The problem is that it’s very much streamlined which alienates some longtime players while also being so streamlined that many new players are left asking “this is it?”
Along with performance problems and feeling short changed compared to previous titles, yeah I’m not surprised they’re struggling a bit. I love the game, and especially the palico (which I created based off my very real cat) but it has issues. Some glaring, some not so much.
@PaperAlien this goes beyond greed, it’s just stupidity. I’m always going to believe that people at the top aren’t actually dumb, but it’s hard to hold to that attitude when they seem to not understand anything about their job. Greenlight a nemesis system project, heck make a John Cena Saves the World game that’s just a dumb beat em up. I don’t understand why they love riding a dead horse.
@get2sammyb I feel like Online is the one I’m most excited for. While I enjoyed the second game, I couldn’t help but feel myself pining for Killzone. Hopefully it isn’t cancelled, haven’t heard anything for a while now.
Legitimate question because I just haven’t really bothered much with gaming amidst the heat wave and other priorities. How many new IPs that were good have we had in the last five years?
This is good for everyone. Though I’m very vocal about feeling this generation has been lacklustre, I’m under no illusion that a large part of that is due to getting older and having other priorities. If you need to have exclusives to feel your choice of console is justified, therapy would be a better use of your time.
Even 69 (79 in Canada) is too much if the games aren’t innovating. I’m sick and tired of more of the same every time a sequel or successor comes out. Borderlands 4? More customization, some free roam activities, nothing much more. Ghost of Yotei? Quality of life improvements, a few tweaks but that’s it.
If you want to sell games for higher prices, or to justify a full price then do something new or at the very least a step forward. Adding things that could just as well be a patch for an existing game makes it seem lazy. Harsh, but I really can’t see half these releases as justifying their existence.
Whether you like GTA or not (I don’t), this game will sell more than any future PlayStation releases in this generation will on their own. It makes perfect sense that Sony would be doing everything possible to ensure its console IS the best place to play.
If the revamp of PSSR is this much of a leap, however, we’re in for a treat. And great Scott, we need it!
@get2sammyb welp, I stand corrected. I’m so used to all of these fighters being bamco it’s a knee jerk reaction. Arc system works typically does 2d fighters that are rarely a bad time, any idea as to why they decided to go the arena route?
This is honestly a really great thing. Sure the bucket is corny, but it’s tied in with what is basically a program to tune younger generations into some exceedingly good movies that we just don’t get anymore. Let’s face it, modern cinema and even a large chunk of modern gaming is stale and unoriginal, doing very little to push boundaries or innovate.
Good move on Sony here, and that’s coming from one of the frequent cynics on here.
Many games have drawn from Ghost, but added too much bloat and too much of that frustrating “wide as an ocean, deep as a puddle” sensation. My concern about Yotei is more of a concern that they may be going about refining it with the wrong approach, but I’m not the developer and if 99% of people love it but 1% don’t then it’s still a massive success and the right call. I’ll wait and see!
In the meantime, yeah Ghost of Tsushima I feel was the mic drop from open world games. Nothing since has felt the same, nor known how to not outstay its welcome. It’s a brilliantly refined game that will be difficult to top.
As little as these games appeal to me, and as much as I would love a new Fable game, I think they should just cancel Fable and stick with what they do best: Forza. Otherwise the future is less pretty for a studio that is great at what they do.
@Elodin I got it on PC. Given it’s free on Extra, I’d say go for it. It’s enjoyable, even if it’s just for a good thirty or so hours you get your entertainment out of it. It’s a great game but the studio behind it is out of touch, game would be absolutely dominating if they weren’t constantly trying to do the opposite of what people ask for.
I downgraded to essential this year. Paid up til June 2026. Honestly I just don’t see the value in even the base tier barring online play. My big issue is that games come out and either a) are incomplete or broken at launch or b) they’re overpriced or just unappealing. In both cases, even if they wound up on ps plus extra I still wouldn’t touch them even if they got fixed or got more content. Also applies to purchased games, I just don’t have the energy to pour into diving into something that the interest has dropped off for.
