RBMango

RBMango

Kingdom Hearts and PlayStation!

Comments 3,048

Re: 'I Much Prefer PS Plus' Lifecycle Management Strategy': Devs Weigh in on Crippling Xbox Game Pass Impact

RBMango

A LOT of people have been sounding the alarm about Game Pass's blindingly obvious unsustainability for many years. The difference now is that many more people don't believe Xbox leadership's nonsense about GP being profitable and encouraging more spending on their platform. Anyone with a basic grasp of economics and how video games are made knows Phil Spencer's honeyed words about the service and its viability are almost all lies.

And for anyone reading this who is upset that I'm directly calling out Spencer, maybe you should be more upset at him for spoonfeeding you bull**** over the past two generations and fracturing Xbox's console health and culture beyond repair.

Re: Mass Xbox Layoffs Begin, Everwild and Perfect Dark Both Reportedly Cancelled

RBMango

@UltimateOtaku91 I'm very unfamiliar with the Wasteland series, but I imagine those don't cost anywhere near as much to make compared to most of Xbox's other games. With Clockwork, as great as it looks, I have no idea what it would need to do to be "successful" in Xbox's eyes because their metrics of success seem to frequently change internally.

Re: Mass Xbox Layoffs Begin, Everwild and Perfect Dark Both Reportedly Cancelled

RBMango

The Initiative is one of the biggest gaming failures in recent memory. They was supposed to be a super team of industry vets, but it's clear that the project management was absolute ass. It didn't help either that Xbox's own project managers during that time were infamously "hands off" with their management style.

What a disaster all around.

Re: 'Employees at Virtually Every Studio Are Worried': Major Layoffs at Xbox Expected Next Week

RBMango

It amazes me what acquiring ActiBliz did to the Xbox brand. Sure, it generates huge revenue for them, but the long-term consequences have fundamentally changed what Xbox even is. And being forced to feed the colossal beast that is Game Pass certainly hasn't helped create a healthy ecosystem.

However, it has been amusing to watch the really hardcore loyalist cult of Phil Spencer twist themselves into a pretzel to praise Xbox's trajectory towards total platform agnosticism, despite them crying bucketloads on the inside that the days of true Xbox exclusives are practically dead.

Re: Days Gone Dev Reportedly Hit with Layoffs, Loses 30% of Staff

RBMango

@get2sammyb Assuming this project is going to take at bare minimum four years to come out, it's wild to think there will be at least a decade long gap between Days Gone and their next game. And that exceeds the long gap between Golden Abyss and Days Gone all those years ago. It's a miracle Bend is still around at all.

Re: Days Gone Dev Reportedly Hit with Layoffs, Loses 30% of Staff

RBMango

A 30% staff cut for a studio like this is nuts. What makes this worse is that Bend, Oregon is far from a thriving game development scene, so these devs and their families will be in for an even more rough time ahead if they worked on-site. Yet another long-term and potentially devastating consequence of PlayStation's terrible decisions this generation.

Re: Reaction: Sony Finally Understands the Assignment with One of the Best State of Plays of the PS5 Era

RBMango

If you've been with PlayStation since the early days and you thought this State of Play was mid or crap, I don't know what to tell you. Maybe it's time you found a new hobby. This was jam-packed with the stuff PlayStation is famous for: weird joints, games that have striking art styles, and a combo of both. Lumines, Pragmata, Silent Hill, Metal Gear Solid, Nioh, Marvel Tokon, new Suda51 insanity, Sword of the Sea, FF Tactics, MORE free Astro Bot DLC, etc. You really want to tell me this sucked? Ooookay, dude.