This weekend I’m finally playing something different than what I have for the last month and a half. That said, I’ll provide a quick update.
The First Berserker: Khazan - I’m on the final boss, Ozma. I’m taking a hiatus momentarily because I’m feeling the burn out. I only have a handful of collectibles left to find. Once I do, and defeat him, I should get the platinum!
Xenoblade Chronicles X Definitive Edition - I finally beat the base game at the 86 hour mark. All characters were level 54-55, with max affinity with them all. It was an absolute sublime experience. The ending was fantastic, and the post credits scene was mind blowing. I’m going to put the game aside for a few days before I jump in to finish the epilogue, but right now I feel satiated. Overall, this has become my favorite RPG franchise. Can we get a sequel, please?
As for what I’m playing now, my time is being consumed by Clair Obscur: Expedition 33. What a debut from Sandfall Interactive. I haven’t been this enamored with a turn-based RPG in quite some time — sorry, Metaphor — and this game hits all of the correct notes.
Funnily enough, Clair is your quintessential RPG. You will find wall of your typical tropes — “chests” at the end of offbeat paths, acquiring party members, traversing a world map, having campouts in the wild, skill trees, and boss fights at the end of the dungeon; however, all of these puzzle pieces that define this genre are presented in a unique fashion, making it feel fresh. It’s hard to do that with a game — redefining a genre that other developers will take inspiration from.
You immediately get an ominous feeling as soon as the game begins. The world is vibrant, but the tone and inhabitants are somber. Life is getting shorter for its residents, and people are trying to end this cycle of death. While doing so, the world building comes into play. Philosophical questions are raised by the looming presence of death, quite literally, and how people live their lives are always in debate. Why bring children into this world when they may not live but only a few years? How can you be content seeing your fate in the distance? The game may be fantastical in set dressing, but the characters and human nature are entirely relatable. I won’t provide any story spoilers, but let’s just say it’s as depressing, yet compelling as the premise sounds.
Where the game truly shines is in its combat. This game might just feature the best turn-based combat in any (J)RPG ever made. Every party member has a unique set of skills that are very useful. Moreover, it keeps you engaged because it’s not as simple as “press x and attack” every time when discovering the enemies weakness. You’re involved the entire time because you can dodge enemy attacks, and there is even a parry mechanic that lets you counter attack if successful, similar to Sekiro. Some attacks require you to jump over an attack. Meanwhile, there are QTE’s that enhance your attacks if performed at the correct time. There is so much depth, and I’ve barely scratched the surface of it.
I can’t stop thinking about this game. It’s truly a masterclass in nearly every facet. GOTY material? Expedition: Yes.
Yeah, I’m playing it. I completed the prologue and have a second party member now. I’m already gripped by its narrative, and it’s not afraid to make bold decisions. The combat is also, in my opinion, the greatest turn based combat I’ve ever played in a video game. It truly is something special and unique.
Glad to hear there aren’t any missables. I’m definitely going to try for the platinum. I’m going in blind my first run, and collect everything I missed with a guide afterwards.
@UltimateOtaku91 I bought the same two games in the past two days, haha! I will be buying this one too, but my wallet is hurting. I’ll be fine, though, lol.
I thought this was one of the best hours of television I’ve seen, and that’s including Breaking Bad’s “Ozymandias”, “The Battle of the *****” from Game of Thrones, “A Most Powerful Adversary” and “International Assassin” from The Leftovers. There were some drastic deviations from the game, but I still knew what was transpiring and I felt the tension the entire time. The acting was excellent, and I think Kaitlyn Denver proved she could play Abby without being bulky or muscular. You should feel her presence, and I believed every word she was saying. She genuinely felt intimidating despite her short stature.
This weekend I’m continuing my journey in The First Berserker: Khazan. I’m on the second to last boss fight, and damn has it been rough getting to this point. There have been times where I’ve spent hours upon hours with a single boss, but it is so rewarding once you achieve victory.
Funnily enough, my wife — not a gamer whatsoever — makes fun of me (in good spirit) because every time she comes out of the office (she works from home), she always seems to appear when I die and the screen says “Khazan Has Fallen”. She has asked me numerous of times if I’ve even left that screen 😬
Meanwhile, I’m on the final chapter of Xenoblade Chronicles X. My goal is to mop up the final remaining side quests and affinity missions. I’m genuinely in love with this game, and am always continuing to be impressed by its scope and depth, particularly in exploration and combat. This entry has become tied with XC1 as my favorite in the franchise.
As for what’s next on the docket — Indiana Jones and the Great Circle is my main focus. I originally played it on Game Pass and was immediately enthralled. I decided to double dip and pick up the deluxe version on PS5. I’m hoping to get the platinum sense the Xbox version had buggy achievements. We will see if the PS5 version has the kinks all ironed out.
I’m all for this approach. I liked the smaller planets that were explorable in the first game. It felt big, yet not overwhelming at the same time. Give me that plus environmental and interstitial stories in-between the main narrative and I’ll be sold.
