
Crimson Desert is a fascinating video game. It's an open world adventure of frankly absurd scope, taking blatant cues from notable examples of the genre, like Red Dead Redemption 2, The Legend of Zelda: Breath of the Wild, and The Witcher 3.
But where those three titles have a clear identity right out of the gate, Crimson Desert is a cacophony of systems and mechanics that only begins to take shape hours and hours into the experience. In so many ways, it's like nothing we've ever played.
And we mean that in both a positive and negative sense. Initially, this fantasy jaunt can feel impenetrable; the game's now infamous opening hours funnel you through a series of tutorial-like quests that lack any kind of narrative cohesion — and this is after a barnstorming prologue that sees protagonist Kliff unceremoniously slaughtered.

Let's be clear: you won't be playing Crimson Desert for the plot. While the storytelling does start to resemble something of actual structure once you've pushed through those early beats, it never evolves beyond loosely-tied character threads and stunted world building.
In particular, the script is often incredibly dull — salvaged only by some stellar British voice acting and plenty of swearwords. It's ultimately difficult to become invested in Kliff's fight to reunite his clan of proud Northern warriors because everything's just so one-note.
Fortunately for Kliff and his pals, they inhabit a gigantic open world that's a joy to explore and exist within. There's absolutely no doubt that Crimson Desert comes into its own when you push the story and quests aside in favour of just roaming the wilderness.
Developer Pearl Abyss has crafted one of the most dynamic open worlds we've ever seen. It's teeming with activity as animals scamper about and NPCs travel the roads, all while a gorgeous day and night cycle envelops the scenery. It's a breathtaking achievement at times.

The sheer scale of the map is consistently impressive, with huge draw distances helping to sell the vision. It's one of those open worlds where you can point to a landmark off on the horizon and simply... go.
Granted, there's quite a lot of elevation to contend with, but Kliff's able to scale, er, cliffs just like Link in Breath of the Wild, allowing for a fantastic sense of freedom.
The only obstacle that stands in the way of this freedom is the fact that some locations are meaningless unless you're guided there by a quest — and there are hundreds of quests.
The vast majority of these tasks would seem right at home in a stereotypical MMO; busywork back-and-forths that are only bearable because of how lived-in the surrounding world feels.
And this is where Crimson Desert starts taking the p*ss. Completing these mundane quests nets you additional inventory space, and you're really going to need it.

Every individual item — except stuff that can stack, like arrows — takes up one slot in your inventory, and it's a nightmare. Pick up a bounty poster? That's a slot. Capture an insect by mistake? That's a slot. Loot multiple items from a single slain bandit because there's no way to filter what you're picking up? That's every slot you've got left.
This wouldn't be so bad if the inventory was easy to manage, but it's just rows and rows of junk. Grouping items into categories certainly helps, but then you're clicking through two menus instead of one, and the second's just a vertical line of icons.
In short, Crimson Desert doesn't know what 'quality of life' means. There are menus buried inside of menus, parallel to other menus that you can't access because you're not on the right tab, but closing the current tab will take you back three screens.
This is a game that feels like it's in early access with regards to interfacing. It's completely caked in the kind of convoluted menu and control layouts that would be very quickly reworked based on player feedback.

But even with all of these little frustrations nagging us at almost every turn, we couldn't stop playing Crimson Desert. Hell, we couldn't stop thinking about it. If you can muscle past its litany of baffling design decisions, it can be like living a second life.
The depth is insane; you can spend hours just hunting, fishing, gathering, improving your base of operations, and taking advantage of a trade economy to rack up ridiculous amounts of dosh. The scope for freeform content borders on ludicrous — and that's without mentioning the myriad minigames, or the full-blown crime system that lets you hijack caravans and rob banks.
The thing is, so much of this stuff is barely even explained. You'll get a quick tutorial pop-up when you first check something out and that's your lot. It's genuinely mind-blowing to stumble across entire gameplay systems that some players will never even know exist.

And to an extent, that perspective also applies to combat. On a surface level, the action is pretty standard, built around light and heavy attacks, blocks, dodges, and well-timed parries. But it only takes one good look at the skill tree to realise just how batsh*t things can get.
Kliff isn't just a swordsman — he's a pro wrestler and, eventually, an elementally-charged superhero. You won't know it until you've tried it, but being able to clothesline or suplex an enemy in between sword slashes is genius combat design.
The learning curve is quite steep; there are loads of button combinations to commit to memory if you want to unlock Kliff's full potential, but boy is it a satisfying process.
It's honestly hard to think of a decent comparison for the combat as a whole. There's a bit of modern Assassin's Creed in there with contextual moves and finishers, but there's obviously way more mechanical depth on offer.

Kliff kind of magnetises towards foes, so it doesn't feel like a full-on action outing like Devil May Cry — but the scope for player expression is certainly similar. We suppose, like much of the game that surrounds it, combat is essentially a hodgepodge of existing ideas that somehow ends up feeling fairly unique.
Many of the game's encounters actually revolve around fighting large groups, which is an uncommon approach in itself. Basic opponents will fall with just a few swings of your blade, and so the challenge is derived from keeping your numerous aggressors at a manageable distance.
But it gets to a point where Kliff's skills outweigh said challenge by a considerable margin, leading to a serious power fantasy when dealing with common thugs, soldiers, or beasts.
That's fine by us because there's a great sense of progression as you work through skill trees; you can even outright learn new techniques by watching enemies use them against you, which is an amazing incentive to get out into the world and explore its farthest reaches.

Plenty of players will hit a roadblock with battle, however, when they're pitted against one of the game's many bosses. Kliff might as well be in a Dynasty Warriors title when he's putting grunts to the sword, but the dynamic can shift dramatically when a big baddie comes along.
Indeed, there are some major difficulty spikes at play here, and with no indication of how strong an opponent actually is — there's no fundamental levelling system, just equipment stats — you may find yourself running straight into a brick wall on more than one occasion.
For what it's worth, some of these boss fights are spectacular, but they can almost feel like they're part of a completely different game due to their sudden demand for skill-based intensity. It's jarring to go from mowing down tens of bandits like they're nothing, only to spend every health-restoring item you have in order to tank your way through a surprise boss.

To be clear, we don't think Crimson Desert is a brutally difficult game — it's just in desperate need of some signposting every now and again. The open world's more than expansive enough to accommodate an Elden Ring-style approach where you can return to a roadblock once you've geared up, but prior warning would still make a massive difference; the recommended levels attached to quests in The Witcher 3 immediately come to mind.
So, again, we're prepared to look beyond Crimson Desert's numerous flaws because of what it offers as an immersive open world — but one part of the experience that we can't overlook is its technical performance on PS5 and, to a lesser extent, PS5 Pro.
We've tested the game on both consoles and the difference is largely night and day. On base PS5, at the time of writing, you've got two options.
The first is a performance mode that's crippled by rampant screen tearing, awful frame rate fluctuations, and an extremely fuzzy 1080p resolution. The second is a 30 frames-per-second quality mode that's more stable in general, but 30fps isn't ideal for such an action-heavy title, and even with the boosted resolution, visuals can still appear muddy thanks to low quality texture work.

It's rough to say the least, and the reality is that it's simply not good enough; potential players shouldn't be pushed towards buying a PS5 Pro just because the latest open world game runs like crap on base hardware.
As alluded, the Pro itself handles Crimson Desert far better. Frame rates are much smoother across the board — especially with v-sync enabled — and the system's new-look PSSR upscaler can work wonders on details out in the open world.
But even the Pro has to deal with a range of technical issues. For one, pop-in is constant when traversing the wilds; foliage snaps into existence all the time, and the game's dynamic lighting can cause problems in the middle distance, resulting in noticeable shadow flickering.
Interiors are the worst, though. PSSR basically sh*ts the bed whenever you're inside a building, as it attempts to reconstruct light and shadow details against various wall textures. This leads to some horrible artifacting and distractingly unnatural lighting; even character models can be given an ugly metallic sheen, indicating that something's seriously wrong with how the upscaler's being utilised.

The real kicker, though, is that the frame rate can still crumble on PS5 Pro depending on the in-game location. Large enemy hideouts, for example, can see frames plummet to sub-20 levels as you fight for your life. Dense cities are stuck with a similar issue, as the increased CPU load clearly becomes a problem.
Crimson Desert is a monstrously ambitious open world game — we get that — but these performance woes need to be straightened out before we can recommend the title to anyone who isn't totally up to speed on what they're getting into.
It all goes back to what we were saying about this feeling like an early access release. Crimson Desert could be outstanding, but there are so many — so many — aspects of the experience that can, and absolutely should, be improved upon.
As it stands, we've been hit with yet another highly anticipated PS5 game that requires post-release support to reach its potential. Buyers deserve better — it's as simple as that.
Conclusion
We can't fully recommend Crimson Desert in its current state on PS5. Far too many technical issues — of varying shapes and sizes — hold the experience back.
But given time, and despite its obvious narrative shortcomings, Pearl Abyss' fantasy outing has the potential to be something truly special. As an open world adventure, it can be utterly engrossing; a smorgasbord of systems and mechanics that somehow — against all odds — form an intoxicating whole. For better or worse, there's simply nothing like Crimson Desert.





Comments 244
If anyone's got any questions about the game or the review, let me know and I'll try to answer them.
Like the review suggests, I've been obsessed with this game. Couldn't put it down. But it's so hard to recommend right now.
If you're a big fan of open world exploration — just soaking up the vibes and taking everything at your own pace — then this is like a dream come true.
But if you want an engaging RPG in the form of something like The Witcher 3, or even a Bethesda title like Skyrim, then this isn't it. I'm tempted to say it boils down to being more of a fantasy life sim than a traditional adventure.
It really is a game you can completely lose yourself in once you're past the initial learning curve.
