@Don_Quixote227 I would definitely recommend Ninja Gaiden Ragebound. It’s a very good game, and pays homage to the NES era of NG games. It’s definitely up there with the best action platformers this year.
Last week I talked about totaling my car. Since then I hadn’t missed a day of work despite being in pain. I finally went to the doctor yesterday because of the persistent headaches and back issues. It turns out that I have two compression fractures on my vertebrae, so that’s why my mobility has been difficult. Now onto the games!
I beat Dragon Quest 1 from the remake double package. It was excellent, albeit too long. That may sound peculiar considering the game can be beaten in approximately ten to twelve hours, but it drags on extensively near the end.
As of right now I’m starting to prefer games that don’t require a lot of brainpower. To be specific, rouge-likes such as Ball x Pitt, Absolum, and Hades 2. I don’t have the mental fortitude to play The Outer Worlds 2, Metal Gear Solid Delta, Silent Hill F, and more in my ever growing backlog.
Along with my mindless rogue-likes, I earnestly started Shinobi: Art of Vengeance on my Switch 2. Holy moly; this is everything I’ve wanted in my 2D action platformers. Here I thought Ninja Gaiden Ragebound — a game I got the platinum for — was top tier, and whilst it is great, Joe Musashi blows it out of the water.
For starters, it’s arguably the most gorgeous 2D side scroller I’ve ever played. The artwork is stunning in every facet with no weak detail at all, whether that’s the backdrops, character animations, cutscene transitions with dialogue boxes, and enemy designs. It all blends together to create an aesthetically pleasing experience.
Furthermore, it is a contained package that has all the goods: secret areas, combat challenges, collectibles, upgrades, and replayability. What impresses me the most is that it’s not a mere left-to-right platformer. There are several nonlinear locations littered throughout each map and you can choose which stages to tackle first. In addition, the levels themselves aren’t short. There is a Metroidvania element as you obtain new abilities that allow you to replay maps with different routes.
The game really shines in its action. There are many ways to approach combat, with a wide arsenal of abilities to expand how you tackle enemies. Combat has a real weight to it as well—you can feel every hit on the baddies. But the game isn’t easy and can pose a real challenge if you aren’t careful as you’ll face numerous enemies at once with their own unique move-sets.
When you get into a rhythm, however, it feels like you’re dancing in a ballet. Mix that in with tight platforming, fun levels with various means of traversal, a bolstering soundtrack that keeps you engaged from the start, and you have a recipe of pure adrenaline fueled bliss. Shinobi is back, and better than ever.
I’m assuming the game will be released in 2027. My assumption would be late spring or early fall. I’m curious to see how the release schedule of AAA games shifts due to this announcement.
I chose Ball x Pit. I played Ghost of Yotei and got the platinum for it. The game was top notch; however, Ball x Pit just had me thinking about it when I wasn’t playing. When a game can do that it is something special.
This weekend I will not be attending a wedding—thankfully, I might add. However, I had an unfortunate accident two nights ago. I totaled my car by hitting a deer on my way home from work, so that is coming with its own set of stressors and awful back pain. With that said, this thread is about games that are being played, and thus I shall begin;
First and foremost, I’m playing Dragon Quest 1 & 2 HD-2D Remake(say that five times fast). Prior to its release I was thinking to myself, ”this HD-2D aesthetic is beginning to lose its charm”, and then lo and behold, this game releases and it’s visually breathtaking. It’s also been a huge pleasure to be in this world once again.
Dragon Quest has always been the ultimate comfort JRPG. Each time I defeat an enemy, or level up, and even save my progress, the jingle that plays always gives me a burst of dopamine. I’m not being factious - it warms my heart in an unexplainable way. And considering my circumstances, it’s needed.
In addition to DQ, no, not Dairy Queen, although that sounds delightful, I’m playing Absolum. Wow; what an incredible surprise. I typically enjoy rougelike(s), but they only hold my attention for few hours until I find a more structured narrative experience.
As much as I thoroughly enjoy my time with the likes of Hades 1 & 2, my issue stems with how the story is presented. The writing and characters are unbelievably well realized and developed, but the story unfolds by dying. While that may be the core essence of the genre, it becomes repetitive despite how good the gameplay is. Once the feeling of excitement for how new things seem, you eventually reach a point where you understand what you’ll stumble upon in the next room. Simply put, it loses its magic, at least for me.
With Absolum, while it features your common attributes in every rougelike, it plays more to its desired roots — a proper beat-‘em-up — but with a side scrolling adventure that feels like a condensed open world. There are secret paths to uncover, hidden chests, varying routes that can lead to intriguing side quests, and several characters to unlock. Dying may be part of its design, but runs last longer, giving me the sense of real progression.
All of this should be no surprise considering the studio that developed this game also made Streets of Rage 4, but this feels like a culmination of everything that Guard Crush Games is masterful at and dialed up to a 1000+ combo hit. What a year for the French; baiser du chef!.
I’m playing it and it’s been a blast so far. I’m on the first planet and have spent 12 hours so far just side questing. I think I’m about to wrap up the entirety of the missions before heading on to the main narrative.
