Comments 2,646

Re: Originally Free, You Can Now Pay $70 to Own the Worst Silent Hill Game

SuntannedDuck2

Fair, and it's physical. I enjoy bad games. The two box arts do give off completely different impressions though of what it is.

But did anyone play the Silent Hill visual novel (story of 1st or 2nd game I forget) for GBA that released in Japan?: Clearly that's the worst one right?

Either way.

Sure with the Silent Hill name I get it and impact the series has but I mean. It's free and it's physical and it's bundled with other stuff. Either way. If was bundled with others sure, but it is a bit odd 2 years later to make a physical and what is included really.

Re: Leading Online Petition Against PlayStation's Disc-Free Future Now Exceeds 120,000 Signatures

SuntannedDuck2

@Czar_Khastik

As usual great posts XD, but thinking over your points gave me my own ideas. Just not with the same tone/humour as I'm not good at that.

Enjoy digital eshop refund policies and if a country offers it for any back tracking not just 'download' or 'it was faulty', sure people are particular on what they purchase but you want to sell your digital license, make sure there is digital options to do so in the cases there are.

Oh no Sony's services are down, what will we do about our digital games, sign ins, if they get that stuff working, reworked, whatever the case, because that's such a great service of resyncing, online connections all the time.

Cloud future can't wait right?rice discount changes, competition of stores? Who knows? Only those with credit cards and cut wallet top ups or any merch or other things? They can change anything at any time and limit audiences, any crazy possibilities is possible. No one cares to think broader they just want their 'games'. Sounds fun. XD

Oh they ruined a PS5 version better upgrade to a PS6 version, PS7 version, the 4K cloud tier, 8K cloud tier. Anything is possible it's software they can do whatever they want and code it however they want. Any stupid idea is possible, who wants to think it, clearly people that critically think too much.

Physical people can have any builds of games at points in time depending of course, we get such great physical discounts, ripping the disks.

They alter features you don't like, oh the physical is there. Oh they ruin the physical well that's by design isn't it. So that's ok is it?: Oh they ruined it, I'll get the digital it's always working. This isn't a case of 1st edition copies either, I could care less about those.

You want a cloud future? People moving the temp files to archive them? Want a delisting from your library because a company said so, by all means. They can lock out a disk but unless you want to play it again, rip the disk, put it in an emulator your good. You aren't digging around a hacked console or reaching for a connection that doesn't exist between their servers and your console. But you will have moved on from game to game anyway likely right?

Most games are trash these days anyway, I couldn't care less to support them. XD

Re: Rumour: Xbox Still Weighing Up Physical Disc Support for Project Helix After Sony Bombshell

SuntannedDuck2

@IronCrow86 How encrypted they would be too. Seeing the low memory Xenoblade Chronicles X USB with music on it to just not moving the songs. Which is funny when seeing the many OST solutions. An OST app to the console, An OST app with USB moving the songs but doing whatever DRM to the files probably, or a 'website code with limited times'. It's been interesting digging into the different ways companies have done that even the more I've explored what digital OSTs and digital artbooks are. I may or may not be into the games (I was) but exploring them gave me perspective, besides all the other stuff I research for the sake of it.

The SD Cards for Tapwave Zodiac games. I can see a use for SD/USB sticks and more but with how lazy some companies are with DRM I mean who knows. Will people break them easily compared to how disks are ripped and more, or the only devices they play on, are hacked, etc. who knows.

Even then, with digital they save on Research and Development, so they build up what they can of the PS store/console and ignore the disks, sticks, cards, etc. It's what I keep coming back to now, what they can cut and keep working on instead.

They may cut PSVR2, Portal, etc. With the PS6 handheld maybe that stuff continues, maybe controller gimmicks? Who knows what they keep engineering software/hardware wise to offer the console different features, market it, move on the next console if it has any need or relevance.

With the disk drive gone, we have less movie/tv show licenses Sony has to worry about, same with the movies going away, they can cut the 'multimedia' device it is and make it just a game console or just a multimedia console with streaming instead. Who knows what they want to keep, cut costs/features of over time, what company deals they make.

Microsoft has Xbox One apps for Xbox Series, HoloLens, Windows 8 to 11, it has 100s/1000s more apps then Sony or Nintendo have on their platforms.

I'm not surprised the PS5 got the quiet POST that Xbox One did, or Switch did the groups Xbox One did, Impulse Triggers and HD Rumble/Dualsense having it's 2 features. Even besides the PS4 seeing games with 2 or 3 stage vibration, the speaker, etc. Even the SmartGlass, Wii U, Vita/2nd screen, all done 3 different ways, vibration/triggers done 3 different ways. Anything is possible for them to do whatever their own ways to add or remove features over time that are worth their time.

Re: 'It's a Fairly Dramatic Decision': Shawn Layden Reacts to PlayStation's All-Digital Plan

SuntannedDuck2

@GenX79 If only we got disk changers like CD changers for music or otherwise years ago. XD That or DRM wasn't limiting us from disk license checking all the time so we can just launch it and not swap disks all the time. If only they allowed us to have more flexibility there, but they won't so we have to keep moving the disks in and out of the drive all the time because they designed it that way on purpose.

