@PuppetMaster If I didn't know anything about who made Highguard after playing it and someone told me it came from some of the top designers of Titanfall, I don't think I'd believe them. Even now I have a hard time believing anyone involved in designing Highguard played a part in creating Titanfall 1 and 2's outstanding attrition mode.
The 5v5 mode is definitely better because it makes the matches feel slightly more like a large-scale raid, but it still plays like a confused mess. I legit thought Concord was better designed than Highguard, because at least Concord didn't have all of these annoying roadblocks to the PvP action like wall reinforcing, tedious resource gathering, a pointless loot system, and long respawn timers.
For a studio full of multiplayer veterans, it's stunning how many obvious and amateur-hour mistakes Wildlight made. People can blame the hating, toxic gamers for Highguard's reception all they want, but I think the things that did the most damage were Geoff Keighley's bizarre lack of good judgment and foresight and Wildlight's hubris.
I don't think a Metacritic for reviewers is a good idea, but there are an alarming number of critics in the game press cabal and on YouTube whose standards of evaluation and critical eye are questionable, at best. I can understand the kernel of what he's saying even if I don't agree with his full opinion.
@PsBoxSwitchOwner I disagree. For a F2P live service in a hyper-competitive market, attracting about 62% of your day one playerbase on the most popular current-gen console to even finish one match is a lot worse than "not terrible". Could it improve? Perhaps. But a lot of its long-term success is going to rely on enticing a loyal playerbase to spend money on skins and battle passes, and I don't see this having the juice to pull that off.
Even going by trophy stats on PS5, it paints a concerning picture.
As of right now:
>Only 61.8% of players have bothered to complete one match.
>Only 6.3% of players have finished 10 matches.
>Only 27.3% of players have planted a shieldbreaker (i.e., a fundamental mechanic of a match).
>Only 15.4% of players have destroyed 20 walls (again, a fundamental mechanic).
The day one drop-off curve looks bad, no matter where you look. I don't put much stock in Steam reviews, but the hard numbers don't lie.
@DennisReynolds My exact same experience and thoughts. One thing that confused me was that this is supposed to feel like an exciting siege/raid battle, yet it's only 3v3 and lacks music most of the time. It makes for a very underwhelming atmosphere.
Played it at launch and it was one of those games where I could tell very early on that it lacked a clear creative focus and tried patching together multiple disparate ideas (some decent, some dreadful). I didn't "hate" it, but Anthem was a mostly boring, and disposable thing.
I don't see Hermen Hulst leaving any time soon, sadly. I'd love for someone else to be in the role who doesn't sound like an android and avoids obviously stupid decisions, but I don't know who at PlayStation is even capable of shepherding the first-party stuff outside of people who will never be asked to lead.
I'm surprised no one brought up anything related to Fairgames considering everything that has happened with that.
I'm always rooting for the folks at Obsidian (I've met many of them over the years, and they are lovely people), but this one did not click for me at all, sadly.
If Expedition 33 wasn't in the picture, Ghost of Yōtei would be my pick for the best score of the year. It has a spaghetti western vibe that I love and there are so many catchy melodies. Lumines Arise's soundtrack is awesome too. Hades 2 and South of Midnight aren't on PS5 yet, but the music is very high-quality in those as well.
That being said, E33 has one of my top 10 game scores of all time. It's the obvious winner by a gigantic margin.
@Logonogo 10000% agreed. I think Hazelight reached the peak of their prowess and creativity with It Takes Two. Still, Split Fiction is VERY good. It speaks to how good they are that even a much weaker version of ITT is better than the vast majority of games I played in 2025.
E33 is my top pick for best storytelling and nothing else that I played this year came close. Phenomenal characters, fantastically written dynamics and arcs, skillful mixture of tragedy and comedy, and hard-hitting and thought-provoking exploration of the themes its tackling. Even with the gripes I have with certain elements, it's one of my new gold standards for video game storytelling. Blows me away even after three playthroughs.
I need to play this at some point. This kind of setting and humor isn't normally my thing, but I was pleasantly surprised by the writing quality of some of the cutscenes I saw.