I’ve been playing the game for several days now on my base PS5 and it runs great. I haven’t had any frame rate or performance issues. I’ve yet to come across any bugs, unless they are crabbles, and nothing halting my progress. Right out of the gate I feel like this has been a very polished experience. I’m having an absolute blast with the game.
I haven’t played it yet, but I’m curious to see other people’s opinions. I have a feeling I’ll enjoy it quite a bit — it’s one of my favorite franchises.
This looks freaking awesome. It definitely reminds me of the first God of War game in 2005. I can’t wait to see more—hopefully, it has more than gameplay going for it.
I’m glad to see it will be improved. This used to be the bane of me and my best friend’s existence when playing co-op on Legendary. I’m really curious to see how this re-remake implements three new pre-levels and restructuring other levels.
This weekend I’ll be attending a wedding several hours away from where I live. I won’t be gaming much. However, an update from last week: I finally wrapped up the platinum trophy for Ghost of Yotei. It was an excellent experience. With the little sliver of time I do have, Ball x Pitt will be taking up my time. It’s the perfect travel companion, and I was not expecting it to be as addicting as it is.
I’ll be buying and playing each and every Halo that releases on PS5. It is one of my all time favorite franchises, and I’ve arguably spent more time in that world than any other game I’ve ever played (multiplayer). Aside from Halo 5, I’ve loved all of the campaigns. I genuinely cannot wait to have this mind-bending novelty on a PS console.
This is an instant day one purchase. It looks incredible. My young teenage years were spent with the Halo franchise. I fondly remember going to LAN parties, watching MLG tournaments and even participating in them, and just spending my summer vacation with my best friend playing the co-op campaign religiously. This is truly a historical moment for gaming.
A couple of things I want to say: 7/10 is not a bad score. In fact, it’s good, and even great depending on your view. Secondly, other websites are praising this game—don’t just focus on one outlet. Lastly, and this sounds somewhat contradictory, perhaps we need to stop looking at Obsidian as this RPG juggernaut of a studio. Those are my two cents, or three, technically.
I’m not surprised. The boycott was kind of silly to begin with, and largely misunderstood. I’m glad the game is selling well—it’s a fantastic experience.
Well, I know there will be someone on this site that won’t play the game due to its trophies — I’m sure we will hear about it soon.
Anyway, I doubt I’ll go for the platinum, though I’ll try. I did get it for Ninja Gaiden Ragebound, so I’m accustomed to its difficulty—even from the NES era. Regardless, I can’t wait to play this!
This sounds great. I think for the finale it should feel more concise and structured. I’m sure there will be plenty of open world activities, but less than what Rebirth had.
This weekend will be a busy one for me, so gaming might not be in the cards. My best friend is getting married today, and I’m the best man! It’s going to be a fun evening, albeit a long one on Sunday, if you know what I mean. And the following weekend I will be attending another wedding.
To provide a quick update: I’m probably 75% through Ghost of Yotei. I’m hoping to get the platinum in the next couple of (free) days I have. In addition, I’m approximately halfway through Trails in the Sky 1st Chapter and it’s one of the best remakes I’ve ever played. I’m so happy this franchise is getting more prominent in the West.
That’s about all I’m playing. I was hoping to have both games completed by the time Persona 3 Reload releases on the Nintendo Switch 2, but that is implausible. Anyway, that’s all I’ve got.
I appreciate the confidence. I have no doubt the game will be fantastic. Hopefully, there aren’t an excessive amount of mini games, but even if there are it won’t be that big of an issue. Bring on part 3 — we still have a ton of things we need to see.
I don’t buy physical media any longer, but I remember how special game manuals used to be. I would take them to school, read them on the toilet, and just immerse myself in them. Often times, there would be extra goodies such as posters, a map, and other odds and ends. Rockstar was incredible with their approach. I also remember the Halo series having them, with a poster as well. Moreover, the Nintendo DS copy of Chrono Trigger featured one of the most gorgeous posters for a hame I’ve ever seen, and I still have it framed in my old bedroom in my parents house, long after moving out.
@Foxhound A GCK doesn’t take away a game being on Switch. Many, many people buy digital with no complaints, so saying it shouldn’t even be on the platform because of a GCK is asinine.
I think I’m a little burned out on gaming at the moment. I’ve been bouncing around with several games—something I rarely do because I typically focus on one game at a time. It’s not as if the game(s) I’m playing aren’t holding my attention; they most certainly are, but I feel overwhelmed with the amount of games currently out that I want to play.
With that said, as mentioned earlier, I am playing multiple games. This is because my wife surprised me with a Nintendo Switch 2 while I was at work. When I got home, not only did she have it set up, she even purchased and installed Donkey Kong Bananza and Cronos: The New Dawn. To say I was ecstatic is an understatement.
