Comments 1,575

Re: Rumour: Leaked PS6 Specs Reveal Affordable, Power Efficient Next-Gen Console for 2027

Bamila

Here is the perplexity take on it:

Here’s a direct percentage comparison of your provided specs (which seem to match a hypothetical or upcoming next-gen PS6-level system) versus both the PlayStation 5 and PlayStation 5 Pro:

CPU (Cores & Architecture)
Your Spec: 8× Zen 6 (or later)

PS5 & PS5 Pro: 8× Zen 2, up to 3.5-3.85GHz

Improvement:

Zen 6 is at least two generations newer than Zen 2 (PS5/PS5 Pro).

Core count is equal, but raw IPC and efficiency uplift per core is expected to be 30–50% or more over Zen 2 (by AMD’s typical generational gains).

Percent better (typical gen-on-gen): 80–100% higher multi-core throughput compared to Zen 2, depending on clock and tuning.

GPU (Compute Units & Architecture)
Your Spec: 40–48+ RDNA 5 CUs @ 3GHz+

PS5: 36 RDNA 2 CUs @ 2.23GHz (10.3 TFLOPS)

PS5 Pro: 60 RDNA 3 CUs @ ~2.35GHz (16.7 TFLOPS)

Percent better:

CU count:

vs PS5: +11% to +33% (40–48 CUs vs 36 CUs)

vs PS5 Pro: –20% to –33% (if only 40–48 CUs vs 60 CUs), but...

However, RDNA 5 is expected to be at least two architectural jumps newer, with higher per-CU performance and clock speed.

Clock speed: +35% over PS5, +28% over PS5 Pro.

Absolute rasterization/compute performance claims: Your spec says “3× PS5 raster,” which would be:

vs PS5: +200% (i.e., 3× as powerful)

vs PS5 Pro: ~+80% higher (since PS5 Pro is about 1.67× PS5)

Ray Tracing: Claimed “higher than 3× PS5” — so at least 200–300% more capable than PS5; likely 70–100% better than PS5 Pro, given RDNA 5 upgrades.

Power Consumption (Total Board Power)
Your Spec: 160W TBP

PS5 & PS5 Pro: Typical system wattage is 300–350W

Percent better: Much more efficient per performance. Despite similar or lower power draw, 2–3× the performance.

Memory (Bus & Speed)
Your Spec: 160–192-bit bus, GDDR7 at 32GT/s+

PS5: 256-bit GDDR6, 448GB/s

PS5 Pro: 256-bit GDDR6, 576GB/s

Bandwidth:

If 160-bit @ 32GT/s: (160/8) × 32 = 640GB/s

If 192-bit @ 32GT/s: (192/8) × 32 = 768GB/s

vs PS5: +43–71% bandwidth

vs PS5 Pro: +11–33% bandwidth

Architecture and Technology
Your Spec: Chiplet design, much newer architecture (Zen 6, RDNA 5).

PS5/Pro: Monolithic SoC, Zen 2, RDNA 2/3.

Percent better: Chiplet design enhances yield, efficiency, and enables more advanced/flexible hardware, not quantifiable in pure % but a generational leap.

Re: Preview: Battlefield 6 on PS5 Is the Battlefield We've Been Praying For

Bamila

I also had insane struggle with seeing enemies on battlefield 5. It was something unreal how hard it was to spot still enemies. I didn't play much bf2042 because it just didn't click with me at all..weakest battlefield in years. This one looks very very promising and I actually can't wait. Hopefully, and I know they will, they will bring back metro, locker, goldmuid railway and Shanghai maps back..

Re: Crossplay a Top Priority for Soccer Sensation Rematch

Bamila

The reason why I don't see this game as a rocket league competitor is just because it's a scripted game, rather than having a ball on a field with free physics interact by a push from a player and you have a full control of what's going to happen on the pitch. The rematch is just a canned animations with lots of assistance. It's still fun on its own, but no other game like rocket league.

Re: GTA 6 Is Still a Year Away, But There's a Massive New GTA Online Update Out Now

Bamila

@get2sammyb of course, I can't expect content the size like arena wars or doomsday heist anymore, since barely anyone is even working on GTA online now, but it's really nothing special. But again, it's been 13 years I have been playing it so excitements aren't there anymore. I still remember the very first beach update and it literally brought like a broken bottle and one van and like 50 cosmetics and oh boy it was exciting.

Re: Site News: Where's Our MindsEye PS5 Review?

Bamila

It seems the game runs very poorly on the PS5 and even PS5 pro. So heads up to everyone.

Especially the flickering, asset draw in, the framerates can dip to as low as 15 fps. I have also seen NPCs being phased out of their positions every time scene changes, then they magically slide back into it. But most annoying is the assets flickering on each scene change. It's like it needs more time to load it in, than given.

Re: Reaction: There's Never Been a Better Time to Buy a PS5

Bamila

They hiked the prices to get them back to what it was on the days of play. Making them cost exactly the same as the launch day 5 years ago. However, since there are now many more actual proper this gen games out there I guess I will agree with that there isn't a better time to jump in.