This weekend I can happily say I beat Clair Obscur: Expedition 33 and got the platinum trophy. For me personally, this game will go down as an all-time favorite. It’s peak RPG in every facet, but does it in a condensed manner that never outstays its welcome. It also features one of the best soundtracks I’ve ever heard in a video game. I’ve had the song Visages - Aria pour un Masque de Colere on repeat for days.
I’m now on to DOOM: The Dark Ages. The gameplay is top notch, but the tone and atmosphere feel different from its predecessors. There were shades of demonic horror in the first two games, from its enemies and environments, which told a story on its own. With this entry, everything seems more cartoonish and colorful. For a game that has Dark Ages in the title, it seems too bright in its aesthetics, and strips away the darkness of the first two games — something that would be more fitting for not only a DOOM game, but for a medieval title.
With all of that said, from a combat perspective it feels great. It plays fast and kinetic, but also feels slowed down to feel properly in control. The shield is an excellent addition to a series bolstering legendary weapons, and it never gets old throwing your saw shield at enemies and carving them to pieces. All of the weapons are fun to use, each with their own unique abilities, and the plethora of upgrades available really enhance experience.
Still, though, my only complaint is changing for the positive thus far. I’m on the 9th chapter and have a 100% completion rate for each mission. The game really hits its stride with confidence on the sixth chapter, after its tutorials. And really, these games are all about gameplay, and there aren’t many franchises that do it better than id Software. I’ll be looking forward to obtaining the platinum trophy for this one.
My wife is also having some friends staying over this weekend, so I think my father-in-law and I will bust out my Blackstone grill and cook hibachi for everyone. We haven’t done that in a while and the weather should be perfect to spend outdoors enjoying good food and even better company.
@themightyant I agree with you. The opening levels weren’t that great. It really starts to get its stride around Chapter 6, and then you can see how confident the game is.
I just completed chapter 6 — the best chapter so far — and it’s excellent. I was iffy on it at the beginning, but the game continues to evolve in its combat, particularly with its numerous weapons and upgrades. Exploration is also very satisfying, with secrets everywhere. So far, I am giving it an 8/10 but it could easily be a 9/10.
I’ve been wondering if they will go the Antarctic route, but I’m excited nonetheless. The first one is an absolute masterpiece. Also, this might be controversial, but for my tastes personally, Infinite is better and my favorite in the franchise. That game hit me hard.
I admittedly didn’t give this game the proper chance I should have. At the time, I was playing Cyberpunk 2077 (Phantom Liberty) and was enamored with it, but wanted to play SF because it was the big new thing. I played 10 hours, and wasn’t really focusing on dialogue or anything like that. I do remember getting to the first big location and being overwhelmed by the amount of people to speak to, and most of them leading to quests. I ended up putting it down and never playing it again.
When it inevitably comes to PS5, I’ll give it a fair shot because A) it will be in the best shape, with patches and all updated content, and B) it has all of the things I enjoy on a personal level.
I know there will be a debate about Xbox Game Pass and its sustainability, particularly with sales. For my own belief, I think Game Pass, while good for the consumer, it’s ultimately creating a ripple effect that will have consequences in the future for games that aren’t purchased.
Studios have to make money on their product — it’s a simple as that. Microsoft may pay them outright to have their game on Game Pass, but it stops there. The remaining source of income has to come from the consumer. If developers don’t make a profit then future games may not be made.
This is why I always purchase games, especially from studios that I love, and I even have Game Pass. I essentially use that subscription service as a rental. I’ll test the game(s) out, and if I like it I will buy it, whether it’s on my Series X or on my PS5.
At the end of the day, games cost tons of money to make, and they have to be reimbursed somehow, and that is by the consumer. Otherwise, we won’t see games. It’s the same way when a big budget movie releases in theater and becomes a box office failure. You won’t get a sequel to it, and the same goes for games. Plain and simple.
I’m so stoked for this. Lies of P shocked me by how good it was, and it has become one of my favorite games of all time. Moreover, it’s the only game in recent memory where I instantly replayed it, not just once, but twice, after I beat it. I never do that. Once I beat a game I shelve it for years. I can’t wait to get my hands on this one.
I won’t buy it at full price, but I’ll definitely play it at some point. Funnily enough, I’ve had the game installed on my Series X since the day it came out and I’ve yet to find the desire to actually play it. That said, I have the platinum for the first game so I might as well get the platinum for the sequel, especially since you can realistically beat it in a single sitting or two.
@themightyant There is a song in Renoir’s Draft that has a unique battle song and it’s incredible. It’s called “Aria pour un Masque de Colere”. It gives me chills every time I hear it. And if you listen to the lyrics it is Clea singing about Verso. It might be Maelle, not sure, but regardless, it’s a banger and the only place the song plays in the game.
I bought the game, and I plan on starting it tonight. I’m looking forward to it, but there have been conflicting numbers about the sales in the past couple of days.