And that's why the performance issues are so damning. The potential is abundantly obvious but it shouldn't have been released in this state.
Would highly, highly recommend waiting on updates.
I tried this game for 3 hours and it's not for me
This game is far better than the scores it is getting from critics.
Likewise, its future will be far better than its present because of how much the game will be updated and improved.
This is a "wait for a sale" for me.
It's a game I really want to play, rather than dismiss outright.
Oh and even as a Pro owner, it will have to be on Geforce Now, as the technical issues on console are too many and to severe to be fixed.
It's potentially something I could buy now for GFN, but even there it's still too "early access" to justify a £50 price tag. I expect a bigger discount if you want me to beta test your game.
It's hard to disagree with anything that's written here.
I think the VRR on my TV and my Pro are doing a lot of heavy lifting, because I don't come across any noticeable framerate issues, but the metallic effect on some of the characters and the visual artifacts when you're inside a building have definitely happened a few times.
I'm obsessed, I love it, I'm 50 hours in so far and I just finished watching some streams for the latest Twitch drops. I can't wait for work to finish so I can get back into it.
There's a level of ambition in the world that I personally have never seen in a single player game before.
I described the game to a friend of mine the other day as the fantasy game that I've been waiting forever for - It feels like I'm in an 80s heroic fantasy novel at times.
But when she asked would I recommend it I simply told her no, not yet.
It's nowhere near the mess Cyberpunk was, but even so, wait for the rest of the patches.
@Kienda I'd be giving this a higher score if it wasn't for the technical issues. It's very hard to look past them, in my opinion.
@Shepherd_Tallon Sounds like we're on almost the exact same page!
The more i'm playing the more i can see this only being challenged by GTA VI as my GOTY. Its not for everyone but if it clicks then it really does clicks
@ShogunRok Bang on 👍
tbh reading the article was like reading all of the thoughts I've had about the game since last week.
It's an 8-9 out of 10 game for me based on what I want from a game of this type (and I'm more easily pleased with my games than others, I know), but the technical issues are there unfortunately.
It's not beyond repair though which is great. I just wonder why they didn't delay the launch a month. They clearly had a deadline they had to hit.
Reviews have been generally poor across the board but the game is still shifting a lot of copies. I can imagine this game being remarkable if they keep working on the issues.
@DennisReynolds Assuming GTA 6 even comes out this year 😬
@Dogbreath Other then framerate dropping when it gets busy the game holds up really well on Pro. Its a perfectly fine way to play it.
sounds like a perfect game to play in a year or so when it's fully patched and updated
@Oram77 I live on hopium.
Wow, Im surprised at the 6/10 given the effusive praise of the gameplay systems & open world, etc. Despite the issues mentioned, I feel like I was expecting more like an 8/10. The negative issues must’ve really brought down the experience, then. Definitely seems like a “not for me” either way.
@Boxmonkey "Reviews have been generally poor across the board but the game is still shifting a lot of copies" not to bash Crimson Desert but CoD, FIFA review poorly and yet shift millions of copies, again though this is one person's opinion on the game, you don't have to agree with it but you have to accept it.
@Boxmonkey 78% on MC that's in no way poor across the board 🙄
I'd rather spend time playing my back catalogue than fight with menus, tolerate crumby performance, and invest hours suffering through the opening. If they fix these issues a la Cyberpunk, I might buy it on a deep discount.
Yeah eventually fanatasy RPGs will reach the "singularity" where if you can image it, then the game will include it courtesy of AI. We will have an amalgamation of everything that came before, with photorealism and possibly VR. Ready Player One in action, or the Star Trek holodeck, if you will. Even the story could be created on the fly, with one player taking on role of dungeon master.
Wow - I’ve been playing since launch on the Pro and couldn’t disagree more on that score. But we’re all entitled to our own opinions, just, I’d swap your Marathon score around with this.
Too bad such poor performance on base PS5. Hopefully upcoming patches address.
No, see, you have to understand, this is supposed to be the once in a generation game that turns the whole industry on its head. It's not merely okay, it's on a whole new level we're just not ready for. Haven't you been watching all the YouTubers? We all have to stare in awe that they stuffed so much menial busy work into such a bloated experience.
@UK_ The score is not just factoring in Pro users such as yourself.
@DennisReynolds
"Major disappointment".
I was really intrigued by this one, so I bought it a couple of days after launch… and I rarely do that. It doesn’t get off to a great start and has a myriad of janky animations and controls, but it does absorb you into this world and honestly that’s what really matters in an open world game. Few game fill you with a sense of adventure like this one. Feels like escaping to a UK fantasy land, where you are not sure what you are going to encounter next.
Should give it time.for some.patches and updates like with Marathon before giving it a score. ✌🏻
I wouldn’t want to have to put a number on this thing. It’s a wildly uneven experience but I really am having a great time with it. Excellent review!
Id say a lot of it depends on what tv you have in how well this game plays, ive had none of the graphical anomalies mentioned in this review apart from the usual present in most games with dynamic lighting. recipes , journals, bounties can all be dropped once completed/read, i play on balanced as it doesnt look much difference to quality and the extra frames are worth it , sometimes the amount of things happening on screen at once 30 enemies, animals, particle effects its miraculous my pro doesnt explode , i honestly dont know how they did it ,the engine is superb, im not going to disagree with Roberts review , even though hes wrong....just messing 😁
I kind of agree with most of the criticism in the review, but somehow, after spending a good 20 hours or so on the Pro, I still feel like I’m playing a 9/10 or 10/10 game. It’s living rent free in my head and I’ve loved every minute spent with it so far. It’s a shame that those so hung up on reviews will miss out on this game.
Like Cyberpunk before it, this game will age like a fine wine over the next 12-24 months. They just have a lot of bugs to resolve and community feedback to implement first.
Sounds like there will be a great PS6 remake down the line.
Im playing on quality mode on pro and aside from when it’s raining at night in town or I’m going through a river the frame rate has been pretty solid. It’s also a steady 30fps with no frame pacing issues.
Also for anyone wondering. if you press the left stick to group an item it puts every item that’s similar into a group in your inventory. It’s basically one slot that you can then click on and scroll up and down its content. It’s good for sorting out posters and books. Despite what the review said it makes the inventory much more manageable.
I’m loving the game so far.
I really wanna give it a try but the general consensus seems to be play it on PC or PS5-Pro.
I've only got a base PS5 from day 1 release. I suppose i'll have to just wait this one out for discounts or a PS6
I'm so tired of open world games ;( Last one i played was rdr2 last year (1st time) and was awesome. Maybe the impression is still with me and i feel somewhat sick to try another one.
a korean mmo masquerading as the next big single player RPG — they sure fooled a lot of people. who knew the base ps5 version would be broken?
what i don't understand is why the publisher decided to launch this game simultaneously on all platforms when they clearly don't know what they are doing and needed more time? putting out the pc release (early access) first and then launching the console versions 12 months later would be the only sane thing to do... even then, the mmo trappings wouldn't satifsy most console gamers expecting a traditional single player experience, but at least the performance issues wouldn't be so prevelant.
I agree with the overall sentiment for the most part, though I really don't see these major performance issues on my base PS5. Maybe I'm just too engrossed in what I'm doing to notice the big hiccups or something. It is janky as it is, and it will get better in time. To be real, this game was always going to be divisive, it's either for you or it isn't, so I'm glad I'm on the side that's having fun with it!
Too bad about the tech issues on base PS5. Game sounds very cool, but I am not dealing with technical issues on a full price game. The way these games release is so broken. The game should work first, when I pay the 69.99. Not patches after the damn fact. I will wait for a year, too many games to play anyway.
Guess I'll give my money to Pragmata next month and get it by the end of the year after some patches.
I'll get it in a couple of years when it's nicely patched, has a few DLCs and is in a good sale.
@Porco They never once sold this as a big RPG, in fact they made it pretty its not an RPG.
Also the base PS5 version isn't broken. Performance mode isn't great but balanced and quality mode hold up well enough.
The region of Hernand is 10/10 in itself. You could easily spend around 100 hours in its dense, lived-in, surroundings. It's so beautiful and brimming with life, things and things to do. Chances are you will get sidetracked from a side quest (you didnt mean to start), into another side quests on the way to do an intended side quest within a side quest given to you from down a cheeky little cobbled side street.
Do you or anyone else have footage of particularly bad performance moments and how frequently they occur?
I know there's the one with the Chapter V boss with all the crows, but I need to know if it gets worse or as bad as that and how frequent it is.
I am playing on PS5 PRO. Why you would play with Vsync off? Only when I switch Vsync off TV triggers VRR and FPS fluctuates 45-55. And in overall gane looks good without flickering or other visual issues. Maybe need better TV/Monitor
Sounds like a game that I'd play on Game Pass in a year or two and end up putting well over 200 hours into it.
May as well buy Starfield instead because we know that one will function properly.
Just playing my 8-10 rated backlog games instead.
I've been playing this on the Pro using balanced mode, 120hz and vsync off and for the most part its actually pretty smooth, though in large cities and very large battles it will drop out of VRR range but I can't say its bothered me too much.
Where I do agree a bit more is that there are a vast array of mechanics to get your head around, with little in the way of explaining how to engage with some of them, the menu's are very clunky and I had a battle where I took out a 100 or so grunts, just for the boss to show up and be able to one shot me 😂.
This game really does show how good the likes of Nintendo are when crafting games like BOTW amd has given me a new appreciation for such games. That said, there is something special about its world and it truly rewards exploration in a way that many open worlds fail to and I'm thoroughly enjoying my time with it
No excuse for technical issues like this. Devs know the system capabilities, need to work within them, and problems like this are purely on them.
This is particularly true when considering the CPUs - all the current consoles (except S2) have effectively the same CPU, with the Pro able to operate a bit faster.
I suppose you could argue they didn't know the Pro specs until later on, but this is the only console this game seems nearly acceptable on.