The games I’ve been playing are as followed:
Ghost of Yotei - I’m still enamored with Ezo. I haven’t made a ton of progress in advancing the main narrative — I’ve yet to kill the second member of the Yotei Six other than the first person that is unavoidable. The side content, however, is so engaging, and always flows back to its overarching narrative, so everything you do feels meaningful rather than checking boxes off, though there are a few trappings of modern game design. More importantly, GoY knows how and when to be a “game”. Everything in this game feels deliberate, and I think it’s a masterclass in open world game design.
Trails in the Sky 1st Chapter; Nintendo Switch 2 Edition - The Trails’ series has always been one of my all time favorites, and this remake is no different. To newcomers, I’ll say that the harshest negative most games in this franchise has is its opening hours are a slog to get through. If you can muster five to ten hours of slow pace world-building you will be rewarded with an incredible journey.
Cronos The New Dawn; Nintendo Switch 2 - I’ve been playing handheld and it’s been great so far. Blooper Team has clearly found their footing in the survival horror genre. I’m impressed by the pacing and excellent world-building and environment storytelling. It may not be entirely unique—it wears its inspirations on their sleeves, but it doesn’t detract its own ambitions.
That is about it so far. I’m really hoping I can finish at least a couple of the games on my docket before The Outer Worlds 2 and Ninja Gaiden 4 releases, but I don’t think it’s likely. In the next two weekends I’ll be out of town because of weddings. Oh, well; the games will still be here when I get back, and so will my anxiety.
My wife just surprised me with a Nintendo Switch 2 yesterday while I was at work. This is a game I’ve been wanting to see on the platform for awhile now, so I hope it gets announced!
@springer17 This is exactly how I feel. Moreover, the distractions also flesh out the story in some facet — whether that’s evoking memories of the past that play a role in the present, or a reaction to your enemies and NPCs caused by your actions. It’s brilliant.
I can’t say I’m not disappointed, but it is what it is. Take your time and iron out all the kinks. This has been one of my most anticipated games in years so I can wait longer.
It’s been amazing so far. Everything has a purpose to it, and somehow fleshes out the story. The game does play it safe, but it’s more refined, polished, and expansive than the first game, which is what sequels should do; they don’t need to reinvent the wheel.
I might just go back and replay this game for the fourth time now. It’s a brilliant game, and I’m glad to see Remedy still supporting it after all of these years.
@SuperSilverback I’m learning that I’m finding armor in unexpected ways. For example, I decided to set up camp for a night, and some young merchant gave me his armor for free. I wasn’t expecting that at all. I like how exploration is rewarding in numerous of ways—you go to an altar to learn a new technique, but in the vicinity is a new sword you can get, or charm. It’s really well done.
I’m playing Ghost of Yōtei. For the hours I’ve put in so far, what impresses me the most is how each thing you do feels personal, but purposeful. Similar to the first game, you’ll discover bamboo strikes, hot springs to reflect, endearing NPCs, side quests, and bounties—it all feels connected because everything in Japanese culture is intertwined with the human spirit. How Sucker Punch managed to capture that essence in video game form is nothing short of incredible.
In addition to how the game feels personal, Yotei also provides a great lesson in how we take for granted the little things in life that make this world churn. And despite its inherently violent nature narratively, it is a deeply calming game that teaches patience, humility, and compassion to people, animals, and the environment. It is a reminder to be content with the basic essentials to survive as a human being.
On the gameplay side of things, it’s more Tsushima, but with a larger variety of weapons and tools at your disposal. Every weapon feels unique in its structure and satisfying to master. There is a level of strategy involved when encountering foes with different weapons. You may be able to hack-n-slash enemies by brute force, mashing the same button relentlessly, but it’s not an optimal experience. You’re encouraged to spice things up in the fly. It’s a system that offers a lot of depth, although stealth almost seems like a tacked on mechanic similar to its predecessor.
As for exploration, I think this may be Sucker Punch’s finest work to date. It flawlessly manages to be an open world that feels alive, and full of organic encounters. It reminds me a lot of Red Dead Redemption 2; one moment you’re cooking food by the campfire, the next there may be a wanderer stopping to rest, sharing their story that could lead to new clues for something to explore. This culminates into an open world where side activities feel as interval as its main narrative because you are rewarding with beneficial upgrades. It’s a very fun gameplay loop that is consistently compelling.
All of this would be meaningless if the story wasn’t engaging; thankfully, that’s not the case. While it may feature your typical (revenge) tropes, they are handled with precision and care. I love how the narrative is drip fed through flashbacks and current time simultaneously, and you piece the past together bit by bit as you traverse the world. What may feel like riding to point A-to-B may turn into an introspection on why and how you are where you are. Again, it harkens back to that organic nature of discovery.
I’ve yet to touch on other points that make Yotei standout, particularly with its cinematic fight scenes, the music that encapsulates your every moment, customization to fit your play-style, and graphics that are some of the very best I’ve seen. There is such a wide array of positives that wash out the negatives. I really can’t get enough of this game, and funnily enough it has given me an unexpected sense of purpose, like a ghost in the dark.
I am playing it. I’ve only put in a couple of hours before I had to leave for work this morning, but it’s been great so far. The story seems to tug at the heart strings, the cinematic elements are top tier, and the combat is very impressive. I can’t wait to play more later this evening.
