Balaam_

Balaam_

Give me discs or give me death

Comments 851

Re: Sony Patents AI Assistant That Can Help You Beat Games, or Just Beat Them For You

Balaam_

We’re so close to that perfect future where ai can play games for us, watch movies for us, read books for us, do pretty much everything for us instead of us wasting our time doing it ourselves, all so that we can finally do what we’ve always wanted to do: Sit in a chair and stare at the wall!

Seriously, there’s also this to consider: Why is Sony allowing games to be made that are so difficult people need artificial intelligence to help them even be able to beat them? Wouldn’t Sony’s time and money be better spent creating a well thought out set of criteria developers must adhere to if they wish to release a game on sony’s machine?

In other words Sony is permitting a problem to exist and then trying to mitigate it with ai. Solve the problem in the first place.

Re: Poll: Vote for Your PS5 Game of the Month (December 2025)

Balaam_

I wanted to cast my vote for Octopath 0, but Square continues to rabidly push in every direction I despise as far as gaming is concerned. Terminator 2D is exactly what it should be and is not weighed down with corporate greed and incompetence. In many ways it’s the ideal plane of what all developers should strive to create when they make their own games.

Re: 'It's Coming to a Turning Point': Persona, Metaphor Director Says Atlus RPGs Must Attract 'A Wider Audience'

Balaam_

Less grindy trophies. The games aren’t particularly difficult but they’re long and grindy and the trophies reflect that. As an avid trophy hunter completionist, it’s a turn off knowing I’ll need to devote an obscene amount of time to 100% a list which could have been designed in a much more streamlined way if the devs respected gamers’ time better.

That, and perhaps more unique anime visuals. So many of these games look alright in most ways, but the characters themselves all have that generic 2010-2020 era anime look. Flat, low detail character models. If they somehow emulated the old school hand drawn aesthetic like in Neon Genesis Evangelion or Akira or something, that would instantly elevate the presentation.

Re: Talking Point: What Are Your PS5 New Year's Resolutions?

Balaam_

For me, same as I posted on PureXbox but admittedly less of a worry on this platform.

Play less live service games (I really only play a couple intermittently, but the ideal goal is zero).

Only buy games physically, on disc, where the full game is entirely on disc without any need for internet connectivity or downloads. This is getting more difficult but it’s still easier here and on Nintendo than on Xbox. Last year I gave in a couple times and bought digitally for various reasons, but again the ideal number of digital purchases would be zero.

Play some backlog titles.

Re: Game of the Year: #1 - Clair Obscur: Expedition 33

Balaam_

It deserves a spot on the list. A much lower spot. Great battle system (bonus points for being turn based 😍), epic soundtrack, bland characters, ugly graphical art style. Just repugnant to look at. Numerous other titles easily outstrip this “indie” darling by simply doing each individual thing better and combing into a more compelling whole product. E33 is by no means a bad game, but it’s overhyped and does not deserve the top spot.

Re: A Very Happy New Year to You

Balaam_

2025 was full of ups and downs as far as gaming went. Lots of highs regarding game releases, and lots of lows as far as price increases for various gaming related things. Maybe things will improve as we all start our New Year+ playthrough

Re: Game of the Year: Top 10 PS5 Soundtracks of 2025

Balaam_

All good scores. Can’t really go wrong no matter what order these are assigned to, they’re all really high quality soundtracks that add a lot to the experience of each game. Hats off to the dudes and dudettes plonking at synthkeyboards and conducting orchestras and mixing in the background; job well done!

Re: Game of the Year: Best PS5 Developer of 2025

Balaam_

Kojima or Sucker Punch Productions. I leaned more toward Kojima, because that team upped the ante more than SP did with Ghost of Yotei, but either one is an acceptable pick. These are technically proficient studios that understand how each piece of game development interrelates with each other piece and forms a cohesive whole.

The battle system in E33 was awesome, and the soundtrack too. But the visual design language was like staring into a public toilet. Hideous and repugnant. There were technical issues, performance stutters and a general lack of polish in a few key areas that holds the game back from phenomenal and keeps it simply great.

Neither Death Stranding 2 nor Yotei pushed absolute cutting edge tech (Yotei had minimal Ray traced GI, although their pc releases might go a step further), but the end products were both astonishingly well crafted by any metric one could throw at them. Each individual aspect of these games stands on its own, with nothing dragging down the whole. Same can’t be said for E33, and that’s why I’d toss that aside and put a more deserving developer in that premium position.

Re: PS6 Could Be Delayed Due to RAM Price Chaos

Balaam_

I prefer this scenario. We haven’t really seen what the current gen machines can do, we’ve mostly received ports of last gen games with better resolutions and/or framerates. We need a lengthy stretch of time where a bunch of high profile games release that could not possibly run on PS4 before we should even be thinking about a PS6.

Re: Game of the Year: #4 - Ghost of Yotei

Balaam_

In a perfect world where E33 resides at the spot it should in these lists, Yotei would indeed sit higher. Not saying it should be #1, although I consider that a far more valid discussion than E33’s overpraised assessment.

