@get2sammyb With boring game design that is subjective of an opinion sure. Has plenty of games but whether it's good or bad or too few of interest or game design devs go for Indie, AA, AAA, etc. mentality it is clear.
I just looking from the side lines, kept my consoles around and maintained them, paid family who didn't want them to keep them so they aren't struggling to sell them to others and because I will use them. 9th gen I don't even know if I care or not anyway. I had used 8th gen even when they weren't in my hands but even still.
I've read the news of gaming more then I have touched a PS5 and not even touched a Series X yet I have both consoles accessible to me in the building. It's like remembering how to play a sports yet I don't care to play any, just knowledge from whatever others have used or demonstrated. Not missing out at all.
Skipped 3 price cuts in stores because why would i bother, the games are for audiences that care, I'm not the target audience for games no matter who makes them and that's ok. Most games I see talked about in retro spaces that complain (I don't as I find plenty to play, same as I did apps on Windows Phone or games on Wii U and Vita, I had no issues) or the 1st market in the current era aren't to my taste so to me I don't really impact the market at all, so like it matters to me. I got what I wanted on 8th gen and moved on. Not to PC though.
Happy on 8th gen and older and I hated 8th gen too but at least they were decent. 7th gen I've played more in 9th gen then I did during 8th gen and that was early on when 8th gen was new even. It isn't just the business practices.
I mean there is player bases, there is what they make a cut on the hardware, there is the software return in games/DLCs, what more do companies want?
They can remove disks and TV/movies and licensing, Microsoft can cut the 1000s of apps on Xbox One/Series they still have on their eshop and whoever uses them who knows.
I have a few apps on my Xbox One that aren't part of the usual Sony or Nintendo would have as the essentials on theirs, but not many I use really.
Peripherals and features that stay or go. TV TV TV went from 2013 to 2017, quick resume is there because it was built with the console in mind for Series consoles and has more an impact on the hard drives and console so they won't remove it.
Cards for PS5, game trials, PSVR2, Portal they can cut back or not make new peripherals for PS6. PS+ and more. But like other devices they leave them around for a few years at least which is commendable of Sony.
Companies have all the decisions they can make to keep, cut, price whatever.
From any software, hardware, game design in mind or media/hybrid features with the systems. This isn't the era of karaoke with a Genesis to offer with the JVC X Eye or the Panasonic Q, and others anymore as rare other makers choices from the main models.
It's up to them. That and whatever game design and staff organising of decisions they want the games to be as well.
I don't even care about 9th gen but come to random conclusions, read articles and more not caring because I just think up possibilities here and there. Not saying I'm right just thinking out loud.
Even writing up the demonstration videos for the GT series, no one cares to write them up. I do because I might as well, I have nothing better to do then waste a few hours detailing them and wikis for any modding in niche spaces for some games. No one else will.
Whether for trophies, save data uploading online, car duplication, there is many reasons companies did this. That's just a few easy ones to pick out.
DRM or not to consider for disks or digital either. Online syncing, accounts to mess with on modern consoles made me ignore my Xbox One, might my PS4 as well. Xbox One & Windows are annoying to use for accounts and UI, navigation, visually look ugly.
Cloud temp files, digital and how much licensing, lock outs, etc. I so much fun right. Modern devices are so great right? Luckily I don't care for modern media and it being so boring to play, let alone the business practices.
Yeah so love all that. XD
It's up to how companies handle it then 'possibilities' out there it's what they do about it that's the annoying part.
I'm not trying to convince, just saying what's out there that I've heard or uncovered. People can do whatever they want.
@Oneluckyfarmer Not when it's on the receipt and it fades or the codes are worthless. That happens on some. They aren't always on the paper slip with the date or the same as wallet top ups with the scratch to reveal. But it varies per store. With a disk I don't have to worth about a code. Digital sure i don't have to search for a disk but with licensing and entering a code and it messes up so much fun isn't it. XD
Dealing with refunds/policies and accounts is annoying. Physical, sell it if hate it, not some other services to get money back from PC keys or refunds on console (before downloading and if people have good refund policies and laws in their country countries have to follow). People better look at screenshots/videos and have a keen eye for what something is to their liking without playing a game (luckily many games play or have formulaic design these days, not all but many do or it's because they click away in their engines XD) if they exist on the store/Youtubers that cover what a game is and pay for it themselves to cover it.
SNES/Genesis, Saturn, and more Satellite gaming, not related but I mean could be compared to cloud these days. There is a reason I research things.
PS+, nostalgia/anything else. Black Ops/GTA/anything else. Customers are stupid, companies know this. Data, emotion, etc. anything is possible.
People can have a NAS & their own TV shows/movies/music if they want to not just for a home theater but taking control of their media. Or just skip media, but companies have new waves of audiences all the time they don't care. It won't reach most people we all know this.
Some people would rather a disk to have an install when they want, like seeing things on their shelf not just merch, it's like if we got given a USB/SD Card (Tapwave Zodiac had SD Cards) with game on it, it'd be same thing/mentality to use them with/without DRM. Not time limit to the use of the wallet top up or code in a box or the thermal ink on a receipt & fading.
Got few 1.0 disks/carts for games on many systems, new games at that time, remasters, ports, remakes, it varies on company & game it is. Across all platforms, rare but still happened. Not a large sample size of games but still.
I can install a PSP/360 game if I want or not. Ripping the disks.
Moving the digital to another device, saves that aren't blocking from moving happened even on PS3, PSP and 360 via racing games I know of. The odd others but it varies. On PS3 I can tell per certain games, backup saves and whatever profile data that can't be moved but can be installed/deleted or reinstalled from the disk/digital.
Even Spyhunter Vita restricted me moving the game card between Vitas. Gran Turismo or Forza of PS3/360/PSP did as well.
I have wiki pages on those details specifically for those games, I know what I encountered and tested. I have been digging up a lot of details most players of those games don't because I uncover them by accident. Key features of the games not detailed, memory card in or not and modes (Perfect Dark N64 had that, GT4 and Tourist Trophy do for memory cards in PS2 and arcade mode only so no campaign mode access, trading car duping I've seen people do, memory card or profile/hard drive or device IDs, save file moving between consoles, DRM server online checks between updates or offline patches as last updates for the games and what features were removed, or kept and reworked while everyone else moves on).
@Flaming_Kaiser Valid points. Paid to be advertised is understandable always will be with big companies but even still. I may be younger but doesn't change that the person or the company doing the filtering themselves or coding it well.
Most casuals couldn't care less and hardcore go to whatever lengths they are willing to and that's understandable. I have my methods, others have theirs or just browse and skip over artwork or select a few and move on or descriptions and screenshots aren't clear or the shovelware appears mixed in with Indies, so I get it.
Even I find many games bland and boring because of their gameplay and showing of artstyles and fitting in with trends and I just write them off.
I don't browse the sales all the time but I do when I watch another browse the sales and can tell how Sony goes about it and even besides my few filters I use on PS4, which PS5 has more filters to add to a search or more filter options. So I'm on an older platform with less even. The rest is just people and their eye for things or the company providing more to aid people.
I barely dig through games, that's the thing, it's up to the person and having an eye for things. I may have more time or how I spend my time so I get that people have lives, work, kids, activities, etc. hobbies and things they want to do or have to do I don't have as much of that so I'm not denying the differences of people's time, obligations and motivations, totally valid reasons for sure.
Totally fair points of your searches, access and stores, and yes how companies go about things.
I have left Sony at this point anyway, same with Xbox and I was only physical gaming with Xbox anyway. I have the consoles but barely use them anymore unless I really care to.
I don't trust Nintendo either and I don't have much PC experience to comment on how they are. But I also go retro so to me it varies in my preferences as well. Not trying to convince at all. Just giving suggestions what companies can do.
But you made valid points I didn't say, fit in or didn't think about.
So nothing mechanically or situationally interesting then. XD SO it doesn't stand out then. XD It's not doing anything it's just 'presentation' and rewards systems, snorefest.
This is why I don't believe people at all, I seek gameplay, gameplay has been stagnant for years and everyone eats up artstyles, story telling and whatever easy to understand. Gameplay no one questions at all and we get the safest games ever passed. It's pathetically boring and I'm not a fan of any developers or players at all for letting them get this bland and an easy pass. I research all genres and am disappointed in many of them.
City builders and more have tried a few things but still been pretty boring of ideas or themes for a long time now and it's why I stopped caring about them as much as the boring action adventure, platformers, roguelikes and metroidvanias are a formulioac joke yet Coded Arms on PSP was more interesting and it's primitive in a good way. Racing and more are just trash. RGPs have always been gameplay boring and pushed story and stats in the most boring ways possible.
Puzzle games seem fair still when they aren't nostalgic or formuliac too.
Hack n slasjhes vary but many want to be soulslikes or Diablo clones so it's boring there.
Tactics are ok.
Adventure games are story telling and artstyles or puzzles but their ideas are still pretty good.
Games are so boring to me nowadays, the gameplay is bland the other goals are focused on. Audiences are pathetic. What else is new.
FMV dating sims are fair visual novel footage choices and are doing some fair stuff these days.
But everything else is just so bland and been there done that.
Microsoft hasn't cared about disks in years. Saves them on licensing.Sony and Microsoft will save a lot on production, TV and Movie licensing, just streaming and whatever else of licensing deals or hardware, easy money to save. Just the apps, not the individual ones or the license/services via the apps for CDs, DVDs, Blu-rays, the parts involved, etc.
They have tons of apps on the Xbox One/;Series store but that's besides the point.
@IllusiveMan Ever since Games for Windows Live in the 360 era, 3rd parties as well made disks 1 user locked as well. Regardless of Steam either. This happened before Xbox One, people on console just didn't pay attention at all.
I could go further and say satellite services for Super Famicom, Mega Drive, Sega Saturn, Dreamcast, whatever the Intellivision or Colecovision (I forget which) also had such a service too) and more but that's not really the case, but it was still steps to online just differently back then.
NGage 2.0 was a service after the console flopped as well. There is more out there then people think to point to. But on the Microsoft PC side it was Games for Windows Live on Vista/7 aka 360 era, before Windows 8 (eshop started on Windows) and Xbox One.
I'm making connections no matter how particular they may be because I do research. However close any may have been and whoever thought it is whatever the case from who saw from whichever company.
But Microsoft side it was PC first, 3rd parties as well then Xbox One.
Tech Tangents https://www.youtube.com/watch?v=QZYy9KzFT2w and certain other Youtubers (MVG I think did one with Assassin's Creed 2 even, EA I saw did this in a racing game youtuber I watch and showed their disks being worthless and unsellable due to the user binding the disks have) and said so with have great videos on Games for Windows Live and the servers, logins and more that ruined a ton of games of the 2000s/2010s pre-Xbox One.
Even Terraria, it's locked to the Steam user who used it in my family, I have the disk, can't use it.
Companies used to take pride in good DRM or messing with players/hackers, now they are so weak or just go eh remove disks and have bad DRM, make money and move on. It's kind of pathetic.
People will still crack games, get digital versions and archive them, cloud they will temp file them or work around encrypted network transfer of local device file sending. People will come up with something or not bother if the products are garbage.
Satellite sent games were whatever was left on the cartridge at the time. Modern era a bit more to them but even still. People find ways if they care enough.
No company is using out there languages, just the same languages and whatever they make with it so people will find out how it's done on the hardware or software at stages and bypass it. Or leave the DRM and make emulators to pretend it is and not alter t he files at all. Which as well it's easier.
@Anthony_Daniels While true Japan Studio didn't make me want to laugh at many Indies.
Some Indies are great, the teams skill, mentality, inspiration and more with some genres/games are great, others are the most pathetic and lazy or too inspired or money making scum I've ever seen.
Also Sony could have put them to mobile games, redirected them to make RPGs or otherwise. They had a choice. Now most staff are organized to be as strict as possible so we get the games we do today. Sounds great. Sigh.
Microsoft was more hands off and yet well that worked. But their hands on is going to be even worse.
Nintendo has their IPs, their retro live service games, their broad appealing games and still gives them a reach audience, reviving IPs too. Mario can be all genres, other IPs stand out. Sure they have a certain appeal. But Sony sort of killed the others off so that's on them.
Microsoft same thing.
Who wants a decent party game even? 3rd parties or Nintendo instead. Both Sony and Microsoft gave up. So many generic RPGs, action adventure games, 3rd person shooters instead then it seems. Or keep enough of the other genres and their niches. Racing games are niche and yet they are very expensive even besides all the art, voice acting, and more in other genres.
Even then many were inspired by Ico, sure Last Guardian took too long to make so that's also no them.
Gravity Rush for sure gets misunderstood by many outsiders yet it's just as fitting as any other open world game out there.
Knack was a mess I like it in an old God of War kind of way (as it is one) but even then it had issues.
The others I mean the remasters of the PSP games weren't doing much.
Puppeteer never got ported and could have worked.
Another Siren to fit with the horror audience.
Not everything had to be a Last of Us kind of direction either.
GT/Polyphony spent too much money and now spends however much and makes concepts for car makers, that's just pathetic and not having their own staff to handle it, just push it into a video game then simulate it themselves.
Yet who was the one watching over the western/Japan Studios teams. Aka PS4 era.
But PS Core survives after PS Vue or the movies/tv shows and more, or other streaming. What a load of excuses these days they have let alone PS4 era.
What a joke.
I get it they didn't have 'sales potential' but they had reach, they had creativity.
I refuse to buy Sony games because London, Japans studios, Evolution and more studios are gone for utter trash IPs, direction, recycling formulas of Last of Us and God of War 2018 for Lufrey, what a load of garbage.