This is my most anticipated game this year. I’m glad the preview from Nintendo Life is very positive. 2D Ninja Gaiden is back! I’m looking forward to buying the physical version on Switch, but I’ll probably double dip on the PS5 for the trophies.
I’m definitely going to double dip on this. I played the game on Xbox/Game Pass and loved it. I was disappointed, however, because my achievements were bugged. Hopefully those kinks are ironed out in the PS5 version and I can get the platinum for it. It’s such a great game.
@Shepherd_Tallon I was going to go for the platinum too, but my trophies bugged during the true ending run. I was so pissed and didn’t have a desire to replay the game, but I will at some point.
My gaming weekend is going to consist of the same games as the last several weeks: Xenoblade Chronicles X and The First Berserker. I’ve made significant progress in the latter, with only three main bosses remaining. The game is tough as nails, but fair. It’s easily the best Hardcore ARPG of the year. As for XBX, it’s really starting to impress me more and more, and becoming one of my favorites in the franchise.
This weekend is all about The First Berserker: Khazan. I’m roughly 60% through the game and intend on getting the platinum trophy. Will it be possible? I’m not sure, but I believe so. My first playthrough is on normal difficulty — the highest there is — and doing a no summon run, whilst completing every side quest.
TFB plays like Sekiro and has the level design and combat of NiOH. With that said, I think this game balances all three of those comparisons and forms its own identity. It’s not reliant on its parrying similar to Sekiro, or any other gameplay element in From Software’s library. As a result, it succeeds in all of those components, it feels like it stands toe-to-toe with any game in this genre.
I absolutely love this game despite how difficult it can be at times. In fact, there have been two or three boss fights that genuinely had me questioning if I could really persevere. In some instances I was stuck on a boss fight for an entire day, tempted to change the difficulty or quitting entirely.
However, the beauty of this game is learning patterns with each attempt. Eventually, those hardest bosses can turn into a no damage encounter almost. I know these types of games — Soulslike — aren’t for everyone, and the punishment can be less fun; but if you are a fan of this genre then I encourage you to give this game a go.
Aside from that, I’m still slowly chipping away in Xenoblade Chronicles X. I’m doing an affinity mission here, a side quest there, and some story missions interspersed between them. I’ve made it to chapter six and things are heating up. I’m very excited to receive my Skell and see how much it changes the gameplay.
I wouldn’t say it’s underwhelming. The lack of first party titles was disappointing, but for Nintendo it was impressive as a whole. 4k, 1080p, 120fps, Mario Kart World, the new Donkey Kong, GameCube games being added, Metroid Prime 4, and a slew of other games that finally showcase something more powerful than what Nintendo typically does.
I’m not saying I was blown away or anything like that, but I think it’s far from underwhelming.
@Northern_munkey Agreed one hundred percent. Thankfully, PS’s review was an outlier compared to other places. I think is a combination of a lot of Souls’ games and its counterparts. The difficulty of From Soft, blocking and parrying in Sekiro, dodging quickly like in Bloodborne, level design and overall movement similar to NiOh. It’s a combination of all those games and it does it damn near flawlessly.
I voted for Suikoden 1 & 2, but The First Berserker: Khazan could easily take its place. I’m currently playing it and it’s fantastic, and probably the best Soulslike mechanically than any other game in the genre.
I’m actually quite interested in this game after watching the trailer. I also really enjoy Miami Hotline. I’ll be keeping this game on my radar. On a side note, this might be a weird pull - the “melee” combat, or primarily the feet, reminds me of Battletoads.
I’m really curious as to how the new tweaks and mechanics to the combat enhance the gameplay, and stay in touch with DOOM’s roots with fast and kinetic shooting. I’m beyond hyped for this game.
@ErrantRob I just fought the fourth boss, Volbanio, and he kicked my butt. I had to leave for work so I didn’t get to continue playing, yet I figured out his patterns and can consistently get him to 20% health remaining. I’ll probably beat him tonight!
@ErrantRob It definitely pushed me to my limits, but it’s all about learning patterns, which is easier said than done. I’m currently where you are at, I believe, but I’m not at the boss yet — just traversing my way to him. Good luck on your fight!
I preordered The First Berserker: Khazan, primarily due to early access, having three days off work, and wanting something to pass the time. I have been playing for the last couple of days and I’m quite impressed.
There is no way around it: the game is difficult. It clearly pays homage to the Souls’ games. A few reviews mentioned how linear the game is, but that is a positive for me. I don’t need intricate level designs like Bloodborne — simply give me a hardcore action-RPG and let me kill things.
It does have a great loot system, and doesn’t overload you with new armor and accessories. There is also a substantial amount journals and notes to pick up throughout the levels to expand the lore. But let’s be honest, nobody is playing these games for the story, though this one isn’t bad.
