Balaam_

Balaam_

Give me discs or give me death

Comments 851

Re: Opinion: I Wonder if Xbox Helix Will Force Sony to Break Its PS6 Silence

Balaam_

Voted No, Helix will not change anything for one logical reason.

People within Sony would have either already been privy to this Helix news long before the general public, or they would have made educated guesses and internal predictions regarding the same subject. In other words, the reality of Project Helix would preemptively have been factored in to whatever Sony’s plans are. That won’t change now just because we the people learned something Sony already knew in advance. Any upcoming PS6 announcements will, to paraphrase the late great Emperor Palpatine, be proceeding exactly as they have foreseen it.

Re: Play PS5's Fatal Frame 2 Remake in a New Demo Out Now

Balaam_

@DTfearTheBEARD playing the demo right now. Sadly, it is indeed a soul crushing 30fps with pretty severe drops, even on Pro. One might call them fatal frame drops. Also, the film grain filter or whatever they’re using is so thick I keep wanting to grab the swiffer and run it over my tv screen. No way to adjust that either. I like what I’m playing so far, I just don’t like how they’re making me play it ☹️

Re: PS6 Competitor from Xbox Revealed as Project Helix

Balaam_

Very suspicious terminology used in the reveal. “…play your Xbox and PC games.”

No mention of Steam, EpicGameStore, GoG or any other actual pc storefront. Are we to conclude it’ll only play Xbox and Windows store games? One would think the momentous occasion of ushering in a new era where you can play honest to goodness Steam games on your Xbox would be accompanied by specific verbiage directly naming the world’s most popular pc storefront…🤔

Re: A Free PS5 Baseball Sim Is Here to Shake Up MLB The Show

Balaam_

I’m not a baseball guy but I clicked on the video just to see what sort of tech the game is running. There are more shots of real life people reacting to what’s going on onscreen than footage of the actual game. I hate this style of trailer with a passion. It reminds me of the absolutely worthless (and probably ai generated) Netflix movie summaries that tell you literally nothing about the actual film and instead simply quote reviews. ‘This groundbreaking debut from [director] placed 3rd at Cannes. [Critic] hails it as ‘a poignant masterpiece.’

Re: Poll: Vote for Your PS5 Game of the Month (February 2026)

Balaam_

Had to go with DQ7. RE9 is certainly pretty great as it is; the problem is it assuredly won’t remain as it is.

Capcom has a history of grafting on extraneous modes and unnecessary DLC’s, some of which don’t even have anything to do with the core gameplay experience (the reason you’d buy resident evil in the first place). 4 had that mercenaries mode where you run around in circles doing nothing, 2 had that god awful wave survival crap and that tedious “4th survivor” scenario, 7 had that trash blackjack dlc, 8 doubled down on that mercenaries slop etc. Not a good track record and I expect more of the same for 9.

Re: Don't Worry, Castlevania: Belmont's Curse Is 'Not a Roguelike', Says Konami

Balaam_

Glad they pointed this out. Sony has some misguided notion that all their first party games need an unrelated rogue like mode shoehorned onto them, as if that’s what everyone wants. It makes an otherwise straightforward platinum+100% a tedious chore filled with throwaway runs and restarts. Glad Konami knows enough to not hop on that tiresome bandwagon.

Re: Opinion: Sony's PC Pullback Is the Right Move for PS5

Balaam_

@Krlozgod honestly can’t tell if your trolling or not based off that last bit about wishing all these hookshot sites were amalgamated. That’s so…[adjectives fail me]. The sites are segregated because not everyone likes or plays on every platform. Some people only care about Nintendo for instance and having PlayStation or xbox news is nothing but clutter to them. This way everyone can engage with the content they prefer. It’s free to make an account on each site so there’s really no drawback. This is the competent way to manage the websites, and collecting them all into one is one of the worst takes I’ve heard yet.

Re: Let It Die Ending Online Service After Nearly 10 Years, But You'll Still Be Able to Play It

Balaam_

I personally have zero interest in this game but it should be praised and lauded regardless. In fact, developers should be forced to follow this path when any online only game inevitably closes its servers and shuts down. Anyone who played this online and enjoyed it and was working toward platinum trophy completion will still be able to do so after the online->offline transition. Imagine that.

