Gives off Under the Skin vibes with that Resident Evil level. But then again lots of games have references and it's cool when they do.
That aside I think it's fair for them to have some fun stuff in there.
Or just idle animations what the devs may have done, who knows.
Not just references for 'look at us' or demos or 'featuring Dante from Devil May Cry' sticker on the box type of mentality to it that we could see it as.
I see this more as a fun thing by the developers then a 'we need this to go viral'. But you never know.
It's always nice when devs get to put references from other games. I'm not big on references but sometimes they are nice, especially if from their own games/IPs, or consoles or characters or quotes or other designs, rather then ones that are outside that.
Where is the niche Capcom IPs being referenced in your modern games huh Capcom, huh!
I doubt it. It's always the same ones over and over and the big recognisable ones (easier for people to notice sure, but I like seeing the niche ones, it means they really dug deep or they really care about some of them still today, not the well known ones that just get reused and it's kind of boring) and it's kind of sad.
That or if it's a more particular corner of the popular IPs sure, but when they never cover the left behind ones it does annoy me. I prefer them over the others.
I'd take an Under the Skin, PN03, Auto Modellista or others reference, but nope, that will never happen as most of the staff or the publisher don't care, so I might as well enjoy those games while they don't care.
Also loading screens, with them lacking and games using SSDs now.
Might as well have fun stuff on the title screen I guess instead. Or inventories or whatever other menus.
I have watched nothing on Pragmata as I want to go in blind. But secrets like this are fine. Also it's early game/menus so it's fine.
To me the price is still so minor, I haven't done the conversion rate for my currency but even still it's still so minor it's 'something' but still too high.
Also giving people value is one thing but some games make sense and it will lessen that. Free to play is pointless as they can play them anywhere.
COD and sports games I mean, value is value but it will lessen their profits and then go 'but why are we getting less', when it a way they should know this. Unless they want to cut customers a deal, or have it a few months later and have the games discounted also, then sure, or the games finished enough to justify as well. But if not they did it to themselves. XD This goes for any game, Day 1, seasonal, whatever years of updates or dragging it's feet to be 'finished' or 'playable' enough and want money to just be given to them and people turn a blind eye, yeah no.
The amount of value they wanted to shove in doesn't appeal to many of us and they want to justify it via the price sure, but they went too far and it's a bit ridiculous.
If all they do is change the price, change up value of what games/contracts, sure, but I'd say further tiers per certain themes/categories while complex would allow more.
But what do I know I don't use subscription services. I just buy the physical/digital (not Xbox as physical only there).
Even then I refuse to go digital only, so I'm not supporting a console that does that. Luckily most modern games aren't appealing. XD
To make it easier after the IPs they maintain sure, or original works.
But otherwise I don't see this being that exciting. I already don't see much in modern video games. My mind won't be changed.
That aside good luck to them, I just don't know what to expect, would it be easier development as it's less so going to Bandai Namco and others to work out deals for those series to get games, or is it just a case of original games?
There is making sure employees aren't wasting time or talking in chats and more.
Then there is being dystopian and expecting too much efficiency out of things, making sure everything is as they say and overly done in very strict ways is just ridiculous.
It doesn't help the staff/studio at all, the confidence and stress or otherwise makes it worse rather then effective.
Even if it's a case of prevention for whatever staff do on the devices, see through webcams and more, whatever not related to the computers and things they just watch people out for at the workplace, or whatever higher ups want, it's still ridiculous.
I'm still waiting on the Slightly Mad console to happen, so we can think up as many things of people saying things and how much happens? XD
To be serious though.
Could go either way. Other Indies, or some other bland boring cinematic games I refuse to buy.
If he can go about it well sure, but maintaining a team, making one to make other money opportunities as a business man sure, but otherwise I don't have high hopes.
Ownership or actual leadership I do wonder.
Not impossible, just doesn't always go well is more so the line of thinking there.
AI or otherwise who knows. I don't have high hopes. When I see artists make their own labels/publishers for music I go sure. Or animators/other staff making a new studio, sure.
But an actor wanting to form a game studio, I am more particular about.
I'll keep buying the few Western/Eastern FMV games sure, but otherwise I'm not buying cinematic animated games with story first and bland gameplay, easy pass.
I play all genres, and FMVs are new for me, doesn't change my stance on how boring modern games are.
Cozy ones, big budget ones, Indies, whatever the case. I'm just not impressed at all.
Indies need depth and many of them aren't that great either.
The heavily inspired ones. The genuinely creative ones sure I respect therm or play them. But not many are my thing but I can respect them.
Ratchet series i have them all, still disappointed with many last few entries. Yes I have Song of the Deep by Insomniac, and Fuse, Sunset Overdrive, Disruptor I have to play more of but got probably halfway through so far as of months ago to not complete it that quickly. Spyro beaten many times but not got all , I got Skylanders Giants though and Swap Force can't play yet. Legend of Spyro was fair across PS2/Wii. Hero's Tail, Enter the Drtagonfly had since forever.
I was surprised I cared about Need For Speed Carbon/Undercover even compared to the linear/circuit ones more yes, handheld or console entries of the few I have.
Back to PS4 stuff:
God of War 2018 I beat the story and moved on, I was not interested in it. It wasn't even from binging the series prior, it's just the direction wasn't for me. Even hearing what others around me thought of Ragnarok, I wasn't missing much.
While his leadership made sense, I wasn't a fan of the PS4 era and the games. Yoshida probably did good but it just wasn't for me. Him put to Indies and then fired is unfortunate but he did good with Indies.
I got the Gravity Rush 1 and 2, Knack 1 and 2, Killzone Shadowfall, Dreams and Last Guardian, Ratchet 2016/Gran Turismo Sport i tolerated for PS4 1st party. Order 1886 I got cheap, beat the story, it was ok, I don't hate it, but I don't like it either. Maybe the Ready at Dawn VR games are better, I was fine with the PSP games too.
Wasn't into the major 3rd parties and the other major 1st party weren't for me, Uncharted 4/Lost Legacy I have not played but have, only got (and still am) buying/playing the niche 3rd party games (learnt more about the Dualshock 4 then 1st party games did early on or end of gen that I never played) and Playlink party smartphone games besides PSVR1.
Indies I can tolerate and even nowadays introduced FMV games to my genre lineup on PS4/Switch 1.
I got a Vita in 2017, Wii U in 2018, New 3DS XL in 2020, Switch in 2021.
I regularly use my Switch 1 now and haven't my PS4 in months, Xbox One even longer. Retro consoles so regularly like Switch 1. Laptop for odd things but not really much gaming, just general tasks. Like Push Square articles. XD Or researching, or videos or anything else. Even Xbox I'd use back compat or Soundcloud or CD to Blu-ray or whatever, can DVD/Blu-ray on my old consoles.
Among other variations of PSP, 2000 as had 2 1000 models another 360, another PS3 for game installs to test, 2nd Wii U, 1st N64 and OG DS model for GBA games or DS game testing as have a DSi,, had an OG DS before but got rid of it for the DSi. Had no GBA games at the time so wasn't losing out on anything then like others did. Never had a GBA, seen SP models twice. Same with a Platinum GameCube, or other Wii and got a 2nd Wii.
Herman has his moments, Totoki and others do but to me some modern decisions are just strange.
PS4 era I got the strategy but they weren't for me.
Uncharted I was fine with the pacing of any entries like any other PS3 IPs, I have bought more like Twisted Metal 2012, Puppeteer Siren Blood Curse.
I got other 1st party Vita games.
Other PS2 ones.
Mostly 3rd parties for any retro consoles I can. Researching otherwise.
Last of Us didn't interest me. I've tried it a few times the PS3 version, console didn't bother me, it's just the story/gameplay wasn't for me.
Horizon I played a bit of, wasn't for me. I respect it's world/story, but the gamepaly bored me.
Infamous Second Son/First Light I beat the story for (only Sucker Punch games I've beaten the story, I have Infamous 1 & 2 to play through still, yes i have the Sly Trilogy, not Sly 4, I have it on PS3 and Vita, I still can't get into the Sly series, love the world/characters, gamepaly wasn't for me, 1st game a fair bit to a boss fight, 2 and 3 bored me, good games yes but even still, also I yes haven't finished Jak 1, but did Jak 2 and not Jak 3 final boss) were my go to open worlds besides Sunset Overdrive and Gravity Rush 1 (had to restart Gravity Rush 2 but still not beaten it, Gravity Rush Remastered I have a near platinum for it), the other open worlds I have no interest in.
It's cool for those who want that authentic experience.
I myself am not interested and not just because of the price point. But more for those who like it. The extent it's offering is cool besides emulation, FPGA and more though. So this is pretty cool. Can't be that bad to make if a company is willing.
Even Neo Geo Pocket games, I'm like yeah it's cool.
But I'll get to those eventually.
I got games like the MSX version of MADO MONOGATARI and the modern one MADO MONOGATARI: Fia and the Wondrous Academy out of curiosity.
I've gotten Gex trilogy/Bubsy and others over time.
I got Crystal Warriors for 3DS of Game Gear games as was curious years ago.
But I don't do it for everything old/classics.
I keep an eye on them though whenever i am interested or to know they exist.
Right. Makes sense. I played a different one (I don't usually go for the card, mahjong or other ones I've seen in videos).
I don't play games for trophies like these ones. I have trophies for games I actually know inside and out. Ratchet/Spyro trilogies.
Grid Legends, Diofield Chronicle, Date A Live trilogy and others. I even enjoyed Owl Project 2 (not finished the 1st on Switch). I play games I think are achievable or I enjoy.
But I did beat.Mokoko X on Switch, I have played a fair amount of games like Magical Girls/Second Magic also on Switch.
They aren't great.
Even the Miru Tights game with the match 3 (not a fan of these games) but the episodes and the pictures and I was fine with the anime. But again, that's very specific.
While games like Kotodama was a fair visual novel with fair story and fair match 3 as almost boss fights. Some games like that are fine.
Even the dungeon crawler visual novels or others.
If gameplay is worth it to me I go for it. It varies how trashy, how enjoyable.
But most like this are garbage. Others by bigger, say AA studios are fair. More unknown ones are garbage, or decent quality.
Mokoko X is similar to this game in the article, while Magical Girls duology is more a breakout clone.
Most of these are garbage.
Even on the 'adult' filter of PS4 eshop it's clear with puzzle and other games, to some actually decent.
These can be fun but with low expectations.
I played games like this on Switch though. Mokoko X is on PlayStation from memory.
Unlike most other games in certain news/showcases and more (eventually some come back to me) I do remember this game, we keep waiting and waiting for it, but nothing. Sigh.
I hope it releases. Until then.
That aside the stretch goals are a bit much at times, the Wii U support, yeah good luck with that one ,the eshop is over and the system is over. So why is it still on the main page. Sigh. I'd have liked a Wii U version but i mean, come on, it's way beyond that. Will it be PS5, Xbox Series, Switch 2? Will it be PS6, Next Xbox even? Who knows. What are they doing?