@Balaam_ We get it. You think E33 is overrated. You don't need to repeat the same point in different ways in multiple comment sections, especially resorting to saying something highly questionable like "it's hard to defend game XYZ being in the top spot." God forbid the author love E33 in spite of your opinion of the game.
@TheArt I love the little details I've seen like getting chastised by guards for not carrying a lit torch at night or getting knocked off your horse by a low branch. I'd gladly trade fancy graphics for those fun, immersive little things in an RPG any day of the week.
I hope this isn't yet another case of Naughty Dog management's "scope creep" problem and obsession with fancy graphical details causing problems for the people who now have to crunch like crazy to get this thing out.
Comments 3,221
Re: Highguard Already Trying Something Different as Player Numbers Plummet
@PuppetMaster If I didn't know anything about who made Highguard after playing it and someone told me it came from some of the top designers of Titanfall, I don't think I'd believe them. Even now I have a hard time believing anyone involved in designing Highguard played a part in creating Titanfall 1 and 2's outstanding attrition mode.
Re: Highguard Already Trying Something Different as Player Numbers Plummet
The 5v5 mode is definitely better because it makes the matches feel slightly more like a large-scale raid, but it still plays like a confused mess. I legit thought Concord was better designed than Highguard, because at least Concord didn't have all of these annoying roadblocks to the PvP action like wall reinforcing, tedious resource gathering, a pointless loot system, and long respawn timers.
For a studio full of multiplayer veterans, it's stunning how many obvious and amateur-hour mistakes Wildlight made. People can blame the hating, toxic gamers for Highguard's reception all they want, but I think the things that did the most damage were Geoff Keighley's bizarre lack of good judgment and foresight and Wildlight's hubris.
Re: Beyond Good & Evil 2 Director Passes Comment on Ubisoft's Major Reshuffle
I'll be on my deathbed at a ripe old age and Beyond Good & Evil 2 still won't be out.
Re: Highguard Is Already Struggling to Hold Players' Attention
Wildlight said they don't need a high player count to sustain Highguard, but I think that statement is going to be put to the test very soon.
Re: New Kingdom Come: Deliverance PS5 Version Seems Real in PS Store Leak
After losing myself in KCD2 recently, I definitely want to check this out.
Re: PS Plus Essential Games for February 2026 Announced
I've had my eye on Ultros for a while, so that's a good one.
Re: Larian CEO Swen Vincke Sticks His Foot in It Again, Thinks Game Reviewers Should Also Be Reviewed
I don't think a Metacritic for reviewers is a good idea, but there are an alarming number of critics in the game press cabal and on YouTube whose standards of evaluation and critical eye are questionable, at best. I can understand the kernel of what he's saying even if I don't agree with his full opinion.
Re: Highguard Doesn't Do a Concord, But Reception Is Lukewarm
@Ultrasmiles It really does. It's a bizarre, underbaked hodgepodge of multiple multiplayer subgenres, and it doesn't excel at any of them, imo.
Re: Highguard Doesn't Do a Concord, But Reception Is Lukewarm
@PsBoxSwitchOwner I disagree. For a F2P live service in a hyper-competitive market, attracting about 62% of your day one playerbase on the most popular current-gen console to even finish one match is a lot worse than "not terrible". Could it improve? Perhaps. But a lot of its long-term success is going to rely on enticing a loyal playerbase to spend money on skins and battle passes, and I don't see this having the juice to pull that off.
Re: Highguard Doesn't Do a Concord, But Reception Is Lukewarm
Even going by trophy stats on PS5, it paints a concerning picture.
As of right now:
>Only 61.8% of players have bothered to complete one match.
>Only 6.3% of players have finished 10 matches.
>Only 27.3% of players have planted a shieldbreaker (i.e., a fundamental mechanic of a match).
>Only 15.4% of players have destroyed 20 walls (again, a fundamental mechanic).
The day one drop-off curve looks bad, no matter where you look. I don't put much stock in Steam reviews, but the hard numbers don't lie.