This is awesome, but not surprising! I can’t wait to see how much they improve from the first game. Right now, it’s one of my favorite games of this generation.
This weekend I am finally wrapping up the platinum trophy for Clair Obscur: Expedition 33. I’ve completed every optional boss, all thirty-three levels of the Endless Tower, and all additional side content, so all I have left to do is reach level 99. I’m six levels away, so I’m just grinding.
Even now, after essentially 100%’ing the game, I’m even more enamored with it than I was originally. I’m having a total blast using pictos and creating new unique builds, and seeing how far I can push my damage output. I’ve beaten some end-game bosses with one hit, and it’s very satisfying.
This game is without a doubt my GOTY. It has been expertly paced from start to finish. The story is deep and impactful, every character is fully developed and interesting, exploration is rewarding, and it’s a masterclass in roleplaying. Typically, the longer you play a game the more you begin to see its flaws, but not here - I might just consider it the perfect JRPG.
Once I wrap that up, I’ll officially start DOOM: The Dark Ages. I’ve been attempting to go into it as blind as possible, but I’ve read a few reviews that say it plays similarly to the 2016 reboot. I hope this is true because as much as I love Eternal and its relentless nature, I liked the slower pace - well, slower for DOOM standards - and the weapons better.
I don’t like the character movement, but everything else speaks to me. Depending on reviews, I’ll probably pick this up. It should be a good palate cleanser from DOOM, and should last me until Death Stranding 2 releases.
It’s going to come, the question is when. I’m very much looking forward to it. By all the reviews I’ve read, it seems like a solid Obsidian RPG, but the companions are quite disappointing. This is a shame, but it is what it is. Everything else seems great. I would have played it on Game Pass, but I had a backlog to work through so I don’t mind waiting for a lull in gaming, of which doesn’t seem to be happening any time soon.
I’ll pick this up down the road. Right now, there are too many games out. I also feel satiated with KCD2, spending approximately 200 hours with the game, and got the platinum trophy.
That’s pretty cool. I do agree, it is GOTY right now. I’m attempting to go for the platinum trophy as well. I’m at the end, and can fully explore the entire map. I’m trying to wrap up all side content before beating the game, but I’m actually struggling with the end-game content. I may save it for a NG+ down the line, but if I do, I’m going to max out all relationships first, find all the lost gestrals, and do their beach activities. I’ll save the combat oriented trophies for a second playthrough.
PS: Stellar Blade is phenomenal, and I got the platinum for that game.
I was disappointed by this episode. It was good, but there were too many moments where the writing fell apart by contrivances. The main area was when Ellie got to the hospital, crawled away from the dog into the hiding hole, and then magically appeared behind Nora in the room. Really? She managed to slip by everyone patrolling and knew exactly what room Nora would be in? It felt so forced and didn’t make any sense, and lost the emotional impact because, in the game you’re sneaking and fighting your way inside, and find Nora by logical reasoning, albeit video gamey. I don’t know - as much as I like the show and can separate it from the game, it really isn’t reaching any of the high points that the game did. At all.
I’ve been feeling burnout with gaming over the last two weeks. I also won’t be playing much of anything this weekend — I’ll be out of town, so it might be a good refresher. And I haven’t got to play much of anything throughout the week, so progress has been minimum in the games I have been playing.
To start, I finished Act 3 in Clair Obscur: Expedition 33. I’m officially at the end game, and now that the entire map is opened up, I’ll be doing all of the optional content before completing the game. My opinion hasn’t changed — it’s an absolute masterpiece. I would like to go for the platinum trophy, but I’m not sure yet due to the excessive amount of games I want to play that are out right now.
Secondly, I’m playing The Legend of Heroes: Trails Through Daybreak on my Switch. I played the game originally on the PS5 at launch but put the game aside during the third chapter because I got busy with life. I figured I’d be able to complete it if I play it portably since I’ve been traveling a lot more than usual as of late. I’m currently halfway through chapter 2 and it’s just as brilliant as I remember.
Lastly, I preordered Doom: The Dark Ages. The reviews have been great, and the prior two games are some of my favorite FPS’s to date. This new entry looks absolutely wild, with an interesting departure from its predecessors. This should be a nice palate cleanser from the depressing narrative of Clair Obscur, and the meaty RPG that is the Trails series. It’s time to turn off my brain and rip and tear.
Awesome review! It’s a shame some of the sections don’t work out very well with the dragons and mechs, but that’s okay. I also don’t need a story with this game. Everything else sounds sublime, and I’ve preordered the game and I’m ready to go!
The gameplay looks like it’s trying to be Uncharted, and I’m okay with that. I really hope the gunplay feels fun to play, and the driving mechanics aren’t too frustrating. As much as I liked Mafia 1, the wasn’t enjoyable to play through. Nonetheless, the game looks gorgeous. I’m looking forward to its release.