Re: 'We're Not Hiding Anything': Crimson Desert Dev 'Sick' of Claims Around No PS5 Footage

Balaam_

It may very well be that they aren’t ’hiding’ anything, but not revealing any actual console footage this close to launch means they can’t cop an attitude about the reaction to that either. “Let us cook?”—if you tell people their restaurant order will take about 20mins, you need to expect your hungry patrons to start peering in the direction of the kitchen if the food hasn’t been placed on the table after 19 minutes. If there’s nothing to hide, stop hiding it and show the footage. Problem solved.

Re: Highguard Permanently Shuts Down on 12th March

Balaam_

These two things might actually be mutually exclusive, but imagine being the type of person to think ‘Highguard looks good I will play that’ and also being a trophy hunter. Better grind out that platinum immediately or the devs will have screwed you forever because that platinum will be impossible to obtain after the 12th. There should be laws against this sort of thing.

Re: Physical Game Sales Hit All-Time Low in the US

Balaam_

I buy physical whenever possible for multiple reasons. I like to own what I pay money for. Platform holders can revoke game licenses, ban your account or console (whether deserved or otherwise) or delist content. When I own said content on disc, that’s all a non-issue.

Physical copies of games retain resale value. I own mint, sealed, black label original printings of certain games that are worth more than what many would pay for a decent used car. How much is a digital copy of [insert game] worth?

There are subtle benefits to buying physical too, things the common gamer admittedly won’t care about but which make a difference to the hardcore gamer. I’ve played games where an update or patch either broke a trophy and prevented it from unlocking, or else redefined the criteria to unlock it in some negative way. Having the game on disc with that gold master code etched into it alleviates that hassle and can circumvent a number of trophy related roadblocks.

There’s also the whole collectibility aspect to consider. A slip of paper with some alpha numeric string of numbers as a voucher code doesn’t quite have the same effect as a jewel case with gorgeous artwork sitting on your shelf.

Re: Bandai Namco Teases 'New RPG', to Be Revealed This Week

Balaam_

All I want is more FromSoftware (traditional FromSoft, not that Nightreign crap with its awful gameplay loop for people with a Fortnite IQ). Sadly, I’m betting this is some unrelated generic anime rpg from a Bandai IP which will use that copy&paste visual aesthetic that makes all those types of games blur together and become indistinguishable from one another.

Re: Rumour: GTA 6 Pre-Orders Incoming as Game IDs Are Finally Added to PS5 Database

Balaam_

I’m not really a GTA person, but I’m very curious about the technical performance and scalability of this one. Cannot wait for DF’s coverage, specifically how the Pro handles the game. Will there be more than one mode on consoles? 40fps maybe? Will PSSR 2.0 be in use, and how good will it be? How rough will base PS5 be? How much of the wow factor of this game gets butchered in the series S version?

Re: Going Platinum #14: Concrete Genie

Balaam_

PSA to anyone wanting to give this a try: when it comes to using the paintbrush, the developers did not take the time to offer the option to invert the Y-axis. There is no toggle in any part of the options menu. When using the brush, up is up and down is down and if that’s not how you prefer to play, too bad. You weren’t worth the time it would take to make such a simplistic option available. Stuff like this is why it’s best practice to play anything you’re unsure of on an alt account.

Re: Here's Your First Look at the God of War TV Show

Balaam_

I hope if he uses the chains it isn’t just CGI. The axe shouldn’t be an issue (except the boomerang effect obviously) but I can see them ditching practical effects for the chains. That would be a shame.

Practical special effects > CGI

Re: Rumour: Sony Backtracking on PC Strategy, Shifting Towards PS5 Exclusivity Again

Balaam_

Exclusives being good for brand recognition and as a way to entice users into an ecosystem really isn’t a matter of debate. Forget gaming, this is why any exclusive product or service exists. It’s the reason McDonald’s won’t let Burger King sell a Big Mac, it’s a reason you can’t buy Reebok Air Jordan’s or a Ford Corvette. Exclusivity matters, period.

It is, however, wise to broaden the reach of live service multiplayer focused type games and expand those titles to reach as large an audience as possible. The very nature of the thing in question thrives or dies based on player count, so it is an altogether different beast.

