I think it looked good - it’s basically started out the same way as The Witcher 3 in terms of setting. I’m one of the rare people who enjoyed the combat in TW3, so I think it looks solid here. It’s awesome that the devs showed such lengthy footage of the game; that tells me it’s cooking right along just fine, and I don’t see any prominent delays in its future.
I’m still questing, exploring caves, tackling dungeons, killing trolls, and making my way to the platinum trophy in The Elder Scrolls IV: Oblivion. Hopefully, I’ll have it wrapped up in time for Death Stranding 2, but I doubt it, and that’s okay because I love this world of Cyrodiil.
I’m so stoked for this. I’ve yet to see anything that hasn’t impressed me. I’m also a huge fan of SoR4 and its soundtrack, so I expect great things from this one.
I won’t read the list, but I don’t know if I’ll go for the platinum if it’s similar to the first game. If it can be done in a single playthrough then I’ll probably go for it. Regardless, I don’t even care about trophies for this game - I just want to have the experience.
Wow - I am impressed! This looks fantastic. It’s been a long while since we had a game that has the Uncharted spirit, but this game seems to be channeling it quite wonderfully. Hopefully, the set pieces don’t become repetitive; the trailer did have several repeated instances of falling/sliding down something. Regardless, I’m sold and will be keeping a keen eye on this one.
Hands down, it’s Clair Obscur. In fact, it’s probably my favorite game this entire generation. I’m thrilled to have gotten the platinum, and my wife even got me a t-shirt of the game because she knew how much I talked about it. Runner up is Kingdom Come Deliverance 2 - another game I got the platinum for. I’m very much looking forward to where Death Stranding 2 and Ninja Gaiden Ragebound (and the 4th installment) rank on my list at the end of the year.
I agree with you - PS2-Atlus is a different breed. To this day, Persona 4 is my favorite JRPG of all time, and it’s hard pressed to find a title that can surpass it, though Clair Obscur might do so after more consideration. Nevertheless, I’m glad to see this game is getting another chance and seemingly turn out great. I’ll be picking it up for sure.
I said this over at Pure Xbox, but I’ll say it here as well:
It’s hard for me to get excited about any kind of new console from Xbox. I personally do not care about how much of a leap next gen will be, and the power of the console - we hear that every time from Microsoft. To me, it’s all about games. Are you going to have a steady cadence of AAA games, interspersed with AA/indie games? If so, what is separating you from PS since those games will ultimately be on that console? If it’s Game Pass, and having that subscription across multiple devices - Play Anywhere - how confident are they that developers will want to release their games on that platform?
At the end of the day, GP is great for the consumer, but a detriment to the studios. I guarantee if you ask them, they would all say that they would prefer to make $60-80.00 per game rather than $20.00 or whatever the price is for the subscription service, and not have a guarantee it will find an audience. Look at PS - people are still happy paying for games, and owning them. Look at Clair Obscur, with 3.3 million copies sold (probably more at this point). How many of those copies do you think were on Xbox? Not many, I assume. Moreover, how many people subscribed to the service for Clair Obscur, or were they already existing members? That is ultimately money lost.
I don’t want to speak poorly on Xbox/Microsoft - I love my Series X and it’s a great consumer product if you have GP, but there is a reason why they are releasing their games on PS. If they had a strong AAA exclusive library of games that sold well, I highly doubt Microsoft would be in the situation that they are in now. But truly, it’s evident - console exclusives, particularly in the AAA space - keep the consoles going. Nintendo and Sony aren’t in the position Microsoft is because they have a huge portfolio of exclusive games that people are willing to buy. I can name probably 15-20 Sony exclusives off the top of my head, and can barely think of 10 from Microsoft that has any form of relevance. Microsoft screwed up substantially on the Xbox One era, and they said so themselves (due to a lack of games), and have been playing catch-up ever since, but they can never catch-up because Sony and Nintendo continue moving forward.
I hope Bungie will manage to bounce back from these horrendous last few years because they are a great studio underneath all of this. That said, this acquisition from Sony has turned out to be awful - not only for other studios and their live service games - but as a whole, particularly from a money standpoint and time wasted.
Another problem is that making a successful live service game is damn near impossible in this climate, and part of that is on the studios, but also us as gamers. We don’t have a lot of faith in these types of games anymore, and even if a game does look good, this culture of gaming is so negative and toxic that it becomes an immediate hatefest. I simply can’t see any future live service game being successful like Fortnite. That “era” of new and revolutionary is gone.
I watched this first thing this morning on my daily walk, and I was still confused by everything even though I played the game and beat it. I’m looking forward to being equally confused and hyped for DS2.