Where the game truly shines is in its combat. There are three different weapons you can acquire, all with their own separate skill trees. Each weapon feels distinct, and provides a flexible way to approach enemies, being able to switch at any time. I’m early on, so I know there are more nuances that will be presented and I’m curious to see how it evolves.
One differential from its counterparts — and a noteworthy one at that — is its progression system. As mentioned earlier, the game is challenging and it’s not uncommon to hit a roadblock with a boss fight. However, even if you die you still obtain Lacrima — this games version of “souls”. And when you die you can retrieve them before fighting the boss again, so you can still level up. Furthermore, you will also earn skill points the more you use various weapons, thus improving whilst dying. It’s a nice balance that really plays a pivotal role in how you succeed, and almost has an element of a rogue-lite.
With that said, the game has pushed me to my limit several times. I’ve platinumed Bloodborne, Elden Ring, and my favorite soulslike, Lies of P, but I feel as if this is tougher than those games. To be fair, I haven’t played this genre for a while so I’m still greasing the bearings.
I’ve fought three bosses so far, with the third being the proper skill-check. I spent approximately two hours on this fight before I managed to overcome the challenge. The more I fought them the more I learned their move-set and patterns, and it was satisfying solving that particular puzzle.
Overall, I’m really enjoying the game. If you’re a fan of this genre, or even more hardcore action games such as Ninja Gaiden, you should check this one out. It doesn’t reinvent the wheel, but it has the best combat in terms of fluidity and stiffness than any other Soulslike/borne. Just be prepared to die a lot.
Personally, I would love to see TLoU part 3, but it’s okay if I don’t. The story seemed to wrap up in a satisfying conclusion—essentially a full circle, at least for me. As for the show itself, I think creators don’t need to curate to their audience necessarily. Tell the story you want to tell, and if that means it’s one season, or multiple, trust yourself in that decision. Most of the great TV shows knew when to call it quits: Breaking Bad, The Wire, The Sopranos, and they never outstayed their welcome.
Music to my ears! Lies of P was phenomenal, and it has cracked my top 10 of all time. I’ll probably do a NG++++ playthrough to familiarize myself with the games controls and mechanics again before this DLC releases. I can’t wait to see what they do story wise.
Good lord, side content is all we’ve been shown boss wise? I can’t wait to see what the full product is like, and how unique the main boss fights are. In relation to Black Myth Wukong, I found that game to be fantastic and well deserved of all its accolades.
This review seems to be an outlier, which is totally fine! It’s sitting at an 80% on open-critic, so it’s getting really positive reviews. The cons for the game don’t detract me from my purchase either — I enjoy linear level design, and I don’t play these Souls-likes games for the story. The only good story from a Souls-like I’ve played is Lies of P. I can’t wait to dive into this one; I have it preordered and ready to go.
Everything about this game has my interested piqued, and it’s music to my ears. I can’t wait for this to be released—hopefully we will get a release date soon.
Well, I’m wishlisting this. It looks dope, and I’m really loving this resurgence of first person shooters. Metal Eden, La Chimera, Doom, and this? Let’s go!
Several days ago I finished Suikoden 1. It was my first time playing the game, and it was excellent from start to finish. It was expertly paced, with story beats that never overstay their welcome. There were well written characters that had story arcs that made me genuinely emotional. Moreover, from a gameplay standpoint, it was cinematic in a way that drew you into its world.
By the time I finished it — 22 hours in total, with 90/108 characters obtained — my main party was between level 59 and 60, and I beat the final boss with relative ease. There were two boss fights, whilst I did beat first try, gave me a run for my money - primarily due to how they were introduced at the most in-opportune time. Aside from that, the game was quite generous in its leveling system, especially with low leveled party members. It kept the game evenly balanced.
I’m now playing Xenoblade Chronicles X Definitive Edition. This is one of my favorite franchises, yet this title is the black sheep of the family for me. I finally get the opportunity to play it.
Currently, I’m in chapter 3 and the game is excellent. It reminds me a lot of Monster Hunter paired lightly with Mass Effect. I think it’s a great combination. My only issue is the quest designs. Some side activities will present themselves as a low leveled requirement to complete. However, some of them can lead to you to places where it’s unavoidable to fight enemies that are 29 levels above you. It’s an unbalancing issue, but it’s minor in the grand scheme of things.
Additionally, I dusted off my Nintendo 3DS XL and purchased Fire Emblem Fates: Birthright. I’m looking forward to seeing how it’s comparable to its predecessor, Awakening.
I’m not playing the game yet, but it is most definitely on my list of upcoming games. XCX released today, so that’s going to be my primary focus for the foreseeable future.
I was planning on skipping this entry — I’m kind of over open-world AC games and the franchise in general — but I’ll probably pick this up in a couple of months once it’s on sale. There seem to be a few cool game mechanics that interest me, particularly the seasonal aspect. I also like the setting. The length of the game is somewhat a turn off because I’ll more than likely platinum it, but I wish it didn’t take as long as it will, but if I’m enjoying the game I won’t care too much.