They have over the $250k goal, what are they doing? Taking it an running? Or just all over the place with development?
This better not be a TUG or others situation? Sigh. Even if that game was 'playable' but barely went anywhere.
Plenty of other examples.
The Wild/Deep Down as well went no where.
Who knows.
Some get too ambtious.
Some are just that scummy.
What's the point. Just get enough out.
Or inform more but they don't and people go what are we supposed to expect?
Well the execution sounds pretty general, the polish better be sorted for sure.
Otherwise it's another waste of whatever talent, leadership or Sony expectations that ruin it along each part of it.
I have no interest, or see much good coming from it. They need to make it land.
But otherwise just offer a decent singleplayer and multiplayer mode to support like Sucker Punch has instead.
Or more compelling movesets/maps, goals and more. It's just very plain ideas.
Or a not generic crowded and boring approach to the market/genre/trend, but no they fail and it's clear why, not just in polish but bland ideas/presentation.
Though my expectations are always higher due to how games are these days and I find them very lacking in maps, gameplay movesets/abilities or goals in general.
@deadfred77 Many seem to be other then those who look to old content, animations and more of old Sims games to compare them and go wow Sims 1 to 3 were so much better and have been playing those.
In the past I think it was understandable as the packs were fair with content, not they are so paper thin it's ridiculous. The creators that call it out do call it out for sure.
Even the console ports or spinoffs were fair, now it's just pathetic.
Sims 1 to 3 for sure were better in content, controls and more (Sims 2 had the best balance of content, story telling ones and controls not a cursor that's awkward to use unless the player wanted to not it being the mandatory way to play the games), whether PC or console or handheld were great to decent, nowadays it's just bland and forgettable unless people have only played on PS4/PS5 and never anything PS3 or older (and equivalent consoles/handhelds). As they have no reference for it and know how bland it all is.
@guacguacboo Same here but I go niche and have for 10+ years now compared to popular in the past I heard of (I don't even listen to those anymore).
To me it's been 10+ years of having no clue who any of them are and I'm content to not care. XD Even video game music I've had more fun finding older OSTs then I have modern ones that to me have the budget/production value but I find all blend together and to be very forgettable. Even during the medleys at events I go, I don't even know any of these, not just because i don't play the games but because they all sound so similar of instruments or writings or tone (if orchestral, if a rock/metal or other sounding ones I go yeah I can remember that more likely as they at least stand out more then the others do) I just don't know which is which even if I did play the games (or had played them if they are appealing enough big releases, as rare as that is for me these days).
Been enjoying many racing games OSTs, well the menu music compared to the licensed tracks, the licensed ones aren't bad though.
I've heard some decent, but not much worth it.
I'd say if people are still listening to their older but modern ongoing artists or old but ended their time and otherwise, they are still great even if I haven't heard of them all, still more interesting then 99% of modern music today. XD
Most of it seems like some people that can fit the modelling/brand but their singing/whatever the instrumentation/electronic sampling staff have just isn't worth it but 'passable'. Seriously the background music is so bland I go what am I supposed to get excited for. XD
I care for instrumentation/electronic sampling and sound design, not singing so to me mainstream music is skip worth by that already. Singing to me has only been good in very few instances, even in niche spaces with songs that have no lyrics and they make up their own based on the title. Which isn't much but at least they tried.
Heard the name, never heard a single song and no interest to. Mainstream music just doesn't interest me. So I go niche.
Either way at least Synth Riders is still going well with songs I guess. That's more so my take away there then anything.
Nothing for me though. Most of the Monstercat ones were pretty generic too. Games like Shapes and Beats were better.
Besides that I prefer Rhythm Heaven more, minigames and songs I can tolerate or enjoy but the games characters/worlds are still enjoyable enough.
Most music/rhythm games don't appeal to me much. I just play my own music over a game instead of level generation from music games.
Sure I'm interested to get Vib Ribbon, sure I have Dance Factory for PS2, but otherwise that's it. Anything else of Singstar, Just Dance or any others don't interest me. I haven't even bothered with something like a Superbeat Xonic or a Project Diva or anything as I know they won't interest me.
Got Horizon for free and even then while had the disk prior, I didn't enjoy it. I don't most current Sony formula titles, even their niche ones anymore, I did, but they just weren't doing it for me. Horizon and more keep getting pushed and I just don't care.
I've had more fun playing PS3/360/Wii and older games 1st or 3rd party then the entirety of PS4/PS5 gen and that's saying something when I've been mostly going for Indies or FMV games on PS4/Switch. I haven't touched PS5 other then a few times but even then it's just a boring platform to me. Even if there is games on there to care about they aren't desperate to play titles for me. I can wait for all of them easily.
The others there are 'fine'. Crew Motorfest sure, but even I don't care for Forza horizon (Forza Motorsport is well ruined itself sadly). NFS older entries I've tried to fair fun or mixed results. Open world racing games these days are about the cars/location,k but the events are bland, so what is there to get excited about. I don't play games no matter the object or living being to play as them or hear their boring dialogue or see bland worlds. I play games to have gameplay to experience. Even racing games barely know what to do with cars and have the most boring events/modes offered with boring stories and boring locations with not enough going on in them to make them interesting.
Also open worlds are just boring level select menus to walk on, menus any day for level selection or just they jump you from point to point. I don't like reality, I like curated smart mechanical level design for creativity. That is gone.
The others are fair. But not my thing.
Wild Arms 4 is 'fair to offer' but isn't really my thing.
Part 4: Heck even the film I was interested in Rental Family seemed fair with Brendan Fraser, not just because I'm familiar with how rental family members, or rental girlfriends/boyfriend services like that exist in Asia but just it seemed like a fair drama movie and interesting to see. I haven't seen it yet but I still think it's interesting to cover it.
Magic Faraway Tree regardless of being based on books I've read I don't allow childhood as an excuse for things still worthy of critique, it had moments but also a lot of garbage and it's message also put me off it wasn't necessary to be there. The worlds were short and awkward, the dialogue was on point and atrocious. To me Andrew Garfield did great in it, the ones in the world were great, but some changes were fair, I'm open to some of the changes, but others were just too awkward for a film format and others were modern culture garbage that added nothing to the film even for pointing things out it offered more we want to throw this in then having a relevant purpose. I almost wanted my money back after watching it in cinemas but I already knew I'd hate parts about it anyway.
So is there few (even if not enough examples but still), but animated ones have either bad kids jokes or bad adult jokes or just ok premises but bad execution.
Even the messages/drama makes me just yawn, when the 'world' is more interesting then the characters are and we have to sit through what they say and feel and I don't care at all.
Part 3: I don't remember the last time i saw a British film that was live action. Maybe one of the Agatha Christie adaptations (not the biggest on mysteries but I enjoy them from time to time, and haven't seen many of her work adapted either like others around me have). I thought it was fine, I just can't remember the name of it.
There was another one I saw but forget the name of. The old people's home mystery club one, with some fair older actors. That was good too from what I remember from 2025 I think I saw that and the Agatha Christie one. But even prior to them I can't remember. Most of them don't stick with me as memorable.
Project Hail Mary has moments of being interesting from the trailers but I can tell will have moments that make me cringe, the premise good, the execution I I know I'll be unsure about. Premises either are boring, or good but have moments I know I'll hate in them.
Even The Arrival a film years ago I should like, had the most boring human message and I was like nah I'm done. I hate when they have to reflect/reference it that way. It makes me turn off, and I saw that in cinemas I think.
Still most films about going to space or games about going to space are just so overdone I go eh. They need enough of a spin on them instead of being grounded then is grounded still or spins it off in a way that's not exciting at all.
Most fantasy/scifi hasn't really done anything that exciting either.
I've been reading more manga that's slice of life romcoms then I have most western ones, I have the odd ones here and there, mostly older stuff though, not modern.
Anything modern on streaming I watch Youtubers cover and know how bad they are going to be. Even when they say they are good, I know I wouldn't be able to tolerate them anyway. The tone/culture is just not something I can tolerate.
Whilst I've read modern culture audience manga (as in more so just streamers, vtubers and other things, I don't read them that much as they don't interest me, I don't like social media in my entertainment media, so I read things that don't focus on it) and modern manga/anime that is set in the contemporary time period but doesn't bother me, because they cover things better. The USA and sometimes others love to shove what time period and culture were in and I just turn off.
When even modern anime feels like 2010s even if it's set in the 2020s it's weird but good and I can tolerate it as it focuses on what it needs to and doesn't offer more annoying things in it (unless it's tropes I already know are annoying or fine to get through), whilst with USA media they make it clear it's late 2010s or 2020s and I can't stand any of it.
Part 2: Disney/Pixar hasn't made a decent film in the last 10 years, 10 years ago and older they were great, nowadays I just skip them little by little to never seeing at all.
Zootopia 2 is garbage. The 1st is great, the 2nd misses the mark so much and is a messy movie.
Ember was 'ok' but I cared more for the world it was set in then the characters/dynamic of themes. Even the Disney one that was about the family and the journey and they go and find they are living on a creature, the world was more interesting then the constant back and forth of the family dynamic I just couldn't care less about.
Even many of their other ones, visuals and artstyles as colour palette or as samey or particular character designs or whatever, yeah. I'm not getting much out of them to buy a ticket let alone watching on a streaming service. I just have other things to see or do instead.
People can say the world is for the kids if they don't notice all the dialogue and the dialogue is for the adults (unless appreciating the visuals and things from an artistic point of view/tech or whatever), but to me if the dialogue is not engaging at all, then yeah they have failed and I'd rather look at the world they have presented instead of the characters.
But even in games I'd rather gameplay then any bland dialogue or human drama garbage. But the worlds/gameplay are so bland I don't even want to look at many games either. Yes even many Indies, not because of their budget, but what they are trying to convey and the gameplay is not exciting at all. It varies of course I don't cut most off, it's just mostly aren't that compelling and their inspirations are so clear as to why I refuse to buy them.
Dreamworks I haven't seen a film from in years either and Megamind 2 was sigh, Shrek 5 doesn't look good. Most of their others I can't even remember the names of or what they were advertising. I've probably seen merch, and why aren't for me and that's totally fine I don't even know what the others are I haven't remembered the trailers or the years they did certain stuff I just haven't bothered to look them up for many studios.
In terms of non-American sure, plenty of European or others I haven't seen yes, to clarify there but I haven't seen much to really get excited over.
Or just maybe Indie films in any region there is plenty I haven't seen so in terms of higher budget American made films they are all mostly unappealing and don't suit what I'm looking for.
I've played more FMV games (Wales Interactive and Chinese/South Korean ones) than I have seen films. XD So I'm still trying in a way. Like some genres I was new to like tactics/hack n slashes/arcade racers/visual novels over the past few years, I've branched out more in games with the mindset for what they offer and fun there. Branched out to EDM/anime over 10 years now (was new to them 10 years ago but came across them in moments in the past without realising before committing to them more as a hobby), games did as well more then I did in the past.
