Comments 663

Re: Rumour: Sony 'Accepting Game Pitches' on Fan Fave Franchises, First Wave Due Around PS6 Launch

gaston

... If psvr2 is not ps6 compatible for what ever strange reason, I think, I also will switch to the always cheaper and more powerful 4000EUR PC, which You only buy once and then only buy every other year a new GPU for just a little bit more than the price of a console. Then even if there are no games, I can at least tweak the driver settings a bit to take up the frame rate a notch. Or play with dlss5 sliders.

Re: PS5 Blackout Protest Officially Concludes, But Campaigners Encourage Indefinite Participation

gaston

@NathanUC I have to say that I really appreciate valve's contribution to open source, independent of whether the motivation is just that they benefit more by others maintaining and contributing to their work, or because license wise they would not have much choice and they rather do not want to depend on others e.g. MS. I also appreciate the openness of the platform. There is presumably no platform which makes it easier to publish a game. On the other hand the discoverability is presumably worse compared to other platforms, and even more games require to be always online. There might be a few counter examples but when ever I played with mods, for me personally the mods never lived up to the promise, and it always was an unpolished homogeneous experience. In all these cases I preferred to experience the artists' intent. Though, VR mods are a completely different thing, if they did not require so much power ....

Concerning whether valve does more with the 30% profit from every sold game: maybe it is just a matter of personal preference? I see that both xbox and playstation to some extent support game development, where valve does not, at least not directly. Some lesser known titles would not have seen the light of the day without support by playstation or xbox. I can live without cloud sync and I am also not all that interested in multiplayer. I would value direct support of game developers higher.

Re: Rumour: PS6 Hardware Complete, Double the Power of PS5 with Handheld Model

gaston

@Leinad7 a 5090 has 104 TF i.e. 10 times more raw power than a ps5. Does it deliver 10 times the performance of a ps5 in real world ?

This number does not mean much. The rest of the system needs to be designed such that the processors have enough data to do something useful. And according to nvidia the main bottleneck is not compute but the effective memory bandwidth (caches, main memory, ssd). So, to be seen how many of these extra TF result in more actual work being done. And presumably even more important is how much of this extra work will make any perceptible difference given that already now people often have a hard time to appreciate the differences between last gen and this gen or a ps5 and ps5pro.

Re: PS5 Blackout Protest Officially Concludes, But Campaigners Encourage Indefinite Participation

gaston

@NathanUC is valve or gog really pro consumer ? Yes, valve has a good refund policy, but given hardware incompatibilities it is also much more relevant in the PC space. And there are not that many big games on gog. I guess it is an advantage that games on PC can be modded. But then, PC gaming also means to be pretty much always online, the open-ness is exploited and there is a lot more piracy, which is also not necessarily helping game developers (in particular not those developing single player games). In that sense it is not that black and white i.e. PC good and playstation evil and greedy.

Re: PS5 Blackout Protest Officially Concludes, But Campaigners Encourage Indefinite Participation

gaston

@NathanUC In theory this is true in practice pc games sell on steam and not so much anywhere else. The competition does not do much to the pricing. Steam takes 30% despite the competition and games cost pretty much the same everywhere. People always claim that there are better deals on steam, might be true, but when I looked, I saw more or less the same level of reductions, and I haven't seen a systematic comparison which proves this claim. Certainly steam has a much better refund policy. That is certainly an advantage. On the other hand playstation and xbox support game developers, steam only provides the platform and hardly uses any of its revenue to directly support game development. I am pretty sure that quite a few very good games would not have seen the light of day without the help of playstation or xbox. The "free" PC market is not necessarily leading to "better" games.

Re: Furious PS5 Players Unplug Their Consoles in Protest as Blackout Gets Underway

gaston

@Neuromancer I like my discs (movies and games). And this more and more digital world gets more and more annoying rather than convenient. Anyway what I dislike the most is that everybody is permanently tracked and all companies try to create detailed personal profiles, which are sold. But games is just the top of the iceberg. Nobody has a problem to carry always listening smart phones etc. to every possible and impossible place.