I swear PC software (apps, not games of course they always had preventions, code wheels, etc.) used to allow you to install it and leave it as a 'only if you need to' but that was years ago or maybe a dream and not a reality. Maybe it was during when CDs weren't as common so they didn't do DRM as much compared to when people started to use them the way companies didn't want and got harsher on it. I think that was a thing. I can't remember.

Maybe I'm thinking software that was install disks and supposed to be 'built in' later as standard. Who knows. That or 'thinking' it's a thing, I'm assuming so to be the case.

Or two disk/two cart slots. Tiger Gamecom and Tapwave Zodiac had them, DSi didn't but had the idea years later (or people thought about it not sure if was a patent or not).

i don't think they were just expansion slots for those handhelds. But who wants to do that?

USB gets made with Type A/C in mind or programmed for power, data, both, etc. of use case. How many SD card slots, many are just 1 now unless the high end version or whatever they consider the goal of the device to have.

I mean we aren't getting PS3 OG models with 4 USB ports (whether for keyboard, mouse, etc. for Other OS, or 4 controllers cabled to then 2 USB and you can't even get a controller, PS Eye and another controller with those, I know with my wifi awkward PS3 compared to a better working one I use PS3 Move with) and many card slots anymore. Just enough for each thing of PSVR2 and charging cable or external for PS Portal and such.

Even TVs vary of ports as well.

Re: 'It's a Fairly Dramatic Decision': Shawn Layden Reacts to PlayStation's All-Digital Plan

SuntannedDuck2

@Chibbie Agreed, he didn't state Research and Development which I think is the main thing. Sure I get the military and other countries and so on factors, laws, services, etc.

That and yes 2nd hand market, they want us to go eshop/1st hand market and 'their discounts', not the spaces they don't have an effect on for sure. Them going digital and not competitors on their platform is saying '2nd hand market is of no effect to us anymore only what already exists on it and other industries effected by it'.

They have enough niche catering of PSVR2 and did Vita, do Portal but will we see more of those types of products anymore? Or just the consoles/controller, let alone controller gimmicks.

They have the codes, wallet top ups and the glossy paper/plastic cases, plastic sleeve. They have enough cheap besides the 'disk'.

But yeah the spreadsheets say things, they notice numbers, have live services/mobile/TV shows and movies, the Bandai Namco deals of Japan Studios games, merch, they have so much reach ideas they have tried yet nothing of R&D at all for disks. They just don't want to find more ways to compress data, materials, etc. they will just do it on the console, dev kits, etc. algorithms anyway and leave it at that. Upscale things, AI and more I guess to invest in then a physical means.

Investors say whatever works and so on.

Other mediums will be niche till they move on and keep the digital music (artists put on any service anyway so there isn't much competition there, I can go to Bandcamp, Soundcloud or Spotify/Apple Music and more and they have their differences of digital business models). The Vinyl, CDs, etc.will go on I guess. Those that pull out enough from them, same with DVDs/Blu-rays/4K Blu-rays, players for them, people reusing cassettes and what not. Besides the tape used for software storage as a factor.

DVDs get bundled with Blu-rays even just to get rid of them, them being a bonus is wild. Even besides artbooks or 'special features' however often those happen.

Digital Artbooks and OST apps. The plastic and others pressed in the disks. How much other companies want the plastic for their uses and recycling disks being a thing.

But gaming/TV and movies we know for sure how they want digital/licensing to be for sure. What crosses over or not between company deals.

Re: Poll: $1,000 and No Disc Drive - Is PS6 Dead on Arrival?

SuntannedDuck2

The business practices is one thing but even then games haven't been appealing to me since 2017+ maybe even earlier with PS3 era, the few I care for, the many I don't. The more I branch out genres, consoles, hardware gimmicks, software gimmicks, researching old and modern tech.

To me I'm using Switch 1 and even then, business practices are clear there too, but the games and variety is great for me like PS3 was so I'm fine with using it, the gimmicks are hit and miss compared to prior Sony/Nintendo/Xbox ones but even still. It's good enough. I don't care for high end games just fun gameplay, retro games and whatever else. Got a handheld if I feel like it to blend my console/handheld use cases besides my past PS/Nintendo handhelds.

I may consider Switch 2 but I'll wait. Even then still the physical only carts if a game interests me. I got Rhythm Heaven groove physical so I'm still going to support their niche IPs, get Indies when I care about them/tolerate them.

None of the modern era is that exciting. Games have their target audiences, I'm not one of them.

Features on consoles can be a reason for me to be interested but aren't.

People will come to consoles over time as newcomers for their reasons and loyal fans will for theirs.

I've used all 3 platforms for years but mostly PS/Xbox, more so PS, but 2017+ got my Vita and Wii U/3DS/Switch 1, and my retro systems of the past of PS2, PS3, PS4, Xbox 360/Xbox One, got my N64, got my Retron HD, got my others new to me and variations. I'm on Switch 1 primarily at the moment beside PS4/Xbox One and mostly PS3/360/PS2 at the moment I've gone between a lot. 360 for my OG Xbox as don't have an OG Xbox yet. The odd Wii games on my Wii/Wii U. Odd PS1 games but mostly PS2.

Researching features, services and more is fine and fun but living them I'd have a different answer for sure there. The same one i have now of not interested.

Re: This STEINS;GATE Game Has Some of the Best PS5 Graphics I've Seen

SuntannedDuck2

A fair demake/80s/90s aesthetic artstyle for sure.