I can’t wait — the first game took me by surprise. I’m glad to hear combat has been improved, particularly with how it feels to play. I think from this point onward, I’ll be going on a media blackout for this game until it releases.
I gave it a 10. I do agree with others - I wish the game had a mini map. However, I can’t fault the game for not having it because it was a creative decision that ultimately doesn’t affect what makes the game so special. Its easily one of the best games I have ever played.
Man, we are getting an overload of Trails games. I can’t complain — and in fact, I’m playing through Daybreak right now since I never finished it from last year — but with a new entry releasing soon, and a remake of the first, it’s definitely overwhelming in a good way.
@OldGamer999 I see your point, but also, this is Rockstar. They have the money, resources, and time to make something fantastic. And there really shouldn’t be any doubt about it. Every GTA has been incredible, regardless if you’re a fan of the setting and characters. The same goes for Red Dead Redemption 2. It should be safe to say that due to their history, and the love and care they put into their franchises, at the very least this game will be great. I honestly don’t think it’s possible to be bad or mediocre whatsoever with the money they are spending. Just thought I’d throw out a different perspective — but I do understand your sentiment.
The production value is absolutely insane, and it looks stunning. Rockstar is next level, and I’d reckon they probably spent close to a billion on this game.
It was a great episode, with brilliant acting all across the board. There were a few pacing issues in my mind, but it didn’t detract much from the overall experience. I agree with others, though - the game is much better, but that’s only because of how interactive the game can be that the show doesn’t portray. There are subtle nuances and environmental stories that are simply absent in the show, probably due do time constraints.
Well deserved! I’m dreading the DLC because I know I’ll lose at least 50 hours of my life to the game. I spent 200+ on the base game and got the platinum. Really, I’m not yanking your pizzle.
My primary focus this weekend will be Clair Obscur: Expedition 33. Not too long ago, I was raving about Kingdom Come Deliverance —rightfully so; 200 hours later I finally got the platinum — and said I can’t see anything topping this as my frontrunner for GOTY. Well, that sentiment has changed.
I’ve put roughly 20 hours into this game. I recently completed Act 1 and am near the tail-end of Act 2, and I am blown away. The story is heartfelt, with twists and turns that have left me in utter disbelief. And the shocking moments that do occur don’t happen for the sake of trying to pull a fast one on your emotions. No; it happens organically, with beautiful allegories behind its decisions. You don’t see this often with modern RPGs.
Many developers neglect the story for gameplay and exploration. Clair hasn’t substituted anything. Everything is purposeful. It has taken all that makes an RPG what it is — story, party members, bantering, evil villain(s), a classic leveling up system, beautiful OST, exploring a vast open world — and elevated it above all of its contemporaries in a masterclass execution.
The combat has left me just as speechless as the narrative. It keeps you engaged from start to finish, and always evolving with new mechanics. Even more impressive is how many builds you can create — quite literally at least a hundred, and they aren’t minor. Just when you think turn-based mechanics couldn’t evolve in a redefining way, here comes a studio with their first game knocking on the door saying, ”Surprise”!.
In a similar fashion as how Dark Souls paved the way for a lot of the games we see today, I truly believe Clair will be the example with turn-based RPGs moving forward. What is even more impressive is how many various builds you can create — quite literally at least 100 different variations. Speaking of DS, you can see how that historic franchise was an inspiration for this game. There are thrilling boss fights where you need to learn patterns, know when to dodge and counter, and understand weaknesses and affinities. There are even multiple phases. It’s quite astonishing how they have used the FromSoftware formula and implemented it seamlessly in a turn-based system. There is a layer of strategy to each combat encounter.
Other than lip syncing issues and invisible walls, I haven’t found a false note anywhere. I’ve been waiting for the game to plateau, but it still hasn’t come. I wish I could write a full length feature on this game because I’ve barely scratched the surface, from voice acting, the metaphors, the unique character designs, and the world building. Alas, that can’t be the case, so I’ll sum up the game like this: Clair Obscur is genre defining, and a generational game. Let’s not take it for granted.
Good for him! PlatinumGames has been going down hill lately, and especially if they continue down the online route. It’s a shame because they have made some incredible titles — Bayonetta, NieR, Astral Chain, and most recently worked on Ninja Gaiden 4 — but they have lost their identity I think. This move will be a good opportunity to bring back the heart of what that studio does best.
I posted this on Nintendolife’s feature, but I’ll post it here as well. I’ve been playing it for roughly 10 hours. I’m on day 14, and though I find the story compelling, I’m already feeling the burnout. I know more activities are going to open up, but not much to really expand on the gameplay, at least from what I’ve read.
I’m also not a fan of 75% of the characters. In the same vein as Persona - I know they will get better with time the more you learn about their past, unlock their true potential, but it’s a struggle to get to that point. In most Persona games, I typically feel a connection with its characters before backstories are revealed. It’s different with The Hundred Line.
Three characters that I am immediately annoyed by are:
Darumi - Her personality is exhausting. She’s like Harley Quinn, but taken to another level.