@KundaliniRising333 I do have to agree that the game isn’t getting that word of mouth level of attention. It may be due to the recent political controversy. With that said, it is worth noting that the game has been reviewed extremely well across the board, so regardless of the exposure online, the game itself is fantastic.
I’m not sure why people are thinking this game is bad? It’s gotten incredible reviews from nearly every outlet, and is sitting at an 87 on OpenCritic. It’s obvious the game is very good, and apparently as the review states on this website, the best Sucker Punch game ever made, which is high praise considering how many bangers they have.
I want this; it looks really cool. My only concern from the trailer is the controls—they look tanky, but that could be the camera angles. Hopefully, that won’t be an issue. Aside from that, everything looks like perfection.
I need help. I’ve become unhealthily addicted to Hollow Knight: Silksong. I’ve beaten the game twice, but I can’t get enough. As I play the game I am constantly asking myself, “Is this my new favorite video game of all time?”, and the more I dwell on it the more I can confidently say it just may be. I couldn’t tell you exactly when that moment occurred—I just know it happened frequently.
I’m surprised by this because I am not someone who typically enjoys Metroidvania games, but I simply can’t stop playing. I do want to clarify: I wouldn’t say I’m great at the game. I’m not skilled as others; I can’t do any “no damage” runs, and boss fights can still take me up to double digit attempts. However; I’m good enough to complete the game 100% without a guide. That is the best compliment I can give the game and myself, and I’m proud of it.
I promise; next week I will (hopefully) be singing the praises of another game—probably Hades 2.
My hype for the game has now arrived. I wasn’t sold on the premise until this review and a few others. I’m really looking forward to Atsu and the other performances.
This looks really incredible. Insomniac does not disappoint, and their set pieces in this particular trailer remind me of Uncharted (that’s a good thing, too).
This looks really good, but I won’t lie, I was kind of disappointed in the reveal. I kind of expected the same formula as is Returnal, but this looks almost like an exact copy. If you would have shown me this and Returnal at the same time I would think it is the same game.
That will be an awesome addition. I already own it and have the platinum for it, but I haven’t played the DLC yet. With spooky season coming up, I think it’ll be the perfect time to jump back in.
Comments 1,626
Re: Talking Point: What Are You Playing This Weekend? - Issue 606
@Don_Quixote227 I would definitely recommend Ninja Gaiden Ragebound. It’s a very good game, and pays homage to the NES era of NG games. It’s definitely up there with the best action platformers this year.
Re: Talking Point: What Are You Playing This Weekend? - Issue 606
@Titntin Thanks! I’m wearing a back brace and trying to be as physically active as I typically am. I should be good in due time, though!
Re: Talking Point: What Are You Playing This Weekend? - Issue 606
Last week I talked about totaling my car. Since then I hadn’t missed a day of work despite being in pain. I finally went to the doctor yesterday because of the persistent headaches and back issues. It turns out that I have two compression fractures on my vertebrae, so that’s why my mobility has been difficult. Now onto the games!
I beat Dragon Quest 1 from the remake double package. It was excellent, albeit too long. That may sound peculiar considering the game can be beaten in approximately ten to twelve hours, but it drags on extensively near the end.
As of right now I’m starting to prefer games that don’t require a lot of brainpower. To be specific, rouge-likes such as Ball x Pitt, Absolum, and Hades 2. I don’t have the mental fortitude to play The Outer Worlds 2, Metal Gear Solid Delta, Silent Hill F, and more in my ever growing backlog.
Along with my mindless rogue-likes, I earnestly started Shinobi: Art of Vengeance on my Switch 2. Holy moly; this is everything I’ve wanted in my 2D action platformers. Here I thought Ninja Gaiden Ragebound — a game I got the platinum for — was top tier, and whilst it is great, Joe Musashi blows it out of the water.
For starters, it’s arguably the most gorgeous 2D side scroller I’ve ever played. The artwork is stunning in every facet with no weak detail at all, whether that’s the backdrops, character animations, cutscene transitions with dialogue boxes, and enemy designs. It all blends together to create an aesthetically pleasing experience.
Furthermore, it is a contained package that has all the goods: secret areas, combat challenges, collectibles, upgrades, and replayability. What impresses me the most is that it’s not a mere left-to-right platformer. There are several nonlinear locations littered throughout each map and you can choose which stages to tackle first. In addition, the levels themselves aren’t short. There is a Metroidvania element as you obtain new abilities that allow you to replay maps with different routes.
The game really shines in its action. There are many ways to approach combat, with a wide arsenal of abilities to expand how you tackle enemies. Combat has a real weight to it as well—you can feel every hit on the baddies. But the game isn’t easy and can pose a real challenge if you aren’t careful as you’ll face numerous enemies at once with their own unique move-sets.
When you get into a rhythm, however, it feels like you’re dancing in a ballet. Mix that in with tight platforming, fun levels with various means of traversal, a bolstering soundtrack that keeps you engaged from the start, and you have a recipe of pure adrenaline fueled bliss. Shinobi is back, and better than ever.
