem.
Re: Microsoft Bigwig Hoping to Voice Frustration to UK Politicians Over $69 Billion Buyout Block
This isn't even a real government. No-one voted for them, and as soon as we can vote next year, they'll be gone.
An independent regulator shouldn't be swayed by them.
Re: Sony's Huge PS Store Days of Play Sale Is Live Now, Get the Best PS5, PS4 Deals Here
Cris Tales for under £7 was the only thing that caught my attention
Re: Tech Industry Continues to Take a Beating with Marvel's Midnight Suns Dev Latest to Be Hit by Layoffs
I really enjoy Marvel Midnight Suns and would heartily recommend it, but I think there are some things going against it
1) The Marvel IP holds it back more than it helps it. My favourite characters in the game were the ones I knew least about (Magika, Nico, The Caretaker). These strategy games are mostly about getting to know your characters and it doesn't work so well for characters you already know. Amongst the bigger names, the best were those who were different from the depictions I'm familiar with (Doctor Strange). The game also doesn't recreate the feeling of being a hero, so it's not tapping into the core Marvel fantasy. Instead it's tapping into the core strategy game fantasy (which it does well).
2) The games economy systems are broken. There's an emphasis on time, choice and resources and yet you have infinite time and resources.
Re: Sony Under Fire for Allegedly Abusing Its Dominance in the Industry
They've got a fair argument to make there. People are looking more and more at walled gardened ecosystems (iPhone app store) and questioning whether that's an allowable practice.
We need price competition, we all know that when Sony get on top they tend to start seeing what they can get away with. The only strong price competition Sony sees is buying games for an alternative platform.
Re: PlayStation Showcase Completely Divided Fan Opinion
It's an expectations thing. Did they show me games I'd love to play? Yes. Did it show what Sony is doing? No
Re: Days Gone Dev Hard at Work on Its Best Game Yet for PS5
We can't be that far off from hearing what they're working on. Days Gone came out 4 years ago. I am excited to see what it is
Re: New Action RPG Phantom Blade Zero Promises Insane Sword-Based Battles on PS5
@JohntheRaptor what I'm saying is the trailer is throwing out some strong flags, including making the main character some half dead / half alive thing trying to reclaim their humanity. I.e. the concept of half of every Soulslike
Re: Marvel's Spider-Man 2 Swings Back with Stunning PS5 Gameplay Trailer
Poor Peter always gets so cringey when he puts on the symbiote suit
@Topov81 he's growling a lot more - a sign of the symbiote affecting him.
Re: Dragon's Dogma 2 Looks Godlike in First PS5 Gameplay Reveal
Massive deal, Dragon Dogma is one of the few true blue RPGs out there. One that's seriously committed to it's world and making you feel like an actual walking, sleeping part of the world. An RPG that demands character growth.
Here's an example: in Dragons Dogma you can make the player character tall, short, thin, fat, muscular unmuscular - but it has real game consequences. Light characters get knocked around much more easily but aren't going to run out of stamina clambering up the kneck of a giant
Re: If You Like Journey, You Need to See Sword of the Sea on PS5
Indie games (and Capcom) holding up this showcase. Neva, Teardown and this, all on my wishlist
Re: Final Fantasy 16 Gets Another Really Good Trailer, But No PS5 Demo Yet
I will never get over that they actually include the name Creative Busines Unit 3 in the marketing now.
Re: New Action RPG Phantom Blade Zero Promises Insane Sword-Based Battles on PS5
It's cool to see someone incorporating Wuxia tropes into gameplay
@Exerion76 the guy's missing his heart, it's going to have Soulslike crap.
I'm wondering if the 66 days to live is a plot point or if this is also going to have a timer and/or roguelike elements.
Re: Foamstars Is Square Enix's Answer to Splatoon on PS5, PS4
@WanderingBullet Someone on this project listened to the Persona 5 soundtrack a lot
Re: Days Gone 2 Could Have Released 'a Month Ago', Says Game Director
I don't want The Last Of Us 3, never mind Days Gone 2. We've had plenty of PS zombie games, and too many Sony studio sequels. Give us the new stuff
Re: Overwatch 2 Fans Can't Believe What Blizzard Has Done to PS5, PS4 Sequel's Promised Co-Op Mode
I thought it would likely end up sucking, and I only play games that I enjoy at the moment, not based on future expectations, so I'm not disappointed.
But it's still a big miss by Blizzard. If they've spent years working on something and still not got it to a fun state, why announce it?
Re: Japan Sales Charts: Golden Week Helps Drive PS5 Just Shy of 100k Units
Tales of the PS5s demise in Japan were very exaggerated:
Worldwide, PS5 sales are currently sitting at ~32% of the PS4s lifetime sales.
In Japan PS5 sales are ~36% of the PS4s lifetime sales.
Re: Japan Sales Charts: Golden Week Helps Drive PS5 Just Shy of 100k Units
@nessisonett 1 Mario Kart sold for ever 6 Switch's in Japan, that's crazily high given that some people must own multiple Switch's.
Re: Final Fantasy 16 Really Wants You to Know Its Action Combat Can Be Made Easy
"It's not Dark Souls, it just looks like it"
I could see market research highlighting that as a concern people actual have. It's a series which has traditionally been light on reflexes and timing.
Re: Dragon Age: Dreadwolf, Skate Both At Least One Year Away from Launch
I was expecting this. Dragon Age is probably still the game I'm most excited for
Re: Random: Scary Skyrim Mod Uses AI Tool ChatGPT to Give NPCs Minds of Their Own
There's a massive amount of potential here. We're at the very beginning of what can be done. With time we'll be able to give NPCs distinct voices, and deepen their memories and responsiveness to real situations.
Researchers have already created a game where NPCs have social lives, they talk to each other, gossip, spread rumours, hold parties, take actions and remember grudges.
It's important to remember 1) there's always going to be distinction between written content and generated content, something we're already familiar with in games. Most games these days are a mix of handcrafted and generated levels, and this just deepens that toolset
And 2) there's already a distinction between carefully crafted human written dialogue and filler human written dialogue. When you have to write 1,000 NPC barks you don't sit and carefully craft each sentence. It's pleasing background noise, not a deep thoughtful experience.