Gaku - He freaks out way too much, and is constantly in a state of panic that makes me personally feel overwhelmed.
3. Shouma - The self loathing pity party was funny at first, but it wears thin pretty quickly.
All other characters I can tolerate to a certain degree. In fact, Eito just developed significantly and I’ve unlocked his battle transformation. He seems be pretty cool. I also enjoy Hiruko and her storyline. It’s just getting to that point where I know the characters will develop — that’s where I’m struggling.
With all of that said, if it weren’t for the characters, I’d recommend this game. It has unique mechanics, a great story, and fun turn/grid base combat. There is a lot of depth to it, and genuine strategy; you can easily get wiped out if you’re not careful. I have gotten an S Rank on every battle I’ve done, though, and I’m not sure how. Unfortunately, it’s not consistently grabbing my attention so I think I’m going to put it to the side for now.
It looks pretty neat — I might check it out. I’m playing a similar game now on the Switch called “The Hundred Line - Last Defense Academy” and it’s pretty good.
It was a great episode. Honestly, I’m really starting to believe in Bella being Ellie. There are some great acting moments, and I love the shot of her in the bedroom with her and the guns. The clothes she was wearing, her hairstyle, the arm tattoo — it was a “this is Ellie” moment. And now the show is about to really begin. You can argue it was the second episode, but this is the moment, leaving Jackson, where things are going to be ramped up. I’m excited.
@Lup I dislike the fact there isn’t a mini/map as well. With that said, I’ve learned how to traverse the world and find all the collectibles even with no map. Essentially, if I’m exploring and find a flag to save my game, I go in the opposite direction because the flag is leading you to the next story beat.
Comments 1,493
Re: Talking Point: What Are You Playing This Weekend? - Issue 582
This weekend I can happily say I beat Clair Obscur: Expedition 33 and got the platinum trophy. For me personally, this game will go down as an all-time favorite. It’s peak RPG in every facet, but does it in a condensed manner that never outstays its welcome. It also features one of the best soundtracks I’ve ever heard in a video game. I’ve had the song Visages - Aria pour un Masque de Colere on repeat for days.
I’m now on to DOOM: The Dark Ages. The gameplay is top notch, but the tone and atmosphere feel different from its predecessors. There were shades of demonic horror in the first two games, from its enemies and environments, which told a story on its own. With this entry, everything seems more cartoonish and colorful. For a game that has Dark Ages in the title, it seems too bright in its aesthetics, and strips away the darkness of the first two games — something that would be more fitting for not only a DOOM game, but for a medieval title.
With all of that said, from a combat perspective it feels great. It plays fast and kinetic, but also feels slowed down to feel properly in control. The shield is an excellent addition to a series bolstering legendary weapons, and it never gets old throwing your saw shield at enemies and carving them to pieces. All of the weapons are fun to use, each with their own unique abilities, and the plethora of upgrades available really enhance experience.
Still, though, my only complaint is changing for the positive thus far. I’m on the 9th chapter and have a 100% completion rate for each mission. The game really hits its stride with confidence on the sixth chapter, after its tutorials. And really, these games are all about gameplay, and there aren’t many franchises that do it better than id Software. I’ll be looking forward to obtaining the platinum trophy for this one.
My wife is also having some friends staying over this weekend, so I think my father-in-law and I will bust out my Blackstone grill and cook hibachi for everyone. We haven’t done that in a while and the weather should be perfect to spend outdoors enjoying good food and even better company.
Re: Poll: What Review Score Would You Give DOOM: The Dark Ages?
@themightyant I agree with you. The opening levels weren’t that great. It really starts to get its stride around Chapter 6, and then you can see how confident the game is.
Re: Poll: What Review Score Would You Give DOOM: The Dark Ages?
I just completed chapter 6 — the best chapter so far — and it’s excellent. I was iffy on it at the beginning, but the game continues to evolve in its combat, particularly with its numerous weapons and upgrades. Exploration is also very satisfying, with secrets everywhere. So far, I am giving it an 8/10 but it could easily be a 9/10.
Re: After Pre-Launch Sellout, Expedition 33 Offers Collector's Edition Content Standalone
@BusyOlf “S” was my biggest obstacle from getting the platinum, but I finally did it. If you want, I can explain my setup/builds.
Re: Rumour: A BioShock Announcement Is Inbound, and It's a Return to Rapture
@Americansamurai1 I hope not. I think it holds up perfectly fine as is, especially the PS4 remastered versions.
Re: Rumour: A BioShock Announcement Is Inbound, and It's a Return to Rapture
I’ve been wondering if they will go the Antarctic route, but I’m excited nonetheless. The first one is an absolute masterpiece. Also, this might be controversial, but for my tastes personally, Infinite is better and my favorite in the franchise. That game hit me hard.
