Comments 684

Re: Metacritic Crowns Sony the Best Games Publisher of 2022

ThomasHL

@somnambulance Nintendo sunk down because Pokemen Violet / Scarlet was a technical disaster and Switch Sports was a big miss.

Nintendo only had one truly outstanding game this year (Xenoblade Chronicles), everything else (Bayonetta 3, Splatoon) had asterisks' mostly because the technical quality and online set up was poor.

Re: Metacritic Crowns Sony the Best Games Publisher of 2022

ThomasHL

@B-I-G-DEVIL your system would have a massive bias towards games that had more reviews. If a publisher put out one big hit and ten shovelware titles, their overall score would look identical to one big hit.

I can see the merits of that system, but I certainly can't see why that's the 'proper' way to do it. If I had to pick between the two, I'd pick Metacritics method over yours.

Re: Saints Row Sales Flop Forces Parent Company to Change Its Policy on New Games

ThomasHL

Things that are bad flop.

The original Saints Row games were already some of the best out there for acceptance. You could be whatever Boss you wanted, big, small, fat, thin, male body female voice, w/e, and the game would go along with your personal chaos.

The new Saints Row didn't recognise that and tried to chase a young audience they didn't understand, with bad characters and removing the anarchic soul of the series. 'Trendy' isn't a substitute for good writing and good game design.

Re: Talking Point: Should Sony Be Worried by Live Service Implosion?

ThomasHL

Live services games are even more winner takes all than ordinary games.

But the thing about most of the recent shut downs is that they were niche games that couldn't generate the publicity, bad games, or targeting the crowded mobile market.

Sony won't have that problem. They have a built in target market, a huge amount of talent at making games, and the ability to generate massive marketing pushes.

I'm sure there's going to be some flops, I'm sure there's going to be some bad games, and I would rather they didn't focus on live service games, but one or two successes won't be a bad thing. Playstation should serve a lot of users, and Sony should dip their toes in a lot of pools.

Re: God of War TV Show Will Try to Appeal to Everyone

ThomasHL

I'm not optimistic for a God of War show. So much of the game leans into the violence and adrenaline of the action to create it's feel. It would already be difficult to get the balance of that right for a TV show, and my suspicion is they're not even going to try.
The Last of Us, as a story, was a good story wherever it was told (even if the game will always tell it best). You remove the game from God of War, and I'm not convinced the story will hold up in the same way.

Re: PS5 Finally Takes Control of Japanese Charts, As Forspoken Flops

ThomasHL

Apart from anything else, Switch physical games are much smaller than PS5 physical games. That's genuinely why I'm much more cautious about buying a physical PS5 game over a Switch one.

Also Switch games rarely get good sales (and as a result keep their resell value better). It makes more sense to buy it physically and potentially sell it on. I don't see the PS5 ever seriously challenging the software chart, even when it's install base gets much higher.

Re: Blizzard Concedes Overwatch 2 Ranked Mode Suffers from 'Poor Comprehension'

ThomasHL

I picked up OW2 and I've been loving it. It's the first competitive multiplayer game to grip me since Rocket League.

Ranked is a lot less fun than QuickPlay however, and the experience of a newcomer getting ranked is utterly miserable. We started off with something like 7 defeats in a row with no idea of the level of our opponents and if the matchmaking was adapting. And you have to play a lot of QuickPlay games to even unlock it.

If the core game hadn't gripped me so much, my friend and I would have noped out of rank before we got our first win - weeks before we could see our actual rank.

Re: Frey Faces Her Fears in Flashy Forspoken PS5 Cinematic Trailer

ThomasHL

The lack of people in the demo was a major turn off. It felt very artificial, like a world map which a collection of very video-gamey challenges in discrete points. That's not what I come to games for.

Put this down in the 'demos might hurt sales' camp, because I was relatively curious about the game before.

Re: Sony Bend Distances Itself from Ex-Director, Thanks Fans for Days Gone Support

ThomasHL

@Party_Cannon I love how everyone who uses the word snowflake is using it because they're annoyed that someone is getting criticised by others. The guy posted something on twitter, its totally valid for people to respond to it. If he doesn't want to hear the response, don't post on Twitter.

The game dev was thin skinned and has taken mild criticism of his game badly (Days Gone wasn't getting slated, it was getting called middle of the road at a time when we were tired of zombie games), other people called this dumb. Nothing about this warrants a lot of attention

Re: The Yakuza Name Is No More in the West, and RGG Studio Explains Why

ThomasHL

It will be fine and after a few games totally normal. But 'Yakuza' is more emotive in the West than 'Like a Dragon' because we don't have some of the mythology (carp to dragon) that the phrase draws on.

It was honestly fine having a game called 'Yakuza' not be about Yakuza. It's still about the criminal underworld. Games are often not named particularly literally. Heavy Rain has rain, but it's not about rain. Legend of Zelda is about Link. Halo is mostly not set on Halo rings. 'Mass Effect' basically only appears in the codex of Mass Effect

Re: Hands On: Valkyrie Elysium May Well Be a Pleasant Surprise

ThomasHL

The screenshots look pretty muddy - like there's an oldschool PS3 brown filter on. Is that representative of the rest of the demo?

EDIT: I don't know how I feel about those thick black outlines on the realistically textured boulders either. Does that represent a particular effect?

Because it seems to only apply to one layer of the background, not the foreground or the skybox.