RBMango

RBMango

Kingdom Hearts and PlayStation!

Comments 3,308

Re: PS5 Players Seemingly Skip Marathon as Sales Estimates Look Very Weak

RBMango

Alinea Analytics isn't one of the sources I have the highest amount of trust in, so I'm taking this information with a large grain of salt.

That being said, given every other publicly visible bit of info out there concerning player numbers, chart positions, and third-party estimates, these numbers wouldn't surprise me. Marathon is a demanding game within an already niche genre, and Sony and Bungie spending the colossal amount of money they did on this project and its developer almost guarantees nothing but meteoric success and retention will be seen as satisfactory in their eyes. Sorry, this isn't "haters caused this game to fail" or "PlayStation gamers won't try anything but single-player games" type of stuff. This situation is yet another case of Bungie and modern PlayStation making very bad business and financial moves.

Re: 'This Is Big Unemployed Behaviour': Overwatch Dev Roasts SteamDB Fanatics

RBMango

@Oram77 It will, but at least we get much clearer pictures of what is true and what isn't than we do now by only having a limited peek at Steam's stats. Even as it is now, I wish we got way more information with Steamdb beyond active players and peak concurrent counts.

If we got in-depth insights like that, I would gladly accept the trade-off of a bunch of annoying and lying grifters using the stats to push their narrative.

Re: 'This Is Big Unemployed Behaviour': Overwatch Dev Roasts SteamDB Fanatics

RBMango

The only thing that can combat information misrepresentation is more transparency and context. Frankly, regardless of who uses it for whatever purpose, I think we need a Steamdb-type service for every single publicly-usable platform. Steamdb only seems to be a problem when it affects certain games negatively, and we never have these conversations about "maidenless behavior" when Steamdb shows a game doing really, really well without much other context to go on.

Re: 'We're Discussing Ways to Improve': Marathon Dev Tweaking Monetisation and Difficulty as FPS Fails to Blow Up

RBMango

Oh, give me a ****ing break. Bungie knew damn well what they were doing when they designed the microtransactions that way, and are only pivoting because they got called out.

Also, 88k peak concurrent players on Steam during your release weekend is not good, considering Sony spent nearly $4 billion on Bungie, spent millions more on Marathon, and has to spend many more millions to support it. There's no way Sony is pleased with these launch weekend numbers. Bungie is also obsessed with daily active users as their main metric, so they're going to pull every scummy trick in the book to increase that number.

Re: Opinion: Sony's PC Pullback Is the Right Move for PS5

RBMango

@ButterySmooth30FPS I very rarely say something "offends" me in the gaming space, but Xbox's nakedly cynical reasons for gaslighting people into thinking exclusives were bad and antiquated were genuinely offensive to me. I didn't tolerate that for a second.

Re: Opinion: Sony's PC Pullback Is the Right Move for PS5

RBMango

@Weebleman It blows my mind when people I personally know don't understand this basic concept and then cry that PlayStation is dominating due to a lack of competition. Gee, I wonder what the major thing that drives competition among consoles is... 🤔🤔🤔

Re: Opinion: Sony's PC Pullback Is the Right Move for PS5

RBMango

@Krlozgod I don't own an Xbox, but I would have been ecstatic if Xbox had removed their exclusives from PC and told me verbatim "if you want to play Bethesda games, buy an Xbox". I'm a firm believer in exclusives, and I'd gladly miss out on a few games due to not owning the system if it meant Xbox was thriving and competitive in that space again.