They didn't have another Siren sure.
Gravity Rush is good. Knack was hit and miss but I cared about those IPs.
Loco Roco and others got remastered.
Freedom Wars, Everybody's Golf and more are doing 'however well with the Namco Sony deal'? What are the sales Sony? Not good enough? Not high enough.
Where is your party games? Clearly no where nowadays. Nintendo has plenty of them.
Sony and Microsoft gave up on them.
Playlink was fair but not much.
What did they expect?
They could make an RPG but it's a crowded market.
They made an open world with Gravity Rush series.
They had more particular IPs.
They could have put them to mobile game development even but no. Sony is a joke. Their western change over was a joke.
No Puppeteer or other IPs ported over at all that would have an impact.
They didn't care at all anyway.
Shuhei has a point and he isn't wrong but I don't think they cared enough. If they wanted to direct them other directions sure but they didn't.
Sure they had too many studios under the Japan Studios umbrella and even I can't tell what they were sometimes. But even still.
Their leadership is a mix of cinematic garbage and other IPs just disappearing.
Nintendo may have a different audience but even they go here is some big IPs and the small ones on occasion to get audiences interested.
Another Code is more Sony like then it was originally.
Each Mario game has a genre chance, every other IP fits a genre and appeal and is very different.
Not the same formulaic garbage. Having Jet Li and Uncharted or others sure but only that appeal to every IP, nah pass.
I want to and am collecting many of Sony's old IPs for that variety not the same formulaic trash.
Small scale retro IPs as live services by Arika that made porbably ports, party games, 3D Classics for 3DS and more. Like come on.
Big scale excuses from Sony all the time. Their reputation and game output sucks.
The only things I respect is the hardware and peripherals and surprised they are still being made or supported till their end, like Vita, offering the chance for 3rd parties till they end it off.
Fair and good to know they can offer that with a solid enough wheel, but isn't going to chance their game design being a joke progression wise. The other events are still decent of variation.
@Swandivetotheasphalt Which considering the Anniversary or other games were on Steam and people got their fill of it what do people expect?
In terms of Halo 1 and 2 for XP, Mac or Vista, alongside any via 360, or yes PS5 or new gens of people.
Whatever the writing changes as the swearing in the original or certain range of the game then toned down over time of profanity and violence which maybe didn't change much really.
Who knows with the series really of appeal as it's scifi not history or 'realistic' or whatever.
Or having the same appeal as a Fortnite or others who knows.
Or people not into shooters or are multiplayer ones and not the campaign in co-op.
The 3 additional missions not being a selling point.
People have played the game before.
Other online 'things' people point out that exists.
Anything is possible really.
Even if a new entry who knows how it fairs too.
Does the PS5 audience care that much? Or other games they care more about?
@Flaming_Kaiser While some sales help or other filtering and sure the rest isn't great.
PlayStation needs a publisher or developer option. Switch does and it helps a lot. I wish the Switch had a discount by days option but it doesn't at least the discounted tick box is a nice touch. But yes Sony needs a good bit more filters or other features to make it better. Or better discounting across games (that or I just wishlist a lot of wjat I see or screenshot them, shovelware, Indies, particular other games, but that's just my system not everyone is going to do that).
Even then I know I got to Wikipedia or company websites or other sources from creators covering niche games they make reviews on Indies or old games or whatever, and find stuff but not everyone is going to do that.
I follow music promo channels or labels, or sometimes artists. I jump between music genres, game genres, other media genres if I care to. People wanting things thrown at them is one thing,k going out and finding ones that can do that or being curious and researching themselves, that's on them. But I'm a collector or fan of researching so that's a me thing. At least in the last 10 years or so.
I do this with mod updates myself on a forum every day for niche modloaders/mods out there showcasing projects, making wikis, installation tutorials, for fun. But also being a collector and just researching old tech, games, media that's just a me thing as well. Not everyone's.
I do this on Switch all the time because it offers that, found many shovelware devs, many Indie publishers, many big studios. It helps me a lot to find what's what. That or if I have seen stuff elsewhere I with search. Sometimes it's particular words (same way I do any anime or manga in list websites) and I find it can work sometimes but it's not a solution it's more just a method I use.
Well if they can't kickstarter or come up with something suitable then what's the point. It's Double Fine so I get it, they are very creative, niche and more but even still.
Kiln to me is just too weak of ideas for it's creativity potential it's lack in.
Keeper to me I barely even understood it but I understood, Eternal Cylinder.
Think I've heard of it. It's probably ok from what I remember seeing a few months ago.
Don't care, most RPGs are boring anyway, their gameplay sucks, the worlds are bland, stories don't care about, quests that are bland, boring mechanics. Fair artstyles. Characters to 'tolerate'.
That's every RPG ever to me unless it's decent tactics games. Those without quests preferably and small levels and fair story telling to get by in..
Yeah the headset itself isn't as good as the 1st PSVR and the controllers for me I just find not as good either. They are better then Move sure but even then the lack of buttons is weird, the tracking is ok but even then I find the games use it so badly and over do motion like it's Wii 2006, playing Red Steel 1 comprable to the sword moments of that game in Hotizon Call of the Mountain like what.
The climbing and more sure is in many PSVR1 games.
The reloading in Star Wars, is so bad.
Many games just use it badly. No Man's Sky back tracked what it did right in the PS4 version.
Many games are probably fair by now. Cosmic Smash hopefully is better then the Dreamcast original as wow am I not a fan of how it controls.
Many games have gone to it and it is good for it's niche audience.
But I think the headset is well made, has the improvements in some areas, in others not, the library is good for what is there, PC support is great.
But otherwise it's a headset that just only had so much support, has issues still and feels like companies had their moment and moved on. No one cares for a niche, chicken and egg problem, they want 'big' or existing, which is just dumb.
They make bad motion controls when they can balance buttons and motion not make everything 'overdone or realistic' it's boring, its bad and it's pathetically hilarious to watch them all fail and the good ones do it well.
There is a reason I'd rather use gyro on Switch or the Sixaxis on PS4 or the Wii/Move motion button balance they offered. I'm serious.
it's like mobile gaming all over again.
Devs want their easy money, make boring movie like IPs, I snore at the sight of their veteran and publisher blandness and I wonder why I even care. The industry is bland.
PSVR1 and 2 could be seen like PS1 and PS2 only in a worse state with how story/graphics are such a big deal now so why even bother with other technology to learn at all, that's ridiculous.
They are all just veteran people with a different mindset (meaning I don't care about what they make they are too comfort, want big budgets to make boring games) or young people with no reference. Or staff of any skill wasting their time on garbage anyway. With players who also allow for garbage games to exist.
I hate the market, I find back compat offerings hit and miss from many people or are just as boring. I'd rather play and collect then talk to people or look at their bland lists of games. Because the popular and niche games with 'gameplay' worth my time are more worth it then any human being on this planet.
Or publishers who are pathetic.
That or just only focused on other things, gameplay is bland and forgettable. Games so boring what point is there.
Its fair to have and I'll buy it, never played it before, only have the 1st one and got further then I ever it years ago when used to have it physical for PS1 (not Saturn or PC), but I mean I'd still rather other IPs of Argonaut's be revived too. That or just make a new IP if they can as well.
Never played i-Ninja, beat Malice 100% that was fun. They have plenty they could offer.
Still Croc 2 has a lot of interesting ideas and did have differences from the 1st one.
I'll get the remaining games I don't have and move on. EA WRC, Grid Legends Deluxe and maybe a few F1 games to try out and that's it. NFS Unbound if I care enough.
I didn't even buy My Sims as I was like do I have to use an EA account, sigh. So I have the Wii version of Kingdom in the last few months to play. So that saved me regardless of the many discounts on Switch for the collection of the 2 games.
I have the PC version of My Sims original years ago and still have the disk. I don't think it's license locked like some were around that time I'd have to check.
Star Wars Zero Company maybe. The rest will be older EA games. I have most of the recent NFS games just the older ones to go from PS1 era besides Underground 2 or whatever other PSP/DS entries or Vita version of Most Wanted 2012, well and a working NFS MW2005 as my Black Edition PS2 copy I tried didn't work so was not keeping that $35 paper weight not working with any of the menu options.
Sims is a joke and will only play Sims 1 to 3. Collecting the console and handheld ones and had the PC version with a fair amount of expansions already for years.
Got Rallisport Challenge 1 though, got a fair amount of DICE games to still collect over time. I might get Motorhead for PS1 on Vita though and see how that fairs.
I mean sure, but to me I couldn't care less. Give me interesting vehicles or mechanics, multiplayer is boring and singleplayer is just hit and miss with the more boring heavy feeling characters I've ever played in the modern era.
Sure Medal of Honor or others have had the odd Pacific side showing or whatever but however much? Always many sides to show though that never go shown in media.
Even many older wars, if there is much to show, most are of in the last few decades, what about older wars in the 1800s century? Most are of fair moments in the 1900s century but even still. Or is there nothing really worth showing in older then 1900s? Not enough documented? Or nothing exciting of high points? Or weapons or whatever story telling?
Or I don't know alternate history. I don't mind the odd historical but the creativity is just gone most times so I'm only playing old modern shooters instead. XD
Sure COD is good in the past, Turning Point was fine, Wolfenstein is fair, Battlefield is fair. Others here and there.
Though covering other sides of history is nice, depends how they handle it though.
That and the odd Doom and others happen here and there but it's not the same.
Yeah but does Sony electronics sell MP3 players? Stereos? Amplifiers, certain TV models, radios, and more anymore? They too cut back many of their products. It makes sense why but it's still a thing to highlight as well.
CD player? DVD Player? Blu-ray player? Sony Electronics doesn't sell many things anymore, they may here and there but niche or popular they have cut back a lot too over time.
So their phones make camera for other phone companies, their phones are niche so like they care, when their parts are offered in other products it doesn't matter if they make their own phones, it helps them get an idea of an audience, the software side for the cameras and how to apply them to others but they don't really need to make phones either. They I assume still make MP3 players, Android ones. So that's fair for that audience. That niche audience.
PlayStation has different ideas in mind then the rest of Sony as a company in other departments but they too have offered or cut many products as well over time to what is more suitable. They know the line of products to offer for certain audiences over time.
I already have had 2 breaks from my PS4 as it is and only use the PS app on occasion, there is a few things I'd digital buy but otherwise I mean I'm barely using the console as it is, Xbox One not even used for a year now so even longer, but sure I use my Microsoft account every day. PS account from time to time. Nintendo account every day even if not playing games but eshop browsing.
My Xbox One VCR/One X are unplugged, my PS4 OG model (tes the 2.4GHz launch model) is so annoying to use of controller connectivity as it is, or freezing I just barely use it. So it's 'plugged in' but not used months at a time now. Only PS app now. I have other PS4 Pro/PS5s to use but I don't care. I have my PS2/PS3, Switch 1, 360 and other consoles/handhelds to use. Or my PC for light gaming (not Steam unless demos for other games before console release or the games I have on there, aka very few) and the rest is me making wikis/mod updates, like I do anyway every so often. I have plenty to do with my time.
I have anime blu-rays to still watch even. Manga to read. Old western live action DVDs to watch TV series or movies.
Services, disks, licensing, whatever companies do with games/apps in our libraries digitally we all know were getting screwed over. Any company can pull them. Licensing was what it was, it's been stretched further of rules, attempts, clarity, etc. so the EULA/T&Cs, polices are made clearer, yet companies want us to not pay attention, they just really try their hardest. XD
Surprised Konami hasn't pulled PT from people's libraries at this point. They could if they wanted to and those PT PS4s will be worthless in seconds. What are those on the 2nd hand market going to do, go "PT was here on my PS4" to sell them. XD A presence sale. XD
Sports games be pulled from libraries too? Each prior release.
Either way. The games are clear of design, licensing, etc. these days, the social media is clear, the licensing is clear. We all know what is going on in the industry.
@get2sammyb It is, but it's also not available in many regions, while XCloud is more wide spread.
PS+ Deluxe is for those without streaming, that's a sizeable amount of regions, compared to Premium the regions with it. It probably works well but I can't use it yet have the connection requirements easily met.
In my region, it isn't possible. XCloud the console, TV and app were suitable when 'did' use it.
Cloud has it's moments of course.
Luna always heard about but never used or knew how to use it. Never used Stadia either. If Amazon can keep it going or other cloud providers that's fair, as an option if people want it.
How the game licensing/profile access works as well.
@Mythologue Good point. I haven't tried Stuntman on it yet. I couldn't get a working physical version (certain scratches at the logos/title screen but the rest of the data may work I just don't know) so I have yet to test an emu version. Until the next physical copy I find that does work.
@11001100110zero Depends on the weather/conditions and more. Sure blu-rays also don't last as long as DVD or others either.
I have many working blu-rays and DVDs, not a single one with disk rot and I live in a temperate climate. I don't own a single game, movies, tv show, music CD (of few I have as game OSTs I bought) that have disk rot, scratches and not working, sure, but not a single one with disk rot. From those bought 2nd hand to 1st market purchases from 20 years ago
Console failing due to my own placement of them in TV stands, the floor, parts failing and cleaning things sure, but that's about it. Not games with disk rot. At least so far anyway. Can't say for others and their chances over the years.
@Shrek_Realista Which games did you try? But still they will get there eventually to be fully playable, many others have taken years, while official means pick and choice with licenses. So it's a lot of work. Depends on the rig too the emulators devs are working with compared to the rest of us.
