Until we actually got our hands on MindsEye, we weren't clear what kind of game it even is.
Is it an open world title? Is it linear? How does the user-generated Everywhere project fit into it all? We’ll get into all of those, but the most important thing to know about MindsEye is that it’s a disjointed and tragic mess of a game. It’s like Build A Rocket Boy forgot it had a school project due, and this was the best it could rustle up on short notice.
MindsEye is a third-person action adventure set in the futuristic city of Red Rock. It’s a Las Vegas alternative filled with robots, drones, and plenty of neon lights — it even comes with the now iconic Sphere. Despite its large scale setting however, MindsEye is not an open world game.

Instead, this is a more linear tale focused on former soldier Jacob Diaz, a man with a patchy memory thanks to his MindsEye implant. He’s infiltrating the tech company Silva, the creators of his implant, in the hope of discovering what went wrong all those years ago. What follows is a story of corporate secrets, military aspirations, and maybe even something a little more sci-fi than the robots.
The story itself isn’t terrible. There are some decent-ish characters and the semblance of a semi-entertaining tale, although it feels like part of the story has been cut. Its cutscenes do deliver top tier character models and facial performances, however, making for some fantastic looking cinematics. The real issue is everything else.
Let’s start off with the gameplay and visuals. Despite its cinematics, the actual gameplay of MindsEye is horrendously optimised. It’s capped to 30 frames-per-second, even on PS5 Pro, and it quite often struggles to maintain anything above 20.
Maybe that would be somewhat understandable if MindsEye was a real looker, but the game is so blurry it’ll have you booking an appointment at Specsavers. There were times we genuinely could not believe how poor the image quality was. It’s a shame too because there is a good looking game in here, especially regarding its lighting, but it’s clear that it just wasn’t ready.

Then you have the actual gameplay which is clunky, over-simplistic, and just really dull. It’s a cover based shooting system with a GTA-style weapon wheel, except you’re basically locked in to your cover, so there’s no dodge or roll feature, and you can’t even melee enemies. Also the AI is dumb as a doorpost, and it never really mixes things up outside of some enemies being a little bit stronger. We’ll give it it’s due, though, there are some great haptics and adaptive trigger features included.
One of the shining lights in the game is its driving. Although things are a wee bit light and bouncy — it’s really easy to flip a car — the controls on vehicles always feel attuned, with cinematic arcade-style drifts, and it even has some cool burst tyre physics.
That’s just as well, though, because MindsEye is padded out with numerous lengthy drives. Despite not being an open world game, it is set in a large map. What that means is that in the moment-to-moment you’ll drive to a location, maybe watch a cutscene or engage in a shootout, and then drive to another location.

However, with no fast travel you’re quite often driving for upwards of five minutes, with no dynamic events drawing you into new content — there isn’t even a radio to listen to music. At least, the game basically packs a lot of its story into phone calls which take place during your travels.
If we’re being honest, there are a lot of games that pretty much do the same, but they quite often have the lively feeling of an open world to go with it. But with nothing to do in its open world, we have to ask the question of why even bother setting it in such a large map.
It’ll likely take you over 10 minutes to drive across its entire map, yet there are only a handful of locations and buildings actually utilised across its story. Not only that, but the game isn’t afraid to make you fight through the same locations again. There are no shops, there are no dynamic events with NPCs, there are no collectibles from what we could tell, and if you stray too far from the path, it’ll actually instantly fail the mission you are on.

That’s right, if you want to freely explore the city of Red Rock, you have to unlock Free Roam mode late into the game, where you play as a random character, but again: what’s the point if there’s nothing there?
There are these Play missions available in the game, which we suppose constitute side content, and these can be found in the open world as portals to walk through. These are often five minute skirmishes, races, or minigames which can be replayed, but they can all be accessed from the Play menu at any time, so there’s no need to hunt them down.
What’s even worse is they offer nothing. There’s no XP levelling system to grind, they don’t unlock new weapons or vehicles, so they are entirely for the “fun” of it. Once we completed the story, we tried one out in free roam, racing around the city, and once it finished it just automatically booted us to the very beginning of the campaign.