Steins;gate PC98 or CGA and more edition when? XD

It's fair for sure.

When is the Amiga port happening? Insert any device here pretty much.

There is playing the platformer Life of Pixel that focuses on different consoles/handhelds/PCs artstyles and limitations for whatever level design (or other Indie games that do in their own ways) and then there is just making demakes for the sake of it. It's pretty cool sometimes.

That or the 8bit side games that happen every so often. Neptunia did, others have. They appear every so often for sure.

Re: PS5 Bug Removes Playtime Tracker from Physical Games Only

SuntannedDuck2

To me the store, the PSN accounts and more widgets/services do seem put together to 'work' but not have the backbone they need yet you'd have assumed after enough years working on it, adding more per console, the 'future proofing' store and more PS4 and PS5 are they'd have gotten enough working but are too busy making games released available, visual design or fixing other things or whatever I guess? Whatever the case across each console gen or extended period changes or breaking over time the more pushed they are and the PS3 store changes 3 times, PS4 store changes, and it also running like garbage (not the console age either it's just resources demand and bad clean up of thumbnails, loading elements and more).

In some cases it is the console in other cases it is just bad code, bad assets and more technologies putting pressure on it or intended to make people upgrade and ruin them.

The devices may age but even a 'new device' may still have this not just the parts or software clean up. It's just forced pressure.

Switch 2 eshop on Switch 1 surprised me how much clean up it had and is now smooth to use. I don't like it but even still. It's quality of life and performance still surprised me for what is there compared to what was there period built up over time to ruin it more and more of changes.

That PS3, Vita, PS4 have (never used PSP store so can't comment there).

Xbox it varies of their changes too.

It's like web browsers or websites, those that 'keep up' not adding features or making them have the depth they need just what is required to offer of them over time not just their unique features, cutting them, changing them, etc.

It's rather sad, confusing and annoying they 'work' but not to the extent they should.

Even delistings mostly seem like private-ing, everything is tied all the time and 'not available for purchase' still appear on stores? Why? It's not just to inform customers is it? It seems like a lack of clean up too.

Aka just renamed or converted status to whatever has no button that does a thing anymore they can just remove the code for or have it display something else or whatever the case, it's a bit much really.

Re: PS5 Fans Panic Over 'Lost Games' Clause, But There's More to the Story

SuntannedDuck2

36 months is fair but even Google Drive was like 2 years or however much time as well. That or besides those with fresh installs of a console and not profiles/products/services linked still to a device and not being wiped.

People can do whatever and move on I guess.

I boot up a Wii U every so often just encase to see how it's going as not sure if a bad model or a safe model.

Even still I turn all my devices on every so often. I may not replay a game in a few years, or sometimes a few months, but many devices I do often so it isn't too bad. I hadn't my PS4 in about a year, my Xbox even longer but did the PS4 due to some games that were to delist and then the PS app, so there is that. I need to for my Xbox One VCR/Xbox One X though as they are over a year now of no use so I have to check there for those.

I get them removing things as it frees up space or people aren't using something so why let it sit there, but even still. It is a bit annoying.

Re: PS5 Disc Drives Limited to One Per Order, Sony Acknowledges High Demand

SuntannedDuck2

Yeah how much is Sony going to limit the drives, make, till the end point, make enough till they cut it off of the disk drive, people put them for high prices, stock up on replacements, etc. People can buy them but eventually they will be limited for sure.

What they do of a USB or ribbon cable or whatever else of making it software compatible or adapter compatible who knows. Or only allow digital and say keep the physical there. A physical program to destroy disks too, anything is possible. They won't just go oh we allow getting digital from physical, they may pull a Xbox One/Series approach of Xbox OG/360 digital versions, but not the same as just giving the disk away and a digital copy. Unless they do but they want license checks all the time anyway.

So conversions or offering a digital version for free, I mean, who knows.

Sony may have for PS3/Vita/PS4, did they PS5/PC? Or was it just cross save not cross buy.

Will we get much crossbuy type of approach? Do they have to send their disk in? Who knows?

Plenty of companies will want that plastic from disks for whatever they want of recycling for their uses instead that's for sure.

Physical will have limited copies and we know eventually digital will happen, people rip the disks, the same way they do their VHS to whatever other master versions out there and such that exist out there.

Re: PS5 Disc Drives Limited to One Per Order, Sony Acknowledges High Demand

SuntannedDuck2

@UltimateOtaku91 Engagement and clicks for sure, not surprised. It may be the hot news of the week but even still, not surprised, they get the clicks, comments, etc. It's like when June happens or any other events or big games, big dramatic news they get the views for sure.

In some cases there is tid bits/angles to cover but yes most of them is just repeats that's been clear for sure. I get why, but we all know why.

Though like some may say about collectors editions with no code, Collectors can't help themselves either. They may know but it's clear people know they want something or to preserve it. More likely wanting it and just get it because of the brand but also even if informed will still buy it regardless of the morals. They know they can make money from it, a YT topic on it, etc. Or to just have it. Among other things. I mean there is larpers for sure and there is those informing yet also falling for it even if knowing instead of blindly going for it.

We know, yet were commenting on it anyway and reading every one or just skipping them, waiting etc. I've just waited each week and just browse whichever ones i want now instead of checking each day.

