gaston

gaston

Every game is better in vr

Comments 579

Re: Feature: PSVR2 Three Months Later - The Good, The Bad, and The Worrying

gaston

village, gt7, call of the mountain, red matter2 are all awesome in my book, and e.g. resi4, synapse, journey to foundation, behemoth look quite promising. I am also looking forward to hubris besides the moderate reviews. Then there are saints' and sinners, firewall, crossfire, bullet storm, ghost of tabor, song in the smoke, green hell, moss, before your eyes. beat saber.I would say there is quite a variety of good games already released and announced.

psvr2 is selling ok up to now. The beloved jim ryan reiterated that there is a long plan for psvr2 (what ever that means), so at the current point in time I would call psvr2 anything but dead in the water ( btw. why are all the gaming media so negative in regards of vr and playstation's vr in particular? One gets the impression the gaming media would prefer if vr was failing).

But, yes it is surprising that EA is not even thinking about a psvr2 port of F1 and that there is no last of us vr, far cry vr or something alike on the horizon. I still hope that the small number of high profile titles is partially caused by delays due to covid on the sides of the developers and the delays of the dev kit distribution (and maybe also because there is this highly praised trillion dollar underdog which removed many developers from the free market which might have produced some vr modes for their games).

Re: Meta Quest 3 Revealed as Cheaper, All-In Rival to PS5's PSVR2

gaston

Who would have thought that psvr2 will fail because of the high profile title power wash simulator likely not coming to the platform.

I am pretty sure quest3 with limited memory and storage and the performance at the level of on xbox one (or OG ps4) will stomp psvr2 into the ground because it will have a higher resolution and we know resolution is the most important aspect of every game.

Re: Reaction: Sony's PS5, PC Live Service Strategy Won't Work If It's All Samey Shooters

gaston

@Grumblevolcano personally I am not very interested in multiplayer, live service games. I just find it weird that games are already considered to be bland and boring just because they are live service games, without knowing anything about them. There are few examples in which the live service model worked out. In that sense it is more probable that a new live service game will fail then the opposite. But, still to judge a project one should at least wait until there is some information about it.

Not sure whether a single player game with a tacked on multiplayer has a better chance to create a long-term engagement than a game build up from the ground for this model. Also whether a game is based of a known IP or not is no guarantee for success, I would say.

Re: Days Gone 2 Could Have Released 'a Month Ago', Says Game Director

gaston

I really enjoyed days gone, Not because of the story or the characters, but because of the atmosphere. I cannot say I would be interested in a sequel, since I do not see any interesting development this story could have. But, who knows maybe there was a really interesting idea.

Anyway just because there was a plan to release the sequel by now does not mean that the plan would have worked out (in particular given that it took quite a few iterations until days gone was enjoyable, if I understood that correctly, I only played the ps5 version). So, this is just a stupid comment of somebody, who failed to convince the higher ups about the greatness of "his" idea or who failed to follow directions and does not understand that this was not appreciated.

Re: Reaction: Sony's PS5, PC Live Service Strategy Won't Work If It's All Samey Shooters

gaston

I presumably missed that sony revealed everything about these live service games that is there to be revealed. I rather had the impression that nothing has been revealed at all, other than that shooting will be involved. I don't think it is clear what game mechanics will be there, how the game-loop will play out.

So, while I agree nothing about these games look inspiring, I also do not see anything to criticize since nothing of substance was revealed. We only know that guns are likely to be used in both games. But does this make these games automatically bad and bland ?

All I read here is: "live service games are generally bad, nobody wants them, they all fail and are all the same". Despite that in the end all that people play are gta online, warzone and wow. Are those games the unreachable pinnacle of gaming? Is there no point in trying to compete because everything else will be just bland and boring?

So, what about waiting until more is revealed about these games before arguing them into the ground ? Maybe there will be indeed interesting, fresh ideas, maybe not and they all will be just bad copies of existing games. I don't think that anybody here knows.

Re: PSVR2 Sales at 600,000 Six Weeks After Launch, Sony Confirms

gaston

600k in 6 weeks does not sound bad a all. However, the graph does not look very promising since the sale-rate is below psvr1 at the 6 week point. On the other hand it is maybe not so surprising, since no "big" games have been released since the launch (the last major release is presumably S&S retribution)

Anyway let's see what Sony will announce in their Showcase. if only a few quest ports will be shown, it won't take off. But maybe there are a few very desirable titles? Who knows.

Re: PSVR2 Sales at 600,000 Six Weeks After Launch, Sony Confirms

gaston

@PsBoxSwitchOwner Did the 40M ps5 owners jump on the street to buy a ps5 day one ? No, they waited until they had the cash, or there were actually the games they wanted. This number slowly build up over 24-30 months. Now there is the new unfortunately expensive headset released 2-3 month ago with roughly 3 high profile games and then a lot of good indie to AA games. Clearly not every owner of a PS5 would immediately jump out to buy a new expensive accessory but only those who either are already triggered enough by the game selection or those who have faith in the future releases.