Not surprised. They cut back then anime physical slower and slower, many IPs licenses I've been waiting on and just didn't happen. I have no physical licensors left the Aussie ones just left for foreign live action films instead (maybe foreign animated too).
So I only see series i have no interest in offered.
CR just keep messing with things in many areas, so not surprised the case here either.
While many times they'd ask me about their merch I'd always say no. I was never interested, I paid $100+ on retro games, do I look like I care about merchanise the rest of your store offers? No. XD
But 2/3 for sure, the moment I saw them creep in more with merch and try to force it on me I just kept ignoring and only went hmm they have the modern games there, the retro ones there and that's it. I never wanted their merch, never have bought it.
Unless there is enough of worth games I don't have and care about in 2nd hand stores, EB/Gamestop aren't doing much for me really.
Casuals don't care about physical, young people 'do or don't if it's presented well by Youtubers and TikTokkers' so otherwise, what difference does it make. The rest of us grew up with the older ways of doing things and either we care, or moved to deigital and don't carea bout a license, or we do.
The rest is if people that rip/archive can get the files digitally, offer them possible in emulators, archive temp files and more from cloud, or just not bother as games will continue to suck anyway.
I mean at least with music it's in multiple places or you 'find ways to go about it' but that's only with niche music or other agreements or brand name changes. RIP some I've seen with old artist songs gone and yet I know they are available elsewhere.
While Movies, TV shows people went physical after going for the same comfort ones. Others just eat up whatever. Games are going their ways. Physical will be whatever it is, digital will be whatever it is.
Can we digitize food I can't wait for that? Sigh.
Audiences aren't intelligent enough or care enough at all. Anything is possible so anything with be possible.
Other than back compat, quick resume (maybe not happen on Helix though) and the eshop with the more apps (if people care for those compared to PC/their phones which I do on an Xbox yes).
Even I go eh. I haven't used my Xbox in a while really. I have used my 360 more for OG Xbox/360 games instead. I have many I still have to sync with my Xbox One X even.
They can go about IPs varying, but even still, their 'we want constant money'. The numbers, service, games planned or not, it won't change anything for me.
There is enthusiast devices for better experiences like Neo Geos of the past, there is other gimmicky features and then there is an Xbox that has other features but aren't all that compelling to most people.
IPs that are hit and miss, studios that were creative going away to keep ther 2 publishers they bought besides Rare, Playground, Halo Studios, Mojang and whoever else.
Can't wait for Minecraft to be overmonetised for updates and no one updates their game. Or Realms increases or whatever else. Please don't.
That aside the games vary. Gears and Clockwork look cool but I'm not that interested in them. Halo it will be padded or fix issues, or look nice and be available'. With additional levels, sure.
I got Rhythm Heaven Groove and that's all I intended on this year. I have taken week breaks between news because that's how uninterested in news I am at this point. I use retro consoles more than ever because modern games are boring gameplay wise, they have artstyles and story..... that's it. Just boring gameplay ideas and trends I don't like compared to prior ones I've bought up from the past instead and niche games. Indies are just as hit and miss depending on the genre and devs behind certain games. Others are just as much money changing weak design idiots I refuse to support I don't care who they are.
I don't know what to say really. I have my Xbox if I feel like it but I'm not actively using it. I've used my Switch, 360, PS2, PS3 more then my PS4, Xbox One at this point. My Wii U if I want to for Wii games, Wii games with GameCube support on my Wii.
I don't care for 9th gen it's super boring, the peripherals, are hit and miss (PSVR2 is good, Portal is just not dual screen capable so it's boring), the console features are eh, the the controller features are 'there' they are ok. UI/dashboards are garbage. At least PS4 I can tolerate, the Xbox One over the years and getting the Series ones to the Xbox One/PS5, all terrible.
The games are just eh. I already was hit and miss on 8th gen, why would I upgrade for 9th, and 10th being just as boring of gameplay ideas that aren't there? They have less features, or appeal then last gen or the gen before. There is no reason for me to upgrade.
FM2003/8 would have been fine, but no they ruined it, I don't play ruined games that are modern, old ones sure, modern ones can stay gone. Offline mode or not playing due to how boring the game design is for it more then GT7 and i hate GT7's progression but it has event variety so it's good enough.
A fair idea, easy pass. Not into sports games unless it's motorsports. Or more arcadey.
I know AFL and other sports but even I wouldn't buy Cricket or AFL games regardless of quality.
Roguelike or cards, even further boring of power ups, stats and excuses for game design, not been impressed how many companies are rolling with these they are so boring, brief, or add such minor nothing to the experience, I just don't find those mechanics very compelling.
Stats don't interest me so weak excuses for abilities/power ups or otherwise, further pass. Game devs are out of ideas. An arcade AFL sure, but what they wrap it around is just so boring.
I play Coded Arms, I go ok fair maps/rooms, fair upgrades per 'drops' not cards and after rooms end but during drops from enemies in rooms. That's just drops, I'm not into drops but it still worked and didn't annoy me about the flow of gameplay with boring stats or 'pick this upgrade' if I cared about an upgrade I'd pick it up. Same with health.
Coded Arms was just better and it was a PSP game with a low frame rate when Konami used to care (RIP Coded Arms Assault for PS3, even if not related, RIP Eyedentify),
I haven't played Rogue the original, but most Roguelikes are just so bland and boring, they have no substance. Hades has personality and dialogue/good artstyle but it has no convincing abilities or weapons for me and the combat just wasn't engaging at all, the rooms weren't either. I haven't played the studio's other games though.
Yasha I have played it was just as bland even if just as particular with bosses, abilities, stats and particular combat. These roguelikes are just bland. They run with a trend but don't actually spin off anything interesting with it to justify the random generation at all, or static level design that's super basic and only the stats change, so why bother?
They are pathetic.
Even Daggerfall probably has more compelling generated dungeons and it's even older and awkward to play.
Ok a bit weird. Sure the IP can work and them branching out isn't bad but this?
Not the most appealing things I've seen though. An eh quality Musou hack n slash and a party game that looks like Fortune Street I guess. Yeah nah. Them expanding is fine it's just not the most exciting expansions I've seen.
Did they look over at Danganronpa's board game and go we can put Disagea with that. If so, wow such broad thinking NIS. Clearly such brain power is so hard to come by. Sigh.
6 and 7 were already kind of boring so to me this expansion is fine but not the most interesting ones. I mean it's not mobile spin off but I mean. Still not great ones. They need more depth, but of course they go 'throw an IP at it' and I go yawn, ok sure, bye.
Sorry dood, not convincing me with that one.
I got Rhythm Heaven Groove, I'm happy, I wasn't that interested in much for the rest of the year anyway. It's why I barely pay attention to gaming news, there just isn't anything interesting in it and these companies want to milk audiences or expansion to the audiences they haven't yet make the most bland games on these platforms. Yeah nah pass. They aren't engaging at all.
Good on them if things work out but I mean hmm. They had nothing else planned?
The best they can say is we had awards, we had 2 games in the past few years, we have talent, skill, creativity and other words we can pull out of hat for a generic wording of things, we have plenty of great services, and a fun place to work. Yeah not the most appealing I'll say. I wouldn't be convinced by this at all.
If Xbox covers them enough until purchase sure.
Or they stand up fine on their own via Kickstarter or just enough of their games keeping them afloat sure but they haven't made much either.
They were going for a particular type of story telling/settings/themes and gameplay but they were far from mass appeal and even to me I respect their games as someone into more creative games, but I haven't bought or played them at all. They aren't really at my 'play them' sort of status. That and also platforms I'm still on and don't care about 9th gen at all still.
So unless investors cared already I don't think they have much to go by. They need to play it smart and I don't know what they plan on doing.
They need a new game idea fast, or a money source that's suitable enough. They need to think about what state they are in and work the best with it. If their current games aren't getting more sales they aren't going to be around long.
But all these studios wanted large budget/security or to be 'creative' yeah how is that working out for you? Sigh.
Like any business hasn't wanted other businesses, or 'money first' not creativity, security. They never cared.
The sooner veterans, Indies or others just people in general get their heads out of their butts and understand business, the sooner they will realise, but no they don't.
Even the organized game studios with Sony I go yep, I see the blandness, but I can see why they cut corners, are focused and more. The games fit trends, copy paste God of War Norso formula again for Lafuey besides it's differences. The Star Wars 4 to 6 with 7 to 9 effect. I can't wait. Sigh.
Nightingale was a fair idea but just didn't work. No Man's Sky did, I was ok with some of it's old ideas but I can respect their modern ones.
@themightyant Yeah who knows, do we send in disks to them (to get destroyed)? Do we just have a PS5 4K blu-ray attachment or an internal/external method?
People commenting on anything is yeah... But Sony doing both news at the same time, minor changes of regional pricing and more sure. But regardless of an angry mob or not. Sony just needs to explain how things will work.
Sure we know PC/Xbox audience has moved on or the few that are still doing disks. I'm disk only on Xbox due to how the eshop/accounts work and most stuff on there didn't interest me. Otherwise been PS4, Vita, Wii U, 3DS and Switch with a mix of physical and digital. Still retro first in mind though over modern unless something actually interests me gameplay wise.
Do we get a digital copy with our PS5 disks, to sync with, a cross buy/cross offering if you will? I doubt it. Will we see a PS4/PS5/PS6 logo with such relevance of syncing, cross buy and more? Maybe but I doubt it.
They really haven't explained anything just said 'we don't want to deal with disks, this means games, this means TV/Movie licenses with the disk drives/disks and laser compatibility of media there.
We save money on so transition to streaming or use the old console instead' among many other things. Any of us that know where their money, licensing deals and more goes with physical for sure is clear.
They obviously haven't told us that but factoring in all features a console has, and I very much do, it's clear what they want to save money on. But then again how much money do they save with streaming sales, PS Core that who even uses? Any disk drives/disk support? I assume a fair amount but even still. Streaming deals? PS Core? Live service fumbles. Sigh. Such decisions for sure from Sony let alone yes messaging. How they want to, what they actually say and mean.
They don't support CDs, but Xbox One/Series has a CD app, among 1000s of apps for many things, apps other then Spotify like Soundcloud, DVD/Blu-ray app (yes built in with Sony platforms), many others for other particular things. Sony/Nintendo offer the bare minimum anyone needs so they focus on other things.
I mean if the apps are restricted/delisted on Xbox then well it's PS3/360 or a DVD/Blu-ray player regardless there anyway, as Microsoft account and apps to download for the console functionality already limits the Xbox as it is for those features. It's just a modern way for them doing the DVD dongle and remote for OG Xbox basically. XD
Does Sony wants us all to have PS+ for PlayStation Core too? Or just the streaming services they make deals with? Who uses it? Anyone? Like PlayStation Vue or others of the past.
Oh and R&D costs as well. Can't forget about those. With factories towards whatever they are right now instead.
I mean this isn't Games for Windows Live or Xbox One 2013 situation yet, sure the movie delisting, while Xbox went if you have any Movies anywhere compatible ones you can. They haven't delisted them yet any of the others or all of them.
Many angles to look at from of course.
While the Funimation shutdown meant any with CR were a thing the rest was well make sure you have your physical copies and don't care about the old digital codes with them thanks Sony. XD I never activated any of them anyway or used the service so didn't bother me. But even still was noticeable with the news of it.
@nolifebr Agreed, unless it's down to adblockers, most will have either paused the ads and commented or watched the ads and commented. Easy money for Sony.
Same with twitter posts, anything can be posted and paid for. But however much works over there I don't know if it's only posts they make or any engagement to them or not. I forget how it works.
After watching a video covering the skins and Vita levels or Wii U stuff. I was like yeah Legends seems fair. Origins though getting onto modern platforms is nice to see finally.
Still 2 games with Ubiart framework and Legends on everything, to Retold and finally Origins on modern platforms. It's a wild roller coaster for sure.
I'm not that interested in this as I have it on Vita and haven't finished it yet. But I may consider it in the future just not right now.
Also it's current platforms only which I'm not focusing on so yeah pass. Maybe on Switch 2 alongside Grid Legends and Gear Club Unlimited 3 I may, but for now, nah I'm happy with my Vita version of Origins and 360 version of Legends.
Very unfortunate but still, easy views I guess on the trailer even if unfortunate messaging they recieved. Oh well, hope things work for them. I remember the game's name I haven't seen much of it. Wish them the best otherwise.
Yeah anything with PS relation or talking about it getting flooded is unfortunate. It's like those people don't know which is an official source versus not all share the same messaging, but who would know the difference? Indies, AAA, AA, those reporting the news regardless or having a negative opinion but still posting about it as it's their job to part of a PS related news source.
Well that's good to know. I am a few levels/chapters in though to the PS2 version physical, so I'll get it to have it digital on PS4, but otherwise replaying those parts again, sigh. At least it won't be like Area 51, that laser/electricity part was annoying, even getting injured and low health was annoying to work around a checkpoint. I did fair then gave up and retired with more health.
This 6th/7th have great shooters and mechanics in them, modern ones could learn a lot from them to be 'interesting' not boring or multiplayer in mind. But solid campaign, abilities, mechanics, level design, story telling, what many just don't offer anymore.
Either way this and Battle Engine Aquila never would have expected being possible for $15 or PS+. I'll pay the $15 digital. But I'll still keep my PS2 copy.
I mean for access to them sure, other Fallout stuff in the mean time sure.
But I mean these games have a lot going on in them that might not fit modern standards. I haven't even played the games and I'm like oh I see this being ruined in the modern versions for sure to fit modern standards.