But, for games since at least the release of AC unity there is very little point in owning physical games. Yes, discs can be resold or borrowed, but the disc hardly ever contains the game You want to play. So, if the game is not available for download anymore You are stuck with the version on the disc which may not even work. I haven't tried it but I think You can move a digital version on ps5 to an external ps formatted usb-stick or harddrive, and if You want to play that version You only have to move it back. I also haven't tried this, but I think You do not need an internet connection for that. So, what advantage does the disc provide for games other than the possibility to sell or borrow games ? On the other hand for movies, I see a big advantage (no streaming artifacts depending on the time, no internet connection needed, tracking can be prevented). But nobody has a problem with streaming services for movies or music.

Also, Nobody seems to have a problem with moving to PC which is fully digital for decades. And people do not seem to have a problem with being basically always connected on PC. So, at least for all the PC folks always digital seems to be no point of concern.

Even among the enthusiasts so many people were happily telling everybody that they moved fully digital until now. Only now these same people claim how important game discs are.

So, I think most people are not honest to themselves and this is just a reaction to the rising prices of everything and the decreasing salaries in comparison. If people would actually care than people would still buy cds, blurays and use physical money.

Re: Could Xbox Get Its Revenge on PS6 by Supporting Physical Games?

gaston

already now xbox does not put full games on their discs, so what is the point? And will third party publishers offer discs for xbox if they do not offer discs for ps ? Given that fewer people buy physical games on xbox than on ps, and that the current gen xbox install base is smaller than ps, why would a third party publisher produce a disc for xbox (meaning sharing the revenue with retail, extra cost for producing a disc) since it makes publishing on xbox even less attractive ?

But assuming next gen games will have discs on xbox, how many people will buy project helix which is most likely much more expensive without a disc drive than the ps6 which is already considered to be too expensive. Won't these people not just buy a PC like all the hypothetical people who will not buy a ps6 because of the high price?

For some reason people always think that the trillion dollar company is the good guy and not a cut throat business. And that only ps6 will get more expensive due to AI craze.

Re: 8 Ways Sony Must Improve the PS Store for Our All-Digital Future

gaston

Personally, I think, search and the discoverability of games could be better. I kind of like the collections on ps5 but they are also quite limited and not on the web, are they? So, maybe one could promote certain catalog subsets for short periods of time by genre, publisher, art style, story topic, color palette, music, etc. which could also be linked to a topical sale. There must be something one could do to bring more than just cod and fortnite to people.

And yes it would be good if it was much more difficult to hijack an account. But since accounts are only tied to an email address and not a person, there is not much one can do to prove to be the owner of an account. I think it only really would be possible if the account is assigned to a personal ID.

Re: 8 Ways Sony Must Improve the PS Store for Our All-Digital Future

gaston

I think it is very unlikely to see the possibility of reselling games or lending games. The physical market is kind of limited by distance or shipping cost. But a digital game could tour the entire world. Maybe if the games can only be resold a limited number of times, and 30% of the price goes to Sony. But it is certainly not something that is really in Sony's interest.

Concerning refunds, I cannot go to the cinema watch a movie for 5 min and ask my money back, unless I have really good arguments. So, I don't see why this should be more liberal. What I do not know is whether a more liberal policy would motivated people to buy more games, or whether it is rather the opposite and most people would just have a quick look and refund the games (a bit like what gamepass does to games, that poeple loose the motivation to engage with games).

I would like to see game reviews for games, but then a lot of people misbehave, and at the moment all games would get negative reviews because of Sony ending physical games and people would just right stupid comments which have nothing to do with the game. Maybe it would improve if comments are signed by the authors real name rather than a pseudonym. I haven't read steam comments much, so maybe the situation is better than I think.

Re: 8 Ways Sony Must Improve the PS Store for Our All-Digital Future

gaston

Not sure I really understand the criticism of the store. I go there and buy licenses for games, and that works for me sufficiently well.

It is surprising that gifting games to friends is an unsupported feature. It must even be in Sony's interest. And if it is just limited to PSN friends, than I don't see any reason why such a feature could be problematic.

Also, making the store more widely available should be in Sony's interest, but maybe this would come with obligations Sony is not willing to fulfil i.e. ensuring that the game content does not violate any restrictions of the new countries or other legal obligations.

Re: 'The Way It Was Meant to Be Heard': Tone-Deaf Sony Pushes Vinyl Turntable After Killing Physical Games

gaston

Strange times we live in, people still buy vinyl, but not cds or blurays for movies. And companies produce products they think will sell for a certain audience.