@darylb24 they most likely are focused on ensuring it runs well and look good on the base console, and rightfully so. As someone with a Pro I’m not under any delusion that the vast majority of PlayStation users have the base console. It better run well for them.
@Sanquine congrats on fatherhood! Legitimately, I have plenty of time as I’ve not found that person to start a family with and am more than comfortable financially, but games need to justify the price tag for me. If it does for tons of other people, that’s awesome! I hope they enjoy it! Gotta retire at a some point, though!
@LogicStrikesAgain I actually think developers should stop pushing for photorealistic graphics. There’s a point where all it does cause problems with performance and content since the budgets goes all for the super realistic graphical style. A good art style will always result in a better looking game than more pixels of just going “I want it to look like real life.”
I expected more but not graphically, more so game design.
@Logonogo that’s a good analogy to use. I definitely never got into death stranding, but do agree with you. Sequels definitely shouldn’t ignore what came before, but watching the gameplay was really disturbing to me in that if you superimposed Jin into the gameplay you wouldn’t be able to tell that it’s not Ghost of Tsushima. That’s my issue, but I do think it looks fine. Just not for me.
@Sanquine I don’t know if it’s that they’re happy, or whether they simply hit a limit with development. I’m sure it’ll be good, but is a skip for me. For what it’s worth I’ve also hit a massive transitional period in my life where I spend less on games and more on experiences, and with that I’ve become more critical of value propositions.
@Logonogo for me personally it’s the feeling that it doesn’t justify being a sequel. More so dlc, as it looks identical, plays identical but has a few tiny new things (odachi, animal companions). It doesn’t look bad at all, and make no mistake I hope it sells super well because the studio behind it is amazing and clearly passionate. But it just looks bland and boring at this point, at least to me.
My opinion is not the be all and end all, and I get annoyed when people hope something fails just because they don’t like it. Games are made for many people, and those who want more Ghost will be happy here. And they deserve to be happy!
@AdamNovice I expect refinement and evolving gameplay. I don’t expect it to be completely different but the assets, lighting, everything just looked copy pasted. It looks good, but I just feel it’s a waste of talent and time to take this long on it and it just is…hey, more of the same in every way.
@Sanquine that was my take. It does not look bad in any way, but for full price and six years into the generation I expected way way more from this studio. They’re exceptional, and this feels like they stopped caring.
I tuned out after a few minutes. Look I loved the first game and spent almost 600 hours playing it, but this is just a reskin. I thought I was watching footage from the first until I realized it’s not Jin. I was super excited but now I just don’t care, if you’re going to spend several years developing a game only for it to look identical to the first then I’m just gonna not pay attention to your output.
@PuppetMaster neither do I, I thought this was actually a line produced in partnership with ND. That’s my mistake.
As for the woke stuff, anytime someone uses that word I tune out. It’s amorphous and doesn’t seem to have any consistent meaning outside of referring to something that either has women or that isn’t packed to the brim with shredded, tough talking men. It discredits the speaker.
@Bagwag82 I think a lot of it is just burnout from being basically drowned in Last of Us for the past ten years. I’m on that boat, I never got into last of us and for what it’s worth the linear narrative stuff doesn’t appeal to me anymore. Game looks good, time will tell if it appeals to me but a game not being my jam doesn’t make it bad.
Game first, thanks. This is a major issue with the industry right now, as so many new games are treated like a massive merchandise machine before it’s out or in this case before it’s even finished.
Selling toys based off a pre-rendered teaser is a, uh, red flag.
@Stale-Bread very true. The sad thing is I have no reference for how a good developer acts. I’ve never once met a game developer that hasn’t acted like a grumpy, burnt out and embittered person who sees everyone else as responsible for their misery. I know good devs exist, but I’ve yet to directly interact with them.