Re: Mafia PS5 Was a Success, Beats Sales Expectations
I really enjoyed this game, and got the platinum too. Its linearity was a breathe of fresh air.
Re: GTA 6 Delayed Again, Pushed Back to November 2026
I’m assuming the game will be released in 2027. My assumption would be late spring or early fall. I’m curious to see how the release schedule of AAA games shifts due to this announcement.
Re: Poll: Vote for Your PS5 Game of the Month (October 2025)
I chose Ball x Pit. I played Ghost of Yotei and got the platinum for it. The game was top notch; however, Ball x Pit just had me thinking about it when I wasn’t playing. When a game can do that it is something special.
Re: Talking Point: What Are You Playing This Weekend? - Issue 605
This weekend I will not be attending a wedding—thankfully, I might add. However, I had an unfortunate accident two nights ago. I totaled my car by hitting a deer on my way home from work, so that is coming with its own set of stressors and awful back pain. With that said, this thread is about games that are being played, and thus I shall begin;
First and foremost, I’m playing Dragon Quest 1 & 2 HD-2D Remake (say that five times fast). Prior to its release I was thinking to myself, ”this HD-2D aesthetic is beginning to lose its charm”, and then lo and behold, this game releases and it’s visually breathtaking. It’s also been a huge pleasure to be in this world once again.
Dragon Quest has always been the ultimate comfort JRPG. Each time I defeat an enemy, or level up, and even save my progress, the jingle that plays always gives me a burst of dopamine. I’m not being factious - it warms my heart in an unexplainable way. And considering my circumstances, it’s needed.
In addition to DQ, no, not Dairy Queen, although that sounds delightful, I’m playing Absolum. Wow; what an incredible surprise. I typically enjoy rougelike(s), but they only hold my attention for few hours until I find a more structured narrative experience.
As much as I thoroughly enjoy my time with the likes of Hades 1 & 2, my issue stems with how the story is presented. The writing and characters are unbelievably well realized and developed, but the story unfolds by dying. While that may be the core essence of the genre, it becomes repetitive despite how good the gameplay is. Once the feeling of excitement for how new things seem, you eventually reach a point where you understand what you’ll stumble upon in the next room. Simply put, it loses its magic, at least for me.
With Absolum, while it features your common attributes in every rougelike, it plays more to its desired roots — a proper beat-‘em-up — but with a side scrolling adventure that feels like a condensed open world. There are secret paths to uncover, hidden chests, varying routes that can lead to intriguing side quests, and several characters to unlock. Dying may be part of its design, but runs last longer, giving me the sense of real progression.
All of this should be no surprise considering the studio that developed this game also made Streets of Rage 4, but this feels like a culmination of everything that Guard Crush Games is masterful at and dialed up to a 1000+ combo hit. What a year for the French; baiser du chef!.
Re: Poll: Are You Playing The Outer Worlds 2?
I’m playing it and it’s been a blast so far. I’m on the first planet and have spent 12 hours so far just side questing. I think I’m about to wrap up the entirety of the missions before heading on to the main narrative.
Re: Dispatch Episode 3 and 4 Out Now on PS5
I didn’t even know episode 1 and 2 were out. I remember seeing this at the Game Awards (I think?) and thought it looked awesome.
Re: Be Sure to Download The Outer Worlds 2's Day One Patch Before Playing on PS5
I’ve been playing the game for several days now on my base PS5 and it runs great. I haven’t had any frame rate or performance issues. I’ve yet to come across any bugs, unless they are crabbles, and nothing halting my progress. Right out of the gate I feel like this has been a very polished experience. I’m having an absolute blast with the game.
Re: Poll: What Review Score Would You Give Ninja Gaiden 4?
I haven’t played it yet, but I’m curious to see other people’s opinions. I have a feeling I’ll enjoy it quite a bit — it’s one of my favorite franchises.
Re: Loulan: The Cursed Sand Looks Like Another Must Play PS5 Console Exclusive
This looks freaking awesome. It definitely reminds me of the first God of War game in 2005. I can’t wait to see more—hopefully, it has more than gameplay going for it.
Re: Halo's Worst Level Will Be Much Improved on PS5
I’m glad to see it will be improved. This used to be the bane of me and my best friend’s existence when playing co-op on Legendary. I’m really curious to see how this re-remake implements three new pre-levels and restructuring other levels.
Re: Poll: Will You Be Buying Halo: Campaign Evolved on PS5?
I’ll be buying it 100%. Good or bad, which I don’t see it being bad, just to have this game on PlayStation alone is wild.
Re: Final Fantasy Remake Director Clarifies Part 3 Won't 'Cut Content'
There is no need to cut any content; just keep it structured. I can’t wait for part 3.
Re: Talking Point: What Are You Playing This Weekend? - Issue 604
This weekend I’ll be attending a wedding several hours away from where I live. I won’t be gaming much. However, an update from last week: I finally wrapped up the platinum trophy for Ghost of Yotei. It was an excellent experience. With the little sliver of time I do have, Ball x Pitt will be taking up my time. It’s the perfect travel companion, and I was not expecting it to be as addicting as it is.