@Broosh Me either. I’m also playing on base PS5 and find balanced mode with 120hz toggled off to be very stable. Like, totally acceptable. That is to say, I don’t think this is what will have the average player turning this game off 😂
Game has been a 8.5 out of 10 minimum for me! But I know each person is going to have a different opinion about this game cause it’s really one of those “judge for yourselves cause it’s not for everyone” kind of game.
Also, any visual issues bother some people more than others!
Great review though btw (: I can respect it
I've put in about 15hrs so far and I'm loving it. I'd give it a solid 9/10 for me - a few small issues and at times the control button issues are a pain but overall this is the game I've been waiting for, something to get lost in, have random encounters, explore and have fun. It can only get better from the DEV support so excited to see where it goes
Still haven’t seen much in the way of Series X reviews but I’ve been quite happy with the performance of the game (using the 40 FPS balanced mode). Game looks great for the most part.
Sounds like it can be fixed then. Maybe next year it'll be worth grabbing
I think, with a few QoL and performance patches in the following weeks, this game could have earned a higher review score.
Are we playing the same game? I've played it on Base PS5 in quality mode and it ran without any issues at all.
It also feels like you're contradicting yourself, as Dragon's Dogma 2 has worse performance and you gave it a 9 out of 10.
I agree with most of the sentiments on your review, but your score is harsh and it seems somewhat inconsistent with your own previous criteria.
@ShogunRok Did you guys try it on the Portal? I’m considering getting this one because all my friends are gushing about it, but have a base PS5 and Portal. Honestly, some games run better on the Portal via Streaming than running on a base PS5 these days, so I’m curious.
Feels like an mmo stuck in a single player game
I have copy on its way via eBay, and I just know I've made an error of judgement; it's just the kind of game that will frustrate the crap out of me. Hoping for more QOL patches, and soon!
@Boomers-r-us it'll be the dynamic lighting i suspect more than actual graphical glitches , its there on pc as well , the occasional fps drop im fine with, with the amount going on sometimes , ive never seen so many enemies at once in an open world game ,all superbly animated, its actually ridiculous.
6/10 seems very harsh compared to other games. I've seen a comment talking about 9/10 for dragon dogma 2... I believe this game is an extremely large sandbox rpg and people are rating it either as a graphical demonstration or as the witcher 4. the devs seem to react quickly and the content seems huge, i dont think it is possible to rate this easily, my best feeling is that people need to commit to play it and give honest feedbacks rather than participate in the undeserved ***** storm. I will play it on ps5 standard like 90% of people and from what 'ive seen, it can be decent. Not everybody needs 4k 60fps on a ps5 pro with the right TV to appreciate it . I think this game divides actual players who seem to increase the rating over time from game medias that have to give a ratings fast
I think this review shows that this game is actually pretty good, albeit flawed. However, it can be fixed with patches, and Pearl Abyss seems to be working quickly to address them. Most of the negatives on this game is something that can be tweaked. And then if you read the review, the core game is very impressive. It’s obvious this game is a great title, and the review scores via Open Critic and what-have-you suggest the same.
@Skippermonkey id recommend you join a crimson desert group , there are some puzzles that you will need help with , once you know they're quite clever, but you will use those mechanics again so they get easier , there's no hints apart from the environment youre in , all your skills can be used including attacks.
Called it on the forum thread and not surprised. I will play it when it gets a good discount on PC. Overall it not having anything meaningful story wise makes me really unbothere by not experiencing it right out of the gate.
Shepherd_Tallon wrote:
This has had the most marketing i've seen in a long time. Youtube, magazines, public transport, Samsung TVs etc. etc. I've seen it everywhere. I expect delaying it wasn't really an option with so much spend on that, which would have been arranged long in advance.
@Simong85 one reviewer even said hes played for 10hrs and cant find anything to do....what 😂 there was another who got stuck on the tutorial puzzle for an hour.
From what I've seen on the game, waiting for some things to be cleaned up and possibly some QoL fixes patched in is the best idea.
@ShogunRok great review! I have a base PS5 but lots to entice me still.
But I have a feeling I'll die a lot in this game - is there a 'save anywhere' option, or generous auto saves if there's only save points?
No mention of the balanced mode?
I've seen some videos, but I'm not sure if I totally trust them, with the game playing fairly well with VRR and in the balanced mode.
Very curious for the Digital Foundry vid on it.
Thank you for the review!
@ShogunRok Really enjoyed the review which just confirms everything I knew. Exciting game, but wait!
Two questions. How long did you put into it, and did you finish the story?
I don’t understand why critics are being way too harsh on this game, sure it really could’ve used a couple extra months of development and they should have delayed it until it was ready for all platforms, but this isn’t a Cyberpunk situation nor is the only game that’s launched poorly optimized, even masterpieces such as The Witcher 3 and Baldur’s Gate 3 have launched notoriously broken specially towards the endgame, and yet most outlets reviewed both games with a 10/10, including this very site.
And no, I’m not saying Crimson Desert is a 10/10, as much as in enjoying the game it definitely isn’t, but it’s also nowhere near to be a 6/10, there’s definitely some blatant double standards here, another example is Dragon’s Dogma which was also broken at launch, it’s not nowhere near as fun and yet you gave it a 9/10.
@Scottyy I dunno about that, some of the side quests can be quite dark , id say its more oblivion than witcher though ,oblivions story was garbage , it hardly had one , 10 to 12 hours of closing oblivion gates , but the side quests and exploration is why people played ,the dark brotherhood was superb, take the reed devils story in crimson desert , he slaughters people , but why ? I felt sorry for him although ive not completed his quest line yet. Also I found a note in a house I only read it a few hours later , but it seems there's someone hiding under a bed waiting to commit bloody murder , I need to go back and see.
@IOI there's this video that explains why they might be
https://youtu.be/BSgAapBxKyA?si=2_Gb7Sv7Ae0TEBJA
@somnambulance I don't have a Portal unfortunately, but I'd also be interested in seeing how it is. My only concern would be that much of the game would be illegible on a handheld screen because it's so detailed and packed with text.
Been looking forward to the Push Square review and I am glad you took your time.
And having read it outstanding review.
I personally feel like the base PS5 performance issues are overblown. At least to the extent to dock its score so significantly. Other issues touched on are fair though
@Hyena_socks Yeah you can save at any time outside of cutscenes and battle. When you load that save, though, you may not spawn in the exact spot where you saved — the game often puts you at a nearby 'starting point', if that makes sense.
There are also autosaves which tend to be quite good, but in an open world as big as this, you can go a long time without realising that your last autosave was a while back. Best to use manual saves every now and then.
@IOI I adore Dragon's Dogma 2 but I'll admit I made a mistake with the initial review — or at least the score.
I can either give Crimson Desert the same score because I didn't ding DD2 two years ago, or I can learn from what I got wrong and judge the game's performance accordingly.
This review reads more like an 8 than a 6. Also, I have to disagree about graphics on base PS5. I’ve been playing in quality mode and it looks absolutely fine to me. I would suggest turning off motion blur and depth of field in the options. Also, turning up camera speed and acceleration helps it make feel more snappy. Have only put in around 8-10 hours so far (damn you work! lol) and am still in the starting area of Hernand, but I’m loving it.
@lazarus11 I’ll be all over YouTube for beginner tips and how-tos. Already watched z few so I’m hoping it won’t quite be the disaster I think it might. Just dreading the bosses… I hate bosses.
I know this is one person's opinion but a lot of reviews have been middling with this one. A game this big needs to be a widespread 9 or 10 for me. There are so many games to choose from nowadays and very little time to play them unless you're a student or retired.
@themightyant According to my PS5's tracker, I ended up spending around 45 hours with it — but it was longer than that.
I got through all of the main quests, and despite being spoiled by a YouTube thumbnail on the ending (I love when that happens), I can safely say it had zero impact on my inability to care about the narrative.
@KundaliniRising333 ive just accepted that not everyone can see its brilliance , I find it interesting that a lot of 'professional' reviewers are scoring it low, and yet those that have played it give it a 9 or that elusive 10 , i think its just to big a task for gaming websites , they want to get reviews out pretty quickly and crimson desert doesnt really offer that privilege, its gigantic , with feature after feature after feature , i just started the camp recently and was taken aback at how detailed it is , trade routes, camp renovation, sending out your comrades on missions, loved how you put the cursor over the map and it zooms into that area with a minature version npcs milling about, thats usually only seen in a strategy game.
A game like Crimson Desert doesn't deserve a 6; it's disrespectful to the work that went into it. When Pushsquare receives a review copy late, the game usually ends up paying the price with lower scores than it deserves. You need to be more professional. There are already hundreds of thousands of PS5 players worldwide enjoying and praising the game—there must be a reason for that.
@ShogunRok so you went through just the story and didn't go on any adventures , I guess you missed 90 percent of the game, from the comments of people who are playing the game ,40 hrs seems to be the average time of people still in hernand
@Mes_Urson I have about 10 hours on launch day PS5. Honestly, and maybe I am not a graphics snob, but the world feels alive for me, and it looks good enough. I watch videos from PC of it, and no, it does not look like that, but I have found that if I adjust just a few menu settings, I have no issues. Turned Blur all the way down, reduce the particle effects for framerate (just a smidge), turned off VSync, and I still feel like I am playing an incredible experience. Sure, something like Requiem puts it to shame, but the scope isn't there either.
@IOI ive just seen that Robert spent just 45hrs in the game , i know its his job and all that , but ive got about 36hrs and not even left the first area , in a game of this size and scope only 45hrs is a bit ridiculous
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@KundaliniRising333 just scroll a bit further up , sad thing is ,because of these scores crimson desert will miss out on some well deserved awards
If you're enjoying the game why get upset over the opinions of others? Also conspiracy theories on game reviewing media are a nonsensical waste of time compared to the real **** happening out there RE billionaires shaping literally everything.