It's what I think makes the games so interesting, they had a lot of interesting story telling and details in them.
I have my PS3/360 era copies I got cheap but not played yet. They aren't really my type of games though. I respect the series and their ideas, but they aren't really my type of games.
@Ryu_Niiyama Agreed but it seems they can't use the stunt double or adapt around it they have to 'keep going' it's a bit much. They don't want to improvise enough it seems.
Adapting whether story wise, character face wise of likeness or otherwise.
I mean in terms of the conversion rate and their own currency instead of having to work out the math and how awkward the pricing may have been it is fair for sure, if they are properly offering prices to fit correctly that's a good thing so it isn't all over the place of pricing.
But at the same time what's the actual digital eshop prices going to be even besides their currency being used and it fitting more then having to work around the other all the time? They can still change them to whatever they want of price points despite this? Or are they going to still be pretty uniform when they are regionally priced?.
Obviously those from said regions can attest and have so that's good to know.
That and PS3/Vita eshops still going quick for them was a surprise. I'm glad other regions got 2027 but even still.
@Questionable_Duck True but even then. Alien Homind (newgrounds flash games and many flash games ended up on console/handhelds later or mobile) happened in 2003 on all consoles besides DS, PSP, Dreamcast. Oh course the HD versions over time. Other Indies have had their moments.
Even a few of the Nitrome ones ended up on Switch and I went oh ok cool. I mean they aren't even playable with Flashpoint, Flash or HTML versions. Just only from their website converted versions or if they put them on console which they are.
Many early Xbox OG Live or 360 era, PS Minis, Wiiware, DSiware, sure. But even still.
While physical is more particular nowadays and Indies try when they can. We do know some people miss the point and judge all games without context, or follow narratives, we know many do digital to a physical when they can, or never do as it's just easier to not and maybe a later game they may or go back and offer it later if they can.
I'm still surprised how many Indies got Wii U physical even.
Many Asian English releases for Vita and however that did or didn't factor into those games on PS4 physical either (probably not).
Some effect for sure in different ways of physical, digital, companies that can do something about it, others that can't. Others that want to. Some or many customers do miss the point and Indies don't deserve this at all.
Part 2:
Games are so uncreative and bland, why would I want to play them?
You need more then 'selling an IP' why have games with so much gameplay depth, and make the bare minimum, it sticks out like a sore thumb but I mean if audiences are dumb and love characters/brands and don't care about gameplay, no wonder I find human beings super boring. They have no depth either.
This mobile game is trash, it has no personality.
Oh it has more to it then wipEout Rush, oh sure, because that game didn't need less depth then Gran Turismo B-Spec? Or any other manager games. It was pathetic too. Lifeless.
Onrush was a great successor to Motorstorm, but who cared, it was multiplayer first but it's varied modes were still fun for a singleplayer experience too.
These games need to do more it's just very underwhelming.
Its not just accessible or RPG stats, skins, etc. and more anymore it's just making games have more then just insert IP to basic framework, its just pathetic.
So it has no map depth, no gadget use, no interesting level design ideas at all. Just raritanium, sikins and utter garbage. I'll play Going Moible, at least it was a cellphone entry in the series with depth. This does not. Might as well play any other game, oh it has Ratchet/Clank, oh so it must be played because it has characters you can put anywhere, that are not offering personality here? Like at all.
Under The Skin had perks and disguises. Plenty of other games have their ideas. Foamstars I had ideas unique to it with foam, not Splatoon/other games modes slightly tweaked. Can you tell why I find multiplayer games boring for 'gameplay' that is just characters that all play the same or no abilities or things a series is known for and excels at isn't featured? Just dumbing it down like everything else in this medium these days. I wouldn't play an Echoes of the End game if it was multiplayer and removed what made that game good either.
I like Ratchet for the gameplay, this isn't it. Even Rift Apart's was weak too but had fair ideas. None of that is even here at all.
Oh one had the wall running but it could just be for art sake and not for level design depth. So why bother?
They could use animations to automate things, but they wouldn't even do that. This is an insert IP here game, and it's boring. I don't respect it.
I play a game series that has gadgets, weapons and level design with creativity and decent story, everyone else plays a series with story, some creativity they overlook and don't care about and go yeah I like the characters, and those that just eat up brands/characters regardless of 'depth'.
You have a series like Ratchet and go let's make it basic and boring? This isn't Horizon, Uncharted, God of War Norse era, or others with their particular mechanics and settings. This is Ratchet. One of the most varied of creativity. With story telling that's as open of framing hero's journey and consumerism framing. But no it's just some cell shaded multiplayer bland game. Where is the personality in this mobile game? It doesn't have to for story telling but even just the environments. The artstyle is not bad, it's the personality is lacking.
The mobile game has no personality. Just recyclable personality that's boring, bland and forgettable. Easy to produce, move on and not care. The kind many people eat up and don't think twice about other then it's got characters/an IP name attached as they clearly don't care at all.
Sounds great Sony. Even Federation Force had fair scenarios for it's missions and blast ball was ok but I've played car soccer that was more fun then Blast Ball. Metroid has it's depth.
If Activision did the same with Pitfall I'd be just as annoyed, all that creative mundane ideas and not used well in multiplayer, but that wouldn't exist either as they have other IPs they care about more.
A series as creative as Ratchet and we get 'insert characters/IP here' and none of what made it creative. This is why I hate multiplayer games and mobile games. It's waste of the IP.
Maps are just bland, characters are all the same, the gameplay is just not there. It's basic, it's boring, it's pathetic. Automated animations, nope, so who cares about skill or fun if there is no fun, just bare minimum design efforts for skins.
IF they used the gadgets, had their OWN ideas of gadgets and weapons, sure but it will just be recycling with bare minimum ideas. All it is, is IP inserted to mobile, with nothing else to it.
Unfortunate for them. The reality is obvious for Indies if they can or can't. Some can, some can't.
But whether limited copy companies or special editions or even just 'cut the disk drive and R&D so we don't have to have particular disks, lasers and licenses from TV/Movie studios, sure, but they will via streaming anyway. How much are the licenses for streaming for Sony versus disk drives?
Microsoft has way more apps on their console in comparison. Sony/Nintendo have the basics/bare minimum.
That aside while it's sad those effected. Duskfade to me is the most 'it plays well' and has personality but it's so boring to me so I don't even want to support it. It's too inspired and not striking enough, so I don't really care what happens to it.
Same with many other platformers. They have nothing interesting of gameplay ideas/pacing so they just make bland games with weak inspiration that I don't want to support. The genre sucks as much as racing does for it's own issues.
Fair enough, I'm still interested in the game I care about gameplay and always will. But fair enough if that's what's going on. Things happen. Fair decisions. The English dub will still be quality I assume.
@get2sammyb As usual if it doesn't have the big games they want or more reconigsable it's 'bad', so any Indies, old games theey never heard of it's 'bad'. People are pathetic It has to be of the top percentage of surface level games or be like Xbox Day One or otherwise and people go finally IPs or access to games in the current year or last year I want to play. XD People think they can save money but Sony doesn't do it for that purpose. Their in and out to then in again and leaving the 1st party in PS+ is enough sign of that.
It's like when I saw Inertial Drift in the Xbox Games with Gold when it was nearing it's end I was like oh cool and people were like yeah this lineup sucks and I'm like so clearly people don't know good quality at all. The other games may have been average but even still..
At least some of us recognise what's good.
I don't know all the Indies, I remember Rise of the Ronin, I know of both of the PS2 era games. I vaguely remember the Power Rangers game being mentioned in the article, but I don't know enough about the games only a few here and there.
Fair stuff offered with Rise of the Ronin, fair licensed games and Indies. Some Indigo Prochcy/Fahrenheit (not the same as the Sega CD/32X game).
Though 'AA' Psi Ops? So Midway was a AA publisher back then were they? I know they were struggling later but back then AA? I don't think so. I'm happy it's here but I have a PS2 copy I got months ago. So I may buy it to have a digital copy but still.
It is a lot of fun and makes me go ah yes, how modern shooters used to be with 'mechanics', abilities, or fair level design to offer, not just 'theming' and the 'bare minimum' of mechanics and bland level design and 'fancy' presentation I don't care about or multiplayer among other things of current shooters.
It's great to see Psi Ops available though.
Plenty of other games I also want to see but it is a good one like Battle Engine Aquila I never thought I'd see here and glad they are.
Played the demo of Soul Sacrifice and it was something. It was alright.
I'd been waiting for the Neptunia Noire tactics games to come to Switch but nothing yet so I'll get it on Vita instead then.
That or maybe buy the digital versions of the Ratchet games, Sly I already have Jak on PS3 digital not physical and not the Vita versions.
I'll look at what's there.
I don't expect Alice Madness Returns syncing with the original Alice to be there so what do I expect in some cases of games like that not much.
Utawarerumono isn't there so can't that either. Got them on PS4 instead.
I'll look into whatever PS1, PSP and Vita games i can and move on. PS3 I want to but I have to hook mine up for PS store as haven't it's an offline system right now.
Got a year so that's something but sad for other countries of course.
Aka I don't buy popular games I already have, the games are decent but sure I play them like everyone else, the singleplayer, never zombies as didn't notice or care and multiplayer what offline yes a bit, not much, I've played it as much as Killzone bot matches aka very little. XD
Wasn't that big on anyway or don't care for. It's a waste but companies know audiences are weak to their nostalgia/emotions. Typical.
I had more fun with Singularity a few months ago with it's COD feel and good mechanics then I have a single COD game ever. XD
Same with other shooters of PS3/360/Wii with Gears feel but more compelling mechanics. The left behind games were more fun and the 'major games' shooters, racing, etc. are all easy to tell why audiences are after what they are. I seek gameplay and the plain ones sell, says a lot.
I'd never support this at all. No matter the state of a series or excuses like this.
I only bought the Wii or Wii U versions cheap within the last few years (so not 1st hand but 2nd hand market of course) out of curiosity and they are outdated so like i care. It's their features I cared about and to fill out my collection of those. Otherwise I wouldn't support a modern easy excuse like this.
Activision wouldn't put out the PS2/OG Xbox versions at all or COD Classic again but they would Black Ops 1 and 2, what a joke. Typical of audiences and companies though. Glad I got my 2nd hand PS2 copies or PS3 COD 3 or Road to Victory. Don't have World at War PS2 yet. Still. I care to look at them, not play them, they are 'fine'. But I'm not nostalgic for the series at all. There are better games out there not just oh the 1st shooter everyone thinks of regardless of it's quality over the years. I don't care for the series.
Comments 2,646
Re: These New Xbox Prices Are Truly Terrifying for PS6
@get2sammyb With boring game design that is subjective of an opinion sure. Has plenty of games but whether it's good or bad or too few of interest or game design devs go for Indie, AA, AAA, etc. mentality it is clear.
I just looking from the side lines, kept my consoles around and maintained them, paid family who didn't want them to keep them so they aren't struggling to sell them to others and because I will use them. 9th gen I don't even know if I care or not anyway. I had used 8th gen even when they weren't in my hands but even still.
I've read the news of gaming more then I have touched a PS5 and not even touched a Series X yet I have both consoles accessible to me in the building. It's like remembering how to play a sports yet I don't care to play any, just knowledge from whatever others have used or demonstrated. Not missing out at all.
Skipped 3 price cuts in stores because why would i bother, the games are for audiences that care, I'm not the target audience for games no matter who makes them and that's ok. Most games I see talked about in retro spaces that complain (I don't as I find plenty to play, same as I did apps on Windows Phone or games on Wii U and Vita, I had no issues) or the 1st market in the current era aren't to my taste so to me I don't really impact the market at all, so like it matters to me. I got what I wanted on 8th gen and moved on. Not to PC though.
Happy on 8th gen and older and I hated 8th gen too but at least they were decent. 7th gen I've played more in 9th gen then I did during 8th gen and that was early on when 8th gen was new even. It isn't just the business practices.
I mean there is player bases, there is what they make a cut on the hardware, there is the software return in games/DLCs, what more do companies want?
They can remove disks and TV/movies and licensing, Microsoft can cut the 1000s of apps on Xbox One/Series they still have on their eshop and whoever uses them who knows.
I have a few apps on my Xbox One that aren't part of the usual Sony or Nintendo would have as the essentials on theirs, but not many I use really.
Peripherals and features that stay or go. TV TV TV went from 2013 to 2017, quick resume is there because it was built with the console in mind for Series consoles and has more an impact on the hard drives and console so they won't remove it.
Cards for PS5, game trials, PSVR2, Portal they can cut back or not make new peripherals for PS6. PS+ and more. But like other devices they leave them around for a few years at least which is commendable of Sony.
Companies have all the decisions they can make to keep, cut, price whatever.
From any software, hardware, game design in mind or media/hybrid features with the systems. This isn't the era of karaoke with a Genesis to offer with the JVC X Eye or the Panasonic Q, and others anymore as rare other makers choices from the main models.
It's up to them. That and whatever game design and staff organising of decisions they want the games to be as well.
I don't even care about 9th gen but come to random conclusions, read articles and more not caring because I just think up possibilities here and there. Not saying I'm right just thinking out loud.
Re: 'We Are Not Seeing Any Impact on Our Business': Sony Says Physical Disc Backlash Is Having Zero Effect
Part 2:
Even writing up the demonstration videos for the GT series, no one cares to write them up. I do because I might as well, I have nothing better to do then waste a few hours detailing them and wikis for any modding in niche spaces for some games. No one else will.