This weekend I can officially say I’m playing something different other than Kingdom Come Deliverance 2. I finally beat the game and managed to obtain the platinum trophy. This is easily one of my all time favorite RPGs. It’s hard to see what game(s) come out this year that can reach this level of quality, from its writing, characters, immersion, and world building. Maybe Death Stranding 2 can stand toe to toe with KCD2, but we shall see.
What I’m playing in earnest now is Suikoden 1. This is an exceptional JRPG. I love how the mechanics of the game take centerfold, creating a world that reacts to your choices in meaningful ways. When you get to name a castle you have seized and getting to name it, in this case FARTNUGT, it feels like it is yours. Subsequently, the more characters you recruit - optional or otherwise - your castle begins to expand with different rooms and layers, so it feels like a living and breathing world tailored to your decisions.
Then there are full scaled wars that take place, and this is where the characters you have recruited along the way come into factor. If you take the time to put these characters in your party and level them up, the stronger your army will be. And you feel the weight of your decisions in battle because some characters can die depending on the options to choose from - attack, defend, or using bows and magic.
The entire game feels like a personal journey, which many games cannot evoke those types of feelings out of me. What’s even more shocking is that Suikoden 2 is considered to be better in every facet, and one of the best games of all time. I can’t wait to experience that next.
This is one of the rare RPG franchises I haven’t played. After reading the review, I might just pick this one up. It sounds really great, and I’m glad it’s a good jumping in point for newcomers like me.
My goodness, if this is true then this summer is going to be strangely stacked. Oblivion and Death Stranding 2, followed by MGS 3 Remake? What year am I even living in right now?
I hope this turns out well. I’d like to see this game succeed. I’ll probably pick it up on a sale even if the game isn’t well received, but I have a feeling it’ll be a solid game.
Comments 1,493
Re: Talking Point: What Are You Playing This Weekend? - Issue 578
This weekend I’m finally playing something different than what I have for the last month and a half. That said, I’ll provide a quick update.
The First Berserker: Khazan - I’m on the final boss, Ozma. I’m taking a hiatus momentarily because I’m feeling the burn out. I only have a handful of collectibles left to find. Once I do, and defeat him, I should get the platinum!
Xenoblade Chronicles X Definitive Edition - I finally beat the base game at the 86 hour mark. All characters were level 54-55, with max affinity with them all. It was an absolute sublime experience. The ending was fantastic, and the post credits scene was mind blowing. I’m going to put the game aside for a few days before I jump in to finish the epilogue, but right now I feel satiated. Overall, this has become my favorite RPG franchise. Can we get a sequel, please?
As for what I’m playing now, my time is being consumed by Clair Obscur: Expedition 33. What a debut from Sandfall Interactive. I haven’t been this enamored with a turn-based RPG in quite some time — sorry, Metaphor — and this game hits all of the correct notes.
Funnily enough, Clair is your quintessential RPG. You will find wall of your typical tropes — “chests” at the end of offbeat paths, acquiring party members, traversing a world map, having campouts in the wild, skill trees, and boss fights at the end of the dungeon; however, all of these puzzle pieces that define this genre are presented in a unique fashion, making it feel fresh. It’s hard to do that with a game — redefining a genre that other developers will take inspiration from.
You immediately get an ominous feeling as soon as the game begins. The world is vibrant, but the tone and inhabitants are somber. Life is getting shorter for its residents, and people are trying to end this cycle of death. While doing so, the world building comes into play. Philosophical questions are raised by the looming presence of death, quite literally, and how people live their lives are always in debate. Why bring children into this world when they may not live but only a few years? How can you be content seeing your fate in the distance? The game may be fantastical in set dressing, but the characters and human nature are entirely relatable. I won’t provide any story spoilers, but let’s just say it’s as depressing, yet compelling as the premise sounds.
Where the game truly shines is in its combat. This game might just feature the best turn-based combat in any (J)RPG ever made. Every party member has a unique set of skills that are very useful. Moreover, it keeps you engaged because it’s not as simple as “press x and attack” every time when discovering the enemies weakness. You’re involved the entire time because you can dodge enemy attacks, and there is even a parry mechanic that lets you counter attack if successful, similar to Sekiro. Some attacks require you to jump over an attack. Meanwhile, there are QTE’s that enhance your attacks if performed at the correct time. There is so much depth, and I’ve barely scratched the surface of it.
I can’t stop thinking about this game. It’s truly a masterclass in nearly every facet. GOTY material? Expedition: Yes.
Re: Poll: Are You Playing Clair Obscur: Expedition 33?
Yeah, I’m playing it. I completed the prologue and have a second party member now. I’m already gripped by its narrative, and it’s not afraid to make bold decisions. The combat is also, in my opinion, the greatest turn based combat I’ve ever played in a video game. It truly is something special and unique.