Re: PS6 May Not Be the Only Fully Digital Console Next-Gen

SuntannedDuck2

@trev666 Agreed, it's why when Funimation went down and 'transfer' of others to Crunchyroll many of us still have our disk versions of anime. That was Sony too. Let alone the many movies removal from Sony. Microsoft said about Movies Anywhere but even then, those not compatible with it, well. They didn't say about removing them but just other platforms available for things. But even still. Physical we can rip the disks, we can put it in and watch or whatever from there. They say they not to but people do it. Alter them, rip them, when it's a 'as in' license to watch it and put on the shelf and sell it even if they'd advise not to for their profits and holding the money for so long to count as a sale before it's 2nd hand market related at that point.

Many people still don't get how it works yet it's not hard to understand the value/what people are passionate about, familiar with, what people enjoy and pricing them accordingly no matter how common or rare. Reading people.

Also all the R&D work for disks/carts, they may not have wanted to go for it, same time. Make consoles, merch, layoffs, who knows of reworking the factories as well.

Like any disk, USB, SD card we can do a lot with it. We may have bought a license, have the data on it, etc. that way of licensing then digital or less content on it with such disk licensing. We know what the old and the new ways are and how they worked not 'owning it' just access to it and if we chose to. They say not to but people do otherwise anyway of altering, ripping, etc anyway. How else do people preserve them. Let alone not all are making homebrew in emulators either. Many people know that.

So that's 2 times Sony has done that.

Let alone many of us that know any services, many anything will be removed, shut down, etc.

Products with apps/AI, many shut down and useless unless someone has a technical know how or even cares to do anything with them/break the DRM and so on about them.

People know they keep a disk to have something to install whenever, to offset the downloading time/data and just get the updates, to use it offline, have something there.

I mean I've questioned how much you get it, put it in, and not need to use the disk/SD card or whatever anymore, but we know why we are forced to use the physical and the license checks they have in software to force us to instead of put it and sell it/use it again for a fresh install or something.

Re: SEGA Saturn Dating Sim 'Sentimental Graffiti' Will Be Resurrected on PS5

SuntannedDuck2

Part 2:
I could come up with tons of ways to suit all audiences of main content, side content, etc. but they just won't do it as it's a waste and I can see why but still.

So they make it the most easy to play but it lacks personality (well those some people seek anyway), fun gameplay and charm, but it varies per game the pacing, the goals in mind, etc. Who's perspective it is. Goals/roles of things, what I can come up with for a creative character for gameplay and everyone else will for a character that talks, its very clear why.

Those passionate and repeating themselves as well of new IPs that are the same just a different license but that's it's own other factor of veterans devs, compared to old games revived, what's kept, what is cut, what is reworked completely, etc.

Those saying oh it's old have no idea and don't care other then social nonsense or 'look I played this think' we know they don't have a brain anyway, while the rest of us play old, new, use old consoles only go for re-releases/remakes, it varies what were looking for of course.

Re: SEGA Saturn Dating Sim 'Sentimental Graffiti' Will Be Resurrected on PS5

SuntannedDuck2

@For-Kier Depends on the game yes but also how much of old games have gameplay cut in the modern era to the story/graphics and more we get nowadays with the more RPG or basic gameplay I've ever seen and put me off many modern games, or Indies inspired but don't have the skill level or just make basic games that have the 'personality'.

I've played many 90s/2000s/motion controls games and put my mind to how they work, how many are willing to do it. But I also am familiar with 90s/00s games so that's also on me. While 80s games I'm not but still made the effort to learn with and without a manual just trying things. Depends if some people are willing to make the effort.

Sure old games difficulty was a factors but many gameplay ideas just cut to be 'what they are now' it says a lot in some cases. To me racing games are just so safe and the players that are car fans just eat it up, I can play many old ones and go wow they had ideas back then not just easy car drooling and locations, but creativity, no wonder the genre is so basic nowadays.

Let alone others I can compare, shooters having their focus compared to gimmicky ones but still played like COD or Gears but their ideas were still good besides the framework repeated stuff.

Platformers that feel like inspired or 'family friendly' game to play but have none of the 'platforming' the genre is known for.

Others have theirs and such. I think puzzle games, adventure games, hack n slashes, tactics games still have enough of their cores going strong and ideas still doing well in all sorts of ways, while other studios/genres are just so flat I find nowadays.

Even FMV games are having some fair directions over the past few years too. Besides the re-releases of old ones too.

Even besides the efforts of getting access to old games too (licenses, as well to factor in not just availability of physical old games), the console, the peripherals, how to play them, etc.

Some I go sure I can easily play this, some I struggle with. I've played many platformers, racing, shooters to see what I missed from those trends, and other times other genres and other things.

Many are either not that exciting, are exciting and have great ideas or are yeah a pain to play. But it varies for sure on the design of them.

Even modern games have their annoyances or like many things, not good enough controls menus or remapping 2 to 3 button combos or even showing them on controls screens. Systems we know are by design, being boring is a personal things but that doesn't effect everyone of course.

But it varies per game, the effort devs put in, etc.