Re: Hands On: Highguard Is Real and Potentially Great on PS5
@DennisReynolds My exact same experience and thoughts. One thing that confused me was that this is supposed to feel like an exciting siege/raid battle, yet it's only 3v3 and lacks music most of the time. It makes for a very underwhelming atmosphere.
Re: Sony Set to Delay PS6 Release Date, Claims Financial Report
I'm perfectly fine with the PS5 gen getting extended beyond 2028 or 2029.
Re: PlayStation State of Play Is Locked in for February, It's Claimed
Wolverine won't be at this. Insomniac already said they'd next show it in the spring.
Re: These PS2, PSP, and PS Vita Games Managed to Sell 1 New Copy in 2025
God bless the person who bought Kingdom Hearts II.
Re: In a Sea of Live Service, Ghost of Yotei Was the Third Best-Selling PS5 Game of 2025 in the US
Yōtei ranking higher than CoD is nuts. Congrats to Sucker Punch!
Re: Kiln Is a Pottery Party Brawler from Double Fine, Coming to PS5 in 2026
One of the least appealing Xbox games this gen imo
Re: Fable Announced for PS5, Releases in Autumn 2026
Looks alright. I don't know why this took over 6 years to make, but it has potential.
Re: Rumoured Fallout 3 and Fallout: New Vegas Remasters Not Expected to Be Out Any Time Soon
If they're another one of these UE5/Creation Engine amalgamation remakes, I'm not interested.
Re: Marathon PS5 Officially Dated for 5th March, Up for Pre-Order at $40
I'm eagerly looking forward to seeing how this does.
Re: Amazon's God of War TV Series Casts Its Kratos, Story Setup Revealed
Very strange casting choice imo
Re: Forza Horizon 6 May Come to PS5 This Year as Xbox, PC Release Date Leaks
I might have to borrow my buddy's Xbox for this one. Driving around gorgeous landscapes in Japan is too enticing to pass up.
Re: LEVEL-5's Inazuma Eleven Takes a Stride Closer to 1 Million Sales Milestone
Crossing my fingers Decapolice and the next Professor Layton turn out well too.
Re: Talking Point: Did ANTHEM Deserve the Hate?
Played it at launch and it was one of those games where I could tell very early on that it lacked a clear creative focus and tried patching together multiple disparate ideas (some decent, some dreadful). I didn't "hate" it, but Anthem was a mostly boring, and disposable thing.
Re: Feature: 15 PS5 Predictions for 2026
I don't see Hermen Hulst leaving any time soon, sadly. I'd love for someone else to be in the role who doesn't sound like an android and avoids obviously stupid decisions, but I don't know who at PlayStation is even capable of shepherding the first-party stuff outside of people who will never be asked to lead.
I'm surprised no one brought up anything related to Fairgames considering everything that has happened with that.
Re: Xbox Exclusive RPG Avowed Is Coming to PS5 in February with Major New Features
I'm always rooting for the folks at Obsidian (I've met many of them over the years, and they are lovely people), but this one did not click for me at all, sadly.
Re: You'll Soon Be Able to Own Former Xbox Exclusive Hi-Fi Rush Physically on PS5
Limited Run is an automatic no for me. Screw that company.
Re: Game of the Year: #1 - Clair Obscur: Expedition 33
@LifeGirl Amen
Re: Game of the Year: #1 - Clair Obscur: Expedition 33
Easily my favorite gane of the year and one of my all-time favorites.
Also, wheeeee
Re: A Very Happy New Year to You
Happy New Year, everyone!
Re: Game of the Year: Top 10 PS5 Soundtracks of 2025
If Expedition 33 wasn't in the picture, Ghost of Yōtei would be my pick for the best score of the year. It has a spaghetti western vibe that I love and there are so many catchy melodies. Lumines Arise's soundtrack is awesome too. Hades 2 and South of Midnight aren't on PS5 yet, but the music is very high-quality in those as well.
That being said, E33 has one of my top 10 game scores of all time. It's the obvious winner by a gigantic margin.
Re: PS Plus Essential Games for January 2026 Announced
Epic Mickey is an interesting get. I'll play that.