Gameranx had a pretty scathing video on the game yesterday ("Crimson Desert: 10 Things Players Hate"). The combat being a "slog" is what concerned me the most.
So glad I cancelled my Pre Order
@Skippermonkey yeah me to mate im crap at souls games , but ive been ok at this , prepare for every boss , cook loads of food , always pick up Palmer pills they let you resurrect with 30 percent health , level up your equipment and youll be fine
@ShogunRok just an FYI, the artifacting with the lighting & textures isn't caused by PSSR, it's (weirdly) just the in game lighting system. If you're on the Pro, you can switch to Quality mode which is native 4K, no PSSR with Ultra RT, and you'll still see the same issue... Or look at PC footage and you'll see the same thing happening there too.
I only mention this as I was thinking the same thing as you. Turns out the upscaler is working just fine, it's the soruce that's being weird (for want of a better term!).
Otherwise, I agree with the points you make. It's a game that seems as vast as it is vague. I know it almost feels cliché to say, but once you hit a point 10+ hours in things start to click and just...wow. I went from being unsure to really feeling like this is going to be the game I'm playing for the foreseeable future. I just can't put it down
It absolutely needs some QoL stuff added though. The sheer amount of button combinations and in game systems are 🤯
I'm sure some of the systems are just ideas that were left in and never used outside of the introductory quest too (sweeping the chimney for example!).
I might have the best base PS5 on the planet but I have zero performance issues! Literally zero and the only graphical issue is the hilarious pop in where flowers and stuff just grow out of the ground as you move around. But this game slaps I really like almost everything about it. Would not rate until playing a lot more but so far it’s a certified 9/10
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@themaladroit I have never had this game drop to 20fps what a load of nonsense , if it did it as often as the review states youtube would be full of videos of the pro version doing so , funnily enough there isnt , its the dynamic lighting that causes the graphical issues he speaks of , it was also in the pro version of yotei with its jaggy indoor shadows sometimes , weirdly nobody really mentioned those.
@BardHard13 I'm sure they can experience most of what the game has to offer in 45hrs. The only benefit from finishing the game would be to see the story through. I hear the story isn't much to write home about anyways. I'm sure they got the gist.
Really comprehensive review. Well done, and thanks for putting enough time in to give it a fair trial.
A 6-7 out of 10 isn’t horrible, but I’d be lying if I said I wasn’t disappointed. On the surface they did everything right; single player rpg with no multiplayer slop grafted in, lots of interesting systems driven gameplay, ambitious visuals, a propriety engine (no UE5 thank god), and some decent world building potential. Sadly, it seems it’s a jack of all trades, master of none situation.
The lack of a true physical release (minting a disc is worthless if you decide to force an internet check/download anyway) was the final nail in the coffin as far as determining if I was actually going to buy this at launch. I don’t pay full price for things I won’t own, so at best I’ll grab this in like a 75% off sale a few years down the road. No pity for the devs there, that’s a choice they made and now they can deal with the consequences.
Maybe Crimson Desert can have some sort of redemption story, maybe they’ll fix some in-game foibles in addition to the tech stuff they’ve already addressed, and maybe we’ll get a GotY version with everything actually on the disc as well.
@captainsandman your comment shows you haven’t played the game and have no idea what you’re talking about
@lazarus11
Great to hear. I would be happy if the side stuff has different intriguing narratives. I don't like Bethesda btw.
@captainsandman false im afraid ,thats like reading a novel,missing a few chapters, and then offering a critique.
@Scottyy there's plenty of lore to discover , you get your usually fetch quests like all open worlds , some of the side quests are great though , and like all great open world games the best stories are the ones you make yourself.
@Logonogo I think thats actually true , gaming sites have just weak ps5s and the rest of us have super magic playstations
Ive not played the game but seems there was a reason they holding the ps5 version back after all
@IOI @lazarus11 @KundaliniRising333 My PS5 tracker says 45 hours, I said it was a lot longer than that.
Please read my comments instead of jumping to conclusions. I've been reviewing games for 14 years, I like to think I know what I'm doing!
@lazarus11 haha yeah idk what the deal is but it seriously runs perfect for me
@IOI Where did you get the idea I don't like the game? So much of the review is praising all the stuff it gets right. The score gets dragged down primarily by performance issues and a distinct lack of quality of life design.
I swear some of you guys don't read the full review.
They went for "EldenRim" and they landed it, if not right now, it will be clearer in the long run.
This is not a GOTY. This is a game that will be played for years.
I’ll be curious to try this game when it has a year’s worth of patches and it’s half the price (or less). Game-play systems sound fun!
@ShogunRok I’ll let you know if I end up getting it how it runs on the Portal. I’m having a hard time resisting with all my friends saying how great it is… though on PC. I was sort of hoping for a Cyberpunk moment where it got an immediate deep sale after I saw the performance issues, but no luck this time!
Oh no. People can't reconcile with a game they love only getting a moderately good score. This is like whatever-the-last-review-I-read-was ALL OVER AGAIN!
Seriously, guys, it's time to grow up. I mean, hopefully you're all teenagers or something... Might as well get ahead of your peers and comprehend subjectivity, then. It'll save you a lot of embarrassment in the near future. And then you can start having interesting thoughts, like, 'how the f*** does anything exist if nothing can be objectively justified?' Just some real fun, existential early-20s s***.
Let me put it like this: I love a lot of Nintendo's games. ZP/FR's Yahtzee is one of my favorite video game reviewers. He, quite sharply, loves very, very few of their games and thinks most of what they make is archaic drivel. And I still massively respect the man's thoughts and opinions regardless of that. I also respect Stephanie Sterling's opinions even though I completely disagree with her old review of Breath of the Wild. Although, even then, I saw where she was coming from.
This is all a conversation, guys. Not everyone's going to agree with you, and you won't agree with everyone. That's the beauty of qualitative discussion. If you don't understand that, there's absolutely no reason for you to engage with it.
@Bob_Tempura yup the lighting issues exist on the PC too unless Ray Reconstruction is enabled.
The difference is huge, totally cleans up the flickering.
However I watched benchmarks of what RR does to the framerate on my 4080s and it made me cry, so it's not surprising the PS5 can't do it.
However I don't expect tearing and stuttering even in the balanced mode on PS5 Pro. The odd bit of pop in or instability with lighting is fine, but the damn thing at least has to run properly.
will be grabbing this on pc then since i only have the base ps5
@IOI not sure what the deal is with scores. I'd definitely say the game deserves an 8 when compared to similar games. The story and quest lines are no worse than something Bethesda writes. The tech performance is better than games like Dragons dogma 2. If you enjoyed any of the games Crimson Desert draws inspiration from you will most likely have fun with this game. It's not perfect, but I think the consensus from people actually playing the game is really good.
@IOI Just reached Chapter 5 and i'm over 30 hours in. Unless you rushed the game i don't see how you could only finish it in 45 hours. I won't complain about the review or score it doesn't impact my enjoyment or thoughts but it does seem they rushed to get a review out quicker.
@lazarus11 Cool. Still looking forward to it, warts n all.
@lazarus11 yea, I'm close to 30 hours and will prob wrap up chapter 3 tonight. And I've left a lot of quests unanswered. I did mange to beat the quarry boss before I beat the reed devil, bust still haven't liberated the quarry completely.
@Dogbreath it's definitely an odd case for this game. I know that people have had issues with 4K 60 FPS displays before the latest update introduced the 120hz option, and depending on your display you may need V Sync enabled if you don't have a form of freesync.
Much like PC performance, it seems players are getting a bit of a mixed experience depending on their gaming set up, and the combination of options they select.
I've had a play around with the settings in game and found a combination that works for me and my set up. The game looks fantastic and feels pretty stable (I think I've had a couple of stutters, but nothing that made me go "eww"). Hopefully it may help others too...
I'm running a PS5 Pro with a 4K 120Hz TV with freesync.
In game settings:
Balanced mode.
4K Output on.
HDR on.
V Sync on (you get uncapped frame rate with it off, but I found it to be a more stable image/less ghosting with it on).
120hz on.
Blur effect (motion blur) 0.
Depth of field off.
Edited to update settings after latest patch. Added 4K output setting, changed V Sync from off to on for improved image quality.
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Great review. Thank you, @ShogunRok. I own a Pro, and I pre-ordered Crimson Desert, but I now am uncertain how to proceed.
Should I play it now, or should I wait until some of the more pressing issues are fixed?
To be clear, I am more than happy to wait, if that is what you suggest.
Also, how many hours do you think it would take someone that likes to do pretty much everything in a game to finish Crimson Desert? Whatever you say I would probably need to double because I really do like to explore and to take my time looking around.
Thank you...
I’m playing this via my ps portal as my ps5 is dead and so far I’m loving it. For me it’s pretty much the type of game I’ve been after for decades, and I’m talking after 4 decades of gaming. Basically you’re dropped into a mad fantasy world and told ‘ok, off you trot, do what ever you want.’. There’s so much to do, for me it’s a ‘ooh, I wonder what’s over there?’ type game and before you know it you’re suddenly asked to wipe out some bandits from a lords winery and a quarry. Pick up a wanted poster, catch a pickpocket, take him to prison and get some cash and that’s before I’ve even touched to main story. So far as surface scratching goes, I’ve barely to touched it, but from what I’ve played so far I’m pretty much hooked.
@ErrantRob Thankyou!
To be honest, i'd do all the same as yourself and turn down the blur and other bits that could make it run smoother anyway.
I'll check it out further down the line i think maybe with a discount.
@DennisReynolds Yeah it seems to be, I don’t get why the pressure of pumping out a very superficial review in a week if there was no deadline or embargo and worse scoring a game you have not fully experienced, just take the time to fully experience it and do point out specific performance issues instead of trying to do some damage control now, because frankly it’s only missing optimization, the structure of the game is impressively solid to be completely ignored because of FPS hiccups that will be patched (and agreed should’ve been already at launch).