If they’re death threats and harassment, yeah sue those people into the ground. Though let’s face it, their parents are the ones who will face the penalty.
For everything else? I’m sorry you don’t like criticism but this generation has seen too many complacent developers launching poorly optimized games and acting like gamers are the issue. Gamers can be insufferable bums, I don’t disagree, but there’s nothing insufferable about expecting to get a functioning product.
As for the game itself, it’s…fine? I mean I love it but it’s a major step backwards and I got bored halfway through the new update. It’s just…weirdly stale. Though my Palio is super cute.
I’ve never gotten into Tekken, so can someone elaborate on why the developers seem to literally not care about quality of content? Or is the community just insanely picky? Or both? This cowlick looks horrible though, so if it’s a collaboration event then either way it’s rubbish.
If it’s too expensive to make games, don’t make them. Plenty of smaller studios with people that are passionate and understand the value of art are already outselling your overpriced, bloated and “safe” rubbish. Same with Pirate Software’s take, if something is too hard or expensive for you to do then it sounds like you’re in the wrong career.
If the only way to succeed is to cut corners and legitimately just bamboozle people then you’re a hack.
The weirdest thing about this one is that this game was the reason resources shifted away from ESO, a major money maker. While I get that Microsoft may have PTSD from Bungie, which if you haven’t done your homework please do, this is from a studio that is very consistent with budgeting. I’m again marvelling at the degree of mismanagement, it almost feels like Microsoft didn’t have the money to pour into game development that they claim to.
Steve Buscemi’s “How do you do, fellow kids?” scene is apt here. Look, I get that it’s nice when you feel like you can relate to leadership but these folks aren’t your friends. I was bullied out of my college program by faculty after the institution got a new president whose whole shtick was “I’m super fun”. Not much different from Phil Spencer here, I don’t give crud if you’re fun. I care if you’re good at your job.
You are a number to people like this, nothing more. Relate to the art, not to the people behind it.
This doesn’t make me excited or even remotely interested, as graphics aren’t the problem nor is performance. It’s developer incompetence and an inability to optimize, as well as failure to innovate from gameplay perspective. I’ve been playing ultimate alliance 3 on switch 2, and it looks better than many games on my ps5 pro.
Let me be clear: art design is more important than pixel count. A game that has its own identity and creative people behind it will always be more visually appealing than a game that looks lifelike, at least to me.
I don’t think I’ll still be with PlayStation when this new generation comes out. Not because it’s a bad console but because they’re tone deaf on what matters most: creativity, innovation on software and being fun.
That and I’m turning 35 in a few weeks and have different priorities and preferences. Which isn’t Sonys fault, unless they specially designed the market to get rid of me as their nemesis. Last I checked I’m not that special!
The service is really no different than it used to be for me, but that’s largely because the free games are more often than not games I already bought or don’t care for. It’s pricier, and frankly while I topped up for the year I can’t guarantee I’ll be sticking around after. I just don’t play PlayStation as much, switch 2 has me content and my pc is fine. Not top of the line but doesn’t need to be. Just show me why PlayStation is worth having, not like Sony isn’t sitting on dozens of IPs.
@PegasusActual93 yep. Sounds like they tried to figure out how to present the open world and online approach to players in a way that resonates, and since they felt they couldn’t they just said “well, let’s do what we do best then”. I support that choice, if the developers feel a more “mainstream” design approach wasn’t good enough then there s a good chance it was pretty damn bad. No one wants to make a game that fails, and Capcom has been doing well so I can imagine they’re willing to sabotage that goodwill.
This of course ignores the issues with RE engine and PC.
@Alps_Stranger I’m all for condemning messy development and overpriced games, and am plenty vocal on here about my general discontent with the industry at present. But the phrasing used (back to the drawing board) indicates a complete restart of development. That’s a good sign, so unless there’s some issue with communication I’d assume it won’t have leftovers from the earlier ideas.