My most anticipated games for the rest of this year are Death Stranding 2, Ninja Gaiden Ragebound (and the 4th installment), Gears of War Reloaded, and Hell Is Us. It’s going to be an amazing last half of the year, and it’s already been an incredible first half.
I was never expecting it to release in 2027 to begin with. I feel like it’ll be a launch game for the PS6. Either way, I’m here for it - Stellar Blade is one of my five favorite games this generation.
I haven’t had much time to play games this week, let alone this weekend. Whatever free time I do have I will be spending it in the world of Cyrodiil in The Elder Scrolls IV: Oblivion.
I always find Bethesda RPGs interesting because I tend to forget how they are meant to be played, and it’s incredibly easy to become overwhelmed. I never know if I should immediately set out and explore, or start the main quest. And yet, the result is always the same - I wander aimlessly and complete dungeons I’m not a high enough level for, pick locks and break into homes, read random notes and journals that lead me down an interesting quest line, and stealth my way through enemies with my bow and arrow.
Somehow, after discovering towns and stumbling my way through tons of side quests, I always manage to organically start the main narrative, unsure of how I did so. I think this is the brilliance that modern Bethesda games are missing — Fallout 4 (I really enjoyed that game; got the platinum for it) and Starfield particularly. There is a certain magic to the art of discovery that will eventually lead you to where you’re meant to go even if it doesn’t appear that way initially.
With that said, there is one issue I have with the game design, albeit it’s a product of 2006. Exploring caves and dungeons are great, but it can be disheartening when at the end of the area there isn’t an exit — you have to backtrack to leave. This isn’t with every area, mind you, but it’s incredibly noticeable. Thankfully, Skyrim fixed this problem.
Other than that minor quibble, Oblivion is sublime. When it first released in 2006, I did not like the game whatsoever. My best friend was obsessed with it, and watching him play it I thought, ”Man, this looks so cool”, but it was never fun to play for me. I had the same reaction to Fallout 3. It wasn’t until Skyrim that these types of games clicked with me. Fast forward 19-years, and it has become my favorite genre. And when Bethesda does make a good game, you know it, and there is no other feeling like it.
I, just like many people here, want Sony to focus on single player games, particularly from their most prestigious studios. With that said, they would be stupid to not invest in live service games. That is a market they have to pursue because of the amount of money that can be raked in. All they need is one good hit — similar to Helldivers 2 — to make a difference in this medium. Unfortunately, that is where a lot of money is being made in gaming nowadays, and where a lot of players are at. It’s ultimately a business.
Glad to see there is a massive patch for the game! I started it up for the first time last night and am having a blast, but there were a few technical issues. It’s nice to see the issues I’ve been having have been addressed.
This is an awesome feature, and it sounds as if it plays well in both perspectives which is always a concern. I’ll definitely do two playthroughs alternating between the two. It sounds like it’s shaping up to be another Capcom hit.
My god, it looks incredible. The gunplay looks more refined too, hopefully in the same vein as MGSV Phantom Pain. I really don’t need to see anymore from this game — I’m in day one.
This is a solid list of games. I wish some people would understand that just because some of the games may not suit their tastes doesn’t mean it’s a bad month of offerings. There are some great games on this list regardless of it appeals to you or not.
I’ve played about two hours so far and it’s solid. It isn’t going to blow anyone’s mind, and it has its technical issues: lip synching, and some stuttering, but the driving is great. The gunplay is okay, but the sound design is off. The story actually seems pretty cool, and the voice acting, animations, and cutscenes are good. It’s probably a 6.5/10 or a 7/10 kind of game, and I’m okay with that. It was what I was expecting and I’m content.
Regardless of reviews, I’m quite interested in this game. I’m honestly ignoring all the negativity because I think it looks like a solid, PS3-era romp. If the driving mechanics and gunplay feel good, that’s all I’m really looking for.
I played the base game on my X and loved it. I was kind of bummed because two achievements were bugged, or I should say the collectibles themselves were bugged, otherwise I would have gotten all the achievements. I bought the game for PS5 to support the developers, so I’ll probably just do a replay later this year when the DLC drops. Surely all of the updates and patches will help me get the platinum trophy this go around.
Man, this is day one for me. I remember playing this on the 360, and I got every achievement — even the 10k kills in multiplayer. I also remember me and my best friend playing all of these games co-op religiously. And this was around the same time Need For Speed Most Wanted was out, and we played that in the downtime.
I am really looking forward to MindsEye. From everything I’ve seen, I don’t see how this game can be any less than solid. It has that PS3 energy. I don’t expect an incredible story, and I’m sure the AI is going to be poor, but I’m okay with that. The game just looks like a fun romp.