Re: Expect More Halo Games on PS5, Dev Says Series Is 'on PlayStation Going Forward'
I’ll be buying and playing each and every Halo that releases on PS5. It is one of my all time favorite franchises, and I’ve arguably spent more time in that world than any other game I’ve ever played (multiplayer). Aside from Halo 5, I’ve loved all of the campaigns. I genuinely cannot wait to have this mind-bending novelty on a PS console.
Re: Halo Confirmed for PS5, Remake of First Game Out in 2026
This is an instant day one purchase. It looks incredible. My young teenage years were spent with the Halo franchise. I fondly remember going to LAN parties, watching MLG tournaments and even participating in them, and just spending my summer vacation with my best friend playing the co-op campaign religiously. This is truly a historical moment for gaming.
Re: The Outer Worlds 2 (PS5) - Mechanically Fantastic RPG Struggles to Be Memorable
A couple of things I want to say: 7/10 is not a bad score. In fact, it’s good, and even great depending on your view. Secondly, other websites are praising this game—don’t just focus on one outlet. Lastly, and this sounds somewhat contradictory, perhaps we need to stop looking at Obsidian as this RPG juggernaut of a studio. Those are my two cents, or three, technically.
Re: Sep 2025 USA Sales: Ghost of Yotei PS5 Boycott Fails, Sequel Sells 'Great'
I’m not surprised. The boycott was kind of silly to begin with, and largely misunderstood. I’m glad the game is selling well—it’s a fantastic experience.
Re: 'Players Are More Accustomed to Darker Stories': Dragon Quest 7 Dev Says the PS5 Remake Will Hit Harder
@Ichiban That’s going to be stuck in my head all day at work.
Re: You'll Have to Be Damn Good at Ninja Gaiden 4 to Get Its Platinum Trophy on PS5
Well, I know there will be someone on this site that won’t play the game due to its trophies — I’m sure we will hear about it soon.
Anyway, I doubt I’ll go for the platinum, though I’ll try. I did get it for Ninja Gaiden Ragebound, so I’m accustomed to its difficulty—even from the NES era. Regardless, I can’t wait to play this!
Re: Final Fantasy 7 Remake Part 3 Will Be 'A Bit More Concise' Following Feedback on Rebirth's Filler
This sounds great. I think for the finale it should feel more concise and structured. I’m sure there will be plenty of open world activities, but less than what Rebirth had.
Re: Talking Point: What Are You Playing This Weekend? - Issue 603
This weekend will be a busy one for me, so gaming might not be in the cards. My best friend is getting married today, and I’m the best man! It’s going to be a fun evening, albeit a long one on Sunday, if you know what I mean. And the following weekend I will be attending another wedding.
To provide a quick update: I’m probably 75% through Ghost of Yotei. I’m hoping to get the platinum in the next couple of (free) days I have. In addition, I’m approximately halfway through Trails in the Sky 1st Chapter and it’s one of the best remakes I’ve ever played. I’m so happy this franchise is getting more prominent in the West.
That’s about all I’m playing. I was hoping to have both games completed by the time Persona 3 Reload releases on the Nintendo Switch 2, but that is implausible. Anyway, that’s all I’ve got.
Re: The Final Guest Character in Shinobi: Art of Vengeance's Villain DLC Has Been Revealed
This was very unexpected, but somehow it works.
Re: PS Plus Extra, Premium Games for October 2025 on PS5, PS4 Leaked
This is a really good month, with several games piquing my interest! I’ll definitely give V Rising a download.
Re: Final Fantasy 7 Remake Part 3 'Will Be Loved by Everyone', Says Director
I appreciate the confidence. I have no doubt the game will be fantastic. Hopefully, there aren’t an excessive amount of mini games, but even if there are it won’t be that big of an issue. Bring on part 3 — we still have a ton of things we need to see.
Re: Complete Your Physical Copy of Ghost of Yotei with a Fan-Made Manual
I don’t buy physical media any longer, but I remember how special game manuals used to be. I would take them to school, read them on the toilet, and just immerse myself in them. Often times, there would be extra goodies such as posters, a map, and other odds and ends. Rockstar was incredible with their approach. I also remember the Halo series having them, with a poster as well. Moreover, the Nintendo DS copy of Chrono Trigger featured one of the most gorgeous posters for a hame I’ve ever seen, and I still have it framed in my old bedroom in my parents house, long after moving out.
Re: The Metaphor: ReFantazio Anniversary Event Was Just Atlus Trying to Sell a New Digital Edition
@Foxhound A GCK doesn’t take away a game being on Switch. Many, many people buy digital with no complaints, so saying it shouldn’t even be on the platform because of a GCK is asinine.
Re: Talking Point: What Are You Playing This Weekend? - Issue 602
I think I’m a little burned out on gaming at the moment. I’ve been bouncing around with several games—something I rarely do because I typically focus on one game at a time. It’s not as if the game(s) I’m playing aren’t holding my attention; they most certainly are, but I feel overwhelmed with the amount of games currently out that I want to play.
