Comments 455

Re: The Next Xbox Is a PC, So What Does That Mean for PS6?

Coffeeglitch

I’m cautiously optimistic, really. I’m reducing my investment in PlayStation in the event they decide to just flush my loyalty down the toilet, but there’s a few games I look forward to. Still, I really feel like there’s some major shifts that need to happen for the firm to keep their current momentum. It’s better than it was, but man I cannot smile at the platform’s future when they keep chasing live services and going “yeah we’re gonna keep increasing prices til y’all stop paying.” It’s like Todd Howard has possessed the company.

Re: Round Up: Digimon Story Time Stranger Previews Are Super Positive, Set to Be a Surprise Hit on PS5

Coffeeglitch

@redapt as much as I really want to dive into this one, this and Bandai Namcos outrageous pricing model are why I’ll probably never touch it. I didn’t play sparking zero either, because I’m not paying 200 cad for the complete game (dlc and stuff). Even the sale still saw it nearly 150 bucks. It’s sad but this company is outdoing Ubisoft in the greed department.

I loved Cyber Sleuth and even Code Vein, but with their business model over the last couple of years I’m comfortable to leave it be.

Re: There's a Brutal Lack of Interest in Marathon from Hardcore PS5 Fans

Coffeeglitch

@nomither6 I completely agree. I generally will avoid games that have no capacity for enjoyable and progressive single player content, but those games just aren’t meant for me. There’s hundreds that are. I got older and less people play games with their free time, so there’s less friends that stuck around and more of a void for that kind of content. But there’s a new generation of gamers who have that community and they deserve games that appeal to them, just as much as I deserve games meant for me.

A game made for everyone is a game for no one. Kojima is a great example of this, I can’t stand playing his games but good god the art, the world building, characters are all so damn incredible! There are many who love playing them, but while I don’t it doesn’t stop me from admiring them. I wish more people had this mindset.

Re: There's a Brutal Lack of Interest in Marathon from Hardcore PS5 Fans

Coffeeglitch

I see this being cancelled, honestly. Hulst’s comments are not reassuring and really are just meant to placate shareholders. The game isn’t looking horrible gameplay wise, stale and boring is all. But the whole theft of art, assets and overall aesthetic is just…you have to fire both Joes, credit the original artists they (there’s no way it’s just art director Joe that stole this stuff, the game director being completely clueless would just indicate he’s incompetent which I don’t believe) and presumably multiple other higher ups stole from and then somehow also have a stellar launch that isn’t just people going on an in game scavenger hunt for more stolen assets. Covering this up won’t just result in the death of bungie, but Sony will wind up in some absolutely destructive litigation.

There is no way this plays out in any way that ends well for the game or for bungie. Sony, though? That’s up to them.

Re: Death Stranding 2 Feedback Was 'Too Good', So Hideo Kojima Made Big Changes

Coffeeglitch

@ErrantRob translations are always a risky endeavour. I read it as him saying “it’s too straight forward, there’s not enough depth.” Which I can respect, even as someone who won’t play because I don’t find Kojima games to be my style gameplay wise.

Time will tell, but despite Kojima absolutely coming across as narcissistic at times I do genuinely believe he wants to always create something unique. That’s commendable.

Re: Switch 2 Can't Achieve a Great Experience on Big Screens, PS5 Boss Implies

Coffeeglitch

It’s very strange that on one hand, after decades of saying that Nintendo isn’t a competitor, Sony is claiming that competition is good for them and drives them to improve while on the other hand they’re downplaying whatever Nintendo does as “inferior”.

It’s like they’re insecure, which is bizarre. I’ve no love for their live service push but PlayStation is in a good spot and the slate this year is pretty good, with next year looking even better. Whether they like it or not, Nintendo is more of competitor than they’ve ever been given third party studios’ openness about the appeal of the platform.

Re: Xbox's Next Round of PS5 Games Are Available to Pre-Order Physically

Coffeeglitch

@lazarus11 should have been more specific, I mean the ps5 version. Even on pro it’s horrific performance wise. Being a PlayStation fan site I forget that everyone reads here, not just PlayStation players. The game itself is amazing but holy hell, the ps5 version is broken still. It’s a cyberpunk situation, but obviously that’s platform specific unless Xbox also has the same issues.

Re: Elden Ring Nightreign (PS5) - A Ruthless Roguelike Reinvention of the Lands Between

Coffeeglitch

I got an early copy and can attest it’s brutal in single player. I’ve killed one night boss (first night) which was enough to unlock Duchess and Revenant, and it’s a fun time to just jump in and get a few curios before chilling. As someone with limited friends (Toronto is weird for that but I’m also 34, not everyone still likes the same things) I still find it enjoyable. I was more reluctant to renew PlayStation plus than to pick up this game.

Re: Poll: Do You Care About the Death of PlayStation Stars?

Coffeeglitch

I genuinely have enjoyed the program. The rewards were good and while you often didn’t get points for a new releases due to the “quest” being added two weeks after launch (for some reason) it didn’t bug me too much. Sad to see it go but it also doesn’t change much. I usually buy physical whenever available (still refuse to buy or play Clair Obscur til physical copies come in), so stars wasn’t as kind to me as some.

Re: PS5, PC Live Service Fairgames Is a 'Super Clunky' Cross Between Fortnite and The Division

Coffeeglitch

@get2sammyb that’s the problem. People complain no matter what you do, but when you try to chase trends for the sole purpose of maximizing profits no one is happy. I play several live services (WoW, Wuthering Waves, Diablo, PoE) and I’ve learned to not waste any time on the forums or public opinion forums. So much complaining and often times it’s over some minuscule .01 dps nerf or something tiny. These games are all successful because they have studios that to a large degree care even when they make odd design choices or have management step in and force something bizarre.