There is a lot of factors in old games that are very behind while story, artstyles can hold up, some do in gameplay (if it was that effective in the past, or because of engines or design ideas or controllers, etc. over time, even some modern games I'm like wow you can make floaty characters it's just most devs don't for a reason and I'm like why? Sigh decisions they make sometimes)

But most don't or some are 'too creative' or 'too experimental' (in some cases that was a bad thing for some audiences in others we got used to them, jumped genres, remember them like anything capable of) and we dumb a game down too much and it loses a lot then refining it for many audiences.

Whether for trophies, or skipping parts or different scales of puzzles that are per difficulty, but that doesn't happen. It does for some games in others they are too focused and streamline it too much.

Re: SEGA Saturn Dating Sim 'Sentimental Graffiti' Will Be Resurrected on PS5

SuntannedDuck2

Well Dokyusei was good (regardless of the adult content removed as expected for console releases compared to PC ones and stance on them per release or other PC storefronts on websites compared to major storefronts), sadly I can't get it on Switch I could only for PS4 so that's unfortunate of availability, visibility, regional offerings, etc.

I'm fine with more old visual novels or current ones coming to console. I'd be happy with Purple Software offered Chrono Clock on console and removed the adult content endings but they won't. I don't see some studios doing so.

Plenty of great visual novels worth offering for sure. Though depends on the licenses or audience even if the scale of visual novel audiences is fair so far over the years or visual novel fans messaging things. Many H-anime happening, many visual novel adaptation anime and expanding to manga and more.

Still if more become available that's cool, but again why is Konami not offering their other visual novel IPs or others?

But then again like many their other IPs don't matter so sigh. Time for translations or just the prior releases for the IPs I guess as the only options unless we can get enough support for the existing, or others out there.

Re: Practically Every Comment on PlayStation's YouTube Is Now About Physical Discs

SuntannedDuck2

@Uromastryx I guess people are ok with the 20% to 40% sales maybe who knows? That or waiting till they are 50%, 70%, 90%. Near delisting? No idea. Or get it immediately and not care.

Or don't care to sell, figure out their 'download' isn't allowing a refund in some countries other then those with particular refund laws.

People make their decisions, wait, etc. Play on PS+. They have their options or standards I guess. They clearly don't want their money to return or go oh I play it, sell it for whatever amount or struggle to sell it. They want to just pay for it right then and there.

It's why people that do look at the 2nd hand market go wait what how is that so high is they clearly don't learn how the markets work. But convenience or desperate purchases they will go for. or wait it out on an app/device they can look at.

Re: Gigantic Xbox Layoffs See The Outer Worlds Dev Obsidian Lose 25% of Workforce

SuntannedDuck2

Well the all the best to those that can, the other staff (whichever skill level, position, etc. that 'can' carry things I guess'.

Well Rare, Playground, Mojang and others will keep going, Obsidian in whatever state, ABK/Bethesda and their support studios/other studios staying, going over time, IPs and releases happening, high level output of sales, active users, and more will be the goals until they have nothing left.

The ceiling gets pushed and it's just more hilarious and sad more and more it happens. We can forsee it, companies want unrealistic things to happen to be real and we just look from the outside laughing at them.

1 billion, aka 1/7 or 1/8 of the population. They want everyone to be part of their ecosystem and it's just pathetic.

They want a company to be a cult or something? It's just pathetic the expectations.

Re: Reaction: Sony Needs to Start Speaking to Us Again

SuntannedDuck2

Their messaging, their organised game design, their costs, their decisions. They want to hide, they want to be 'professional' but not communicate at all. Why should we trust them?

The engineers making hardware that's niche, mess up expanding markets (not all but some) and yet they have the excuses they have made over time, it just doesn't add up.

If they cut Portal or PSVR2 I'd understand I'd be sad for PSVR2 but I'd understand, they supported Vita/PSVR1` for as long as they did. They have other products in other areas tech side not just gaming. But they don't communicate and we go why should i care.

I think in my head all the time what a friendly console maker speech would go like and I'm not even anywhere near capable or in that position.

I moved on years ago and only care for the news articles now.

I know all 3 aren't trust worthy but Sony really did disappoint with many decisions. Even regardless of policies of digital purchases and all 3 may be just as bad of 'download' and you can't refund (unless other countries have refund particular laws) which some do.

They mess up expanding to other markets, but try to expand, they want as much money as possible but can't be transparent even a tiny bit, not say all their plans but just encase to make us want to support them or else why should we bother.

Gaming is a want not a need but they make us not want to support that want just look at them funny.

Fair wording in this article for sure.

While PS3 era Sony was particular and you can tell with the PS+, 3D, Move/Sixaxis, co-op, PSN, PS Store, etc. that feature in the games and devs trying to work with the PS3 hardware.

I always saw the early ads as 'the experiences you'll have' rather then the PS logo but that's just me. I wasn't that active in what they were doing. The games looked fine to me even looking back. To me PS4 era had less games I wanted, PS5 has even less so to me their decisions/game design and services/hardware hasn't impressed me at all. Same with Xbox.

Nintendo has their IPs, their gimmicky hardware, their niche and popular IPs, they still have their decision making I'm not big on either but they still have the things I'm looking for despite all the other factors. Kind of like PS3. XD The IPs and things I want but with awkward leadership. XD Not saying it' a good thing but it's just ironic.

Re: Reaction: Travelling the World Made Me Realise What PlayStation Is About to Lose

SuntannedDuck2

@RobN Since Games for Windows Live during 360 era, maybe earlier, I'd say so was the most destructive of it. To point out even before Xbox One 2013 extent, framing, effect, etc.