Re: Game of the Year: #2 - Death Stranding 2: On the Beach
The insane finale alone makes DS2 a worthy contender for GOTY. KojiPro's imagination is one-of-a-kind.
Re: Persona 30th Anniversary Website Opens, Teases Multiple Updates for 2026
And none of these updates will be Persona 6. =D
Re: Game of the Year: #3 - Split Fiction
@Logonogo 10000% agreed. I think Hazelight reached the peak of their prowess and creativity with It Takes Two. Still, Split Fiction is VERY good. It speaks to how good they are that even a much weaker version of ITT is better than the vast majority of games I played in 2025.
Re: Fantasy Life i's Success Keeps Soaring After Free PS5, PS4 Update This Xmas
After almost 150 hours of playtime, I fear jumping back in.
Re: Game of the Year: Sammy's Top 5 PS5 Games of 2025
I had never heard of Needy Streamer Overload until reading this list, but it's such an out-of-pocket pick and I respect that.
Re: Game of the Year: #4 - Ghost of Yotei
#4 is where it's on my list as well. Great fun, but it would have been even higher if the story had resonated with me.
Re: Game of the Year: Best PS5 Story Game of 2025
E33 is my top pick for best storytelling and nothing else that I played this year came close. Phenomenal characters, fantastically written dynamics and arcs, skillful mixture of tragedy and comedy, and hard-hitting and thought-provoking exploration of the themes its tackling. Even with the gripes I have with certain elements, it's one of my new gold standards for video game storytelling. Blows me away even after three playthroughs.
Re: Game of the Year: #5 - Dispatch
I need to play this at some point. This kind of setting and humor isn't normally my thing, but I was pleasantly surprised by the writing quality of some of the cutscenes I saw.
Re: Game of the Year: Liam's Top 5 PS5 Games of 2025
@Oram77 I wish I could heart this comment more than once.
Re: Ex-PlayStation Boss Believes Exclusives Make Consoles 'Sing'
I'll die on the hill that exclusives are healthy for the console industry. Not a fan of the "when everyone plays, we all win" nonsense.
Re: Game of the Year: Liam's Top 5 PS5 Games of 2025
@Balaam_ We get it. You think E33 is overrated. You don't need to repeat the same point in different ways in multiple comment sections, especially resorting to saying something highly questionable like "it's hard to defend game XYZ being in the top spot." God forbid the author love E33 in spite of your opinion of the game.
Re: Game of the Year: Liam's Top 5 PS5 Games of 2025
Any time Expedition 33 is the #1 on someone's end of the year list, an angel gets its wings.
Re: Game of the Year: Best PS5 RPG of 2025
@TheArt I love the little details I've seen like getting chastised by guards for not carrying a lit torch at night or getting knocked off your horse by a low branch. I'd gladly trade fancy graphics for those fun, immersive little things in an RPG any day of the week.
Re: Game of the Year: Best PS5 RPG of 2025
I haven't played KCD2, but the depth of outcomes and consequences that some of the side missions I've seen have blew me away.
Re: Game of the Year: Best PS5 Art Direction of 2025
Ghost of Yōtei getting only a bronze award for art direction should be illegal.
Re: Yakuza-Like Crime Drama Gang of Dragon Gets New Screens for Xmas
I need a screenshot of Don Lee slapping someone.
Re: New Spyro Game Hopium Builds as Ex-Toys for Bob Artist Reinforces Rumours
I took a near fatal huff of hopium when I saw this supposed leak. Like Banjo-Kazooie revival and Bloodborne 2 level of hopium.
Re: Game of the Year: Best PS5 Indie Game of 2025
Blue Prince was an extraordinary experience. I had so much fun writing in notebooks to keep track of and uncover the puzzles within puzzles. Loved it.
Re: Naughty Dog Forces Crunch to Get PS5 Exclusive Intergalactic 'Back on Track' for Mid 2027 Release
I hope this isn't yet another case of Naughty Dog management's "scope creep" problem and obsession with fancy graphical details causing problems for the people who now have to crunch like crazy to get this thing out.