The thing about TV and films is, they're short, particularly nowadays. And a lot of it can be made cheaply, outside of your tent poles.
With them, I'm always struggling to find things to watch, because I run out of the stuff I'm interested in.
Games are the total opposite. I always own more games than I manage to play, because a good game can take a month + worth of time by itself. And they're really expensive to make. I just don't see subscription services working out, aside from giving you access to a back catalogue of older games.
The really problem TV / film streaming solved was that before streaming, you couldn't watch a TV or film at the time you wanted to. Games have never had that problem.
I really enjoy Marvel Midnight Suns and would heartily recommend it, but I think there are some things going against it
1) The Marvel IP holds it back more than it helps it. My favourite characters in the game were the ones I knew least about (Magika, Nico, The Caretaker). These strategy games are mostly about getting to know your characters and it doesn't work so well for characters you already know. Amongst the bigger names, the best were those who were different from the depictions I'm familiar with (Doctor Strange). The game also doesn't recreate the feeling of being a hero, so it's not tapping into the core Marvel fantasy. Instead it's tapping into the core strategy game fantasy (which it does well).
2) The games economy systems are broken. There's an emphasis on time, choice and resources and yet you have infinite time and resources.
They've got a fair argument to make there. People are looking more and more at walled gardened ecosystems (iPhone app store) and questioning whether that's an allowable practice.
We need price competition, we all know that when Sony get on top they tend to start seeing what they can get away with. The only strong price competition Sony sees is buying games for an alternative platform.
@JohntheRaptor what I'm saying is the trailer is throwing out some strong flags, including making the main character some half dead / half alive thing trying to reclaim their humanity. I.e. the concept of half of every Soulslike
Massive deal, Dragon Dogma is one of the few true blue RPGs out there. One that's seriously committed to it's world and making you feel like an actual walking, sleeping part of the world. An RPG that demands character growth.
Here's an example: in Dragons Dogma you can make the player character tall, short, thin, fat, muscular unmuscular - but it has real game consequences. Light characters get knocked around much more easily but aren't going to run out of stamina clambering up the kneck of a giant
"It's not Dark Souls, it just looks like it"
I could see market research highlighting that as a concern people actual have. It's a series which has traditionally been light on reflexes and timing.
There's a massive amount of potential here. We're at the very beginning of what can be done. With time we'll be able to give NPCs distinct voices, and deepen their memories and responsiveness to real situations.
Researchers have already created a game where NPCs have social lives, they talk to each other, gossip, spread rumours, hold parties, take actions and remember grudges.
It's important to remember 1) there's always going to be distinction between written content and generated content, something we're already familiar with in games. Most games these days are a mix of handcrafted and generated levels, and this just deepens that toolset
And 2) there's already a distinction between carefully crafted human written dialogue and filler human written dialogue. When you have to write 1,000 NPC barks you don't sit and carefully craft each sentence. It's pleasing background noise, not a deep thoughtful experience.
The fundamental reason for the dissatisfaction is because there have barely been any games that show off the power of the PS5 yet, and if people start targeting a Pro, it feels like PS5 owners will have never experienced playing a game truly designed for their platform.
However if a Pro means we get more PS5 targeted games, I'll make my peace with it.
@Art_Vandelay the big worry I have about Microsoft is a bunch of the studios they bought will get shuttered when they change their minds.
This has happened before. They're good owners whilst they're interested, but corporate winds shift and when they do you get things like Ensemble Studios being shut down, despite making great games.
Yes, the business argument for Gamepass was it would dramatically expand the playerbase. That just hasn't happened.
If anything the people who buy subscription services are even more enthusiast than the existing game audience as a whole. I could never imagine a grandparent who perhaps had a Wii but nothing else subscribing to gamepass.
I've found myself buying games that I could have subscribed for. Pay £10 on a sale for a game I'm definitely going to play and will always own feels better than subscribing for a few months and being under time pressure to complete it.
@NomNom in my opinion this is the kind of thing that shouldn't get patents. It's not some crazy technical leap, it's a product specific engineering solution.
