Comments 1,554

Re: MindsEye Really Does Look Like a Long-Lost PS3 Game

Kraven

I can’t wait for this. Will the game be good? Probably not. Will it be mindless fun, similar to old-school PS3/360 games? Probably. I’m going in with no expectations. Hopefully it will be a good time.

Honestly, though, this really does look fun. I have a feeling it will become a cult classic. It doesn’t look like it will do anything to reinvent the wheel, but if the controls are good — driving mechanics and gunplay — then it will be a solid game. The story seems interesting too, and I like the idea of an “infinite” open world.

It sucks that so many people are writing this game off already without giving it a chance. But hey, this is the gaming culture these days. There was similar discourse to Evil West, and that turned out to be fantastic. Idk, guys, I think this will be a good game.

Re: Talking Point: What Are You Playing This Weekend? - Issue 582

Kraven

@Marquez One thing to keep in mind about his attacks. They are always the same regardless of phase. During his first phase he does his normal attacks. During the 2nd phase he does the same attacks but it’s doubled, so instead of a 3 hit combo it will be 6, and then on the third phase it will be 9. But it’s the same attacks so a quick succession of parries works!

Re: Talking Point: What Are You Playing This Weekend? - Issue 582

Kraven

@Marquez Okay, so I’ll provide a spoiler tag just in case others don’t want to see my strategy — [spoiler]I had Sciel and Verso as my first two party members; you don’t need a third, so just save them until the final phase.

For my weapon for Sciel, I used a level 33 Moisson. The skills I had are 1) Delaying Slash, 2) Intervention, 3) Scaring Bond, 4) Phantom Blade, 5) Final Path, and lastly, 6) Dark Cleansing.

[spoiler]As for Verso, my weapon of choice was a level 33 Corpeso, with his six skills being 1) End Bringer, 2) Overload, 3) Steeled Strike, 4) Perfect Break, 5) Phantom Stars, and 6) Follow up.

[spoiler]With those two weapons, that should help maximize damage. Meanwhile, the most important Luminas you need to focus on for all characters are ones that increase speed and provide slow to the enemy. So, Greater Rush, Greater Powerful, Greater Slow, Longer Rush, and Energizing Turn/Attack. Mix that up with your skills, and you shouldn’t really have an issue getting him down to his second phase.

[spoiler]Additionally, Verso will be your main raw damage output, so again, for all characters focus on having Luminas that provide the ability to break - Fueling Break, Gradient Break and Gradient Breaker, Breaking Attack, and Breaking Death. With the Gradients equipped, and using skills such as End Bringer, you will be able to get your Gradient level to 3 very quickly.

[spoiler]It’s also very important that each character has Quick Break equipped, along with Revive Paradox, Second Chance, First Strike, and Painted Power. By doing so, along with the other attributes, you will be able to continuously break Simon’s health because his bar is completely full, so if you use Verso to officially break him, that will save you the concern about allowing him to erasing one of your party members (if they die) from the canvas. And with Sciel’s skill Intervention and Delaying Slash, you can use Int. on Verso and DS on Simon, keeping things flowing in your favor.

[spoiler]As for Maelle, you should save her for the final phase. I used her, Lune, and Monaco at the end. It’s important to use the weapon “Medalum” for her because she starts off in Virtuouso stance. Again, with her, it’s critical to have all the other pictos I mentioned, but also Auto Rush, Glass Canon, Breaking Death, and so forth. By doing all of this, you should be able to easily defeat Simon once Maelle is in your party because you’ll have a level 3 Gradient, and can use her Gommage to wipe him out if you’re still in Virtiouso stance.

[spoiler]Don’t get me wrong, you will still have to dodge or parry his attacks, but it’ll be more manageable. Your goal is to him attack as less frequently as possible. I found this build to be way more helpful than a “one-shot” kill. I’m sure there are other pictos that I’m forgetting, so if you try this method and it doesn’t work let me know! I hope it helps, though! Good luck, man!

Re: Talking Point: What Are You Playing This Weekend? - Issue 582

Kraven

This weekend I can happily say I beat Clair Obscur: Expedition 33 and got the platinum trophy. For me personally, this game will go down as an all-time favorite. It’s peak RPG in every facet, but does it in a condensed manner that never outstays its welcome. It also features one of the best soundtracks I’ve ever heard in a video game. I’ve had the song Visages - Aria pour un Masque de Colere on repeat for days.