USA (as thinking it over I can't say for most EU movies/TV series and even then on occasion British ones, just to preface and think about it, I haven't seen enough modern EU films or TV series, some Youtubers have pointed out but I don't take their word for everything or haven't seen videos on those for years now) animated movies from the music choices (forget original money and even then the original music is forgettable) to the attitude to the humour just puts me off. I don't like most western humour nowadays.
There is fun and the world may be fun, but the dialogue and more I can't tolerate. So I don't have fun with the points the movies want to make, only with the visuals if they are also not as played out.
I forget the sleeping/sandman one I saw that was ok with the sister/brother that was a fair animated movie. I think that was a fair one I saw maybe 2025. I haven't seen much in 2026 really.
Eastern humour and writing isn't better or perfect, just saying how most western humour/dialogue is presented puts me off more then the other does.
I don't remember the last time I saw a British animated movie in the last few years (maybe and forgot) (I haven't even seen Wallace and Gromit Vengeance Most Fowl or Chicken Run 2 (Chicken Run 2 had the most unappealing premise I didn't even bother) and the other seems fine I guess compared to other Wallace and Gromit ones). Aardman at least is a good claymation studio but it still varies.
I've mostly watched older live action films I've never seen or heard of before, rewatched a few things here and there. Got plenty of anime movies/TV series to watch on blu-ray (not bothered with seasonal anime till blu-rays, anything else I'd have to seek out otherwise).
Illumination hasn't made a movie I can tolerate in years.
Can I respect Sony Animation turning things around after Emoji movie and others, yes, but even Hotel Transilvania made me want to just ignore them. Most of their films weren't good.
I haven't seen GOAT but it seems fine. The message is clear but eh. Even the new Pixar one is just Open Season or a 'fair' idea but not that exciting. I even watching trailers online or in the cinemas before going to a movie (rare as that is, did a few weeks ago, haven't since 2019 or so not just because of events but also lack of anything compelling to watch)/trailers before the movie plays, yeah most of them didn't really appeal to me at all. Very weak ideas in them.
Illumination are just a budget studio that tries but wants to be a wannabe studio with bad dialogue and more I can't stand, even Rainmaker is a wannabe Illumination with the Ratchet movie or any other garbage they have made over the years.
I'm sick and tired of the slop, the 'we want to copy enough iconic designs then make our own' (there is having Elves/Dwarves or other things that I can find overused but at least they have a place and make sense why they get reused and are allowed to, the ones here are so glaringly obvious it's not even worth pointing out) or 'have the "soul" and be heavily inspired but lack any actual potential' type games. Any Indie platformers I find lack potential but say they really have the soul of the past, when they are anything but, I am playing them all the time, the popular and the niche ones, they don't even come close. Doesn't mean they need minigames it's just their mechanics and level design are super weak. Or don't even improve over what they are inspired by just copy the same issues despite being 'different' and not copy cats they are still fan games without the direct assets or their own assets but enough likeness.
Whether the garbage, the ones that really want to tie in as much as possible or the heavily inspired nostalgia Indies with weak ideas that I want to try better, they are all just a disappointment.
Sigh. Why can't people put effort in anymore, it's getting boring and disappointing and I just want to not read the news and see the same nonsense, but no I keep playing old games, having more ideas then devs do and not even getting paid for it. Just having ideas for the fun of it.
Still too early but doesn't look exciting at all. Wow a bunch of cultures and possibilities, fair designs, but nothing that exciting yet.
I mean Red Steel 2 was what a Ramen Western I think? Which was fine but I was so interested in the gameplay i didn't care. Not seen Spaghetti Westerns before.
Whatever the case with things here. Sure I've heard of some eras, but otherwise, what combos we going to see here besides the designs for the characters/armour or whatever. The environments looked like well concept art but still too safe, they need a bit more to mix up both cultures here, or others with pockets for other ones in there too maybe to add more depth.
I mean not all combos are shown in some movies that do it, it's fine. They can tackle it if they need to but don't have to.
New design or combo designs I'm all for. But we see a lot of cars/guns and swords and things all being pretty safe so they really need to make it work with enough new ones or combining styles.
They can cross things over but they need to make the scenarios more engaging. If it's got a lot of dialogue and symbolism and whatever else I'm not that interested. I've played games that do, they aren't bad, it's just they go on and on sometimes and I stop caring quickly if it's all just a load of nothing. They need to just tell us enough and move on. Not double down on it so much when I stop caring, I don't need every single detail, I don't need vagueness either.
Will the equipment be worthy? Or just bland ideas that don't mix much together for this, if so that's kind of sad. Mixed ideas for weapons and abilities and whatever is the point of alternate history not just the cultural/symbolism that they focus on so much with the visuals/dialogue, that I already get the point of and want to move on but no writers double down on and and I already got the point already.
I've never heard of it but I don't think I missed out on anything. Not just because it's too early either.
If fair alternate history and whatever sure. i enjoy alternate history. That's fine with me. But I don't care about the themes/story here, I just want to know the gameplay, it will probably be boring I bet. Most modern games are. Too much graphics/themes and boring gameplay, so why should I support it?
Well Townsmen VR's controls are even worse I think for VR controls. The in air pointing varied and the grabbing and pulling the player along wasn't good. It could be better. It felt like other games on old hardware that have very precise things to look at just to put a key into a door or any other 1st/3rd person game non VR I still me with this, of just looking at a doorway/button to push or whatever in world that has a small looking range, why not just a wider thing or just 'stand close enough and press' but they only do that for standing in end of level type situations. Not other interactivity that's too small and too annoying, VR or non VR.
They aren't immersive and just bad, but most immersive ones I don't find great.
I'm open to using right sticks for not cameras, or motion and other things so I'm usually fine with other design decisions but there I just don't find the tracking and it keeping up to be that good personally.
Varies per game and per devs way of doing it of course but still.
@TheArt IRL sure, but UI design doesn't have to be. We have plenty of past examples of that with backgrounds, how they present menu selectable elements (also clicks, how much is on screen and more, I already hate the Xbox One to Series layout and have for years, even Windows 10, again Windows 8 I got the hang of it).
Using basic shapes is fine, I'm not saying they have to be a Rhombus or a different polygon or a scribble.
But the select-able element can still be a box, that's fine on a functional level, but make the rest of it more engaging not the same in a visual graphic design stand point. It makes me think the graphic designers wasted their time. or are audiences that stupid. That level of safe/repetitive doesn't help me, just confuse me and make me just as much not remember. When they are varied I actually learn them better, not the same repeated with subtle differences.
Most feel like they are super lazy.
That and the colours.
Even many sci-fi designs of things going on whatever way they wanted, or Fretuger Aero of the past, or others, look better in TV shows then they do actual software and those are made up.
Even if it mimicked IRL I'd be fine with that, they can add some flare to it. Even old Apple UI did that and I was fine with it of shelves/cabinets and more for backgrounds and icons. Even many game menus used to do that. At least racing ones by Codemasters do a fair job.
I know how UI design is, I know how to make websites and code/make assets for them, doesn't mean the presentation can't hide that better. It's not interesting or sci-fi or whatever it's just bland and boring.
People can say any sort of navigation/symbolism and I'd still ignore them because who cares.
I never find it intuitive.
I'm not questioning physical shelves and different designs for those. This is software, that can be ANYTHING they want.
That elaborate for 2 coasters/circular items, the markers and whatever those are for/worth and a desk lamp.
Still a fair game, hack n slash combat and fair looking footage, but still.
I'd rather a good drawing or painting or other things fitting of the game. Photos, descriptions and more. Sure a book is an artbook and more is a bit far but even still.
A Plushie or a doll or a figure (whether made of odd pieces or something strange looking) or something else to fit the theme of her, and him or the sci-fi world they are in. But nope we get some pretty safe stuff.
Also for such an IP it is sure new and they only went so far but even still. It is just odd.
Where is poses or attacks from the game or some sci-fi stuff, but nope it's nothing like that at all. It's really not that exciting for a press kit let alone if they did that for a collectors edition.
This would not make me give it a better score if I was reviewing it I'd be like what is the point of all this. As to me the items have to have value to tie in, not some presentation that really doesn't impress me at all. XD If reviewers/content creators eat up that to say how good it is sure, or if they actually care about them. Sure I get it, Capcom put the effort in for sure, but at the same time I find it a pretty weak press kit for what they are getting, presentation does not amount to what is actually being offered here.
I don't care for these press skits/collectors editions anyways, they have their place though, but to me more as the what they were for, info about the game to showcase for the games.
Not something so out there it doesn't even know what it wants to be anymore other then to say:
"thanks Capcom, I don't know what it is but it's great" XD,
Even compared to the Spyro purple eggs or other examples.
But even still if I was getting them even besides me looking at it from the other side, yeah it's not that exciting.
The artwork is fine, and the remote/screen coaster is cool but I mean, really.
For whatever those are, and some screen coin/coaster thing, remote and another drawn image one instead of different designs via the screen one. Looks pretty eh to me. A lot of work sure, but amounting to much, no.
I get it's a press kit not a collectors edition (I've seen some before with photos or particular details about games, at least for racing games, seen a Gran Turismo 5 one and it waa pretty fair) but even still. It could be better to offer a bit more fitting to the game (unless they have those in the game sure but even still they are pretty eh even if for emotional story telling reference).
Again the story is going to be a major focus here and the simplest of items is fine, but come on.
Details, photos, a bit more to them physical objects, but nope some fancy presentation that's really not amounting to much and some easy objects with fair artwork on them.
They can easily make them and have whatever for her and the other characters in the game and go look at the themes/symbolism. So what.
Fair, I didn't care that much for characters, is Kratos iconic sure, but can they continue using him forever probably not, I don't mind, unless they want to keep consistent or change aspects of the character via some events it may not work so I think a different character is fine to do.
I get the whole using the brand name part but to me it doesn't matter that much. I can go either way with it. Though I don't care for her character. She wasn't a bad character it's just I don't know. I don't think much of Norse era other then I found the gameplay boring and wanted it over with, the story was fine, the characters were fine. They just want to save time on developing a new one, sure, why not. I don't think it works but I get from a development stand point why.
But make the game have fair uses of magic or item use or whatever with those mythologies or create their own spin on it. Otherwise why bother.
I can go between either, but if the movesets/level design and gameplay (I don't want more mission based stuff or Last of Us or other games strafe/close up character type approach of camera or movement, I am sick and tired of it, and I already don't buy games with that) aren't exciting, still a pass.
Other mythologies or whatever else is fine. But if we get some backstory thing for her and the son or whatever, then pass, I don't want to see more of the Norse era stuff at all.
New characters please. Justify movesets/items to use for them. I don't care about the story at all.
Other mythologies for sure though, whatever they want to do there, for level design, concepts, items to use (sick and tired of the Norso format, I want what the Greek format had, or any other games with items, gear, whatever, I want platforming, I want puzzles, I don't want the camera up close, I am fine with a further out 3rd person camera, I don't need it intimate, or that close).
Crimson Desert literally has multiple camera views like a racing game does 3 levels of chase cameras. It's not hard people come on.
