RBMango

RBMango

Kingdom Hearts and PlayStation!

Comments 3,048

Re: TV Show Review: The Last Of Us (HBO) Season 2 Episode 7 - Great Game Makes for Okay TV

RBMango

Jesus, the writing for Ellie is horrendous in this episode. It's been really bad at times before in this season, but her petulance and stupidity are taken to another level. Yes, you are meant to question Ellie's actions in the game, but she was never as unsympathetic and irritating as the show's version of her is. It also doesn't help that her berserk mode in the show feels more like an on-off switch rather than a more gradual descent into brutality like Ellie in the game, and Ramsay is completely incapable of being angry without it coming across as comical. Even her screaming while bashing Nora's leg in sounded less like her angrily torturing someone and more like a child demanding more cookies.

Re: PS5, PC Live Service Fairgames Is a 'Super Clunky' Cross Between Fortnite and The Division

RBMango

@get2sammyb When it comes to live services, I strongly believe Hulst lacks the vision, good instincts, foresight, and creativity to make this endeavor successful. As long as he is in charge, this live service initiative will fail.

Keep him around to nurture the bread and butter single-player stuff, but they desperately need someone new who won't greenlit things like Fairgames, Concord, and a God of War live service.

Re: Poll: What Review Score Would You Give DOOM: The Dark Ages?

RBMango

It's a 5 for me. Lackluster levels (especially those stupid dragon levels), dull story, repetitive and simplified parry system that gets old really quickly, and criminally bland music. The rest of it is solid, but it's my least favorite out of this new Doom trilogy by a gigantic margin.

DOOM 2016 reigns supreme

Re: Hellblade 2 Announced for PS5, Out This Summer

RBMango

I understand that this game has its fans, but I can't for the life of me figure out why. It's an astoundingly bad game, in my opinion. You're paying an insulting $50 to spend five hours walking, solving patronizingly easy puzzles, and slogging through a combat system that is significantly dumbed down compared to the first game.

The first game was leagues ahead of this sequel in every facet except raw graphical detail, and even then, I'd call its hyper focus on raw detail a bad thing, considering how much it obviously compromises what Senua's Saga can do.

Re: Rumour: Bungie Targeting a Top Five 2025 Title with Marathon

RBMango

@DonJorginho I agree that his claim of Black Myth Wukong receiving some secret paid exclusivity from PlayStation was utterly ludicrous, but I still respect the guy's work and never claimed he had a perfect track record. One bad claim shouldn't taint a person's entire body of work, especially when it's something harmless in the grand scheme of things, like the Black Myth Wukong thing.

Also, Tassi IS well-connected with Bungie and covers their work more fairly and with less sensationalism than the average game journo and content creator. That is undeniable.

Re: Rumour: Bungie Targeting a Top Five 2025 Title with Marathon

RBMango

No idea what people's beef is with Paul Tassi. He has proven to be well-connected with people at Bungie, and his reporting is way less sensational and more balanced compared to the vast majority of games journos. Also, considering the insane amount of money that's been spent on Marathon and how delusional Sony and Bungie leadership are about their live service ambitions, this Circana tidbit wouldn't surprise me in the slightest.

Re: TV Show Review: The Last Of Us (HBO) Season 2 Episode 6 - Robbing the Story of Its Genius

RBMango

@Kienda I find it ironic that PlayStation wants to add more "artistic legitimacy" to The Last of Us by raising it above the realm of video games and into the world of "premier" television, yet the show is far less subtle, well-written, and visually striking than the games. Like you said, The Last of Us should have stayed in the realm of video games, and it was a hell of a lot better there.

Re: TV Show Review: The Last Of Us (HBO) Season 2 Episode 6 - Robbing the Story of Its Genius

RBMango

Man, this show has an almost compulsive need to say the quiet parts out loud. I don't need Joel crying and pouring his heart out to Ellie to understand that he deeply loves her. The game beautifully accomplished this during that porch scene with a few words and a choked-up "yep..." from Joel. Naughty Dog are terrific at saying so much with so little, yet this show consistently flies in the opposite direction of that storytelling philosophy.

Re: Like It or Loathe It, This Is Why Sony Won't Stop Trying to Make Live Service Games for PS5

RBMango

In the spirit of not sounding like a broken record, here are some live services I would be okay with PlayStation making:

>a cartoonish kart racer featuring classic PlayStation mascots
>a life/social sim
>a PlayStation Home successor
>a new Twisted Metal game
>a super gory PvP FPS that has fast-paced action and verticality like Titanfall

Despite my public statement that "PlayStation has no business in live services," there are ways to get even someone like me onboard. Helldivers II is great, for instance. The problem is that Hermen Hulst and his ilk have zero knack for embracing unique and weird ideas, and they are way too up their own asses with PlayStation being this slick and shiny brand.

Re: Expedition 33 Is Increasing in Popularity with Each Successive Week

RBMango

@NeonTiger If we're talking atmosphere, framerate performance, shot composition, attention to detail, nuances in facial and character animation, art direction, and even fidelity at times, I think Expedition 33 blows the vast majority of "AAA" games this generation out of the water. A few sequences of very subtle facial and eye movements rival the best I've seen from massively budgeted games from Sony and Rockstar. The comparisons to AAA games are justified when I see the creative prowess on display in Expedition 33. Flowers blowing in the wind realistically and other finer details don't make a game "AAA", personally.

Re: Expedition 33 Is Increasing in Popularity with Each Successive Week

RBMango

@NeonTiger "Some objects like flowers in the flower store have one wind reaction animation, instead of individual ones, so it looks like a flag reacting to the wind, instead of how it should be, with separate animation cycles."

This kind of demand for and obsession with very specific and realistic details is why budgets balloon out of control. Sandfall had enough sense and economical restraint to know stuff like this did not matter for the kind of game they were making. How does the game's flow and atmosphere in any way improve if the flowers in one area blow in more than one direction?