Definitely playing it a lot, but I can’t say it’s all that fun presently. Part of that is burnout, even after two years I dread having to go back to round table hold to upgrade, reacquiring bell bearings etc. I feel the sentiment toward the dlc being so mixed is the time lapse combined with the brutally poor tuning. There’s a point where it may have just been better to make a standalone game.
I’ll be perfectly honest, the dlc is so damn hard that it very well may be the first piece of fromsoft content I don’t beat. A very particular boss that is a callback to Dark Souls 3 is just…unreal. I don’t think trophies would feel as good as killing it, but six hours of death after powering up is pretty poor tuning
@PuppetMaster Couldn't have said it better. I could easily run Elden ring at 4K hdr attracted 120 fps on my pc but why? It’s the kind of game I want to chill on my couch and enjoy like that, not at my desk. Sure the fps dips, graphics aren’t as good but it’s more comfortable and more enjoyable as a result.
I do think there is a line to be drawn, though, when performance and quality are substandard on all spectrums. Scarlet and Violet are prime examples of this, there was nothing to scream “this is art” to me. Old pixels on the game boy felt more artistic.
@get2sammyb well said. The amount of enjoyment I’ve gotten from rise of the ronin justifies the price tag in my eyes. Elden Ring doesn’t even need to be mentioned (660 hours thus far, the dlc will be my grave). Games that are expensive with their design and aesthetic, having purpose in their gameplay, etc will always be better than a “lifelike experience to truly live in bla bla bla”.
Good graphics don’t always mean higher quality. Spider-Man 2 was a wake up call for me to stop buying so many day one releases.
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Re: Poll: Are You Playing Elden Ring: Shadow of the Erdtree?
Definitely playing it a lot, but I can’t say it’s all that fun presently. Part of that is burnout, even after two years I dread having to go back to round table hold to upgrade, reacquiring bell bearings etc. I feel the sentiment toward the dlc being so mixed is the time lapse combined with the brutally poor tuning. There’s a point where it may have just been better to make a standalone game.
Re: Elden Ring's Massive Shadow of the Erdtree DLC Has Zero PS5, PS4 Trophies
I’ll be perfectly honest, the dlc is so damn hard that it very well may be the first piece of fromsoft content I don’t beat. A very particular boss that is a callback to Dark Souls 3 is just…unreal. I don’t think trophies would feel as good as killing it, but six hours of death after powering up is pretty poor tuning
Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper
@PuppetMaster Couldn't have said it better. I could easily run Elden ring at 4K hdr attracted 120 fps on my pc but why? It’s the kind of game I want to chill on my couch and enjoy like that, not at my desk. Sure the fps dips, graphics aren’t as good but it’s more comfortable and more enjoyable as a result.
I do think there is a line to be drawn, though, when performance and quality are substandard on all spectrums. Scarlet and Violet are prime examples of this, there was nothing to scream “this is art” to me. Old pixels on the game boy felt more artistic.
Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper
@get2sammyb well said. The amount of enjoyment I’ve gotten from rise of the ronin justifies the price tag in my eyes. Elden Ring doesn’t even need to be mentioned (660 hours thus far, the dlc will be my grave). Games that are expensive with their design and aesthetic, having purpose in their gameplay, etc will always be better than a “lifelike experience to truly live in bla bla bla”.
Good graphics don’t always mean higher quality. Spider-Man 2 was a wake up call for me to stop buying so many day one releases.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for June 2024?
Downgraded to essential in march and haven’t looked back. I don’t need day one releases, but at least stuff that came out in the last year.