Current gen is great, the issue is that there’s far fewer system sellers and defining titles because the resources have been wasted on live service rubbish (live services can be good, but the ones being pushed are formulaic and of no creative value). Rather than ditch the live service push as a whole they’re increasing sub fees and prices to make back what they’ve wasted, evidently taking a few pages out of Ryan Cohen’s playbook. It’s a losing battle and the sooner we get out of it the better.
Rant aside, this one looks great but not my cup of tea to play. Will absolutely watch others play though.
I don’t know if I’m just crazy or if maybe I don’t care so much about graphics (a little of both, perhaps), but it doesn’t look like a huge step up from Cyber sleuth. Better textures, but not by a huge amount. Sounds more like a sugarcoated way of saying “troubled development”, coupled with the 30 fps cap I just am very confused and put off from this one. I loved cyber sleuth, so it’s a little bit of a bummer.
Franchise fatigue is all my issue consists of, that and the horrific attitude from some of the fans regarding casting, Abby etc. Otherwise I’m indifferent, cool world and stuff but not my kind of game to play.
Comments 455
Re: Monster Hunter Wilds' Struggling Sales Drag Capcom Stock Price Through the Mud
The problem is that it’s very much streamlined which alienates some longtime players while also being so streamlined that many new players are left asking “this is it?”
Along with performance problems and feeling short changed compared to previous titles, yeah I’m not surprised they’re struggling a bit. I love the game, and especially the palico (which I created based off my very real cat) but it has issues. Some glaring, some not so much.
Re: Microsoft Reiterates It's the Top Publisher on PS5 in Earnings Call
I’m going to choke to death laughing if they decide to bring over Redfall.
Re: Suicide Squad Disaster Not Stopping Warner Bros from Making Another Live Service DC Game
@PaperAlien this goes beyond greed, it’s just stupidity. I’m always going to believe that people at the top aren’t actually dumb, but it’s hard to hold to that attitude when they seem to not understand anything about their job. Greenlight a nemesis system project, heck make a John Cena Saves the World game that’s just a dumb beat em up. I don’t understand why they love riding a dead horse.
Re: Suicide Squad Disaster Not Stopping Warner Bros from Making Another Live Service DC Game
Maybe this will be the one that sees Zaslav pushed out. Wishful thinking, though the human cost is horrific.
Re: Sony's Horizon Franchise Has Sold a Wild 38 Million Units Worldwide
@get2sammyb I feel like Online is the one I’m most excited for. While I enjoyed the second game, I couldn’t help but feel myself pining for Killzone. Hopefully it isn’t cancelled, haven’t heard anything for a while now.
Re: Sony's Horizon Franchise Has Sold a Wild 38 Million Units Worldwide
Legitimate question because I just haven’t really bothered much with gaming amidst the heat wave and other priorities. How many new IPs that were good have we had in the last five years?
Re: Sony Job Listing Implies More PS5 Exclusives Will Be Ported to Xbox, Nintendo
This is good for everyone. Though I’m very vocal about feeling this generation has been lacklustre, I’m under no illusion that a large part of that is due to getting older and having other priorities. If you need to have exclusives to feel your choice of console is justified, therapy would be a better use of your time.
Re: Street Fighter 6 Community Rocked by AI Art Controversy
Good news is always welcomed. Glad that capcom is on top of this one.
Re: Aw, Hell Naw! This Heihachi Wig in Atelier Yumia Is Nasty Business
I’ve never had much interest in either franchise, but this whole collaboration is…funky. What a bizarre event.
Re: Xbox U-Turn the First Step Towards Gamers Rejecting $80 Games
Even 69 (79 in Canada) is too much if the games aren’t innovating. I’m sick and tired of more of the same every time a sequel or successor comes out. Borderlands 4? More customization, some free roam activities, nothing much more. Ghost of Yotei? Quality of life improvements, a few tweaks but that’s it.