@throwmeaname Genshin has effectively a single player campaign that continually gets updated with new DLC / expansions. You're not expected to (and almost certainly won't) collect all the characters, but collecting lots of characters is a big draw. You can also grind particular mission types to get levels etc. If you think about a game like Skyrim, lots of people play it beyond the main campaign.
Its very similar in structure to a non-sandbox MMO, just without the other players.
This is an incredibly petty nitpick but I haven't liked the look of the UI in a Final Fantasy game for well over a decade now.
The last time Final Fantasy games had a really standout cohesive art style was FFX and FFXII. Ever since then they've had quite a plastic-y production line aspect that other AAA games don't.
@JohntheRaptor I don't think it's that as much as the writing in FW just isn't as good as ZD generally. Every character is weaker compared to the first game, especially the villains.
Probably the best written character was Zoe, and Aloy's slightly territorial reaction to Zoe moving on Varl.
EDIT: Actually I'm being a little harsh. Hekarro, Kotallo and handful of the side characters were decent too. But it was a game with some interesting intentions and very middle of the road execution.
The Utaru capital was the best city in Forbidden West. It was the way it had the working fields around it and felt like a functioning part of the environment.
I'm waiting for the series to step it up yet another level now.
@nomither6 that's part of the problem. Discoverability doesn't mean 'put everything on the front page', it's about getting the great indie games highlighted. Otherwise people switch off and dismiss the great alongside the mediocre.
@FenIsMightier E3 are in much closer contact with the publishers than either of us. If the publishers wanted a trade show, they'd tell E3 they wanted a trade show and it would have happened.
I just think it's very spurious to suggest that the publishers really want to do something they've shown no indication of prioritising. Every publisher who has pulled out of E3 has retained the media event aspect of the event. They have not retained the trade show aspect. So I'm not convinced that the bit they valued is the bit that they haven't retained.
@FenIsMightier the proof is in the pudding. If that really was what E3 was about, the publishers will show up on the trade floor. But if they don't, then it will be clear that that wasn't what they valued about E3, and that's it's just another one of many theories that's been generated by the outside community over the years.
Comments 684
Re: Honkai: Star Rail, HoYoverse's Gacha Sensation, Shows First PS5 Footage
Is this the first time we got a release window? Q4 2023
(Also note to marketers: Q4 is a business term, don't put that in trailers.)
Re: Baby Steps Is the Weirdest PS5 Game You'll See Today
This is a true Getting Over It sequel
Re: Persona 5 Tactica Launches 17th November, Persona 3 Reload Early 2024
The chibi style is a real disappointment - for a game based on its visual style as much as Persona, it's a fairly big deal
Re: Harry Potter, The Patriot Antagonist Rules Baldur's Gate 3 with an Iron Fist
Who was the guy in the sting at the end? I didn't understand why that bit was dramatic
Re: Star-Crossed Lovers Battle the Supernatural in Banishers: Ghosts of New Eden on PS5
DONTNOD always put in effort with their games. They've always got new ideas, so I'll follow any game from them with interest.
Re: Dating Action Game Eternights Makes the Most Out of the Apocalypse on PS5, PS4
The trailer voiceover seemed way better than the footage being shown.
Re: PS Plus, Game Pass Subscription Growth Has Totally Stalled in USA
@belmont Microsoft really wanted to attract non-gamers. That was the key to their plan - lower the cost but widen the market.
Re: PS Plus, Game Pass Subscription Growth Has Totally Stalled in USA
The thing about TV and films is, they're short, particularly nowadays. And a lot of it can be made cheaply, outside of your tent poles.
With them, I'm always struggling to find things to watch, because I run out of the stuff I'm interested in.
Games are the total opposite. I always own more games than I manage to play, because a good game can take a month + worth of time by itself. And they're really expensive to make. I just don't see subscription services working out, aside from giving you access to a back catalogue of older games.
The really problem TV / film streaming solved was that before streaming, you couldn't watch a TV or film at the time you wanted to. Games have never had that problem.
Re: Microsoft Bigwig Hoping to Voice Frustration to UK Politicians Over $69 Billion Buyout Block
This isn't even a real government. No-one voted for them, and as soon as we can vote next year, they'll be gone.