Then there are all these people who did not buy any physical media for the last 10 years (cds, dvds, bds, game discs) and now pretend that physical game media, which unlike vinyl do not actually contain the final content, is the most important thing to ensure content preservation or independence from corporate arbitrariness, ignoring that one still would like to download all the patches to actually play a playable version of the game. Anyway If said people would have actually bought physical games, they would still be on the agenda and the second hand market would not be empty. But I think people are either trolling because they have nothing better to do, or are generally unhappy about life getting more and more expensive, and quality of live seems to go down rather than up. Okay, there are also a handful people who exclusively buy physical games if possible. I wonder if limited run will be able to offer something to those people, maybe years after the release ? Provided there will still be disc drives ...

Re: PSVR2 Fans Are Having a Good Day as New Game Announced for the Headset

gaston

@PloverNutter a usb-c port means nothing, usb-c ports have different data rates and the usb-c port of a ps5 delivers more power. Typical usb-c ports like those on PCs are not good enough to drive psvr2 without the adapter. Also there is special circuitry in the ps5 which make dfr more efficient, but which is useless for flat screen games. I think it would be stupid of sony to remove psvr2 support and also kill that library. But, for bean counters that may not be relevant.

Re: This Wolverine PS5 Trailer Is Going to Sell a Lot of Copies This Holiday

gaston

@Dampsponge I like my cds, blurays, and games on disk. Everybody quickly jumped to spotify, netflix, prime without a blink. And in case of streamed content You indeed do not own anything. But it is not true that you can only rent digital copies of games, unless digital copies require You to contact a server every now and then, or game content is streamed e.g. MS FS24. But as far as I know You can download Your digital copies to an usb attached drive and put that drive on Your shelf. It will be forever Your digital copy of that game. You cannot transfer digital games to different accounts i.e. You cannot really lend or sell these digital games without handing over Your account in some way. And of course You can only run the digital copy if You still have a console that is compatible with that copy, but the same is true for physical disks to a lesser extent (e.g. ps3 disks only work on ps3s without hacking). Eventually it is sufficient to install a new console firmware to render a digital copy useless. Anyway hardly any game that is released on physical media will run properly without downloading patches. In that sense, what advantage provide "physical" versions of a games other than the possibility to transfer ownership to somebody else? I would say physical media died long ago. They died at the point in time when it became easy to patch a game after release to something that actually would work (basically since the ps4 era) or presumably even earlier when the games stopped running from the physical medium, but the medium was only used to copy the content to a hard drive.

Re: Sony's Been Planning All-Digital Future for 'Some Time', Unlikely to Reverse Decision on Game Discs

gaston

It is a shame I really was hoping that there was another generation with a bluray drive.

But then the writing was on the wall since a long time:

  • hardly any games is released that does not need a day one patch, most games need a couple of iterations.
  • xbox and other publishers only provide codes in the box.
  • nintendo does key cards.
  • most people jumped on music, video streaming and only buy digital games anyways.

It really is a shame, but in a certain sense the consumers have voted with their wallets and paved the way towards a streaming only future.

Re: Now Even Rockstar Says GTA 6 Plays Best on PS5

gaston

I guess for 60 fps one has to buy the ps6 nobody has asked for and buy (again) the ps6 version. Or wait even longer for the pc version which will deliver 144 fps provided one does not just have a steam machine, but rather the latest and greatest (provided Nvidia still produces a follow up to the 5090).

Re: Sony Will Continue to Chase Live Service Dream, Despite Mostly Disastrous Execution to Date

gaston

@IllusiveMan Since half the revenue comes from micro transactions, one cannot really say that sony is loosing money because of life service. Obviously they will continue to try to get a larger share of that.

For some reason that is what the majority of players likes to invest their money in. Most people do not like weird Japanese single player games, but rather want boring, unexciting comfort food.

Re: Opinion: The PS6 Cannot Come Out in This Era of $1,000+ Consoles

gaston

It might be useful to make the case that very few people would buy a 1kEUR console. Although I would think that Sony has some idea how many people would buy such a device and that it would be impossible to sell 50M+ such pieces in such an economy.

In the end it will be the games that will make people buy a new system. So, will the ps6 offer anything unique or will it just show an additional blade of grass every now and then, and more realistic reflections in puddles ? Will future games all scale down to the switch 2 or current gen PCs or consoles? Or will there be something special current gen systems will struggle with ?