@Fiendish-Beaver How busy is your schedule looking...?
No but seriously, if you want to see everything this game has to offer, you're looking at an insane number of hours. Easily 100+. It's a proper life-consuming thing if you're prepared to go that deep.
As such, I'd be tempted to say that you should wait for updates. Pearl Abyss is bound to make some meaningful improvements over the coming weeks, and if you're going to spend that long playing a game, you may as well wait until it's in the best possible shape.
Having said that, it's not like the game's unplayable, especially on PS5 Pro. You can jump in now and enjoy it just like I have, with the knowledge that parts of it are pretty rough.
My personal advice would be to wait and see what the next update does — how big it is, what kinds of stuff it addresses — and then make a decision based on how long you're willing to wait.
@Fiendish-Beaver It really depends on your tolerance for performance hiccups, with a VRR display it’s barely noticeable most of the time but I personally experienced a boss fight at ~15 FPS on PS5 Pro, it was basically unplayable but I forced my way through it, otherwise I’d say it’s a solid experience but will definitely get much better, I’m already too deep into it to wait for patches but if you haven’t started it may be worth to wait a couple of weeks.
This is easily a 150+ hours completion game, I already made my peace that I’m not gonna get the platinum or 100% it lol
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@lazarus11
I would argue that some open world have great narratives and I like crafted storied that I get to explore more than creating my own tbh in media. But to each to their own.
@ShogunRok
Hey man, always a pleasure to read your reviews. I might skipped it while scanning through but you have yet to see dragons or mech suit etc. right?
@KernOW76
At least you prefaced your comment with helpful instructions.
I'll check it out at some point once a few more patches have hit, it definitely looks like there is fun to be had once the game is in better condition and perhaps some QoL improvements.
@lazarus11 Games aren't directly comparable to movies or novels If I’ve spent 45 hours in an open world, I know exactly what the game is. A plot twist in the final act wont magically fix a repetitive gameplay loop I've been doing for two days straight.
By that point, the game has solidified as a concept. If the combat or exploration has gone stale by hour 30, adding a new mechanic or a 'shocking' ending at hour 80 doesn't retroactively make the middle 50 hours fun. If anything, dragging it out usually lowers my score because of the bloat.
Best analogy I can think of.
It’s like being served a bucket of KFC. If the first 4 pieces are greasy and soggy, I don't need to finish the bucket to draw a decent conclusion. Name one open-world game where a mechanic introduced in the final 10% actually significantly changed the score of a 50-hour+ experience. Usually, by then, the game has already shown its hand.
PS: I will get this game once it's cleaned up through patching. I think is is my cup of tea. I might not finish it, but it looks like I will enjoy exploring the world.
@RoomWithaMoose hmm. Sounds like you're joining in with the rest of them. Every pushsquare Crimson Desert article I've seen the same people (MrPeanutButterz too) delivering beautiful, stroppy irony. It's a good time to chill
Personally I've had great fun with the game but I can see why it's a marmite experience.
@SEVENTEENSOILS I fail to see the irony.
But okay.
@captainsandman but the story isnt the game, the game is the story , its about exploration , discovering mysteries , solving puzzles , coming across a boss whos only objective is to be awesome , sure you can finish the story in 45 hrs, you can level up some skills , and see 20 percent what the game has to offer , skyrim one of the greatest open world adventure games ever made , beloved by millions, judged purely on its story, its a 6 out of 10, if elden ring was judged by its story it would be a 2.
@Fiendish-Beaver well hes only played 45hrs of it so I guess he wouldnt have a clue , I played kcd2 for 230hrs I feel this could go well into the 300 mark , I feel its one of those games where you dont stop playing for weeks and then a new game comes along so you leave off it for a bit , but then you go back , like skyrim or kcd , only problem with crimson desert is feel if you left it for a couple of weeks you'd have to start again because you'd forget all the controls , there is lots and lots of controls and lots of mechanics.
@Dogbreath it does ,I don't know what hes on about
Thank you, @ShogunRok. That is precisely why I asked the question, I have the feeling I should wait, and it is good to have that said by yourself as you have already been through the game. Thank you very much. I do appreciate it...
@RoomWithaMoose when considering you've been bothered by the discourse and different opinions, replying to the other bothered people on every recent article about CD. It's fine - you do you, but to act above the emotional discourse when engaging in it is... Ironic.
It doesn't really matter of course. Better to just talk about games. You played anything interesting recently? Im a huge Dragon's Dogma and Crimson Desert tickles the spot nicely!
@ShogunRok the ps5 playtime tracker is notorious for inflating game time played , not deflating it though.
I didn't play BOTW for the plot either. Honestly the same issues for this exist in that game, especially at launch, and you'd probably give that a 10.
I like to call this Black Desert Offline though because it does look like MMO specialists made it.
@lazarus11 I think you have a reading comprehension problem. 45+ hours of exploration is enough of a taste of the entire experience. If you loved it, you will continue to love it. If it hasn't completely won you over by then, then an additional 45+ hours of gameplay exploration won't magically make it all better.
I played the hell out of Witcher 3. I finished most of the main quest, but got burnt out. It's still a 10/10 game for me. I will go back and finish it at some point. I 100%-ed Cyberpunk and its expansion and it was a 10/10 for me. I played the entire story for Kingdome Come Deliverance 2, and decided I needed a break. It is still a 10/10.
Assassins Creed: Valhalla> I played it for a long time. Solid 8/10, but decided to invest more time into it and it grew stale. Now it's more like a 7/10 experience for me.
I agree you have to finish a game like Last of Us to score it properly. But games that are more exploration and experience driven, you get the gist after awhile, and you either continue to invest your time in it, or you call it.
I'm sorry to say but this feels like a CP 2077 all over again imo, where you need to wait for updates and fixes for it to shine
@Fiendish-Beaver I hope you enjoy it when you eventually get around to it!
We'll hopefully be covering all of the major updates in news articles, too.
Thank you, @IOI. I think I will wait a couple of weeks then. Truth be told I have plenty of other games that I have bought and am yet to play, and I also want to be ready for when Pragmata releases on the 17th of April, and it sounds like it might take more than a couple of weeks to complete Crimson Desert...
@SEVENTEENSOILS I'm bothered by people's inability to differentiate subjective evaluation from objective fact. I do not mind people liking this game or defending it in good faith. I wouldn't equate that to people saying this review is wrong or journalism is corrupt over a score they disagree with. So I wouldn't say my stance comes off as ironic... But whatever. Your 'chill out' point still has plenty of merit.
Uhhh, haven't really had time to play much lately. I'm been trying to get myself to finish Metroid Prime 4 this week, but haven't been in the mood. I'm on a sabbatical from Tomb Raider survival trilogy and Dragon Quest series playthroughs after finishing the second game in each respective series. Probably going to end up buying Super Meat Boy 3D at launch and play through that. Also been sitting on 1000xRESIST and Skate Story for a while now, and badly want to play both.
Thank you. I did a single run in Fallout 4, that took 900 hours, @lazarus11, and also a single run of 1000 hours in Skyrim, and my longest run in a game was 1100 hours in Fallout: New Vegas. Each of those was a single campaign run, and I have played each of them a few times now. I really do like to do absolutely everything, and it sounds like I'm heading towards another 1000 hours in Crimson Desert, so I think it probably best to wait until it has a few updates first. I've been looking forward to it since it was first revealed, so another month or two isn't the end of the world for me...
I’m pretty sure I would gel with this game but I’m not going to bother trying on my regular PS5. Maybe once the PS6 rolls around.
@RoomWithaMoose yeah, there's not much merit to any "conspiracy" but I do think there's the natural reaction from some individuals, journalists included, to "push back" and temper the massive hype behind it.
There's also a weird political tit-for-tat going on at the moment with games that aren't even pushing agendas. Marathon being a recent example, and also Crimson Desert to a degree in response to the former, imo. It's an odd and annoying social phenomenon and you're 100% correct that people should attempt to ignore overarching narratives and enjoy what they enjoy 🤷 so while I don't think there's a intentional plan to form narratives, it's still influencing people's conversations
The "chill out," wasn't particularly personal. It's life advice for all us gamers when it comes to marmite games we're passionate for, or if we just don't get the hype. We can't all love the same things - that would be excruciatingly boring.
Those are some decent games! Metroid is a beauty! As is Skate Story too ♥️ I recently bought one of the Dragon Quest titles (PS4) and that's probably next on the cards after Crimson Desert stops taking over my life. Saros is the next big-hitter I'm hyped for, as Returnal was such a vibe (I'm sh*te at it though)
Edit: I too am wallowing in the muddy trenches of discourse obviously. Although it's always good to try and bring the conversation back to the parts of our hobby we love, which I have seen many people doing.
@Kienda Totally agree. I actually agree with everything said in this review, but I dont agree with the fact that those issues outweigh what the game is good at. It does a lot of things, and not everyone one of those is going to be perfect. So focusing on the things that arent perfect and rating it based on that, is really weird to me. Its like playing hades 2, but critiquing it based on its story, and not its gameplay. It doesnt make much sense to me. I feel like they are being harsh.
Fair review. I can easily see why so many have bounced off this game.
However, I personally am feeling this quickly becoming my GOTY - easy 9/10. The amount of depth and detail in the world is just incredible. So many animals, plants and variations in geography, architecture and NPCs. Probably the most impressive since RDR2. I have been repeatedly stunned exploring what Pearl Abyss have delivered.
I do disagree strongly about the graphical presentation though. It's gorgeous. There can be issues with the RT and ray reconstruction - it's not a PSSR fault as stated (similar to issues in RE9). But that's the price for having it fully implemented in real time across the whole game. Performance is decent enough on Pro for what it's delivering, with future patches likely to smooth over the dipping in hectic scenes.