Re: Clair Obscur: Expedition 33 Guide: A 100% Collectibles Walkthrough
Glad to hear there aren’t any missables. I’m definitely going to try for the platinum. I’m going in blind my first run, and collect everything I missed with a guide afterwards.
Re: Clair Obscur: Expedition 33 (PS5) - Daring, Quirky RPG Is an Absolute Must-Play
@UltimateOtaku91 I bought the same two games in the past two days, haha! I will be buying this one too, but my wallet is hurting. I’ll be fine, though, lol.
Re: Ghost of Yotei Gets PS5 Release Date, Trailer, Pre-Order Details
What the hell is happening lately? Random news after random news, and it’s actually good? Let’s go!
Re: Oblivion Remastered Out Today on PS5, Price Revealed
@jdv95 Yeah, all expansions/DLC are included!
Re: Oblivion Remastered Out Today on PS5, Price Revealed
@StandardMario Thank you, friend!
Re: Oblivion Remastered Out Today on PS5, Price Revealed
@MasterChiefWiggum Thank you! And happy early birthday to you!
Re: Oblivion Remastered Out Today on PS5, Price Revealed
Okay, this looks incredible. What a complete overhaul. And it’s my birthday today, so I’m going to treat myself! And not a bad price, either.
Re: TV Show Review: The Last of Us (HBO) Season 2 Episode 2 - More Birdie Than Hole in One
I thought this was one of the best hours of television I’ve seen, and that’s including Breaking Bad’s “Ozymandias”, “The Battle of the *****” from Game of Thrones, “A Most Powerful Adversary” and “International Assassin” from The Leftovers. There were some drastic deviations from the game, but I still knew what was transpiring and I felt the tension the entire time. The acting was excellent, and I think Kaitlyn Denver proved she could play Abby without being bulky or muscular. You should feel her presence, and I believed every word she was saying. She genuinely felt intimidating despite her short stature.
Re: Official Oblivion Remastered Announcement Coming Tomorrow
Tomorrow is my birthday and this is a great surprise gift! Let’s hope for a shadow drop.
Re: Star Wars Zero Company Is XCOM Meets Clone Wars, Comes to PS5 in 2026
I’ve never been a fan of Star Wars, but I think this looks cool. I’ll definitely keep my eyes on this one.
Re: Talking Point: What Are You Playing This Weekend? - Issue 577
This weekend I’m continuing my journey in The First Berserker: Khazan. I’m on the second to last boss fight, and damn has it been rough getting to this point. There have been times where I’ve spent hours upon hours with a single boss, but it is so rewarding once you achieve victory.
Funnily enough, my wife — not a gamer whatsoever — makes fun of me (in good spirit) because every time she comes out of the office (she works from home), she always seems to appear when I die and the screen says “Khazan Has Fallen”. She has asked me numerous of times if I’ve even left that screen 😬
Meanwhile, I’m on the final chapter of Xenoblade Chronicles X. My goal is to mop up the final remaining side quests and affinity missions. I’m genuinely in love with this game, and am always continuing to be impressed by its scope and depth, particularly in exploration and combat. This entry has become tied with XC1 as my favorite in the franchise.
As for what’s next on the docket — Indiana Jones and the Great Circle is my main focus. I originally played it on Game Pass and was immediately enthralled. I decided to double dip and pick up the deluxe version on PS5. I’m hoping to get the platinum sense the Xbox version had buggy achievements. We will see if the PS5 version has the kinks all ironed out.
Re: The Outer Worlds 2 Isn't Going Open World, But Bigger Locations Are a Focus
I’m all for this approach. I liked the smaller planets that were explorable in the first game. It felt big, yet not overwhelming at the same time. Give me that plus environmental and interstitial stories in-between the main narrative and I’ll be sold.
Re: Ninja Gaiden: Ragebound Introduces Second Playable Character in Slick Gameplay Trailer
This is my most anticipated game this year. I’m glad the preview from Nintendo Life is very positive. 2D Ninja Gaiden is back! I’m looking forward to buying the physical version on Switch, but I’ll probably double dip on the PS5 for the trophies.
Re: Lunar Remastered Collection (PS4) - Classic 90s RPGs Still Charm in Slightly Lacking Revival
I’m definitely getting this, just in time for my birthday next Tuesday. I think I’ll pick it up on the Switch though.
Re: Indiana Jones and the Great Circle (PS5) - Globe-Trotting Adventure Just Got Even Better on PS5
I’m definitely going to double dip on this. I played the game on Xbox/Game Pass and loved it. I was disappointed, however, because my achievements were bugged. Hopefully those kinks are ironed out in the PS5 version and I can get the platinum for it. It’s such a great game.
Re: Talking Point: What Are You Playing This Weekend? - Issue 576
@Shepherd_Tallon I was going to go for the platinum too, but my trophies bugged during the true ending run. I was so pissed and didn’t have a desire to replay the game, but I will at some point.