Whether for trophies, save data uploading online, car duplication, there is many reasons companies did this. That's just a few easy ones to pick out.
DRM or not to consider for disks or digital either. Online syncing, accounts to mess with on modern consoles made me ignore my Xbox One, might my PS4 as well. Xbox One & Windows are annoying to use for accounts and UI, navigation, visually look ugly.
Cloud temp files, digital and how much licensing, lock outs, etc. I so much fun right. Modern devices are so great right? Luckily I don't care for modern media and it being so boring to play, let alone the business practices.
Yeah so love all that. XD
It's up to how companies handle it then 'possibilities' out there it's what they do about it that's the annoying part.
I'm not trying to convince, just saying what's out there that I've heard or uncovered. People can do whatever they want.
Re: 'We Are Not Seeing Any Impact on Our Business': Sony Says Physical Disc Backlash Is Having Zero Effect
@Oneluckyfarmer Not when it's on the receipt and it fades or the codes are worthless. That happens on some. They aren't always on the paper slip with the date or the same as wallet top ups with the scratch to reveal. But it varies per store. With a disk I don't have to worth about a code. Digital sure i don't have to search for a disk but with licensing and entering a code and it messes up so much fun isn't it. XD
Dealing with refunds/policies and accounts is annoying. Physical, sell it if hate it, not some other services to get money back from PC keys or refunds on console (before downloading and if people have good refund policies and laws in their country countries have to follow). People better look at screenshots/videos and have a keen eye for what something is to their liking without playing a game (luckily many games play or have formulaic design these days, not all but many do or it's because they click away in their engines XD) if they exist on the store/Youtubers that cover what a game is and pay for it themselves to cover it.
SNES/Genesis, Saturn, and more Satellite gaming, not related but I mean could be compared to cloud these days. There is a reason I research things.
PS+, nostalgia/anything else. Black Ops/GTA/anything else. Customers are stupid, companies know this. Data, emotion, etc. anything is possible.
People can have a NAS & their own TV shows/movies/music if they want to not just for a home theater but taking control of their media. Or just skip media, but companies have new waves of audiences all the time they don't care. It won't reach most people we all know this.
Some people would rather a disk to have an install when they want, like seeing things on their shelf not just merch, it's like if we got given a USB/SD Card (Tapwave Zodiac had SD Cards) with game on it, it'd be same thing/mentality to use them with/without DRM. Not time limit to the use of the wallet top up or code in a box or the thermal ink on a receipt & fading.
Got few 1.0 disks/carts for games on many systems, new games at that time, remasters, ports, remakes, it varies on company & game it is. Across all platforms, rare but still happened. Not a large sample size of games but still.
I can install a PSP/360 game if I want or not. Ripping the disks.
Moving the digital to another device, saves that aren't blocking from moving happened even on PS3, PSP and 360 via racing games I know of. The odd others but it varies. On PS3 I can tell per certain games, backup saves and whatever profile data that can't be moved but can be installed/deleted or reinstalled from the disk/digital.
Even Spyhunter Vita restricted me moving the game card between Vitas. Gran Turismo or Forza of PS3/360/PSP did as well.
I have wiki pages on those details specifically for those games, I know what I encountered and tested. I have been digging up a lot of details most players of those games don't because I uncover them by accident. Key features of the games not detailed, memory card in or not and modes (Perfect Dark N64 had that, GT4 and Tourist Trophy do for memory cards in PS2 and arcade mode only so no campaign mode access, trading car duping I've seen people do, memory card or profile/hard drive or device IDs, save file moving between consoles, DRM server online checks between updates or offline patches as last updates for the games and what features were removed, or kept and reworked while everyone else moves on).
Re: Newly Independent Double Fine Has to Lay Off 23 Devs to Ensure Survival of the Studio
@Flaming_Kaiser Valid points. Paid to be advertised is understandable always will be with big companies but even still. I may be younger but doesn't change that the person or the company doing the filtering themselves or coding it well.
Most casuals couldn't care less and hardcore go to whatever lengths they are willing to and that's understandable. I have my methods, others have theirs or just browse and skip over artwork or select a few and move on or descriptions and screenshots aren't clear or the shovelware appears mixed in with Indies, so I get it.
Even I find many games bland and boring because of their gameplay and showing of artstyles and fitting in with trends and I just write them off.
I don't browse the sales all the time but I do when I watch another browse the sales and can tell how Sony goes about it and even besides my few filters I use on PS4, which PS5 has more filters to add to a search or more filter options. So I'm on an older platform with less even. The rest is just people and their eye for things or the company providing more to aid people.
I barely dig through games, that's the thing, it's up to the person and having an eye for things. I may have more time or how I spend my time so I get that people have lives, work, kids, activities, etc. hobbies and things they want to do or have to do I don't have as much of that so I'm not denying the differences of people's time, obligations and motivations, totally valid reasons for sure.
Totally fair points of your searches, access and stores, and yes how companies go about things.
I have left Sony at this point anyway, same with Xbox and I was only physical gaming with Xbox anyway. I have the consoles but barely use them anymore unless I really care to.
I don't trust Nintendo either and I don't have much PC experience to comment on how they are. But I also go retro so to me it varies in my preferences as well. Not trying to convince at all. Just giving suggestions what companies can do.
But you made valid points I didn't say, fit in or didn't think about.
Re: This Cutesy PS5 Cosy Game Really Stands Out in a Crowded Genre
So nothing mechanically or situationally interesting then. XD SO it doesn't stand out then. XD It's not doing anything it's just 'presentation' and rewards systems, snorefest.
This is why I don't believe people at all, I seek gameplay, gameplay has been stagnant for years and everyone eats up artstyles, story telling and whatever easy to understand. Gameplay no one questions at all and we get the safest games ever passed. It's pathetically boring and I'm not a fan of any developers or players at all for letting them get this bland and an easy pass. I research all genres and am disappointed in many of them.
City builders and more have tried a few things but still been pretty boring of ideas or themes for a long time now and it's why I stopped caring about them as much as the boring action adventure, platformers, roguelikes and metroidvanias are a formulioac joke yet Coded Arms on PSP was more interesting and it's primitive in a good way. Racing and more are just trash. RGPs have always been gameplay boring and pushed story and stats in the most boring ways possible.
Puzzle games seem fair still when they aren't nostalgic or formuliac too.
Hack n slasjhes vary but many want to be soulslikes or Diablo clones so it's boring there.
Tactics are ok.
Adventure games are story telling and artstyles or puzzles but their ideas are still pretty good.
Games are so boring to me nowadays, the gameplay is bland the other goals are focused on. Audiences are pathetic. What else is new.
FMV dating sims are fair visual novel footage choices and are doing some fair stuff these days.
But everything else is just so bland and been there done that.
Re: Could Xbox Get Its Revenge on PS6 by Supporting Physical Games?
Microsoft hasn't cared about disks in years. Saves them on licensing.Sony and Microsoft will save a lot on production, TV and Movie licensing, just streaming and whatever else of licensing deals or hardware, easy money to save. Just the apps, not the individual ones or the license/services via the apps for CDs, DVDs, Blu-rays, the parts involved, etc.
They have tons of apps on the Xbox One/;Series store but that's besides the point.
Sony has PlayStation Core, who uses it? No one.
Re: Could Xbox Get Its Revenge on PS6 by Supporting Physical Games?
@IllusiveMan Ever since Games for Windows Live in the 360 era, 3rd parties as well made disks 1 user locked as well. Regardless of Steam either. This happened before Xbox One, people on console just didn't pay attention at all.
I could go further and say satellite services for Super Famicom, Mega Drive, Sega Saturn, Dreamcast, whatever the Intellivision or Colecovision (I forget which) also had such a service too) and more but that's not really the case, but it was still steps to online just differently back then.
NGage 2.0 was a service after the console flopped as well. There is more out there then people think to point to. But on the Microsoft PC side it was Games for Windows Live on Vista/7 aka 360 era, before Windows 8 (eshop started on Windows) and Xbox One.
I'm making connections no matter how particular they may be because I do research. However close any may have been and whoever thought it is whatever the case from who saw from whichever company.
But Microsoft side it was PC first, 3rd parties as well then Xbox One.
Tech Tangents https://www.youtube.com/watch?v=QZYy9KzFT2w and certain other Youtubers (MVG I think did one with Assassin's Creed 2 even, EA I saw did this in a racing game youtuber I watch and showed their disks being worthless and unsellable due to the user binding the disks have) and said so with have great videos on Games for Windows Live and the servers, logins and more that ruined a ton of games of the 2000s/2010s pre-Xbox One.
Also MVG covered SecureROM as well https://www.youtube.com/watch?v=u8ltfyqD3lM, trying to find the AC2 mentioned one.
Maybe this one https://www.youtube.com/watch?v=rl5zll0Jo_I trying to remember what StarForce was as well. https://www.youtube.com/watch?v=p-wyIalhdPU StarForce
Even Terraria, it's locked to the Steam user who used it in my family, I have the disk, can't use it.
Companies used to take pride in good DRM or messing with players/hackers, now they are so weak or just go eh remove disks and have bad DRM, make money and move on. It's kind of pathetic.
People will still crack games, get digital versions and archive them, cloud they will temp file them or work around encrypted network transfer of local device file sending. People will come up with something or not bother if the products are garbage.
Satellite sent games were whatever was left on the cartridge at the time. Modern era a bit more to them but even still. People find ways if they care enough.
No company is using out there languages, just the same languages and whatever they make with it so people will find out how it's done on the hardware or software at stages and bypass it. Or leave the DRM and make emulators to pretend it is and not alter t he files at all. Which as well it's easier.
Re: Japan Studio Couldn't Keep Up with Sony's Push for Games That Would 'Drive Hardware Sales'
@Anthony_Daniels While true Japan Studio didn't make me want to laugh at many Indies.
Some Indies are great, the teams skill, mentality, inspiration and more with some genres/games are great, others are the most pathetic and lazy or too inspired or money making scum I've ever seen.
Also Sony could have put them to mobile games, redirected them to make RPGs or otherwise. They had a choice. Now most staff are organized to be as strict as possible so we get the games we do today. Sounds great. Sigh.
Microsoft was more hands off and yet well that worked. But their hands on is going to be even worse.
Nintendo has their IPs, their retro live service games, their broad appealing games and still gives them a reach audience, reviving IPs too. Mario can be all genres, other IPs stand out. Sure they have a certain appeal. But Sony sort of killed the others off so that's on them.
Microsoft same thing.
Who wants a decent party game even? 3rd parties or Nintendo instead. Both Sony and Microsoft gave up. So many generic RPGs, action adventure games, 3rd person shooters instead then it seems. Or keep enough of the other genres and their niches. Racing games are niche and yet they are very expensive even besides all the art, voice acting, and more in other genres.
Even then many were inspired by Ico, sure Last Guardian took too long to make so that's also no them.
Gravity Rush for sure gets misunderstood by many outsiders yet it's just as fitting as any other open world game out there.
Knack was a mess I like it in an old God of War kind of way (as it is one) but even then it had issues.
The others I mean the remasters of the PSP games weren't doing much.
Puppeteer never got ported and could have worked.
Another Siren to fit with the horror audience.
Not everything had to be a Last of Us kind of direction either.
GT/Polyphony spent too much money and now spends however much and makes concepts for car makers, that's just pathetic and not having their own staff to handle it, just push it into a video game then simulate it themselves.
Re: Japan Studio Couldn't Keep Up with Sony's Push for Games That Would 'Drive Hardware Sales'
Yet who was the one watching over the western/Japan Studios teams. Aka PS4 era.
But PS Core survives after PS Vue or the movies/tv shows and more, or other streaming. What a load of excuses these days they have let alone PS4 era.
What a joke.
I get it they didn't have 'sales potential' but they had reach, they had creativity.
I refuse to buy Sony games because London, Japans studios, Evolution and more studios are gone for utter trash IPs, direction, recycling formulas of Last of Us and God of War 2018 for Lufrey, what a load of garbage.
They didn't have another Siren sure.
Gravity Rush is good. Knack was hit and miss but I cared about those IPs.
Loco Roco and others got remastered.
Freedom Wars, Everybody's Golf and more are doing 'however well with the Namco Sony deal'? What are the sales Sony? Not good enough? Not high enough.
Where is your party games? Clearly no where nowadays. Nintendo has plenty of them.
Sony and Microsoft gave up on them.
Playlink was fair but not much.
What did they expect?
They could make an RPG but it's a crowded market.
They made an open world with Gravity Rush series.
They had more particular IPs.
They could have put them to mobile game development even but no. Sony is a joke. Their western change over was a joke.
No Puppeteer or other IPs ported over at all that would have an impact.
They didn't care at all anyway.
Shuhei has a point and he isn't wrong but I don't think they cared enough. If they wanted to direct them other directions sure but they didn't.
Sure they had too many studios under the Japan Studios umbrella and even I can't tell what they were sometimes. But even still.
Their leadership is a mix of cinematic garbage and other IPs just disappearing.
Nintendo may have a different audience but even they go here is some big IPs and the small ones on occasion to get audiences interested.
Another Code is more Sony like then it was originally.
Each Mario game has a genre chance, every other IP fits a genre and appeal and is very different.
Not the same formulaic garbage. Having Jet Li and Uncharted or others sure but only that appeal to every IP, nah pass.
I want to and am collecting many of Sony's old IPs for that variety not the same formulaic trash.
Small scale retro IPs as live services by Arika that made porbably ports, party games, 3D Classics for 3DS and more. Like come on.
Big scale excuses from Sony all the time. Their reputation and game output sucks.