@JonnyAces How is the platinum trophy in that game? Can you get all trophies in a single playthrough? I’m assuming some are tied to guilds/quests - can you ever lock yourself out of joining those guilds past a certain point, or can you do it essentially any time?
Day one for sure. Severed is one of my favorite games - a really fun platinum too, and the Guacamole games are sublime. I didn’t care too much for Nobody Saves The World, but that’s only because it didn’t seem too single player focused, and incentivized cooperative play, which I don’t do. It was fun, however. I’ll eagerly pick this new title up.
This week I managed to finish Pipistrello and the Cursed Yoyo. It is a game that never outstayed its welcome, and its Metroidvania and Zelda-like qualities were incredibly well done. It took me about 17 hours, with completion rate of 78%. I feel quite satiated with my experience.
Subsequently, I was perusing my back catalog of games and saw Sea of Stars. I then realized Sabotage Studios released their hefty free expansion/DLC, Throes of the Watchmaker a week or so ago, and I decided to redownload the game.
I have beaten it before, but I noticed I missed a ton of optional content. Once I booted the game back up, I was immediately drawn back into this gorgeous world, almost without missing a beat. Within a couple of hours I mopped up all side bosses and collectibles, and even got the platinum trophy for it.
It is truly an outstanding retro-inspired JRPG. And, having not played it since release, all of the patches and updates have made it an even more enjoyable experience; it is more streamlined, in a positive way. As of right now, I’m a couple of hours in the DLC and it’s been sublime. I’m really looking forward to the new classes, abilities, and story.
I’m not sure what I want to play next. I have my eye on two games: MindsEye (I honestly think it looks solid despite the hooblah) and Blades of Fire. I’m not looking for anything special - just a simple spray and pray or hack and slash. Really, I’m just biding my time until Death Stranding 2 releases.
I actually booted my NG+++ save this morning after a couple of years, and I was a little midway through. I had no idea what I was doing, haha. This is one of my favorite games, but I don’t know if I have the energy to replay it up until near the end to unlock the DLC. I might eventually, though!
That was my first thought — it was the main actor for the prequel Dexter. Also, that’s a great show, and his performance was very good. I’ll be content if he is the James Bond in this game.
Good to hear that it’s not an entirely open world game. I am looking forward and to it. I really do hope they do something more manageable with the loot system, particularly lowering the amount of drops. That is my biggest issue with these games.
I know James Bond will more than likely be a great game, but for some reason to art-style isn’t vibing with me. Maybe it’s something I’ll grow to appreciate — either way, I’m looking forward to it.
Well deserved. It had some flaws and a slow start, but once the game settled in after a few chapters, it was a brilliant experience. I’m glad I was able to get the platinum trophy for it.
A- for me. It started off very strong, and had a lot of PS3 energy (that’s a good thing). It actually never slowed down; but the latter half of the games didn’t appeal to my tastes personally. Overall, it was a fantastic showing — new games, reappearances, and seemingly a renewed focus.
I really have a hard time believing this is true, but if so, I’ll take it. CO2077 was a phenomenal experience once all the patches, updates, and Phantom Liberty released.
I think this will be cool if true. I don’t mind smaller projects that are interstitial to the AAA experience. I absolutely loved PoP: The Lost Crown, and if it’s similar to that, I’ll be pleased.
This looks absolutely sensational from top to bottom. The art style is gorgeous, the combat looks incredible, the level design seems solid, with fun but challenging platforming. I cannot wait for this. I’m very curious to see how Ragebound and this title compare to one another.
Doom The Dark Ages is my pick. I got the platinum for it and it was a sublime experience. With that said, I also purchased Fantasy Life I: The Girl Who Steals Time, but I’ve only played two hours of it. It is good, but I haven’t sunk enough time in it to make a pure judgment.
This week(end) I got the platinum trophy for Doom: The Dark Ages. It’s truly an extraordinary FPS. My initial impression was lukewarm. I felt the essence of DOOM was absent, but the more I played the more I became enamored with what it was trying to do mechanically.
Once you get past its lengthy tutorial stages the game ramps up the significantly. You are provided a plethora of weapons and upgrades that all feel unique and fun to use. Meanwhile, exploration is rewarding and feels more confident than its predecessors.
Overall, The Dark Ages is probably my favorite out of the trilogy. With that said, I could go back and forth any day of the week because each game does something unique that makes it stand out in ways that suit my play-style. Either way, these are a fantastic set of games that are worth adding to your catalogue.
In the last two weeks, I have obtained the platinum for Doom and Clair Obscur: Expedition 33, which is my personal GOTY. Both games are emotionally draining in their own way, so I needed to change up the pace.