I want to be able to see, I don't like using indicators, in racing games like the TOCA series, or even God of War Norse era. Never have. It works for some people but for me it just doesn't help me.
To me the up close is like how Ratchet does it and I don't like that 3rd person zoom in, I like 1st person and enough to see the environment, I don't need to see the character, I need space to see the level design to know where to go, what to move around in for platforming or general take in the levels (not that I care but still) and enemies.
I don't think much of Illumination movies anyways anymore so to me eh. I had my fun with Mario Galaxy on Wii for cheap. I don't need a movie that's got dialogue I won't even like and plenty of the galaxies/story in Galaxy 1 (not played Galaxy 2) to enjoy, I don't need a movie to market the game and not be that great anyway to tolerate.
It's probably a fine film, same with the first but they aren't my type of things, many western things aren't tolerable to me anymore.
A fair amount sure, but in animated movies, no I don't enjoy western ones that much anymore.
Zelda movie if they pull it off and don't put excuses sure, but it's the kind of IP they should be able to nail it's just if the staff choose not to and make it annoying to watch that's on them and I will skip it.
The IPs deserve better that's for sure and the staff working on them just put me off wanting to see them and will just play the games instead.
That short of licensing is weird. Either way, may take a look. I have heard of it before just didn't realise it was going to happen.
I got the Prodigy one before it was delisted but it was discounted to the lowest point and I didn't even realize it was to be delisted. I have yet to play it but I have it. I didn't Jurassic Park collection either so I missed that one. Confused it with the World Aftermath one.
Artstyle look great, but I haven't seen any real exciting gameplay ideas yet, so I have nothing to say about the game as the footage doesn't tell the whole story of what it offers at all.
There is a reason I'm playing PS3/360/Wii and older shooters is the mechanics, not the artstyles.
Even seeing NFS Unbound artstyle, sure it looks great, but the progression/playlists suck, so who really cares. XD
Again gameplay first. It's not hard to figure this out.
For money sure, for interesting me, well the games already didn't interest me on Xbox let alone on other platforms. It's down to what the games offered, where people buy them is fine but it wasn't going to change my mind at all.
Even controller features, while cool if the game's overall core, movesets, modes, progression is not exciting it's still no purchase at all.
Transparency in ways yes, the game being what it was of state/design, hard to say there really. It's still a heavily updated game. But it's foundation is broad so to me it's more the case there then the updates themselves.
It's core has more then the more dull other 3rd parties that's for sure.
I'm not even buying 1st party Xbox/PS IPs either really.
They should have considered that before. I'm glad they have but even still.
If they know some of us aren't going to buy their other IPs, they might as well have them expand on old ones or create new ones and not mess up the structure of them to put us off them.
What they weren't monetisable enough, they didn't have the MTX in Lost Crown. XD Sigh. I enjoyed their niche titles, I was willing to support them.
I may Splintercell if it's good enough.
Their Riders Republic and others need work but are good ideas to expand to audiences other companies aren't. That's what makes those titles interesting, when they aren't trying to milk them or have so many garbage progression, story telling and more in them.
But just good stuff like Mario Rabbids and Lost Crown or Red Steel 2 (cough in VR if possible) among the others that are good.
Five Hearts Under One Roof S2, its a bit awkward of menu navigation at times (compared to the 1st game). But playing on Switch and the touch screen helps.
Otherwise Singularity for PS3 among many other games on retro consoles.
Interesting numbers, surprised that much for PS5 Pro and Digital Edition PS5 huh.
Switch numbers being that high is surprising, makes sense just surprising.
Xbox number are still going fair for what they are as low as they usually are compared to 360 so.
I do wonder how they feel about Evercade/Playlate or PC handhelds (besides desktops, laptops or small Mac Mini, NUC or others of that sort, or built into the monitor ones) but getting those numbers isn't easy I bet, still fair look.
Regardless of Sony funding or not and Concord being $200 mill and then more so with Sony money too. So is it really that surprising. No.
The colour palette sure, but I didn't like the way Destiny felt to play the way Halo did in comparison.
I'm playing every PS3/360/Wii or older shooter for their singleplayer campaigns or bot matches that have them and while yes such animations, frame rate, etc. the mechanics/level design are what do it for me.
Modern era yes there is a reason Titanfall 2/Splatoon 3 are my go to games and everything else I skip.
Space Marine 2 I beat the story but it was a Space Marine 1.5 and didn't impress me that much.
That or rail shooters. Yes rail shooters.
Borderland is iterative but I can get them whenever I feel like it. Everything else is just hmm. Immortals of Aveum tried and was ok.
Yeah modern shooters don't do it for me at all.
The goo/whatever mechanic of Ghost Recon Extraction was cool but if applied to another game/structure, what a waste of that team's idea put onto a game and series where players have different expectations.
If it was in Far Cry or something else sure, but not the more Tom Clancy style worlds/ground settings that's for sure.
Also while not a multiplayer type, most maps look lifeless, where is the level design gimmicks? Multiplayer games aren't that appealing of maps or modes I find so I don't bother. Not just because of the online subscription on consoles.
@PneumaPilot You didn't find the visor/getting the multi tool and other menus awkward? I did and it put me off it compared to the PSVR1 way they did it.
Great game in VR but the VR controls are worse then PSVR1. Asked them to offer options for Dualsense or the PSVR1 style and they refuse to listen.
@Northern_munkey You collect creatures in Daxter for PSP and battle them.
Modern era sure things are a bit different but still.
I can use vials in a Minecraft mod Ender IO to do so, same as lasso mods that are for capturing not dragging them.
Test Drive Overdose has a loading screen minigame of Pong yet Namco didn't sue them when their loading screen minigame patent was relevant (to my knowledge) and they only used it for Ridge Racer/Tekken.
It's up to when companies notice and make a big deal out of it.
So many things are either inspired or own code or whatever these days I don't even know what to think anymore other then my own gameified ideas separate from everything else and not being inspired or just playing other games.
Gone past it in the eshop multiple times. I never know with announcements like this if they are only for one region but it worked. Could be fine I don't mind management games.
But like anything getting players to pay for the sequel or DLCs.
I'll see how I go with the main game first.
The other editions have discounts last until 23rd of April so interesting timing for this to end 13th.
I haven't turned my PS4 on in a while though, so I"ll have to do that.
While jumping with L/R is nice, I liked it on PS4, why was it not a thing already?
I do find it annoying one Switch but I at least enjoy using the right stick on there so it doesn't me that much.
I voted doesn't bother me as I already don't like the PS5 OS/UI/dashboard.
I hated and still do the Xbox Series dashboard after it's customisation one (or just in general hate most Xbox One/Series dashboards) but PS5 yeah the Welcome HUb and more while fair for info.
I don't like how busy, up and down clutter it is. They basically took the PS4 one and made it smaller to put more on screen and I don't like it at all.
I have gameplay ideas that are different from others but can make comparisons. I can do it too and say random things. XD.
Devs already make bland open worlds compared to Crimson Desert, they aren't making MMO style worlds and whatever Zelda/Red Dead ideas are they.
Where is their better movesets, their puzzles, their outposts with modifiers (not the Crimson Desert has that but still) or any other creative ideas.
Just Dance is a fair series but even still. Most open worlds are bland and forgettable games with nothing fun to do in them. Just boring errands and combat.
Comments 2,450
Re: Random: Pragmata Has a Fun Surprise for Patient PS5 Players
Pretty cool.
Gives off Under the Skin vibes with that Resident Evil level. But then again lots of games have references and it's cool when they do.
That aside I think it's fair for them to have some fun stuff in there.
Or just idle animations what the devs may have done, who knows.
Not just references for 'look at us' or demos or 'featuring Dante from Devil May Cry' sticker on the box type of mentality to it that we could see it as.
I see this more as a fun thing by the developers then a 'we need this to go viral'. But you never know.
It's always nice when devs get to put references from other games. I'm not big on references but sometimes they are nice, especially if from their own games/IPs, or consoles or characters or quotes or other designs, rather then ones that are outside that.
Where is the niche Capcom IPs being referenced in your modern games huh Capcom, huh!
I doubt it. It's always the same ones over and over and the big recognisable ones (easier for people to notice sure, but I like seeing the niche ones, it means they really dug deep or they really care about some of them still today, not the well known ones that just get reused and it's kind of boring) and it's kind of sad.
That or if it's a more particular corner of the popular IPs sure, but when they never cover the left behind ones it does annoy me. I prefer them over the others.
I'd take an Under the Skin, PN03, Auto Modellista or others reference, but nope, that will never happen as most of the staff or the publisher don't care, so I might as well enjoy those games while they don't care.
Also loading screens, with them lacking and games using SSDs now.
Might as well have fun stuff on the title screen I guess instead. Or inventories or whatever other menus.
I have watched nothing on Pragmata as I want to go in blind. But secrets like this are fine. Also it's early game/menus so it's fine.
Re: PS Plus Value Called into Question as Xbox Slashes Game Pass Price
To me the price is still so minor, I haven't done the conversion rate for my currency but even still it's still so minor it's 'something' but still too high.
Also giving people value is one thing but some games make sense and it will lessen that. Free to play is pointless as they can play them anywhere.
COD and sports games I mean, value is value but it will lessen their profits and then go 'but why are we getting less', when it a way they should know this. Unless they want to cut customers a deal, or have it a few months later and have the games discounted also, then sure, or the games finished enough to justify as well. But if not they did it to themselves. XD This goes for any game, Day 1, seasonal, whatever years of updates or dragging it's feet to be 'finished' or 'playable' enough and want money to just be given to them and people turn a blind eye, yeah no.
The amount of value they wanted to shove in doesn't appeal to many of us and they want to justify it via the price sure, but they went too far and it's a bit ridiculous.
If all they do is change the price, change up value of what games/contracts, sure, but I'd say further tiers per certain themes/categories while complex would allow more.
But what do I know I don't use subscription services. I just buy the physical/digital (not Xbox as physical only there).
Even then I refuse to go digital only, so I'm not supporting a console that does that. Luckily most modern games aren't appealing. XD
Re: 'IP That Will Captivate the World': A New Juggernaut Has Just Entered Japanese Game Publishing
To make it easier after the IPs they maintain sure, or original works.
But otherwise I don't see this being that exciting. I already don't see much in modern video games. My mind won't be changed.
That aside good luck to them, I just don't know what to expect, would it be easier development as it's less so going to Bandai Namco and others to work out deals for those series to get games, or is it just a case of original games?
Re: The MindsEye Saga Never Ends as Devs Accuse Studio of Violating Their Privacy
There is making sure employees aren't wasting time or talking in chats and more.
Then there is being dystopian and expecting too much efficiency out of things, making sure everything is as they say and overly done in very strict ways is just ridiculous.
It doesn't help the staff/studio at all, the confidence and stress or otherwise makes it worse rather then effective.
Even if it's a case of prevention for whatever staff do on the devices, see through webcams and more, whatever not related to the computers and things they just watch people out for at the workplace, or whatever higher ups want, it's still ridiculous.
