Prince of Persia Ubisoft

Ubisoft has revealed it is cancelling its long-in-development Prince of Persia: The Sands of Time Remake and five other unannounced games as part of a "major company reset" today. Separately, another seven in-development titles are now delayed, and Ubisoft will confirm layoffs on 12th February 2026.

This is all part of an all-new "major company reset" that's designed to "reclaim its creative leadership" and "drive a sharp rebound" after struggling for years. Ubisoft wants to "return to exceptional levels of quality on the open-world adventure segment", and those that don't match this new barometer have been cancelled.

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The cancelled projects are:

  • Prince of Persia: The Sands of Time Remake
  • One unannounced game
  • Three new IPs
  • One mobile game

A Ubisoft statement then continues: "In parallel, the Group will allocate additional development time to 7 games in order to ensure enhanced quality benchmarks are fully met and maximize long-term value creation." It's not officially known what those seven delayed games are.

Speaking to the Prince of Persia: The Sands of Time Remake cancellation directly, the development team said: "While the project had real potential, we weren't able to reach the level of quality you deserve, and continuing would have required more time and investment than we could responsibly commit. And, we didn't want to release something that fell short of what The Sands of Time represents.

Ubisoft founder and CEO Yves Guillemot shared the following:

On the one hand, the AAA industry has become persistently more selective and competitive with rising development costs and greater challenges in creating brands. On the other hand, exceptional AAA games, when successful, have more financial potential than ever. In this context, today we are announcing a major reset built to create the conditions for a return to sustainable growth over time. We are transforming Ubisoft’s operating model to produce exceptional quality games on the two core pillars of our strategy, Open World Adventures and GaaS-native experiences.