That brings me to Pipistrello and the Cursed Yoyo (Nintendo Switch). This game rules. If you are a fan of top down Zelda-like with a dab of Metroidvania elements, this game is a must play.
As the title suggests, your main weapon is a yoyo. It’s such a great weapon that intertwines real life tricks such as Walk the Dog as learned abilities that really expand how you interact with exploration and combat. There are many variants, with a large amount of abilities I’ve yet to find, so I’m curious how the game evolves.
There are also upgrades, but they are handled in a way that is a challenge in and of itself. You’re essentially renting them until you can pay off the loan. While you are doing that, certain upgrades may take a life point away from you until you pay back the money whilst learning the skill. It’s a keen balance.
You can see the developers were inspired by classic Zelda games. There are numerous secrets to uncover, one of which is heart petals. Once you find enough of them, you gain an extra life. There are also main dungeons to progress through. They all have a unique locale, and are really fun and clever, making you utilize what an actual yoyo can do. The way these dungeons are set up, and how you’re able to interact with the environment via the yoyo, it’s fun manipulating how to dispatch your enemies.
Speaking of enemies, this game is genuinely challenging. It plays like your typical 2D action platformers, but in a top down view. Moreover, it’s not just the enemies you have to worry about, it’s the levels themselves. The game is constantly moving, making the environment just as much as a threat as the bad guys. I’ve died numerous times, but it always feels like my fault. Thankfully, the game is generous and saves your progress every new room you enter, which is often.
I’m about eight hours in total, and I’ve completed two main dungeons out of four (I believe), along with a ton of optional content. I feel like I haven’t even scratched the surface of this game because looking at my upgrades and abilities that I’ve yet to find, I see nothing but endless possibilities. This game is going to be special, and I hope it gets the attention it deserves.
@B0udoir I’m not sure the game needs a map. I got the platinum trophy just fine without it. That said, it would have been nice to have some indication you’re missing a music record or a diary at this/that location. It doesn’t have to say where it is at, just 0/1 collected at “here”.
Comments 1,554
Re: The Witcher, Kingdom Come Vibes in Blood of Dawnwalker Gameplay
I think it looked good - it’s basically started out the same way as The Witcher 3 in terms of setting. I’m one of the rare people who enjoyed the combat in TW3, so I think it looks solid here. It’s awesome that the devs showed such lengthy footage of the game; that tells me it’s cooking right along just fine, and I don’t see any prominent delays in its future.
Re: These 17+ New PS5, PS4, PS Plus Games Are Coming Out Next Week (23rd-29th June)
Death Stranding is my only focus. That said, I will probably buy I Am Your Beast and have it in the back burner.
Re: Talking Point: What Are You Playing This Weekend? - Issue 586
I’m still questing, exploring caves, tackling dungeons, killing trolls, and making my way to the platinum trophy in The Elder Scrolls IV: Oblivion. Hopefully, I’ll have it wrapped up in time for Death Stranding 2, but I doubt it, and that’s okay because I love this world of Cyrodiil.
Re: Shinobi: Art of Vengeance Will Have an Absolutely Banging Soundtrack
I’m so stoked for this. I’ve yet to see anything that hasn’t impressed me. I’m also a huge fan of SoR4 and its soundtrack, so I expect great things from this one.
Re: Death Stranding 2 PS5 Trophy List Is Live, But Beware of Spoilers
I won’t read the list, but I don’t know if I’ll go for the platinum if it’s similar to the first game. If it can be done in a single playthrough then I’ll probably go for it. Regardless, I don’t even care about trophies for this game - I just want to have the experience.
Re: Blood Message Is Uncharted Meets Ancient China, and It Looks Phenomenal
Wow - I am impressed! This looks fantastic. It’s been a long while since we had a game that has the Uncharted spirit, but this game seems to be channeling it quite wonderfully. Hopefully, the set pieces don’t become repetitive; the trailer did have several repeated instances of falling/sliding down something. Regardless, I’m sold and will be keeping a keen eye on this one.
Re: Talking Point: What's Your PS5 Game of the Year for 2025 So Far?
Hands down, it’s Clair Obscur. In fact, it’s probably my favorite game this entire generation. I’m thrilled to have gotten the platinum, and my wife even got me a t-shirt of the game because she knew how much I talked about it. Runner up is Kingdom Come Deliverance 2 - another game I got the platinum for. I’m very much looking forward to where Death Stranding 2 and Ninja Gaiden Ragebound (and the 4th installment) rank on my list at the end of the year.