Re: Starfield Should Still Come to PS5 in 2025, and It'll Be in Its Best Shape Yet
I admittedly didn’t give this game the proper chance I should have. At the time, I was playing Cyberpunk 2077 (Phantom Liberty) and was enamored with it, but wanted to play SF because it was the big new thing. I played 10 hours, and wasn’t really focusing on dialogue or anything like that. I do remember getting to the first big location and being overwhelmed by the amount of people to speak to, and most of them leading to quests. I ended up putting it down and never playing it again.
When it inevitably comes to PS5, I’ll give it a fair shot because A) it will be in the best shape, with patches and all updated content, and B) it has all of the things I enjoy on a personal level.
Re: Analytics Firm Predicts Paltry Full-Price Sales for DOOM: The Dark Ages on PS5
I know there will be a debate about Xbox Game Pass and its sustainability, particularly with sales. For my own belief, I think Game Pass, while good for the consumer, it’s ultimately creating a ripple effect that will have consequences in the future for games that aren’t purchased.
Studios have to make money on their product — it’s a simple as that. Microsoft may pay them outright to have their game on Game Pass, but it stops there. The remaining source of income has to come from the consumer. If developers don’t make a profit then future games may not be made.
This is why I always purchase games, especially from studios that I love, and I even have Game Pass. I essentially use that subscription service as a rental. I’ll test the game(s) out, and if I like it I will buy it, whether it’s on my Series X or on my PS5.
At the end of the day, games cost tons of money to make, and they have to be reimbursed somehow, and that is by the consumer. Otherwise, we won’t see games. It’s the same way when a big budget movie releases in theater and becomes a box office failure. You won’t get a sequel to it, and the same goes for games. Plain and simple.
Re: Round Up: Lies of P: Overture Previews Reveal Difficulty Options, Boss Rush Mode, and More
I’m so stoked for this. Lies of P shocked me by how good it was, and it has become one of my favorite games of all time. Moreover, it’s the only game in recent memory where I instantly replayed it, not just once, but twice, after I beat it. I never do that. Once I beat a game I shelve it for years. I can’t wait to get my hands on this one.
Re: PlayStation Stars Rewards Program Shutting Down, Sony Confirms
This is a bummer. I actively used this system, and I checked on it regularly. Oh well.
Re: Hellblade 2 Announced for PS5, Out This Summer
I won’t buy it at full price, but I’ll definitely play it at some point. Funnily enough, I’ve had the game installed on my Series X since the day it came out and I’ve yet to find the desire to actually play it. That said, I have the platinum for the first game so I might as well get the platinum for the sequel, especially since you can realistically beat it in a single sitting or two.
Re: Breakout PS5 Hit Expedition 33 Is Getting an Official Art Book This Year
@themightyant There is a song in Renoir’s Draft that has a unique battle song and it’s incredible. It’s called “Aria pour un Masque de Colere”. It gives me chills every time I hear it. And if you listen to the lyrics it is Clea singing about Verso. It might be Maelle, not sure, but regardless, it’s a banger and the only place the song plays in the game.
Re: Breakout PS5 Hit Expedition 33 Is Getting an Official Art Book This Year
@themightyant It’s one of the best soundtracks I’ve ever heard in a game, and there have been some good ones.
Re: DOOM: The Dark Ages Attracts Three Million Players, Dev's Biggest Launch in Its History
I bought the game, and I plan on starting it tonight. I’m looking forward to it, but there have been conflicting numbers about the sales in the past couple of days.
Re: Blades of Fire (PS5) - Steely Action with Blunt Art and Storytelling
@homelesscretin This sounds like the perfect analogy, and those are my types of games.
Re: Blades of Fire (PS5) - Steely Action with Blunt Art and Storytelling
I didn’t play the demo, but I like Mercury Steam so I’ll probably pick this up during a deep sale.
Re: Stellar Blade Sequel Announced, Out by 2027
This is awesome, but not surprising! I can’t wait to see how much they improve from the first game. Right now, it’s one of my favorite games of this generation.
Re: Talking Point: What Are You Playing This Weekend? - Issue 581
@Kidfunkadelic83 What boss did you get stuck on?
Re: Talking Point: What Are You Playing This Weekend? - Issue 581
This weekend I am finally wrapping up the platinum trophy for Clair Obscur: Expedition 33. I’ve completed every optional boss, all thirty-three levels of the Endless Tower, and all additional side content, so all I have left to do is reach level 99. I’m six levels away, so I’m just grinding.
Even now, after essentially 100%’ing the game, I’m even more enamored with it than I was originally. I’m having a total blast using pictos and creating new unique builds, and seeing how far I can push my damage output. I’ve beaten some end-game bosses with one hit, and it’s very satisfying.
This game is without a doubt my GOTY. It has been expertly paced from start to finish. The story is deep and impactful, every character is fully developed and interesting, exploration is rewarding, and it’s a masterclass in roleplaying. Typically, the longer you play a game the more you begin to see its flaws, but not here - I might just consider it the perfect JRPG.