Re: Game of the Year: Liam's Top 5 PS5 Games of 2025

Balaam_

Everyone will ultimately pick what appeals to them most, and that can’t really be faulted. That said, it’s hard to defend E33 being in the top spot here. There are 3 other titles on this list plus half a dozen that aren’t which all exceed E33 in various ways; scope, technical prowess, fun factor, visuals, score, replayability, bringing something new to the table etc.

E33 is a good but very flawed entry in an established archetype. It’s the ‘Olympic bronze medal’ game this year, a game good enough to be on the podium but outclassed by other standouts.

Re: Test Out Tactics Remake Front Mission 3 for Free on PS5, PS4 Now

Balaam_

There seems to be a resurgence of games getting honest to goodness demos as of late, and I’m all for it. I’m leery of how developers handle “Game Trials” on PSN, as the possibility of trophies being unlocked during the trial has meant I’ve avoided them all thus far (Not going to start a trial then pop a trophy only to find I don’t like the game, with a lone trophy now permanently attached to my account). A simple, straight up demo is a hassle free experience and much preferred to ‘Game Trials’.

Re: Game of the Year: Best PS5 Art Direction of 2025

Balaam_

Again, LMFAO no. This is the single worst aspect of E33. The visual design language is hideous, grotesque. With the exception of Trails’ bog standard generic anime presentation, literally any other game on this list has better art direction, hands down. It isn’t even close.

Re: Game of the Year: Best PS5 Remake or Remaster of 2025

Balaam_

I spent the most time in Elder Stutters 4, and I’m waiting for 100% certainty they won’t butcher the MGS3 Delta trophy list with any multiplayer garbage before I get that platinum’d, but so far I’m most impressed with THPS 3+4.

It’s practically perfect, and they chose better trophy criteria than that in the first bundle’s extremely grindy list (although if you’re a newbie, some of the challenges can be rather brutal. OG PS2 veterans shouldn’t have much issue though).

Haven’t had time to get to either of the DQ remakes yet so my thoughts might change once I do.

Re: The Game Awards Keeps On Getting More and More Popular

Balaam_

Good for Geoff, he seems like an ok guy jus trying to carve out a space in this gaming landscape. Whether you agree with the final winners or not (and this year I definitely do NOT ), the shows are usually pretty entertaining and occasionally have some neat reveals.

Re: Pragmata Seemingly Off to a Strong Start as It's Added to Over 1 Million Wishlists Worldwide

Balaam_

I think this is one of those games I’ll have to try before I buy, and I’ll know right then and there if I’ll like it. Everything looks promising except the idea of a second character piggy backing the whole game. Escorting NPC’s is a cardinal gaming sin and something I detest. Between the added tedium of worrying about managing their health to incompetent NPC ai, it’s nothing but frustration.

If she’s invincible and for all intents and purposes ‘part of the suit’ so to speak, then it might be able to pull it off. But if you need to micromanage her, that pretty much kills any desire I have for this game on the spot.

Re: Bungie's Marathon Locks In March 2026 Release Date on PS5, Priced at $40

Balaam_

This is irrelevant since I have no intention of getting involved with Marathon, but I see they’ve done something right at least. One of the myriad of reasons I dislike live service games is the fomo element when it comes to battle passes, in-game unlocks, timed rewards etc.

So seeing them state upfront that battle passes don’t expire and previous stuff can be repurchased at a later date by new people coming into the game is a big ‘win’, if you want to call it that. This way of doing things is obviously the best way as it screws over the least amount of players, and I wish all these games operated under this structure.

Re: Stellar Blade PS5 Success Grants CEO a Presidential Commendation

Balaam_

One of the greatest real-time combat systems in a 3D action game, no question. It took me longer than anticipated to platinum, simply because I would seek out mobs and field bosses just for the sheer enjoyment of the battle system. As far as I’m concerned, the Shift Up ceo deserves every bit of praise.

Re: Poll: Vote for Your PS5 Game of the Year 2025

Balaam_

Ghost of Yotei, KCD2, either one should have won GotY instead of Claire Overhypa. Technically there are a bunch more qualified titles like MGS3, THPS 3+4, Oblivion, but remakes and remasters shouldn’t count in GotY runnings (although I’d be willing to break that rule if it meant knocking an overhyped game out of an undeserved position).

Re: Action RPG Lords of the Fallen 2 Absolved of Sin with Brutal PS5 Gameplay Trailer

Balaam_

I need to get to LotF1. It’s been on my radar since first revealed, but the state of the launch build was unplayable. I think it clocked in @ sub-540p base resolution at spots. Hopefully it’s been optimized with patches by now, and I’m really hoping this new one isn’t a technical disaster when it launches. The game itself looks pretty good, let’s pray the tech is up to par.

Re: Key Square Enix Shareholder Publicly Criticises Weak Game Sales, Company Management

Balaam_

Agree 100%.

Square today is not the same Square I grew up with during the golden era of RPG’s. Priorities have shifted with the company, both in business related performance metrics and what they’re looking to achieve in the corporate world, as well as elements within the games themselves. When discussing the shift from turn based combat to fully real time combat in FF16 it’s clear it was a strategic, calculated act targeting the tastes of a specific audience. That’s just one example of the transition Square has undergone, moving from a company filled with auteurs making the games they want to make for themselves to a company more interested in designing a product to sell to a target demographic.

Are they making more money now than ever before? Idk, probably. Are they making the games I want to play? Mostly no.