I keep remember how Scott the Woz mentioned the 2000 era cloud service and I'm like what? G Cluster I think it was, never happened but still. The Infinium Labs thing for PC.

The Panasonic Jungle MMO console that was cancelled before 3DS/Vita.

I mean Steam in 2003, Games for Windows Live (Tech Tagents/Modern Vintage Gamer have great videos on that topic), whichever else for PC, or even OnLive cloud console in 2010s that Sony bought for PS Now.

Even consoles having radio/satellite game sending in the 80s/90s still surprises me. Yet many of those games don't get re-released ever. The odd stuff like the other content for ChronoCross I think it was.

But most people have with either Famicom Disk System re-writeable carts to Super Famicom Satellivew carts with whatever game captures on t hem, to Sega Mega Modem, Atari or Intellivision had them. Anything is possible and that's 2nd/3rd/4th gen consoles of possibilities.

Me just researching whatever I can of old consoles, dual screens, radio and other methods of sending games. NGage 2.0 even, the Sega Saturn/Dreamcast era services of online pre-or with Broadband.

Web TV on consoles. So many things going on.

I'd say companies have been wanting to do it for years in many ways as build up.

Re: Reaction: Travelling the World Made Me Realise What PlayStation Is About to Lose

SuntannedDuck2

My guess is not only they want the digital sales/license deals to end, but they want to just not have research and development for disks anymore. Compression, upscaling assets and more, who knows I'd like to see a new format, but even still.

They will continue to fail mobile market, live services, whatever of their 'safe range of IPs' they will recycle forever, why would i really want to support them, who knows? Like old servers or other production factories they will repurpose them or lay them off.

Many around the world get effected, many times Sony's services go down we 'can' or can't play their digital games. Those who have to go and get firmware updates or other services access any way they can in their areas too.

Other countries and their circumstances of consoles, tech, etc.

Ribbon cable/USB to the PS6, can't wait, sigh.

I've not like 9th gen at all but PS6 givers me no reason to care I'm already on retro games and have since 2017 anyway. So I have plenty of games, collecting goals and consoles to be happy with.

How long will Xbox go who knows probably immediately with Helix or waiting it out I guess, Switch 2 I don't know.

Which is weird they will continue PSVR2 and Portal for a while, the next controller/console software and hardware gimmicks but cut disks and a sizeable audience that buys them, or the collectors that buy not only limited copy company disks but even double dip on collectors editions with codes in a box and the physical later.

Unless they offer enough consoles, or controllers, who wants to buy a digital OST app or artbook? They are 'fine' but even I'm not that big on them either.

I thought GT7's OST app was worse then the AA Jpanese ones I got from JRPGs whether the USB app method or the app just there and the original soundtrack not license songs they happened to have and can delist whenever later.

At least the artbooks are nice from other companies.

Even some like NIS just give you a code to their website and limited redeems which is 'a strategy'.

Re: GTA 6 Is the PS5's Number One Game in Every Country on the Planet

SuntannedDuck2

@TheSingularity Unless hacking and services go down nothing will change most people's minds. Or governments or other companies shut down companies. Whatever is passed on still sticks with people they aren't getting brain wiped any time soon. Besides if we reset ourselves again as a species (or industry so it isn't that expansive of a viewpoint), you'd want to hope we don't end up that way. I know this is a 'game industry' article but can't help thinking bigger sometimes and over thinking.

Re: GTA 6 Is the PS5's Number One Game in Every Country on the Planet

SuntannedDuck2

Well the planet is filled with delusional people so is it any surprise? Time to visit every Push Square article I can to give them views/comments, refreshes and click through rate XD before the world freezes over right? Sigh. This industry is just sad, people are just sad. Save the smart people, make sure their research survives and we don't reset ourselves as a species again.

Lock it in a IBM 1500 or something. XD Force people to relearn such code/encryption systems.

That aside great reporting/article write ups as always.

Re: Xbox Wants to Cancel Marvel's Blade, Close Arkane Studios

SuntannedDuck2

So Xbox wants just ABK/Bethseda, Rare and Playground oh and sorry I forget AI, but cut any other side studios, small studios and only work with big companies till the AI end, support studios who knows and even with Blade less studios to work on Marvel deal opportunities Xbox could have? Even Sony wouldn't cut Insomniac for a deal opportunity like Marvel. Microsoft are hilarious.

So Microsoft is very stupid, very well noted. XD

Some investors just want to piss money against any industry and leaders want to just socially, financially and otherwise ruin the world. It's burning books all over again, people like to cause chaos.

Well time to leave this planet, all the smart people think up a way to make us live on other planets, store resources and move to other planets, leave the other useless humans behind they clearly want to trash the place. It wasn't 2012, we miss read it's 2032 instead. Or maybe 2038 when Y2K38 happens.

Re: Just 15% of All PS5 Software Was Purchased Physically Last Quarter

SuntannedDuck2

@Shrek_Realista It is every time according to them.

Were all uninformed apparently in their eyes (only physical yeah not like we can't come up with ideas as much as they can in 2 seconds either of what they try next), not like we don't know what ideas they can come up with not just physical. They think were all brain dead or 'oh you doomsayers no one listens to you' yeah and your policies/licensing keeps getting more and more clear over time companies the more intelligent some of us get, others don't, archiving happens or not over time with methods they can and complain oh they are breaching this and that of our services.