Once I wrap that up, I’ll officially start DOOM: The Dark Ages. I’ve been attempting to go into it as blind as possible, but I’ve read a few reviews that say it plays similarly to the 2016 reboot. I hope this is true because as much as I love Eternal and its relentless nature, I liked the slower pace - well, slower for DOOM standards - and the weapons better.
Re: Play One of This Month's Most Promising PS5 Games Right Now
I don’t like the character movement, but everything else speaks to me. Depending on reviews, I’ll probably pick this up. It should be a good palate cleanser from DOOM, and should last me until Death Stranding 2 releases.
Re: Xbox RPG Avowed Should Be a Much Improved Game Once It Comes to PS5
It’s going to come, the question is when. I’m very much looking forward to it. By all the reviews I’ve read, it seems like a solid Obsidian RPG, but the companions are quite disappointing. This is a shame, but it is what it is. Everything else seems great. I would have played it on Game Pass, but I had a backlog to work through so I don’t mind waiting for a lull in gaming, of which doesn’t seem to be happening any time soon.
Re: Expedition 33 Dev to Turn the Game's Best Character into a Plushie
@DonJorginho That’s awesome, man! Really great story and so cool for the developers to do that!
Re: Expedition 33 Dev to Turn the Game's Best Character into a Plushie
I’ll definitely be picking one up for my daughter! She will absolutely love it, and I can tell her about it as one of my favorite RPGs.
Re: First Kingdom Come: Deliverance 2 DLC Out This Thursday on PS5
I’ll pick this up down the road. Right now, there are too many games out. I also feel satiated with KCD2, spending approximately 200 hours with the game, and got the platinum trophy.
Re: Stellar Blade Director Gets Clair Obscur: Expedition 33 Platinum Trophy, Says It's Game of the Year
That’s pretty cool. I do agree, it is GOTY right now. I’m attempting to go for the platinum trophy as well. I’m at the end, and can fully explore the entire map. I’m trying to wrap up all side content before beating the game, but I’m actually struggling with the end-game content. I may save it for a NG+ down the line, but if I do, I’m going to max out all relationships first, find all the lost gestrals, and do their beach activities. I’ll save the combat oriented trophies for a second playthrough.
PS: Stellar Blade is phenomenal, and I got the platinum for that game.
Re: TV Show Review: The Last of Us (HBO) Season 2 Episode 5 - A Chilling Callback to the Games
I was disappointed by this episode. It was good, but there were too many moments where the writing fell apart by contrivances. The main area was when Ellie got to the hospital, crawled away from the dog into the hiding hole, and then magically appeared behind Nora in the room. Really? She managed to slip by everyone patrolling and knew exactly what room Nora would be in? It felt so forced and didn’t make any sense, and lost the emotional impact because, in the game you’re sneaking and fighting your way inside, and find Nora by logical reasoning, albeit video gamey. I don’t know - as much as I like the show and can separate it from the game, it really isn’t reaching any of the high points that the game did. At all.
Re: Talking Point: What Are You Playing This Weekend? - Issue 580
I’ve been feeling burnout with gaming over the last two weeks. I also won’t be playing much of anything this weekend — I’ll be out of town, so it might be a good refresher. And I haven’t got to play much of anything throughout the week, so progress has been minimum in the games I have been playing.
To start, I finished Act 3 in Clair Obscur: Expedition 33. I’m officially at the end game, and now that the entire map is opened up, I’ll be doing all of the optional content before completing the game. My opinion hasn’t changed — it’s an absolute masterpiece. I would like to go for the platinum trophy, but I’m not sure yet due to the excessive amount of games I want to play that are out right now.
Secondly, I’m playing The Legend of Heroes: Trails Through Daybreak on my Switch. I played the game originally on the PS5 at launch but put the game aside during the third chapter because I got busy with life. I figured I’d be able to complete it if I play it portably since I’ve been traveling a lot more than usual as of late. I’m currently halfway through chapter 2 and it’s just as brilliant as I remember.
Lastly, I preordered Doom: The Dark Ages. The reviews have been great, and the prior two games are some of my favorite FPS’s to date. This new entry looks absolutely wild, with an interesting departure from its predecessors. This should be a nice palate cleanser from the depressing narrative of Clair Obscur, and the meaty RPG that is the Trails series. It’s time to turn off my brain and rip and tear.
Re: Chrono Trigger Remake Hopes Return as Legendary Dev Wants to 'Do Something' with the Classic RPG
I’d happily take an HD 2D remake, but if they do that, I would hope they port the original to consoles just in case it doesn’t meet expectations.
Re: DOOM: The Dark Ages (PS5) - Medieval Mashup Slows Down for FPS Excellence
Awesome review! It’s a shame some of the sections don’t work out very well with the dragons and mechs, but that’s okay. I also don’t need a story with this game. Everything else sounds sublime, and I’ve preordered the game and I’m ready to go!