If you want to sell games for higher prices, or to justify a full price then do something new or at the very least a step forward. Adding things that could just as well be a patch for an existing game makes it seem lazy. Harsh, but I really can’t see half these releases as justifying their existence.
Re: Rumour: Sony Engineers Allegedly Helping Rockstar Achieve 60fps in GTA 6 on PS5 Pro
Whether you like GTA or not (I don’t), this game will sell more than any future PlayStation releases in this generation will on their own. It makes perfect sense that Sony would be doing everything possible to ensure its console IS the best place to play.
If the revamp of PSSR is this much of a leap, however, we’re in for a treat. And great Scott, we need it!
Re: Mini Review: Hunter x Hunter Nen x Impact (PS5) - Shonen Showdown Falls Short
@get2sammyb welp, I stand corrected. I’m so used to all of these fighters being bamco it’s a knee jerk reaction. Arc system works typically does 2d fighters that are rarely a bad time, any idea as to why they decided to go the arena route?
Re: Mini Review: Hunter x Hunter Nen x Impact (PS5) - Shonen Showdown Falls Short
Release the same game with direct characters and an insane pricing model with expansion passes, the Bandai namco way!
Re: Official Ghost of Yotei Popcorn Bucket Triggers Tedious Takes on PS5 Exclusives
This is honestly a really great thing. Sure the bucket is corny, but it’s tied in with what is basically a program to tune younger generations into some exceedingly good movies that we just don’t get anymore. Let’s face it, modern cinema and even a large chunk of modern gaming is stale and unoriginal, doing very little to push boundaries or innovate.
Good move on Sony here, and that’s coming from one of the frequent cynics on here.
Re: Poll: 5 Years Later, What Do You Think of Ghost of Tsushima?
Many games have drawn from Ghost, but added too much bloat and too much of that frustrating “wide as an ocean, deep as a puddle” sensation. My concern about Yotei is more of a concern that they may be going about refining it with the wrong approach, but I’m not the developer and if 99% of people love it but 1% don’t then it’s still a massive success and the right call. I’ll wait and see!
In the meantime, yeah Ghost of Tsushima I feel was the mic drop from open world games. Nothing since has felt the same, nor known how to not outstay its welcome. It’s a brilliantly refined game that will be difficult to top.
Re: Xbox's Forza Horizon 5 Sold an Outrageous 2 Million Copies on PS5 in a Month
As little as these games appeal to me, and as much as I would love a new Fable game, I think they should just cancel Fable and stick with what they do best: Forza. Otherwise the future is less pretty for a studio that is great at what they do.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for July 2025?
@Elodin I got it on PC. Given it’s free on Extra, I’d say go for it. It’s enjoyable, even if it’s just for a good thirty or so hours you get your entertainment out of it. It’s a great game but the studio behind it is out of touch, game would be absolutely dominating if they weren’t constantly trying to do the opposite of what people ask for.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for July 2025?
I downgraded to essential this year. Paid up til June 2026. Honestly I just don’t see the value in even the base tier barring online play. My big issue is that games come out and either a) are incomplete or broken at launch or b) they’re overpriced or just unappealing. In both cases, even if they wound up on ps plus extra I still wouldn’t touch them even if they got fixed or got more content. Also applies to purchased games, I just don’t have the energy to pour into diving into something that the interest has dropped off for.
I’m old.
Re: Poll: Are You Sold on Ghost of Yotei?
@darylb24 they most likely are focused on ensuring it runs well and look good on the base console, and rightfully so. As someone with a Pro I’m not under any delusion that the vast majority of PlayStation users have the base console. It better run well for them.
Re: Poll: Are You Sold on Ghost of Yotei?
@LogicStrikesAgain totally agree. The game itself looks beautiful.
Re: Poll: Are You Sold on Ghost of Yotei?