Re: Raidou Remastered: The Mystery of the Soulless Army (PS5) - A Fantastic Return to Peak PS2 Atlus Vibes
I agree with you - PS2-Atlus is a different breed. To this day, Persona 4 is my favorite JRPG of all time, and it’s hard pressed to find a title that can surpass it, though Clair Obscur might do so after more consideration. Nevertheless, I’m glad to see this game is getting another chance and seemingly turn out great. I’ll be picking it up for sure.
Re: The Next Xbox Is a PC, So What Does That Mean for PS6?
I said this over at Pure Xbox, but I’ll say it here as well:
It’s hard for me to get excited about any kind of new console from Xbox. I personally do not care about how much of a leap next gen will be, and the power of the console - we hear that every time from Microsoft. To me, it’s all about games. Are you going to have a steady cadence of AAA games, interspersed with AA/indie games? If so, what is separating you from PS since those games will ultimately be on that console? If it’s Game Pass, and having that subscription across multiple devices - Play Anywhere - how confident are they that developers will want to release their games on that platform?
At the end of the day, GP is great for the consumer, but a detriment to the studios. I guarantee if you ask them, they would all say that they would prefer to make $60-80.00 per game rather than $20.00 or whatever the price is for the subscription service, and not have a guarantee it will find an audience. Look at PS - people are still happy paying for games, and owning them. Look at Clair Obscur, with 3.3 million copies sold (probably more at this point). How many of those copies do you think were on Xbox? Not many, I assume. Moreover, how many people subscribed to the service for Clair Obscur, or were they already existing members? That is ultimately money lost.
I don’t want to speak poorly on Xbox/Microsoft - I love my Series X and it’s a great consumer product if you have GP, but there is a reason why they are releasing their games on PS. If they had a strong AAA exclusive library of games that sold well, I highly doubt Microsoft would be in the situation that they are in now. But truly, it’s evident - console exclusives, particularly in the AAA space - keep the consoles going. Nintendo and Sony aren’t in the position Microsoft is because they have a huge portfolio of exclusive games that people are willing to buy. I can name probably 15-20 Sony exclusives off the top of my head, and can barely think of 10 from Microsoft that has any form of relevance. Microsoft screwed up substantially on the Xbox One era, and they said so themselves (due to a lack of games), and have been playing catch-up ever since, but they can never catch-up because Sony and Nintendo continue moving forward.
Re: Bungie Delays Marathon Indefinitely, No New PS5, PC Release Date Given
I hope Bungie will manage to bounce back from these horrendous last few years because they are a great studio underneath all of this. That said, this acquisition from Sony has turned out to be awful - not only for other studios and their live service games - but as a whole, particularly from a money standpoint and time wasted.
Another problem is that making a successful live service game is damn near impossible in this climate, and part of that is on the studios, but also us as gamers. We don’t have a lot of faith in these types of games anymore, and even if a game does look good, this culture of gaming is so negative and toxic that it becomes an immediate hatefest. I simply can’t see any future live service game being successful like Fortnite. That “era” of new and revolutionary is gone.
Re: This Death Stranding Story Recap Is Essential Viewing Before PS5 Sequel
I watched this first thing this morning on my daily walk, and I was still confused by everything even though I played the game and beat it. I’m looking forward to being equally confused and hyped for DS2.
Re: Pocket a Platinum in PS Plus Premium's Seminal New Retro Release
I think I’ll pick this up. I remember playing it a lot on the PS2, and also Invisible War on the OG Xbox. Those were some good times.
Re: Feature: The 20 Most Anticipated PS5 Games for the Rest of 2025
My most anticipated games for the rest of this year are Death Stranding 2, Ninja Gaiden Ragebound (and the 4th installment), Gears of War Reloaded, and Hell Is Us. It’s going to be an amazing last half of the year, and it’s already been an incredible first half.
Re: Stellar Blade 2 Dev Will Try Its Best to Hit 2027 Release, But Don't Expect It
I was never expecting it to release in 2027 to begin with. I feel like it’ll be a launch game for the PS6. Either way, I’m here for it - Stellar Blade is one of my five favorite games this generation.
Re: Talking Point: What Are You Playing This Weekend? - Issue 585
I haven’t had much time to play games this week, let alone this weekend. Whatever free time I do have I will be spending it in the world of Cyrodiil in The Elder Scrolls IV: Oblivion.
I always find Bethesda RPGs interesting because I tend to forget how they are meant to be played, and it’s incredibly easy to become overwhelmed. I never know if I should immediately set out and explore, or start the main quest. And yet, the result is always the same - I wander aimlessly and complete dungeons I’m not a high enough level for, pick locks and break into homes, read random notes and journals that lead me down an interesting quest line, and stealth my way through enemies with my bow and arrow.