Re: Poll: How Much Will GTA 6 Cost?

gaston

It will be 80$ for peasants, but You will have the possibility to play the digital delux edition one day earlier for only 120$. The only other benefit of this version will be an award in Your virtual apartment You can marvel at. Exclusively on Sony's system You will be able to grab the digital delux+ edition for only 20$ more, which will get You an in-game purple onesie, yellow full face makup, and green hair. But it will also be on GP day one and everybody will cheer for MS, the savior of gaming, despite the fact that MS had to lay off 2000 people to make this possible. And it will be a launch title on the steam box, 20% off no questions asked with 2 weeks extended refund period, for players buying the full range of steam devices during he first month. The best version will be on switch 2. However to get the complex environments rendered, the environment will be streamed and only the characters will be rendered on device at 120Hz and the equivalent of 8k leveraging dlss5+ technology (nvidia will promise that it will not look like ai slop). This will give the impression of ultra smooth ultra high resolution gameplay, just by looking at these numbers.

Re: Rumour: Gaming Industry 'Bloodbath' Imminent, as Sony, Microsoft, and More Brace for Mass Layoffs

gaston

It is never nice to see people loosing their jobs. And it is always easy to point the fingers at the greedy corporations. And then if said corporations also make record profits, it is even less comprehensible. But then it is also up to the studios themselves. They got themselves in the position to have to be acquired to survive. An acquisition typically requires that the studio itself offers to be bought and they sold also also their freedom. Some studios may have survived a little longer than they would have without the acquisition. If I remember correctly Sony paid one extra billion to not layoff people. And Bungie would have laid off many people or maybe even more without the acquisition.

Of course mismanagement deserves blame, but maybe the biggest problem is that the industry grew faster than the market allowed? There might just not be enough people for all the games.

Re: Hellblade Studio Hunting for Buyer, Days After Announcing New Game for PS5

gaston

@AdamNovice Presumably the first hellblade isn't a very good game meaning the combat and the puzzles are not particularly exciting, but it was a great experience in terms of sound design and visuals, and it told a very unique story, or better said gave people the possibility to experience what schizophrenia means. I haven't played the second, but after having played the first one it felt like the story was told.

Re: Opinion: PS Plus Users, You Should Play Final Fantasy 16 (But Only If You Play It Like This)

gaston

I liked the story, the characters, the visuals, the world, the music. Maybe it wasn't the most original game gameplay-wise, but overall I really liked FF!6. I played it in small doses over a long period, so the "repetitiveness" of most of such open world like games, wasn't so glaring in my case (?). And I also did not expect anything, and did not ask myself the question whether it is a "final fantasy game", what ever that means.

Re: Reaction: Some PS5 Fans Think SGF Showed Sony Losing Its Grip on Third-Parties

gaston

Maybe Sony think that they to do not have to do anything. Or Sony invested all the marketing money into gta6 ...

It kind of depends on the development of the PC market, I would say. Okay there is also Nintendo and xbox. Nowadays more and more people don't grow up with PCs anymore, they use phones, ipads or macs. And if one does not grow up with a PC, and one does not need a PC for something else then one is presumably also less likely to get into PC gaming. Then the manufacturers, in particular nvidia, seem to currently focus more on AI data centers than consumer PCs. Thus, it is also possible that PC gaming reached its peak.

Re: Talking Point: What Are You Playing This Weekend? - Issue 636

gaston

I started to play Firmament on Psvr2. I got already quite a bit into the game. People complain a lot about the low resolution. I thought that it still looked better than a large fraction of the psvr2 games, has interesting environments and puzzles, generally a good atmosphere (sound, music) and an interesting enough story. The implementations of the VR interactions are not really a strong point, but it is a really good point and click style adventure, I would say. On sale I certainly would recommend it, but the regular price is maybe a bit on the high side. Since a lot of people complain about the resolution, I guess, for people for whom a high resolution is everything this is presumably something to rather skip. But, I personally really enjoyed my time with it so far.

Re: Poll: What Was the Best PS5 Game at State of Play?

gaston

I wasn't very excited about God of War Laufey before its presentations, but it looks very beautiful and mysterious. I am just wondering whether the cube will be funny or rather annoying.

Control Resonant sticks out from the crowd in my opinion, but it was shown already.

Rayman Legends Retold was a delight. Looks great and there are so few games with such a light spirit. Maybe this Goldman game ? The artwork looks spectacular.

The lost wild looks interesting, but it wasn't very clear to me what the actual game will be.