Re: Talking Point: What Are You Playing This Weekend? - Issue 576
My gaming weekend is going to consist of the same games as the last several weeks: Xenoblade Chronicles X and The First Berserker. I’ve made significant progress in the latter, with only three main bosses remaining. The game is tough as nails, but fair. It’s easily the best Hardcore ARPG of the year. As for XBX, it’s really starting to impress me more and more, and becoming one of my favorites in the franchise.
Re: Talking Point: What Are You Playing This Weekend? - Issue 575
This weekend is all about The First Berserker: Khazan. I’m roughly 60% through the game and intend on getting the platinum trophy. Will it be possible? I’m not sure, but I believe so. My first playthrough is on normal difficulty — the highest there is — and doing a no summon run, whilst completing every side quest.
TFB plays like Sekiro and has the level design and combat of NiOH. With that said, I think this game balances all three of those comparisons and forms its own identity. It’s not reliant on its parrying similar to Sekiro, or any other gameplay element in From Software’s library. As a result, it succeeds in all of those components, it feels like it stands toe-to-toe with any game in this genre.
I absolutely love this game despite how difficult it can be at times. In fact, there have been two or three boss fights that genuinely had me questioning if I could really persevere. In some instances I was stuck on a boss fight for an entire day, tempted to change the difficulty or quitting entirely.
However, the beauty of this game is learning patterns with each attempt. Eventually, those hardest bosses can turn into a no damage encounter almost. I know these types of games — Soulslike — aren’t for everyone, and the punishment can be less fun; but if you are a fan of this genre then I encourage you to give this game a go.
Aside from that, I’m still slowly chipping away in Xenoblade Chronicles X. I’m doing an affinity mission here, a side quest there, and some story missions interspersed between them. I’ve made it to chapter six and things are heating up. I’m very excited to receive my Skell and see how much it changes the gameplay.
Re: Rumour: Oblivion Remake About to Be Revealed as Old Oblivion Listings Are Updated
I really hope this is a from the ground up remake. Either way, I’m looking forward to the release
Re: Shuhei Yoshida on the Switch 2 Direct: 'Underwhelming Until FromSoftware Showed Up'
I wouldn’t say it’s underwhelming. The lack of first party titles was disappointing, but for Nintendo it was impressive as a whole. 4k, 1080p, 120fps, Mario Kart World, the new Donkey Kong, GameCube games being added, Metroid Prime 4, and a slew of other games that finally showcase something more powerful than what Nintendo typically does.
I’m not saying I was blown away or anything like that, but I think it’s far from underwhelming.
Re: Poll: Vote for Your PS5 Game of the Month (March 2025)
@Northern_munkey Agreed one hundred percent. Thankfully, PS’s review was an outlier compared to other places. I think is a combination of a lot of Souls’ games and its counterparts. The difficulty of From Soft, blocking and parrying in Sekiro, dodging quickly like in Bloodborne, level design and overall movement similar to NiOh. It’s a combination of all those games and it does it damn near flawlessly.
Re: Poll: Vote for Your PS5 Game of the Month (March 2025)
I voted for Suikoden 1 & 2, but The First Berserker: Khazan could easily take its place. I’m currently playing it and it’s fantastic, and probably the best Soulslike mechanically than any other game in the genre.
Re: Anger Foot Is a First-Person Hotline Miami-Like That's Kicking Down the Door of PS5
I’m actually quite interested in this game after watching the trailer. I also really enjoy Miami Hotline. I’ll be keeping this game on my radar. On a side note, this might be a weird pull - the “melee” combat, or primarily the feet, reminds me of Battletoads.
Re: Round Up: DOOM: The Dark Ages Previews Hype Up a Slower But Bigger PS5 Prequel
I’m really curious as to how the new tweaks and mechanics to the combat enhance the gameplay, and stay in touch with DOOM’s roots with fast and kinetic shooting. I’m beyond hyped for this game.
Re: PS5's Onimusha: Way of the Sword Is a Gory, Linear, 20-Hour Action Game, and Basically a Reboot
This is music to my ears. I can’t wait for this one, and I’m glad this series is being revived.
Re: Talking Point: What Are You Playing This Weekend? - Issue 574
@ErrantRob I just fought the fourth boss, Volbanio, and he kicked my butt. I had to leave for work so I didn’t get to continue playing, yet I figured out his patterns and can consistently get him to 20% health remaining. I’ll probably beat him tonight!
Re: Talking Point: What Are You Playing This Weekend? - Issue 574
@ErrantRob It definitely pushed me to my limits, but it’s all about learning patterns, which is easier said than done. I’m currently where you are at, I believe, but I’m not at the boss yet — just traversing my way to him. Good luck on your fight!
Re: Talking Point: What Are You Playing This Weekend? - Issue 574
I preordered The First Berserker: Khazan, primarily due to early access, having three days off work, and wanting something to pass the time. I have been playing for the last couple of days and I’m quite impressed.