One of those game you really have to try yourself and ignore the reviews, both good and bad. The main problem in journalist reviews is that they are reviewing an older version of the game.
Sorry but the technical performance qualms here are completely overblown. Kind of one of those reviews that makes me not trust the reviewer, because some of this is just not true.
@LikelySatan Can you point to anything specific that "is just not true?"
@SEVENTEENSOILS I'm sure there's an overstated pushback on this game given the hype. And anyone saying it's irrefutable s*** falls into the same 'learn what subjectivity means' camp I previously called out. That's despite myself definitely being more on the pushback side.
I don't think there's anything wrong with taking a 'callz it like I seez it' attitude, or being compelled to express how much enjoyment one is finding in the game. That's kinda more what my original comment was supposed to be about; we can have a conversation about this without actively shutting down any different takes. I just wish video game discourse didn't always sound so stupid. I don't really mind the negativity, personally, but I wish I could have more interesting discussions about video games with people.
I mostly played through Dragon Quest 1 and 2 as a lead up to 3 2D-HD, which is next and I am very excited to start. I also planned this out before 1+2 2D-HD was announced, so I played through the original Switch remakes of the first two that I bought years ago. 1 was charmingly archaic and 2 was a competent, if overly obtuse, JRPG. Both good games, though.
I'm not really super hyped for anything this year. I am excited for Soros, but not $70 excited. Same with Yoshi and Pokopia. Hoping Fable will be phenomenal, but not holding my breath. I'm pretty hyped for Mouse: P.I. for Hire, but I don't expect anything revolutionary. A bunch I'm excited for, but nothing I'm expecting to blow me away.
I'm playing on a base PS5 and since the updates I get no crashes, performance is fine and the game is fun. I think people need to change their settings.
Difficulty spikes? Yeah it's called use your head. This game doesn't hold your hand unlike 99% of the games out there. This is a breath of fresh air. Puzzles galore, tough combat at times. I'm loving it.
It's not perfect, its main problem is trying to fit a heap of game mechanics into one single game. But you don't have to use them. I can play how I like. Once you get through the longish tutorial (first few chapters) the game opens up so much that it kept me amazed. And I haven't spotted any forced wokeness yet.
This game is RDR2 meets Zelda and then throw in some DMC. I got the game the day it came out no patch. Controls and gameplay are on point. The Witcher has the same controls, Grand Theft Auto style. Combat is tough every boss has killed me a few times. This is not a 6 this is a 8 at least. The story opens with a huge fight, you have to fight a crazy boss after that then the Red Devil. There are some little missions in between but the combat is nuts. The world has NPCs real ones not like the games now, these will make you laugh, like GTA. I spent an hour harassing them last night. I do not play games for money so alas I do not get paid to play, I play them for fun. This review and few others make me think gaming reviews have gone the way of Hollywood. Critics review games high and they do not sell and they review games bad and they sell like hot cakes. Amazing game, I recommend after the patch came out it's even better. I will spend at least 100hrs playing this game. If you can play fallout 3, you can play this the menus here are way better. I am glad the dev made their money back and then some. Gamers that are loving it wanted to play it, not everybody wanted to play it, some had to.
@Drnsnsr I have been playing for around 30 hours. The performance has not caused a single issue for me. Screen tearing in performance mode does not happen at all, so no idea what that was about either. Quality mode has been a very stable 30fps that did not affect gameplay. Just baffled here.
@LikelySatan it's because he had to play it the reviewer did not want to play it.
Anyone know what "cruft" means?
When gaming sites score Concord and Highguard higher than this game, then you know not to listen to them.
@kyleforrester87 I'm playing on a base PS5 and it looks pretty good for me. My settings are balanced, HDR, V-sync on, particle effects and blur halved, and I haven't any graphical glitches, slow down or ugliness.its a pretty gorgeous game.
Also: "We've tested the game on both consoles and the difference is largely night and day. On base PS5, at the time of writing, you've got two options."
I have 3 options on my base PS5: performance, balanced, and quality. Not sure why you only have 2 options.
@JoeNobody I won't assume.
fair review score, i’m enjoying crimson desert but it’s a mess of halfas*ed concepts and bloat.
If this game was made by Ubisoft and released in the exact same state, all these sites would be giving it 10/10 scores.
Junk game. Lot of pre-orders so a lot of cope and a lot of 'I'm damn well going to enjoy this whatever it takes', and 'my ps5 runs it perfectly, looks great' weirdness going on.
Too much better and more polished stuff out and incoming to bother about this.
Sounds like it needs a score for the base PS5 and one for the Pro. But hey, I think they fixed most of the CPU-bound issue in Dragons Dogma 2, so maybe in 6 months. Plus the wikis will have filled out so I understand what I’m doing
Cant wait for the game to be finished so I can get it
There's no way on earth this is a 6. It's clearly an 8. I don't agree with hammering your score just because performance on a PS5 and Pro is isn't great. This wouldn't have happened last gen when 30fps was the norm. Do you really think the PS5 and even the Pro can run this smoothly at 60!? There's so much going on in this game. Are you gonna give GTA6 a 6 because it only runs at 30fps!!? At least they've tried to make performance mode for CD. The game is clearly at least an 8 and will be a 9 and above in a few months when patches clean it up more.
I'm enjoying it, more like 7/10 at least. Bouncing between this and Marathon, few runs on Marathon then an hour on this and back and forth. The last few months have been the best gaming I've had for a long time. The amount of stuff you can do is insane in this game, I think it's vague because it wants you to have the thrill of discovery and a sense of depth. Can't complain tbh, each to their own though. Spot on price as well, £55, banging, worth every penny. Sorry for the editing but it just occurred to me that it might of sold millions of copies already because of the price? They didn't try and pull our pants down. Worth thinking about no?
6/10 is a wild score to give this game, was this review written before Mondays patch? As a lot of performance issues have been ironed out on base Ps5 which is what I play on
@Shokwave2 that’s good to hear. Still, I would prefer to play a less compromised version and since it sounds like there are likely to be quite a few improvements in the pipeline it probably does pay to wait a few years for the best experience. Looking forward to playing it eventually though, for sure.
I found a copy of the game - the last one ! - at my local supermarket. It was on sale to celebrate the launch (a habit of that kind of stores, here), and was mine to take for solely 49 bucks !
Did I say that it was the last one ?
Sold out everywhere, and one copy, just in front of me, at THAT price ?
Off course I bought it
But I'll wait a few more patches before plunging myself into it. I think it will be the perfect game for my summer ⛱️🌞⛱️
I dig it. Updates have helped. Big gripe is how a lot of the world is dead until you access it thru a quest
My main complaint regarding playing on the Pro is that I don't have the time to really play as much as I want to. Loving the game, just busy 😆
I love it. Just follow the quests and the glowing blue dots in the distance and the world opens up fast.
Money starts pouring in too as you progress so no need to worry about getting the ingredients for the 300 recipes you will learn. Just buy cooked food or raw meat to grill.
And watch a 2 minute fishing tutorial as the instructions are terrible and it’s fun to catch them!
It's a lot like Cyberpunk 2077. (Not the complete buggy mess), But the fact that the game was undercooked and was missing some big QoL features. Give it a year or 2 and this will be a great game.
I am 50 hours in and enjoying it, but if I am being real, if another AAA game I wanted came along tomorrow, I would drop this and not come back for a long time.
I've now got about 120 hours in the game and I can easily say that it's the game I've been fantasizing about ever since I was playing TMNT on the NES. If you've ever wanted to actually LIVE a fantasy novel, not just play it, then this is the game for you. It's hands down one of the most ambitious, shoot for the moon video games ever created. I've been utterly addicted, anticipating every moment I'm at work the joy of returning to my fantasy life when I get home. I haven't felt this excited about playing a video game since Skyrim first launched. All I can say is, "WOW!"
But would I recommend it? NO WAY! This game is not even close to being ready for prime time. Wait two or three years and maybe it will be close to being a functional game worth retail price. 👎
Genuinely baffled how you can write outstanding open world, delightful exploration, deep combat, spectacular bosses, stunning scenery staggering breadth of content. And score it a 6 😂😂 this read like it was getting an 8 at minumum. It's not the games fault the base PS5 is struggling, it's a massive game and it's running great on my pro. The updates seem to have improved a lot too. I feel this was written before patches. Will stuff like GTA 6 get knocked down for only running at 30? CD gives you the option of 60, you can't lower it's points for struggling at that And you can't rate a game low because it's difficult, just get better gear and get skill points. It's open world you're not stuck. DS games are highly rated and more difficult. This game played as a sandbox RPG is the easiest 9 ive given. It'll round off at a 9 on user scores and that's very fair. It's the most fun I've had in an open world for years, i find it incredible
@Shokwave2 you have to have a 120Hz TV to see the 3rd “Balanced” option. Most people still only have 60Hz TVs.
Digital Foundry showed there was a pretty massive gap between the 30/40 and 60 modes with the 60fps mode being pretty rough on base PS5.
@1970sGamer probably because these people have actually played it and see this score as nonsense. Especially with the plus points they wrote. It's an incredible game which you won't see judging without playing
@themightyant well if digital foundry says so, then it must apply to every PS5 and TV in the world. The Gods have spoken 🙄. Instead of looking at graphs, tables and stats, how about people play the game and experience it with their own eyes. I'm playing in balanced mode and my gameplay is pretty smooth and highly playable. Nothing to whinge about. Or maybe I could whinge it's not 120fps, 240Hz and unlimited ray tracing?
It's funny how other open world games like RDR2 and AC Shadows can get away with rough visuals and performance. Pearl Abyss make a damn good game, start patching in days, and listen to feedback.
A lot of gamers these days focus on numbers in instead of enjoyment. How many FPS? How many hours? I'm not paying full price! They're not real gamers. Just a bunch of online fakes.