I’m now on to DOOM: The Dark Ages. The gameplay is top notch, but the tone and atmosphere feel different from its predecessors. There were shades of demonic horror in the first two games, from its enemies and environments, which told a story on its own. With this entry, everything seems more cartoonish and colorful. For a game that has Dark Ages in the title, it seems too bright in its aesthetics, and strips away the darkness of the first two games — something that would be more fitting for not only a DOOM game, but for a medieval title.

With all of that said, from a combat perspective it feels great. It plays fast and kinetic, but also feels slowed down to feel properly in control. The shield is an excellent addition to a series bolstering legendary weapons, and it never gets old throwing your saw shield at enemies and carving them to pieces. All of the weapons are fun to use, each with their own unique abilities, and the plethora of upgrades available really enhance experience.

Still, though, my only complaint is changing for the positive thus far. I’m on the 9th chapter and have a 100% completion rate for each mission. The game really hits its stride with confidence on the sixth chapter, after its tutorials. And really, these games are all about gameplay, and there aren’t many franchises that do it better than id Software. I’ll be looking forward to obtaining the platinum trophy for this one.

My wife is also having some friends staying over this weekend, so I think my father-in-law and I will bust out my Blackstone grill and cook hibachi for everyone. We haven’t done that in a while and the weather should be perfect to spend outdoors enjoying good food and even better company.

Re: Poll: What Review Score Would You Give DOOM: The Dark Ages?

Kraven

I just completed chapter 6 — the best chapter so far — and it’s excellent. I was iffy on it at the beginning, but the game continues to evolve in its combat, particularly with its numerous weapons and upgrades. Exploration is also very satisfying, with secrets everywhere. So far, I am giving it an 8/10 but it could easily be a 9/10.

Re: Starfield Should Still Come to PS5 in 2025, and It'll Be in Its Best Shape Yet

Kraven

I admittedly didn’t give this game the proper chance I should have. At the time, I was playing Cyberpunk 2077 (Phantom Liberty) and was enamored with it, but wanted to play SF because it was the big new thing. I played 10 hours, and wasn’t really focusing on dialogue or anything like that. I do remember getting to the first big location and being overwhelmed by the amount of people to speak to, and most of them leading to quests. I ended up putting it down and never playing it again.

When it inevitably comes to PS5, I’ll give it a fair shot because A) it will be in the best shape, with patches and all updated content, and B) it has all of the things I enjoy on a personal level.

Re: Analytics Firm Predicts Paltry Full-Price Sales for DOOM: The Dark Ages on PS5

Kraven

I know there will be a debate about Xbox Game Pass and its sustainability, particularly with sales. For my own belief, I think Game Pass, while good for the consumer, it’s ultimately creating a ripple effect that will have consequences in the future for games that aren’t purchased.

Studios have to make money on their product — it’s a simple as that. Microsoft may pay them outright to have their game on Game Pass, but it stops there. The remaining source of income has to come from the consumer. If developers don’t make a profit then future games may not be made.

This is why I always purchase games, especially from studios that I love, and I even have Game Pass. I essentially use that subscription service as a rental. I’ll test the game(s) out, and if I like it I will buy it, whether it’s on my Series X or on my PS5.

At the end of the day, games cost tons of money to make, and they have to be reimbursed somehow, and that is by the consumer. Otherwise, we won’t see games. It’s the same way when a big budget movie releases in theater and becomes a box office failure. You won’t get a sequel to it, and the same goes for games. Plain and simple.

Re: Hellblade 2 Announced for PS5, Out This Summer

Kraven

I won’t buy it at full price, but I’ll definitely play it at some point. Funnily enough, I’ve had the game installed on my Series X since the day it came out and I’ve yet to find the desire to actually play it. That said, I have the platinum for the first game so I might as well get the platinum for the sequel, especially since you can realistically beat it in a single sitting or two.

Re: Breakout PS5 Hit Expedition 33 Is Getting an Official Art Book This Year

Kraven

@themightyant There is a song in Renoir’s Draft that has a unique battle song and it’s incredible. It’s called “Aria pour un Masque de Colere”. It gives me chills every time I hear it. And if you listen to the lyrics it is Clea singing about Verso. It might be Maelle, not sure, but regardless, it’s a banger and the only place the song plays in the game.

Re: Talking Point: What Are You Playing This Weekend? - Issue 581

Kraven

This weekend I am finally wrapping up the platinum trophy for Clair Obscur: Expedition 33. I’ve completed every optional boss, all thirty-three levels of the Endless Tower, and all additional side content, so all I have left to do is reach level 99. I’m six levels away, so I’m just grinding.

Even now, after essentially 100%’ing the game, I’m even more enamored with it than I was originally. I’m having a total blast using pictos and creating new unique builds, and seeing how far I can push my damage output. I’ve beaten some end-game bosses with one hit, and it’s very satisfying.