An independent regulator shouldn't be swayed by them.
Re: Sony's Huge PS Store Days of Play Sale Is Live Now, Get the Best PS5, PS4 Deals Here
Cris Tales for under £7 was the only thing that caught my attention
Re: Tech Industry Continues to Take a Beating with Marvel's Midnight Suns Dev Latest to Be Hit by Layoffs
I really enjoy Marvel Midnight Suns and would heartily recommend it, but I think there are some things going against it
1) The Marvel IP holds it back more than it helps it. My favourite characters in the game were the ones I knew least about (Magika, Nico, The Caretaker). These strategy games are mostly about getting to know your characters and it doesn't work so well for characters you already know. Amongst the bigger names, the best were those who were different from the depictions I'm familiar with (Doctor Strange). The game also doesn't recreate the feeling of being a hero, so it's not tapping into the core Marvel fantasy. Instead it's tapping into the core strategy game fantasy (which it does well).
2) The games economy systems are broken. There's an emphasis on time, choice and resources and yet you have infinite time and resources.
Re: Sony Under Fire for Allegedly Abusing Its Dominance in the Industry
They've got a fair argument to make there. People are looking more and more at walled gardened ecosystems (iPhone app store) and questioning whether that's an allowable practice.
We need price competition, we all know that when Sony get on top they tend to start seeing what they can get away with. The only strong price competition Sony sees is buying games for an alternative platform.
Re: PlayStation Showcase Completely Divided Fan Opinion
It's an expectations thing. Did they show me games I'd love to play? Yes. Did it show what Sony is doing? No
Re: Days Gone Dev Hard at Work on Its Best Game Yet for PS5
We can't be that far off from hearing what they're working on. Days Gone came out 4 years ago. I am excited to see what it is
Re: New Action RPG Phantom Blade Zero Promises Insane Sword-Based Battles on PS5
@JohntheRaptor what I'm saying is the trailer is throwing out some strong flags, including making the main character some half dead / half alive thing trying to reclaim their humanity. I.e. the concept of half of every Soulslike
Re: Marvel's Spider-Man 2 Swings Back with Stunning PS5 Gameplay Trailer
Poor Peter always gets so cringey when he puts on the symbiote suit
@Topov81 he's growling a lot more - a sign of the symbiote affecting him.
Re: Dragon's Dogma 2 Looks Godlike in First PS5 Gameplay Reveal
Massive deal, Dragon Dogma is one of the few true blue RPGs out there. One that's seriously committed to it's world and making you feel like an actual walking, sleeping part of the world. An RPG that demands character growth.
Here's an example: in Dragons Dogma you can make the player character tall, short, thin, fat, muscular unmuscular - but it has real game consequences. Light characters get knocked around much more easily but aren't going to run out of stamina clambering up the kneck of a giant
Re: If You Like Journey, You Need to See Sword of the Sea on PS5
Indie games (and Capcom) holding up this showcase. Neva, Teardown and this, all on my wishlist
Re: Final Fantasy 16 Gets Another Really Good Trailer, But No PS5 Demo Yet
I will never get over that they actually include the name Creative Busines Unit 3 in the marketing now.
Re: New Action RPG Phantom Blade Zero Promises Insane Sword-Based Battles on PS5
It's cool to see someone incorporating Wuxia tropes into gameplay
@Exerion76 the guy's missing his heart, it's going to have Soulslike crap.
I'm wondering if the 66 days to live is a plot point or if this is also going to have a timer and/or roguelike elements.
Re: Foamstars Is Square Enix's Answer to Splatoon on PS5, PS4
@WanderingBullet Someone on this project listened to the Persona 5 soundtrack a lot
Re: Days Gone 2 Could Have Released 'a Month Ago', Says Game Director
I don't want The Last Of Us 3, never mind Days Gone 2. We've had plenty of PS zombie games, and too many Sony studio sequels. Give us the new stuff
Re: Overwatch 2 Fans Can't Believe What Blizzard Has Done to PS5, PS4 Sequel's Promised Co-Op Mode
I thought it would likely end up sucking, and I only play games that I enjoy at the moment, not based on future expectations, so I'm not disappointed.