Re: Mafia: The Old Country Looks Glorious in Gameplay Trailer, PS5 Release Date Confirmed
The gameplay looks like it’s trying to be Uncharted, and I’m okay with that. I really hope the gunplay feels fun to play, and the driving mechanics aren’t too frustrating. As much as I liked Mafia 1, the wasn’t enjoyable to play through. Nonetheless, the game looks gorgeous. I’m looking forward to its release.
Re: Mafia: The Old Country Ditches Open World for Linear, Story-Based Gameplay on PS5
This is a pleasant surprise, and I’m happier for it. I’m ready to see a full gameplay trailer.
Re: Round Up: Death Stranding 2 PS5 Previews Describe a Metal Gear Glow Up for Kojima Sequel
I can’t wait — the first game took me by surprise. I’m glad to hear combat has been improved, particularly with how it feels to play. I think from this point onward, I’ll be going on a media blackout for this game until it releases.
Re: Poll: What Review Score Would You Give Clair Obscur: Expedition 33?
I gave it a 10. I do agree with others - I wish the game had a mini map. However, I can’t fault the game for not having it because it was a creative decision that ultimately doesn’t affect what makes the game so special. Its easily one of the best games I have ever played.
Re: Trails in the Sky's Superb Looking PS5 Remake Gets September Release Date
Man, we are getting an overload of Trails games. I can’t complain — and in fact, I’m playing through Daybreak right now since I never finished it from last year — but with a new entry releasing soon, and a remake of the first, it’s definitely overwhelming in a good way.
Re: Talking Point: What Should Ghost of Yotei's Biggest PS5 Improvements Be?
I’d love to see a better stealth implementation. However, I’d really like to see weapon diversity, which I believe we are getting.
Re: GTA 6 Trailer 2 Is Finally Here, PS5 Graphics Are Jaw-Dropping
@OldGamer999 I see your point, but also, this is Rockstar. They have the money, resources, and time to make something fantastic. And there really shouldn’t be any doubt about it. Every GTA has been incredible, regardless if you’re a fan of the setting and characters. The same goes for Red Dead Redemption 2. It should be safe to say that due to their history, and the love and care they put into their franchises, at the very least this game will be great. I honestly don’t think it’s possible to be bad or mediocre whatsoever with the money they are spending. Just thought I’d throw out a different perspective — but I do understand your sentiment.
Re: GTA 6 Trailer 2 Is Finally Here, PS5 Graphics Are Jaw-Dropping
The production value is absolutely insane, and it looks stunning. Rockstar is next level, and I’d reckon they probably spent close to a billion on this game.
Re: Gears of War: Reloaded Remasters the Original Game This August, Confirmed for PS5
Amazing news! I’m surprised they aren’t releasing the entire trilogy all at once, but I’ll take what I can get. This is going to be an awesome summer.
Re: Mini Review: Captain Blood (PS5) - PS2-Era Hack and Slasher Is a Total Shipwreck
Dang, that’s a bummer. I was semi looking forward to this, but it sounds like an easy pass. Plus, there are too many good games out right now.
Re: TV Show Review: The Last of Us (HBO) Season 2 Episode 4 - The First Time the Show Surpasses the Game
It was a great episode, with brilliant acting all across the board. There were a few pacing issues in my mind, but it didn’t detract much from the overall experience. I agree with others, though - the game is much better, but that’s only because of how interactive the game can be that the show doesn’t portray. There are subtle nuances and environmental stories that are simply absent in the show, probably due do time constraints.
Re: Kingdom Come: Deliverance 2 Tops 3 Million Sales in Three Months
Well deserved! I’m dreading the DLC because I know I’ll lose at least 50 hours of my life to the game. I spent 200+ on the base game and got the platinum. Really, I’m not yanking your pizzle.
Re: Talking Point: What Are You Playing This Weekend? - Issue 579
@AltimusPrime Congrats on the kiddo! Classic RPGs are the way to go in a time like this — it’s the perfect comfort food!
Re: Talking Point: What Are You Playing This Weekend? - Issue 579
My primary focus this weekend will be Clair Obscur: Expedition 33. Not too long ago, I was raving about Kingdom Come Deliverance —rightfully so; 200 hours later I finally got the platinum — and said I can’t see anything topping this as my frontrunner for GOTY. Well, that sentiment has changed.
I’ve put roughly 20 hours into this game. I recently completed Act 1 and am near the tail-end of Act 2, and I am blown away. The story is heartfelt, with twists and turns that have left me in utter disbelief. And the shocking moments that do occur don’t happen for the sake of trying to pull a fast one on your emotions. No; it happens organically, with beautiful allegories behind its decisions. You don’t see this often with modern RPGs.
Many developers neglect the story for gameplay and exploration. Clair hasn’t substituted anything. Everything is purposeful. It has taken all that makes an RPG what it is — story, party members, bantering, evil villain(s), a classic leveling up system, beautiful OST, exploring a vast open world — and elevated it above all of its contemporaries in a masterclass execution.