They will also find ways to push us and complain, companies are big babies and run by idiots, paid by people with only money/risk taking hobbies, this world is a dump.

I want to live on the moon or mars or another planet, but they will delay our chances of finding ways to make gases/Earth equivalents carry further (if we even can survive), rocket trips and more happen, we have to pay everyone and them get their brains going, we keep delaying ourselves doing anything by just putting money and 'incentives' to convince people to do anything. No wonder humanity is lazy and we have such systems over the years, the smart people do the thinking because they care but 99% of the planet wants to just socialise/live and be a part of something, this planet sucks. We barely achieve anything in the time we restrict ourselves with excuses.

Re: Just 15% of All PS5 Software Was Purchased Physically Last Quarter

SuntannedDuck2

@Pm468 Maybe all the hard drives we have with our digital games (besides them delisting them maybe in 10 years or cloud stremaing them) can only be from companies buying up hard drives like they are RAM and we have less people archiving them, anything can happen in this world. We will have a cloud future, people struggling to archive temp files of games and delisting our digital libraries over time like they are removing movies/TV shows.

Our disks will die out, they may prevent disk drives or just leave them to die out whatever they see being the case more so.

Re: Just 15% of All PS5 Software Was Purchased Physically Last Quarter

SuntannedDuck2

@RomanRiz Till the car has parts we have to keep paying for or we get teleporters instead of cars? You want a scuscrption to use your car? Not just oh the bonus features you don't use but to turn it on. Do you want to pay to reload? To jump? To do anything? I'm exaggerating but still, anything is possible.

People will rebuy COD DLC and I guessed it before it even went to articles.

Aka it's not just physical, it's digital, it's removing our games not just movies/TV shows and 'discovery only', it's more then that. They have the licenses, the deals, the rights, the policies, what are we customers of interest in their services or not, what are our stances? It varies per person.

Enjoy your theme park ticket or your food that spoils to extend to the horse to car point of relating it XD

Enjoy your cloud future, delisting and moving on. Not all of us are sentimental but even still. Were just pissing money to a donation basket of any companies at this point basically. That's the bigger picture, physical is like 1% of that.

Re: With Netflix's New Star-Studded Game Out Now, Was Sony Ahead of the Curve with PlayLink?

SuntannedDuck2

I think they were, I'm picking them up over time now as I missed out on them, yes I know they were delisted, yes I know about the disks, yes I have Android archives of the individual apps, yes they work on one of my older firmware phones, not my newer firmware ones, yes I have Android x86 and can use the apps on there, maybe even Bluestacks who knows. I know how this stuff works in the modern era. XD I plan to do a video on them (eventually). Most people cover Eye Toy, Move, PSVR, etc. Who is covering Playlink? Only the old videos cover them back in the day not nowadays?

It won't be unique but still. I am in the modding space having free real estate of old version modloaders and mods and wikis I write up on them, not expecting it with Playlink of all things.

Playlink to Everybody 1 2 Switch to Netflix mobile games, to the PS5 D&D one continuing things. I think it has a place for sure. I don't care for most of them but still.

Even the YT (maybe other platforms too) games inserted. I played my fair share of flash games, I had my time with them.

I tried Flashpoint to play a few again, I looked into the OSTs, I don't really care for mobile trash so to me no. Even cellphone games most weren't that great, let alone fair early modern smartphone era (I still count pre-2007 iPhone era smartphones)., and modern era were in just sucks.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@Jade37 Yeah unless it's the PS1, PS2, PSP games that transfer (and 99% that aren't and never will) or 'PS3 streaming not in all regions' we know with the movies/TV shows stuff they will pull games too, were just giving them free money, donating to their digital baskets.

Instead of a console/product it's a theme park trip/worn clothes or a spoiled piece of food.

Physical they may lock them out over time who knows and people will prevent it with hacking.

They want to push buttons with laws and policies and see how far things are willing to go.

Re: Sony Takes Social Media Time Out After Controversially Killing Physical Games

SuntannedDuck2

@HonestHick Agreed I kept wondering when they were going to limit languages/eshops/other services for other regions not just Japan only PS5s because of the reasons you said that I agree with and are the case is importing prevention of PS5/Switch 2s in that configuration and it clearly isn't working.

I mean old consoles had region restrictions, so why not do that again? Give people open region option ones, limited region ones and opened up console/PC like (Net Yaroze PS1, Linux PS2, Other OS PS3 again) but that's not how they do things nowadays. If people still tried to break the limited region/open region ones even with a opened up console ones I wouldn't be surprised people would take on that challenge regardless. But I have thought about it on and off as an option and can see why it wouldn't work.

I mean how much on Xbox are in dev mode and got the money from people using it for emulators still and prevented it or others have found ways to keep using it that way. XD

They didn't want pirating of games on PC, don't allow other things with their consoles anymore, don't want importing yet can or can't prevent that, what do they expect? People find ways all the time.

Re: Sony Takes Social Media Time Out After Controversially Killing Physical Games

SuntannedDuck2

@PanFriedSoup True, though what about collectors editions cutting them back, they can't let collectors not double dip right? With as many editions and codes in a box right?