The only things I respect is the hardware and peripherals and surprised they are still being made or supported till their end, like Vita, offering the chance for 3rd parties till they end it off.
Re: Gran Turismo 7 Partnering with Elite Racing Wheel Maker on Official PS5 Hardware
Fair and good to know they can offer that with a solid enough wheel, but isn't going to chance their game design being a joke progression wise. The other events are still decent of variation.
Re: Early Data Suggests Unspectacular Start for Halo on PS5
@Swandivetotheasphalt Which considering the Anniversary or other games were on Steam and people got their fill of it what do people expect?
In terms of Halo 1 and 2 for XP, Mac or Vista, alongside any via 360, or yes PS5 or new gens of people.
Whatever the writing changes as the swearing in the original or certain range of the game then toned down over time of profanity and violence which maybe didn't change much really.
Who knows with the series really of appeal as it's scifi not history or 'realistic' or whatever.
Or having the same appeal as a Fortnite or others who knows.
Or people not into shooters or are multiplayer ones and not the campaign in co-op.
The 3 additional missions not being a selling point.
People have played the game before.
Other online 'things' people point out that exists.
Anything is possible really.
Even if a new entry who knows how it fairs too.
Does the PS5 audience care that much? Or other games they care more about?
I mean Quantum Break or others maybe.
Other RPGs maybe that Microsoft has ignored.
Plenty of other IPs.
Even party game ones maybe.
Who knows.
Re: Newly Independent Double Fine Has to Lay Off 23 Devs to Ensure Survival of the Studio
@Flaming_Kaiser While some sales help or other filtering and sure the rest isn't great.
PlayStation needs a publisher or developer option. Switch does and it helps a lot. I wish the Switch had a discount by days option but it doesn't at least the discounted tick box is a nice touch. But yes Sony needs a good bit more filters or other features to make it better. Or better discounting across games (that or I just wishlist a lot of wjat I see or screenshot them, shovelware, Indies, particular other games, but that's just my system not everyone is going to do that).
Even then I know I got to Wikipedia or company websites or other sources from creators covering niche games they make reviews on Indies or old games or whatever, and find stuff but not everyone is going to do that.
I follow music promo channels or labels, or sometimes artists. I jump between music genres, game genres, other media genres if I care to. People wanting things thrown at them is one thing,k going out and finding ones that can do that or being curious and researching themselves, that's on them. But I'm a collector or fan of researching so that's a me thing. At least in the last 10 years or so.
I do this with mod updates myself on a forum every day for niche modloaders/mods out there showcasing projects, making wikis, installation tutorials, for fun. But also being a collector and just researching old tech, games, media that's just a me thing as well. Not everyone's.
I do this on Switch all the time because it offers that, found many shovelware devs, many Indie publishers, many big studios. It helps me a lot to find what's what. That or if I have seen stuff elsewhere I with search. Sometimes it's particular words (same way I do any anime or manga in list websites) and I find it can work sometimes but it's not a solution it's more just a method I use.
Re: Newly Independent Double Fine Has to Lay Off 23 Devs to Ensure Survival of the Studio
Well if they can't kickstarter or come up with something suitable then what's the point. It's Double Fine so I get it, they are very creative, niche and more but even still.
Kiln to me is just too weak of ideas for it's creativity potential it's lack in.
Keeper to me I barely even understood it but I understood, Eternal Cylinder.
So I don't know.
They just need to try other things.
Re: This New PS5 Daughter Raising Sim Has 235+ Trophies at Launch
Fair I guess, depends on the trophies. Not that fussed. Some of these games are ok but they vary.
Re: One of Steam's Biggest New RPGs Is Officially Getting a PS5 Version
Think I've heard of it. It's probably ok from what I remember seeing a few months ago.
Don't care, most RPGs are boring anyway, their gameplay sucks, the worlds are bland, stories don't care about, quests that are bland, boring mechanics. Fair artstyles. Characters to 'tolerate'.
That's every RPG ever to me unless it's decent tactics games. Those without quests preferably and small levels and fair story telling to get by in..
Re: Save $100 on PSVR2 Now, Sony's Underrated PS5 Peripheral
Yeah the headset itself isn't as good as the 1st PSVR and the controllers for me I just find not as good either. They are better then Move sure but even then the lack of buttons is weird, the tracking is ok but even then I find the games use it so badly and over do motion like it's Wii 2006, playing Red Steel 1 comprable to the sword moments of that game in Hotizon Call of the Mountain like what.
The climbing and more sure is in many PSVR1 games.
The reloading in Star Wars, is so bad.
Many games just use it badly. No Man's Sky back tracked what it did right in the PS4 version.
Many games are probably fair by now. Cosmic Smash hopefully is better then the Dreamcast original as wow am I not a fan of how it controls.
Many games have gone to it and it is good for it's niche audience.
But I think the headset is well made, has the improvements in some areas, in others not, the library is good for what is there, PC support is great.
But otherwise it's a headset that just only had so much support, has issues still and feels like companies had their moment and moved on. No one cares for a niche, chicken and egg problem, they want 'big' or existing, which is just dumb.
They make bad motion controls when they can balance buttons and motion not make everything 'overdone or realistic' it's boring, its bad and it's pathetically hilarious to watch them all fail and the good ones do it well.
There is a reason I'd rather use gyro on Switch or the Sixaxis on PS4 or the Wii/Move motion button balance they offered. I'm serious.
it's like mobile gaming all over again.
Devs want their easy money, make boring movie like IPs, I snore at the sight of their veteran and publisher blandness and I wonder why I even care. The industry is bland.
PSVR1 and 2 could be seen like PS1 and PS2 only in a worse state with how story/graphics are such a big deal now so why even bother with other technology to learn at all, that's ridiculous.
They are all just veteran people with a different mindset (meaning I don't care about what they make they are too comfort, want big budgets to make boring games) or young people with no reference. Or staff of any skill wasting their time on garbage anyway. With players who also allow for garbage games to exist.
I hate the market, I find back compat offerings hit and miss from many people or are just as boring. I'd rather play and collect then talk to people or look at their bland lists of games. Because the popular and niche games with 'gameplay' worth my time are more worth it then any human being on this planet.
Or publishers who are pathetic.
That or just only focused on other things, gameplay is bland and forgettable. Games so boring what point is there.
Re: Wahey! Croc 2: Kingdom of the Gobbos Returns in a PS5, PS4 Remaster Later This Year
Its fair to have and I'll buy it, never played it before, only have the 1st one and got further then I ever it years ago when used to have it physical for PS1 (not Saturn or PC), but I mean I'd still rather other IPs of Argonaut's be revived too. That or just make a new IP if they can as well.
Never played i-Ninja, beat Malice 100% that was fun. They have plenty they could offer.
Still Croc 2 has a lot of interesting ideas and did have differences from the 1st one.
Re: EA's Controversial $55 Billion Buyout to Close Next Week
I'll get the remaining games I don't have and move on. EA WRC, Grid Legends Deluxe and maybe a few F1 games to try out and that's it. NFS Unbound if I care enough.
I didn't even buy My Sims as I was like do I have to use an EA account, sigh. So I have the Wii version of Kingdom in the last few months to play. So that saved me regardless of the many discounts on Switch for the collection of the 2 games.
I have the PC version of My Sims original years ago and still have the disk. I don't think it's license locked like some were around that time I'd have to check.
Star Wars Zero Company maybe. The rest will be older EA games. I have most of the recent NFS games just the older ones to go from PS1 era besides Underground 2 or whatever other PSP/DS entries or Vita version of Most Wanted 2012, well and a working NFS MW2005 as my Black Edition PS2 copy I tried didn't work so was not keeping that $35 paper weight not working with any of the menu options.
Sims is a joke and will only play Sims 1 to 3. Collecting the console and handheld ones and had the PC version with a fair amount of expansions already for years.
Got Rallisport Challenge 1 though, got a fair amount of DICE games to still collect over time. I might get Motorhead for PS1 on Vita though and see how that fairs.
Re: This New PS5 FPS Will Depict a Harrowing and Often Overlooked Part of WW2
I mean sure, but to me I couldn't care less. Give me interesting vehicles or mechanics, multiplayer is boring and singleplayer is just hit and miss with the more boring heavy feeling characters I've ever played in the modern era.
Sure Medal of Honor or others have had the odd Pacific side showing or whatever but however much? Always many sides to show though that never go shown in media.
Even many older wars, if there is much to show, most are of in the last few decades, what about older wars in the 1800s century? Most are of fair moments in the 1900s century but even still. Or is there nothing really worth showing in older then 1900s? Not enough documented? Or nothing exciting of high points? Or weapons or whatever story telling?
Or I don't know alternate history. I don't mind the odd historical but the creativity is just gone most times so I'm only playing old modern shooters instead. XD
Sure COD is good in the past, Turning Point was fine, Wolfenstein is fair, Battlefield is fair. Others here and there.
Though covering other sides of history is nice, depends how they handle it though.
That and the odd Doom and others happen here and there but it's not the same.
Re: 'The Way It Was Meant to Be Heard': Tone-Deaf Sony Pushes Vinyl Turntable After Killing Physical Games
Yeah but does Sony electronics sell MP3 players? Stereos? Amplifiers, certain TV models, radios, and more anymore? They too cut back many of their products. It makes sense why but it's still a thing to highlight as well.
CD player? DVD Player? Blu-ray player? Sony Electronics doesn't sell many things anymore, they may here and there but niche or popular they have cut back a lot too over time.
So their phones make camera for other phone companies, their phones are niche so like they care, when their parts are offered in other products it doesn't matter if they make their own phones, it helps them get an idea of an audience, the software side for the cameras and how to apply them to others but they don't really need to make phones either. They I assume still make MP3 players, Android ones. So that's fair for that audience. That niche audience.
PlayStation has different ideas in mind then the rest of Sony as a company in other departments but they too have offered or cut many products as well over time to what is more suitable. They know the line of products to offer for certain audiences over time.
Re: Angry PlayStation Fans Propose PS5 Blackout in Protest of Sony's Disc Decision
I already have had 2 breaks from my PS4 as it is and only use the PS app on occasion, there is a few things I'd digital buy but otherwise I mean I'm barely using the console as it is, Xbox One not even used for a year now so even longer, but sure I use my Microsoft account every day. PS account from time to time. Nintendo account every day even if not playing games but eshop browsing.
My Xbox One VCR/One X are unplugged, my PS4 OG model (tes the 2.4GHz launch model) is so annoying to use of controller connectivity as it is, or freezing I just barely use it. So it's 'plugged in' but not used months at a time now. Only PS app now. I have other PS4 Pro/PS5s to use but I don't care. I have my PS2/PS3, Switch 1, 360 and other consoles/handhelds to use. Or my PC for light gaming (not Steam unless demos for other games before console release or the games I have on there, aka very few) and the rest is me making wikis/mod updates, like I do anyway every so often. I have plenty to do with my time.
I have anime blu-rays to still watch even. Manga to read. Old western live action DVDs to watch TV series or movies.
Services, disks, licensing, whatever companies do with games/apps in our libraries digitally we all know were getting screwed over. Any company can pull them. Licensing was what it was, it's been stretched further of rules, attempts, clarity, etc. so the EULA/T&Cs, polices are made clearer, yet companies want us to not pay attention, they just really try their hardest. XD
Surprised Konami hasn't pulled PT from people's libraries at this point. They could if they wanted to and those PT PS4s will be worthless in seconds. What are those on the 2nd hand market going to do, go "PT was here on my PS4" to sell them. XD A presence sale. XD
Sports games be pulled from libraries too? Each prior release.
Either way. The games are clear of design, licensing, etc. these days, the social media is clear, the licensing is clear. We all know what is going on in the industry.
Re: PS5's War for Attention Finds a New Foe with Games on Amazon Prime
@get2sammyb It is, but it's also not available in many regions, while XCloud is more wide spread.
PS+ Deluxe is for those without streaming, that's a sizeable amount of regions, compared to Premium the regions with it. It probably works well but I can't use it yet have the connection requirements easily met.
In my region, it isn't possible. XCloud the console, TV and app were suitable when 'did' use it.
Cloud has it's moments of course.
Luna always heard about but never used or knew how to use it. Never used Stadia either. If Amazon can keep it going or other cloud providers that's fair, as an option if people want it.
How the game licensing/profile access works as well.
Re: With the PS3's Store Shutting Down, Emulator Claims 75% Compatibility with Console's Library
@Mythologue Good point. I haven't tried Stuntman on it yet. I couldn't get a working physical version (certain scratches at the logos/title screen but the rest of the data may work I just don't know) so I have yet to test an emu version. Until the next physical copy I find that does work.
Re: With the PS3's Store Shutting Down, Emulator Claims 75% Compatibility with Console's Library
@twitchtvpat Unless additional features on the PS3 version then yeah PC version or the cheap version physical on PS3 (depends on the game of course).
That or if people care to compare versions in a video but that's not everyone.
Re: With the PS3's Store Shutting Down, Emulator Claims 75% Compatibility with Console's Library
@11001100110zero Depends on the weather/conditions and more. Sure blu-rays also don't last as long as DVD or others either.
I have many working blu-rays and DVDs, not a single one with disk rot and I live in a temperate climate. I don't own a single game, movies, tv show, music CD (of few I have as game OSTs I bought) that have disk rot, scratches and not working, sure, but not a single one with disk rot. From those bought 2nd hand to 1st market purchases from 20 years ago
Console failing due to my own placement of them in TV stands, the floor, parts failing and cleaning things sure, but that's about it. Not games with disk rot. At least so far anyway. Can't say for others and their chances over the years.