The term “clunky” makes this one sound like the studio is aimless. Neither Fortnite nor the Division is clunky, so I’m genuinely surprised at the word being used to describe it. Not hard to avoid that. Either way, it can’t be in worse shape than Marathon.

Re: Bungie Leaders Reportedly Pitched Destiny 2 Subscription, But Got 'Vehemently' Shut Down

Coffeeglitch

While it’s always sad to hear this, the idea that HR ever works for anything remotely beneficial to those beneath them is horse poo. Maybe once it was better but these days they’ll throw anyone under the bus to avoid controversy or accountability. Employees, customers, students, makes little difference.

Still not surprise to hear it about bungie though, weird studio without a doubt. Their aspirations to be like activision blizzard at least were achieved in some ways, but maybe not the ways they wanted.

Re: PlayStation Showcase, State of Play Event for May Appears Increasingly Unlikely

Coffeeglitch

I’ll be honest, I don’t care about reveals. I care about release dates and quality titles. Maybe I’m just getting old, but these showcases to say “hey this exists and you can play it in a couple years” are worthless. Hype doesn’t sell your games when the track record is murky at best. Stay quiet, show me what’s ready to rock, tell me not how I should feel but WHY I should care.

These companies forget they’re a business and instead keep marketing like it’s an MLM scheme. Get back to the basics and sell good games that people want.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Coffeeglitch

@MasterTanookiChief even Aztecross, who is usually way more of a fan than either of those guys, is livid about this. He’s even expressed interest in working with Antireal for his own stuff and implied he’s open to helping navigate legal stuff if bungie decides to be obnoxious or cheap. The whole community, barring a few people who maybe are just too young to understand the gravity of the situation, is up in arms because it’s not just style taken. They literally just copy pasted and faded out her (Antireal) water mark in what can only be described as a juvenile manner. It’s lazy, and they’re acting shocked that they got caught.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Coffeeglitch

@dardel The guy looking pissed is the art director, he’s taking the fall for this but the others are 100% just as complicit if not more so given they’re actually, yknow, leaders in the studio as a whole. He (the sulky guy) is also one of the devs who follows Antireal, the victim of the theft, for years prior to the game even entering development. That just seems really suspicious and whatever frustration he’s going through is his own doing.

Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal

Coffeeglitch

@nessisonett agreed. I think pricing people out is the big issue. I’ve had to go from buying each new game that I enjoy to limiting myself to one every other month or so. It was a hard adjustment but worthwhile. I’m 34, I’m not going to skip bills and cat food, quality of life things etc just for a game that will keep me entertained for a few hours.

Re: Beloved Ex-PlayStation Boss Believes $70, $80 Games Are a Steal

Coffeeglitch

Key word is “really great” games. A lot of games are not really great, they’re just ok. You also have to factor in time. Dark Ages provides 20 hours on the higher end for a 90 dollar price tag. Clair obscur provides at least 30 for 60 dollars, and that’s assuming you beeline the story and some side quests. Obviously this will change depending on the player, so some will get hundreds of hours out of Doom. I don’t mind higher price tags but I do mind when games are deemed a failure or just not successful by the publisher when they asked too much for too little.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Coffeeglitch

@MARl0 and it’s worse every time. It’s unbelievably bad this time around, to the point they can’t even show gameplay. The expenses and time involved in fixing it are going to sink the studio, marathon was designed from the ground up based on Antireal’s designs. The art director and several other devs had been following her since 2017 prior to the game entering development in 2018. There’s no way whatever they offer her in terms of compensation is enough, they would have to take Joe’s salary and give it to her. That’s how horrible this is.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Coffeeglitch

@UltimateOtaku91 it isn’t trolling to hold someone accountable for theft. The people telling them to you know what themselves, sure they’re arses. But cmon, crimes are crimes. Not trolling, it’s being told “you did something bad, you need to be held accountable.”

I love destiny’s world, it’s intriguing and unique. But I’m not going to defend bungie for this kind of thing, period.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Coffeeglitch

@REALAIS it’s the first time it’s been such a blatant thing and also in house, as previous issues were at least claimed to be contractors. But at this point, I doubt that claim. It doesn’t get much more ridiculous than this, and there’s not a chance in oblivion leadership isn’t fully aware and was fine with it until they got caught. Reap what you sow.

Re: Marathon Maker's Morale in Tatters as Art Director Forced to Admit Asset Theft in Ill-Conceived Livestream

Coffeeglitch

Ironically this happened right when bungie was already in a bad situation in their current court battle surrounding, of course, plagiarism.

The saddest part is that I picked up final shape during the sale, found it to be lacklustre and nothing new (completed the campaign for it on PC but prefer PlayStation) and now have an additional layer of buyers remorse given how prolific they evidently are of stealing.

Good grief.

Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening

Coffeeglitch

@Neither_scene it’s not false, as it depends on the overall gpu and cpu combination, as well as resolution. On a 1440p monitor with a 4060 there’s videos of it running in slow motion with frame gen, and let’s face it this is something devs are relying more and more on. Also getting tired of the whole “I have a high end card and it’s fine” attitude. The issue is that when a developer provides minimum and recommended specs and the user meets or exceeds them, there should be no issues at all.

Re: Fairgames, One of Sony's Last Live-Service PS5 Games, Loses Studio Founder Amid Internal Worries

Coffeeglitch

@LogicStrikesAgain I have no doubt many (if not most) of the developers working on this game are wildly talented and stuck working on something they just don’t want to work on. I would absolutely support Sony canning the game and just reassigning the developers on board, there’s no reason to layoff talent if it can be helped. The graphical style is genuinely pretty trippy, but gameplay I just don’t care for.