These Play missions are seemingly going to be the driving focus of MindsEye's post-launch, user-generated content, but if this is the foundation they have to go off of, it doesn't really light our fires with excitement. It seems evident that Build A Rocket Boy had other plans with its Everywhere platform — a Fortnite-like platform that MindsEye was supposed to launch on — so what we have now is just a shell of what was originally intended.
Conclusion
MindsEye is a broken, boring mess of a game that has somehow been allowed out in the world. It has little glimmers of something semi-entertaining in there with its cutscenes and story, but it’s bogged down by a vapid large scale map that is at odds with its aggressively linear campaign, and padded out with a dull repetitive gameplay loop that is nothing short of archaic.





Comments 101
Oof , I was expecting a 4 or 5 but a 3 , is it really that bad
MindsBlackEye
Minds if Eye put this in the bargain bin?
Who in their right Mindseye is buying this ?
Stop, stop, he's already dead dot gif.
@Eduard_Brenton A black eye would be okay, but this is a catastrophe. More like a MindsOut.
Saw this coming a mile away, there was so many red flags.
Well i guess this set the bar for worst game of 2025.
Removed - unconstructive feedback
Dayum. Saw it coming but that is lower than I thought lol
@LifeGirl there's a difference between a bad game and a game no one wanted to buy
Library type game.
Remember: negative reviews for this mean they’ve been paid off by Rockstar.
My condolences go to the reviewer.
Sony please don't give this one to us for free in a few months.
@LifeGirl I was one of the 25,000 that actually bought Concord (lol), and I have to say that (outside the generic characters), it actually looked and performed brilliantly, and the gunplay was solid.
It was a well-crafted title, just one that didn't resonate. This one looks like genuine poop.
@LifeGirl but concord played ok right? It wasn’t a broken technical mess right?
Sure nobody wanted the game. But you can’t knock points off for no one wanting to buy it.
massive ooof, heard Play Station are even offering refunds, this CyberPunk release all over again, yeah this goose is cooked....
Edit: I would add good voice acting to the pros
Surprised no one whatsoever
I might need to revise my claim last week that this would be on ps+ in December. If scores are as harsh across the board it might be even sooner.
When you see top execs quitting just before launch, you know its doomed
@LifeGirl Terrible comparison. A live service flop vs. a broken technical mess of a game.
I was expecting a 5, 6 or 7 at the most. A 3 has definitely made me reconsider.
What a mess of a game this looks absolute garbage but I have a feeling this will end up a cult classic
@ATaco Coming to PS Plus Essential is inevitable.
Just from the screenshots in this review, the world looks so empty and boring. Even Mafia 3 (the other game I've seen that lead actor in) had a more dynamic world to play in. Hard pass on this one.
Condolences in advance to the team about to be laid off. Sorry your mgmt/investors are lame and made you release a game that needed at least another year in the oven.
I guess this will be announced quite soon as a fantastic addition to PS Plus on Push Square.
@LifeGirl Concord was finished game, properly done. On technical side of things it was good game. But it was boring game for 5v5 online shooter game and didnt captured audience with boring story/characters, pay 2 play door. It is completely different story. Mindseye isnt even a game, it is salvage mission to try keep company afloat because their Everywhere game/platform seemingly has flopped. Maybe invest your time to understand better what is what.
Mindseye is comung from almost 500 dev team. How can you defend such mismanagement in such scale?
@LifeGirl Outside of Concord having generic characters and just being more live service slop it was polished to perfection. It had excellent graphics, sound, gameplay and ran silky smooth. Mindseye on the other hand doesn't have any of those things 🤷🏻♀️
I'd have sympathy for those that pre-ordered but this was obvious from space.
Damn, I guessed 4/10 after seeing the announcement trailer. 3/10 is not a shock at all. Still playing it this weekend. Hahahaha.
The funniest part of all of this, almost every gameplay complaints about this game can be made towards GTA too, and yet those game get praised to high heavens.
Don't misunderstand what i'm saying, i'm not saying Mindseye is good, I am saying GTA is bad.
But for whatever reason, GTA gets a free pass on everything.
@LifeGirl The "catastrophic failure" of Concord was in its sales and player numbers. The game itself was a polished, technically competent, if uninspired, game.