@Sanquine congrats on fatherhood! Legitimately, I have plenty of time as I’ve not found that person to start a family with and am more than comfortable financially, but games need to justify the price tag for me. If it does for tons of other people, that’s awesome! I hope they enjoy it! Gotta retire at a some point, though!
Re: Poll: Are You Sold on Ghost of Yotei?
@SuperSilverback I would like that as a bad family guy cutaway, sounds horrifying.
Re: Poll: Are You Sold on Ghost of Yotei?
@LogicStrikesAgain I actually think developers should stop pushing for photorealistic graphics. There’s a point where all it does cause problems with performance and content since the budgets goes all for the super realistic graphical style. A good art style will always result in a better looking game than more pixels of just going “I want it to look like real life.”
I expected more but not graphically, more so game design.
Re: Poll: Are You Sold on Ghost of Yotei?
@Logonogo that’s a good analogy to use. I definitely never got into death stranding, but do agree with you. Sequels definitely shouldn’t ignore what came before, but watching the gameplay was really disturbing to me in that if you superimposed Jin into the gameplay you wouldn’t be able to tell that it’s not Ghost of Tsushima. That’s my issue, but I do think it looks fine. Just not for me.
Re: Poll: Are You Sold on Ghost of Yotei?
@Sanquine I don’t know if it’s that they’re happy, or whether they simply hit a limit with development. I’m sure it’ll be good, but is a skip for me. For what it’s worth I’ve also hit a massive transitional period in my life where I spend less on games and more on experiences, and with that I’ve become more critical of value propositions.
Re: Poll: Are You Sold on Ghost of Yotei?
@Logonogo for me personally it’s the feeling that it doesn’t justify being a sequel. More so dlc, as it looks identical, plays identical but has a few tiny new things (odachi, animal companions). It doesn’t look bad at all, and make no mistake I hope it sells super well because the studio behind it is amazing and clearly passionate. But it just looks bland and boring at this point, at least to me.
My opinion is not the be all and end all, and I get annoyed when people hope something fails just because they don’t like it. Games are made for many people, and those who want more Ghost will be happy here. And they deserve to be happy!
Re: Poll: Are You Sold on Ghost of Yotei?
@AdamNovice I expect refinement and evolving gameplay. I don’t expect it to be completely different but the assets, lighting, everything just looked copy pasted. It looks good, but I just feel it’s a waste of talent and time to take this long on it and it just is…hey, more of the same in every way.
Re: Poll: Are You Sold on Ghost of Yotei?
@Sanquine that was my take. It does not look bad in any way, but for full price and six years into the generation I expected way way more from this studio. They’re exceptional, and this feels like they stopped caring.
Re: Poll: Are You Sold on Ghost of Yotei?
I tuned out after a few minutes. Look I loved the first game and spent almost 600 hours playing it, but this is just a reskin. I thought I was watching footage from the first until I realized it’s not Jin. I was super excited but now I just don’t care, if you’re going to spend several years developing a game only for it to look identical to the first then I’m just gonna not pay attention to your output.
Re: Naughty Dog's Neil Druckmann Has an Intergalactic LEGO Set, And So Could You
@PuppetMaster neither do I, I thought this was actually a line produced in partnership with ND. That’s my mistake.
As for the woke stuff, anytime someone uses that word I tune out. It’s amorphous and doesn’t seem to have any consistent meaning outside of referring to something that either has women or that isn’t packed to the brim with shredded, tough talking men. It discredits the speaker.
Re: Naughty Dog's Neil Druckmann Has an Intergalactic LEGO Set, And So Could You
@Bagwag82 I think a lot of it is just burnout from being basically drowned in Last of Us for the past ten years. I’m on that boat, I never got into last of us and for what it’s worth the linear narrative stuff doesn’t appeal to me anymore. Game looks good, time will tell if it appeals to me but a game not being my jam doesn’t make it bad.