But it's still a big miss by Blizzard. If they've spent years working on something and still not got it to a fun state, why announce it?
Re: Japan Sales Charts: Golden Week Helps Drive PS5 Just Shy of 100k Units
Tales of the PS5s demise in Japan were very exaggerated:
Worldwide, PS5 sales are currently sitting at ~32% of the PS4s lifetime sales.
In Japan PS5 sales are ~36% of the PS4s lifetime sales.
Re: Japan Sales Charts: Golden Week Helps Drive PS5 Just Shy of 100k Units
@nessisonett 1 Mario Kart sold for ever 6 Switch's in Japan, that's crazily high given that some people must own multiple Switch's.
Re: Final Fantasy 16 Really Wants You to Know Its Action Combat Can Be Made Easy
"It's not Dark Souls, it just looks like it"
I could see market research highlighting that as a concern people actual have. It's a series which has traditionally been light on reflexes and timing.
Re: Dragon Age: Dreadwolf, Skate Both At Least One Year Away from Launch
I was expecting this. Dragon Age is probably still the game I'm most excited for
Re: Random: Scary Skyrim Mod Uses AI Tool ChatGPT to Give NPCs Minds of Their Own
There's a massive amount of potential here. We're at the very beginning of what can be done. With time we'll be able to give NPCs distinct voices, and deepen their memories and responsiveness to real situations.
Researchers have already created a game where NPCs have social lives, they talk to each other, gossip, spread rumours, hold parties, take actions and remember grudges.
It's important to remember 1) there's always going to be distinction between written content and generated content, something we're already familiar with in games. Most games these days are a mix of handcrafted and generated levels, and this just deepens that toolset
And 2) there's already a distinction between carefully crafted human written dialogue and filler human written dialogue. When you have to write 1,000 NPC barks you don't sit and carefully craft each sentence. It's pleasing background noise, not a deep thoughtful experience.
Re: PS5 Pro Is '100%' Happening, Says Reliable Report
The fundamental reason for the dissatisfaction is because there have barely been any games that show off the power of the PS5 yet, and if people start targeting a Pro, it feels like PS5 owners will have never experienced playing a game truly designed for their platform.
However if a Pro means we get more PS5 targeted games, I'll make my peace with it.
Re: Final Midnight Suns DLC, PS4 Version Both Launch on 11th May
I've had a lot of fun with this game. The characters who grabbed me most turned out to be the ones I knew the least about - Nico, Magik
Re: PS5's Sci-Fi Thriller The Invincible Gets 10 Minutes of Tense Gameplay
It's caught my attention now, I shall follow its release with interest
Re: Soapbox: I No Longer Think Subscriptions Like PS Plus, Xbox Game Pass Are the Future of Gaming
@Art_Vandelay the big worry I have about Microsoft is a bunch of the studios they bought will get shuttered when they change their minds.
This has happened before. They're good owners whilst they're interested, but corporate winds shift and when they do you get things like Ensemble Studios being shut down, despite making great games.
Re: Soapbox: I No Longer Think Subscriptions Like PS Plus, Xbox Game Pass Are the Future of Gaming
Yes, the business argument for Gamepass was it would dramatically expand the playerbase. That just hasn't happened.
If anything the people who buy subscription services are even more enthusiast than the existing game audience as a whole. I could never imagine a grandparent who perhaps had a Wii but nothing else subscribing to gamepass.
I've found myself buying games that I could have subscribed for. Pay £10 on a sale for a game I'm definitely going to play and will always own feels better than subscribing for a few months and being under time pressure to complete it.
Re: Sony Patent Adds Weight to PS5 Redesign Rumours
@NomNom in my opinion this is the kind of thing that shouldn't get patents. It's not some crazy technical leap, it's a product specific engineering solution.
Re: Honkai: Star Rail Surpasses 20 Million Downloads Ahead of PS5, PS4 Launch
@throwmeaname Genshin has effectively a single player campaign that continually gets updated with new DLC / expansions. You're not expected to (and almost certainly won't) collect all the characters, but collecting lots of characters is a big draw. You can also grind particular mission types to get levels etc. If you think about a game like Skyrim, lots of people play it beyond the main campaign.