@Terry12
Pity last gen ended 5.5 years ago and we've had mostly stable 60FPS since then, isn't it?
And you reckon games weren't shredded for poor performance back then? Assassin's Creed Unity ring any bells?
Just because you're happy to play lukewarm technical slop doesn't mean the rest of us have to lower our standards.
Sad to say, this review score is disappointingly predictable, especially contrasted with some of the ludicrously inflated scores of other recent games, that shall go unnamed. I'm old enough to remember that undoubted classics like the original Demon's Souls were given 6s and 7s from so-called mainstream outlets with almost the exact same rationalisations. The fact that the review is long and detailed does not detract from its erroneous premises of performance issues that, for a large part, have been ironed out since the review window closed. The issue of clunky controls is valid but also applies to games like 10/10 Red Dead Redemption 2 or latter-day Assassin's Creeds. There is a suspicion, as with Black Myth: Wukong and others, that there is a bias against Korean and Chinese developers, something that is troubling if true. Fortunately, despite the detractors, Crimson Desert is proving exceptionally successful and popular with gamers like myself, and I believe in time to come it too, as with the early From Software titles, will be recognised as an absolute masterpiece.
@Shokwave2 Even when viewed via a lossy YouTube video there's a very obvious gap between the performance and balanced modes. The IQ is ***** on the base PS5 in performance.
You reckon there's that much difference between identical hardware running identical code that Digital Foundry are wrong about this? Lol.
@ECharles They also recommended the game in their actual review. That video was just focusing on things players don't like it. Jake who reviewed the game really enjoyed it.
@Silenos This very site scored Stellar Blade pretty high so and always champions the next Korean and Chinese gacha so....
In fact CD has reviewed pretty decently with a good 78% on MC. Its a love or hate game and some may find the flaws too heavy to score a 9/10 or whatever.
As for Black Myth? Its actually pretty bad to be honest and it looks awful on console. The devs were lucky that their main target audience had never played a "real" game before as it would have bombed otherwise going by western sales.
@MrPeanutbutterz well don't play in performance mode. And if you're that serious a gamer, upgrade to Pro and a HDR 4k TV. I know my limits of the base PS5 and I except it.
As for identical hardware running the the same game, ever had an appliance start to malfunction, turn off, overheat, and not work properly? Yeah that happens to consoles too. So saying every console is identical is rubbish.
The problem is too many "gamers" rely and trust "gaming" websites, YouTubers, and "influencers" and can't make a decision with their own brain. If the game interests you and looks fun, buy the damn thing. Or you could listen to a 20 year old guy who put in 6 hours of gameplay before reviewing and if he says it's crap because he just sucks at the game and is uncoordinated.
Hang on! 60fps except for that one dip? I'll pick it up in a few years when's it's on sale and if it's ever patched. I'll add to my wishlist of a hundred other games. Until then I'll go back to playing the same game I've been playing for years. And then wonder why gaming studios getting rid of staff or shutting down.
I'm going back to play CD on my base PS5 in balanced mode. Because I can and it's fun.
Yet another delayed game releases full of issues and completely undercooked. When will people learn?
@DennisReynolds Yes, I should have emphasised that my suggestion of bias is directed towards mainstream gaming outlets in general and not PushSquare in particular. Sammy, especially, has been a fantastic champion of Asian developers, including many of the less well-known ones too. Yes, MC reviews have been good and reflect the love/hate you allude to: either 9s and 10s alongside the frankly silly 6s or worse bestowed by others. The Steam rating has gone from mid-50s to almost 80% in just a few days which also reflects Pearl Abyss's prompt addressing of a great many technical issues. I do however respectfully disagree with your assessment of Black Myth: Wukong which, while not a classic, I did find thoroughly enjoyable!
@Silenos I mean are Korean and Chinese games hated by the mainstream reviewers though? Stellar Blade reviewed very well as did Black Myth and everyone of these outlets is happy to hype up Genshin and such. As i said CD has reviewed pretty well, 78% is not a bad score at all.
It’s sold really well, so I hope they reinvest that into further development, and it seems like they’re doing that. Thank God my backlog is at least a year long because it’s going to be really good by then (hopefully).
Yeah, it most definitely doesn’t play graphically like that unless you have an outdated set up. I play on Quality PS5 slim 4k w/VRR 120hz and all those other optimizers and am hitting close to 60fps and it looks phenomenal.
@MidlifeCrisis this is why I don’t place any weight on reviews. As there are games that are praised on this site like the Sony Astrobot game. For me that type of game is beneath consideration. Reviews and scores take away from the various game genres. I wish people would just play what games interest them if they deem them playable. Let us return to enjoying the art form of gaming. There is something for nearly everyone at this point.
Yann is the most annoying character i.have encountered in a loooon time. The fact that he is in the game makes sure it will never be a great game. God i hate that one dimensional drunkard.
A six seems right though. Huge world, lots to do, but story is terrible, quests are all boring (talk, ride horse, talk, collect things, ride horse back, talk. Over and over...)
Controls are clunky and the game is not streamlined at all.
Game is good. My favorite RPG last generation the Witcher 3 didn’t run the best on the base consoles but the experience was still phenomenal. Generation pushing RPGs should be given more grace! As each generation the engineers and designers push the envelope and move the needle. Especially compared to other safe genres.
@Dogbreath It mostly looks great on pro
@DennisReynolds black myth does not look awful on console.
@Balaam_ If its not trophies your complaining about, its something else. Physical copies of anything are gonna be defunct soon, get over it.
As for the review, lol, kinda what I was expecting. Promises everything but can't quite gel.
Imo, I been playing crimson desert on my ps5 pro n ill tell u frim my experience the game looks shrap with high rt, even the character modrls imo look sharp, compared to base pe5 which uses lowe4 settings the pro is the definitive way to play on console, your getting that high end pc visuals experience on a console
Can't speak for the PS5 version but on PC, this game is fully optimised and I have it on cinematic settings.
Meanwhile Nioh 3 required frame generation for me to even reach 60 FPS, had PS2 graphics and PS1 pop in.
All I can say is, I'm glad Pearl Abyss actually optimised the game for PC.
A lot of the hate for this game seems largely manufactured or made up. All that talk about complex impossible controls and the controls in the end are less complex than Nioh.
And I have no idea who took 8 hours to get out of chapter 1. Some people online were making out you just go around being forced to do random things for that long. I finished Chapter 1 in 40 minutes and the random missions there like catching a cat, giving money to a begger or cleaning a chimney take like 10 minutes max.
I think this game really separates casual players who enjoy one button combat like Skyrim or Elden Ring from skilled ones as apparently having special attacks mapped to using RB plus X or Y, Y+B to grab etc is apparently too complex for some people. Those people would probably throw a fit playing any Nioh or Monster Hunter game...
@Shokwave2 If you reread my comment you will see I was talking about the 60Hz mode specifically on base PS5. 40Hz Balanced mode looked fine and uses FSR3 upscaling. 60Hz has no upscaling which is why it looks significantly worse. It also tears a lot.
You said there were 3 options on your base PS5 and I gave a reason why Robert may not have had that third option (he doesn't seem to be playing on a 120Hz set if the 40Hz option is missing)
The rest is just ranting because you like this game more than reviewers. That's fine, you are right, you like what you like. But that doesn't make them wrong either. Opinions.
Personally i'm looking forward to giving this a go in due course, but it's also clear it's come in a bit hot and can do with patches. Nothing wrong, or fake, about that either.
@Hyena_socks I’ve been playing for about 50 hours and have only died three times to enemies. Just make sure you upgrade your weapons and armour and have plenty of food with you, especially for bosses.
The score seems a little harsh. Good review, anyway.
I’ve been playing for around 50 hours on base PS5 on Quality mode with no problems, and am loving every minute. On the first day it looked a bit rubbish but once I turned off 120Hz mode on the PS5 it looked great.
This has got to be the most beautiful game world I’ve ever seen. It gives me those ‘butterflies’ feelings that some games used to back in the day, seeing all the things that are off in the distance and knowing you’ll be able to explore them at some point. A few days ago I decided to head all the way East from Hernand and saw so many wonderful things that I’m looking forward to going to later. I’ve even thought about getting a bigger tv for it, that’s how much I’m enjoying it.
All I want now is a better camera when riding a mount and longer lasting stamina when flying.
Sounds like this game really is marmite, and will appeal (or not) depending on what someone is looking for.
As a dad-of-2 who can only really game for a couple of hours once the kids have gone to bed (if I can stay awake long enough) this is not for me.
Im loving the game. Playing on base ps5 balanced mode. I had the map glitch issue. They fixed that. Otherwise minor pop in. Everything else has been gravy. A big caveat is I have not fought any major bosses where the skill levels must be more precise. The exploration in this world is amazing. The regular fights are varied and so many moves to choose from. The learning fighting moves mechanic is fantastic. It looks gorgeous even on base ps5. I may be more forgiving on glitches as I disagree with some lower scores. Hopefully they keep up the excellent work of patching so more will jump in and enjoy.
@StrickenBiged I played about 2 hours every night for simular reasons. Im loving it. It can be a chill game if don't mind not mainlining the story. Depends what your into as well. Not trying to push the game onto you, I'm trying to say keep an eye on it, you may change your mind.
Concord gets a 7 and this a 6.
Was there some deel rooted hate on the developer that this gets attacked.
While a game that uses your politics can have no content and gets a pass on everything else.
@Drago201 But you only need to play for 5 more hours before it "gets good"!
“To be clear, we don't think Crimson Desert is a brutally difficult game — it's just in desperate need of some signposting every now and again.“
Couldn't disagree more. The lack of signposting is a big part of what makes Crimson Desert great. I’m so glad these developers have executed their vision for this game. In my opinion, it’s a masterpiece. Every time I play I find something unexpected that amazes or delights. I love having a world where exploration has real payoff - with secrets and puzzles and surprises - rather than having every objective telegraphed by a marker, arrived at by fast travel, and achieved by pushing a single button. Playing on PC, so I can’t speak to Base PS5 performance, but in design and execution the game is easily a 9/10. For me personally 10/10.