Re: With the PS3's Store Shutting Down, Emulator Claims 75% Compatibility with Console's Library
@Shrek_Realista Which games did you try? But still they will get there eventually to be fully playable, many others have taken years, while official means pick and choice with licenses. So it's a lot of work. Depends on the rig too the emulators devs are working with compared to the rest of us.
Re: Sony Also Taking Pelters for Locking Crunchyroll's Store Behind a Subscription
Not surprised. They cut back then anime physical slower and slower, many IPs licenses I've been waiting on and just didn't happen. I have no physical licensors left the Aussie ones just left for foreign live action films instead (maybe foreign animated too).
So I only see series i have no interest in offered.
CR just keep messing with things in many areas, so not surprised the case here either.
Manga varies of course in book stores.
Re: 'It's Totally, Totally Irrelevant': GameStop Boss Unfazed by Sony's Physical Discs Decision
While many times they'd ask me about their merch I'd always say no. I was never interested, I paid $100+ on retro games, do I look like I care about merchanise the rest of your store offers? No. XD
But 2/3 for sure, the moment I saw them creep in more with merch and try to force it on me I just kept ignoring and only went hmm they have the modern games there, the retro ones there and that's it. I never wanted their merch, never have bought it.
Unless there is enough of worth games I don't have and care about in 2nd hand stores, EB/Gamestop aren't doing much for me really.
Casuals don't care about physical, young people 'do or don't if it's presented well by Youtubers and TikTokkers' so otherwise, what difference does it make. The rest of us grew up with the older ways of doing things and either we care, or moved to deigital and don't carea bout a license, or we do.
The rest is if people that rip/archive can get the files digitally, offer them possible in emulators, archive temp files and more from cloud, or just not bother as games will continue to suck anyway.
I mean at least with music it's in multiple places or you 'find ways to go about it' but that's only with niche music or other agreements or brand name changes. RIP some I've seen with old artist songs gone and yet I know they are available elsewhere.
While Movies, TV shows people went physical after going for the same comfort ones. Others just eat up whatever. Games are going their ways. Physical will be whatever it is, digital will be whatever it is.
Can we digitize food I can't wait for that? Sigh.
Audiences aren't intelligent enough or care enough at all. Anything is possible so anything with be possible.
Re: 'It Isn't Something Carved in Stone': Xbox Still Unclear on Future PS5 Ports
Other than back compat, quick resume (maybe not happen on Helix though) and the eshop with the more apps (if people care for those compared to PC/their phones which I do on an Xbox yes).
Even I go eh. I haven't used my Xbox in a while really. I have used my 360 more for OG Xbox/360 games instead. I have many I still have to sync with my Xbox One X even.
They can go about IPs varying, but even still, their 'we want constant money'. The numbers, service, games planned or not, it won't change anything for me.
There is enthusiast devices for better experiences like Neo Geos of the past, there is other gimmicky features and then there is an Xbox that has other features but aren't all that compelling to most people.
IPs that are hit and miss, studios that were creative going away to keep ther 2 publishers they bought besides Rare, Playground, Halo Studios, Mojang and whoever else.
Can't wait for Minecraft to be overmonetised for updates and no one updates their game. Or Realms increases or whatever else. Please don't.
That aside the games vary. Gears and Clockwork look cool but I'm not that interested in them. Halo it will be padded or fix issues, or look nice and be available'. With additional levels, sure.
I got Rhythm Heaven Groove and that's all I intended on this year. I have taken week breaks between news because that's how uninterested in news I am at this point. I use retro consoles more than ever because modern games are boring gameplay wise, they have artstyles and story..... that's it. Just boring gameplay ideas and trends I don't like compared to prior ones I've bought up from the past instead and niche games. Indies are just as hit and miss depending on the genre and devs behind certain games. Others are just as much money changing weak design idiots I refuse to support I don't care who they are.
I don't know what to say really. I have my Xbox if I feel like it but I'm not actively using it. I've used my Switch, 360, PS2, PS3 more then my PS4, Xbox One at this point. My Wii U if I want to for Wii games, Wii games with GameCube support on my Wii.
I don't care for 9th gen it's super boring, the peripherals, are hit and miss (PSVR2 is good, Portal is just not dual screen capable so it's boring), the console features are eh, the the controller features are 'there' they are ok. UI/dashboards are garbage. At least PS4 I can tolerate, the Xbox One over the years and getting the Series ones to the Xbox One/PS5, all terrible.
The games are just eh. I already was hit and miss on 8th gen, why would I upgrade for 9th, and 10th being just as boring of gameplay ideas that aren't there? They have less features, or appeal then last gen or the gen before. There is no reason for me to upgrade.
FM2003/8 would have been fine, but no they ruined it, I don't play ruined games that are modern, old ones sure, modern ones can stay gone. Offline mode or not playing due to how boring the game design is for it more then GT7 and i hate GT7's progression but it has event variety so it's good enough.
Re: This Madcap, Chaotic Australian Football PS5 Game Is a Sports Title I Can Get Behind
A fair idea, easy pass. Not into sports games unless it's motorsports. Or more arcadey.
I know AFL and other sports but even I wouldn't buy Cricket or AFL games regardless of quality.
Roguelike or cards, even further boring of power ups, stats and excuses for game design, not been impressed how many companies are rolling with these they are so boring, brief, or add such minor nothing to the experience, I just don't find those mechanics very compelling.
Stats don't interest me so weak excuses for abilities/power ups or otherwise, further pass. Game devs are out of ideas. An arcade AFL sure, but what they wrap it around is just so boring.
I play Coded Arms, I go ok fair maps/rooms, fair upgrades per 'drops' not cards and after rooms end but during drops from enemies in rooms. That's just drops, I'm not into drops but it still worked and didn't annoy me about the flow of gameplay with boring stats or 'pick this upgrade' if I cared about an upgrade I'd pick it up. Same with health.
Coded Arms was just better and it was a PSP game with a low frame rate when Konami used to care (RIP Coded Arms Assault for PS3, even if not related, RIP Eyedentify),
I haven't played Rogue the original, but most Roguelikes are just so bland and boring, they have no substance. Hades has personality and dialogue/good artstyle but it has no convincing abilities or weapons for me and the combat just wasn't engaging at all, the rooms weren't either. I haven't played the studio's other games though.
Yasha I have played it was just as bland even if just as particular with bosses, abilities, stats and particular combat. These roguelikes are just bland. They run with a trend but don't actually spin off anything interesting with it to justify the random generation at all, or static level design that's super basic and only the stats change, so why bother?
They are pathetic.
Even Daggerfall probably has more compelling generated dungeons and it's even older and awkward to play.
Re: Dood, No Way! Disgaea Is Getting a 4-Player PS5 Party Game
Ok a bit weird. Sure the IP can work and them branching out isn't bad but this?
Not the most appealing things I've seen though. An eh quality Musou hack n slash and a party game that looks like Fortune Street I guess. Yeah nah. Them expanding is fine it's just not the most exciting expansions I've seen.
Did they look over at Danganronpa's board game and go we can put Disagea with that. If so, wow such broad thinking NIS. Clearly such brain power is so hard to come by. Sigh.
6 and 7 were already kind of boring so to me this expansion is fine but not the most interesting ones. I mean it's not mobile spin off but I mean. Still not great ones. They need more depth, but of course they go 'throw an IP at it' and I go yawn, ok sure, bye.
Sorry dood, not convincing me with that one.
I got Rhythm Heaven Groove, I'm happy, I wasn't that interested in much for the rest of the year anyway. It's why I barely pay attention to gaming news, there just isn't anything interesting in it and these companies want to milk audiences or expansion to the audiences they haven't yet make the most bland games on these platforms. Yeah nah pass. They aren't engaging at all.
Re: 'We're Excited to Support the Dev of Memorable Experiences': Ex-Xbox Dev Looking for Work
Good on them if things work out but I mean hmm. They had nothing else planned?
The best they can say is we had awards, we had 2 games in the past few years, we have talent, skill, creativity and other words we can pull out of hat for a generic wording of things, we have plenty of great services, and a fun place to work. Yeah not the most appealing I'll say. I wouldn't be convinced by this at all.
If Xbox covers them enough until purchase sure.
Or they stand up fine on their own via Kickstarter or just enough of their games keeping them afloat sure but they haven't made much either.
They were going for a particular type of story telling/settings/themes and gameplay but they were far from mass appeal and even to me I respect their games as someone into more creative games, but I haven't bought or played them at all. They aren't really at my 'play them' sort of status. That and also platforms I'm still on and don't care about 9th gen at all still.
So unless investors cared already I don't think they have much to go by. They need to play it smart and I don't know what they plan on doing.
They need a new game idea fast, or a money source that's suitable enough. They need to think about what state they are in and work the best with it. If their current games aren't getting more sales they aren't going to be around long.
But all these studios wanted large budget/security or to be 'creative' yeah how is that working out for you? Sigh.
Like any business hasn't wanted other businesses, or 'money first' not creativity, security. They never cared.
The sooner veterans, Indies or others just people in general get their heads out of their butts and understand business, the sooner they will realise, but no they don't.
Even the organized game studios with Sony I go yep, I see the blandness, but I can see why they cut corners, are focused and more. The games fit trends, copy paste God of War Norso formula again for Lafuey besides it's differences. The Star Wars 4 to 6 with 7 to 9 effect. I can't wait. Sigh.
Nightingale was a fair idea but just didn't work. No Man's Sky did, I was ok with some of it's old ideas but I can respect their modern ones.
Re: Claims Sony Has Disabled YouTube Comments Over Physical Disc Backlash Are Not True
@themightyant Yeah who knows, do we send in disks to them (to get destroyed)? Do we just have a PS5 4K blu-ray attachment or an internal/external method?
People commenting on anything is yeah... But Sony doing both news at the same time, minor changes of regional pricing and more sure. But regardless of an angry mob or not. Sony just needs to explain how things will work.
Sure we know PC/Xbox audience has moved on or the few that are still doing disks. I'm disk only on Xbox due to how the eshop/accounts work and most stuff on there didn't interest me. Otherwise been PS4, Vita, Wii U, 3DS and Switch with a mix of physical and digital. Still retro first in mind though over modern unless something actually interests me gameplay wise.
Do we get a digital copy with our PS5 disks, to sync with, a cross buy/cross offering if you will? I doubt it. Will we see a PS4/PS5/PS6 logo with such relevance of syncing, cross buy and more? Maybe but I doubt it.
They really haven't explained anything just said 'we don't want to deal with disks, this means games, this means TV/Movie licenses with the disk drives/disks and laser compatibility of media there.
We save money on so transition to streaming or use the old console instead' among many other things. Any of us that know where their money, licensing deals and more goes with physical for sure is clear.
They obviously haven't told us that but factoring in all features a console has, and I very much do, it's clear what they want to save money on. But then again how much money do they save with streaming sales, PS Core that who even uses? Any disk drives/disk support? I assume a fair amount but even still. Streaming deals? PS Core? Live service fumbles. Sigh. Such decisions for sure from Sony let alone yes messaging. How they want to, what they actually say and mean.
They don't support CDs, but Xbox One/Series has a CD app, among 1000s of apps for many things, apps other then Spotify like Soundcloud, DVD/Blu-ray app (yes built in with Sony platforms), many others for other particular things. Sony/Nintendo offer the bare minimum anyone needs so they focus on other things.
I mean if the apps are restricted/delisted on Xbox then well it's PS3/360 or a DVD/Blu-ray player regardless there anyway, as Microsoft account and apps to download for the console functionality already limits the Xbox as it is for those features. It's just a modern way for them doing the DVD dongle and remote for OG Xbox basically. XD
Does Sony wants us all to have PS+ for PlayStation Core too? Or just the streaming services they make deals with? Who uses it? Anyone? Like PlayStation Vue or others of the past.
Oh and R&D costs as well. Can't forget about those. With factories towards whatever they are right now instead.
I mean this isn't Games for Windows Live or Xbox One 2013 situation yet, sure the movie delisting, while Xbox went if you have any Movies anywhere compatible ones you can. They haven't delisted them yet any of the others or all of them.
Many angles to look at from of course.
While the Funimation shutdown meant any with CR were a thing the rest was well make sure you have your physical copies and don't care about the old digital codes with them thanks Sony. XD I never activated any of them anyway or used the service so didn't bother me. But even still was noticeable with the news of it.
Re: Claims Sony Has Disabled YouTube Comments Over Physical Disc Backlash Are Not True
@nolifebr Agreed, unless it's down to adblockers, most will have either paused the ads and commented or watched the ads and commented. Easy money for Sony.
Same with twitter posts, anything can be posted and paid for. But however much works over there I don't know if it's only posts they make or any engagement to them or not. I forget how it works.
Re: Platforming Classic Rayman Origins Looks Fab in 4K on PS5
After watching a video covering the skins and Vita levels or Wii U stuff. I was like yeah Legends seems fair. Origins though getting onto modern platforms is nice to see finally.
Still 2 games with Ubiart framework and Legends on everything, to Retold and finally Origins on modern platforms. It's a wild roller coaster for sure.
I'm not that interested in this as I have it on Vita and haven't finished it yet. But I may consider it in the future just not right now.
Also it's current platforms only which I'm not focusing on so yeah pass. Maybe on Switch 2 alongside Grid Legends and Gear Club Unlimited 3 I may, but for now, nah I'm happy with my Vita version of Origins and 360 version of Legends.