Re: Naughty Dog's Neil Druckmann Has an Intergalactic LEGO Set, And So Could You
@get2sammyb how did I miss that? Oh well, I stand corrected! My previous comment damns me!
Re: Naughty Dog's Neil Druckmann Has an Intergalactic LEGO Set, And So Could You
Game first, thanks. This is a major issue with the industry right now, as so many new games are treated like a massive merchandise machine before it’s out or in this case before it’s even finished.
Selling toys based off a pre-rendered teaser is a, uh, red flag.
Re: Capcom Nixes Tone Deaf Conference on Monster Hunter Wilds Optimisation
@Stale-Bread very true. The sad thing is I have no reference for how a good developer acts. I’ve never once met a game developer that hasn’t acted like a grumpy, burnt out and embittered person who sees everyone else as responsible for their misery. I know good devs exist, but I’ve yet to directly interact with them.
Re: Capcom Nixes Tone Deaf Conference on Monster Hunter Wilds Optimisation
If they’re death threats and harassment, yeah sue those people into the ground. Though let’s face it, their parents are the ones who will face the penalty.
For everything else? I’m sorry you don’t like criticism but this generation has seen too many complacent developers launching poorly optimized games and acting like gamers are the issue. Gamers can be insufferable bums, I don’t disagree, but there’s nothing insufferable about expecting to get a functioning product.
As for the game itself, it’s…fine? I mean I love it but it’s a major step backwards and I got bored halfway through the new update. It’s just…weirdly stale. Though my Palio is super cute.
Re: Tekken 8 Fans in Tears of Laughter Over Low Effort Atelier Yumia Collab
I’ve never gotten into Tekken, so can someone elaborate on why the developers seem to literally not care about quality of content? Or is the community just insanely picky? Or both? This cowlick looks horrible though, so if it’s a collaboration event then either way it’s rubbish.
Re: Industry Body Representing Publishers Like PlayStation Says Stop Killing Games' Proposals Would Be 'Prohibitively Expensive'
If it’s too expensive to make games, don’t make them. Plenty of smaller studios with people that are passionate and understand the value of art are already outselling your overpriced, bloated and “safe” rubbish. Same with Pirate Software’s take, if something is too hard or expensive for you to do then it sounds like you’re in the wrong career.
If the only way to succeed is to cut corners and legitimately just bamboozle people then you’re a hack.
Re: Gran Turismo's Primary Console Competitor May Be No More
The final seal is nearly broken. Before long, market lord Sony will return.
Jokes aside, this is really horrific.
Re: Xbox's Promising MMORPG Sounds Like the Most Baffling Cancellation
The weirdest thing about this one is that this game was the reason resources shifted away from ESO, a major money maker. While I get that Microsoft may have PTSD from Bungie, which if you haven’t done your homework please do, this is from a studio that is very consistent with budgeting. I’m again marvelling at the degree of mismanagement, it almost feels like Microsoft didn’t have the money to pour into game development that they claim to.
Re: Busted's James Bourne Bleats Out Sonic Racing's Cheesy Theme Tune
New Fightstar please, no idea what happened with the Busted reunion but Charlie is the only member I remembered until today.
Re: Xbox's Phil Spencer 'Not Retiring' After Disastrous Day of Cancellations and Job Cuts
Steve Buscemi’s “How do you do, fellow kids?” scene is apt here. Look, I get that it’s nice when you feel like you can relate to leadership but these folks aren’t your friends. I was bullied out of my college program by faculty after the institution got a new president whose whole shtick was “I’m super fun”. Not much different from Phil Spencer here, I don’t give crud if you’re fun. I care if you’re good at your job.
You are a number to people like this, nothing more. Relate to the art, not to the people behind it.
Re: Mass Xbox Layoffs Begin, Everwild and Perfect Dark Both Reportedly Cancelled
Holy hell, this is way worse than I anticipated. I know we talk about mismanagement a lot, but good god.