Re: PS5 Pro Upgrade Details Spotted, as Sony Patents PSSR 2.0 Tech

Balaam_

@Fiendish-Beaver it’s developer dependent. Some games force you into only one mode that uses PSSR, some games offer a toggle, and some games don’t use it at all. Good news is Sony first party games are largely pretty good about using it and implementing it well. Same can’t be said for certain third party titles.

Re: 'The Plan's the Plan Until It's Not the Plan': Xbox All Over the Place on Future PS5 Ports

Balaam_

There are two types of consumer, the informed and the uninformed.

The informed consumer (most likely the ‘hardcore’ gamer) already knows a bit about the industry and the players in it and how they operate. They know Microsoft’s abysmal track record of flip flopping, abruptly changing course, empty statements and the litany of broken promises. Trust in the brand or leadership is at an all time low and completely eroded, and would take generations to build back (if that’s even possible at this point).

The uninformed consumer (‘casual’ gamer) is the person who walks into a Walmart or Best Buy or is shopping around online and sees a PlayStation copy of Halo or Gears and thinks ‘Hey I thought that was an Xbox game? I guess PlayStation bought the rights or they’re the ones who make them now, neat.’ It’s a passing thought. They aren’t following the industry, don’t know the monumental shift over the past 5 years and don’t really care enough to learn what’s been happening. To them, it’s simply ‘I can get that Halo on the PlayStation now, so I don’t need to look at the Xbox stuff.’ They won’t know who Asha is, that the multiplatform push could theoretically be walked back, any of that. And they won’t care. The uninformed consumer will drop Xbox from the radar.

Even if Microsoft does yet another 180, it might not even matter now.

Re: Original Xbox Creator Shares Brutal Opinion of New Leadership, Believes This Is the End of Xbox

Balaam_

Up until quite recently I was of the mindset that no matter how badly you detest what Xbox’s vision for what the industry should be is, the alternative(s) were going to be worse.

An Apple console? A Google console? An Amazon console? All bad.

But that was before ai clouded Satya’s mind and began rotting his brain. Now I’m not so sure Microsoft is the better of these evils. It’s a pipe dream, but I want nothing more than for current Microsoft to bow out and 90’s Sega to come back and replace them as the third big player in the console hardware space. Won’t happen, but just imagine if it did😍

Re: Stellar Blade Will Seemingly Be the Next PS5 Exclusive to Come to Rival Consoles

Balaam_

It’s not a first party game. It’s a second or third party game depending on how you want to look at it, so I always expected it to inevitably head to other platforms. When you contract someone you don’t own to make something you don’t own, you won’t ever have eternal exclusive rights to that thing. It’s why they’re called ‘timed exclusives’ and not ‘exclusives’.

At the end of the day the game is fantastic. Best real time 3D combat I’ve ever played. If ShiftUp wants more people to experience their awesome game and pay them for the privilege, I say that’s great.

Re: Poll: What Review Score Would You Give God of War: Sons of Sparta?

Balaam_

Haven’t had a chance to give it the time (I hope) it deserves, but I like what I’ve seen from screenshots and gameplay snippets. Great pixel art, solid looking combat/gamplay, good ambient fx and score, and while I only took a cursory glance at the trophy list it seems well designed (i.e. no online trophies, no difficulty related trophies, no low effort tacked on modes like wave survival or rogue like stuff etc). If the game proves to be what I think it’ll be, I’m expecting a solid 8 experience.

Re: A New Engine for The Elder Scrolls 6? Don't Be Ridiculous

Balaam_

£100 says you won’t get 20mins into Elder Scrolls 6 without getting stuck in the stairs, falling though the map or soft locking the game in some way. That Creation Engine is the root of most of Bethesda’s problems. Gamers want quality, stability and polish—we don’t care if you can stack a thousand grilled cheese sandwiches in a line and topple them like dominos. Someone needs to do the world a favor and take the Creation Engine out behind the barn and put it out of everyone’s misery.

Re: Xbox RPG Avowed Snubs PS5 Pro Support

Balaam_

I hear the Pro has difficulty upscaling hideously garish pastel visuals. I wanted Avowed to look like the awesome teaser reveal trailer, but it’s clear they…went a different direction.

Re: Poll: Should God of War Trilogy Remake Adopt the Gameplay Style of Ragnarok?