Somehow, after discovering towns and stumbling my way through tons of side quests, I always manage to organically start the main narrative, unsure of how I did so. I think this is the brilliance that modern Bethesda games are missing — Fallout 4 (I really enjoyed that game; got the platinum for it) and Starfield particularly. There is a certain magic to the art of discovery that will eventually lead you to where you’re meant to go even if it doesn’t appear that way initially.
With that said, there is one issue I have with the game design, albeit it’s a product of 2006. Exploring caves and dungeons are great, but it can be disheartening when at the end of the area there isn’t an exit — you have to backtrack to leave. This isn’t with every area, mind you, but it’s incredibly noticeable. Thankfully, Skyrim fixed this problem.
Other than that minor quibble, Oblivion is sublime. When it first released in 2006, I did not like the game whatsoever. My best friend was obsessed with it, and watching him play it I thought, ”Man, this looks so cool”, but it was never fun to play for me. I had the same reaction to Fallout 3. It wasn’t until Skyrim that these types of games clicked with me. Fast forward 19-years, and it has become my favorite genre. And when Bethesda does make a good game, you know it, and there is no other feeling like it.
Re: 'We Won't Make the Same Mistakes Again': Sony Reflects on PS5's Catastrophic Concord
I, just like many people here, want Sony to focus on single player games, particularly from their most prestigious studios. With that said, they would be stupid to not invest in live service games. That is a market they have to pursue because of the amount of money that can be raked in. All they need is one good hit — similar to Helldivers 2 — to make a difference in this medium. Unfortunately, that is where a lot of money is being made in gaming nowadays, and where a lot of players are at. It’s ultimately a business.
Re: Oblivion Remastered Patch 1.511 Out Now on PS5, Big Download Includes Crash and Bug Fixes
Glad to see there is a massive patch for the game! I started it up for the first time last night and am having a blast, but there were a few technical issues. It’s nice to see the issues I’ve been having have been addressed.
Re: Resident Evil Requiem Playable in 1st and 3rd Person, New Screenshots
This is an awesome feature, and it sounds as if it plays well in both perspectives which is always a concern. I’ll definitely do two playthroughs alternating between the two. It sounds like it’s shaping up to be another Capcom hit.
Re: PS5's Death Stranding 2 Gets Another New Trailer, But It's Not Like the Others
My god, it looks incredible. The gunplay looks more refined too, hopefully in the same vein as MGSV Phantom Pain. I really don’t need to see anymore from this game — I’m in day one.
Re: 9 PS Plus Extra, Premium Games for June 2025 Announced
This is a solid list of games. I wish some people would understand that just because some of the games may not suit their tastes doesn’t mean it’s a bad month of offerings. There are some great games on this list regardless of it appeals to you or not.
Re: Hands On: MindsEye Is a Boring Mess
I’ve played about two hours so far and it’s solid. It isn’t going to blow anyone’s mind, and it has its technical issues: lip synching, and some stuttering, but the driving is great. The gunplay is okay, but the sound design is off. The story actually seems pretty cool, and the voice acting, animations, and cutscenes are good. It’s probably a 6.5/10 or a 7/10 kind of game, and I’m okay with that. It was what I was expecting and I’m content.
Re: Site News: Where's Our MindsEye PS5 Review?
@Toot1st You’re not the only one. I think it looks pretty good.
Re: Site News: Where's Our MindsEye PS5 Review?
Regardless of reviews, I’m quite interested in this game. I’m honestly ignoring all the negativity because I think it looks like a solid, PS3-era romp. If the driving mechanics and gunplay feel good, that’s all I’m really looking for.
Re: Indiana Jones DLC Order of Giants Out in September on PS5
I played the base game on my X and loved it. I was kind of bummed because two achievements were bugged, or I should say the collectibles themselves were bugged, otherwise I would have gotten all the achievements. I bought the game for PS5 to support the developers, so I’ll probably just do a replay later this year when the DLC drops. Surely all of the updates and patches will help me get the platinum trophy this go around.
Re: Ninja Gaiden 4 Looks Like a Stunning Sequel, Slashes PS5 in October
I’ve watched this trailer four times and it blows me away even more than the prior time. It looks so good.
Re: MUDANG: Two Hearts Brings Call of Duty, Splinter Cell, and Blackpink Energy to PS5
@Greifchen I don’t see The Last of Us in this trailer at all aside from it being 3rd person.
Re: Gears of War Reloaded PS5 Gameplay Showcased for the First Time at Xbox Showcase
Man, this is day one for me. I remember playing this on the 360, and I got every achievement — even the 10k kills in multiplayer. I also remember me and my best friend playing all of these games co-op religiously. And this was around the same time Need For Speed Most Wanted was out, and we played that in the downtime.