Re: 'I Want to Tell My Own Stories': The Last of Us Star Troy Baker Is Building a Game Studio
I'm still waiting on the Slightly Mad console to happen, so we can think up as many things of people saying things and how much happens? XD
To be serious though.
Could go either way. Other Indies, or some other bland boring cinematic games I refuse to buy.
If he can go about it well sure, but maintaining a team, making one to make other money opportunities as a business man sure, but otherwise I don't have high hopes.
Ownership or actual leadership I do wonder.
Not impossible, just doesn't always go well is more so the line of thinking there.
AI or otherwise who knows. I don't have high hopes. When I see artists make their own labels/publishers for music I go sure. Or animators/other staff making a new studio, sure.
But an actor wanting to form a game studio, I am more particular about.
I'll keep buying the few Western/Eastern FMV games sure, but otherwise I'm not buying cinematic animated games with story first and bland gameplay, easy pass.
I play all genres, and FMVs are new for me, doesn't change my stance on how boring modern games are.
Cozy ones, big budget ones, Indies, whatever the case. I'm just not impressed at all.
Indies need depth and many of them aren't that great either.
The heavily inspired ones. The genuinely creative ones sure I respect therm or play them. But not many are my thing but I can respect them.
But so many aren't appealing to me at all.
Re: 'I Didn't Listen to Him': Ex PlayStation Boss Shu Yoshida on Why Jim Ryan 'Fired' Him
Part 2:
Ratchet series i have them all, still disappointed with many last few entries. Yes I have Song of the Deep by Insomniac, and Fuse, Sunset Overdrive, Disruptor I have to play more of but got probably halfway through so far as of months ago to not complete it that quickly. Spyro beaten many times but not got all , I got Skylanders Giants though and Swap Force can't play yet. Legend of Spyro was fair across PS2/Wii. Hero's Tail, Enter the Drtagonfly had since forever.
I was surprised I cared about Need For Speed Carbon/Undercover even compared to the linear/circuit ones more yes, handheld or console entries of the few I have.
Back to PS4 stuff:
God of War 2018 I beat the story and moved on, I was not interested in it. It wasn't even from binging the series prior, it's just the direction wasn't for me. Even hearing what others around me thought of Ragnarok, I wasn't missing much.
Ghosts series never played but heard good things.
The rest nah.
Re: 'I Didn't Listen to Him': Ex PlayStation Boss Shu Yoshida on Why Jim Ryan 'Fired' Him
While his leadership made sense, I wasn't a fan of the PS4 era and the games. Yoshida probably did good but it just wasn't for me. Him put to Indies and then fired is unfortunate but he did good with Indies.
I got the Gravity Rush 1 and 2, Knack 1 and 2, Killzone Shadowfall, Dreams and Last Guardian, Ratchet 2016/Gran Turismo Sport i tolerated for PS4 1st party. Order 1886 I got cheap, beat the story, it was ok, I don't hate it, but I don't like it either. Maybe the Ready at Dawn VR games are better, I was fine with the PSP games too.
Wasn't into the major 3rd parties and the other major 1st party weren't for me, Uncharted 4/Lost Legacy I have not played but have, only got (and still am) buying/playing the niche 3rd party games (learnt more about the Dualshock 4 then 1st party games did early on or end of gen that I never played) and Playlink party smartphone games besides PSVR1.
Indies I can tolerate and even nowadays introduced FMV games to my genre lineup on PS4/Switch 1.
I got a Vita in 2017, Wii U in 2018, New 3DS XL in 2020, Switch in 2021.
I regularly use my Switch 1 now and haven't my PS4 in months, Xbox One even longer. Retro consoles so regularly like Switch 1. Laptop for odd things but not really much gaming, just general tasks. Like Push Square articles. XD Or researching, or videos or anything else. Even Xbox I'd use back compat or Soundcloud or CD to Blu-ray or whatever, can DVD/Blu-ray on my old consoles.
Among other variations of PSP, 2000 as had 2 1000 models another 360, another PS3 for game installs to test, 2nd Wii U, 1st N64 and OG DS model for GBA games or DS game testing as have a DSi,, had an OG DS before but got rid of it for the DSi. Had no GBA games at the time so wasn't losing out on anything then like others did. Never had a GBA, seen SP models twice. Same with a Platinum GameCube, or other Wii and got a 2nd Wii.
Herman has his moments, Totoki and others do but to me some modern decisions are just strange.
PS4 era I got the strategy but they weren't for me.
Uncharted I was fine with the pacing of any entries like any other PS3 IPs, I have bought more like Twisted Metal 2012, Puppeteer Siren Blood Curse.
I got other 1st party Vita games.
Other PS2 ones.
Mostly 3rd parties for any retro consoles I can. Researching otherwise.
Last of Us didn't interest me. I've tried it a few times the PS3 version, console didn't bother me, it's just the story/gameplay wasn't for me.
Horizon I played a bit of, wasn't for me. I respect it's world/story, but the gamepaly bored me.
Infamous Second Son/First Light I beat the story for (only Sucker Punch games I've beaten the story, I have Infamous 1 & 2 to play through still, yes i have the Sly Trilogy, not Sly 4, I have it on PS3 and Vita, I still can't get into the Sly series, love the world/characters, gamepaly wasn't for me, 1st game a fair bit to a boss fight, 2 and 3 bored me, good games yes but even still, also I yes haven't finished Jak 1, but did Jak 2 and not Jak 3 final boss) were my go to open worlds besides Sunset Overdrive and Gravity Rush 1 (had to restart Gravity Rush 2 but still not beaten it, Gravity Rush Remastered I have a near platinum for it), the other open worlds I have no interest in.
Re: You Don't Need a Neo Geo AES+, These Games Are Already on PS5
It's cool for those who want that authentic experience.
I myself am not interested and not just because of the price point. But more for those who like it. The extent it's offering is cool besides emulation, FPGA and more though. So this is pretty cool. Can't be that bad to make if a company is willing.
Even Neo Geo Pocket games, I'm like yeah it's cool.
But I'll get to those eventually.
I got games like the MSX version of MADO MONOGATARI and the modern one MADO MONOGATARI: Fia and the Wondrous Academy out of curiosity.
I've gotten Gex trilogy/Bubsy and others over time.
I got Crystal Warriors for 3DS of Game Gear games as was curious years ago.
But I don't do it for everything old/classics.
I keep an eye on them though whenever i am interested or to know they exist.
Re: PS5 Players Flock to Free Game for Ridiculously Easy Platinum Trophy
Right. Makes sense. I played a different one (I don't usually go for the card, mahjong or other ones I've seen in videos).
I don't play games for trophies like these ones. I have trophies for games I actually know inside and out. Ratchet/Spyro trilogies.
Grid Legends, Diofield Chronicle, Date A Live trilogy and others. I even enjoyed Owl Project 2 (not finished the 1st on Switch). I play games I think are achievable or I enjoy.
But I did beat.Mokoko X on Switch, I have played a fair amount of games like Magical Girls/Second Magic also on Switch.
They aren't great.
Even the Miru Tights game with the match 3 (not a fan of these games) but the episodes and the pictures and I was fine with the anime. But again, that's very specific.
While games like Kotodama was a fair visual novel with fair story and fair match 3 as almost boss fights. Some games like that are fine.
Even the dungeon crawler visual novels or others.
If gameplay is worth it to me I go for it. It varies how trashy, how enjoyable.
But most like this are garbage. Others by bigger, say AA studios are fair. More unknown ones are garbage, or decent quality.
Mokoko X is similar to this game in the article, while Magical Girls duology is more a breakout clone.
Most of these are garbage.
Even on the 'adult' filter of PS4 eshop it's clear with puzzle and other games, to some actually decent.
These can be fun but with low expectations.
I played games like this on Switch though. Mokoko X is on PlayStation from memory.
Re: Wild Arms 4 Returns on PS Plus Premium, But Its PS2 Reviews Were Ruthless
Hopefully it lands this time with people playing it on modern platforms, hopefully they can fix things? Or maybe not as far as emulation goes.
Either way. Cool release. Not my thing but still pretty cool.
I don't need mainstream releases, I enjoy the odd other ones. It's mostly the ones I've gone for.
I'm not waiting on a Coded Arms/Contagion from Konami and more happening.
Plenty of games I could list that never will for PSP, PS1, PS2 games.
Under the Skin Capcom, make it a live service if have to, even if not ideal.
Scaler from Behaviour/Artificial Mind and Movement, whatever of Global Star and others.
Or Wet if they want to from them/Bethesda if they have the rights.
Will Argonaut go with Malice, iNinja and more after Croc? Who knows.
I could go on and on.
Re: With Pragmata Out, This Vapourware Indie Title Is the Only Unreleased Game from PS5's Reveal
Unlike most other games in certain news/showcases and more (eventually some come back to me) I do remember this game, we keep waiting and waiting for it, but nothing. Sigh.
I hope it releases. Until then.
That aside the stretch goals are a bit much at times, the Wii U support, yeah good luck with that one ,the eshop is over and the system is over. So why is it still on the main page. Sigh. I'd have liked a Wii U version but i mean, come on, it's way beyond that. Will it be PS5, Xbox Series, Switch 2? Will it be PS6, Next Xbox even? Who knows. What are they doing?
They have over the $250k goal, what are they doing? Taking it an running? Or just all over the place with development?
This better not be a TUG or others situation? Sigh. Even if that game was 'playable' but barely went anywhere.
Plenty of other examples.
The Wild/Deep Down as well went no where.
Who knows.
Some get too ambtious.
Some are just that scummy.
What's the point. Just get enough out.
Or inform more but they don't and people go what are we supposed to expect?
Re: PS5's Fairgames Is a Free-to-Play Extraction Shooter, and It's Not Dead Yet
Well the execution sounds pretty general, the polish better be sorted for sure.
Otherwise it's another waste of whatever talent, leadership or Sony expectations that ruin it along each part of it.
I have no interest, or see much good coming from it. They need to make it land.
But otherwise just offer a decent singleplayer and multiplayer mode to support like Sucker Punch has instead.
Or more compelling movesets/maps, goals and more. It's just very plain ideas.
Or a not generic crowded and boring approach to the market/genre/trend, but no they fail and it's clear why, not just in polish but bland ideas/presentation.
Though my expectations are always higher due to how games are these days and I find them very lacking in maps, gameplay movesets/abilities or goals in general.
Re: PSVR2 Will Take Off Again When Microsoft Flight Sim 2024 Arrives Later This Month
Hope they do it well, a very exciting feature for sure.
Also if some can offer some decent PSVR2 controls and not some really hit and miss ones in some games.
Re: The Sims 4's Controversial Marketplace Arrives on PS4 in Major Update for Console Players
@deadfred77 Many seem to be other then those who look to old content, animations and more of old Sims games to compare them and go wow Sims 1 to 3 were so much better and have been playing those.
In the past I think it was understandable as the packs were fair with content, not they are so paper thin it's ridiculous. The creators that call it out do call it out for sure.