Re: Sorry, But the Drama Over Xbox's Activision Buyout Ain't Over Yet

gaston

If the EU green-lights the deal, MS could make their threat true and go ahead with the acquisition, move out of the UK market. The revenue loss is presumably insignificant wrt. the merger not going through. As a consequence the UK economy would collapse because everything depends on azure and windows. So, better ignore that a monopoly gets even bigger and allow this humble trillion dollar underdog to buy up the industry. It could save the UK economy rather than shatter it.

Re: Former PlayStation Boss Saddened by PixelOpus Studio Closure

gaston

the comments concerning "no love for small games" reminded me of a comment by one of the housemarque employees. I forget the exact wording, but it was about that it is difficult to stand out from the crowd with small games like what they were doing before returnal. Fortunately they managed with returnal to transfer their ideas to something more visible.

Re: Talking Point: What Are You Playing This Weekend? - Issue 475

gaston

I am trying to get the remaining trophies in call of the mountain. Still an awesome game, and the vr game closest to tomb raider to date.

At the same time I really hope that there will be at some point such a VR game without all the invisible walls, and in which all the hand-holding is optional.

Re: Hogwarts Legacy on PS4 Looks and Runs Better Than You Might Think

gaston

@Shrek_Realista The rumor is that Sony sold 270k headsets within the first month. So, that is the only number out there.

I don't think that everybody who bought a headset would buy hogwarts but given that there are very few games of such a caliber, I could imagine that quite a few of these early adopters would buy it anyway, even though they are only very very remotely interested. Ha, ha me included ...

Re: Returnal Dev Has Expanded Workforce for Next PS5 Project

gaston

I really loved resogun, and returnal (despite being really bad at playing returnal). I liked nex machina to a lesser extend. Anyway I am very interested in what they are doing next.
Though, I am still hoping that a vr mode is added to returnal, before they move on.

Re: Best PSVR Games We Want Upgraded for PSVR2

gaston

@maybemaybemaybe Yes, that was very good news. I don't know whether red matter 1 and 2 are linked in any way (presumably not in a meaningful way). But it is still a shame if new people directly start with red matter 2 or skip it entirely because they haven't played the first one.

Re: Best PSVR Games We Want Upgraded for PSVR2

gaston

@Futureshark I also only played maybe the first hour of re7 before I chickened out. But, recently I finished it. And one has to say, that it is one of the best psvr games despite it shortcomings (ds4 only). Same with Re8 on psvr2 (I haven't finished it yet, so I only have a very limited idea of the game. But one section was so awesome that I immediately replayed it a few times). One should not finish games one does not enjoym but re7 (and re8) are really good vr games. There are few of similar production value.

Re: Best PSVR Games We Want Upgraded for PSVR2

gaston

Arca's path is an odd choice. Maybe I did not give this title the attention it deserved.

Also missing:

  • here they lie
  • resident evil 7
  • fracked + some skiing challenges
  • red matter
  • the room vr
  • sprint vector
  • vader immortal (in particular the dojo of the first one)

Though from this list I presumably only would replay here they lie, since the resolution was quite poor on ps4. But I guess it would require quite some work to increase the resolution of all the textures.

But I have to admit that I would be even more interested in VR versions of some ps4/ps5 games, since I rarely replay games.

Re: Microsoft Dealt Major Blow as UK Blocks Activision Buyout

gaston

@stua12t If people claim that they save money by subscribing to GP, then they apparently spend less on games, thus developers get less money and consequently have less money to develop games. The quality has to go down. Unless, the subscription model is so much more attractive compared to full price game purchases that the player base grows in the GP model but not in the conventional model. But, there is no indication that that is the case. It is possible that GP is profitable, because there are mostly lower quality titles on the service than what people would typically purchase or because developers sold their games for a bargain price to MS. But it is hard to believe that GP is profitable and that many high, quality exclusive AAA games appear on the service soon. Somebody has to pay for the development. So, if people pay less then there are either fewer games or lower quality games. Or people do not pay less but just think that they pay less. Or only the people who play a lot of games pay less but the typical people actually pay more.

Re: Microsoft Dealt Major Blow as UK Blocks Activision Buyout

gaston

@nomither6 Not sure how much of a wake up call that would be. Sony would be forced to create COD competitor (which they are probably trying anyways). But that would not force sony to create innovative games. An amazing, innovative hellblade or ever wild would be a much better wake up call.

Re: Microsoft Dealt Major Blow as UK Blocks Activision Buyout

gaston

@Fiendish-Beaver Maybe MS is not not loved because of them being market leader but because of their EEE business strategy (for example they nearly locked down an open standard to IE6-html) ?
I doubt that the next console will be 800-1000$ (unless there will be a super-inflation). I think even evil sony understood that one needs a player base, and you won't get that if the entrance fee is far too high. On the other hand there is psvr2, and it still needs to be seen whether the VR entrance fee is lowered after the enthusiasts opted in, and once there are enough games to offset a loss of hardware sales.

Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure

gaston

Anyway, I hope PSVR2 will be a success. I think like always success will depend on the catalogue. The hardware is good enough, there are good demonstrators. Now, developers have to follow suite. I could imagine that it takes a bit longer than everybody is hoping, because AAA game development takes longer and longer it seems, and it will take some time until bigger developers jump on the VR wagon.

I enjoy VR much more than playing flat games. So if VR dies off I might stop playing games. Also, when ever I was playing a VR game, I was thinking that it would be so much better in VR (even if it is the exact same dual sense game in third person. I guess a lot of people will disagree, but personally, I preferred to play in VR pretty much every single dreams game which allowed to be played in VR, even if it was a bit janky).

Re: Soapbox: PSVR2 Already Feels Like It's on Course for Failure

gaston

I find it weird to compare a headset launch with a console launch in terms of sales and lineup (at least I have the impression that is what is kind of done in the article). Yes, psvr2 is more expensive than the ps5, but VR will still remain a niche market. If psvr2 sells better than psvr1 e.g. 10M lifetime sales. That would already be an achievement.

Since the VR market will remain relatively small, one cannot expect as much budget for psvr2 titles as for the ps5 titles. The best one can hope for are indie titles similar to the psvr1 catalogue and more AAA ps5 titles which also provide a VR mode. I think it is illusionary to expect more vr only titles like call of the mountain or even bigger ones. But who knows maybe the new unreal or unity tools allow for such titles even within a relatively small budget.

Concerning announced titles: there are also very few playstation titles announced for ps5. Why would you expect that bigger hitters are announced for psvr2 than for ps5 ?

Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims

gaston

@NEStalgia I think it will sell with the software. At the moment there is presumably only gt7 which convinces some people to purchase a headset (excluding vr enthusiasts) If there are more such titles. It will sell (But obviously it is very unclear what titles will appear in the future) And, certainly if it appears in stores at some point il will sell better.

Re: PSVR2 Sales Off to a 'Slow Start', New Report Claims

gaston

Wasn't the projection 1.5M-1.6M by the end of the year or fiscal year i.e. 1.6M/9 months or less then 200k units per month in average. So, 300k for the first month seems ok, I would say. Nobody is expecting psvr2 to sell as good as a console. It is of course possible that 300k is all the VR enthusiasts which are left. But, I would say it is far too early to call it a vita. And one has to wait and see whether more big PSVR2 games will join GT7, village and call of the mountain. Or whether that is all that is planned.

Re: Microsoft Thinks It Hasn't 'Pulled Any Games' from PS5, PS4

gaston

The saddest part about the Zenimax and ABK squistiions is that this also means that there will not be any VR versions of deathloop, ghostwire tokyo, skyrim, doom and COD. Maybe that was never ever a thing. But deathloop and ghostwire tokyo really look like VR games. Maybe MS will also provide a VR headset at some point in the future. But since they discontinued all the AR/VR projects and they focus on providing the same experience on all platforms down to cell phones. It is very unlikely. Anyway, this only concerns this niche of VR enthusiasts. Everybody else will be happy to play COD and the other remaining franchises competitively with touch controls on cell phones, or maybe even on your apple watch.

Re: Microsoft Thinks It Hasn't 'Pulled Any Games' from PS5, PS4

gaston

It is a shame that MS will get through with this. They will be praised for improving the working conditions. Nobody will talk about the golden parachutes, xboxers will be happy until they realise that instead of getting more games they get less games, because there is not more but less competition.

Re: C-Smash VRS Release Date Announced, Playable Demo Available Now for PSVR2

gaston

I really enjoyed the demo, although I sucked. I tried to create something similar in dreams but I did not manage to tweak it in such a way that it was actually fun and not just frustrating. I would be interested if it is not overpriced.

Not sure whether it is due to the choice of colours or my bad eye sight, but I had a hard time to judge the distance of the ball once the ball was close.

Re: U.S. Senator Says Sony Has 'Monopoly' on High-End Japanese Game Market

gaston

@StylesT "...not just upgrades of existing games or tacked on vr modes...."
What is wrong with "tacked on" vr modes? GT7 and village are in my opinion very worthy psvr2 games. I rather have games in VR with AAA budgets (i.e. games which can also be played in flat) than games with 1/10th of the budget or less (i.e. a budget according to the player base).

Re: Ubisoft Helps Out Its Writers by Implementing AI Tech to Do Their Job for Them

gaston

As long as the AI ghostwriter is reviewed by a real author and it is not used for the entire script e.g. mostly for side quests or ambient "noise", I do not mind. It may give more time to the team to work on the main story line. For example in watch dogs most of what NPCs say does not matter, but is only there to give the the illusion of a living world. I could absolutely see an AI ghostwriter to be useful in such situation and improve the illusion.