Re: Action Adventure PS5 Game Echoes of the End Shows Real Promise in Debut Trailer
This looks pretty cool. You can obviously see where the game gets its inspiration from. I’ll be keeping an eye out for this one.
Re: These 9+ New PS5, PS4 Games Are Coming Out Next Week (9th-15th June)
I am really looking forward to MindsEye. From everything I’ve seen, I don’t see how this game can be any less than solid. It has that PS3 energy. I don’t expect an incredible story, and I’m sure the AI is going to be poor, but I’m okay with that. The game just looks like a fun romp.
Re: Talking Point: What Are You Playing This Weekend? - Issue 584
@JonnyAces How is the platinum trophy in that game? Can you get all trophies in a single playthrough? I’m assuming some are tied to guilds/quests - can you ever lock yourself out of joining those guilds past a certain point, or can you do it essentially any time?
Re: Blighted Is a Metroidvania Action Game from the Makers of Guacamelee
Day one for sure. Severed is one of my favorite games - a really fun platinum too, and the Guacamole games are sublime. I didn’t care too much for Nobody Saves The World, but that’s only because it didn’t seem too single player focused, and incentivized cooperative play, which I don’t do. It was fun, however. I’ll eagerly pick this new title up.
Re: Talking Point: What Are You Playing This Weekend? - Issue 584
This week I managed to finish Pipistrello and the Cursed Yoyo. It is a game that never outstayed its welcome, and its Metroidvania and Zelda-like qualities were incredibly well done. It took me about 17 hours, with completion rate of 78%. I feel quite satiated with my experience.
Subsequently, I was perusing my back catalog of games and saw Sea of Stars. I then realized Sabotage Studios released their hefty free expansion/DLC, Throes of the Watchmaker a week or so ago, and I decided to redownload the game.
I have beaten it before, but I noticed I missed a ton of optional content. Once I booted the game back up, I was immediately drawn back into this gorgeous world, almost without missing a beat. Within a couple of hours I mopped up all side bosses and collectibles, and even got the platinum trophy for it.
It is truly an outstanding retro-inspired JRPG. And, having not played it since release, all of the patches and updates have made it an even more enjoyable experience; it is more streamlined, in a positive way. As of right now, I’m a couple of hours in the DLC and it’s been sublime. I’m really looking forward to the new classes, abilities, and story.
I’m not sure what I want to play next. I have my eye on two games: MindsEye (I honestly think it looks solid despite the hooblah) and Blades of Fire. I’m not looking for anything special - just a simple spray and pray or hack and slash. Really, I’m just biding my time until Death Stranding 2 releases.
Re: Lies of P: Overture DLC Out Now, Costs $30 on PS5, PS4
I actually booted my NG+++ save this morning after a couple of years, and I was a little midway through. I had no idea what I was doing, haha. This is one of my favorite games, but I don’t know if I have the energy to replay it up until near the end to unlock the DLC. I might eventually, though!
Re: Shovel Knight Dev Confirms Mina the Hollower for October Launch on PS5, PS4
Finally! I’ve been waiting on this one for years. I’m glad it has an official release date!
Re: Fans Convinced They've Figured Out Who Plays James Bond in 007 First Light
That was my first thought — it was the main actor for the prequel Dexter. Also, that’s a great show, and his performance was very good. I’ll be content if he is the James Bond in this game.
Re: No, Nioh 3 Isn't Open World, Despite Team Ninja's Rise of the Ronin Experiment
Good to hear that it’s not an entirely open world game. I am looking forward and to it. I really do hope they do something more manageable with the loot system, particularly lowering the amount of drops. That is my biggest issue with these games.
Re: James Bond, Silent Hill Among the Most Viewed Trailers at State of Play
I know James Bond will more than likely be a great game, but for some reason to art-style isn’t vibing with me. Maybe it’s something I’ll grow to appreciate — either way, I’m looking forward to it.
Re: Game of the Month: DOOM: The Dark Ages (May 2025)
Well deserved. It had some flaws and a slow start, but once the game settled in after a few chapters, it was a brilliant experience. I’m glad I was able to get the platinum trophy for it.
Re: Poll: How Would You Rate State of Play for June 2025?
A- for me. It started off very strong, and had a lot of PS3 energy (that’s a good thing). It actually never slowed down; but the latter half of the games didn’t appeal to my tastes personally. Overall, it was a fantastic showing — new games, reappearances, and seemingly a renewed focus.
Re: Capcom's Pragmata Resurfaces with New Trailer, Out for PS5 in 2026
I’m glad to see this game make a reappearance after all this time. It looks great, so I’m excited to see more.