Its very similar in structure to a non-sandbox MMO, just without the other players.
Re: Final Fantasy 12 Director Quashes That Long-Standing Basch Rumour
I never thought the rumour was true, but I understand why it existed. Vaan is so superfluous to the story it feels like he was crammed in last minute.
Re: Final Fantasy 16's Mind-Blowing PS5 Visuals Have Improved Drastically Since the Game Was Announced
@Max_the_German it's just Square Enix. Other Japanese range from the hyper stylishness of Atlas, to the cohesive grim of FromSoftware
Re: Site News: Where Is Our Horizon Forbidden West: Burning Shores PS5 Review?
I'm definitely waiting for the review. We've seen so little that I'm worried it's going to turn out to be quite unambitious
Re: Journey to LA in Horizon Forbidden West: Burning Shores Launch Trailer
I'm going to need to wait for the reviews. Nothing has looked bad but I haven't seen a 'reason to play it' yet.
Re: Watch 25 Minutes of Final Fantasy 16 PS5 Gameplay in Glorious 4K
This is an incredibly petty nitpick but I haven't liked the look of the UI in a Final Fantasy game for well over a decade now.
The last time Final Fantasy games had a really standout cohesive art style was FFX and FFXII. Ever since then they've had quite a plastic-y production line aspect that other AAA games don't.
Re: Final Fantasy 16's Theme Song, Performed by Kenshi Yonezu, Is Kind of a Banger
Currently isn't gripping me, but it's hearing it during the game that really makes something click or not
Re: Horizon Forbidden West's PS5 Exclusive DLC Has Another Staggering Settlement to Explore
@JohntheRaptor I don't think it's that as much as the writing in FW just isn't as good as ZD generally. Every character is weaker compared to the first game, especially the villains.
Probably the best written character was Zoe, and Aloy's slightly territorial reaction to Zoe moving on Varl.
EDIT: Actually I'm being a little harsh. Hekarro, Kotallo and handful of the side characters were decent too. But it was a game with some interesting intentions and very middle of the road execution.
Re: Horizon Forbidden West's PS5 Exclusive DLC Has Another Staggering Settlement to Explore
The Utaru capital was the best city in Forbidden West. It was the way it had the working fields around it and felt like a functioning part of the environment.
I'm waiting for the series to step it up yet another level now.
Re: Shuhei Yoshida Wants to Change the Way Indie Developers Perceive PlayStation
@nomither6 that's part of the problem. Discoverability doesn't mean 'put everything on the front page', it's about getting the great indie games highlighted. Otherwise people switch off and dismiss the great alongside the mediocre.
Re: Flagship First-Party Naughty Dog Will Develop for PS5 and PC Moving Forwards
I don't exactly regret buying a PS5, but the experience has been very mediocre when it comes to games.
I really should consider switching to PC next time round. The mods alone are massive.
Re: E3 2023 in Doubt as More Publishers Pull Out
@FenIsMightier E3 are in much closer contact with the publishers than either of us. If the publishers wanted a trade show, they'd tell E3 they wanted a trade show and it would have happened.
I just think it's very spurious to suggest that the publishers really want to do something they've shown no indication of prioritising. Every publisher who has pulled out of E3 has retained the media event aspect of the event. They have not retained the trade show aspect. So I'm not convinced that the bit they valued is the bit that they haven't retained.
Re: E3 2023 in Doubt as More Publishers Pull Out
@FenIsMightier the proof is in the pudding. If that really was what E3 was about, the publishers will show up on the trade floor. But if they don't, then it will be clear that that wasn't what they valued about E3, and that's it's just another one of many theories that's been generated by the outside community over the years.
Re: Sony Promotes the Virtues of PS5 Remote Play in Glossy Ad
@Monstermash40 I used my DualSense on a Samsung yesterday and it worked for me
Re: Marvel's Midnight Suns Free Trial Extended on PS5 Following Disruption
I've been enjoying what I've played so far. Will definitely buy the full game at some point
Re: Mass Effect Devs Will Help to Finish Dragon Age: Dreadwolf
I'll put my internet pride points on March 2024