There is no way around it: the game is difficult. It clearly pays homage to the Souls’ games. A few reviews mentioned how linear the game is, but that is a positive for me. I don’t need intricate level designs like Bloodborne — simply give me a hardcore action-RPG and let me kill things.
It does have a great loot system, and doesn’t overload you with new armor and accessories. There is also a substantial amount journals and notes to pick up throughout the levels to expand the lore. But let’s be honest, nobody is playing these games for the story, though this one isn’t bad.
Where the game truly shines is in its combat. There are three different weapons you can acquire, all with their own separate skill trees. Each weapon feels distinct, and provides a flexible way to approach enemies, being able to switch at any time. I’m early on, so I know there are more nuances that will be presented and I’m curious to see how it evolves.
One differential from its counterparts — and a noteworthy one at that — is its progression system. As mentioned earlier, the game is challenging and it’s not uncommon to hit a roadblock with a boss fight. However, even if you die you still obtain Lacrima — this games version of “souls”. And when you die you can retrieve them before fighting the boss again, so you can still level up. Furthermore, you will also earn skill points the more you use various weapons, thus improving whilst dying. It’s a nice balance that really plays a pivotal role in how you succeed, and almost has an element of a rogue-lite.
With that said, the game has pushed me to my limit several times. I’ve platinumed Bloodborne, Elden Ring, and my favorite soulslike, Lies of P, but I feel as if this is tougher than those games. To be fair, I haven’t played this genre for a while so I’m still greasing the bearings.
I’ve fought three bosses so far, with the third being the proper skill-check. I spent approximately two hours on this fight before I managed to overcome the challenge. The more I fought them the more I learned their move-set and patterns, and it was satisfying solving that particular puzzle.
Overall, I’m really enjoying the game. If you’re a fan of this genre, or even more hardcore action games such as Ninja Gaiden, you should check this one out. It doesn’t reinvent the wheel, but it has the best combat in terms of fluidity and stiffness than any other Soulslike/borne. Just be prepared to die a lot.
Re: Druckmann on The Last of Us HBO Story Outpacing the Games: 'I Leave Nothing on the Line'
Personally, I would love to see TLoU part 3, but it’s okay if I don’t. The story seemed to wrap up in a satisfying conclusion—essentially a full circle, at least for me. As for the show itself, I think creators don’t need to curate to their audience necessarily. Tell the story you want to tell, and if that means it’s one season, or multiple, trust yourself in that decision. Most of the great TV shows knew when to call it quits: Breaking Bad, The Wire, The Sopranos, and they never outstayed their welcome.
Re: Lies of P: Overture Full of Bosses, Weapons, Ideas that Didn't Fit in the Base Game
Music to my ears! Lies of P was phenomenal, and it has cracked my top 10 of all time. I’ll probably do a NG++++ playthrough to familiarize myself with the games controls and mechanics again before this DLC releases. I can’t wait to see what they do story wise.
Re: PS Plus Essential Games for April 2025 Announced
Solid games. RoboCop was fantastic and I got the platinum. I definitely recommend it, along with Terminator Resistance.
Re: All of the Phantom Blade Zero Boss Fights We've Seen So Far Are Somehow Just Side Content
Good lord, side content is all we’ve been shown boss wise? I can’t wait to see what the full product is like, and how unique the main boss fights are. In relation to Black Myth Wukong, I found that game to be fantastic and well deserved of all its accolades.
Re: The First Berserker: Khazan (PS5) - A Fast-Paced Action RPG Held Back by Its Own Bloat
This review seems to be an outlier, which is totally fine! It’s sitting at an 80% on open-critic, so it’s getting really positive reviews. The cons for the game don’t detract me from my purchase either — I enjoy linear level design, and I don’t play these Souls-likes games for the story. The only good story from a Souls-like I’ve played is Lies of P. I can’t wait to dive into this one; I have it preordered and ready to go.
Re: PS5 Stunner Phantom Blade Zero Wants to 'Get Back to the PS1 and PS2 Era' of Creativity
Everything about this game has my interested piqued, and it’s music to my ears. I can’t wait for this to be released—hopefully we will get a release date soon.
Re: Cult Classic FPS Painkiller Returns in 'Modern Reimagining' on PS5
Well, I’m wishlisting this. It looks dope, and I’m really loving this resurgence of first person shooters. Metal Eden, La Chimera, Doom, and this? Let’s go!
Re: Talking Point: What Are You Playing This Weekend? - Issue 573
Several days ago I finished Suikoden 1. It was my first time playing the game, and it was excellent from start to finish. It was expertly paced, with story beats that never overstay their welcome. There were well written characters that had story arcs that made me genuinely emotional. Moreover, from a gameplay standpoint, it was cinematic in a way that drew you into its world.