Re: PS6 to 'Push the Boundaries' of Graphics, Doubles Down on Machine Learning
This doesn’t make me excited or even remotely interested, as graphics aren’t the problem nor is performance. It’s developer incompetence and an inability to optimize, as well as failure to innovate from gameplay perspective. I’ve been playing ultimate alliance 3 on switch 2, and it looks better than many games on my ps5 pro.
Let me be clear: art design is more important than pixel count. A game that has its own identity and creative people behind it will always be more visually appealing than a game that looks lifelike, at least to me.
I don’t think I’ll still be with PlayStation when this new generation comes out. Not because it’s a bad console but because they’re tone deaf on what matters most: creativity, innovation on software and being fun.
That and I’m turning 35 in a few weeks and have different priorities and preferences. Which isn’t Sonys fault, unless they specially designed the market to get rid of me as their nemesis. Last I checked I’m not that special!
Re: Poll: 15 Years of PS Plus - What Do You Think of Sony's Subscription Service?
The service is really no different than it used to be for me, but that’s largely because the free games are more often than not games I already bought or don’t care for. It’s pricier, and frankly while I topped up for the year I can’t guarantee I’ll be sticking around after. I just don’t play PlayStation as much, switch 2 has me content and my pc is fine. Not top of the line but doesn’t need to be. Just show me why PlayStation is worth having, not like Sony isn’t sitting on dozens of IPs.
Re: Resident Evil Requiem PS5 Was Open World, Online in Early Tests
@PegasusActual93 yep. Sounds like they tried to figure out how to present the open world and online approach to players in a way that resonates, and since they felt they couldn’t they just said “well, let’s do what we do best then”. I support that choice, if the developers feel a more “mainstream” design approach wasn’t good enough then there s a good chance it was pretty damn bad. No one wants to make a game that fails, and Capcom has been doing well so I can imagine they’re willing to sabotage that goodwill.
This of course ignores the issues with RE engine and PC.
Re: Resident Evil Requiem PS5 Was Open World, Online in Early Tests
@Alps_Stranger I’m all for condemning messy development and overpriced games, and am plenty vocal on here about my general discontent with the industry at present. But the phrasing used (back to the drawing board) indicates a complete restart of development. That’s a good sign, so unless there’s some issue with communication I’d assume it won’t have leftovers from the earlier ideas.
Re: The Expedition 33 Story Keeps on Getting Better with 'Unusual' Sales Increase
While I’m happy for them, it’s be nice if there was a lull because I still haven’t played due to the lack of physical copies.
Re: Tech Experts Call Death Stranding 2 'One of the Best Looking Games of This Generation'
Current gen is great, the issue is that there’s far fewer system sellers and defining titles because the resources have been wasted on live service rubbish (live services can be good, but the ones being pushed are formulaic and of no creative value). Rather than ditch the live service push as a whole they’re increasing sub fees and prices to make back what they’ve wasted, evidently taking a few pages out of Ryan Cohen’s playbook. It’s a losing battle and the sooner we get out of it the better.
Rant aside, this one looks great but not my cup of tea to play. Will absolutely watch others play though.
Re: Digimon Story Time Stranger's Endured a Crazy 7-8 Year Dev Cycle
I don’t know if I’m just crazy or if maybe I don’t care so much about graphics (a little of both, perhaps), but it doesn’t look like a huge step up from Cyber sleuth. Better textures, but not by a huge amount. Sounds more like a sugarcoated way of saying “troubled development”, coupled with the 30 fps cap I just am very confused and put off from this one. I loved cyber sleuth, so it’s a little bit of a bummer.
Re: Poll: How Do You Feel About The Last of Us Part 2, 5 Years Later?
Franchise fatigue is all my issue consists of, that and the horrific attitude from some of the fans regarding casting, Abby etc. Otherwise I’m indifferent, cool world and stuff but not my kind of game to play.