This game is without a doubt my GOTY. It has been expertly paced from start to finish. The story is deep and impactful, every character is fully developed and interesting, exploration is rewarding, and it’s a masterclass in roleplaying. Typically, the longer you play a game the more you begin to see its flaws, but not here - I might just consider it the perfect JRPG.

Once I wrap that up, I’ll officially start DOOM: The Dark Ages. I’ve been attempting to go into it as blind as possible, but I’ve read a few reviews that say it plays similarly to the 2016 reboot. I hope this is true because as much as I love Eternal and its relentless nature, I liked the slower pace - well, slower for DOOM standards - and the weapons better.

Re: Xbox RPG Avowed Should Be a Much Improved Game Once It Comes to PS5

Kraven

It’s going to come, the question is when. I’m very much looking forward to it. By all the reviews I’ve read, it seems like a solid Obsidian RPG, but the companions are quite disappointing. This is a shame, but it is what it is. Everything else seems great. I would have played it on Game Pass, but I had a backlog to work through so I don’t mind waiting for a lull in gaming, of which doesn’t seem to be happening any time soon.

Re: Stellar Blade Director Gets Clair Obscur: Expedition 33 Platinum Trophy, Says It's Game of the Year

Kraven

That’s pretty cool. I do agree, it is GOTY right now. I’m attempting to go for the platinum trophy as well. I’m at the end, and can fully explore the entire map. I’m trying to wrap up all side content before beating the game, but I’m actually struggling with the end-game content. I may save it for a NG+ down the line, but if I do, I’m going to max out all relationships first, find all the lost gestrals, and do their beach activities. I’ll save the combat oriented trophies for a second playthrough.

PS: Stellar Blade is phenomenal, and I got the platinum for that game.

Re: TV Show Review: The Last of Us (HBO) Season 2 Episode 5 - A Chilling Callback to the Games

Kraven

I was disappointed by this episode. It was good, but there were too many moments where the writing fell apart by contrivances. The main area was when Ellie got to the hospital, crawled away from the dog into the hiding hole, and then magically appeared behind Nora in the room. Really? She managed to slip by everyone patrolling and knew exactly what room Nora would be in? It felt so forced and didn’t make any sense, and lost the emotional impact because, in the game you’re sneaking and fighting your way inside, and find Nora by logical reasoning, albeit video gamey. I don’t know - as much as I like the show and can separate it from the game, it really isn’t reaching any of the high points that the game did. At all.

Re: Talking Point: What Are You Playing This Weekend? - Issue 580

Kraven

I’ve been feeling burnout with gaming over the last two weeks. I also won’t be playing much of anything this weekend — I’ll be out of town, so it might be a good refresher. And I haven’t got to play much of anything throughout the week, so progress has been minimum in the games I have been playing.

To start, I finished Act 3 in Clair Obscur: Expedition 33. I’m officially at the end game, and now that the entire map is opened up, I’ll be doing all of the optional content before completing the game. My opinion hasn’t changed — it’s an absolute masterpiece. I would like to go for the platinum trophy, but I’m not sure yet due to the excessive amount of games I want to play that are out right now.

Secondly, I’m playing The Legend of Heroes: Trails Through Daybreak on my Switch. I played the game originally on the PS5 at launch but put the game aside during the third chapter because I got busy with life. I figured I’d be able to complete it if I play it portably since I’ve been traveling a lot more than usual as of late. I’m currently halfway through chapter 2 and it’s just as brilliant as I remember.

Lastly, I preordered Doom: The Dark Ages. The reviews have been great, and the prior two games are some of my favorite FPS’s to date. This new entry looks absolutely wild, with an interesting departure from its predecessors. This should be a nice palate cleanser from the depressing narrative of Clair Obscur, and the meaty RPG that is the Trails series. It’s time to turn off my brain and rip and tear.

Re: GTA 6 Trailer 2 Is Finally Here, PS5 Graphics Are Jaw-Dropping

Kraven

@OldGamer999 I see your point, but also, this is Rockstar. They have the money, resources, and time to make something fantastic. And there really shouldn’t be any doubt about it. Every GTA has been incredible, regardless if you’re a fan of the setting and characters. The same goes for Red Dead Redemption 2. It should be safe to say that due to their history, and the love and care they put into their franchises, at the very least this game will be great. I honestly don’t think it’s possible to be bad or mediocre whatsoever with the money they are spending. Just thought I’d throw out a different perspective — but I do understand your sentiment.