Balaam_

I’m none too concerned, it’s too high profile an IP to not perfect the gameplay style, whichever way they choose to go. I’m far more concerned with Sony’s history of ‘it’s fine how it is, let’s force in content no one asked for to fix what isn’t broke’ mentality. They might try to bolt on some awful rogue like mode like they did with Ragnarok.

Actually, what really needs to happen is to ditch the side content, that Challenge of Olympus mode or whatever it was called.

Wave survival modes are just about the most patently obvious low-effort “extra content” a developer can add to pad out their game. It’s tedious, repetitive and doesn’t fit the core gameplay loop, the driving reason behind why anyone would buy/play GoW to begin with.

Re: These Console Classics May Have the Laziest Trophy Lists in PS5 History

Balaam_

@get2sammyb No, “a great game with bad trophies is still a great game” is not true. You’re allowing your personal opinion to cloud what should be an unbiased, impartial assessment. Just because trophies aren’t that important to you and don’t necessarily impact your experience doesn’t mean that everyone else feels the same way. This is effectively the same as someone saying ‘Mind’s Eye is a great game because I didn’t mind the endless bugs and technical issues.’ That’s faulty reasoning.

If you wanted to highlight a specific aspect of an otherwise great game with bad trophies, that would be different. Mind’s Eye may have had great combat or something (don’t know, didn’t play it, don’t really care) and you can cite that point, but you can’t say it’s a “great game”. A “great game” is the composite experience as a whole. A bad trophy list is hand picked by developers and is part of the intended experience and drags that down.

Re: Metal Gear Solid 4 PS5 Has Assassin's Creed Content But No Online

Balaam_

Online multiplayer doesn’t belong in a game of this nature, never did. Konami made the right call. The psp game was structured differently and online made more sense there. It’s been so long since I went through PW that I don’t recall if there are any online specific trophies, but if so these should be reconfigured to be unlockable offline as well to protect the trophy hunting experience from server closures, bugs, the added hassle of even playing online etc.

Re: 'Not Likely': Spider-Man 2 Dev Crushes Xbox Port Dreams

Balaam_

No sports team goes for a Hail Mary type of play unless they’re either so far ahead it doesn’t matter, or so far behind that it’s their only option. When you’re comfortably in the lead, you don’t take unnecessary risks.

PlayStation has nothing to gain by messing with the status quo, while the Xbox brand is in dire peril, shriveling like a raisin in the sun. It’s do or die for them, so their desperation moves are logical. There’s a reason Xbox didn’t port everything to PS3 during the 360 gen. Those days are over for Team Green and they’re just trying to stay afloat while they tread water.

Re: Konami Is So Back It's Even Making an All-New JRPG for PS5

Balaam_

Love that Konami is returning to form, but this rpg was immediately dead the moment they showed what it looked like. This is th exact same cookie cutter, generic anime art style that’s copied&pasteda thousand times over in the past 10 years. If you took these screenshots and said it was a new Trails game or a new Gatcha game no one would know any different.

Doesn’t mean the game is automatically bad, but it does mean they’ve failed to capture my interest. A game is a composite of multiple aspects, a strong core visual identity needing to be one of them. This doesn’t have it.

Re: 'One of the Worst Decisions Ever Made': God of War Creator Tears 'Total Crap' 2D Title Apart

Balaam_

Jaffe can be contentious to be sure, but I picked out one sliver of his rant I can get behind 100% (and which makes a larger point): the 2D games he cited which “look better” (Shinobi, Blasphemous, Ninja Gaiden etc) genuinely do look better. I don’t hate Sons of Sparta’s visual aesthetic, but it could have been a bit better I think. More important, Jaffe didn’t cite one of the trillion of ugly magic marker styled 2D games to compare it to—and in that way he’s 100% right. He picked games with a visual design language and art style that actually are top of their class.

There are literally countless games (both 2D and 3D) that all use that magic marker slop aesthetic, the ‘Fortnite look’. The new 2D Castlevania shown off at this most recent State of Play is a prime example. The gameplay looks great and I’m overjoyed to get a new 2D entry in the series, but that artistic ‘style’ is just awful. It’s cheap, low effort, and reminiscent of a low budget Saturday morning cartoon from the era post when cartoons used to look good.