Mind's Eye on the other hand is totally broken it seems.
I'm still going to check it out. Plus I've read that patches are on the way!
@Imalwaysright "I am saying GTA is bad"
I get opinions are personal and everyone's entitled to one but that's a wild take by nearly every metric. I suggest a name change to imalwayswrong
Jokes aside. Every game it has its faults, GTA has its standout fault with its shooting mechanics and sandbox games are inherently more difficult to control but, compared to its peers with a similar scope - its head and shoulders above the rest.
literally nobody knew this game existed more than 3 months ago. interesting way to release a game — with no lead up or marketing of any kind. i suppose that's what happens when a publisher completely loses faith in the project but has already crossed the point of no return. if this game sunk IO interactive, that would be the real tragedy here.
@LifeGirl The Concord review made sense. It fundamentally was a 7/10 but it did literally nothing new or better than its competition that was free so failed. It also had no glitches at launch which is pretty impressive in this day and age, especially for multiplayer games. Mindseye is functionally broken. It has awful glitches that make getting the game running at 30 fps hard to do on even the most expensive hardware. On top of the technical issues it is a simply generic game. If the game launched with no technical issues it would have been a 6 or 7. You are just arguing for this conspiracy theory solely to be a contrarian.
I will absolutely buy this when it's like £8 in a PSN sale.
@ButterySmooth30FPS Yes, these patches will most likely make a boring game an interesting one.
@solocapers It's not a wild take, anyone that isn't a sheep following the hive mind agrees, GTA games have been bad since 3.
R* are stuck in the 2000 era of game design.
They have some clunky, outdated game mechanics running under state of the art graphics.
And since it looks good, you guys lose your mind and think pretty graphics = good game.
GTA has bad driving, shooting, a huge open world where you have nothing to do, there's literally no world interaction, the AI is bad.
With all those thing being bad, you can't turn around and claim it makes a good game.
@Imalwaysright GTA 5 is already closing to 12 year anniversary. Maybe it is normal for that game to be outdated in some sort of way. But to tell that GTA 5 story mode by itself is bad? Are you not beeing too harsh?
Build a bonfire, boys
@LifeGirl yes, because we all know that sales = quality
So did you guys had to buy this one or did they finally have review codes?
Is it weird I still want to try it?
Granted, when it's on heavy discount.
Looks like a type of game that appeals to a lot of people. Sure it will do ok when they have turned it around Cyberpunk 2077 style.
Whatever the score is, I still want to play this. Looks like true crime, which wasn't good, but I liked it. It's gonna be on plus by the end of the year, I guess.
I just have to say ,you wasted time on reviewing this garbage, and haven't reviewed tainted grail yet , come on fellas its great.
@LifeGirl Concord was a decent game that was lacking content plus exciting characters and never found an audience. But the actual gameplay itself was decent. It was also polished. This is neither.
Does anyone who’s been following Everywhere know what’s been happening? It seems like it’s been shelved and all of their “focus” went to making mindseye. Feels like they pushed a raw game to get some money in for BARB.
What a disaster. Really contrasts to the dev guy (I can't
remember details but it was widely reported here) saying about waiting until the day 1 patch before judging harshly.
Glad to hear in the comments that this is being refunded.
@Lup Nah, we had to buy this one ourselves.
@Imalwaysright It's your opinion, and I get that, but please don't state that as fact, because it makes you look stupid. I'm not sure whether you have actual critiques of the GTA series, or you're just being contrary for attention, but by no means are they "bad" games; comparative to a 3/10, which is what you're insinuating.
Sure, the game mechanics might not push boundaries now, but back in 2001 with GTA 3 it was revelatory, and has had steady evolutions over the years. Also they have living, breathing worlds that are heavily populated. And they have well written characters and a sharp eye on satire. It doesn't look like Mind's Eye has anywhere near those elements (hell, this game has literally no cops), so I'm not sure the comparison is even valid.
@AaronBayne We salute you, for your sacrifice to the cause o7
Huh. I was reliably told by a regular Push Square commenter a day or two ago that we shouldn’t rush to judgement on this game based on the lack of review codes, the overall mehness of the look and the ravings of the dev saying all negative opinions were some coordinated campaign.