The combat has left me just as speechless as the narrative. It keeps you engaged from start to finish, and always evolving with new mechanics. Even more impressive is how many builds you can create — quite literally at least a hundred, and they aren’t minor. Just when you think turn-based mechanics couldn’t evolve in a redefining way, here comes a studio with their first game knocking on the door saying, ”Surprise”!.
In a similar fashion as how Dark Souls paved the way for a lot of the games we see today, I truly believe Clair will be the example with turn-based RPGs moving forward. What is even more impressive is how many various builds you can create — quite literally at least 100 different variations. Speaking of DS, you can see how that historic franchise was an inspiration for this game. There are thrilling boss fights where you need to learn patterns, know when to dodge and counter, and understand weaknesses and affinities. There are even multiple phases. It’s quite astonishing how they have used the FromSoftware formula and implemented it seamlessly in a turn-based system. There is a layer of strategy to each combat encounter.
Other than lip syncing issues and invisible walls, I haven’t found a false note anywhere. I’ve been waiting for the game to plateau, but it still hasn’t come. I wish I could write a full length feature on this game because I’ve barely scratched the surface, from voice acting, the metaphors, the unique character designs, and the world building. Alas, that can’t be the case, so I’ll sum up the game like this: Clair Obscur is genre defining, and a generational game. Let’s not take it for granted.
Re: Poll: Vote for Your PS5 Game of the Month (April 2025)
I mean, cmon, the obvious and correct answer is Clair Obscur. It’s a masterpiece.
Re: Top Final Fantasy 16, NieR: Automata Talent Leaves PlatinumGames to Start Own Studio
Good for him! PlatinumGames has been going down hill lately, and especially if they continue down the online route. It’s a shame because they have made some incredible titles — Bayonetta, NieR, Astral Chain, and most recently worked on Ninja Gaiden 4 — but they have lost their identity I think. This move will be a good opportunity to bring back the heart of what that studio does best.
Re: PS5 Fans Are Begging Sony Subsidiary ANIPLEX to Port The Hundred Line: Last Defense Academy
I posted this on Nintendolife’s feature, but I’ll post it here as well. I’ve been playing it for roughly 10 hours. I’m on day 14, and though I find the story compelling, I’m already feeling the burnout. I know more activities are going to open up, but not much to really expand on the gameplay, at least from what I’ve read.
I’m also not a fan of 75% of the characters. In the same vein as Persona - I know they will get better with time the more you learn about their past, unlock their true potential, but it’s a struggle to get to that point. In most Persona games, I typically feel a connection with its characters before backstories are revealed. It’s different with The Hundred Line.
Three characters that I am immediately annoyed by are:
Darumi - Her personality is exhausting. She’s like Harley Quinn, but taken to another level.
Gaku - He freaks out way too much, and is constantly in a state of panic that makes me personally feel overwhelmed.
3. Shouma - The self loathing pity party was funny at first, but it wears thin pretty quickly.
All other characters I can tolerate to a certain degree. In fact, Eito just developed significantly and I’ve unlocked his battle transformation. He seems be pretty cool. I also enjoy Hiruko and her storyline. It’s just getting to that point where I know the characters will develop — that’s where I’m struggling.
With all of that said, if it weren’t for the characters, I’d recommend this game. It has unique mechanics, a great story, and fun turn/grid base combat. There is a lot of depth to it, and genuine strategy; you can easily get wiped out if you’re not careful. I have gotten an S Rank on every battle I’ve done, though, and I’m not sure how. Unfortunately, it’s not consistently grabbing my attention so I think I’m going to put it to the side for now.
Re: PS Plus Essential Games for May 2025 Announced
Awesome month for me personally! Balatro and Boltgun have been on my list to play for a while now!
Re: Persona-Like JRPG Varlet Announced for Worldwide PS5 Release in August
It looks pretty neat — I might check it out. I’m playing a similar game now on the Switch called “The Hundred Line - Last Defense Academy” and it’s pretty good.
Re: TV Show Review: The Last of Us (HBO) Season 2 Episode 3 - Setting the Stage for a Revenge Odyssey
It was a great episode. Honestly, I’m really starting to believe in Bella being Ellie. There are some great acting moments, and I love the shot of her in the bedroom with her and the guns. The clothes she was wearing, her hairstyle, the arm tattoo — it was a “this is Ellie” moment. And now the show is about to really begin. You can argue it was the second episode, but this is the moment, leaving Jackson, where things are going to be ramped up. I’m excited.
Re: Talking Point: What Are You Playing This Weekend? - Issue 578
@Lup I dislike the fact there isn’t a mini/map as well. With that said, I’ve learned how to traverse the world and find all the collectibles even with no map. Essentially, if I’m exploring and find a flag to save my game, I go in the opposite direction because the flag is leading you to the next story beat.