Resident Evil Requiem PS5 1

New coverage of Resident Evil Requiem has gone live today, after Capcom lifted the embargo on a playable demo press got to experience at Summer Game Fest last week. Among many other details, the main takeaway is the upcoming PS5 game can be played from both the first and third-person perspective, with you able to freely switch between the camera angles.

This sees the publisher bring together its efforts from the last two entries in Resident Evil 7: Biohazard and Resident Evil Village — which added a first-person camera to the mainline saga — and what it has been doing with remakes of Resident Evil 2, Resident Evil 3, and Resident Evil 4.

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According to the IGN preview, you can toggle between first and third-person at any point during the game's campaign through the pause menu. Running on a PS5 Pro, the demo picked up after the conclusion of the reveal trailer, with main character Grace Ashcroft trying to escape a medical ward.

Resident Evil Requiem will also introduce a new stalker enemy, taking up the reins after Mr X and Lady Dimitrescu. In its appearance, at least, IGN likens it to the monster from the horror movie Barbarian. "Combined with Grace’s palpable fear, running away from this mysterious new monster feels even more terrifying and reminds me almost like the first time I played Amnesia: The Dark Descent."

Here's a selection of new screenshots:

Game Informer

My time with Resident Evil Requiem didn’t yield any revolutionary ideas or surprises; it feels familiar and terrifying in the ways I’ve come to love since 1996. The big questions are Grace’s role in this story, what new threat she’s facing, and when this event occurs: are we in the decade-plus future when Resident Evil Village’s Shadows of Rose DLC took place, or a different period? I can’t wait to answer these questions and more when Resident Evil Requiem releases on February 27.

IGN

With Resident Evil Requiem, you no longer have to make the choice between first-person and third-person perspective, something Capcom flirted with when it released a third-person option as DLC for Resident Evil Village. While the balance between horror and action naturally shifts depending on the perspective, my main takeaway is that Resident Evil Requiem was exciting to play in either mode, and looks to continue Capcom's strong string of game releases.

VGC

It turns out that at least one of Resident Evil Requiem’s bold evolutions is that the game can be played in both first and third-person viewpoints, and from the brief snippet of gameplay we were able to glimpse, it looks just as good as you’d expect from a classic Resident Evil title. I expect there are more significant reveals to come, but as introductions go, Resident Evil Requiem is off to a strong start.