Funny how things work out.
@Max_the_German I don't know that it's boring yet!
@shgamer that won't happen cyberpunk had a great game in there this is just rubbish full stop no amount of patches can turn this game around I'm afraid then again I could be wrong I Hope they do turn around that would be a nice story
Make your bets, folks. PS Plus essentials or extra?
@RawnDawn
Not weird at all. It's always possible you could have the classic "so bad it's fun" sort of time with it. I've enjoyed a few games like that through my lifetime as well. Like Lair on PS3 for example.😄
@Korgon Same! Things like Duke Nukem Forever, Forspoken, and The Chant were all reviled by critics and turned out to be lots of fun for me. That's why I don't listen to critics or reviewers anymore. I have a similar feeling about Mind's Eye.
@Oram77 🫡
Removed - unconstructive feedback
Oof! Well at least Forspoken will have company in the janky rubbish pile. I wonder if the Devs will even attempt to fix / finish this game or just leave it in the digital dumper to rot away until it appears on PS+
@REALAIS Nope, i'm not. As for the game being 12 years old, that's irrelevant, everything i've said was bad, was bad 12 years ago.
Like I said, R* are still working with game mechanics that were fine in 2000.
GTA6 will continue this trend, if I'm wrong and they actually make the gameplay enjoyable, i'll admit that I was wrong, and i'll stop bashing them.
But, just like Bethesda and Starfield, which I predicted would be super average due to Bethesda habits of streamlining everything in their games since Morrowind and by proxy removing a lot of what makes their games unique and fun.
GTA6 will be a prettier but clunkier version of GTA5.
@Imalwaysright or in another way, not all games should appeal for everyone. GTA 5 was good enough for me and seemingly you dont enjoy such style of "boring" gameplay.
Is it better or worst than Crime Boss: Rockay City and Mafia 3 🤔
@lazarus11 agreed. It's criminal that the games media establishment predominantly ignored tainted grail. Such an indie gem. Rough performance wise but in my opinion it makes the Bethesda games it takes after look like amateur hour in terms of atmosphere and story. At least a few games content creators gave it a spotlight and sung it's praises.
Loving it.
I dunno about everyone else, but it’s sort of refreshing to see such a total collapse of a game after years of mediocre 5/10s and 6/10s being the standard for “no thanks” games.
cyber punk was in a awful state but it was published by cd projekt they will spend the energy to rescue the game i assume this is more like GameMill Entertainment which will never spend time to update and build up the game...
this should been in early access and workshop till it was ready
Just removed this from my list of games to play and even if it ever hits PS+ Essential as a free game of the month I highly doubt I’ll play it
The term Gollum-like certainly comes to mind. 😂
@Dalamar Game Pass first since it's a place for rubbish. 😁
And they want £70+ for this
@N0CYmr0k Claire's Expedition 33 isn't rubbish
@REALAIS Yep, but the difference between me and you is that i'm always right.
GTA games are made for the lowest common dominator, so i'm not even surprised of its popularity.
They sure got a lot of publicity with this one... And they say bad publicity is still better than none.
@Imalwaysright Yeah, I can only agree with you
Removed - trolling/baiting
This feels like it was rushed to not clash with GTAVI, and then they just kept the release date after GTA was delayed a year.
Wish I hadn’t bought it now. Tried to enter a cave and the game crashed, restarted and tried again and same thing happened so gave up with that cave. Then saw a floating goat amongst other things amongst this bug ridden mess……. Wait that was oblivion. How did you rate that game again?
@Imalwaysright everybody is allowed an opinion, just some are wrong
Just watched some of a PS5 Pro walkthrough on Youtube and, first: it seems to run a lot better than I expected (definitely acceptable imo), second: driving and gunplay (sometimes cover based) seems quite fun, third: sure it has this late PS3 era vibe to it, with a slight bit of Deus Ex HR, Splinter Cell to it, quite a lot of Driver, some GTA (not that much really - game seems more grounded/serious in tone), but basically it's a 3rd person action/shooter with quite a lot of driving. Will probably get it when it's 10 € as I could see myself enjoying it for 10-15 hours.