This is, too me, the best open world game, since Skyrim. The amount of things you can do and discover is just amazing. Love the combat as well. The entire world feels so alive, and Zelda styled puzzles are a joy to solve.
I just dont understand how some have issues with the controls, as it takes just a few seconds to learn. Seems like people try to rush through the story. Take your time, discover thing, and unlock upgrades, skills and gear.
It's not sadistic, as a Souls game, but at the same time, it will not hold your hand, like in every other AAA game.
Ubisoft and Sony could learn a lot from this game.
No wonder reviewers don't like the game, as you have to think for yourself 🤣
@Shokwave2 So you reckon Digital Foundry have a malfunctioning unit? That only malfunctions with this game in performance mode? And also malfunctions in the exact same way as displayed in NX Gamer's analysis?
Hahahaha, thanks for the laugh, I guess.
@LikelySatan this has been an issue repeatedly with Pushsquare’s coverage of the game. In the article on the Crimson Desert intro they said you couldn’t gather any information in the tavern and all you could do was arm wrestle. That’s blatantly false and shows the writer was either lying or not paying attention. Very bad games journalism either way and I’ll be taking their coverage with a grain of salt in the future. Calling Crimson Desert "early access" (???)
There’s just much better, more honest and thoughtful coverage available other places. As someone who has played the game and engaged with other reviews, Pushsquare's coverage just seems silly.
So they concentrated their team on world building but forgot player testing, technical debugging and basic storytelling. Feel bad for people who preordered this. It’s like Mass Effect Andromeda or cyberpunk 1.00.
@ShogunRok yeah typical review from alot of sites but so so so many people love this game, including me, it's really fun and some fixes have already been implemented
I can't recommended this review, i give it a 5/10
@Brumblescope I completely agree with everything you said. You hit the nail on the head!!
@Leeg Yeah it does. Terrible image quality, low settings on everything and if you want real 60fps you have to downgrade the visuals even more. Absolute mess of a console port.
@Ambassador_Kong CD is sitting at 78% on MC and 82% on Open Critic. Stop fighting this imaginary war right wing grifters told you to fight on YT. CD is a love or hate game that was clear once previews dropped.
There are so many people enjoying this game and I for one am stoked with this. Comments comparing this to Cyberpunks release is just plain silly.
This review is odd.
A 6?
Really?
Yes it can look a little rough in certain instances but it also looks stellar in many situations. I'm playing on a pro and oled with all the bells and whistles. I'm actually so engrossed playing that the pop in doesn't even register.
Personally I'd rather a game that shots for the moon and fails in parts than play a paint by numbers that is perfectly optimised game like Yotei, which I found painfully dull.
The complaints about menus and controls may be down to the reviewer as after a few hours I'm having no issues navigating with ease.
Play the game and give it time rather than regurgitating hysteria then comment on the game. The lack of independent thought here is frightening as is the blind faith put into professional gaming journalists.
Yeah come on push square... A 6?! Are you guys actually playing the same game. This game is beautiful and a joy to explore. There is so much to do and see. And as for saying there are performance issues on ps5 I've got 25 hours since launch and I've had not one issue. Seems like your jumping on the bandwagon as I've said before
Just reading the comments here and it seems the vast majority of people who have played it are enjoying and praising the game. Funnily enough most of the negative comments about the state of the game and how disappointing it is are from the people who haven’t played it.
Nuts how a game with "early access cruft" still feels a more complete experience than the £70 Spider-Man 2 which had a $315m budget.
Then again I remember who published that game compared to this and the 6/10 suddenly made sense!
@Ambassador_Kong High horse? Dude i'm not the one getting salty a gaming website gave a game a score i didn't like and then inventing conspiracy theories around it. Wanna know why Marathon got a ton of coverage here? This is a Playstation site and Marathon is a 1st party game, PQ do it for all 1st party games just like PX do for 1st party MS games and NL do for 1st party Nintendo games
@Ambassador_Kong If sales matter then Fortnite and COD are the greatest games ever made and Pokemon S&V are better then Tears of the Kingdom. You seem really salty dude how about just play the damn game instead of crying that PQ and IGN gave a game a 6/10 and prefer another game that also released this month. There's this thing called "subjective" look it up, learn what it means, remember what it means and then accept not everyone will love the things you like, you will be far happier that way.
@Ambassador_Kong you can't compare the two games as both are completely different. I love marathon and I just bought crimson desert and from what I've played so far it's pretty decent. I didn't think marathon deserved a 9 and personally I'd have given it an 8 based on the fact I don't really like the UI. I think CD should be around an 8 in all fairness as its better than a lot of games similar to its ilk that have scored better.
I am just going to get on my horse and finally leave Hernand. Spent 50+ hours there and still loads to do. Guess Ill go East.
The game isn't perfect but I am truly having a blast. Constantly thinking about it when I'm not playing it. When I am playing it the hours fly by. No regrets at all picking this up. I would highly recommend it.
It's hilarious, how thing quickly escalates in this game.
From a small fight with an enemy, that have friends running in from all sides. I climb up a watchtower, and throw them off the edge, while I accidentally made a bodyslam move on an enemy, that smashes him through the floorboards, making the entire tower collapse, killing a bunch of enemies. I used the glider, so I survived the fall. It felt like a scene from an 80:s Jackie Chan movie, like Project A
After playing this game, I don't think I can ever go back, and finish Ghost of Yotei. The bar have been raised.
@Exerion76 The combat is unbelievably good. I just did the quarry quest and throwing dudes off platforms and into explosive barrels was some of the most fun I've had with combat in a game.
To those that have played it, what well known games is the combat in Crimson Desert most similar to? Name a few.
@DennisReynolds you miss the point. Everyone should be concerned when reviews give details that strongly suggest they didn't play enough to give a professional opinion subjective or not.....
As gamers you have to give this a go. It’s not a 6 “because IGN gave it a 6”.
Also the latest updates go some way to change this game.
100% recommend this game.
Honestly, just look at how many comments there are! This game has grabbed attention. I too feel that 6 is a pretty low score. I love great graphics and high fps, but Im playing on a base ps5 on the lowest settings but after 50 hrs in and barely scratching the main mission by choice, im so hooked that I have not noticed any real graphical issues, instead Im being constantly blown away by the creativeness of this game, in awe of the High fantasy level of intrigue this game provides. The secrets! The Puzzles! The rewards! I actually get rewarded when I find a chest behind a waterfall, Imagine finding a treasure chest with actual treasure in it! (not some apples and a stick) And if I dont like the treasure I can break it apart and use some of its pieces in something I do like. I have also never ran into " You cant use this 'cause you're not level 7 yet." If you find it, you can use it. (Unless its specifically for another character, which you can use too) 9 out of 10 for me easy.
I’m having a great time playing this game; it’s genuinely enjoyable. While there were numerous glitches when it launched, it’s rare for any game to release without issues. Since I own two PS5 Pros, I can relate to the technical challenges PlayStation users have faced—or are still facing. However, today’s patch resolved many of those problems, and thanks to ongoing player feedback, I expect further improvements soon. I’m content to wait patiently and continue enjoying the game. Regarding the score of 6, I personally feel that rating is too low, but everyone has the right to their own opinion about both the game and its reviews.
As with Cyberpunk 2077 I respect an ambitious disaster more than a game that does the bare minimum, so I'll give them an A for effort. Let's see if they can fix what's been set out.
@Almost_Ghostly AC, darksiders, kingdoms of amalur,batman , spiderman, shadows of mordor.
@Exerion76 yeah its got far better combat than yotei, 4 enemies at once in yotei,crimson desert laughs in the face of that, try 200 , its just a better game all round in my opinion, yoteis world is bland by comparison.
@ShogunRok why did you score Dragons Dogma 2 a 9/10, which launched in a far worse state than this game.
You said you'd score this game higher if not for performance issues, so why did DD2 not get scored lower?
Removed - unconstructive feedback
@Brumblescope
So many hilarious ways, to destroy your enemies with 😁👍
I will wait for the patches and updates like Cyberpunk before touching this.
@ShogunRok how many hours did you play the game for please?
Removed - unconstructive feedback
@ShogunRok Well, I finally caved and got Crimson Desert yesterday and booted it up on the Portal yesterday. I will firmly admit that I don’t yet know how the game plays on base PS5 on the TV, but I felt like it looked a little… off… on the Portal. It was still playable, but the colors seemed a little saturated and everything looked a bit pixelated and blurry. I’m no Digital Foundry or anything, so I’m not sure the technical reasons, but it felt unoptimized. Gameplay felt like it worked fine and I didn’t notice any frame dips, but the image quality just didn’t seem like the image quality friends have shown me about the game. Not sure if it improves at all, but I thought I’d let you know my initial thoughts since I said I’d let you know. It weirdly reminded me of the PS3 era pretty strongly from what I’d played, which admittedly wasn’t a lot, but it was enough to notice how different the game feels in comparison to other modern games.
I keep coming back to this and laughing.
I've been gaming for over 35 years now, and rarely have I experienced such a rich, detailed, addictive and fun game before. Yes, there are some interesting design choices since the game tries to be a jack of all trades. But honestly, after playing for roughly 100 hours since launch I'm still having a hard time putting it down because I always discover something new.
No performance issues whatsoever on my base PS5, so no idea what the reviewer experienced during his/her playthrough. I would rate this game a 9/10 since launch, but rating it a 13/10 with all the extras, optimizations and fixes Pearl Abyss has been pushing over the last few weeks! At this rate I'll be playing this game for 100's of additional hours.
Do yourself a favor and at least try it out yourself! Or don't if you value your time
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