Even the console ports or spinoffs were fair, now it's just pathetic.
Sims 1 to 3 for sure were better in content, controls and more (Sims 2 had the best balance of content, story telling ones and controls not a cursor that's awkward to use unless the player wanted to not it being the mandatory way to play the games), whether PC or console or handheld were great to decent, nowadays it's just bland and forgettable unless people have only played on PS4/PS5 and never anything PS3 or older (and equivalent consoles/handhelds). As they have no reference for it and know how bland it all is.
Re: Dua Lipa Music Pack Dances into PSVR2 Gem Synth Riders
@guacguacboo Same here but I go niche and have for 10+ years now compared to popular in the past I heard of (I don't even listen to those anymore).
To me it's been 10+ years of having no clue who any of them are and I'm content to not care. XD Even video game music I've had more fun finding older OSTs then I have modern ones that to me have the budget/production value but I find all blend together and to be very forgettable. Even during the medleys at events I go, I don't even know any of these, not just because i don't play the games but because they all sound so similar of instruments or writings or tone (if orchestral, if a rock/metal or other sounding ones I go yeah I can remember that more likely as they at least stand out more then the others do) I just don't know which is which even if I did play the games (or had played them if they are appealing enough big releases, as rare as that is for me these days).
Been enjoying many racing games OSTs, well the menu music compared to the licensed tracks, the licensed ones aren't bad though.
I've heard some decent, but not much worth it.
I'd say if people are still listening to their older but modern ongoing artists or old but ended their time and otherwise, they are still great even if I haven't heard of them all, still more interesting then 99% of modern music today. XD
Most of it seems like some people that can fit the modelling/brand but their singing/whatever the instrumentation/electronic sampling staff have just isn't worth it but 'passable'. Seriously the background music is so bland I go what am I supposed to get excited for. XD
I care for instrumentation/electronic sampling and sound design, not singing so to me mainstream music is skip worth by that already. Singing to me has only been good in very few instances, even in niche spaces with songs that have no lyrics and they make up their own based on the title. Which isn't much but at least they tried.
Re: Dua Lipa Music Pack Dances into PSVR2 Gem Synth Riders
Heard the name, never heard a single song and no interest to. Mainstream music just doesn't interest me. So I go niche.
Either way at least Synth Riders is still going well with songs I guess. That's more so my take away there then anything.
Nothing for me though. Most of the Monstercat ones were pretty generic too. Games like Shapes and Beats were better.
Besides that I prefer Rhythm Heaven more, minigames and songs I can tolerate or enjoy but the games characters/worlds are still enjoyable enough.
Most music/rhythm games don't appeal to me much. I just play my own music over a game instead of level generation from music games.
Sure I'm interested to get Vib Ribbon, sure I have Dance Factory for PS2, but otherwise that's it. Anything else of Singstar, Just Dance or any others don't interest me. I haven't even bothered with something like a Superbeat Xonic or a Project Diva or anything as I know they won't interest me.
Re: Going Platinum: I Didn't Want This Clever, Cosy PS4 Game to End
Seems fair. Might have a look to see what it is.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for April 2026?
Fair selection, not for me.
Got Horizon for free and even then while had the disk prior, I didn't enjoy it. I don't most current Sony formula titles, even their niche ones anymore, I did, but they just weren't doing it for me. Horizon and more keep getting pushed and I just don't care.
I've had more fun playing PS3/360/Wii and older games 1st or 3rd party then the entirety of PS4/PS5 gen and that's saying something when I've been mostly going for Indies or FMV games on PS4/Switch. I haven't touched PS5 other then a few times but even then it's just a boring platform to me. Even if there is games on there to care about they aren't desperate to play titles for me. I can wait for all of them easily.
The others there are 'fine'. Crew Motorfest sure, but even I don't care for Forza horizon (Forza Motorsport is well ruined itself sadly). NFS older entries I've tried to fair fun or mixed results. Open world racing games these days are about the cars/location,k but the events are bland, so what is there to get excited about. I don't play games no matter the object or living being to play as them or hear their boring dialogue or see bland worlds. I play games to have gameplay to experience. Even racing games barely know what to do with cars and have the most boring events/modes offered with boring stories and boring locations with not enough going on in them to make them interesting.
Also open worlds are just boring level select menus to walk on, menus any day for level selection or just they jump you from point to point. I don't like reality, I like curated smart mechanical level design for creativity. That is gone.
The others are fair. But not my thing.
Wild Arms 4 is 'fair to offer' but isn't really my thing.
Re: After Critics Panned Super Mario Galaxy Movie, Maybe Sony's Legend of Zelda Film Can Pull It Back
Part 4:
Heck even the film I was interested in Rental Family seemed fair with Brendan Fraser, not just because I'm familiar with how rental family members, or rental girlfriends/boyfriend services like that exist in Asia but just it seemed like a fair drama movie and interesting to see. I haven't seen it yet but I still think it's interesting to cover it.
Magic Faraway Tree regardless of being based on books I've read I don't allow childhood as an excuse for things still worthy of critique, it had moments but also a lot of garbage and it's message also put me off it wasn't necessary to be there. The worlds were short and awkward, the dialogue was on point and atrocious. To me Andrew Garfield did great in it, the ones in the world were great, but some changes were fair, I'm open to some of the changes, but others were just too awkward for a film format and others were modern culture garbage that added nothing to the film even for pointing things out it offered more we want to throw this in then having a relevant purpose. I almost wanted my money back after watching it in cinemas but I already knew I'd hate parts about it anyway.
So is there few (even if not enough examples but still), but animated ones have either bad kids jokes or bad adult jokes or just ok premises but bad execution.
Even the messages/drama makes me just yawn, when the 'world' is more interesting then the characters are and we have to sit through what they say and feel and I don't care at all.
Re: After Critics Panned Super Mario Galaxy Movie, Maybe Sony's Legend of Zelda Film Can Pull It Back
Part 3:
I don't remember the last time i saw a British film that was live action. Maybe one of the Agatha Christie adaptations (not the biggest on mysteries but I enjoy them from time to time, and haven't seen many of her work adapted either like others around me have). I thought it was fine, I just can't remember the name of it.
There was another one I saw but forget the name of. The old people's home mystery club one, with some fair older actors. That was good too from what I remember from 2025 I think I saw that and the Agatha Christie one. But even prior to them I can't remember. Most of them don't stick with me as memorable.
Project Hail Mary has moments of being interesting from the trailers but I can tell will have moments that make me cringe, the premise good, the execution I I know I'll be unsure about. Premises either are boring, or good but have moments I know I'll hate in them.
Even The Arrival a film years ago I should like, had the most boring human message and I was like nah I'm done. I hate when they have to reflect/reference it that way. It makes me turn off, and I saw that in cinemas I think.
Still most films about going to space or games about going to space are just so overdone I go eh. They need enough of a spin on them instead of being grounded then is grounded still or spins it off in a way that's not exciting at all.
Most fantasy/scifi hasn't really done anything that exciting either.
I've been reading more manga that's slice of life romcoms then I have most western ones, I have the odd ones here and there, mostly older stuff though, not modern.
Anything modern on streaming I watch Youtubers cover and know how bad they are going to be. Even when they say they are good, I know I wouldn't be able to tolerate them anyway. The tone/culture is just not something I can tolerate.
Whilst I've read modern culture audience manga (as in more so just streamers, vtubers and other things, I don't read them that much as they don't interest me, I don't like social media in my entertainment media, so I read things that don't focus on it) and modern manga/anime that is set in the contemporary time period but doesn't bother me, because they cover things better. The USA and sometimes others love to shove what time period and culture were in and I just turn off.
When even modern anime feels like 2010s even if it's set in the 2020s it's weird but good and I can tolerate it as it focuses on what it needs to and doesn't offer more annoying things in it (unless it's tropes I already know are annoying or fine to get through), whilst with USA media they make it clear it's late 2010s or 2020s and I can't stand any of it.
Re: After Critics Panned Super Mario Galaxy Movie, Maybe Sony's Legend of Zelda Film Can Pull It Back
Part 2:
Disney/Pixar hasn't made a decent film in the last 10 years, 10 years ago and older they were great, nowadays I just skip them little by little to never seeing at all.
Zootopia 2 is garbage. The 1st is great, the 2nd misses the mark so much and is a messy movie.
Ember was 'ok' but I cared more for the world it was set in then the characters/dynamic of themes. Even the Disney one that was about the family and the journey and they go and find they are living on a creature, the world was more interesting then the constant back and forth of the family dynamic I just couldn't care less about.
Even many of their other ones, visuals and artstyles as colour palette or as samey or particular character designs or whatever, yeah. I'm not getting much out of them to buy a ticket let alone watching on a streaming service. I just have other things to see or do instead.
People can say the world is for the kids if they don't notice all the dialogue and the dialogue is for the adults (unless appreciating the visuals and things from an artistic point of view/tech or whatever), but to me if the dialogue is not engaging at all, then yeah they have failed and I'd rather look at the world they have presented instead of the characters.
But even in games I'd rather gameplay then any bland dialogue or human drama garbage. But the worlds/gameplay are so bland I don't even want to look at many games either. Yes even many Indies, not because of their budget, but what they are trying to convey and the gameplay is not exciting at all. It varies of course I don't cut most off, it's just mostly aren't that compelling and their inspirations are so clear as to why I refuse to buy them.
Dreamworks I haven't seen a film from in years either and Megamind 2 was sigh, Shrek 5 doesn't look good. Most of their others I can't even remember the names of or what they were advertising. I've probably seen merch, and why aren't for me and that's totally fine I don't even know what the others are I haven't remembered the trailers or the years they did certain stuff I just haven't bothered to look them up for many studios.
In terms of non-American sure, plenty of European or others I haven't seen yes, to clarify there but I haven't seen much to really get excited over.
Or just maybe Indie films in any region there is plenty I haven't seen so in terms of higher budget American made films they are all mostly unappealing and don't suit what I'm looking for.
Re: After Critics Panned Super Mario Galaxy Movie, Maybe Sony's Legend of Zelda Film Can Pull It Back
@AJ-11
I've played more FMV games (Wales Interactive and Chinese/South Korean ones) than I have seen films. XD So I'm still trying in a way. Like some genres I was new to like tactics/hack n slashes/arcade racers/visual novels over the past few years, I've branched out more in games with the mindset for what they offer and fun there. Branched out to EDM/anime over 10 years now (was new to them 10 years ago but came across them in moments in the past without realising before committing to them more as a hobby), games did as well more then I did in the past.
USA (as thinking it over I can't say for most EU movies/TV series and even then on occasion British ones, just to preface and think about it, I haven't seen enough modern EU films or TV series, some Youtubers have pointed out but I don't take their word for everything or haven't seen videos on those for years now) animated movies from the music choices (forget original money and even then the original music is forgettable) to the attitude to the humour just puts me off. I don't like most western humour nowadays.
There is fun and the world may be fun, but the dialogue and more I can't tolerate. So I don't have fun with the points the movies want to make, only with the visuals if they are also not as played out.