Re: Final Fantasy Tactics Enhanced Remaster Announced for PS5, Out in September
Day one, without question.
Re: Rumour: New Cyberpunk 2077 DLC Is Incoming, Developer Leak Suggests
I really have a hard time believing this is true, but if so, I’ll take it. CO2077 was a phenomenal experience once all the patches, updates, and Phantom Liberty released.
Re: Resident Evil 9 PS5 Reveal This Week, It's Claimed
In Capcom I trust.
Re: Rumour: Greek God of War Game Is a 2.5D Metroidvania
I think this will be cool if true. I don’t mind smaller projects that are interstitial to the AAA experience. I absolutely loved PoP: The Lost Crown, and if it’s similar to that, I’ll be pleased.
Re: The First of SEGA's Retro Revival Games Is Looking Sick as Hell
This looks absolutely sensational from top to bottom. The art style is gorgeous, the combat looks incredible, the level design seems solid, with fun but challenging platforming. I cannot wait for this. I’m very curious to see how Ragebound and this title compare to one another.
Re: Poll: Vote for Your PS5 Game of the Month (May 2025)
Doom The Dark Ages is my pick. I got the platinum for it and it was a sublime experience. With that said, I also purchased Fantasy Life I: The Girl Who Steals Time, but I’ve only played two hours of it. It is good, but I haven’t sunk enough time in it to make a pure judgment.
Re: Outriders, Bulletstorm Dev People Can Fly Cancels Two Games, Layoffs Imminent
Outriders and Bulletstorm are great games. I hope they will be able to find success in their next endeavors.
Re: Talking Point: What Are You Playing This Weekend? - Issue 583
This week(end) I got the platinum trophy for Doom: The Dark Ages. It’s truly an extraordinary FPS. My initial impression was lukewarm. I felt the essence of DOOM was absent, but the more I played the more I became enamored with what it was trying to do mechanically.
Once you get past its lengthy tutorial stages the game ramps up the significantly. You are provided a plethora of weapons and upgrades that all feel unique and fun to use. Meanwhile, exploration is rewarding and feels more confident than its predecessors.
Overall, The Dark Ages is probably my favorite out of the trilogy. With that said, I could go back and forth any day of the week because each game does something unique that makes it stand out in ways that suit my play-style. Either way, these are a fantastic set of games that are worth adding to your catalogue.
In the last two weeks, I have obtained the platinum for Doom and Clair Obscur: Expedition 33, which is my personal GOTY. Both games are emotionally draining in their own way, so I needed to change up the pace.
That brings me to Pipistrello and the Cursed Yoyo (Nintendo Switch). This game rules. If you are a fan of top down Zelda-like with a dab of Metroidvania elements, this game is a must play.
As the title suggests, your main weapon is a yoyo. It’s such a great weapon that intertwines real life tricks such as Walk the Dog as learned abilities that really expand how you interact with exploration and combat. There are many variants, with a large amount of abilities I’ve yet to find, so I’m curious how the game evolves.
There are also upgrades, but they are handled in a way that is a challenge in and of itself. You’re essentially renting them until you can pay off the loan. While you are doing that, certain upgrades may take a life point away from you until you pay back the money whilst learning the skill. It’s a keen balance.
You can see the developers were inspired by classic Zelda games. There are numerous secrets to uncover, one of which is heart petals. Once you find enough of them, you gain an extra life. There are also main dungeons to progress through. They all have a unique locale, and are really fun and clever, making you utilize what an actual yoyo can do. The way these dungeons are set up, and how you’re able to interact with the environment via the yoyo, it’s fun manipulating how to dispatch your enemies.
Speaking of enemies, this game is genuinely challenging. It plays like your typical 2D action platformers, but in a top down view. Moreover, it’s not just the enemies you have to worry about, it’s the levels themselves. The game is constantly moving, making the environment just as much as a threat as the bad guys. I’ve died numerous times, but it always feels like my fault. Thankfully, the game is generous and saves your progress every new room you enter, which is often.
I’m about eight hours in total, and I’ve completed two main dungeons out of four (I believe), along with a ton of optional content. I feel like I haven’t even scratched the surface of this game because looking at my upgrades and abilities that I’ve yet to find, I see nothing but endless possibilities. This game is going to be special, and I hope it gets the attention it deserves.
Re: Expedition 33 Could Get Much Requested Photo Mode in Future Update on PS5
@B0udoir I’m not sure the game needs a map. I got the platinum trophy just fine without it. That said, it would have been nice to have some indication you’re missing a music record or a diary at this/that location. It doesn’t have to say where it is at, just 0/1 collected at “here”.
Re: Yes, Death Stranding Is Getting an Anime As Well
Might as well.