But yeah over time we will see more and more happen not just this physical example. I said a bunch of random other examples of posters to Sony's website to cloud to online shopping to all sorts on another article, I went a bit far but still a lot can be foreseen as 'possible' not just oh it's physical PS5 only going so far, sure it's nothing. When we know more is coming.

I do wonder though, Sony supported Vita, will PSVR2 and Android MP3 players or other examples over time to then phase out, I won't how much niche they will go for on the engineering side to just software side over time? In any of their departments and be a software company not a hardware one or maybe in some cases they may keep hardware a core of their business but who knows.

Re: Sony Takes Social Media Time Out After Controversially Killing Physical Games

SuntannedDuck2

@NerdyPaul I guess but even if we count 15+ years Games for Windows Live, Steam, Epic, other launchers.

Console gamers since Xbox One, mobile has been always digital since cellphones, PDAs, etc. besides the Pocket PCs/PDAs at the start to then digital only over time. We know many devices have when we look back over them over 20 years or more.

It can be up to those who see it effect the thing they care about most or see at the forefront compared to the past examples I just mentioned but in the 20+ years we didn't always know about that stuff. It's why I bring up Pocket PCs/PDAs as often as I do in places. Does it do much no. But still. Some of us know of examples and inform ourselves, others don't, does the messaging do much no, do people consider consequences, not always.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@Yor-sama Yeah sounds about right. XD I have heard about those even more recently of the vending machines and the 'quality' of the underwear. Knew it was a thing but hearing it more recently it made it clear again.

People will buy bathwater, anything is possible for the right price, nothing is off limits only people's moral stances on things.

Can't wait for earwax, snot, saliva, etc. The sky is the limit of things that come out of things or meet and greets, that I'm going to end it there. XD

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@LikelySatan Understandable though some games were install forced on PS3, some let you pass but some wouldn't regardless of the few install disks on 360, or PS4, or memory card required on PS2 (Sims for example not all but later era PS2 ones forced a memory card to pass while Gran Turismo 4/Tourist Trophy only required a memory card for career mode, kind of similar to Perfect Dark on N64 for other features with the RAM Pak).

But yeah I've always found it annoying whether PC or console of the installs. Optional on PSP or 360 sure, PS3 I have been more annoyed with it over time the more I collect for it.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@Yor-sama Yeah but Ubisoft has been doing the digital license thing since Assassin's Creed 2 on PC. So they were always going to do it.

Console gamers say oh Xbox One, when PC gamers had Games for Windows Live or many other publishers do it for years during Windows Vista/7 onwards. Even before the Windows 8 store.

EA did the same, Sony, Ubisoft and EA did online pass in the PS3/360 era. I already knew those companies would regardless of leadership.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@Yor-sama understandable.

Yep Xbox Shampoo is a thing. https://duckduckgo.com/?t=ffab&q=xbox+shampoo&ia=images&iax=images Can't wait for the PlayStation and Nintendo or Sega variations. Or a Sonic Bath Golf set. XD

Yeah I meant more the anime branded condoms and such (the ones people weren't expecting in articles years ago that people were like this isn't going to help fertility rates) not just Hentai stuff but either way I can see why that would be the case. I was trying to remember back to articles on that.

Yes and of course the scents/other Hentai products sure. Those are obvious.

Well that's it for my Ted Talk comments/doomsaying nonsense I was able to come up with. XD I'll stop mass spamming comments to you now. XD

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@Yor-sama I'm not trying to doom say and make you be convinced. XD I'm only speculating I can open up to that.

But I mean, who says they won't? New gens normalise many things and don't question it. Whos to say they won't? Again thinking forward every 10 years the companies try something?

They want us gamers to be loyal, and newcomers they want all the time, to expand the business, why else the movies, tv shows, comics, merch, etc. the 'reach' focus of the Laydon article.

Xbox has shampoo and other things, gamepass subs via pip tarts. I mean think about it. Selling a brand to any product.

Nintendo has a Mario Bath Golf set. I mean other products exist with branding on them. Sony has merch in many ways that are more general and fair gifts items.

People will adult products even if they go so far. Not saying gaming ones have but some companies have.

I mean there was the I think it was anime character adult products and I was like ok that';s a bit far.

Sony put games on PC, mobile (3 times, remote play 3-4 times), companies always want to expand or keep to a niche.

Re: Reaction: PlayStation's Burned Through the Last Remaining Goodwill of Its Fans

SuntannedDuck2

@Yor-sama And online shoping is big too, people will do it with clothes and go oh should i try it on, maybe, people do with food just buy whatever, who knows if it spoils?

Do people want to keep getting clothes and not try them on or guess their size, do the refunding, etc. get cheap clothes? Some people may, some won't. Who knows.

People will get used to it. Sure we have malls in many countries, and those that have past over time.

But if companies can save costs they will do anything.

I've said companies can do posters and a QR code or something in the past few articles on some stuff for advertising, but why would they? They have online ads, trailers, video ads, redirect links to storefronts, none of this is hard.

Why would Sony need a retailer? 90s sure many early online shopping products flopped but nowadays? I don't care for online shopping I do physical mall shopping I don't buy anything digital unless it's console eshops, that's it. I'm full physical elsewhere.

People will die and those normalised to new things/current ways will do it. None of this is new or hard to understand about how humans do things generation to generation with anything in life.