I forget the sleeping/sandman one I saw that was ok with the sister/brother that was a fair animated movie. I think that was a fair one I saw maybe 2025. I haven't seen much in 2026 really.
Eastern humour and writing isn't better or perfect, just saying how most western humour/dialogue is presented puts me off more then the other does.
I don't remember the last time I saw a British animated movie in the last few years (maybe and forgot) (I haven't even seen Wallace and Gromit Vengeance Most Fowl or Chicken Run 2 (Chicken Run 2 had the most unappealing premise I didn't even bother) and the other seems fine I guess compared to other Wallace and Gromit ones). Aardman at least is a good claymation studio but it still varies.
I've mostly watched older live action films I've never seen or heard of before, rewatched a few things here and there. Got plenty of anime movies/TV series to watch on blu-ray (not bothered with seasonal anime till blu-rays, anything else I'd have to seek out otherwise).
Illumination hasn't made a movie I can tolerate in years.
Can I respect Sony Animation turning things around after Emoji movie and others, yes, but even Hotel Transilvania made me want to just ignore them. Most of their films weren't good.
I haven't seen GOAT but it seems fine. The message is clear but eh. Even the new Pixar one is just Open Season or a 'fair' idea but not that exciting. I even watching trailers online or in the cinemas before going to a movie (rare as that is, did a few weeks ago, haven't since 2019 or so not just because of events but also lack of anything compelling to watch)/trailers before the movie plays, yeah most of them didn't really appeal to me at all. Very weak ideas in them.
Illumination are just a budget studio that tries but wants to be a wannabe studio with bad dialogue and more I can't stand, even Rainmaker is a wannabe Illumination with the Ratchet movie or any other garbage they have made over the years.
Re: Pokémon, Palworld Rip-Off in Hot Water as Publisher Intervenes and Takes It Off Steam
They knew what they were doing.
I'm sick and tired of the slop, the 'we want to copy enough iconic designs then make our own' (there is having Elves/Dwarves or other things that I can find overused but at least they have a place and make sense why they get reused and are allowed to, the ones here are so glaringly obvious it's not even worth pointing out) or 'have the "soul" and be heavily inspired but lack any actual potential' type games. Any Indie platformers I find lack potential but say they really have the soul of the past, when they are anything but, I am playing them all the time, the popular and the niche ones, they don't even come close. Doesn't mean they need minigames it's just their mechanics and level design are super weak. Or don't even improve over what they are inspired by just copy the same issues despite being 'different' and not copy cats they are still fan games without the direct assets or their own assets but enough likeness.
Whether the garbage, the ones that really want to tie in as much as possible or the heavily inspired nostalgia Indies with weak ideas that I want to try better, they are all just a disappointment.
Sigh. Why can't people put effort in anymore, it's getting boring and disappointing and I just want to not read the news and see the same nonsense, but no I keep playing old games, having more ideas then devs do and not even getting paid for it. Just having ideas for the fun of it.
Re: How Could We Forget About SOL Shogunate, the PS5 Action RPG About Samurai on the Moon?
Still too early but doesn't look exciting at all. Wow a bunch of cultures and possibilities, fair designs, but nothing that exciting yet.
I mean Red Steel 2 was what a Ramen Western I think? Which was fine but I was so interested in the gameplay i didn't care. Not seen Spaghetti Westerns before.
Whatever the case with things here. Sure I've heard of some eras, but otherwise, what combos we going to see here besides the designs for the characters/armour or whatever. The environments looked like well concept art but still too safe, they need a bit more to mix up both cultures here, or others with pockets for other ones in there too maybe to add more depth.
I mean not all combos are shown in some movies that do it, it's fine. They can tackle it if they need to but don't have to.
New design or combo designs I'm all for. But we see a lot of cars/guns and swords and things all being pretty safe so they really need to make it work with enough new ones or combining styles.
They can cross things over but they need to make the scenarios more engaging. If it's got a lot of dialogue and symbolism and whatever else I'm not that interested. I've played games that do, they aren't bad, it's just they go on and on sometimes and I stop caring quickly if it's all just a load of nothing. They need to just tell us enough and move on. Not double down on it so much when I stop caring, I don't need every single detail, I don't need vagueness either.
Will the equipment be worthy? Or just bland ideas that don't mix much together for this, if so that's kind of sad. Mixed ideas for weapons and abilities and whatever is the point of alternate history not just the cultural/symbolism that they focus on so much with the visuals/dialogue, that I already get the point of and want to move on but no writers double down on and and I already got the point already.
I've never heard of it but I don't think I missed out on anything. Not just because it's too early either.
If fair alternate history and whatever sure. i enjoy alternate history. That's fine with me. But I don't care about the themes/story here, I just want to know the gameplay, it will probably be boring I bet. Most modern games are. Too much graphics/themes and boring gameplay, so why should I support it?
Like most RPGs. Too flashy, but boring to play.
Re: 'We Did It': No Man's Sky's Crazy Pokémon Update Fulfils a Fan's 2-Year-Old Wish
@PneumaPilot Fair enough.
Well Townsmen VR's controls are even worse I think for VR controls. The in air pointing varied and the grabbing and pulling the player along wasn't good. It could be better. It felt like other games on old hardware that have very precise things to look at just to put a key into a door or any other 1st/3rd person game non VR I still me with this, of just looking at a doorway/button to push or whatever in world that has a small looking range, why not just a wider thing or just 'stand close enough and press' but they only do that for standing in end of level type situations. Not other interactivity that's too small and too annoying, VR or non VR.
They aren't immersive and just bad, but most immersive ones I don't find great.
I'm open to using right sticks for not cameras, or motion and other things so I'm usually fine with other design decisions but there I just don't find the tracking and it keeping up to be that good personally.
Varies per game and per devs way of doing it of course but still.
Re: PS5's PS Store Is Getting a Netflix-Style Makeover Soon
@TheArt IRL sure, but UI design doesn't have to be. We have plenty of past examples of that with backgrounds, how they present menu selectable elements (also clicks, how much is on screen and more, I already hate the Xbox One to Series layout and have for years, even Windows 10, again Windows 8 I got the hang of it).
Using basic shapes is fine, I'm not saying they have to be a Rhombus or a different polygon or a scribble.
But the select-able element can still be a box, that's fine on a functional level, but make the rest of it more engaging not the same in a visual graphic design stand point. It makes me think the graphic designers wasted their time. or are audiences that stupid. That level of safe/repetitive doesn't help me, just confuse me and make me just as much not remember. When they are varied I actually learn them better, not the same repeated with subtle differences.
Most feel like they are super lazy.
That and the colours.
Even many sci-fi designs of things going on whatever way they wanted, or Fretuger Aero of the past, or others, look better in TV shows then they do actual software and those are made up.
Even if it mimicked IRL I'd be fine with that, they can add some flare to it. Even old Apple UI did that and I was fine with it of shelves/cabinets and more for backgrounds and icons. Even many game menus used to do that. At least racing ones by Codemasters do a fair job.
I know how UI design is, I know how to make websites and code/make assets for them, doesn't mean the presentation can't hide that better. It's not interesting or sci-fi or whatever it's just bland and boring.
People can say any sort of navigation/symbolism and I'd still ignore them because who cares.
I never find it intuitive.
I'm not questioning physical shelves and different designs for those. This is software, that can be ANYTHING they want.
Re: Metro 2039 Confirmed for Reveal in Xbox Livestream This Thursday
Sounds good to me.
Re: This Pragmata PR Gift Might Be the Most Insane Press Kit We've Ever Seen
That elaborate for 2 coasters/circular items, the markers and whatever those are for/worth and a desk lamp.
Still a fair game, hack n slash combat and fair looking footage, but still.
I'd rather a good drawing or painting or other things fitting of the game. Photos, descriptions and more. Sure a book is an artbook and more is a bit far but even still.
A Plushie or a doll or a figure (whether made of odd pieces or something strange looking) or something else to fit the theme of her, and him or the sci-fi world they are in. But nope we get some pretty safe stuff.
Also for such an IP it is sure new and they only went so far but even still. It is just odd.
Where is poses or attacks from the game or some sci-fi stuff, but nope it's nothing like that at all. It's really not that exciting for a press kit let alone if they did that for a collectors edition.
This would not make me give it a better score if I was reviewing it I'd be like what is the point of all this. As to me the items have to have value to tie in, not some presentation that really doesn't impress me at all. XD If reviewers/content creators eat up that to say how good it is sure, or if they actually care about them. Sure I get it, Capcom put the effort in for sure, but at the same time I find it a pretty weak press kit for what they are getting, presentation does not amount to what is actually being offered here.
I don't care for these press skits/collectors editions anyways, they have their place though, but to me more as the what they were for, info about the game to showcase for the games.
Not something so out there it doesn't even know what it wants to be anymore other then to say:
"thanks Capcom, I don't know what it is but it's great" XD,
Even compared to the Spyro purple eggs or other examples.
But even still if I was getting them even besides me looking at it from the other side, yeah it's not that exciting.
The artwork is fine, and the remote/screen coaster is cool but I mean, really.
For whatever those are, and some screen coin/coaster thing, remote and another drawn image one instead of different designs via the screen one. Looks pretty eh to me. A lot of work sure, but amounting to much, no.
I get it's a press kit not a collectors edition (I've seen some before with photos or particular details about games, at least for racing games, seen a Gran Turismo 5 one and it waa pretty fair) but even still. It could be better to offer a bit more fitting to the game (unless they have those in the game sure but even still they are pretty eh even if for emotional story telling reference).
Again the story is going to be a major focus here and the simplest of items is fine, but come on.
Details, photos, a bit more to them physical objects, but nope some fancy presentation that's really not amounting to much and some easy objects with fair artwork on them.
They can easily make them and have whatever for her and the other characters in the game and go look at the themes/symbolism. So what.
Re: Rumour: A God of War PS5 Prequel Not Starring Kratos Will Take Us to Multiple Mythologies
Fair, I didn't care that much for characters, is Kratos iconic sure, but can they continue using him forever probably not, I don't mind, unless they want to keep consistent or change aspects of the character via some events it may not work so I think a different character is fine to do.
I get the whole using the brand name part but to me it doesn't matter that much. I can go either way with it. Though I don't care for her character. She wasn't a bad character it's just I don't know. I don't think much of Norse era other then I found the gameplay boring and wanted it over with, the story was fine, the characters were fine. They just want to save time on developing a new one, sure, why not. I don't think it works but I get from a development stand point why.
But make the game have fair uses of magic or item use or whatever with those mythologies or create their own spin on it. Otherwise why bother.
I can go between either, but if the movesets/level design and gameplay (I don't want more mission based stuff or Last of Us or other games strafe/close up character type approach of camera or movement, I am sick and tired of it, and I already don't buy games with that) aren't exciting, still a pass.
Other mythologies or whatever else is fine. But if we get some backstory thing for her and the son or whatever, then pass, I don't want to see more of the Norse era stuff at all.
New characters please. Justify movesets/items to use for them. I don't care about the story at all.