I was very intrigued by the stuntman game initially, and was wondering how all these things would be connected. And then they revealed the title, and my interest dropped.

I liked the world of Kemuri, but the gameplay did not look very interesting.

The next part of the game nobody is allowed to mention or like without triggering random hate for no reason, looks again very intriguing The problem I could imagine is that it might be even more difficult to jump in casually with all the newly added stuff which may need to be mastered.

While everything that was shown looked great, a real surprise, something that hasn't been done before was missing. Maybe this cube thing turns out to be that thing. Who knows?

Finally I am still surprised that non of these big gaming companies have any VR enthusiasts and try to make their games something truly special by adding a VR mode (like hitman, re village, re4 remake, gt7, also flight sim, and many others). Maybe this requires a ps6 or more to allow for a high enough resolution and people finally stop complaining about blurry visuals?

Re: PS5 First-Party Sales Have Fallen Sharply, But It Doesn't Tell the Full Story

gaston

Would be interesting to see the graph a bit further back into the past.

It certainly is a bit skewed by covid, but then of course many bad decisions which lead to the cancellation of two big games factions II, concord. Late re-orientation of media molecule, cancellation of Bend's game, closure of London studio. Likely some delays at Insomiac's (assuming that Wolverine should have been out by now. Anyway ps did not release much in 23-24.

It is also possible that some of the negative press impacted sales of god of war ragnarök, ghost of yotei, saros, and marthon. It seems to be very fashionable to be very negative about everything playstation no matter whether something is good or bad.

Re: PS5 First-Party Sales Have Fallen Sharply, But It Doesn't Tell the Full Story

gaston

I am pretty sure it has nothing to do with most people just playing fortnite or other "free"-to-play games and spending all their money on micro transactions, but it is because playstation did not release any games this generation except for some sequels nobody asked for, or some doa, niche games without constant dopamine rewards, and that playstation closed the incredibly successful japan studio for no other reason than that studio refused to bow to master jimbo and refused to stop making single player games in favour of live service games. /s

Re: Sudden Steam Deck Price Increase Pins More Questions on PS6

gaston

The ps6 can only be successful if it is a mass product. It is unlikely that a 1k console will become a mass product. So, it is interesting to see what Sony will do.

Delaying the console does not really sound like a good solution, since likely nearly everything is already in place, contracts may have to be paid. Also, the delay will not lead to a better ps6, since the ps6 design won't change with the delay. So, it will be just a bit more outdated.

The ps6 could be a replacement for the ps5pro and be sold at its premium price for some time. But then adoption speed will be significantly slower, and developers may not put much effort into its support (like we see with ps5pro support).

But then nobody here has seen what the ps6 will do. Maybe it only will show an insignificant improvement over the ps5. But it could also be so exciting that everybody will get a third job to pay for that beast.

Re: Bungie's Maligned Shooter Marathon Goes Free-to-Play for a Full Week on PS5

gaston

It is so surprising to see how many people are so heavily invested in expressing their dislike for a game they consider boring or bad, or how many people constantly monitored steam player counts for marathon. Do people still monitor the player count for the best games that released this year and rank these games according to current player count into good and bad? Sure You need players for a multiplayer game. but You also do not need that many people if there are only a few people in each game.

Personally I think marathon plays, looks and sounds awesome, has a very interesting lore. But, sure taste is different, and I certainly can see that people skip such games because they do not have the necessary time. And for me the only flaw is the lack of a VR mode ...

Re: Talking Point: What Are You Playing This Weekend? - Issue 633

gaston

I am currently replaying Synapse on "psvr2. Still an awesome game. It is often criticized for being too short and that it could have more variety. And, yes Synapse would be an even better game with a little bit more variety in environments and enemies, but I think for its lengths it is perfectly fine. Great game! And it reminded my how much I would like to have a VR mode for some of Housemarque's games (e.g. Returnal which I am also progressing on a bit despite my lacks of skills).

Re: What Do You Want from a May 2026 State of Play Showcase?

gaston

Maybe it is necessary to burn names into people's brains. Personally, I do not have to see a zillion of trailers about the same game stretched over multiple years, I am fine if a game is presented once and then released a couple of weeks or months later with a big enough reminder to ensure that people haven't forgotten about it. But maybe that is not sufficient anymore, in times of far too many quality games which seem to look like no games at all to many people.