@shgamer would rather pay £50 for this than £80 for outer worlds 2
@Artois2 Yep, fortunately for me, i'm always right.
at least it’s not open world slop
Expected.
So sad it's true.
Dayummmmmmm. I would say "That's a shame," but it really seems like it was cooked with hatred, if you get my drift.
I would be so down for "Play" type missions in something like Cyberpunk. Just give me infinite dates w Judy, please.
@Imalwaysright Ehhhhhh, you're saying R* aren't ambitious? I don't often get on with their games enough to finish them, but I'll concede that they are crazy ambitious. And not just horse testicles. Like I am more interested in what kind of mechanic (like character switching) VI might introduce than anything else.
The "driving, shooting, etc" are bad arguments don't really fly anymore either. Not the biggest GTA guy, but by V it was all buttoned up.
just got a refund of store
@Eduard_Brenton
Minds Chaps-Eye more like!
@shgamer I'm playing on PS5 Pro and can confirm everything you have said is correct. On launch day I had one graphical glitch when transitioning from cutscene to gameplay where the player character was falling through the floor for about 5 seconds but since then no technical hiccups.
Looks great and runs great now.
Yeah its a bit bare bones in terms of mechanics but there's just enough in there to make the gameplay loop oddly satisfying to me at least anyway.
I really like the linear style in an open world setting, it gives it that sense of urgency when trying to uncover what exactly is going on as opposed to getting sidetracked by meaningless side quests and activities.
I looked at the box artwork and thought "Mindsey 3" ?
I won't be playing this until I have tracked down and completed Mindsey 1 & 2 !! 🙂
@jimmyvalentime Cyberpunk was full fledged game underneath all those bugs and glitches. There was multiple gameplay mechanics, i Finished Cyberpunk in first month on PS4 PRO, salty for regular blue screens but there was game.
Mindseye is almost nothing what would count as game. Pretty cutscenes is all it got.
Another case of developers releasing unfinished garbage then crying when it gets bad reviews instead of taking the time to actually finish a game & make it good. I wouldn't be surprised if this turns out decent after a few patches, I thought the trailer looked interesting tbh.
@LikelySatan You're Satan, you're full of lies and deceit.
So you saying that everything is fine in GTA5 just proves that I am always right, GTA is a mess, and has been a mess since 3.
As for the horse testicle reacting to temperature, and that being some kind of ambitious game design, it is not. It doesn't make the game any more fun, and has 0 impact on anything, you can take it out of the game and no one would notice.
Character switching being ambitious? It's a pretty common mechanic my dude.
As for the shooting and driving being fine in 5, it's not, look at the previous replies I got, pretty much everyone of them say the game is a master piece, but that the shooting and driving leave a lot to be desired.
So take your lies back to hell Satan.
I wouldn't likely have been playing this anyway, but a 30fps cap on PS5 Pro? Good grief, what went wrong here?
@Imalwaysright maybe Satan. PROBABLY Satan. Anyway, I was saying they do things more ambitious than horse testicles. I also think the stories since 4 have been more interesting than most other open world crime games. But whatevs I'm more a Sleeping Dogs guy.
Well damn, I never thought i'd agree with Satan, but I don't have issues with Sleeping Dogs.
It has super fun hand to hand combat. Funny you brought that game up as I started playing it again last night.
@dskatter it is funny seeing how a few days ago users on here were all "people are judging the game too early, just wait for the reviews from people who have actually played the game releases", but now that it's getting bad scores, they changed their minds to "actually maybe review scores aren't necessary". It's just like how people would boast about their favorite movie getting a high RT score, but then turn around and say "critucs don't matter" when the movie they were hyped about gets a low RT score.
@Wardenknight133 It’s the Principal Skinner meme, through and through!
I've noticed a common trend in the games industry in general, which is that few seem intent on building something really unique.
A shooter doesn't have to have GTA style cover or weapon wheels. You don't need to have people yammering in your ear nonsense that you probably can't even process in the moment.
And a 3PS action-adventure doesn't have to play like GTA to begin with.
Derivation isn't creative. Try something else.
The game is awful. Performance issue is just an extra awful on top.
Thankfully It was from my GameFly list. Went back in the mail pretty quickly.
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