Other mythologies for sure though, whatever they want to do there, for level design, concepts, items to use (sick and tired of the Norso format, I want what the Greek format had, or any other games with items, gear, whatever, I want platforming, I want puzzles, I don't want the camera up close, I am fine with a further out 3rd person camera, I don't need it intimate, or that close).
Crimson Desert literally has multiple camera views like a racing game does 3 levels of chase cameras. It's not hard people come on.
I want to be able to see, I don't like using indicators, in racing games like the TOCA series, or even God of War Norse era. Never have. It works for some people but for me it just doesn't help me.
To me the up close is like how Ratchet does it and I don't like that 3rd person zoom in, I like 1st person and enough to see the environment, I don't need to see the character, I need space to see the level design to know where to go, what to move around in for platforming or general take in the levels (not that I care but still) and enemies.
Re: After Critics Panned Super Mario Galaxy Movie, Maybe Sony's Legend of Zelda Film Can Pull It Back
I don't think much of Illumination movies anyways anymore so to me eh. I had my fun with Mario Galaxy on Wii for cheap. I don't need a movie that's got dialogue I won't even like and plenty of the galaxies/story in Galaxy 1 (not played Galaxy 2) to enjoy, I don't need a movie to market the game and not be that great anyway to tolerate.
It's probably a fine film, same with the first but they aren't my type of things, many western things aren't tolerable to me anymore.
A fair amount sure, but in animated movies, no I don't enjoy western ones that much anymore.
Zelda movie if they pull it off and don't put excuses sure, but it's the kind of IP they should be able to nail it's just if the staff choose not to and make it annoying to watch that's on them and I will skip it.
The IPs deserve better that's for sure and the staff working on them just put me off wanting to see them and will just play the games instead.
Re: Star Trek Fans, Buy This PS5, PS4 Game Now Before It's Delisted
That short of licensing is weird. Either way, may take a look. I have heard of it before just didn't realise it was going to happen.
I got the Prodigy one before it was delisted but it was discounted to the lowest point and I didn't even realize it was to be delisted. I have yet to play it but I have it. I didn't Jurassic Park collection either so I missed that one. Confused it with the World Aftermath one.
Re: Mini Review: Mouse: P.I. for Hire (PS5) - Elite Art with FPS Action to Match
Artstyle look great, but I haven't seen any real exciting gameplay ideas yet, so I have nothing to say about the game as the footage doesn't tell the whole story of what it offers at all.
There is a reason I'm playing PS3/360/Wii and older shooters is the mechanics, not the artstyles.
Even seeing NFS Unbound artstyle, sure it looks great, but the progression/playlists suck, so who really cares. XD
Again gameplay first. It's not hard to figure this out.
Re: Rumour: Xbox Debating Whether to Make Its Games Exclusive Again
For money sure, for interesting me, well the games already didn't interest me on Xbox let alone on other platforms. It's down to what the games offered, where people buy them is fine but it wasn't going to change my mind at all.
Even controller features, while cool if the game's overall core, movesets, modes, progression is not exciting it's still no purchase at all.
Re: Poll: Do Crimson Desert's PS5 Patches Put Other Devs to Shame, or Is the Game Simply Unfinished?
Transparency in ways yes, the game being what it was of state/design, hard to say there really. It's still a heavily updated game. But it's foundation is broad so to me it's more the case there then the updates themselves.
It's core has more then the more dull other 3rd parties that's for sure.
I'm not even buying 1st party Xbox/PS IPs either really.
Re: 20-Year-Old Sony JRPG Makes Surprise Return to PS5, PS4 Next Week, Free on PS Plus Premium
Good to see. We will see how the others go over time as well, what 3rd parties, what 1st parties they haven't covered yet.
Did other games of the PS2 on PS4 program get upgrades? Or are they the same?
Re: Rumour: Ubisoft to Give Prince of Persia: The Lost Crown's Core Dev Team Another Chance
They should have considered that before. I'm glad they have but even still.
If they know some of us aren't going to buy their other IPs, they might as well have them expand on old ones or create new ones and not mess up the structure of them to put us off them.
What they weren't monetisable enough, they didn't have the MTX in Lost Crown. XD Sigh. I enjoyed their niche titles, I was willing to support them.
I may Splintercell if it's good enough.
Their Riders Republic and others need work but are good ideas to expand to audiences other companies aren't. That's what makes those titles interesting, when they aren't trying to milk them or have so many garbage progression, story telling and more in them.
But just good stuff like Mario Rabbids and Lost Crown or Red Steel 2 (cough in VR if possible) among the others that are good.
Re: PS5's PS Store Is Getting a Netflix-Style Makeover Soon
I already don't like the PS5 UI this won't help with that.
I don't like basic boxes but this is not good either.
2010s it was fine but 2020s flat design is horrible, boring and a navigation annoyance.
Re: Talking Point: What Are You Playing This Weekend? - Issue 628
Five Hearts Under One Roof S2, its a bit awkward of menu navigation at times (compared to the 1st game). But playing on Switch and the touch screen helps.
Otherwise Singularity for PS3 among many other games on retro consoles.
Re: PS5 Price Hike Hits Japan Hard as PS5 Pro Sales Sink to Xbox Levels
Interesting numbers, surprised that much for PS5 Pro and Digital Edition PS5 huh.
Switch numbers being that high is surprising, makes sense just surprising.
Xbox number are still going fair for what they are as low as they usually are compared to 360 so.
I do wonder how they feel about Evercade/Playlate or PC handhelds (besides desktops, laptops or small Mac Mini, NUC or others of that sort, or built into the monitor ones) but getting those numbers isn't easy I bet, still fair look.
Re: You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon
Destiny cost more then that so not surprising.
Regardless of Sony funding or not and Concord being $200 mill and then more so with Sony money too. So is it really that surprising. No.
The colour palette sure, but I didn't like the way Destiny felt to play the way Halo did in comparison.
I'm playing every PS3/360/Wii or older shooter for their singleplayer campaigns or bot matches that have them and while yes such animations, frame rate, etc. the mechanics/level design are what do it for me.
Modern era yes there is a reason Titanfall 2/Splatoon 3 are my go to games and everything else I skip.
Space Marine 2 I beat the story but it was a Space Marine 1.5 and didn't impress me that much.
That or rail shooters. Yes rail shooters.
Borderland is iterative but I can get them whenever I feel like it. Everything else is just hmm. Immortals of Aveum tried and was ok.
Yeah modern shooters don't do it for me at all.
The goo/whatever mechanic of Ghost Recon Extraction was cool but if applied to another game/structure, what a waste of that team's idea put onto a game and series where players have different expectations.
If it was in Far Cry or something else sure, but not the more Tom Clancy style worlds/ground settings that's for sure.
Also while not a multiplayer type, most maps look lifeless, where is the level design gimmicks? Multiplayer games aren't that appealing of maps or modes I find so I don't bother. Not just because of the online subscription on consoles.
Re: 'We Did It': No Man's Sky's Crazy Pokémon Update Fulfils a Fan's 2-Year-Old Wish
@PneumaPilot You didn't find the visor/getting the multi tool and other menus awkward? I did and it put me off it compared to the PSVR1 way they did it.
Great game in VR but the VR controls are worse then PSVR1. Asked them to offer options for Dualsense or the PSVR1 style and they refuse to listen.
Re: 'We Did It': No Man's Sky's Crazy Pokémon Update Fulfils a Fan's 2-Year-Old Wish
@Northern_munkey You collect creatures in Daxter for PSP and battle them.
Modern era sure things are a bit different but still.
I can use vials in a Minecraft mod Ender IO to do so, same as lasso mods that are for capturing not dragging them.
Test Drive Overdose has a loading screen minigame of Pong yet Namco didn't sue them when their loading screen minigame patent was relevant (to my knowledge) and they only used it for Ridge Racer/Tekken.
It's up to when companies notice and make a big deal out of it.
So many things are either inspired or own code or whatever these days I don't even know what to think anymore other then my own gameified ideas separate from everything else and not being inspired or just playing other games.
Re: 'We Did It': No Man's Sky's Crazy Pokémon Update Fulfils a Fan's 2-Year-Old Wish
Fair for them. I'll go back to playing the creature fighting in Daxter for PSP or any other game with commanding features.
Or just other games in general.
I don't see much point to this feature really. It needs more to it or just to not exist as it adds nothing to the game.
I care about gameplay will purpose and I can see ways to utilise it, but I don't think they applied it well at all.
Re: You Can Claim a Free PS4 Game Right Now, No PS Plus Required
Gone past it in the eshop multiple times. I never know with announcements like this if they are only for one region but it worked. Could be fine I don't mind management games.
But like anything getting players to pay for the sequel or DLCs.
I'll see how I go with the main game first.
The other editions have discounts last until 23rd of April so interesting timing for this to end 13th.
I haven't turned my PS4 on in a while though, so I"ll have to do that.
Re: Here's a Better Look at PS5's Redesigned Home Menu, Currently in Beta
While jumping with L/R is nice, I liked it on PS4, why was it not a thing already?
I do find it annoying one Switch but I at least enjoy using the right stick on there so it doesn't me that much.
I voted doesn't bother me as I already don't like the PS5 OS/UI/dashboard.
I hated and still do the Xbox Series dashboard after it's customisation one (or just in general hate most Xbox One/Series dashboards) but PS5 yeah the Welcome HUb and more while fair for info.
I don't like how busy, up and down clutter it is. They basically took the PS4 one and made it smaller to put more on screen and I don't like it at all.
Re: Assassin's Creed Black Flag Remake Touted to Anchor PS5's Summer, Reveal Next Week
We have heard about this for a while, just reveal it already. I care about other games from Ubisoft and sick and tired of hearing about this.
They will either remake it and change too much or up the visuals.
They don't need many changes just a few refinements, but they will overcomplate it as every developer/publisher does.
Oh the monetisation too because we know they will.
Re: 'We Had Everything from Crimson Desert': Just Cause Dev Recalls Cancelled Fantasy Game
Any dev can say this.
I have gameplay ideas that are different from others but can make comparisons. I can do it too and say random things. XD.
Devs already make bland open worlds compared to Crimson Desert, they aren't making MMO style worlds and whatever Zelda/Red Dead ideas are they.
Where is their better movesets, their puzzles, their outposts with modifiers (not the Crimson Desert has that but still) or any other creative ideas.
Just Dance is a fair series but even still. Most open worlds are bland and forgettable games with nothing fun to do in them. Just boring errands and combat.
Excuses.
Re: State of Play with Third-Party PS5 Reveals Tipped for Next Week, According to Notorious Snoop
Well if it has something to show sure, otherwise every event they show I still never get interested in any of the games there.
Re: State of Play with Third-Party PS5 Reveals Tipped for Next Week, According to Notorious Snoop
@AdamNovice Agreed it's been a while since we have seen that.
Re: Genshin Impact No Longer Playable on PS4 as Support Officially Ends
Well so much for those who don't have a PS5, it's a bit early. I get sure that it's 12 years of PS4, but things have changed a lot.