By the time I finished it — 22 hours in total, with 90/108 characters obtained — my main party was between level 59 and 60, and I beat the final boss with relative ease. There were two boss fights, whilst I did beat first try, gave me a run for my money - primarily due to how they were introduced at the most in-opportune time. Aside from that, the game was quite generous in its leveling system, especially with low leveled party members. It kept the game evenly balanced.
I’m now playing Xenoblade Chronicles X Definitive Edition. This is one of my favorite franchises, yet this title is the black sheep of the family for me. I finally get the opportunity to play it.
Currently, I’m in chapter 3 and the game is excellent. It reminds me a lot of Monster Hunter paired lightly with Mass Effect. I think it’s a great combination. My only issue is the quest designs. Some side activities will present themselves as a low leveled requirement to complete. However, some of them can lead to you to places where it’s unavoidable to fight enemies that are 29 levels above you. It’s an unbalancing issue, but it’s minor in the grand scheme of things.
Additionally, I dusted off my Nintendo 3DS XL and purchased Fire Emblem Fates: Birthright. I’m looking forward to seeing how it’s comparable to its predecessor, Awakening.
Re: Atomfall (PS5) - British Charm Elevates Riveting Mystery
Great review! Glad to see this game didn’t disappoint.
Re: Poll: Are You Playing Assassin's Creed Shadows?
I’m not playing the game yet, but it is most definitely on my list of upcoming games. XCX released today, so that’s going to be my primary focus for the foreseeable future.
Re: Possessor(s) Is a Slick Action Game from Hyper Light Drifter, Solar Ash Dev on PS5
I’m sold already. It looks so good.
Re: Assassin's Creed Shadows (PS5) - Striking Open World RPG Is a Real Cut Above
I was planning on skipping this entry — I’m kind of over open-world AC games and the franchise in general — but I’ll probably pick this up in a couple of months once it’s on sale. There seem to be a few cool game mechanics that interest me, particularly the seasonal aspect. I also like the setting. The length of the game is somewhat a turn off because I’ll more than likely platinum it, but I wish it didn’t take as long as it will, but if I’m enjoying the game I won’t care too much.
Re: Even Silent Hill F's PS5 Steelbook Is Horrible to Look At
I don’t buy physical games anymore, and when I do it’s for the Switch, but that’s rare; however, this looks freaking awesome.
Re: Talking Point: What Are You Playing This Weekend? - Issue 572
This weekend I can officially say I’m playing something different other than Kingdom Come Deliverance 2. I finally beat the game and managed to obtain the platinum trophy. This is easily one of my all time favorite RPGs. It’s hard to see what game(s) come out this year that can reach this level of quality, from its writing, characters, immersion, and world building. Maybe Death Stranding 2 can stand toe to toe with KCD2, but we shall see.
What I’m playing in earnest now is Suikoden 1. This is an exceptional JRPG. I love how the mechanics of the game take centerfold, creating a world that reacts to your choices in meaningful ways. When you get to name a castle you have seized and getting to name it, in this case FARTNUGT, it feels like it is yours. Subsequently, the more characters you recruit - optional or otherwise - your castle begins to expand with different rooms and layers, so it feels like a living and breathing world tailored to your decisions.
Then there are full scaled wars that take place, and this is where the characters you have recruited along the way come into factor. If you take the time to put these characters in your party and level them up, the stronger your army will be. And you feel the weight of your decisions in battle because some characters can die depending on the options to choose from - attack, defend, or using bows and magic.
The entire game feels like a personal journey, which many games cannot evoke those types of feelings out of me. What’s even more shocking is that Suikoden 2 is considered to be better in every facet, and one of the best games of all time. I can’t wait to experience that next.
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
Resistance is what I would want more than any other franchise. I have a hard time seeing Killzone being made, especially if Halo comes to PlayStation.
Re: Atelier Yumia: The Alchemist of Memories & the Envisioned Land (PS5) - Relentlessly Charming JRPG Is a Must Play
This is one of the rare RPG franchises I haven’t played. After reading the review, I might just pick this one up. It sounds really great, and I’m glad it’s a good jumping in point for newcomers like me.
Re: Just Six Months After Space Marine 2's Launch, Space Marine 3 Has Been Announced
Hell yeah; this is awesome news. Space Marine 2 was fantastic, and I can’t wait to see how they outdo themselves in the third game.
Re: Rumour: Oblivion PS5 Remake Is Out Soon, Possibly Even Next Month
My goodness, if this is true then this summer is going to be strangely stacked. Oblivion and Death Stranding 2, followed by MGS 3 Remake? What year am I even living in right now?
Re: Game of the Month: Kingdom Come: Deliverance 2 (February 2025)
Well deserved! It’s an incredible game. In fact, I just wrapped up the platinum trophy for KCD2 this morning.
Re: The First Berserker: Khazan Ready for PS5 Launch as Game Goes Gold
I hope this turns out well. I’d like to see this game succeed. I’ll probably pick it up on a sale even if the game isn’t well received, but I have a feeling it’ll be a solid game.