Re: Irate PlayStation Fans Want You to Buy Games Anywhere But PS5
Very unfortunate but still, easy views I guess on the trailer even if unfortunate messaging they recieved. Oh well, hope things work for them. I remember the game's name I haven't seen much of it. Wish them the best otherwise.
Yeah anything with PS relation or talking about it getting flooded is unfortunate. It's like those people don't know which is an official source versus not all share the same messaging, but who would know the difference? Indies, AAA, AA, those reporting the news regardless or having a negative opinion but still posting about it as it's their job to part of a PS related news source.
Oh well.
Re: This Incoming PS Plus Premium Classic Will Have a Full Set of Trophies
Well that's good to know. I am a few levels/chapters in though to the PS2 version physical, so I'll get it to have it digital on PS4, but otherwise replaying those parts again, sigh. At least it won't be like Area 51, that laser/electricity part was annoying, even getting injured and low health was annoying to work around a checkpoint. I did fair then gave up and retired with more health.
This 6th/7th have great shooters and mechanics in them, modern ones could learn a lot from them to be 'interesting' not boring or multiplayer in mind. But solid campaign, abilities, mechanics, level design, story telling, what many just don't offer anymore.
Either way this and Battle Engine Aquila never would have expected being possible for $15 or PS+. I'll pay the $15 digital. But I'll still keep my PS2 copy.
Re: Fallout 3, New Vegas PS5 Remasters Confirmed by Bethesda
I mean for access to them sure, other Fallout stuff in the mean time sure.
But I mean these games have a lot going on in them that might not fit modern standards. I haven't even played the games and I'm like oh I see this being ruined in the modern versions for sure to fit modern standards.
It's what I think makes the games so interesting, they had a lot of interesting story telling and details in them.
I have my PS3/360 era copies I got cheap but not played yet. They aren't really my type of games though. I respect the series and their ideas, but they aren't really my type of games.
Re: God of War Show's Kratos to Be Recast After Ryan Hurst Suffers Injury During Filming
@Ryu_Niiyama Agreed but it seems they can't use the stunt double or adapt around it they have to 'keep going' it's a bit much. They don't want to improvise enough it seems.
Adapting whether story wise, character face wise of likeness or otherwise.
Re: God of War Show's Kratos to Be Recast After Ryan Hurst Suffers Injury During Filming
That is unfortunate, they couldn't use the stunt double or otherwise instead? Or did they want to do their own stunts?
That aside hopefully things go well whether reshoots or the actor dealing with the injuries.
I have no interest in the show but even still, things happen and I can pull away from that still to care.
Re: PS5's Regional Pricing Switch Has Players Concerned Yet Again, Here's What's Happening
I mean in terms of the conversion rate and their own currency instead of having to work out the math and how awkward the pricing may have been it is fair for sure, if they are properly offering prices to fit correctly that's a good thing so it isn't all over the place of pricing.
But at the same time what's the actual digital eshop prices going to be even besides their currency being used and it fitting more then having to work around the other all the time? They can still change them to whatever they want of price points despite this? Or are they going to still be pretty uniform when they are regionally priced?.
Obviously those from said regions can attest and have so that's good to know.
That and PS3/Vita eshops still going quick for them was a surprise. I'm glad other regions got 2027 but even still.
Re: Indie Devs Unfairly Attacked Over Sony Decision to Stop Making Discs
@Questionable_Duck True but even then. Alien Homind (newgrounds flash games and many flash games ended up on console/handhelds later or mobile) happened in 2003 on all consoles besides DS, PSP, Dreamcast. Oh course the HD versions over time. Other Indies have had their moments.
Even a few of the Nitrome ones ended up on Switch and I went oh ok cool. I mean they aren't even playable with Flashpoint, Flash or HTML versions. Just only from their website converted versions or if they put them on console which they are.
Many early Xbox OG Live or 360 era, PS Minis, Wiiware, DSiware, sure. But even still.
While physical is more particular nowadays and Indies try when they can. We do know some people miss the point and judge all games without context, or follow narratives, we know many do digital to a physical when they can, or never do as it's just easier to not and maybe a later game they may or go back and offer it later if they can.
I'm still surprised how many Indies got Wii U physical even.
Many Asian English releases for Vita and however that did or didn't factor into those games on PS4 physical either (probably not).
Some effect for sure in different ways of physical, digital, companies that can do something about it, others that can't. Others that want to. Some or many customers do miss the point and Indies don't deserve this at all.
Re: Ratchet & Clank Mobile Game Is Gearing Up for Global Launch, Pre-Registration Open
Part 2:
Games are so uncreative and bland, why would I want to play them?
You need more then 'selling an IP' why have games with so much gameplay depth, and make the bare minimum, it sticks out like a sore thumb but I mean if audiences are dumb and love characters/brands and don't care about gameplay, no wonder I find human beings super boring. They have no depth either.
This mobile game is trash, it has no personality.
Oh it has more to it then wipEout Rush, oh sure, because that game didn't need less depth then Gran Turismo B-Spec? Or any other manager games. It was pathetic too. Lifeless.
Onrush was a great successor to Motorstorm, but who cared, it was multiplayer first but it's varied modes were still fun for a singleplayer experience too.
These games need to do more it's just very underwhelming.
Its not just accessible or RPG stats, skins, etc. and more anymore it's just making games have more then just insert IP to basic framework, its just pathetic.
Re: Ratchet & Clank Mobile Game Is Gearing Up for Global Launch, Pre-Registration Open
So it has no map depth, no gadget use, no interesting level design ideas at all. Just raritanium, sikins and utter garbage. I'll play Going Moible, at least it was a cellphone entry in the series with depth. This does not. Might as well play any other game, oh it has Ratchet/Clank, oh so it must be played because it has characters you can put anywhere, that are not offering personality here? Like at all.
Under The Skin had perks and disguises. Plenty of other games have their ideas. Foamstars I had ideas unique to it with foam, not Splatoon/other games modes slightly tweaked. Can you tell why I find multiplayer games boring for 'gameplay' that is just characters that all play the same or no abilities or things a series is known for and excels at isn't featured? Just dumbing it down like everything else in this medium these days. I wouldn't play an Echoes of the End game if it was multiplayer and removed what made that game good either.
I like Ratchet for the gameplay, this isn't it. Even Rift Apart's was weak too but had fair ideas. None of that is even here at all.
Oh one had the wall running but it could just be for art sake and not for level design depth. So why bother?
They could use animations to automate things, but they wouldn't even do that. This is an insert IP here game, and it's boring. I don't respect it.
I play a game series that has gadgets, weapons and level design with creativity and decent story, everyone else plays a series with story, some creativity they overlook and don't care about and go yeah I like the characters, and those that just eat up brands/characters regardless of 'depth'.
You have a series like Ratchet and go let's make it basic and boring? This isn't Horizon, Uncharted, God of War Norse era, or others with their particular mechanics and settings. This is Ratchet. One of the most varied of creativity. With story telling that's as open of framing hero's journey and consumerism framing. But no it's just some cell shaded multiplayer bland game. Where is the personality in this mobile game? It doesn't have to for story telling but even just the environments. The artstyle is not bad, it's the personality is lacking.
The mobile game has no personality. Just recyclable personality that's boring, bland and forgettable. Easy to produce, move on and not care. The kind many people eat up and don't think twice about other then it's got characters/an IP name attached as they clearly don't care at all.
Sounds great Sony. Even Federation Force had fair scenarios for it's missions and blast ball was ok but I've played car soccer that was more fun then Blast Ball. Metroid has it's depth.
If Activision did the same with Pitfall I'd be just as annoyed, all that creative mundane ideas and not used well in multiplayer, but that wouldn't exist either as they have other IPs they care about more.
A series as creative as Ratchet and we get 'insert characters/IP here' and none of what made it creative. This is why I hate multiplayer games and mobile games. It's waste of the IP.
Maps are just bland, characters are all the same, the gameplay is just not there. It's basic, it's boring, it's pathetic. Automated animations, nope, so who cares about skill or fun if there is no fun, just bare minimum design efforts for skins.
IF they used the gadgets, had their OWN ideas of gadgets and weapons, sure but it will just be recycling with bare minimum ideas. All it is, is IP inserted to mobile, with nothing else to it.
Re: Indie Devs Unfairly Attacked Over Sony Decision to Stop Making Discs
Unfortunate for them. The reality is obvious for Indies if they can or can't. Some can, some can't.
But whether limited copy companies or special editions or even just 'cut the disk drive and R&D so we don't have to have particular disks, lasers and licenses from TV/Movie studios, sure, but they will via streaming anyway. How much are the licenses for streaming for Sony versus disk drives?
Microsoft has way more apps on their console in comparison. Sony/Nintendo have the basics/bare minimum.
That aside while it's sad those effected. Duskfade to me is the most 'it plays well' and has personality but it's so boring to me so I don't even want to support it. It's too inspired and not striking enough, so I don't really care what happens to it.
Same with many other platformers. They have nothing interesting of gameplay ideas/pacing so they just make bland games with weak inspiration that I don't want to support. The genre sucks as much as racing does for it's own issues.
Re: 'I Need to Take Time to Reset': Award-Winning Actress Leaves One of PS5's Most Promising Games
Fair enough, I'm still interested in the game I care about gameplay and always will. But fair enough if that's what's going on. Things happen. Fair decisions. The English dub will still be quality I assume.
Re: Poll: Are You Hyped for These 9 New PS Plus Games?
@get2sammyb As usual if it doesn't have the big games they want or more reconigsable it's 'bad', so any Indies, old games theey never heard of it's 'bad'. People are pathetic It has to be of the top percentage of surface level games or be like Xbox Day One or otherwise and people go finally IPs or access to games in the current year or last year I want to play. XD People think they can save money but Sony doesn't do it for that purpose. Their in and out to then in again and leaving the 1st party in PS+ is enough sign of that.
It's like when I saw Inertial Drift in the Xbox Games with Gold when it was nearing it's end I was like oh cool and people were like yeah this lineup sucks and I'm like so clearly people don't know good quality at all. The other games may have been average but even still..
At least some of us recognise what's good.
I don't know all the Indies, I remember Rise of the Ronin, I know of both of the PS2 era games. I vaguely remember the Power Rangers game being mentioned in the article, but I don't know enough about the games only a few here and there.
Re: Poll: Are You Hyped for These 9 New PS Plus Games?
Fair stuff offered with Rise of the Ronin, fair licensed games and Indies. Some Indigo Prochcy/Fahrenheit (not the same as the Sega CD/32X game).
Though 'AA' Psi Ops? So Midway was a AA publisher back then were they? I know they were struggling later but back then AA? I don't think so. I'm happy it's here but I have a PS2 copy I got months ago. So I may buy it to have a digital copy but still.
It is a lot of fun and makes me go ah yes, how modern shooters used to be with 'mechanics', abilities, or fair level design to offer, not just 'theming' and the 'bare minimum' of mechanics and bland level design and 'fancy' presentation I don't care about or multiplayer among other things of current shooters.
It's great to see Psi Ops available though.
Plenty of other games I also want to see but it is a good one like Battle Engine Aquila I never thought I'd see here and glad they are.
Re: 50+ Digital PS3, PS Vita Games to Buy Before It's Too Late
Played the demo of Soul Sacrifice and it was something. It was alright.
I'd been waiting for the Neptunia Noire tactics games to come to Switch but nothing yet so I'll get it on Vita instead then.
That or maybe buy the digital versions of the Ratchet games, Sly I already have Jak on PS3 digital not physical and not the Vita versions.
I'll look at what's there.
I don't expect Alice Madness Returns syncing with the original Alice to be there so what do I expect in some cases of games like that not much.
Utawarerumono isn't there so can't that either. Got them on PS4 instead.
I'll look into whatever PS1, PSP and Vita games i can and move on. PS3 I want to but I have to hook mine up for PS store as haven't it's an offline system right now.
Got a year so that's something but sad for other countries of course.
Re: Call of Duty: Black Ops (PS5) - One Big Rip-Off
Well it's a cheap work nostalgia buy.
Aka I don't buy popular games I already have, the games are decent but sure I play them like everyone else, the singleplayer, never zombies as didn't notice or care and multiplayer what offline yes a bit, not much, I've played it as much as Killzone bot matches aka very little. XD
Wasn't that big on anyway or don't care for. It's a waste but companies know audiences are weak to their nostalgia/emotions. Typical.
I had more fun with Singularity a few months ago with it's COD feel and good mechanics then I have a single COD game ever. XD
Same with other shooters of PS3/360/Wii with Gears feel but more compelling mechanics. The left behind games were more fun and the 'major games' shooters, racing, etc. are all easy to tell why audiences are after what they are. I seek gameplay and the plain ones sell, says a lot.
I'd never support this at all. No matter the state of a series or excuses like this.
I only bought the Wii or Wii U versions cheap within the last few years (so not 1st hand but 2nd hand market of course) out of curiosity and they are outdated so like i care. It's their features I cared about and to fill out my collection of those. Otherwise I wouldn't support a modern easy excuse like this.
Activision wouldn't put out the PS2/OG Xbox versions at all or COD Classic again but they would Black Ops 1 and 2, what a joke. Typical of audiences and companies though. Glad I got my 2nd hand PS2 copies or PS3 COD 3 or Road to Victory. Don't have World at War PS2 yet. Still. I care to look at them, not play them, they are 'fine'. But I'm not nostalgic for the series at all. There are better games out there not just oh the 1st shooter everyone thinks of regardless of it's quality over the years. I don't care for the series.