With that said, as mentioned earlier, I am playing multiple games. This is because my wife surprised me with a Nintendo Switch 2 while I was at work. When I got home, not only did she have it set up, she even purchased and installed Donkey Kong Bananza and Cronos: The New Dawn. To say I was ecstatic is an understatement.
The games I’ve been playing are as followed:
Ghost of Yotei - I’m still enamored with Ezo. I haven’t made a ton of progress in advancing the main narrative — I’ve yet to kill the second member of the Yotei Six other than the first person that is unavoidable. The side content, however, is so engaging, and always flows back to its overarching narrative, so everything you do feels meaningful rather than checking boxes off, though there are a few trappings of modern game design. More importantly, GoY knows how and when to be a “game”. Everything in this game feels deliberate, and I think it’s a masterclass in open world game design.
Trails in the Sky 1st Chapter; Nintendo Switch 2 Edition - The Trails’ series has always been one of my all time favorites, and this remake is no different. To newcomers, I’ll say that the harshest negative most games in this franchise has is its opening hours are a slog to get through. If you can muster five to ten hours of slow pace world-building you will be rewarded with an incredible journey.
Cronos The New Dawn; Nintendo Switch 2 - I’ve been playing handheld and it’s been great so far. Blooper Team has clearly found their footing in the survival horror genre. I’m impressed by the pacing and excellent world-building and environment storytelling. It may not be entirely unique—it wears its inspirations on their sleeves, but it doesn’t detract its own ambitions.
That is about it so far. I’m really hoping I can finish at least a couple of the games on my docket before The Outer Worlds 2 and Ninja Gaiden 4 releases, but I don’t think it’s likely. In the next two weekends I’ll be out of town because of weddings. Oh, well; the games will still be here when I get back, and so will my anxiety.
Re: Next Expedition 33 Update Adds New Area, Bosses, Outfits for Free
Well, looks like I will be playing my GOTY once again. On a side note, I hope this game will get a Switch 2 release. I’d love to play this portably.
Re: Metaphor: ReFantazio One-Year Anniversary Event Announced, 'Special Message' Teased
My wife just surprised me with a Nintendo Switch 2 yesterday while I was at work. This is a game I’ve been wanting to see on the platform for awhile now, so I hope it gets announced!
Re: 'As Long as You're Having Fun, We Don't Care': Ghost of Yotei Dev Comments on Open World Freedom
@springer17 This is exactly how I feel. Moreover, the distractions also flesh out the story in some facet — whether that’s evoking memories of the past that play a role in the present, or a reaction to your enemies and NPCs caused by your actions. It’s brilliant.
Re: Zelda-Like Mina the Hollower Pushed Back for Last-Minute Improvements
I can’t say I’m not disappointed, but it is what it is. Take your time and iron out all the kinks. This has been one of my most anticipated games in years so I can wait longer.
Re: Poll: Vote for Your PS5 Game of the Month (September 2025)
It has to be Silksong for me. I was absolutely floored by the game and I can’t wait for the probable and likely DLC.
Re: Poll: What Are Your First Impressions of Ghost of Yotei on PS5?
It’s been amazing so far. Everything has a purpose to it, and somehow fleshes out the story. The game does play it safe, but it’s more refined, polished, and expansive than the first game, which is what sequels should do; they don’t need to reinvent the wheel.
Re: Remedy Upgrades Control with PS5 Pro Support, New Patch Out Now
I might just go back and replay this game for the fourth time now. It’s a brilliant game, and I’m glad to see Remedy still supporting it after all of these years.
Re: 'Really, Really Good': Ghost of Yotei Beats EA Sports FC 26, Super Mario Galaxy in UK Physical Sales
@SuperSilverback I’m learning that I’m finding armor in unexpected ways. For example, I decided to set up camp for a night, and some young merchant gave me his armor for free. I wasn’t expecting that at all. I like how exploration is rewarding in numerous of ways—you go to an altar to learn a new technique, but in the vicinity is a new sword you can get, or charm. It’s really well done.
Re: Talking Point: What Are You Playing This Weekend? - Issue 601
I’m playing Ghost of Yōtei. For the hours I’ve put in so far, what impresses me the most is how each thing you do feels personal, but purposeful. Similar to the first game, you’ll discover bamboo strikes, hot springs to reflect, endearing NPCs, side quests, and bounties—it all feels connected because everything in Japanese culture is intertwined with the human spirit. How Sucker Punch managed to capture that essence in video game form is nothing short of incredible.
In addition to how the game feels personal, Yotei also provides a great lesson in how we take for granted the little things in life that make this world churn. And despite its inherently violent nature narratively, it is a deeply calming game that teaches patience, humility, and compassion to people, animals, and the environment. It is a reminder to be content with the basic essentials to survive as a human being.
On the gameplay side of things, it’s more Tsushima, but with a larger variety of weapons and tools at your disposal. Every weapon feels unique in its structure and satisfying to master. There is a level of strategy involved when encountering foes with different weapons. You may be able to hack-n-slash enemies by brute force, mashing the same button relentlessly, but it’s not an optimal experience. You’re encouraged to spice things up in the fly. It’s a system that offers a lot of depth, although stealth almost seems like a tacked on mechanic similar to its predecessor.
As for exploration, I think this may be Sucker Punch’s finest work to date. It flawlessly manages to be an open world that feels alive, and full of organic encounters. It reminds me a lot of Red Dead Redemption 2; one moment you’re cooking food by the campfire, the next there may be a wanderer stopping to rest, sharing their story that could lead to new clues for something to explore. This culminates into an open world where side activities feel as interval as its main narrative because you are rewarding with beneficial upgrades. It’s a very fun gameplay loop that is consistently compelling.
All of this would be meaningless if the story wasn’t engaging; thankfully, that’s not the case. While it may feature your typical (revenge) tropes, they are handled with precision and care. I love how the narrative is drip fed through flashbacks and current time simultaneously, and you piece the past together bit by bit as you traverse the world. What may feel like riding to point A-to-B may turn into an introspection on why and how you are where you are. Again, it harkens back to that organic nature of discovery.
I’ve yet to touch on other points that make Yotei standout, particularly with its cinematic fight scenes, the music that encapsulates your every moment, customization to fit your play-style, and graphics that are some of the very best I’ve seen. There is such a wide array of positives that wash out the negatives. I really can’t get enough of this game, and funnily enough it has given me an unexpected sense of purpose, like a ghost in the dark.
Re: Poll: Are You Playing Ghost of Yotei?
I am playing it. I’ve only put in a couple of hours before I had to leave for work this morning, but it’s been great so far. The story seems to tug at the heart strings, the cinematic elements are top tier, and the combat is very impressive. I can’t wait to play more later this evening.
Re: PS Studios Celebrates Launch of Ghost of Yotei on PS5 with Gorgeous Artwork
@KundaliniRising333 I do have to agree that the game isn’t getting that word of mouth level of attention. It may be due to the recent political controversy. With that said, it is worth noting that the game has been reviewed extremely well across the board, so regardless of the exposure online, the game itself is fantastic.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
I’m not sure why people are thinking this game is bad? It’s gotten incredible reviews from nearly every outlet, and is sitting at an 87 on OpenCritic. It’s obvious the game is very good, and apparently as the review states on this website, the best Sucker Punch game ever made, which is high praise considering how many bangers they have.
Re: Rumour: Mass Effect, Dragon Age Studio BioWare Braced for Layoffs After EA's Buyout Agreement
RIP Mass Effect 5.
Re: Poll: Are You Playing Final Fantasy Tactics: The Ivalice Chronicles?
Yeah, I am. It is great so far. The enhanced edition really brings the game more to life.
Re: Square Enix Ain't Going to Revisit Parasite Eve on PS5, But This Chinese Dev Sure as Hell Is
I want this; it looks really cool. My only concern from the trailer is the controls—they look tanky, but that could be the camera angles. Hopefully, that won’t be an issue. Aside from that, everything looks like perfection.
Re: Talking Point: What Are You Playing This Weekend? - Issue 600
I need help. I’ve become unhealthily addicted to Hollow Knight: Silksong. I’ve beaten the game twice, but I can’t get enough. As I play the game I am constantly asking myself, “Is this my new favorite video game of all time?”, and the more I dwell on it the more I can confidently say it just may be. I couldn’t tell you exactly when that moment occurred—I just know it happened frequently.
I’m surprised by this because I am not someone who typically enjoys Metroidvania games, but I simply can’t stop playing. I do want to clarify: I wouldn’t say I’m great at the game. I’m not skilled as others; I can’t do any “no damage” runs, and boss fights can still take me up to double digit attempts. However; I’m good enough to complete the game 100% without a guide. That is the best compliment I can give the game and myself, and I’m proud of it.
I promise; next week I will (hopefully) be singing the praises of another game—probably Hades 2.
Re: Ghost of Yotei (PS5) - The Greatest Sucker Punch Game Ever
My hype for the game has now arrived. I wasn’t sold on the premise until this review and a few others. I’m really looking forward to Atsu and the other performances.
Re: First Wolverine PS5 Gameplay Is Incredibly Gory, Set for Fall 2026
This looks really incredible. Insomniac does not disappoint, and their set pieces in this particular trailer remind me of Uncharted (that’s a good thing, too).
Re: Saros Launches Exclusively on PS5 in March 2026, and It Looks Fantastic in First Gameplay
This looks really good, but I won’t lie, I was kind of disappointed in the reveal. I kind of expected the same formula as is Returnal, but this looks almost like an exact copy. If you would have shown me this and Returnal at the same time I would think it is the same game.
Re: First PS Plus Essential Game for October 2025 Leaked
That will be an awesome addition. I already own it and have the platinum for it, but I haven’t played the DLC yet. With spooky season coming up, I think it’ll be the perfect time to jump back in.